| //===- MutateStructTypes.cpp - Change struct defns ------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass is used to change structure accesses and type definitions in some |
| // way. It can be used to arbitrarily permute structure fields, safely, without |
| // breaking code. A transformation may only be done on a type if that type has |
| // been found to be "safe" by the 'FindUnsafePointerTypes' pass. This pass will |
| // assert and die if you try to do an illegal transformation. |
| // |
| // This is an interprocedural pass that requires the entire program to do a |
| // transformation. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Transforms/MutateStructTypes.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/Module.h" |
| #include "llvm/SymbolTable.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Constants.h" |
| #include "Support/STLExtras.h" |
| #include "Support/Debug.h" |
| #include <algorithm> |
| |
| using namespace llvm; |
| |
| // ValuePlaceHolder - A stupid little marker value. It appears as an |
| // instruction of type Instruction::UserOp1. |
| // |
| struct ValuePlaceHolder : public Instruction { |
| ValuePlaceHolder(const Type *Ty) : Instruction(Ty, UserOp1, "") {} |
| |
| virtual Instruction *clone() const { abort(); return 0; } |
| virtual const char *getOpcodeName() const { return "placeholder"; } |
| }; |
| |
| |
| // ConvertType - Convert from the old type system to the new one... |
| const Type *MutateStructTypes::ConvertType(const Type *Ty) { |
| if (Ty->isPrimitiveType() || |
| isa<OpaqueType>(Ty)) return Ty; // Don't convert primitives |
| |
| std::map<const Type *, PATypeHolder>::iterator I = TypeMap.find(Ty); |
| if (I != TypeMap.end()) return I->second; |
| |
| const Type *DestTy = 0; |
| |
| PATypeHolder PlaceHolder = OpaqueType::get(); |
| TypeMap.insert(std::make_pair(Ty, PlaceHolder.get())); |
| |
| switch (Ty->getPrimitiveID()) { |
| case Type::FunctionTyID: { |
| const FunctionType *MT = cast<FunctionType>(Ty); |
| const Type *RetTy = ConvertType(MT->getReturnType()); |
| std::vector<const Type*> ArgTypes; |
| |
| for (FunctionType::ParamTypes::const_iterator I = MT->getParamTypes().begin(), |
| E = MT->getParamTypes().end(); I != E; ++I) |
| ArgTypes.push_back(ConvertType(*I)); |
| |
| DestTy = FunctionType::get(RetTy, ArgTypes, MT->isVarArg()); |
| break; |
| } |
| case Type::StructTyID: { |
| const StructType *ST = cast<StructType>(Ty); |
| const StructType::ElementTypes &El = ST->getElementTypes(); |
| std::vector<const Type *> Types; |
| |
| for (StructType::ElementTypes::const_iterator I = El.begin(), E = El.end(); |
| I != E; ++I) |
| Types.push_back(ConvertType(*I)); |
| DestTy = StructType::get(Types); |
| break; |
| } |
| case Type::ArrayTyID: |
| DestTy = ArrayType::get(ConvertType(cast<ArrayType>(Ty)->getElementType()), |
| cast<ArrayType>(Ty)->getNumElements()); |
| break; |
| |
| case Type::PointerTyID: |
| DestTy = PointerType::get( |
| ConvertType(cast<PointerType>(Ty)->getElementType())); |
| break; |
| default: |
| assert(0 && "Unknown type!"); |
| return 0; |
| } |
| |
| assert(DestTy && "Type didn't get created!?!?"); |
| |
| // Refine our little placeholder value into a real type... |
| ((DerivedType*)PlaceHolder.get())->refineAbstractTypeTo(DestTy); |
| TypeMap.insert(std::make_pair(Ty, PlaceHolder.get())); |
| |
| return PlaceHolder.get(); |
| } |
| |
| |
| // AdjustIndices - Convert the indices specified by Idx to the new changed form |
| // using the specified OldTy as the base type being indexed into. |
| // |
| void MutateStructTypes::AdjustIndices(const CompositeType *OldTy, |
| std::vector<Value*> &Idx, |
| unsigned i) { |
| assert(i < Idx.size() && "i out of range!"); |
| const CompositeType *NewCT = cast<CompositeType>(ConvertType(OldTy)); |
| if (NewCT == OldTy) return; // No adjustment unless type changes |
| |
| if (const StructType *OldST = dyn_cast<StructType>(OldTy)) { |
| // Figure out what the current index is... |
| unsigned ElNum = cast<ConstantUInt>(Idx[i])->getValue(); |
| assert(ElNum < OldST->getElementTypes().size()); |
| |
| std::map<const StructType*, TransformType>::iterator |
| I = Transforms.find(OldST); |
| if (I != Transforms.end()) { |
| assert(ElNum < I->second.second.size()); |
| // Apply the XForm specified by Transforms map... |
| unsigned NewElNum = I->second.second[ElNum]; |
| Idx[i] = ConstantUInt::get(Type::UByteTy, NewElNum); |
| } |
| } |
| |
| // Recursively process subtypes... |
| if (i+1 < Idx.size()) |
| AdjustIndices(cast<CompositeType>(OldTy->getTypeAtIndex(Idx[i])), Idx, i+1); |
| } |
| |
| |
| // ConvertValue - Convert from the old value in the old type system to the new |
| // type system. |
| // |
| Value *MutateStructTypes::ConvertValue(const Value *V) { |
| // Ignore null values and simple constants.. |
| if (V == 0) return 0; |
| |
| if (const Constant *CPV = dyn_cast<Constant>(V)) { |
| if (V->getType()->isPrimitiveType()) |
| return (Value*)CPV; |
| |
| if (isa<ConstantPointerNull>(CPV)) |
| return ConstantPointerNull::get( |
| cast<PointerType>(ConvertType(V->getType()))); |
| assert(0 && "Unable to convert constpool val of this type!"); |
| } |
| |
| // Check to see if this is an out of function reference first... |
| if (const GlobalValue *GV = dyn_cast<GlobalValue>(V)) { |
| // Check to see if the value is in the map... |
| std::map<const GlobalValue*, GlobalValue*>::iterator I = GlobalMap.find(GV); |
| if (I == GlobalMap.end()) |
| return (Value*)GV; // Not mapped, just return value itself |
| return I->second; |
| } |
| |
| std::map<const Value*, Value*>::iterator I = LocalValueMap.find(V); |
| if (I != LocalValueMap.end()) return I->second; |
| |
| if (const BasicBlock *BB = dyn_cast<BasicBlock>(V)) { |
| // Create placeholder block to represent the basic block we haven't seen yet |
| // This will be used when the block gets created. |
| // |
| return LocalValueMap[V] = new BasicBlock(BB->getName()); |
| } |
| |
| DEBUG(std::cerr << "NPH: " << V << "\n"); |
| |
| // Otherwise make a constant to represent it |
| return LocalValueMap[V] = new ValuePlaceHolder(ConvertType(V->getType())); |
| } |
| |
| |
| // setTransforms - Take a map that specifies what transformation to do for each |
| // field of the specified structure types. There is one element of the vector |
| // for each field of the structure. The value specified indicates which slot of |
| // the destination structure the field should end up in. A negative value |
| // indicates that the field should be deleted entirely. |
| // |
| void MutateStructTypes::setTransforms(const TransformsType &XForm) { |
| |
| // Loop over the types and insert dummy entries into the type map so that |
| // recursive types are resolved properly... |
| for (std::map<const StructType*, std::vector<int> >::const_iterator |
| I = XForm.begin(), E = XForm.end(); I != E; ++I) { |
| const StructType *OldTy = I->first; |
| TypeMap.insert(std::make_pair(OldTy, OpaqueType::get())); |
| } |
| |
| // Loop over the type specified and figure out what types they should become |
| for (std::map<const StructType*, std::vector<int> >::const_iterator |
| I = XForm.begin(), E = XForm.end(); I != E; ++I) { |
| const StructType *OldTy = I->first; |
| const std::vector<int> &InVec = I->second; |
| |
| assert(OldTy->getElementTypes().size() == InVec.size() && |
| "Action not specified for every element of structure type!"); |
| |
| std::vector<const Type *> NewType; |
| |
| // Convert the elements of the type over, including the new position mapping |
| int Idx = 0; |
| std::vector<int>::const_iterator TI = find(InVec.begin(), InVec.end(), Idx); |
| while (TI != InVec.end()) { |
| unsigned Offset = TI-InVec.begin(); |
| const Type *NewEl = ConvertType(OldTy->getContainedType(Offset)); |
| assert(NewEl && "Element not found!"); |
| NewType.push_back(NewEl); |
| |
| TI = find(InVec.begin(), InVec.end(), ++Idx); |
| } |
| |
| // Create a new type that corresponds to the destination type |
| PATypeHolder NSTy = StructType::get(NewType); |
| |
| // Refine the old opaque type to the new type to properly handle recursive |
| // types... |
| // |
| const Type *OldTypeStub = TypeMap.find(OldTy)->second.get(); |
| ((DerivedType*)OldTypeStub)->refineAbstractTypeTo(NSTy); |
| |
| // Add the transformation to the Transforms map. |
| Transforms.insert(std::make_pair(OldTy, |
| std::make_pair(cast<StructType>(NSTy.get()), InVec))); |
| |
| DEBUG(std::cerr << "Mutate " << OldTy << "\nTo " << NSTy << "\n"); |
| } |
| } |
| |
| void MutateStructTypes::clearTransforms() { |
| Transforms.clear(); |
| TypeMap.clear(); |
| GlobalMap.clear(); |
| assert(LocalValueMap.empty() && |
| "Local Value Map should always be empty between transformations!"); |
| } |
| |
| // processGlobals - This loops over global constants defined in the |
| // module, converting them to their new type. |
| // |
| void MutateStructTypes::processGlobals(Module &M) { |
| // Loop through the functions in the module and create a new version of the |
| // function to contained the transformed code. Also, be careful to not |
| // process the values that we add. |
| // |
| for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) |
| if (!I->isExternal()) { |
| const FunctionType *NewMTy = |
| cast<FunctionType>(ConvertType(I->getFunctionType())); |
| |
| // Create a new function to put stuff into... |
| Function *NewMeth = new Function(NewMTy, I->getLinkage(), I->getName()); |
| if (I->hasName()) |
| I->setName("OLD."+I->getName()); |
| |
| // Insert the new function into the function list... to be filled in later |
| M.getFunctionList().push_back(NewMeth); |
| |
| // Keep track of the association... |
| GlobalMap[I] = NewMeth; |
| } |
| |
| // TODO: HANDLE GLOBAL VARIABLES |
| |
| // Remap the symbol table to refer to the types in a nice way |
| // |
| SymbolTable &ST = M.getSymbolTable(); |
| SymbolTable::iterator I = ST.find(Type::TypeTy); |
| if (I != ST.end()) { // Get the type plane for Type's |
| SymbolTable::VarMap &Plane = I->second; |
| for (SymbolTable::type_iterator TI = Plane.begin(), TE = Plane.end(); |
| TI != TE; ++TI) { |
| // FIXME: This is gross, I'm reaching right into a symbol table and |
| // mucking around with it's internals... but oh well. |
| // |
| TI->second = (Value*)cast<Type>(ConvertType(cast<Type>(TI->second))); |
| } |
| } |
| } |
| |
| |
| // removeDeadGlobals - For this pass, all this does is remove the old versions |
| // of the functions and global variables that we no longer need. |
| void MutateStructTypes::removeDeadGlobals(Module &M) { |
| // Prepare for deletion of globals by dropping their interdependencies... |
| for(Module::iterator I = M.begin(); I != M.end(); ++I) { |
| if (GlobalMap.find(I) != GlobalMap.end()) |
| I->dropAllReferences(); |
| } |
| |
| // Run through and delete the functions and global variables... |
| #if 0 // TODO: HANDLE GLOBAL VARIABLES |
| M->getGlobalList().delete_span(M.gbegin(), M.gbegin()+NumGVars/2); |
| #endif |
| for(Module::iterator I = M.begin(); I != M.end();) { |
| if (GlobalMap.find(I) != GlobalMap.end()) |
| I = M.getFunctionList().erase(I); |
| else |
| ++I; |
| } |
| } |
| |
| |
| |
| // transformFunction - This transforms the instructions of the function to use |
| // the new types. |
| // |
| void MutateStructTypes::transformFunction(Function *m) { |
| const Function *M = m; |
| std::map<const GlobalValue*, GlobalValue*>::iterator GMI = GlobalMap.find(M); |
| if (GMI == GlobalMap.end()) |
| return; // Do not affect one of our new functions that we are creating |
| |
| Function *NewMeth = cast<Function>(GMI->second); |
| |
| // Okay, first order of business, create the arguments... |
| for (Function::aiterator I = m->abegin(), E = m->aend(), |
| DI = NewMeth->abegin(); I != E; ++I, ++DI) { |
| DI->setName(I->getName()); |
| LocalValueMap[I] = DI; // Keep track of value mapping |
| } |
| |
| |
| // Loop over all of the basic blocks copying instructions over... |
| for (Function::const_iterator BB = M->begin(), BBE = M->end(); BB != BBE; |
| ++BB) { |
| // Create a new basic block and establish a mapping between the old and new |
| BasicBlock *NewBB = cast<BasicBlock>(ConvertValue(BB)); |
| NewMeth->getBasicBlockList().push_back(NewBB); // Add block to function |
| |
| // Copy over all of the instructions in the basic block... |
| for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end(); |
| II != IE; ++II) { |
| |
| const Instruction &I = *II; // Get the current instruction... |
| Instruction *NewI = 0; |
| |
| switch (I.getOpcode()) { |
| // Terminator Instructions |
| case Instruction::Ret: |
| NewI = new ReturnInst( |
| ConvertValue(cast<ReturnInst>(I).getReturnValue())); |
| break; |
| case Instruction::Br: { |
| const BranchInst &BI = cast<BranchInst>(I); |
| if (BI.isConditional()) { |
| NewI = |
| new BranchInst(cast<BasicBlock>(ConvertValue(BI.getSuccessor(0))), |
| cast<BasicBlock>(ConvertValue(BI.getSuccessor(1))), |
| ConvertValue(BI.getCondition())); |
| } else { |
| NewI = |
| new BranchInst(cast<BasicBlock>(ConvertValue(BI.getSuccessor(0)))); |
| } |
| break; |
| } |
| case Instruction::Switch: |
| case Instruction::Invoke: |
| case Instruction::Unwind: |
| assert(0 && "Insn not implemented!"); |
| |
| // Binary Instructions |
| case Instruction::Add: |
| case Instruction::Sub: |
| case Instruction::Mul: |
| case Instruction::Div: |
| case Instruction::Rem: |
| // Logical Operations |
| case Instruction::And: |
| case Instruction::Or: |
| case Instruction::Xor: |
| |
| // Binary Comparison Instructions |
| case Instruction::SetEQ: |
| case Instruction::SetNE: |
| case Instruction::SetLE: |
| case Instruction::SetGE: |
| case Instruction::SetLT: |
| case Instruction::SetGT: |
| NewI = BinaryOperator::create((Instruction::BinaryOps)I.getOpcode(), |
| ConvertValue(I.getOperand(0)), |
| ConvertValue(I.getOperand(1))); |
| break; |
| |
| case Instruction::Shr: |
| case Instruction::Shl: |
| NewI = new ShiftInst(cast<ShiftInst>(I).getOpcode(), |
| ConvertValue(I.getOperand(0)), |
| ConvertValue(I.getOperand(1))); |
| break; |
| |
| |
| // Memory Instructions |
| case Instruction::Alloca: |
| NewI = |
| new MallocInst( |
| ConvertType(cast<PointerType>(I.getType())->getElementType()), |
| I.getNumOperands() ? ConvertValue(I.getOperand(0)) :0); |
| break; |
| case Instruction::Malloc: |
| NewI = |
| new MallocInst( |
| ConvertType(cast<PointerType>(I.getType())->getElementType()), |
| I.getNumOperands() ? ConvertValue(I.getOperand(0)) :0); |
| break; |
| |
| case Instruction::Free: |
| NewI = new FreeInst(ConvertValue(I.getOperand(0))); |
| break; |
| |
| case Instruction::Load: |
| NewI = new LoadInst(ConvertValue(I.getOperand(0))); |
| break; |
| case Instruction::Store: |
| NewI = new StoreInst(ConvertValue(I.getOperand(0)), |
| ConvertValue(I.getOperand(1))); |
| break; |
| case Instruction::GetElementPtr: { |
| const GetElementPtrInst &GEP = cast<GetElementPtrInst>(I); |
| std::vector<Value*> Indices(GEP.idx_begin(), GEP.idx_end()); |
| if (!Indices.empty()) { |
| const Type *PTy = |
| cast<PointerType>(GEP.getOperand(0)->getType())->getElementType(); |
| AdjustIndices(cast<CompositeType>(PTy), Indices); |
| } |
| |
| NewI = new GetElementPtrInst(ConvertValue(GEP.getOperand(0)), Indices); |
| break; |
| } |
| |
| // Miscellaneous Instructions |
| case Instruction::PHI: { |
| const PHINode &OldPN = cast<PHINode>(I); |
| PHINode *PN = new PHINode(ConvertType(OldPN.getType())); |
| for (unsigned i = 0; i < OldPN.getNumIncomingValues(); ++i) |
| PN->addIncoming(ConvertValue(OldPN.getIncomingValue(i)), |
| cast<BasicBlock>(ConvertValue(OldPN.getIncomingBlock(i)))); |
| NewI = PN; |
| break; |
| } |
| case Instruction::Cast: |
| NewI = new CastInst(ConvertValue(I.getOperand(0)), |
| ConvertType(I.getType())); |
| break; |
| case Instruction::Call: { |
| Value *Meth = ConvertValue(I.getOperand(0)); |
| std::vector<Value*> Operands; |
| for (unsigned i = 1; i < I.getNumOperands(); ++i) |
| Operands.push_back(ConvertValue(I.getOperand(i))); |
| NewI = new CallInst(Meth, Operands); |
| break; |
| } |
| |
| default: |
| assert(0 && "UNKNOWN INSTRUCTION ENCOUNTERED!\n"); |
| break; |
| } |
| |
| NewI->setName(I.getName()); |
| NewBB->getInstList().push_back(NewI); |
| |
| // Check to see if we had to make a placeholder for this value... |
| std::map<const Value*,Value*>::iterator LVMI = LocalValueMap.find(&I); |
| if (LVMI != LocalValueMap.end()) { |
| // Yup, make sure it's a placeholder... |
| Instruction *I = cast<Instruction>(LVMI->second); |
| assert(I->getOpcode() == Instruction::UserOp1 && "Not a placeholder!"); |
| |
| // Replace all uses of the place holder with the real deal... |
| I->replaceAllUsesWith(NewI); |
| delete I; // And free the placeholder memory |
| } |
| |
| // Keep track of the fact the the local implementation of this instruction |
| // is NewI. |
| LocalValueMap[&I] = NewI; |
| } |
| } |
| |
| LocalValueMap.clear(); |
| } |
| |
| |
| bool MutateStructTypes::run(Module &M) { |
| processGlobals(M); |
| |
| for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) |
| transformFunction(I); |
| |
| removeDeadGlobals(M); |
| return true; |
| } |
| |