| //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file was developed by Chris Lattner and is distributed under | 
 | // the University of Illinois Open Source License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // This file implements the SmallPtrSet class.  See SmallPtrSet.h for an | 
 | // overview of the algorithm. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "llvm/ADT/SmallPtrSet.h" | 
 | using namespace llvm; | 
 |  | 
 | bool SmallPtrSetImpl::insert(void *Ptr) { | 
 |   if (isSmall()) { | 
 |     // Check to see if it is already in the set. | 
 |     for (void **APtr = SmallArray, **E = SmallArray+NumElements; | 
 |          APtr != E; ++APtr) | 
 |       if (*APtr == Ptr) | 
 |         return false; | 
 |      | 
 |     // Nope, there isn't.  If we stay small, just 'pushback' now. | 
 |     if (NumElements < CurArraySize-1) { | 
 |       SmallArray[NumElements++] = Ptr; | 
 |       return true; | 
 |     } | 
 |     // Otherwise, hit the big set case, which will call grow. | 
 |   } | 
 |    | 
 |   // If more than 3/4 of the array is full, grow. | 
 |   if (NumElements*4 >= CurArraySize*3) | 
 |     Grow(); | 
 |    | 
 |   // Okay, we know we have space.  Find a hash bucket. | 
 |   void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); | 
 |   if (*Bucket == Ptr) return false; // Already inserted, good. | 
 |    | 
 |   // Otherwise, insert it! | 
 |   *Bucket = Ptr; | 
 |   ++NumElements;  // Track density. | 
 |   return true; | 
 | } | 
 |  | 
 | bool SmallPtrSetImpl::erase(void *Ptr) { | 
 |   if (isSmall()) { | 
 |     // Check to see if it is in the set. | 
 |     for (void **APtr = SmallArray, **E = SmallArray+NumElements; | 
 |          APtr != E; ++APtr) | 
 |       if (*APtr == Ptr) { | 
 |         // If it is in the set, move everything over, replacing this element. | 
 |         memmove(APtr, APtr+1, sizeof(void*)*(E-APtr-1)); | 
 |         // Clear the end element. | 
 |         E[-1] = getEmptyMarker(); | 
 |         --NumElements; | 
 |         return false; | 
 |       } | 
 |      | 
 |     return false; | 
 |   } | 
 |    | 
 |   // Okay, we know we have space.  Find a hash bucket. | 
 |   void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); | 
 |   if (*Bucket != Ptr) return false;  // Not in the set? | 
 |  | 
 |   // Set this as a tombstone. | 
 |   *Bucket = getTombstoneMarker(); | 
 |   --NumElements; | 
 |   return true; | 
 | } | 
 |  | 
 | void * const *SmallPtrSetImpl::FindBucketFor(void *Ptr) const { | 
 |   unsigned Bucket = Hash(Ptr); | 
 |   unsigned ArraySize = CurArraySize; | 
 |   unsigned ProbeAmt = 1; | 
 |   void *const *Array = CurArray; | 
 |   void *const *Tombstone = 0; | 
 |   while (1) { | 
 |     // Found Ptr's bucket? | 
 |     if (Array[Bucket] == Ptr) | 
 |       return Array+Bucket; | 
 |      | 
 |     // If we found an empty bucket, the pointer doesn't exist in the set. | 
 |     // Return a tombstone if we've seen one so far, or the empty bucket if | 
 |     // not. | 
 |     if (Array[Bucket] == getEmptyMarker()) | 
 |       return Tombstone ? Tombstone : Array+Bucket; | 
 |      | 
 |     // If this is a tombstone, remember it.  If Ptr ends up not in the set, we | 
 |     // prefer to return it than something that would require more probing. | 
 |     if (Array[Bucket] == getTombstoneMarker() && !Tombstone) | 
 |       Tombstone = Array+Bucket;  // Remember the first tombstone found. | 
 |      | 
 |     // It's a hash collision or a tombstone. Reprobe. | 
 |     Bucket = (Bucket + ProbeAmt++) & (ArraySize-1); | 
 |   } | 
 | } | 
 |  | 
 | /// Grow - Allocate a larger backing store for the buckets and move it over. | 
 | /// | 
 | void SmallPtrSetImpl::Grow() { | 
 |   // Allocate at twice as many buckets, but at least 128. | 
 |   unsigned OldSize = CurArraySize; | 
 |   unsigned NewSize = OldSize < 64 ? 128 : OldSize*2; | 
 |    | 
 |   void **OldBuckets = CurArray; | 
 |   bool WasSmall = isSmall(); | 
 |    | 
 |   // Install the new array.  Clear all the buckets to empty. | 
 |   CurArray = new void*[NewSize+1]; | 
 |   CurArraySize = NewSize; | 
 |   memset(CurArray, -1, NewSize*sizeof(void*)); | 
 |    | 
 |   // The end pointer, always valid, is set to a valid element to help the | 
 |   // iterator. | 
 |   CurArray[NewSize] = 0; | 
 |    | 
 |   // Copy over all the elements. | 
 |   if (WasSmall) { | 
 |     // Small sets store their elements in order. | 
 |     for (void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements; | 
 |          BucketPtr != E; ++BucketPtr) { | 
 |       void *Elt = *BucketPtr; | 
 |       *const_cast<void**>(FindBucketFor(Elt)) = Elt; | 
 |     } | 
 |   } else { | 
 |     // Copy over all valid entries. | 
 |     for (void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize; | 
 |          BucketPtr != E; ++BucketPtr) { | 
 |       // Copy over the element if it is valid. | 
 |       void *Elt = *BucketPtr; | 
 |       if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) | 
 |         *const_cast<void**>(FindBucketFor(Elt)) = Elt; | 
 |     } | 
 |      | 
 |     delete [] OldBuckets; | 
 |   } | 
 | } |