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//===-- TargetMachine.cpp - General Target Information ---------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the general parts of a Target machine.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetAsmInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/CommandLine.h"
using namespace llvm;
//---------------------------------------------------------------------------
// Command-line options that tend to be useful on more than one back-end.
//
namespace llvm {
bool PrintMachineCode;
bool NoFramePointerElim;
bool NoExcessFPPrecision;
bool UnsafeFPMath;
bool FiniteOnlyFPMathOption;
Reloc::Model RelocationModel;
CodeModel::Model CMModel;
}
namespace {
cl::opt<bool, true> PrintCode("print-machineinstrs",
cl::desc("Print generated machine code"),
cl::location(PrintMachineCode), cl::init(false));
cl::opt<bool, true>
DisableFPElim("disable-fp-elim",
cl::desc("Disable frame pointer elimination optimization"),
cl::location(NoFramePointerElim),
cl::init(false));
cl::opt<bool, true>
DisableExcessPrecision("disable-excess-fp-precision",
cl::desc("Disable optimizations that may increase FP precision"),
cl::location(NoExcessFPPrecision),
cl::init(false));
cl::opt<bool, true>
EnableUnsafeFPMath("enable-unsafe-fp-math",
cl::desc("Enable optimizations that may decrease FP precision"),
cl::location(UnsafeFPMath),
cl::init(false));
cl::opt<bool, true>
EnableFiniteOnltFPMath("enable-finite-only-fp-math",
cl::desc("Enable optimizations that assumes non- NaNs / +-Infs"),
cl::location(FiniteOnlyFPMathOption),
cl::init(false));
cl::opt<llvm::Reloc::Model, true>
DefRelocationModel(
"relocation-model",
cl::desc("Choose relocation model"),
cl::location(RelocationModel),
cl::init(Reloc::Default),
cl::values(
clEnumValN(Reloc::Default, "default",
" Target default relocation model"),
clEnumValN(Reloc::Static, "static",
" Non-relocatable code"),
clEnumValN(Reloc::PIC_, "pic",
" Fully relocatable, position independent code"),
clEnumValN(Reloc::DynamicNoPIC, "dynamic-no-pic",
" Relocatable external references, non-relocatable code"),
clEnumValEnd));
cl::opt<llvm::CodeModel::Model, true>
DefCodeModel(
"code-model",
cl::desc("Choose relocation model"),
cl::location(CMModel),
cl::init(CodeModel::Default),
cl::values(
clEnumValN(CodeModel::Default, "default",
" Target default code model"),
clEnumValN(CodeModel::Small, "small",
" Small code model"),
clEnumValN(CodeModel::Kernel, "kernel",
" Kernel code model"),
clEnumValN(CodeModel::Medium, "medium",
" Medium code model"),
clEnumValN(CodeModel::Large, "large",
" Large code model"),
clEnumValEnd));
}
//---------------------------------------------------------------------------
// TargetMachine Class
//
TargetMachine::~TargetMachine() {
delete AsmInfo;
}
/// getRelocationModel - Returns the code generation relocation model. The
/// choices are static, PIC, and dynamic-no-pic, and target default.
Reloc::Model TargetMachine::getRelocationModel() {
return RelocationModel;
}
/// setRelocationModel - Sets the code generation relocation model.
void TargetMachine::setRelocationModel(Reloc::Model Model) {
RelocationModel = Model;
}
/// getCodeModel - Returns the code model. The choices are small, kernel,
/// medium, large, and target default.
CodeModel::Model TargetMachine::getCodeModel() {
return CMModel;
}
/// setCodeModel - Sets the code model.
void TargetMachine::setCodeModel(CodeModel::Model Model) {
CMModel = Model;
}
namespace llvm {
/// FiniteOnlyFPMath - This returns true when the -enable-finite-only-fp-math
/// option is specified on the command line. If this returns false (default),
/// the code generator is not allowed to assume that FP arithmetic arguments
/// and results are never NaNs or +-Infs.
bool FiniteOnlyFPMath() { return UnsafeFPMath || FiniteOnlyFPMathOption; }
}