| //===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the ELFWriter class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef ELFWRITER_H |
| #define ELFWRITER_H |
| |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "ELF.h" |
| #include <list> |
| #include <map> |
| |
| namespace llvm { |
| class GlobalVariable; |
| class Mangler; |
| class MachineCodeEmitter; |
| class ELFCodeEmitter; |
| class raw_ostream; |
| |
| /// ELFWriter - This class implements the common target-independent code for |
| /// writing ELF files. Targets should derive a class from this to |
| /// parameterize the output format. |
| /// |
| class ELFWriter : public MachineFunctionPass { |
| friend class ELFCodeEmitter; |
| public: |
| static char ID; |
| |
| MachineCodeEmitter &getMachineCodeEmitter() const { |
| return *(MachineCodeEmitter*)MCE; |
| } |
| |
| ELFWriter(raw_ostream &O, TargetMachine &TM); |
| ~ELFWriter(); |
| |
| typedef std::vector<unsigned char> DataBuffer; |
| |
| protected: |
| /// Output stream to send the resultant object file to. |
| /// |
| raw_ostream &O; |
| |
| /// Target machine description. |
| /// |
| TargetMachine &TM; |
| |
| /// Mang - The object used to perform name mangling for this module. |
| /// |
| Mangler *Mang; |
| |
| /// MCE - The MachineCodeEmitter object that we are exposing to emit machine |
| /// code for functions to the .o file. |
| ELFCodeEmitter *MCE; |
| |
| //===------------------------------------------------------------------===// |
| // Properties to be set by the derived class ctor, used to configure the |
| // ELFWriter. |
| |
| // e_machine - This field is the target specific value to emit as the |
| // e_machine member of the ELF header. |
| unsigned short e_machine; |
| |
| // e_flags - The machine flags for the target. This defaults to zero. |
| unsigned e_flags; |
| |
| //===------------------------------------------------------------------===// |
| // Properties inferred automatically from the target machine. |
| // |
| |
| /// is64Bit/isLittleEndian - This information is inferred from the target |
| /// machine directly, indicating whether to emit a 32- or 64-bit ELF file. |
| bool is64Bit, isLittleEndian; |
| |
| /// doInitialization - Emit the file header and all of the global variables |
| /// for the module to the ELF file. |
| bool doInitialization(Module &M); |
| bool runOnMachineFunction(MachineFunction &MF); |
| |
| /// doFinalization - Now that the module has been completely processed, emit |
| /// the ELF file to 'O'. |
| bool doFinalization(Module &M); |
| |
| private: |
| // The buffer we accumulate the file header into. Note that this should be |
| // changed into something much more efficient later (and the bitcode writer |
| // as well!). |
| DataBuffer FileHeader; |
| |
| /// SectionList - This is the list of sections that we have emitted to the |
| /// file. Once the file has been completely built, the section header table |
| /// is constructed from this info. |
| std::list<ELFSection> SectionList; |
| unsigned NumSections; // Always = SectionList.size() |
| |
| /// SectionLookup - This is a mapping from section name to section number in |
| /// the SectionList. |
| std::map<std::string, ELFSection*> SectionLookup; |
| |
| /// getSection - Return the section with the specified name, creating a new |
| /// section if one does not already exist. |
| ELFSection &getSection(const std::string &Name, |
| unsigned Type, unsigned Flags = 0) { |
| ELFSection *&SN = SectionLookup[Name]; |
| if (SN) return *SN; |
| |
| SectionList.push_back(Name); |
| SN = &SectionList.back(); |
| SN->SectionIdx = NumSections++; |
| SN->Type = Type; |
| SN->Flags = Flags; |
| SN->Link = ELFSection::SHN_UNDEF; |
| return *SN; |
| } |
| |
| ELFSection &getTextSection() { |
| return getSection(".text", ELFSection::SHT_PROGBITS, |
| ELFSection::SHF_EXECINSTR | ELFSection::SHF_ALLOC); |
| } |
| |
| ELFSection &getDataSection() { |
| return getSection(".data", ELFSection::SHT_PROGBITS, |
| ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC); |
| } |
| ELFSection &getBSSSection() { |
| return getSection(".bss", ELFSection::SHT_NOBITS, |
| ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC); |
| } |
| |
| /// SymbolTable - This is the list of symbols we have emitted to the file. |
| /// This actually gets rearranged before emission to the file (to put the |
| /// local symbols first in the list). |
| std::vector<ELFSym> SymbolTable; |
| |
| // As we complete the ELF file, we need to update fields in the ELF header |
| // (e.g. the location of the section table). These members keep track of |
| // the offset in ELFHeader of these various pieces to update and other |
| // locations in the file. |
| unsigned ELFHdr_e_shoff_Offset; // e_shoff in ELF header. |
| unsigned ELFHdr_e_shstrndx_Offset; // e_shstrndx in ELF header. |
| unsigned ELFHdr_e_shnum_Offset; // e_shnum in ELF header. |
| private: |
| void EmitGlobal(GlobalVariable *GV); |
| |
| void EmitSymbolTable(); |
| |
| void EmitSectionTableStringTable(); |
| void OutputSectionsAndSectionTable(); |
| }; |
| } |
| |
| #endif |