blob: 41f0b4de7531a175ab82563b715a7f5f5d3e6e9a [file] [log] [blame]
Chris Lattner00950542001-06-06 20:29:01 +00001//===-- WriterInternals.h - Data structures shared by the Writer -*- C++ -*--=//
2//
3// This header defines the interface used between components of the bytecode
4// writer.
5//
6// Note that the performance of this library is not terribly important, because
7// it shouldn't be used by JIT type applications... so it is not a huge focus
8// at least. :)
9//
10//===----------------------------------------------------------------------===//
11
12#ifndef LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
13#define LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
14
15#include "llvm/Bytecode/Writer.h"
16#include "llvm/Bytecode/Format.h"
17#include "llvm/Bytecode/Primitives.h"
18#include "llvm/Analysis/SlotCalculator.h"
Chris Lattner57dbb3a2001-07-23 17:46:59 +000019#include "llvm/Support/DataTypes.h"
Chris Lattner00950542001-06-06 20:29:01 +000020#include "llvm/Instruction.h"
21
22class BytecodeWriter : public ModuleAnalyzer {
23 vector<unsigned char> &Out;
24 SlotCalculator Table;
25public:
26 BytecodeWriter(vector<unsigned char> &o, const Module *M);
27
28protected:
29 virtual bool processConstPool(const ConstantPool &CP, bool isMethod);
30 virtual bool processMethod(const Method *M);
31 virtual bool processBasicBlock(const BasicBlock *BB);
32 virtual bool processInstruction(const Instruction *I);
33
34private :
35 inline void outputSignature() {
36 static const unsigned char *Sig = (const unsigned char*)"llvm";
37 Out.insert(Out.end(), Sig, Sig+4); // output the bytecode signature...
38 }
39
40 void outputModuleInfoBlock(const Module *C);
41 void outputSymbolTable(const SymbolTable &ST);
42 bool outputConstant(const ConstPoolVal *CPV);
43 void outputType(const Type *T);
44};
45
46
47
48
49// BytecodeBlock - Little helper class that helps us do backpatching of bytecode
50// block sizes really easily. It backpatches when it goes out of scope.
51//
52class BytecodeBlock {
53 unsigned Loc;
54 vector<unsigned char> &Out;
55
56 BytecodeBlock(const BytecodeBlock &); // do not implement
57 void operator=(const BytecodeBlock &); // do not implement
58public:
59 inline BytecodeBlock(unsigned ID, vector<unsigned char> &o) : Out(o) {
60 output(ID, Out);
61 output((unsigned)0, Out); // Reserve the space for the block size...
62 Loc = Out.size();
63 }
64
65 inline ~BytecodeBlock() { // Do backpatch when block goes out
66 // of scope...
67 // cerr << "OldLoc = " << Loc << " NewLoc = " << NewLoc << " diff = " << (NewLoc-Loc) << endl;
68 output((unsigned)(Out.size()-Loc), Out, (int)Loc-4);
69 align32(Out); // Blocks must ALWAYS be aligned
70 }
71};
72
73
74#endif