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Reid Kleckner8f51a622009-07-23 18:34:13 +00001//===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "llvm/Support/Allocator.h"
11
12#include "gtest/gtest.h"
Reid Kleckner7d509132009-07-25 21:26:02 +000013#include <cstdlib>
Reid Kleckner8f51a622009-07-23 18:34:13 +000014
15using namespace llvm;
16
17namespace {
18
19TEST(AllocatorTest, Basics) {
20 BumpPtrAllocator Alloc;
21 int *a = (int*)Alloc.Allocate(sizeof(int), 0);
22 int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0);
23 int *c = (int*)Alloc.Allocate(sizeof(int), 0);
24 *a = 1;
25 b[0] = 2;
26 b[9] = 2;
27 *c = 3;
28 EXPECT_EQ(1, *a);
29 EXPECT_EQ(2, b[0]);
30 EXPECT_EQ(2, b[9]);
31 EXPECT_EQ(3, *c);
32 EXPECT_EQ(1U, Alloc.GetNumSlabs());
33}
34
35// Allocate enough bytes to create three slabs.
36TEST(AllocatorTest, ThreeSlabs) {
37 BumpPtrAllocator Alloc(4096, 4096);
38 Alloc.Allocate(3000, 0);
39 EXPECT_EQ(1U, Alloc.GetNumSlabs());
40 Alloc.Allocate(3000, 0);
41 EXPECT_EQ(2U, Alloc.GetNumSlabs());
42 Alloc.Allocate(3000, 0);
43 EXPECT_EQ(3U, Alloc.GetNumSlabs());
44}
45
46// Allocate enough bytes to create two slabs, reset the allocator, and do it
47// again.
48TEST(AllocatorTest, TestReset) {
49 BumpPtrAllocator Alloc(4096, 4096);
50 Alloc.Allocate(3000, 0);
51 EXPECT_EQ(1U, Alloc.GetNumSlabs());
52 Alloc.Allocate(3000, 0);
53 EXPECT_EQ(2U, Alloc.GetNumSlabs());
54 Alloc.Reset();
55 EXPECT_EQ(1U, Alloc.GetNumSlabs());
56 Alloc.Allocate(3000, 0);
57 EXPECT_EQ(1U, Alloc.GetNumSlabs());
58 Alloc.Allocate(3000, 0);
59 EXPECT_EQ(2U, Alloc.GetNumSlabs());
60}
61
62// Test some allocations at varying alignments.
63TEST(AllocatorTest, TestAlignment) {
64 BumpPtrAllocator Alloc;
65 uintptr_t a;
66 a = (uintptr_t)Alloc.Allocate(1, 2);
67 EXPECT_EQ(0U, a & 1);
68 a = (uintptr_t)Alloc.Allocate(1, 4);
69 EXPECT_EQ(0U, a & 3);
70 a = (uintptr_t)Alloc.Allocate(1, 8);
71 EXPECT_EQ(0U, a & 7);
72 a = (uintptr_t)Alloc.Allocate(1, 16);
73 EXPECT_EQ(0U, a & 15);
74 a = (uintptr_t)Alloc.Allocate(1, 32);
75 EXPECT_EQ(0U, a & 31);
76 a = (uintptr_t)Alloc.Allocate(1, 64);
77 EXPECT_EQ(0U, a & 63);
78 a = (uintptr_t)Alloc.Allocate(1, 128);
79 EXPECT_EQ(0U, a & 127);
80}
81
82// Test allocating just over the slab size. This tests a bug where before the
83// allocator incorrectly calculated the buffer end pointer.
84TEST(AllocatorTest, TestOverflow) {
85 BumpPtrAllocator Alloc(4096, 4096);
86
87 // Fill the slab right up until the end pointer.
88 Alloc.Allocate(4096 - sizeof(MemSlab), 0);
89 EXPECT_EQ(1U, Alloc.GetNumSlabs());
90
Dan Gohman85f19682010-03-01 17:51:02 +000091 // If we don't allocate a new slab, then we will have overflowed.
Reid Kleckner8f51a622009-07-23 18:34:13 +000092 Alloc.Allocate(1, 0);
93 EXPECT_EQ(2U, Alloc.GetNumSlabs());
94}
95
Reid Kleckner7d509132009-07-25 21:26:02 +000096// Mock slab allocator that returns slabs aligned on 4096 bytes. There is no
97// easy portable way to do this, so this is kind of a hack.
98class MockSlabAllocator : public SlabAllocator {
99 MemSlab *LastSlab;
100
101public:
102 virtual ~MockSlabAllocator() { }
103
104 virtual MemSlab *Allocate(size_t Size) {
105 // Allocate space for the alignment, the slab, and a void* that goes right
106 // before the slab.
107 size_t Alignment = 4096;
108 void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*));
109
110 // Make the slab.
Benjamin Kramer5232f412009-08-12 12:31:02 +0000111 MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) &
Reid Kleckner7d509132009-07-25 21:26:02 +0000112 ~(uintptr_t)(Alignment - 1));
113 Slab->Size = Size;
114 Slab->NextPtr = 0;
115
116 // Hold a pointer to the base so we can free the whole malloced block.
117 ((void**)Slab)[-1] = MemBase;
118
119 LastSlab = Slab;
120 return Slab;
121 }
122
123 virtual void Deallocate(MemSlab *Slab) {
124 free(((void**)Slab)[-1]);
125 }
126
127 MemSlab *GetLastSlab() {
128 return LastSlab;
129 }
130};
131
132// Allocate a large-ish block with a really large alignment so that the
133// allocator will think that it has space, but after it does the alignment it
134// will not.
135TEST(AllocatorTest, TestBigAlignment) {
136 MockSlabAllocator SlabAlloc;
137 BumpPtrAllocator Alloc(4096, 4096, SlabAlloc);
138 uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048);
139 MemSlab *Slab = SlabAlloc.GetLastSlab();
140 EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size);
141}
142
Reid Kleckner8f51a622009-07-23 18:34:13 +0000143} // anonymous namespace