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Dmitri Gribenkob64f0202012-12-12 17:02:44 +00001====================
2Writing an LLVM Pass
3====================
4
5.. contents::
6 :local:
7
8Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and
9`Jim Laskey <mailto:jlaskey@mac.com>`_
10
11Introduction --- What is a pass?
12================================
13
14The LLVM Pass Framework is an important part of the LLVM system, because LLVM
15passes are where most of the interesting parts of the compiler exist. Passes
16perform the transformations and optimizations that make up the compiler, they
17build the analysis results that are used by these transformations, and they
18are, above all, a structuring technique for compiler code.
19
20All LLVM passes are subclasses of the `Pass
21<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
22functionality by overriding virtual methods inherited from ``Pass``. Depending
23on how your pass works, you should inherit from the :ref:`ModulePass
24<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
25<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
26<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
27<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
28<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
29<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
30information about what your pass does, and how it can be combined with other
31passes. One of the main features of the LLVM Pass Framework is that it
32schedules passes to run in an efficient way based on the constraints that your
33pass meets (which are indicated by which class they derive from).
34
35We start by showing you how to construct a pass, everything from setting up the
36code, to compiling, loading, and executing it. After the basics are down, more
37advanced features are discussed.
38
39Quick Start --- Writing hello world
40===================================
41
42Here we describe how to write the "hello world" of passes. The "Hello" pass is
43designed to simply print out the name of non-external functions that exist in
44the program being compiled. It does not modify the program at all, it just
45inspects it. The source code and files for this pass are available in the LLVM
46source tree in the ``lib/Transforms/Hello`` directory.
47
48.. _writing-an-llvm-pass-makefile:
49
50Setting up the build environment
51--------------------------------
52
53.. FIXME: Why does this recommend to build in-tree?
54
55First, configure and build LLVM. This needs to be done directly inside the
56LLVM source tree rather than in a separate objects directory. Next, you need
57to create a new directory somewhere in the LLVM source base. For this example,
58we'll assume that you made ``lib/Transforms/Hello``. Finally, you must set up
59a build script (``Makefile``) that will compile the source code for the new
60pass. To do this, copy the following into ``Makefile``:
61
62.. code-block:: make
63
64 # Makefile for hello pass
65
66 # Path to top level of LLVM hierarchy
67 LEVEL = ../../..
68
69 # Name of the library to build
70 LIBRARYNAME = Hello
71
72 # Make the shared library become a loadable module so the tools can
73 # dlopen/dlsym on the resulting library.
74 LOADABLE_MODULE = 1
75
76 # Include the makefile implementation stuff
77 include $(LEVEL)/Makefile.common
78
79This makefile specifies that all of the ``.cpp`` files in the current directory
80are to be compiled and linked together into a shared object
81``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
82:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
83If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
84OS X), the appropriate extension will be used.
85
86If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
87
88Now that we have the build scripts set up, we just need to write the code for
89the pass itself.
90
91.. _writing-an-llvm-pass-basiccode:
92
93Basic code required
94-------------------
95
96Now that we have a way to compile our new pass, we just have to write it.
97Start out with:
98
99.. code-block:: c++
100
101 #include "llvm/Pass.h"
102 #include "llvm/Function.h"
103 #include "llvm/Support/raw_ostream.h"
104
105Which are needed because we are writing a `Pass
106<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
107`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
108be doing some printing.
109
110Next we have:
111
112.. code-block:: c++
113
114 using namespace llvm;
115
116... which is required because the functions from the include files live in the
117llvm namespace.
118
119Next we have:
120
121.. code-block:: c++
122
123 namespace {
124
125... which starts out an anonymous namespace. Anonymous namespaces are to C++
126what the "``static``" keyword is to C (at global scope). It makes the things
127declared inside of the anonymous namespace visible only to the current file.
128If you're not familiar with them, consult a decent C++ book for more
129information.
130
131Next, we declare our pass itself:
132
133.. code-block:: c++
134
135 struct Hello : public FunctionPass {
136
137This declares a "``Hello``" class that is a subclass of `FunctionPass
138<writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses
139are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
140for now, know that ``FunctionPass`` operates on a function at a time.
141
142.. code-block:: c++
143
144 static char ID;
145 Hello() : FunctionPass(ID) {}
146
147This declares pass identifier used by LLVM to identify pass. This allows LLVM
148to avoid using expensive C++ runtime information.
149
150.. code-block:: c++
151
152 virtual bool runOnFunction(Function &F) {
153 errs() << "Hello: ";
154 errs().write_escaped(F.getName()) << "\n";
155 return false;
156 }
157 }; // end of struct Hello
158 } // end of anonymous namespace
159
160We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
161which overrides an abstract virtual method inherited from :ref:`FunctionPass
162<writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our
163thing, so we just print out our message with the name of each function.
164
165.. code-block:: c++
166
167 char Hello::ID = 0;
168
169We initialize pass ID here. LLVM uses ID's address to identify a pass, so
170initialization value is not important.
171
172.. code-block:: c++
173
174 static RegisterPass<Hello> X("hello", "Hello World Pass",
175 false /* Only looks at CFG */,
176 false /* Analysis Pass */);
177
178Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
179``Hello``, giving it a command line argument "``hello``", and a name "Hello
180World Pass". The last two arguments describe its behavior: if a pass walks CFG
181without modifying it then the third argument is set to ``true``; if a pass is
182an analysis pass, for example dominator tree pass, then ``true`` is supplied as
183the fourth argument.
184
185As a whole, the ``.cpp`` file looks like:
186
187.. code-block:: c++
188
189 #include "llvm/Pass.h"
190 #include "llvm/Function.h"
191 #include "llvm/Support/raw_ostream.h"
192
193 using namespace llvm;
194
195 namespace {
196 struct Hello : public FunctionPass {
197 static char ID;
198 Hello() : FunctionPass(ID) {}
199
200 virtual bool runOnFunction(Function &F) {
201 errs() << "Hello: ";
202 errs().write_escaped(F.getName()) << '\n';
203 return false;
204 }
205 };
206 }
207
208 char Hello::ID = 0;
209 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
210
211Now that it's all together, compile the file with a simple "``gmake``" command
212in the local directory and you should get a new file
213"``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
214source tree (not in the local directory). Note that everything in this file is
215contained in an anonymous namespace --- this reflects the fact that passes
216are self contained units that do not need external interfaces (although they
217can have them) to be useful.
218
219Running a pass with ``opt``
220---------------------------
221
222Now that you have a brand new shiny shared object file, we can use the
223:program:`opt` command to run an LLVM program through your pass. Because you
224registered your pass with ``RegisterPass``, you will be able to use the
225:program:`opt` tool to access it, once loaded.
226
227To test it, follow the example at the end of the :doc:`GettingStarted` to
228compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for
229the program through our transformation like this (or course, any bitcode file
230will work):
231
232.. code-block:: console
233
234 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
235 Hello: __main
236 Hello: puts
237 Hello: main
238
239The :option:`-load` option specifies that :program:`opt` should load your pass
240as a shared object, which makes "``-hello``" a valid command line argument
241(which is one reason you need to :ref:`register your pass
242<writing-an-llvm-pass-registration>`). Because the Hello pass does not modify
243the program in any interesting way, we just throw away the result of
244:program:`opt` (sending it to ``/dev/null``).
245
246To see what happened to the other string you registered, try running
247:program:`opt` with the :option:`-help` option:
248
249.. code-block:: console
250
251 $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
252 OVERVIEW: llvm .bc -> .bc modular optimizer
253
254 USAGE: opt [options] <input bitcode>
255
256 OPTIONS:
257 Optimizations available:
258 ...
259 -globalopt - Global Variable Optimizer
260 -globalsmodref-aa - Simple mod/ref analysis for globals
261 -gvn - Global Value Numbering
262 -hello - Hello World Pass
263 -indvars - Induction Variable Simplification
264 -inline - Function Integration/Inlining
265 -insert-edge-profiling - Insert instrumentation for edge profiling
266 ...
267
268The pass name gets added as the information string for your pass, giving some
269documentation to users of :program:`opt`. Now that you have a working pass,
270you would go ahead and make it do the cool transformations you want. Once you
271get it all working and tested, it may become useful to find out how fast your
272pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
273nice command line option (:option:`--time-passes`) that allows you to get
274information about the execution time of your pass along with the other passes
275you queue up. For example:
276
277.. code-block:: console
278
279 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
280 Hello: __main
281 Hello: puts
282 Hello: main
283 ===============================================================================
284 ... Pass execution timing report ...
285 ===============================================================================
286 Total Execution Time: 0.02 seconds (0.0479059 wall clock)
287
288 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name ---
289 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer
290 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction
291 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier
292 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass
293 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL
294
295As you can see, our implementation above is pretty fast. The additional
296passes listed are automatically inserted by the :program:`opt` tool to verify
297that the LLVM emitted by your pass is still valid and well formed LLVM, which
298hasn't been broken somehow.
299
300Now that you have seen the basics of the mechanics behind passes, we can talk
301about some more details of how they work and how to use them.
302
303.. _writing-an-llvm-pass-pass-classes:
304
305Pass classes and requirements
306=============================
307
308One of the first things that you should do when designing a new pass is to
309decide what class you should subclass for your pass. The :ref:`Hello World
310<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
311<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
312not discuss why or when this should occur. Here we talk about the classes
313available, from the most general to the most specific.
314
315When choosing a superclass for your ``Pass``, you should choose the **most
316specific** class possible, while still being able to meet the requirements
317listed. This gives the LLVM Pass Infrastructure information necessary to
318optimize how passes are run, so that the resultant compiler isn't unnecessarily
319slow.
320
321The ``ImmutablePass`` class
322---------------------------
323
324The most plain and boring type of pass is the "`ImmutablePass
325<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass
326type is used for passes that do not have to be run, do not change state, and
327never need to be updated. This is not a normal type of transformation or
328analysis, but can provide information about the current compiler configuration.
329
330Although this pass class is very infrequently used, it is important for
331providing information about the current target machine being compiled for, and
332other static information that can affect the various transformations.
333
334``ImmutablePass``\ es never invalidate other transformations, are never
335invalidated, and are never "run".
336
337.. _writing-an-llvm-pass-ModulePass:
338
339The ``ModulePass`` class
340------------------------
341
342The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
343is the most general of all superclasses that you can use. Deriving from
344``ModulePass`` indicates that your pass uses the entire program as a unit,
345referring to function bodies in no predictable order, or adding and removing
346functions. Because nothing is known about the behavior of ``ModulePass``
347subclasses, no optimization can be done for their execution.
348
349A module pass can use function level passes (e.g. dominators) using the
350``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
351provide the function to retrieve analysis result for, if the function pass does
352not require any module or immutable passes. Note that this can only be done
353for functions for which the analysis ran, e.g. in the case of dominators you
354should only ask for the ``DominatorTree`` for function definitions, not
355declarations.
356
357To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
358overload the ``runOnModule`` method with the following signature:
359
360The ``runOnModule`` method
361^^^^^^^^^^^^^^^^^^^^^^^^^^
362
363.. code-block:: c++
364
365 virtual bool runOnModule(Module &M) = 0;
366
367The ``runOnModule`` method performs the interesting work of the pass. It
368should return ``true`` if the module was modified by the transformation and
369``false`` otherwise.
370
371.. _writing-an-llvm-pass-CallGraphSCCPass:
372
373The ``CallGraphSCCPass`` class
374------------------------------
375
376The `CallGraphSCCPass
377<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
378passes that need to traverse the program bottom-up on the call graph (callees
379before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics
380for building and traversing the ``CallGraph``, but also allows the system to
381optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the
382requirements outlined below, and doesn't meet the requirements of a
383:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
384<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
385``CallGraphSCCPass``.
386
387``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
388
389To be explicit, CallGraphSCCPass subclasses are:
390
391#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
392 in the current SCC and the direct callers and direct callees of the SCC.
393#. ... *required* to preserve the current ``CallGraph`` object, updating it to
394 reflect any changes made to the program.
395#. ... *not allowed* to add or remove SCC's from the current Module, though
396 they may change the contents of an SCC.
397#. ... *allowed* to add or remove global variables from the current Module.
398#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
399 <writing-an-llvm-pass-runOnSCC>` (including global data).
400
401Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
402has to handle SCCs with more than one node in it. All of the virtual methods
403described below should return ``true`` if they modified the program, or
404``false`` if they didn't.
405
406The ``doInitialization(CallGraph &)`` method
407^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
408
409.. code-block:: c++
410
411 virtual bool doInitialization(CallGraph &CG);
412
413The ``doInitialization`` method is allowed to do most of the things that
414``CallGraphSCCPass``\ es are not allowed to do. They can add and remove
415functions, get pointers to functions, etc. The ``doInitialization`` method is
416designed to do simple initialization type of stuff that does not depend on the
417SCCs being processed. The ``doInitialization`` method call is not scheduled to
418overlap with any other pass executions (thus it should be very fast).
419
420.. _writing-an-llvm-pass-runOnSCC:
421
422The ``runOnSCC`` method
423^^^^^^^^^^^^^^^^^^^^^^^
424
425.. code-block:: c++
426
427 virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
428
429The ``runOnSCC`` method performs the interesting work of the pass, and should
430return ``true`` if the module was modified by the transformation, ``false``
431otherwise.
432
433The ``doFinalization(CallGraph &)`` method
434^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
435
436.. code-block:: c++
437
438 virtual bool doFinalization(CallGraph &CG);
439
440The ``doFinalization`` method is an infrequently used method that is called
441when the pass framework has finished calling :ref:`runOnFunction
442<writing-an-llvm-pass-runOnFunction>` for every function in the program being
443compiled.
444
445.. _writing-an-llvm-pass-FunctionPass:
446
447The ``FunctionPass`` class
448--------------------------
449
450In contrast to ``ModulePass`` subclasses, `FunctionPass
451<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
452predictable, local behavior that can be expected by the system. All
453``FunctionPass`` execute on each function in the program independent of all of
454the other functions in the program. ``FunctionPass``\ es do not require that
455they are executed in a particular order, and ``FunctionPass``\ es do not modify
456external functions.
457
458To be explicit, ``FunctionPass`` subclasses are not allowed to:
459
460#. Modify a ``Function`` other than the one currently being processed.
461#. Add or remove ``Function``\ s from the current ``Module``.
462#. Add or remove global variables from the current ``Module``.
463#. Maintain state across invocations of:ref:`runOnFunction
464 <writing-an-llvm-pass-runOnFunction>` (including global data).
465
466Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
467World <writing-an-llvm-pass-basiccode>` pass for example).
468``FunctionPass``\ es may overload three virtual methods to do their work. All
469of these methods should return ``true`` if they modified the program, or
470``false`` if they didn't.
471
472.. _writing-an-llvm-pass-doInitialization-mod:
473
474The ``doInitialization(Module &)`` method
475^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
476
477.. code-block:: c++
478
479 virtual bool doInitialization(Module &M);
480
481The ``doInitialization`` method is allowed to do most of the things that
482``FunctionPass``\ es are not allowed to do. They can add and remove functions,
483get pointers to functions, etc. The ``doInitialization`` method is designed to
484do simple initialization type of stuff that does not depend on the functions
485being processed. The ``doInitialization`` method call is not scheduled to
486overlap with any other pass executions (thus it should be very fast).
487
488A good example of how this method should be used is the `LowerAllocations
489<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass
490converts ``malloc`` and ``free`` instructions into platform dependent
491``malloc()`` and ``free()`` function calls. It uses the ``doInitialization``
492method to get a reference to the ``malloc`` and ``free`` functions that it
493needs, adding prototypes to the module if necessary.
494
495.. _writing-an-llvm-pass-runOnFunction:
496
497The ``runOnFunction`` method
498^^^^^^^^^^^^^^^^^^^^^^^^^^^^
499
500.. code-block:: c++
501
502 virtual bool runOnFunction(Function &F) = 0;
503
504The ``runOnFunction`` method must be implemented by your subclass to do the
505transformation or analysis work of your pass. As usual, a ``true`` value
506should be returned if the function is modified.
507
508.. _writing-an-llvm-pass-doFinalization-mod:
509
510The ``doFinalization(Module &)`` method
511^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
512
513.. code-block:: c++
514
515 virtual bool doFinalization(Module &M);
516
517The ``doFinalization`` method is an infrequently used method that is called
518when the pass framework has finished calling :ref:`runOnFunction
519<writing-an-llvm-pass-runOnFunction>` for every function in the program being
520compiled.
521
522.. _writing-an-llvm-pass-LoopPass:
523
524The ``LoopPass`` class
525----------------------
526
527All ``LoopPass`` execute on each loop in the function independent of all of the
528other loops in the function. ``LoopPass`` processes loops in loop nest order
529such that outer most loop is processed last.
530
531``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
532interface. Implementing a loop pass is usually straightforward.
533``LoopPass``\ es may overload three virtual methods to do their work. All
534these methods should return ``true`` if they modified the program, or ``false``
535if they didn't.
536
537The ``doInitialization(Loop *, LPPassManager &)`` method
538^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
539
540.. code-block:: c++
541
542 virtual bool doInitialization(Loop *, LPPassManager &LPM);
543
544The ``doInitialization`` method is designed to do simple initialization type of
545stuff that does not depend on the functions being processed. The
546``doInitialization`` method call is not scheduled to overlap with any other
547pass executions (thus it should be very fast). ``LPPassManager`` interface
548should be used to access ``Function`` or ``Module`` level analysis information.
549
550.. _writing-an-llvm-pass-runOnLoop:
551
552The ``runOnLoop`` method
553^^^^^^^^^^^^^^^^^^^^^^^^
554
555.. code-block:: c++
556
557 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
558
559The ``runOnLoop`` method must be implemented by your subclass to do the
560transformation or analysis work of your pass. As usual, a ``true`` value
561should be returned if the function is modified. ``LPPassManager`` interface
562should be used to update loop nest.
563
564The ``doFinalization()`` method
565^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
566
567.. code-block:: c++
568
569 virtual bool doFinalization();
570
571The ``doFinalization`` method is an infrequently used method that is called
572when the pass framework has finished calling :ref:`runOnLoop
573<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
574
575.. _writing-an-llvm-pass-RegionPass:
576
577The ``RegionPass`` class
578------------------------
579
580``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
581but executes on each single entry single exit region in the function.
582``RegionPass`` processes regions in nested order such that the outer most
583region is processed last.
584
585``RegionPass`` subclasses are allowed to update the region tree by using the
586``RGPassManager`` interface. You may overload three virtual methods of
587``RegionPass`` to implement your own region pass. All these methods should
588return ``true`` if they modified the program, or ``false`` if they did not.
589
590The ``doInitialization(Region *, RGPassManager &)`` method
591^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
592
593.. code-block:: c++
594
595 virtual bool doInitialization(Region *, RGPassManager &RGM);
596
597The ``doInitialization`` method is designed to do simple initialization type of
598stuff that does not depend on the functions being processed. The
599``doInitialization`` method call is not scheduled to overlap with any other
600pass executions (thus it should be very fast). ``RPPassManager`` interface
601should be used to access ``Function`` or ``Module`` level analysis information.
602
603.. _writing-an-llvm-pass-runOnRegion:
604
605The ``runOnRegion`` method
606^^^^^^^^^^^^^^^^^^^^^^^^^^
607
608.. code-block:: c++
609
610 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
611
612The ``runOnRegion`` method must be implemented by your subclass to do the
613transformation or analysis work of your pass. As usual, a true value should be
614returned if the region is modified. ``RGPassManager`` interface should be used to
615update region tree.
616
617The ``doFinalization()`` method
618^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
619
620.. code-block:: c++
621
622 virtual bool doFinalization();
623
624The ``doFinalization`` method is an infrequently used method that is called
625when the pass framework has finished calling :ref:`runOnRegion
626<writing-an-llvm-pass-runOnRegion>` for every region in the program being
627compiled.
628
629.. _writing-an-llvm-pass-BasicBlockPass:
630
631The ``BasicBlockPass`` class
632----------------------------
633
634``BasicBlockPass``\ es are just like :ref:`FunctionPass's
635<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
636of inspection and modification to a single basic block at a time. As such,
637they are **not** allowed to do any of the following:
638
639#. Modify or inspect any basic blocks outside of the current one.
640#. Maintain state across invocations of :ref:`runOnBasicBlock
641 <writing-an-llvm-pass-runOnBasicBlock>`.
642#. Modify the control flow graph (by altering terminator instructions)
643#. Any of the things forbidden for :ref:`FunctionPasses
644 <writing-an-llvm-pass-FunctionPass>`.
645
646``BasicBlockPass``\ es are useful for traditional local and "peephole"
647optimizations. They may override the same :ref:`doInitialization(Module &)
648<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
649<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
650<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
651methods that may also be implemented:
652
653The ``doInitialization(Function &)`` method
654^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
655
656.. code-block:: c++
657
658 virtual bool doInitialization(Function &F);
659
660The ``doInitialization`` method is allowed to do most of the things that
661``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
662can. The ``doInitialization`` method is designed to do simple initialization
663that does not depend on the ``BasicBlock``\ s being processed. The
664``doInitialization`` method call is not scheduled to overlap with any other
665pass executions (thus it should be very fast).
666
667.. _writing-an-llvm-pass-runOnBasicBlock:
668
669The ``runOnBasicBlock`` method
670^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
671
672.. code-block:: c++
673
674 virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
675
676Override this function to do the work of the ``BasicBlockPass``. This function
677is not allowed to inspect or modify basic blocks other than the parameter, and
678are not allowed to modify the CFG. A ``true`` value must be returned if the
679basic block is modified.
680
681The ``doFinalization(Function &)`` method
682^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
683
684.. code-block:: c++
685
686 virtual bool doFinalization(Function &F);
687
688The ``doFinalization`` method is an infrequently used method that is called
689when the pass framework has finished calling :ref:`runOnBasicBlock
690<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
691being compiled. This can be used to perform per-function finalization.
692
693The ``MachineFunctionPass`` class
694---------------------------------
695
696A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
697the machine-dependent representation of each LLVM function in the program.
698
699Code generator passes are registered and initialized specially by
700``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
701generally be run from the :program:`opt` or :program:`bugpoint` commands.
702
703A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
704that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es
705also have additional restrictions. In particular, ``MachineFunctionPass``\ es
706are not allowed to do any of the following:
707
708#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
709 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
710 ``GlobalAlias``\ es, or ``Module``\ s.
711#. Modify a ``MachineFunction`` other than the one currently being processed.
712#. Maintain state across invocations of :ref:`runOnMachineFunction
713 <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
714
715.. _writing-an-llvm-pass-runOnMachineFunction:
716
717The ``runOnMachineFunction(MachineFunction &MF)`` method
718^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
719
720.. code-block:: c++
721
722 virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
723
724``runOnMachineFunction`` can be considered the main entry point of a
725``MachineFunctionPass``; that is, you should override this method to do the
726work of your ``MachineFunctionPass``.
727
728The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
729``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
730the machine-dependent representation of the function. If you want to get at
731the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
732``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
733may not modify the LLVM ``Function`` or its contents from a
734``MachineFunctionPass``.
735
736.. _writing-an-llvm-pass-registration:
737
738Pass registration
739-----------------
740
741In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
742illustrated how pass registration works, and discussed some of the reasons that
743it is used and what it does. Here we discuss how and why passes are
744registered.
745
746As we saw above, passes are registered with the ``RegisterPass`` template. The
747template parameter is the name of the pass that is to be used on the command
748line to specify that the pass should be added to a program (for example, with
749:program:`opt` or :program:`bugpoint`). The first argument is the name of the
750pass, which is to be used for the :option:`-help` output of programs, as well
751as for debug output generated by the :option:`--debug-pass` option.
752
753If you want your pass to be easily dumpable, you should implement the virtual
754print method:
755
756The ``print`` method
757^^^^^^^^^^^^^^^^^^^^
758
759.. code-block:: c++
760
761 virtual void print(llvm::raw_ostream &O, const Module *M) const;
762
763The ``print`` method must be implemented by "analyses" in order to print a
764human readable version of the analysis results. This is useful for debugging
765an analysis itself, as well as for other people to figure out how an analysis
766works. Use the opt ``-analyze`` argument to invoke this method.
767
768The ``llvm::raw_ostream`` parameter specifies the stream to write the results
769on, and the ``Module`` parameter gives a pointer to the top level module of the
770program that has been analyzed. Note however that this pointer may be ``NULL``
771in certain circumstances (such as calling the ``Pass::dump()`` from a
772debugger), so it should only be used to enhance debug output, it should not be
773depended on.
774
775.. _writing-an-llvm-pass-interaction:
776
777Specifying interactions between passes
778--------------------------------------
779
780One of the main responsibilities of the ``PassManager`` is to make sure that
781passes interact with each other correctly. Because ``PassManager`` tries to
782:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
783must know how the passes interact with each other and what dependencies exist
784between the various passes. To track this, each pass can declare the set of
785passes that are required to be executed before the current pass, and the passes
786which are invalidated by the current pass.
787
788Typically this functionality is used to require that analysis results are
789computed before your pass is run. Running arbitrary transformation passes can
790invalidate the computed analysis results, which is what the invalidation set
791specifies. If a pass does not implement the :ref:`getAnalysisUsage
792<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
793prerequisite passes, and invalidating **all** other passes.
794
795.. _writing-an-llvm-pass-getAnalysisUsage:
796
797The ``getAnalysisUsage`` method
798^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
799
800.. code-block:: c++
801
802 virtual void getAnalysisUsage(AnalysisUsage &Info) const;
803
804By implementing the ``getAnalysisUsage`` method, the required and invalidated
805sets may be specified for your transformation. The implementation should fill
806in the `AnalysisUsage
807<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
808information about which passes are required and not invalidated. To do this, a
809pass may call any of the following methods on the ``AnalysisUsage`` object:
810
811The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
812^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
813
814If your pass requires a previous pass to be executed (an analysis for example),
815it can use one of these methods to arrange for it to be run before your pass.
816LLVM has many different types of analyses and passes that can be required,
817spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring
818``BreakCriticalEdges``, for example, guarantees that there will be no critical
819edges in the CFG when your pass has been run.
820
821Some analyses chain to other analyses to do their job. For example, an
822`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
823<aliasanalysis-chaining>` to other alias analysis passes. In cases where
824analyses chain, the ``addRequiredTransitive`` method should be used instead of
825the ``addRequired`` method. This informs the ``PassManager`` that the
826transitively required pass should be alive as long as the requiring pass is.
827
828The ``AnalysisUsage::addPreserved<>`` method
829^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
830
831One of the jobs of the ``PassManager`` is to optimize how and when analyses are
832run. In particular, it attempts to avoid recomputing data unless it needs to.
833For this reason, passes are allowed to declare that they preserve (i.e., they
834don't invalidate) an existing analysis if it's available. For example, a
835simple constant folding pass would not modify the CFG, so it can't possibly
836affect the results of dominator analysis. By default, all passes are assumed
837to invalidate all others.
838
839The ``AnalysisUsage`` class provides several methods which are useful in
840certain circumstances that are related to ``addPreserved``. In particular, the
841``setPreservesAll`` method can be called to indicate that the pass does not
842modify the LLVM program at all (which is true for analyses), and the
843``setPreservesCFG`` method can be used by transformations that change
844instructions in the program but do not modify the CFG or terminator
845instructions (note that this property is implicitly set for
846:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
847
848``addPreserved`` is particularly useful for transformations like
849``BreakCriticalEdges``. This pass knows how to update a small set of loop and
850dominator related analyses if they exist, so it can preserve them, despite the
851fact that it hacks on the CFG.
852
853Example implementations of ``getAnalysisUsage``
854^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
855
856.. code-block:: c++
857
858 // This example modifies the program, but does not modify the CFG
859 void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
860 AU.setPreservesCFG();
861 AU.addRequired<LoopInfo>();
862 }
863
864.. _writing-an-llvm-pass-getAnalysis:
865
866The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
867^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
868
869The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
870providing you with access to the passes that you declared that you required
871with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
872method. It takes a single template argument that specifies which pass class
873you want, and returns a reference to that pass. For example:
874
875.. code-block:: c++
876
877 bool LICM::runOnFunction(Function &F) {
878 LoopInfo &LI = getAnalysis<LoopInfo>();
879 //...
880 }
881
882This method call returns a reference to the pass desired. You may get a
883runtime assertion failure if you attempt to get an analysis that you did not
884declare as required in your :ref:`getAnalysisUsage
885<writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be
886called by your ``run*`` method implementation, or by any other local method
887invoked by your ``run*`` method.
888
889A module level pass can use function level analysis info using this interface.
890For example:
891
892.. code-block:: c++
893
894 bool ModuleLevelPass::runOnModule(Module &M) {
895 //...
896 DominatorTree &DT = getAnalysis<DominatorTree>(Func);
897 //...
898 }
899
900In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
901manager before returning a reference to the desired pass.
902
903If your pass is capable of updating analyses if they exist (e.g.,
904``BreakCriticalEdges``, as described above), you can use the
905``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
906it is active. For example:
907
908.. code-block:: c++
909
910 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
911 // A DominatorSet is active. This code will update it.
912 }
913
914Implementing Analysis Groups
915----------------------------
916
917Now that we understand the basics of how passes are defined, how they are used,
918and how they are required from other passes, it's time to get a little bit
919fancier. All of the pass relationships that we have seen so far are very
920simple: one pass depends on one other specific pass to be run before it can
921run. For many applications, this is great, for others, more flexibility is
922required.
923
924In particular, some analyses are defined such that there is a single simple
925interface to the analysis results, but multiple ways of calculating them.
926Consider alias analysis for example. The most trivial alias analysis returns
927"may alias" for any alias query. The most sophisticated analysis a
928flow-sensitive, context-sensitive interprocedural analysis that can take a
929significant amount of time to execute (and obviously, there is a lot of room
930between these two extremes for other implementations). To cleanly support
931situations like this, the LLVM Pass Infrastructure supports the notion of
932Analysis Groups.
933
934Analysis Group Concepts
935^^^^^^^^^^^^^^^^^^^^^^^
936
937An Analysis Group is a single simple interface that may be implemented by
938multiple different passes. Analysis Groups can be given human readable names
939just like passes, but unlike passes, they need not derive from the ``Pass``
940class. An analysis group may have one or more implementations, one of which is
941the "default" implementation.
942
943Analysis groups are used by client passes just like other passes are: the
944``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order
945to resolve this requirement, the :ref:`PassManager
946<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
947implementations of the analysis group are available. If none is available, the
948default implementation is created for the pass to use. All standard rules for
949:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
950apply.
951
952Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
953optional for normal passes, all analysis group implementations must be
954registered, and must use the :ref:`INITIALIZE_AG_PASS
955<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
956implementation pool. Also, a default implementation of the interface **must**
957be registered with :ref:`RegisterAnalysisGroup
958<writing-an-llvm-pass-RegisterAnalysisGroup>`.
959
960As a concrete example of an Analysis Group in action, consider the
961`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
962analysis group. The default implementation of the alias analysis interface
963(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
964just does a few simple checks that don't require significant analysis to
965compute (such as: two different globals can never alias each other, etc).
966Passes that use the `AliasAnalysis
967<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
968example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
969care which implementation of alias analysis is actually provided, they just use
970the designated interface.
971
972From the user's perspective, commands work just like normal. Issuing the
973command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
974and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse
975...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
976(which doesn't actually exist, it's just a hypothetical example) instead.
977
978.. _writing-an-llvm-pass-RegisterAnalysisGroup:
979
980Using ``RegisterAnalysisGroup``
981^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
982
983The ``RegisterAnalysisGroup`` template is used to register the analysis group
984itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
985the analysis group. First, an analysis group should be registered, with a
986human readable name provided for it. Unlike registration of passes, there is
987no command line argument to be specified for the Analysis Group Interface
988itself, because it is "abstract":
989
990.. code-block:: c++
991
992 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
993
994Once the analysis is registered, passes can declare that they are valid
995implementations of the interface by using the following code:
996
997.. code-block:: c++
998
999 namespace {
1000 // Declare that we implement the AliasAnalysis interface
1001 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
1002 "A more complex alias analysis implementation",
1003 false, // Is CFG Only?
1004 true, // Is Analysis?
1005 false); // Is default Analysis Group implementation?
1006 }
1007
1008This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
1009both to register and to "join" the `AliasAnalysis
1010<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
1011Every implementation of an analysis group should join using this macro.
1012
1013.. code-block:: c++
1014
1015 namespace {
1016 // Declare that we implement the AliasAnalysis interface
1017 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
1018 "Basic Alias Analysis (default AA impl)",
1019 false, // Is CFG Only?
1020 true, // Is Analysis?
1021 true); // Is default Analysis Group implementation?
1022 }
1023
1024Here we show how the default implementation is specified (using the final
1025argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one
1026default implementation available at all times for an Analysis Group to be used.
1027Only default implementation can derive from ``ImmutablePass``. Here we declare
1028that the `BasicAliasAnalysis
1029<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
1030implementation for the interface.
1031
1032Pass Statistics
1033===============
1034
1035The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
1036designed to be an easy way to expose various success metrics from passes.
1037These statistics are printed at the end of a run, when the :option:`-stats`
1038command line option is enabled on the command line. See the :ref:`Statistics
1039section <Statistic>` in the Programmer's Manual for details.
1040
1041.. _writing-an-llvm-pass-passmanager:
1042
1043What PassManager does
1044---------------------
1045
1046The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
1047<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
1048passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
1049are set up correctly, and then schedules passes to run efficiently. All of the
1050LLVM tools that run passes use the PassManager for execution of these passes.
1051
1052The PassManager does two main things to try to reduce the execution time of a
1053series of passes:
1054
1055#. **Share analysis results.** The ``PassManager`` attempts to avoid
1056 recomputing analysis results as much as possible. This means keeping track
1057 of which analyses are available already, which analyses get invalidated, and
1058 which analyses are needed to be run for a pass. An important part of work
1059 is that the ``PassManager`` tracks the exact lifetime of all analysis
1060 results, allowing it to :ref:`free memory
1061 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
1062 as soon as they are no longer needed.
1063
1064#. **Pipeline the execution of passes on the program.** The ``PassManager``
1065 attempts to get better cache and memory usage behavior out of a series of
1066 passes by pipelining the passes together. This means that, given a series
1067 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
1068 will execute all of the :ref:`FunctionPass
1069 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
1070 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
1071 function, etc... until the entire program has been run through the passes.
1072
1073 This improves the cache behavior of the compiler, because it is only
1074 touching the LLVM program representation for a single function at a time,
1075 instead of traversing the entire program. It reduces the memory consumption
1076 of compiler, because, for example, only one `DominatorSet
1077 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
1078 calculated at a time. This also makes it possible to implement some
1079 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
1080
1081The effectiveness of the ``PassManager`` is influenced directly by how much
1082information it has about the behaviors of the passes it is scheduling. For
1083example, the "preserved" set is intentionally conservative in the face of an
1084unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
1085method. Not implementing when it should be implemented will have the effect of
1086not allowing any analysis results to live across the execution of your pass.
1087
1088The ``PassManager`` class exposes a ``--debug-pass`` command line options that
1089is useful for debugging pass execution, seeing how things work, and diagnosing
1090when you should be preserving more analyses than you currently are. (To get
1091information about all of the variants of the ``--debug-pass`` option, just type
1092"``opt -help-hidden``").
1093
1094By using the --debug-pass=Structure option, for example, we can see how our
1095:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
1096passes. Lets try it out with the gcse and licm passes:
1097
1098.. code-block:: console
1099
1100 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
1101 Module Pass Manager
1102 Function Pass Manager
1103 Dominator Set Construction
1104 Immediate Dominators Construction
1105 Global Common Subexpression Elimination
1106 -- Immediate Dominators Construction
1107 -- Global Common Subexpression Elimination
1108 Natural Loop Construction
1109 Loop Invariant Code Motion
1110 -- Natural Loop Construction
1111 -- Loop Invariant Code Motion
1112 Module Verifier
1113 -- Dominator Set Construction
1114 -- Module Verifier
1115 Bitcode Writer
1116 --Bitcode Writer
1117
1118This output shows us when passes are constructed and when the analysis results
1119are known to be dead (prefixed with "``--``"). Here we see that GCSE uses
1120dominator and immediate dominator information to do its job. The LICM pass
1121uses natural loop information, which uses dominator sets, but not immediate
1122dominators. Because immediate dominators are no longer useful after the GCSE
1123pass, it is immediately destroyed. The dominator sets are then reused to
1124compute natural loop information, which is then used by the LICM pass.
1125
1126After the LICM pass, the module verifier runs (which is automatically added by
1127the :program:`opt` tool), which uses the dominator set to check that the
1128resultant LLVM code is well formed. After it finishes, the dominator set
1129information is destroyed, after being computed once, and shared by three
1130passes.
1131
1132Lets see how this changes when we run the :ref:`Hello World
1133<writing-an-llvm-pass-basiccode>` pass in between the two passes:
1134
1135.. code-block:: console
1136
1137 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1138 Module Pass Manager
1139 Function Pass Manager
1140 Dominator Set Construction
1141 Immediate Dominators Construction
1142 Global Common Subexpression Elimination
1143 -- Dominator Set Construction
1144 -- Immediate Dominators Construction
1145 -- Global Common Subexpression Elimination
1146 Hello World Pass
1147 -- Hello World Pass
1148 Dominator Set Construction
1149 Natural Loop Construction
1150 Loop Invariant Code Motion
1151 -- Natural Loop Construction
1152 -- Loop Invariant Code Motion
1153 Module Verifier
1154 -- Dominator Set Construction
1155 -- Module Verifier
1156 Bitcode Writer
1157 --Bitcode Writer
1158 Hello: __main
1159 Hello: puts
1160 Hello: main
1161
1162Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
1163has killed the Dominator Set pass, even though it doesn't modify the code at
1164all! To fix this, we need to add the following :ref:`getAnalysisUsage
1165<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
1166
1167.. code-block:: c++
1168
1169 // We don't modify the program, so we preserve all analyses
1170 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
1171 AU.setPreservesAll();
1172 }
1173
1174Now when we run our pass, we get this output:
1175
1176.. code-block:: console
1177
1178 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1179 Pass Arguments: -gcse -hello -licm
1180 Module Pass Manager
1181 Function Pass Manager
1182 Dominator Set Construction
1183 Immediate Dominators Construction
1184 Global Common Subexpression Elimination
1185 -- Immediate Dominators Construction
1186 -- Global Common Subexpression Elimination
1187 Hello World Pass
1188 -- Hello World Pass
1189 Natural Loop Construction
1190 Loop Invariant Code Motion
1191 -- Loop Invariant Code Motion
1192 -- Natural Loop Construction
1193 Module Verifier
1194 -- Dominator Set Construction
1195 -- Module Verifier
1196 Bitcode Writer
1197 --Bitcode Writer
1198 Hello: __main
1199 Hello: puts
1200 Hello: main
1201
1202Which shows that we don't accidentally invalidate dominator information
1203anymore, and therefore do not have to compute it twice.
1204
1205.. _writing-an-llvm-pass-releaseMemory:
1206
1207The ``releaseMemory`` method
1208^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1209
1210.. code-block:: c++
1211
1212 virtual void releaseMemory();
1213
1214The ``PassManager`` automatically determines when to compute analysis results,
1215and how long to keep them around for. Because the lifetime of the pass object
1216itself is effectively the entire duration of the compilation process, we need
1217some way to free analysis results when they are no longer useful. The
1218``releaseMemory`` virtual method is the way to do this.
1219
1220If you are writing an analysis or any other pass that retains a significant
1221amount of state (for use by another pass which "requires" your pass and uses
1222the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
1223implement ``releaseMemory`` to, well, release the memory allocated to maintain
1224this internal state. This method is called after the ``run*`` method for the
1225class, before the next call of ``run*`` in your pass.
1226
1227Registering dynamically loaded passes
1228=====================================
1229
1230*Size matters* when constructing production quality tools using LLVM, both for
1231the purposes of distribution, and for regulating the resident code size when
1232running on the target system. Therefore, it becomes desirable to selectively
1233use some passes, while omitting others and maintain the flexibility to change
1234configurations later on. You want to be able to do all this, and, provide
1235feedback to the user. This is where pass registration comes into play.
1236
1237The fundamental mechanisms for pass registration are the
1238``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
1239
1240An instance of ``MachinePassRegistry`` is used to maintain a list of
1241``MachinePassRegistryNode`` objects. This instance maintains the list and
1242communicates additions and deletions to the command line interface.
1243
1244An instance of ``MachinePassRegistryNode`` subclass is used to maintain
1245information provided about a particular pass. This information includes the
1246command line name, the command help string and the address of the function used
1247to create an instance of the pass. A global static constructor of one of these
1248instances *registers* with a corresponding ``MachinePassRegistry``, the static
1249destructor *unregisters*. Thus a pass that is statically linked in the tool
1250will be registered at start up. A dynamically loaded pass will register on
1251load and unregister at unload.
1252
1253Using existing registries
1254-------------------------
1255
1256There are predefined registries to track instruction scheduling
1257(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
1258passes. Here we will describe how to *register* a register allocator machine
1259pass.
1260
1261Implement your register allocator machine pass. In your register allocator
1262``.cpp`` file add the following include:
1263
1264.. code-block:: c++
1265
1266 #include "llvm/CodeGen/RegAllocRegistry.h"
1267
1268Also in your register allocator ``.cpp`` file, define a creator function in the
1269form:
1270
1271.. code-block:: c++
1272
1273 FunctionPass *createMyRegisterAllocator() {
1274 return new MyRegisterAllocator();
1275 }
1276
1277Note that the signature of this function should match the type of
1278``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing"
1279declaration, in the form:
1280
1281.. code-block:: c++
1282
1283 static RegisterRegAlloc myRegAlloc("myregalloc",
1284 "my register allocator help string",
1285 createMyRegisterAllocator);
1286
1287Note the two spaces prior to the help string produces a tidy result on the
1288:option:`-help` query.
1289
1290.. code-block:: console
1291
1292 $ llc -help
1293 ...
1294 -regalloc - Register allocator to use (default=linearscan)
1295 =linearscan - linear scan register allocator
1296 =local - local register allocator
1297 =simple - simple register allocator
1298 =myregalloc - my register allocator help string
1299 ...
1300
1301And that's it. The user is now free to use ``-regalloc=myregalloc`` as an
1302option. Registering instruction schedulers is similar except use the
1303``RegisterScheduler`` class. Note that the
1304``RegisterScheduler::FunctionPassCtor`` is significantly different from
1305``RegisterRegAlloc::FunctionPassCtor``.
1306
1307To force the load/linking of your register allocator into the
1308:program:`llc`/:program:`lli` tools, add your creator function's global
1309declaration to ``Passes.h`` and add a "pseudo" call line to
1310``llvm/Codegen/LinkAllCodegenComponents.h``.
1311
1312Creating new registries
1313-----------------------
1314
1315The easiest way to get started is to clone one of the existing registries; we
1316recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are
1317the class name and the ``FunctionPassCtor`` type.
1318
1319Then you need to declare the registry. Example: if your pass registry is
1320``RegisterMyPasses`` then define:
1321
1322.. code-block:: c++
1323
1324 MachinePassRegistry RegisterMyPasses::Registry;
1325
1326And finally, declare the command line option for your passes. Example:
1327
1328.. code-block:: c++
1329
1330 cl::opt<RegisterMyPasses::FunctionPassCtor, false,
1331 RegisterPassParser<RegisterMyPasses> >
1332 MyPassOpt("mypass",
1333 cl::init(&createDefaultMyPass),
1334 cl::desc("my pass option help"));
1335
1336Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
1337default creator.
1338
1339Using GDB with dynamically loaded passes
1340----------------------------------------
1341
1342Unfortunately, using GDB with dynamically loaded passes is not as easy as it
1343should be. First of all, you can't set a breakpoint in a shared object that
1344has not been loaded yet, and second of all there are problems with inlined
1345functions in shared objects. Here are some suggestions to debugging your pass
1346with GDB.
1347
1348For sake of discussion, I'm going to assume that you are debugging a
1349transformation invoked by :program:`opt`, although nothing described here
1350depends on that.
1351
1352Setting a breakpoint in your pass
1353^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1354
1355First thing you do is start gdb on the opt process:
1356
1357.. code-block:: console
1358
1359 $ gdb opt
1360 GNU gdb 5.0
1361 Copyright 2000 Free Software Foundation, Inc.
1362 GDB is free software, covered by the GNU General Public License, and you are
1363 welcome to change it and/or distribute copies of it under certain conditions.
1364 Type "show copying" to see the conditions.
1365 There is absolutely no warranty for GDB. Type "show warranty" for details.
1366 This GDB was configured as "sparc-sun-solaris2.6"...
1367 (gdb)
1368
1369Note that :program:`opt` has a lot of debugging information in it, so it takes
1370time to load. Be patient. Since we cannot set a breakpoint in our pass yet
1371(the shared object isn't loaded until runtime), we must execute the process,
1372and have it stop before it invokes our pass, but after it has loaded the shared
1373object. The most foolproof way of doing this is to set a breakpoint in
1374``PassManager::run`` and then run the process with the arguments you want:
1375
1376.. code-block:: console
1377
1378 $ (gdb) break llvm::PassManager::run
1379 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
1380 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1381 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1382 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
1383 70 bool PassManager::run(Module &M) { return PM->run(M); }
1384 (gdb)
1385
1386Once the :program:`opt` stops in the ``PassManager::run`` method you are now
1387free to set breakpoints in your pass so that you can trace through execution or
1388do other standard debugging stuff.
1389
1390Miscellaneous Problems
1391^^^^^^^^^^^^^^^^^^^^^^
1392
1393Once you have the basics down, there are a couple of problems that GDB has,
1394some with solutions, some without.
1395
1396* Inline functions have bogus stack information. In general, GDB does a pretty
1397 good job getting stack traces and stepping through inline functions. When a
1398 pass is dynamically loaded however, it somehow completely loses this
1399 capability. The only solution I know of is to de-inline a function (move it
1400 from the body of a class to a ``.cpp`` file).
1401
1402* Restarting the program breaks breakpoints. After following the information
1403 above, you have succeeded in getting some breakpoints planted in your pass.
1404 Nex thing you know, you restart the program (i.e., you type "``run``" again),
1405 and you start getting errors about breakpoints being unsettable. The only
1406 way I have found to "fix" this problem is to delete the breakpoints that are
1407 already set in your pass, run the program, and re-set the breakpoints once
1408 execution stops in ``PassManager::run``.
1409
1410Hopefully these tips will help with common case debugging situations. If you'd
1411like to contribute some tips of your own, just contact `Chris
1412<mailto:sabre@nondot.org>`_.
1413
1414Future extensions planned
1415-------------------------
1416
1417Although the LLVM Pass Infrastructure is very capable as it stands, and does
1418some nifty stuff, there are things we'd like to add in the future. Here is
1419where we are going:
1420
1421.. _writing-an-llvm-pass-SMP:
1422
1423Multithreaded LLVM
1424^^^^^^^^^^^^^^^^^^
1425
1426Multiple CPU machines are becoming more common and compilation can never be
1427fast enough: obviously we should allow for a multithreaded compiler. Because
1428of the semantics defined for passes above (specifically they cannot maintain
1429state across invocations of their ``run*`` methods), a nice clean way to
1430implement a multithreaded compiler would be for the ``PassManager`` class to
1431create multiple instances of each pass object, and allow the separate instances
1432to be hacking on different parts of the program at the same time.
1433
1434This implementation would prevent each of the passes from having to implement
1435multithreaded constructs, requiring only the LLVM core to have locking in a few
1436places (for global resources). Although this is a simple extension, we simply
1437haven't had time (or multiprocessor machines, thus a reason) to implement this.
1438Despite that, we have kept the LLVM passes SMP ready, and you should too.
1439