Bill Wendling | 7d85f87 | 2012-06-27 07:20:57 +0000 | [diff] [blame^] | 1 | .. _exception_handling: |
| 2 | |
| 3 | ========================== |
| 4 | Exception Handling in LLVM |
| 5 | ========================== |
| 6 | |
| 7 | .. contents:: |
| 8 | :local: |
| 9 | |
| 10 | Introduction |
| 11 | ============ |
| 12 | |
| 13 | This document is the central repository for all information pertaining to |
| 14 | exception handling in LLVM. It describes the format that LLVM exception |
| 15 | handling information takes, which is useful for those interested in creating |
| 16 | front-ends or dealing directly with the information. Further, this document |
| 17 | provides specific examples of what exception handling information is used for in |
| 18 | C and C++. |
| 19 | |
| 20 | Itanium ABI Zero-cost Exception Handling |
| 21 | ---------------------------------------- |
| 22 | |
| 23 | Exception handling for most programming languages is designed to recover from |
| 24 | conditions that rarely occur during general use of an application. To that end, |
| 25 | exception handling should not interfere with the main flow of an application's |
| 26 | algorithm by performing checkpointing tasks, such as saving the current pc or |
| 27 | register state. |
| 28 | |
| 29 | The Itanium ABI Exception Handling Specification defines a methodology for |
| 30 | providing outlying data in the form of exception tables without inlining |
| 31 | speculative exception handling code in the flow of an application's main |
| 32 | algorithm. Thus, the specification is said to add "zero-cost" to the normal |
| 33 | execution of an application. |
| 34 | |
| 35 | A more complete description of the Itanium ABI exception handling runtime |
| 36 | support of can be found at `Itanium C++ ABI: Exception Handling |
| 37 | <http://www.codesourcery.com/cxx-abi/abi-eh.html>`_. A description of the |
| 38 | exception frame format can be found at `Exception Frames |
| 39 | <http://refspecs.freestandards.org/LSB_3.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html>`_, |
| 40 | with details of the DWARF 4 specification at `DWARF 4 Standard |
| 41 | <http://dwarfstd.org/Dwarf4Std.php>`_. A description for the C++ exception |
| 42 | table formats can be found at `Exception Handling Tables |
| 43 | <http://www.codesourcery.com/cxx-abi/exceptions.pdf>`_. |
| 44 | |
| 45 | Setjmp/Longjmp Exception Handling |
| 46 | --------------------------------- |
| 47 | |
| 48 | Setjmp/Longjmp (SJLJ) based exception handling uses LLVM intrinsics |
| 49 | `llvm.eh.sjlj.setjmp`_ and `llvm.eh.sjlj.longjmp`_ to handle control flow for |
| 50 | exception handling. |
| 51 | |
| 52 | For each function which does exception processing --- be it ``try``/``catch`` |
| 53 | blocks or cleanups --- that function registers itself on a global frame |
| 54 | list. When exceptions are unwinding, the runtime uses this list to identify |
| 55 | which functions need processing. |
| 56 | |
| 57 | Landing pad selection is encoded in the call site entry of the function |
| 58 | context. The runtime returns to the function via `llvm.eh.sjlj.longjmp`_, where |
| 59 | a switch table transfers control to the appropriate landing pad based on the |
| 60 | index stored in the function context. |
| 61 | |
| 62 | In contrast to DWARF exception handling, which encodes exception regions and |
| 63 | frame information in out-of-line tables, SJLJ exception handling builds and |
| 64 | removes the unwind frame context at runtime. This results in faster exception |
| 65 | handling at the expense of slower execution when no exceptions are thrown. As |
| 66 | exceptions are, by their nature, intended for uncommon code paths, DWARF |
| 67 | exception handling is generally preferred to SJLJ. |
| 68 | |
| 69 | Overview |
| 70 | -------- |
| 71 | |
| 72 | When an exception is thrown in LLVM code, the runtime does its best to find a |
| 73 | handler suited to processing the circumstance. |
| 74 | |
| 75 | The runtime first attempts to find an *exception frame* corresponding to the |
| 76 | function where the exception was thrown. If the programming language supports |
| 77 | exception handling (e.g. C++), the exception frame contains a reference to an |
| 78 | exception table describing how to process the exception. If the language does |
| 79 | not support exception handling (e.g. C), or if the exception needs to be |
| 80 | forwarded to a prior activation, the exception frame contains information about |
| 81 | how to unwind the current activation and restore the state of the prior |
| 82 | activation. This process is repeated until the exception is handled. If the |
| 83 | exception is not handled and no activations remain, then the application is |
| 84 | terminated with an appropriate error message. |
| 85 | |
| 86 | Because different programming languages have different behaviors when handling |
| 87 | exceptions, the exception handling ABI provides a mechanism for |
| 88 | supplying *personalities*. An exception handling personality is defined by |
| 89 | way of a *personality function* (e.g. ``__gxx_personality_v0`` in C++), |
| 90 | which receives the context of the exception, an *exception structure* |
| 91 | containing the exception object type and value, and a reference to the exception |
| 92 | table for the current function. The personality function for the current |
| 93 | compile unit is specified in a *common exception frame*. |
| 94 | |
| 95 | The organization of an exception table is language dependent. For C++, an |
| 96 | exception table is organized as a series of code ranges defining what to do if |
| 97 | an exception occurs in that range. Typically, the information associated with a |
| 98 | range defines which types of exception objects (using C++ *type info*) that are |
| 99 | handled in that range, and an associated action that should take place. Actions |
| 100 | typically pass control to a *landing pad*. |
| 101 | |
| 102 | A landing pad corresponds roughly to the code found in the ``catch`` portion of |
| 103 | a ``try``/``catch`` sequence. When execution resumes at a landing pad, it |
| 104 | receives an *exception structure* and a *selector value* corresponding to the |
| 105 | *type* of exception thrown. The selector is then used to determine which *catch* |
| 106 | should actually process the exception. |
| 107 | |
| 108 | LLVM Code Generation |
| 109 | ==================== |
| 110 | |
| 111 | From a C++ developer's perspective, exceptions are defined in terms of the |
| 112 | ``throw`` and ``try``/``catch`` statements. In this section we will describe the |
| 113 | implementation of LLVM exception handling in terms of C++ examples. |
| 114 | |
| 115 | Throw |
| 116 | ----- |
| 117 | |
| 118 | Languages that support exception handling typically provide a ``throw`` |
| 119 | operation to initiate the exception process. Internally, a ``throw`` operation |
| 120 | breaks down into two steps. |
| 121 | |
| 122 | #. A request is made to allocate exception space for an exception structure. |
| 123 | This structure needs to survive beyond the current activation. This structure |
| 124 | will contain the type and value of the object being thrown. |
| 125 | |
| 126 | #. A call is made to the runtime to raise the exception, passing the exception |
| 127 | structure as an argument. |
| 128 | |
| 129 | In C++, the allocation of the exception structure is done by the |
| 130 | ``__cxa_allocate_exception`` runtime function. The exception raising is handled |
| 131 | by ``__cxa_throw``. The type of the exception is represented using a C++ RTTI |
| 132 | structure. |
| 133 | |
| 134 | Try/Catch |
| 135 | --------- |
| 136 | |
| 137 | A call within the scope of a *try* statement can potentially raise an |
| 138 | exception. In those circumstances, the LLVM C++ front-end replaces the call with |
| 139 | an ``invoke`` instruction. Unlike a call, the ``invoke`` has two potential |
| 140 | continuation points: |
| 141 | |
| 142 | #. where to continue when the call succeeds as per normal, and |
| 143 | |
| 144 | #. where to continue if the call raises an exception, either by a throw or the |
| 145 | unwinding of a throw |
| 146 | |
| 147 | The term used to define a the place where an ``invoke`` continues after an |
| 148 | exception is called a *landing pad*. LLVM landing pads are conceptually |
| 149 | alternative function entry points where an exception structure reference and a |
| 150 | type info index are passed in as arguments. The landing pad saves the exception |
| 151 | structure reference and then proceeds to select the catch block that corresponds |
| 152 | to the type info of the exception object. |
| 153 | |
| 154 | The LLVM `landingpad instruction <LangRef.html#i_landingpad>`_ is used to convey |
| 155 | information about the landing pad to the back end. For C++, the ``landingpad`` |
| 156 | instruction returns a pointer and integer pair corresponding to the pointer to |
| 157 | the *exception structure* and the *selector value* respectively. |
| 158 | |
| 159 | The ``landingpad`` instruction takes a reference to the personality function to |
| 160 | be used for this ``try``/``catch`` sequence. The remainder of the instruction is |
| 161 | a list of *cleanup*, *catch*, and *filter* clauses. The exception is tested |
| 162 | against the clauses sequentially from first to last. The selector value is a |
| 163 | positive number if the exception matched a type info, a negative number if it |
| 164 | matched a filter, and zero if it matched a cleanup. If nothing is matched, the |
| 165 | behavior of the program is `undefined`_. If a type info matched, then the |
| 166 | selector value is the index of the type info in the exception table, which can |
| 167 | be obtained using the `llvm.eh.typeid.for`_ intrinsic. |
| 168 | |
| 169 | Once the landing pad has the type info selector, the code branches to the code |
| 170 | for the first catch. The catch then checks the value of the type info selector |
| 171 | against the index of type info for that catch. Since the type info index is not |
| 172 | known until all the type infos have been gathered in the backend, the catch code |
| 173 | must call the `llvm.eh.typeid.for`_ intrinsic to determine the index for a given |
| 174 | type info. If the catch fails to match the selector then control is passed on to |
| 175 | the next catch. |
| 176 | |
| 177 | Finally, the entry and exit of catch code is bracketed with calls to |
| 178 | ``__cxa_begin_catch`` and ``__cxa_end_catch``. |
| 179 | |
| 180 | * ``__cxa_begin_catch`` takes an exception structure reference as an argument |
| 181 | and returns the value of the exception object. |
| 182 | |
| 183 | * ``__cxa_end_catch`` takes no arguments. This function: |
| 184 | |
| 185 | #. Locates the most recently caught exception and decrements its handler |
| 186 | count, |
| 187 | |
| 188 | #. Removes the exception from the *caught* stack if the handler count goes to |
| 189 | zero, and |
| 190 | |
| 191 | #. Destroys the exception if the handler count goes to zero and the exception |
| 192 | was not re-thrown by throw. |
| 193 | |
| 194 | .. note:: |
| 195 | |
| 196 | a rethrow from within the catch may replace this call with a |
| 197 | ``__cxa_rethrow``. |
| 198 | |
| 199 | Cleanups |
| 200 | -------- |
| 201 | |
| 202 | A cleanup is extra code which needs to be run as part of unwinding a scope. C++ |
| 203 | destructors are a typical example, but other languages and language extensions |
| 204 | provide a variety of different kinds of cleanups. In general, a landing pad may |
| 205 | need to run arbitrary amounts of cleanup code before actually entering a catch |
| 206 | block. To indicate the presence of cleanups, a `landingpad |
| 207 | instruction <LangRef.html#i_landingpad>`_ should have a *cleanup* |
| 208 | clause. Otherwise, the unwinder will not stop at the landing pad if there are no |
| 209 | catches or filters that require it to. |
| 210 | |
| 211 | .. note:: |
| 212 | |
| 213 | Do not allow a new exception to propagate out of the execution of a |
| 214 | cleanup. This can corrupt the internal state of the unwinder. Different |
| 215 | languages describe different high-level semantics for these situations: for |
| 216 | example, C++ requires that the process be terminated, whereas Ada cancels both |
| 217 | exceptions and throws a third. |
| 218 | |
| 219 | When all cleanups are finished, if the exception is not handled by the current |
| 220 | function, resume unwinding by calling the `resume |
| 221 | instruction <LangRef.html#i_resume>`_, passing in the result of the |
| 222 | ``landingpad`` instruction for the original landing pad. |
| 223 | |
| 224 | Throw Filters |
| 225 | ------------- |
| 226 | |
| 227 | C++ allows the specification of which exception types may be thrown from a |
| 228 | function. To represent this, a top level landing pad may exist to filter out |
| 229 | invalid types. To express this in LLVM code the `landingpad |
| 230 | instruction <LangRef.html#i_landingpad>`_ will have a filter clause. The clause |
| 231 | consists of an array of type infos. ``landingpad`` will return a negative value |
| 232 | if the exception does not match any of the type infos. If no match is found then |
| 233 | a call to ``__cxa_call_unexpected`` should be made, otherwise |
| 234 | ``_Unwind_Resume``. Each of these functions requires a reference to the |
| 235 | exception structure. Note that the most general form of a ``landingpad`` |
| 236 | instruction can have any number of catch, cleanup, and filter clauses (though |
| 237 | having more than one cleanup is pointless). The LLVM C++ front-end can generate |
| 238 | such ``landingpad`` instructions due to inlining creating nested exception |
| 239 | handling scopes. |
| 240 | |
| 241 | .. _undefined: |
| 242 | |
| 243 | Restrictions |
| 244 | ------------ |
| 245 | |
| 246 | The unwinder delegates the decision of whether to stop in a call frame to that |
| 247 | call frame's language-specific personality function. Not all unwinders guarantee |
| 248 | that they will stop to perform cleanups. For example, the GNU C++ unwinder |
| 249 | doesn't do so unless the exception is actually caught somewhere further up the |
| 250 | stack. |
| 251 | |
| 252 | In order for inlining to behave correctly, landing pads must be prepared to |
| 253 | handle selector results that they did not originally advertise. Suppose that a |
| 254 | function catches exceptions of type ``A``, and it's inlined into a function that |
| 255 | catches exceptions of type ``B``. The inliner will update the ``landingpad`` |
| 256 | instruction for the inlined landing pad to include the fact that ``B`` is also |
| 257 | caught. If that landing pad assumes that it will only be entered to catch an |
| 258 | ``A``, it's in for a rude awakening. Consequently, landing pads must test for |
| 259 | the selector results they understand and then resume exception propagation with |
| 260 | the `resume instruction <LangRef.html#i_resume>`_ if none of the conditions |
| 261 | match. |
| 262 | |
| 263 | Exception Handling Intrinsics |
| 264 | ============================= |
| 265 | |
| 266 | In addition to the ``landingpad`` and ``resume`` instructions, LLVM uses several |
| 267 | intrinsic functions (name prefixed with ``llvm.eh``) to provide exception |
| 268 | handling information at various points in generated code. |
| 269 | |
| 270 | .. _llvm.eh.typeid.for: |
| 271 | |
| 272 | llvm.eh.typeid.for |
| 273 | ------------------ |
| 274 | |
| 275 | .. code-block:: llvm |
| 276 | |
| 277 | i32 @llvm.eh.typeid.for(i8* %type_info) |
| 278 | |
| 279 | |
| 280 | This intrinsic returns the type info index in the exception table of the current |
| 281 | function. This value can be used to compare against the result of |
| 282 | ``landingpad`` instruction. The single argument is a reference to a type info. |
| 283 | |
| 284 | .. _llvm.eh.sjlj.setjmp: |
| 285 | |
| 286 | llvm.eh.sjlj.setjmp |
| 287 | ------------------- |
| 288 | |
| 289 | .. code-block:: llvm |
| 290 | |
| 291 | i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf) |
| 292 | |
| 293 | For SJLJ based exception handling, this intrinsic forces register saving for the |
| 294 | current function and stores the address of the following instruction for use as |
| 295 | a destination address by `llvm.eh.sjlj.longjmp`_. The buffer format and the |
| 296 | overall functioning of this intrinsic is compatible with the GCC |
| 297 | ``__builtin_setjmp`` implementation allowing code built with the clang and GCC |
| 298 | to interoperate. |
| 299 | |
| 300 | The single parameter is a pointer to a five word buffer in which the calling |
| 301 | context is saved. The front end places the frame pointer in the first word, and |
| 302 | the target implementation of this intrinsic should place the destination address |
| 303 | for a `llvm.eh.sjlj.longjmp`_ in the second word. The following three words are |
| 304 | available for use in a target-specific manner. |
| 305 | |
| 306 | .. _llvm.eh.sjlj.longjmp: |
| 307 | |
| 308 | llvm.eh.sjlj.longjmp |
| 309 | -------------------- |
| 310 | |
| 311 | .. code-block:: llvm |
| 312 | |
| 313 | void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf) |
| 314 | |
| 315 | For SJLJ based exception handling, the ``llvm.eh.sjlj.longjmp`` intrinsic is |
| 316 | used to implement ``__builtin_longjmp()``. The single parameter is a pointer to |
| 317 | a buffer populated by `llvm.eh.sjlj.setjmp`_. The frame pointer and stack |
| 318 | pointer are restored from the buffer, then control is transferred to the |
| 319 | destination address. |
| 320 | |
| 321 | llvm.eh.sjlj.lsda |
| 322 | ----------------- |
| 323 | |
| 324 | .. code-block:: llvm |
| 325 | |
| 326 | i8* @llvm.eh.sjlj.lsda() |
| 327 | |
| 328 | For SJLJ based exception handling, the ``llvm.eh.sjlj.lsda`` intrinsic returns |
| 329 | the address of the Language Specific Data Area (LSDA) for the current |
| 330 | function. The SJLJ front-end code stores this address in the exception handling |
| 331 | function context for use by the runtime. |
| 332 | |
| 333 | llvm.eh.sjlj.callsite |
| 334 | --------------------- |
| 335 | |
| 336 | .. code-block:: llvm |
| 337 | |
| 338 | void @llvm.eh.sjlj.callsite(i32 %call_site_num) |
| 339 | |
| 340 | For SJLJ based exception handling, the ``llvm.eh.sjlj.callsite`` intrinsic |
| 341 | identifies the callsite value associated with the following ``invoke`` |
| 342 | instruction. This is used to ensure that landing pad entries in the LSDA are |
| 343 | generated in matching order. |
| 344 | |
| 345 | Asm Table Formats |
| 346 | ================= |
| 347 | |
| 348 | There are two tables that are used by the exception handling runtime to |
| 349 | determine which actions should be taken when an exception is thrown. |
| 350 | |
| 351 | Exception Handling Frame |
| 352 | ------------------------ |
| 353 | |
| 354 | An exception handling frame ``eh_frame`` is very similar to the unwind frame |
| 355 | used by DWARF debug info. The frame contains all the information necessary to |
| 356 | tear down the current frame and restore the state of the prior frame. There is |
| 357 | an exception handling frame for each function in a compile unit, plus a common |
| 358 | exception handling frame that defines information common to all functions in the |
| 359 | unit. |
| 360 | |
| 361 | Exception Tables |
| 362 | ---------------- |
| 363 | |
| 364 | An exception table contains information about what actions to take when an |
| 365 | exception is thrown in a particular part of a function's code. There is one |
| 366 | exception table per function, except leaf functions and functions that have |
| 367 | calls only to non-throwing functions. They do not need an exception table. |