Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 1 | //===- ShadowNodeEliminate.cpp - Optimize away shadow nodes ---------------===// |
| 2 | // |
| 3 | // This file contains two shadow node optimizations: |
| 4 | // 1. UnlinkUndistinguishableShadowNodes - Often, after unification, shadow |
| 5 | // nodes are left around that should not exist anymore. An example is when |
| 6 | // a shadow gets unified with a 'new' node, the following graph gets |
| 7 | // generated: %X -> Shadow, %X -> New. Since all of the edges to the |
| 8 | // shadow node also all go to the New node, we can eliminate the shadow. |
| 9 | // |
| 10 | // 2. RemoveUnreachableShadowNodes - Remove shadow nodes that are not |
| 11 | // reachable from some other node in the graph. Unreachable shadow nodes |
| 12 | // are left lying around because other transforms don't go to the trouble |
| 13 | // or removing them, since this pass exists. |
| 14 | // |
| 15 | //===----------------------------------------------------------------------===// |
| 16 | |
| 17 | #include "llvm/Analysis/DataStructure.h" |
| 18 | #include "llvm/Value.h" |
| 19 | #include "Support/STLExtras.h" |
| 20 | #include <algorithm> |
| 21 | |
Chris Lattner | 9d42a1d | 2002-03-27 00:55:13 +0000 | [diff] [blame^] | 22 | // NodesAreEquivalent - Check to see if the nodes are equivalent in all ways |
| 23 | // except node type. Since we know N1 is a shadow node, N2 is allowed to be |
| 24 | // any type. |
| 25 | // |
| 26 | static bool NodesAreEquivalent(const ShadowDSNode *N1, const DSNode *N2) { |
| 27 | assert(N1 != N2 && "A node is always equivalent to itself!"); |
| 28 | |
| 29 | // Perform simple, fast checks first... |
| 30 | if (N1->getType() != N2->getType()) return false; |
| 31 | assert(N1->getNumLinks() == N2->getNumLinks() && "Same type, diff # links?"); |
| 32 | |
| 33 | // The shadow node is considered equivalent if it has a subset of the incoming |
| 34 | // edges that N2 does... |
| 35 | if (N1->getReferrers().size() > N2->getReferrers().size()) return false; |
| 36 | |
| 37 | // Check to see if the referring (incoming) pointers are all the same... |
| 38 | std::vector<PointerValSet*> N1R = N1->getReferrers(); |
| 39 | std::vector<PointerValSet*> N2R = N2->getReferrers(); |
| 40 | sort(N1R.begin(), N1R.end()); |
| 41 | sort(N2R.begin(), N2R.end()); |
| 42 | |
| 43 | // The nodes are equivalent if the incoming edges to N1 are a subset of N2. |
| 44 | unsigned i1 = 0, e1 = N1R.size(); |
| 45 | unsigned i2 = 0, e2 = N2R.size(); |
| 46 | for (; i1 != e1 && i2 < e2; ++i1, ++i2) { |
| 47 | while (N1R[i1] > N2R[i2] && i2 < e2) |
| 48 | ++i2; |
| 49 | |
| 50 | if (N1R[i1] < N2R[i2]) return false; // Error case... |
| 51 | } |
| 52 | |
| 53 | return i1 == e1 && i2 <= e2; |
| 54 | } |
| 55 | |
| 56 | // IndistinguishableShadowNode - A shadow node is indistinguishable if some |
| 57 | // other node (shadow or otherwise) has exactly the same incoming and outgoing |
| 58 | // links to it (or if there are no edges coming in, in which it is trivially |
| 59 | // dead). |
| 60 | // |
| 61 | static bool IndistinguishableShadowNode(const ShadowDSNode *SN) { |
| 62 | if (SN->getReferrers().empty()) return true; // Node is trivially dead |
| 63 | |
| 64 | // Pick a random referrer... Ptr is the things that the referrer points to. |
| 65 | // Since SN is in the Ptr set, look through the set seeing if there are any |
| 66 | // other nodes that are exactly equilivant to SN (with the exception of node |
| 67 | // type), but are not SN. If anything exists, then SN is indistinguishable. |
| 68 | // |
| 69 | const PointerValSet &Ptr = *SN->getReferrers()[0]; |
| 70 | |
| 71 | for (unsigned i = 0, e = Ptr.size(); i != e; ++i) |
| 72 | if (Ptr[i].Index == 0 && Ptr[i].Node != cast<DSNode>(SN) && |
| 73 | NodesAreEquivalent(SN, Ptr[i].Node)) |
| 74 | return true; |
| 75 | |
| 76 | // Otherwise, nothing found, perhaps next time.... |
| 77 | return false; |
| 78 | } |
| 79 | |
Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 80 | // removeEdgesTo - Erase all edges in the graph that point to the specified node |
| 81 | static void removeEdgesTo(DSNode *Node) { |
| 82 | while (!Node->getReferrers().empty()) { |
| 83 | PointerValSet *PVS = Node->getReferrers().back(); |
| 84 | PVS->removePointerTo(Node); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | // UnlinkUndistinguishableShadowNodes - Eliminate shadow nodes that are not |
| 89 | // distinguishable from some other node in the graph... |
| 90 | // |
Chris Lattner | 9d42a1d | 2002-03-27 00:55:13 +0000 | [diff] [blame^] | 91 | bool FunctionDSGraph::UnlinkUndistinguishableShadowNodes() { |
| 92 | bool Changed = false; |
| 93 | // Loop over all of the shadow nodes, checking to see if they are |
| 94 | // indistinguishable from some other node. If so, eliminate the node! |
| 95 | // |
| 96 | for (vector<ShadowDSNode*>::iterator I = ShadowNodes.begin(); |
| 97 | I != ShadowNodes.end(); ) |
| 98 | if (IndistinguishableShadowNode(*I)) { |
| 99 | cerr << "Found Indistinguishable Shadow Node:\n"; |
| 100 | (*I)->print(cerr); |
| 101 | removeEdgesTo(*I); |
| 102 | // Don't need to dropAllRefs, because nothing can poitn to it now |
| 103 | delete *I; |
| 104 | |
| 105 | I = ShadowNodes.erase(I); |
| 106 | Changed = true; |
| 107 | } else { |
| 108 | ++I; |
| 109 | } |
| 110 | return Changed; |
Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 111 | } |
| 112 | |
Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 113 | static void MarkReferredNodesReachable(DSNode *N, vector<ShadowDSNode*> &Nodes, |
| 114 | vector<bool> &Reachable); |
| 115 | |
| 116 | static inline void MarkReferredNodeSetReachable(const PointerValSet &PVS, |
| 117 | vector<ShadowDSNode*> &Nodes, |
| 118 | vector<bool> &Reachable) { |
| 119 | for (unsigned i = 0, e = PVS.size(); i != e; ++i) |
| 120 | if (ShadowDSNode *Shad = dyn_cast<ShadowDSNode>(PVS[i].Node)) |
| 121 | MarkReferredNodesReachable(Shad, Nodes, Reachable); |
| 122 | } |
| 123 | |
| 124 | static void MarkReferredNodesReachable(DSNode *N, vector<ShadowDSNode*> &Nodes, |
| 125 | vector<bool> &Reachable) { |
| 126 | assert(Nodes.size() == Reachable.size()); |
| 127 | ShadowDSNode *Shad = dyn_cast<ShadowDSNode>(N); |
| 128 | |
| 129 | if (Shad) { |
| 130 | vector<ShadowDSNode*>::iterator I = |
| 131 | std::find(Nodes.begin(), Nodes.end(), Shad); |
| 132 | unsigned i = I-Nodes.begin(); |
| 133 | if (Reachable[i]) return; // Recursion detected, abort... |
| 134 | Reachable[i] = true; |
| 135 | } |
| 136 | |
| 137 | for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) |
| 138 | MarkReferredNodeSetReachable(N->getLink(i), Nodes, Reachable); |
| 139 | |
| 140 | const std::vector<PointerValSet> *Links = N->getAuxLinks(); |
| 141 | if (Links) |
| 142 | for (unsigned i = 0, e = Links->size(); i != e; ++i) |
| 143 | MarkReferredNodeSetReachable((*Links)[i], Nodes, Reachable); |
| 144 | } |
| 145 | |
Chris Lattner | 9d42a1d | 2002-03-27 00:55:13 +0000 | [diff] [blame^] | 146 | bool FunctionDSGraph::RemoveUnreachableShadowNodes() { |
| 147 | bool Changed = false; |
Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 148 | while (1) { |
| 149 | |
| 150 | // Reachable - Contains true if there is an edge from a nonshadow node to |
| 151 | // the numbered node... |
| 152 | // |
| 153 | vector<bool> Reachable(ShadowNodes.size()); |
| 154 | |
| 155 | // Mark all shadow nodes that have edges from other nodes as reachable. |
| 156 | // Recursively mark any shadow nodes pointed to by the newly live shadow |
| 157 | // nodes as also alive. |
| 158 | // |
| 159 | for (unsigned i = 0, e = Nodes.size(); i != e; ++i) |
| 160 | // Loop over all of the nodes referred and mark them live if they are |
| 161 | // shadow nodes... |
| 162 | MarkReferredNodesReachable(Nodes[i], ShadowNodes, Reachable); |
| 163 | |
| 164 | // Mark all nodes in the return set as being reachable... |
| 165 | MarkReferredNodeSetReachable(RetNode, ShadowNodes, Reachable); |
| 166 | |
| 167 | // Mark all nodes in the value map as being reachable... |
| 168 | for (std::map<Value*, PointerValSet>::iterator I = ValueMap.begin(), |
| 169 | E = ValueMap.end(); I != E; ++I) |
| 170 | MarkReferredNodeSetReachable(I->second, ShadowNodes, Reachable); |
| 171 | |
| 172 | |
| 173 | // At this point, all reachable shadow nodes have a true value in the |
| 174 | // Reachable vector. This means that any shadow nodes without an entry in |
| 175 | // the reachable vector are not reachable and should be removed. This is |
| 176 | // a two part process, because we must drop all references before we delete |
| 177 | // the shadow nodes [in case cycles exist]. |
| 178 | // |
| 179 | vector<ShadowDSNode*> DeadNodes; |
| 180 | for (unsigned i = 0; i != ShadowNodes.size(); ++i) |
| 181 | if (!Reachable[i]) { |
| 182 | // Track all unreachable nodes... |
| 183 | #if 0 |
| 184 | cerr << "Unreachable node eliminated:\n"; |
| 185 | ShadowNodes[i]->print(cerr); |
| 186 | #endif |
| 187 | DeadNodes.push_back(ShadowNodes[i]); |
| 188 | ShadowNodes[i]->dropAllReferences(); // Drop references to other nodes |
| 189 | Reachable.erase(Reachable.begin()+i); // Remove from reachable... |
| 190 | ShadowNodes.erase(ShadowNodes.begin()+i); // Remove node entry |
| 191 | --i; // Don't skip the next node. |
| 192 | } |
| 193 | |
Chris Lattner | 9d42a1d | 2002-03-27 00:55:13 +0000 | [diff] [blame^] | 194 | if (DeadNodes.empty()) return Changed; // No more dead nodes... |
| 195 | |
| 196 | Changed = true; |
Chris Lattner | bb2a28f | 2002-03-26 22:39:06 +0000 | [diff] [blame] | 197 | |
| 198 | // All dead nodes are in the DeadNodes vector... delete them now. |
| 199 | for_each(DeadNodes.begin(), DeadNodes.end(), deleter<DSNode>); |
| 200 | } |
| 201 | } |