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Chris Lattnerc4ce73f2008-01-04 07:36:53 +00001//===-- MachineSink.cpp - Sinking for machine instructions ----------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Dan Gohmana5225ad2009-08-05 01:19:01 +000010// This pass moves instructions into successor blocks, when possible, so that
11// they aren't executed on paths where their results aren't needed.
12//
13// This pass is not intended to be a replacement or a complete alternative
14// for an LLVM-IR-level sinking pass. It is only designed to sink simple
15// constructs that are not exposed before lowering and instruction selection.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000016//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "machine-sink"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineRegisterInfo.h"
22#include "llvm/CodeGen/MachineDominators.h"
Dan Gohmana70dca12009-10-09 23:27:56 +000023#include "llvm/Analysis/AliasAnalysis.h"
Dan Gohman6f0d0242008-02-10 18:45:23 +000024#include "llvm/Target/TargetRegisterInfo.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000025#include "llvm/Target/TargetInstrInfo.h"
26#include "llvm/Target/TargetMachine.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000027#include "llvm/ADT/Statistic.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000028#include "llvm/Support/Debug.h"
Bill Wendling1e973aa2009-08-22 20:26:23 +000029#include "llvm/Support/raw_ostream.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000030using namespace llvm;
31
32STATISTIC(NumSunk, "Number of machine instructions sunk");
33
34namespace {
Nick Lewycky6726b6d2009-10-25 06:33:48 +000035 class MachineSinking : public MachineFunctionPass {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000036 const TargetInstrInfo *TII;
Dan Gohman19778e72009-09-25 22:53:29 +000037 const TargetRegisterInfo *TRI;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000038 MachineRegisterInfo *RegInfo; // Machine register information
Dan Gohmana5225ad2009-08-05 01:19:01 +000039 MachineDominatorTree *DT; // Machine dominator tree
Dan Gohmana70dca12009-10-09 23:27:56 +000040 AliasAnalysis *AA;
Dan Gohman45094e32009-09-26 02:34:00 +000041 BitVector AllocatableSet; // Which physregs are allocatable?
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000042
43 public:
44 static char ID; // Pass identification
Dan Gohmanae73dc12008-09-04 17:05:41 +000045 MachineSinking() : MachineFunctionPass(&ID) {}
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000046
47 virtual bool runOnMachineFunction(MachineFunction &MF);
48
49 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
Dan Gohman845012e2009-07-31 23:37:33 +000050 AU.setPreservesCFG();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000051 MachineFunctionPass::getAnalysisUsage(AU);
Dan Gohmana70dca12009-10-09 23:27:56 +000052 AU.addRequired<AliasAnalysis>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000053 AU.addRequired<MachineDominatorTree>();
54 AU.addPreserved<MachineDominatorTree>();
55 }
56 private:
57 bool ProcessBlock(MachineBasicBlock &MBB);
Chris Lattneraad193a2008-01-12 00:17:41 +000058 bool SinkInstruction(MachineInstr *MI, bool &SawStore);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000059 bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const;
60 };
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000061} // end anonymous namespace
Dan Gohman844731a2008-05-13 00:00:25 +000062
63char MachineSinking::ID = 0;
64static RegisterPass<MachineSinking>
65X("machine-sink", "Machine code sinking");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000066
67FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); }
68
69/// AllUsesDominatedByBlock - Return true if all uses of the specified register
70/// occur in blocks dominated by the specified block.
71bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg,
72 MachineBasicBlock *MBB) const {
Dan Gohman6f0d0242008-02-10 18:45:23 +000073 assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
74 "Only makes sense for vregs");
Dale Johannesenb0812f12010-03-05 00:02:59 +000075 // Ignoring debug uses is necessary so debug info doesn't affect the code.
76 // This may leave a referencing dbg_value in the original block, before
77 // the definition of the vreg. Dwarf generator handles this although the
78 // user might not get the right info at runtime.
79 for (MachineRegisterInfo::use_nodbg_iterator I =
80 RegInfo->use_nodbg_begin(Reg),
81 E = RegInfo->use_nodbg_end(); I != E; ++I) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000082 // Determine the block of the use.
83 MachineInstr *UseInst = &*I;
84 MachineBasicBlock *UseBlock = UseInst->getParent();
Chris Lattner518bb532010-02-09 19:54:29 +000085 if (UseInst->isPHI()) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000086 // PHI nodes use the operand in the predecessor block, not the block with
87 // the PHI.
88 UseBlock = UseInst->getOperand(I.getOperandNo()+1).getMBB();
89 }
90 // Check that it dominates.
91 if (!DT->dominates(MBB, UseBlock))
92 return false;
93 }
94 return true;
95}
96
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000097bool MachineSinking::runOnMachineFunction(MachineFunction &MF) {
David Greenec19a9cd2010-01-05 01:26:00 +000098 DEBUG(dbgs() << "******** Machine Sinking ********\n");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000099
Dan Gohman4e9785e2009-10-19 14:52:05 +0000100 const TargetMachine &TM = MF.getTarget();
101 TII = TM.getInstrInfo();
102 TRI = TM.getRegisterInfo();
103 RegInfo = &MF.getRegInfo();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000104 DT = &getAnalysis<MachineDominatorTree>();
Dan Gohmana70dca12009-10-09 23:27:56 +0000105 AA = &getAnalysis<AliasAnalysis>();
Dan Gohman4e9785e2009-10-19 14:52:05 +0000106 AllocatableSet = TRI->getAllocatableSet(MF);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000107
108 bool EverMadeChange = false;
109
110 while (1) {
111 bool MadeChange = false;
112
113 // Process all basic blocks.
Dan Gohman4e9785e2009-10-19 14:52:05 +0000114 for (MachineFunction::iterator I = MF.begin(), E = MF.end();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000115 I != E; ++I)
116 MadeChange |= ProcessBlock(*I);
117
118 // If this iteration over the code changed anything, keep iterating.
119 if (!MadeChange) break;
120 EverMadeChange = true;
121 }
122 return EverMadeChange;
123}
124
125bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000126 // Can't sink anything out of a block that has less than two successors.
Chris Lattner296185c2009-04-10 16:38:36 +0000127 if (MBB.succ_size() <= 1 || MBB.empty()) return false;
128
129 bool MadeChange = false;
130
Chris Lattneraad193a2008-01-12 00:17:41 +0000131 // Walk the basic block bottom-up. Remember if we saw a store.
Chris Lattner296185c2009-04-10 16:38:36 +0000132 MachineBasicBlock::iterator I = MBB.end();
133 --I;
134 bool ProcessedBegin, SawStore = false;
135 do {
136 MachineInstr *MI = I; // The instruction to sink.
137
138 // Predecrement I (if it's not begin) so that it isn't invalidated by
139 // sinking.
140 ProcessedBegin = I == MBB.begin();
141 if (!ProcessedBegin)
142 --I;
Dale Johannesenb0812f12010-03-05 00:02:59 +0000143
144 if (MI->isDebugValue())
145 continue;
146
Chris Lattner296185c2009-04-10 16:38:36 +0000147 if (SinkInstruction(MI, SawStore))
148 ++NumSunk, MadeChange = true;
149
150 // If we just processed the first instruction in the block, we're done.
151 } while (!ProcessedBegin);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000152
153 return MadeChange;
154}
155
156/// SinkInstruction - Determine whether it is safe to sink the specified machine
157/// instruction out of its current block into a successor.
Chris Lattneraad193a2008-01-12 00:17:41 +0000158bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
Evan Chengb27087f2008-03-13 00:44:09 +0000159 // Check if it's safe to move the instruction.
Evan Chengac1abde2010-03-02 19:03:01 +0000160 if (!MI->isSafeToMove(TII, AA, SawStore))
Chris Lattneraad193a2008-01-12 00:17:41 +0000161 return false;
Chris Lattnere430e1c2008-01-05 06:47:58 +0000162
163 // FIXME: This should include support for sinking instructions within the
164 // block they are currently in to shorten the live ranges. We often get
165 // instructions sunk into the top of a large block, but it would be better to
166 // also sink them down before their first use in the block. This xform has to
167 // be careful not to *increase* register pressure though, e.g. sinking
168 // "x = y + z" down if it kills y and z would increase the live ranges of y
Dan Gohmana5225ad2009-08-05 01:19:01 +0000169 // and z and only shrink the live range of x.
Chris Lattnere430e1c2008-01-05 06:47:58 +0000170
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000171 // Loop over all the operands of the specified instruction. If there is
172 // anything we can't handle, bail out.
173 MachineBasicBlock *ParentBlock = MI->getParent();
174
175 // SuccToSinkTo - This is the successor to sink this instruction to, once we
176 // decide.
177 MachineBasicBlock *SuccToSinkTo = 0;
178
179 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
180 const MachineOperand &MO = MI->getOperand(i);
Dan Gohmand735b802008-10-03 15:45:36 +0000181 if (!MO.isReg()) continue; // Ignore non-register operands.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000182
183 unsigned Reg = MO.getReg();
184 if (Reg == 0) continue;
185
Dan Gohman6f0d0242008-02-10 18:45:23 +0000186 if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
Dan Gohman19778e72009-09-25 22:53:29 +0000187 if (MO.isUse()) {
188 // If the physreg has no defs anywhere, it's just an ambient register
Dan Gohman45094e32009-09-26 02:34:00 +0000189 // and we can freely move its uses. Alternatively, if it's allocatable,
190 // it could get allocated to something with a def during allocation.
Dan Gohman19778e72009-09-25 22:53:29 +0000191 if (!RegInfo->def_empty(Reg))
192 return false;
Dan Gohman45094e32009-09-26 02:34:00 +0000193 if (AllocatableSet.test(Reg))
194 return false;
Dan Gohman19778e72009-09-25 22:53:29 +0000195 // Check for a def among the register's aliases too.
Dan Gohman45094e32009-09-26 02:34:00 +0000196 for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
197 unsigned AliasReg = *Alias;
198 if (!RegInfo->def_empty(AliasReg))
Dan Gohman19778e72009-09-25 22:53:29 +0000199 return false;
Dan Gohman45094e32009-09-26 02:34:00 +0000200 if (AllocatableSet.test(AliasReg))
201 return false;
202 }
Dan Gohman19778e72009-09-25 22:53:29 +0000203 } else if (!MO.isDead()) {
204 // A def that isn't dead. We can't move it.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000205 return false;
Dan Gohman19778e72009-09-25 22:53:29 +0000206 }
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000207 } else {
208 // Virtual register uses are always safe to sink.
209 if (MO.isUse()) continue;
Evan Chengb6f54172009-02-07 01:21:47 +0000210
211 // If it's not safe to move defs of the register class, then abort.
212 if (!TII->isSafeToMoveRegClassDefs(RegInfo->getRegClass(Reg)))
213 return false;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000214
Chris Lattnere430e1c2008-01-05 06:47:58 +0000215 // FIXME: This picks a successor to sink into based on having one
216 // successor that dominates all the uses. However, there are cases where
217 // sinking can happen but where the sink point isn't a successor. For
218 // example:
219 // x = computation
220 // if () {} else {}
221 // use x
222 // the instruction could be sunk over the whole diamond for the
223 // if/then/else (or loop, etc), allowing it to be sunk into other blocks
224 // after that.
225
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000226 // Virtual register defs can only be sunk if all their uses are in blocks
227 // dominated by one of the successors.
228 if (SuccToSinkTo) {
229 // If a previous operand picked a block to sink to, then this operand
230 // must be sinkable to the same block.
231 if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo))
232 return false;
233 continue;
234 }
235
236 // Otherwise, we should look at all the successors and decide which one
237 // we should sink to.
238 for (MachineBasicBlock::succ_iterator SI = ParentBlock->succ_begin(),
239 E = ParentBlock->succ_end(); SI != E; ++SI) {
240 if (AllUsesDominatedByBlock(Reg, *SI)) {
241 SuccToSinkTo = *SI;
242 break;
243 }
244 }
245
246 // If we couldn't find a block to sink to, ignore this instruction.
247 if (SuccToSinkTo == 0)
248 return false;
249 }
250 }
251
Chris Lattner9bb459b2008-01-05 01:39:17 +0000252 // If there are no outputs, it must have side-effects.
253 if (SuccToSinkTo == 0)
254 return false;
Evan Chengb5999792009-02-15 08:36:12 +0000255
256 // It's not safe to sink instructions to EH landing pad. Control flow into
257 // landing pad is implicitly defined.
258 if (SuccToSinkTo->isLandingPad())
259 return false;
Chris Lattner9bb459b2008-01-05 01:39:17 +0000260
Dan Gohmandfffba62009-10-19 14:56:05 +0000261 // It is not possible to sink an instruction into its own block. This can
Chris Lattner296185c2009-04-10 16:38:36 +0000262 // happen with loops.
263 if (MI->getParent() == SuccToSinkTo)
264 return false;
265
David Greenec19a9cd2010-01-05 01:26:00 +0000266 DEBUG(dbgs() << "Sink instr " << *MI);
267 DEBUG(dbgs() << "to block " << *SuccToSinkTo);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000268
269 // If the block has multiple predecessors, this would introduce computation on
270 // a path that it doesn't already exist. We could split the critical edge,
271 // but for now we just punt.
Chris Lattnere430e1c2008-01-05 06:47:58 +0000272 // FIXME: Split critical edges if not backedges.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000273 if (SuccToSinkTo->pred_size() > 1) {
David Greenec19a9cd2010-01-05 01:26:00 +0000274 DEBUG(dbgs() << " *** PUNTING: Critical edge found\n");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000275 return false;
276 }
277
278 // Determine where to insert into. Skip phi nodes.
279 MachineBasicBlock::iterator InsertPos = SuccToSinkTo->begin();
Chris Lattner518bb532010-02-09 19:54:29 +0000280 while (InsertPos != SuccToSinkTo->end() && InsertPos->isPHI())
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000281 ++InsertPos;
282
283 // Move the instruction.
284 SuccToSinkTo->splice(InsertPos, ParentBlock, MI,
285 ++MachineBasicBlock::iterator(MI));
286 return true;
287}