Andrew Trick | 04317cc | 2011-01-29 01:09:53 +0000 | [diff] [blame] | 1 | //===- PathNumbering.cpp --------------------------------------*- C++ -*---===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // Ball-Larus path numbers uniquely identify paths through a directed acyclic |
| 11 | // graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony |
| 12 | // edges to obtain a DAG, and thus the unique path numbers [Ball96]. |
| 13 | // |
| 14 | // The purpose of this analysis is to enumerate the edges in a CFG in order |
| 15 | // to obtain paths from path numbers in a convenient manner. As described in |
| 16 | // [Ball96] edges can be enumerated such that given a path number by following |
| 17 | // the CFG and updating the path number, the path is obtained. |
| 18 | // |
| 19 | // [Ball96] |
| 20 | // T. Ball and J. R. Larus. "Efficient Path Profiling." |
| 21 | // International Symposium on Microarchitecture, pages 46-57, 1996. |
| 22 | // http://portal.acm.org/citation.cfm?id=243857 |
| 23 | // |
| 24 | //===----------------------------------------------------------------------===// |
| 25 | #define DEBUG_TYPE "ball-larus-numbering" |
| 26 | |
| 27 | #include "llvm/Analysis/PathNumbering.h" |
| 28 | #include "llvm/Constants.h" |
| 29 | #include "llvm/DerivedTypes.h" |
| 30 | #include "llvm/InstrTypes.h" |
| 31 | #include "llvm/Instructions.h" |
| 32 | #include "llvm/Module.h" |
| 33 | #include "llvm/Pass.h" |
| 34 | #include "llvm/Support/CFG.h" |
| 35 | #include "llvm/Support/CommandLine.h" |
| 36 | #include "llvm/Support/Compiler.h" |
| 37 | #include "llvm/Support/Debug.h" |
| 38 | #include "llvm/Support/TypeBuilder.h" |
| 39 | #include "llvm/Support/raw_ostream.h" |
| 40 | |
Andrew Trick | 04317cc | 2011-01-29 01:09:53 +0000 | [diff] [blame] | 41 | #include <queue> |
Andrew Trick | 04317cc | 2011-01-29 01:09:53 +0000 | [diff] [blame] | 42 | #include <stack> |
| 43 | #include <string> |
| 44 | #include <utility> |
Andrew Trick | 04317cc | 2011-01-29 01:09:53 +0000 | [diff] [blame] | 45 | #include <sstream> |
| 46 | |
| 47 | using namespace llvm; |
| 48 | |
| 49 | // Are we enabling early termination |
| 50 | static cl::opt<bool> ProcessEarlyTermination( |
| 51 | "path-profile-early-termination", cl::Hidden, |
| 52 | cl::desc("In path profiling, insert extra instrumentation to account for " |
| 53 | "unexpected function termination.")); |
| 54 | |
| 55 | // Returns the basic block for the BallLarusNode |
| 56 | BasicBlock* BallLarusNode::getBlock() { |
| 57 | return(_basicBlock); |
| 58 | } |
| 59 | |
| 60 | // Returns the number of paths to the exit starting at the node. |
| 61 | unsigned BallLarusNode::getNumberPaths() { |
| 62 | return(_numberPaths); |
| 63 | } |
| 64 | |
| 65 | // Sets the number of paths to the exit starting at the node. |
| 66 | void BallLarusNode::setNumberPaths(unsigned numberPaths) { |
| 67 | _numberPaths = numberPaths; |
| 68 | } |
| 69 | |
| 70 | // Gets the NodeColor used in graph algorithms. |
| 71 | BallLarusNode::NodeColor BallLarusNode::getColor() { |
| 72 | return(_color); |
| 73 | } |
| 74 | |
| 75 | // Sets the NodeColor used in graph algorithms. |
| 76 | void BallLarusNode::setColor(BallLarusNode::NodeColor color) { |
| 77 | _color = color; |
| 78 | } |
| 79 | |
| 80 | // Returns an iterator over predecessor edges. Includes phony and |
| 81 | // backedges. |
| 82 | BLEdgeIterator BallLarusNode::predBegin() { |
| 83 | return(_predEdges.begin()); |
| 84 | } |
| 85 | |
| 86 | // Returns the end sentinel for the predecessor iterator. |
| 87 | BLEdgeIterator BallLarusNode::predEnd() { |
| 88 | return(_predEdges.end()); |
| 89 | } |
| 90 | |
| 91 | // Returns the number of predecessor edges. Includes phony and |
| 92 | // backedges. |
| 93 | unsigned BallLarusNode::getNumberPredEdges() { |
| 94 | return(_predEdges.size()); |
| 95 | } |
| 96 | |
| 97 | // Returns an iterator over successor edges. Includes phony and |
| 98 | // backedges. |
| 99 | BLEdgeIterator BallLarusNode::succBegin() { |
| 100 | return(_succEdges.begin()); |
| 101 | } |
| 102 | |
| 103 | // Returns the end sentinel for the successor iterator. |
| 104 | BLEdgeIterator BallLarusNode::succEnd() { |
| 105 | return(_succEdges.end()); |
| 106 | } |
| 107 | |
| 108 | // Returns the number of successor edges. Includes phony and |
| 109 | // backedges. |
| 110 | unsigned BallLarusNode::getNumberSuccEdges() { |
| 111 | return(_succEdges.size()); |
| 112 | } |
| 113 | |
| 114 | // Add an edge to the predecessor list. |
| 115 | void BallLarusNode::addPredEdge(BallLarusEdge* edge) { |
| 116 | _predEdges.push_back(edge); |
| 117 | } |
| 118 | |
| 119 | // Remove an edge from the predecessor list. |
| 120 | void BallLarusNode::removePredEdge(BallLarusEdge* edge) { |
| 121 | removeEdge(_predEdges, edge); |
| 122 | } |
| 123 | |
| 124 | // Add an edge to the successor list. |
| 125 | void BallLarusNode::addSuccEdge(BallLarusEdge* edge) { |
| 126 | _succEdges.push_back(edge); |
| 127 | } |
| 128 | |
| 129 | // Remove an edge from the successor list. |
| 130 | void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) { |
| 131 | removeEdge(_succEdges, edge); |
| 132 | } |
| 133 | |
| 134 | // Returns the name of the BasicBlock being represented. If BasicBlock |
| 135 | // is null then returns "<null>". If BasicBlock has no name, then |
| 136 | // "<unnamed>" is returned. Intended for use with debug output. |
| 137 | std::string BallLarusNode::getName() { |
| 138 | std::stringstream name; |
| 139 | |
| 140 | if(getBlock() != NULL) { |
| 141 | if(getBlock()->hasName()) { |
| 142 | std::string tempName(getBlock()->getName()); |
| 143 | name << tempName.c_str() << " (" << _uid << ")"; |
| 144 | } else |
| 145 | name << "<unnamed> (" << _uid << ")"; |
| 146 | } else |
| 147 | name << "<null> (" << _uid << ")"; |
| 148 | |
| 149 | return name.str(); |
| 150 | } |
| 151 | |
| 152 | // Removes an edge from an edgeVector. Used by removePredEdge and |
| 153 | // removeSuccEdge. |
| 154 | void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) { |
| 155 | // TODO: Avoid linear scan by using a set instead |
| 156 | for(BLEdgeIterator i = v.begin(), |
| 157 | end = v.end(); |
| 158 | i != end; |
| 159 | ++i) { |
| 160 | if((*i) == e) { |
| 161 | v.erase(i); |
| 162 | break; |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | // Returns the source node of this edge. |
| 168 | BallLarusNode* BallLarusEdge::getSource() const { |
| 169 | return(_source); |
| 170 | } |
| 171 | |
| 172 | // Returns the target node of this edge. |
| 173 | BallLarusNode* BallLarusEdge::getTarget() const { |
| 174 | return(_target); |
| 175 | } |
| 176 | |
| 177 | // Sets the type of the edge. |
| 178 | BallLarusEdge::EdgeType BallLarusEdge::getType() const { |
| 179 | return _edgeType; |
| 180 | } |
| 181 | |
| 182 | // Gets the type of the edge. |
| 183 | void BallLarusEdge::setType(EdgeType type) { |
| 184 | _edgeType = type; |
| 185 | } |
| 186 | |
| 187 | // Returns the weight of this edge. Used to decode path numbers to sequences |
| 188 | // of basic blocks. |
| 189 | unsigned BallLarusEdge::getWeight() { |
| 190 | return(_weight); |
| 191 | } |
| 192 | |
| 193 | // Sets the weight of the edge. Used during path numbering. |
| 194 | void BallLarusEdge::setWeight(unsigned weight) { |
| 195 | _weight = weight; |
| 196 | } |
| 197 | |
| 198 | // Gets the phony edge originating at the root. |
| 199 | BallLarusEdge* BallLarusEdge::getPhonyRoot() { |
| 200 | return _phonyRoot; |
| 201 | } |
| 202 | |
| 203 | // Sets the phony edge originating at the root. |
| 204 | void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) { |
| 205 | _phonyRoot = phonyRoot; |
| 206 | } |
| 207 | |
| 208 | // Gets the phony edge terminating at the exit. |
| 209 | BallLarusEdge* BallLarusEdge::getPhonyExit() { |
| 210 | return _phonyExit; |
| 211 | } |
| 212 | |
| 213 | // Sets the phony edge terminating at the exit. |
| 214 | void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) { |
| 215 | _phonyExit = phonyExit; |
| 216 | } |
| 217 | |
| 218 | // Gets the associated real edge if this is a phony edge. |
| 219 | BallLarusEdge* BallLarusEdge::getRealEdge() { |
| 220 | return _realEdge; |
| 221 | } |
| 222 | |
| 223 | // Sets the associated real edge if this is a phony edge. |
| 224 | void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) { |
| 225 | _realEdge = realEdge; |
| 226 | } |
| 227 | |
| 228 | // Returns the duplicate number of the edge. |
| 229 | unsigned BallLarusEdge::getDuplicateNumber() { |
| 230 | return(_duplicateNumber); |
| 231 | } |
| 232 | |
| 233 | // Initialization that requires virtual functions which are not fully |
| 234 | // functional in the constructor. |
| 235 | void BallLarusDag::init() { |
| 236 | BLBlockNodeMap inDag; |
| 237 | std::stack<BallLarusNode*> dfsStack; |
| 238 | |
| 239 | _root = addNode(&(_function.getEntryBlock())); |
| 240 | _exit = addNode(NULL); |
| 241 | |
| 242 | // start search from root |
| 243 | dfsStack.push(getRoot()); |
| 244 | |
| 245 | // dfs to add each bb into the dag |
| 246 | while(dfsStack.size()) |
| 247 | buildNode(inDag, dfsStack); |
| 248 | |
| 249 | // put in the final edge |
| 250 | addEdge(getExit(),getRoot(),0); |
| 251 | } |
| 252 | |
| 253 | // Frees all memory associated with the DAG. |
| 254 | BallLarusDag::~BallLarusDag() { |
| 255 | for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end; |
| 256 | ++edge) |
| 257 | delete (*edge); |
| 258 | |
| 259 | for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end; |
| 260 | ++node) |
| 261 | delete (*node); |
| 262 | } |
| 263 | |
| 264 | // Calculate the path numbers by assigning edge increments as prescribed |
| 265 | // in Ball-Larus path profiling. |
| 266 | void BallLarusDag::calculatePathNumbers() { |
| 267 | BallLarusNode* node; |
| 268 | std::queue<BallLarusNode*> bfsQueue; |
| 269 | bfsQueue.push(getExit()); |
| 270 | |
| 271 | while(bfsQueue.size() > 0) { |
| 272 | node = bfsQueue.front(); |
| 273 | |
| 274 | DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n"); |
| 275 | |
| 276 | bfsQueue.pop(); |
| 277 | unsigned prevPathNumber = node->getNumberPaths(); |
| 278 | calculatePathNumbersFrom(node); |
| 279 | |
| 280 | // Check for DAG splitting |
| 281 | if( node->getNumberPaths() > 100000000 && node != getRoot() ) { |
| 282 | // Add new phony edge from the split-node to the DAG's exit |
| 283 | BallLarusEdge* exitEdge = addEdge(node, getExit(), 0); |
| 284 | exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); |
| 285 | |
Chris Lattner | 7a2bdde | 2011-04-15 05:18:47 +0000 | [diff] [blame] | 286 | // Counters to handle the possibility of a multi-graph |
Andrew Trick | 04317cc | 2011-01-29 01:09:53 +0000 | [diff] [blame] | 287 | BasicBlock* oldTarget = 0; |
| 288 | unsigned duplicateNumber = 0; |
| 289 | |
| 290 | // Iterate through each successor edge, adding phony edges |
| 291 | for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd(); |
| 292 | succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) { |
| 293 | |
| 294 | if( (*succ)->getType() == BallLarusEdge::NORMAL ) { |
| 295 | // is this edge a duplicate? |
| 296 | if( oldTarget != (*succ)->getTarget()->getBlock() ) |
| 297 | duplicateNumber = 0; |
| 298 | |
| 299 | // create the new phony edge: root -> succ |
| 300 | BallLarusEdge* rootEdge = |
| 301 | addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++); |
| 302 | rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); |
| 303 | rootEdge->setRealEdge(*succ); |
| 304 | |
| 305 | // split on this edge and reference it's exit/root phony edges |
| 306 | (*succ)->setType(BallLarusEdge::SPLITEDGE); |
| 307 | (*succ)->setPhonyRoot(rootEdge); |
| 308 | (*succ)->setPhonyExit(exitEdge); |
| 309 | (*succ)->setWeight(0); |
| 310 | } |
| 311 | } |
| 312 | |
| 313 | calculatePathNumbersFrom(node); |
| 314 | } |
| 315 | |
| 316 | DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", " |
| 317 | << node->getNumberPaths() << ".\n"); |
| 318 | |
| 319 | if(prevPathNumber == 0 && node->getNumberPaths() != 0) { |
| 320 | DEBUG(dbgs() << "node ready : " << node->getName() << "\n"); |
| 321 | for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd(); |
| 322 | pred != end; pred++) { |
| 323 | if( (*pred)->getType() == BallLarusEdge::BACKEDGE || |
| 324 | (*pred)->getType() == BallLarusEdge::SPLITEDGE ) |
| 325 | continue; |
| 326 | |
| 327 | BallLarusNode* nextNode = (*pred)->getSource(); |
| 328 | // not yet visited? |
| 329 | if(nextNode->getNumberPaths() == 0) |
| 330 | bfsQueue.push(nextNode); |
| 331 | } |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n"); |
| 336 | } |
| 337 | |
| 338 | // Returns the number of paths for the Dag. |
| 339 | unsigned BallLarusDag::getNumberOfPaths() { |
| 340 | return(getRoot()->getNumberPaths()); |
| 341 | } |
| 342 | |
| 343 | // Returns the root (i.e. entry) node for the DAG. |
| 344 | BallLarusNode* BallLarusDag::getRoot() { |
| 345 | return _root; |
| 346 | } |
| 347 | |
| 348 | // Returns the exit node for the DAG. |
| 349 | BallLarusNode* BallLarusDag::getExit() { |
| 350 | return _exit; |
| 351 | } |
| 352 | |
| 353 | // Returns the function for the DAG. |
| 354 | Function& BallLarusDag::getFunction() { |
| 355 | return(_function); |
| 356 | } |
| 357 | |
| 358 | // Clears the node colors. |
| 359 | void BallLarusDag::clearColors(BallLarusNode::NodeColor color) { |
| 360 | for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++) |
| 361 | (*nodeIt)->setColor(color); |
| 362 | } |
| 363 | |
| 364 | // Processes one node and its imediate edges for building the DAG. |
| 365 | void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) { |
| 366 | BallLarusNode* currentNode = dfsStack.top(); |
| 367 | BasicBlock* currentBlock = currentNode->getBlock(); |
| 368 | |
| 369 | if(currentNode->getColor() != BallLarusNode::WHITE) { |
| 370 | // we have already visited this node |
| 371 | dfsStack.pop(); |
| 372 | currentNode->setColor(BallLarusNode::BLACK); |
| 373 | } else { |
| 374 | // are there any external procedure calls? |
| 375 | if( ProcessEarlyTermination ) { |
| 376 | for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(), |
| 377 | bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd; |
| 378 | bbCurrent++ ) { |
| 379 | Instruction& instr = *bbCurrent; |
| 380 | if( instr.getOpcode() == Instruction::Call ) { |
| 381 | BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0); |
| 382 | callEdge->setType(BallLarusEdge::CALLEDGE_PHONY); |
| 383 | break; |
| 384 | } |
| 385 | } |
| 386 | } |
| 387 | |
| 388 | TerminatorInst* terminator = currentNode->getBlock()->getTerminator(); |
| 389 | if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator) |
| 390 | || isa<UnwindInst>(terminator)) |
| 391 | addEdge(currentNode, getExit(),0); |
| 392 | |
| 393 | currentNode->setColor(BallLarusNode::GRAY); |
| 394 | inDag[currentBlock] = currentNode; |
| 395 | |
| 396 | BasicBlock* oldSuccessor = 0; |
| 397 | unsigned duplicateNumber = 0; |
| 398 | |
| 399 | // iterate through this node's successors |
| 400 | for(succ_iterator successor = succ_begin(currentBlock), |
| 401 | succEnd = succ_end(currentBlock); successor != succEnd; |
| 402 | oldSuccessor = *successor, ++successor ) { |
| 403 | BasicBlock* succBB = *successor; |
| 404 | |
| 405 | // is this edge a duplicate? |
| 406 | if (oldSuccessor == succBB) |
| 407 | duplicateNumber++; |
| 408 | else |
| 409 | duplicateNumber = 0; |
| 410 | |
| 411 | buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber); |
| 412 | } |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | // Process an edge in the CFG for DAG building. |
| 417 | void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>& |
| 418 | dfsStack, BallLarusNode* currentNode, |
| 419 | BasicBlock* succBB, unsigned duplicateCount) { |
| 420 | BallLarusNode* succNode = inDag[succBB]; |
| 421 | |
| 422 | if(succNode && succNode->getColor() == BallLarusNode::BLACK) { |
| 423 | // visited node and forward edge |
| 424 | addEdge(currentNode, succNode, duplicateCount); |
| 425 | } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) { |
| 426 | // visited node and back edge |
| 427 | DEBUG(dbgs() << "Backedge detected.\n"); |
| 428 | addBackedge(currentNode, succNode, duplicateCount); |
| 429 | } else { |
| 430 | BallLarusNode* childNode; |
| 431 | // not visited node and forward edge |
| 432 | if(succNode) // an unvisited node that is child of a gray node |
| 433 | childNode = succNode; |
| 434 | else { // an unvisited node that is a child of a an unvisted node |
| 435 | childNode = addNode(succBB); |
| 436 | inDag[succBB] = childNode; |
| 437 | } |
| 438 | addEdge(currentNode, childNode, duplicateCount); |
| 439 | dfsStack.push(childNode); |
| 440 | } |
| 441 | } |
| 442 | |
| 443 | // The weight on each edge is the increment required along any path that |
| 444 | // contains that edge. |
| 445 | void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) { |
| 446 | if(node == getExit()) |
| 447 | // The Exit node must be base case |
| 448 | node->setNumberPaths(1); |
| 449 | else { |
| 450 | unsigned sumPaths = 0; |
| 451 | BallLarusNode* succNode; |
| 452 | |
| 453 | for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd(); |
| 454 | succ != end; succ++) { |
| 455 | if( (*succ)->getType() == BallLarusEdge::BACKEDGE || |
| 456 | (*succ)->getType() == BallLarusEdge::SPLITEDGE ) |
| 457 | continue; |
| 458 | |
| 459 | (*succ)->setWeight(sumPaths); |
| 460 | succNode = (*succ)->getTarget(); |
| 461 | |
| 462 | if( !succNode->getNumberPaths() ) |
| 463 | return; |
| 464 | sumPaths += succNode->getNumberPaths(); |
| 465 | } |
| 466 | |
| 467 | node->setNumberPaths(sumPaths); |
| 468 | } |
| 469 | } |
| 470 | |
| 471 | // Allows subclasses to determine which type of Node is created. |
| 472 | // Override this method to produce subclasses of BallLarusNode if |
| 473 | // necessary. The destructor of BallLarusDag will call free on each |
| 474 | // pointer created. |
| 475 | BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) { |
| 476 | return( new BallLarusNode(BB) ); |
| 477 | } |
| 478 | |
| 479 | // Allows subclasses to determine which type of Edge is created. |
| 480 | // Override this method to produce subclasses of BallLarusEdge if |
| 481 | // necessary. The destructor of BallLarusDag will call free on each |
| 482 | // pointer created. |
| 483 | BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source, |
| 484 | BallLarusNode* target, |
| 485 | unsigned duplicateCount) { |
| 486 | return( new BallLarusEdge(source, target, duplicateCount) ); |
| 487 | } |
| 488 | |
| 489 | // Proxy to node's constructor. Updates the DAG state. |
| 490 | BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) { |
| 491 | BallLarusNode* newNode = createNode(BB); |
| 492 | _nodes.push_back(newNode); |
| 493 | return( newNode ); |
| 494 | } |
| 495 | |
| 496 | // Proxy to edge's constructor. Updates the DAG state. |
| 497 | BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source, |
| 498 | BallLarusNode* target, |
| 499 | unsigned duplicateCount) { |
| 500 | BallLarusEdge* newEdge = createEdge(source, target, duplicateCount); |
| 501 | _edges.push_back(newEdge); |
| 502 | source->addSuccEdge(newEdge); |
| 503 | target->addPredEdge(newEdge); |
| 504 | return(newEdge); |
| 505 | } |
| 506 | |
| 507 | // Adds a backedge with its phony edges. Updates the DAG state. |
| 508 | void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target, |
| 509 | unsigned duplicateCount) { |
| 510 | BallLarusEdge* childEdge = addEdge(source, target, duplicateCount); |
| 511 | childEdge->setType(BallLarusEdge::BACKEDGE); |
| 512 | |
| 513 | childEdge->setPhonyRoot(addEdge(getRoot(), target,0)); |
| 514 | childEdge->setPhonyExit(addEdge(source, getExit(),0)); |
| 515 | |
| 516 | childEdge->getPhonyRoot()->setRealEdge(childEdge); |
| 517 | childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY); |
| 518 | |
| 519 | childEdge->getPhonyExit()->setRealEdge(childEdge); |
| 520 | childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY); |
| 521 | _backEdges.push_back(childEdge); |
| 522 | } |