Bill Wendling | bef3ef9 | 2012-10-07 04:56:08 +0000 | [diff] [blame] | 1 | .. _extending_llvm: |
| 2 | |
| 3 | ============================================================ |
| 4 | Extending LLVM: Adding instructions, intrinsics, types, etc. |
| 5 | ============================================================ |
| 6 | |
| 7 | Introduction and Warning |
| 8 | ======================== |
| 9 | |
| 10 | |
| 11 | During the course of using LLVM, you may wish to customize it for your research |
| 12 | project or for experimentation. At this point, you may realize that you need to |
| 13 | add something to LLVM, whether it be a new fundamental type, a new intrinsic |
| 14 | function, or a whole new instruction. |
| 15 | |
| 16 | When you come to this realization, stop and think. Do you really need to extend |
| 17 | LLVM? Is it a new fundamental capability that LLVM does not support at its |
| 18 | current incarnation or can it be synthesized from already pre-existing LLVM |
| 19 | elements? If you are not sure, ask on the `LLVM-dev |
| 20 | <http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ list. The reason is that |
| 21 | extending LLVM will get involved as you need to update all the different passes |
| 22 | that you intend to use with your extension, and there are ``many`` LLVM analyses |
| 23 | and transformations, so it may be quite a bit of work. |
| 24 | |
| 25 | Adding an `intrinsic function`_ is far easier than adding an |
| 26 | instruction, and is transparent to optimization passes. If your added |
| 27 | functionality can be expressed as a function call, an intrinsic function is the |
| 28 | method of choice for LLVM extension. |
| 29 | |
| 30 | Before you invest a significant amount of effort into a non-trivial extension, |
| 31 | **ask on the list** if what you are looking to do can be done with |
| 32 | already-existing infrastructure, or if maybe someone else is already working on |
| 33 | it. You will save yourself a lot of time and effort by doing so. |
| 34 | |
| 35 | .. _intrinsic function: |
| 36 | |
| 37 | Adding a new intrinsic function |
| 38 | =============================== |
| 39 | |
| 40 | Adding a new intrinsic function to LLVM is much easier than adding a new |
| 41 | instruction. Almost all extensions to LLVM should start as an intrinsic |
| 42 | function and then be turned into an instruction if warranted. |
| 43 | |
| 44 | #. ``llvm/docs/LangRef.html``: |
| 45 | |
| 46 | Document the intrinsic. Decide whether it is code generator specific and |
| 47 | what the restrictions are. Talk to other people about it so that you are |
| 48 | sure it's a good idea. |
| 49 | |
| 50 | #. ``llvm/include/llvm/Intrinsics*.td``: |
| 51 | |
| 52 | Add an entry for your intrinsic. Describe its memory access characteristics |
| 53 | for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note |
| 54 | that any intrinsic using the ``llvm_int_ty`` type for an argument will |
| 55 | be deemed by ``tblgen`` as overloaded and the corresponding suffix will |
| 56 | be required on the intrinsic's name. |
| 57 | |
| 58 | #. ``llvm/lib/Analysis/ConstantFolding.cpp``: |
| 59 | |
| 60 | If it is possible to constant fold your intrinsic, add support to it in the |
| 61 | ``canConstantFoldCallTo`` and ``ConstantFoldCall`` functions. |
| 62 | |
| 63 | #. ``llvm/test/Regression/*``: |
| 64 | |
| 65 | Add test cases for your test cases to the test suite |
| 66 | |
| 67 | Once the intrinsic has been added to the system, you must add code generator |
| 68 | support for it. Generally you must do the following steps: |
| 69 | |
| 70 | Add support to the .td file for the target(s) of your choice in |
| 71 | ``lib/Target/*/*.td``. |
| 72 | |
| 73 | This is usually a matter of adding a pattern to the .td file that matches the |
| 74 | intrinsic, though it may obviously require adding the instructions you want to |
| 75 | generate as well. There are lots of examples in the PowerPC and X86 backend |
| 76 | to follow. |
| 77 | |
| 78 | Adding a new SelectionDAG node |
| 79 | ============================== |
| 80 | |
| 81 | As with intrinsics, adding a new SelectionDAG node to LLVM is much easier than |
| 82 | adding a new instruction. New nodes are often added to help represent |
| 83 | instructions common to many targets. These nodes often map to an LLVM |
| 84 | instruction (add, sub) or intrinsic (byteswap, population count). In other |
| 85 | cases, new nodes have been added to allow many targets to perform a common task |
| 86 | (converting between floating point and integer representation) or capture more |
| 87 | complicated behavior in a single node (rotate). |
| 88 | |
| 89 | #. ``include/llvm/CodeGen/ISDOpcodes.h``: |
| 90 | |
| 91 | Add an enum value for the new SelectionDAG node. |
| 92 | |
| 93 | #. ``lib/CodeGen/SelectionDAG/SelectionDAG.cpp``: |
| 94 | |
| 95 | Add code to print the node to ``getOperationName``. If your new node can be |
| 96 | evaluated at compile time when given constant arguments (such as an add of a |
| 97 | constant with another constant), find the ``getNode`` method that takes the |
| 98 | appropriate number of arguments, and add a case for your node to the switch |
| 99 | statement that performs constant folding for nodes that take the same number |
| 100 | of arguments as your new node. |
| 101 | |
| 102 | #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| 103 | |
| 104 | Add code to `legalize, promote, and expand |
| 105 | <CodeGenerator.html#selectiondag_legalize>`_ the node as necessary. At a |
| 106 | minimum, you will need to add a case statement for your node in |
| 107 | ``LegalizeOp`` which calls LegalizeOp on the node's operands, and returns a |
| 108 | new node if any of the operands changed as a result of being legalized. It |
| 109 | is likely that not all targets supported by the SelectionDAG framework will |
| 110 | natively support the new node. In this case, you must also add code in your |
| 111 | node's case statement in ``LegalizeOp`` to Expand your node into simpler, |
| 112 | legal operations. The case for ``ISD::UREM`` for expanding a remainder into |
| 113 | a divide, multiply, and a subtract is a good example. |
| 114 | |
| 115 | #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| 116 | |
| 117 | If targets may support the new node being added only at certain sizes, you |
| 118 | will also need to add code to your node's case statement in ``LegalizeOp`` |
| 119 | to Promote your node's operands to a larger size, and perform the correct |
| 120 | operation. You will also need to add code to ``PromoteOp`` to do this as |
| 121 | well. For a good example, see ``ISD::BSWAP``, which promotes its operand to |
| 122 | a wider size, performs the byteswap, and then shifts the correct bytes right |
| 123 | to emulate the narrower byteswap in the wider type. |
| 124 | |
| 125 | #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| 126 | |
| 127 | Add a case for your node in ``ExpandOp`` to teach the legalizer how to |
| 128 | perform the action represented by the new node on a value that has been split |
| 129 | into high and low halves. This case will be used to support your node with a |
| 130 | 64 bit operand on a 32 bit target. |
| 131 | |
| 132 | #. ``lib/CodeGen/SelectionDAG/DAGCombiner.cpp``: |
| 133 | |
| 134 | If your node can be combined with itself, or other existing nodes in a |
| 135 | peephole-like fashion, add a visit function for it, and call that function |
| 136 | from. There are several good examples for simple combines you can do; |
| 137 | ``visitFABS`` and ``visitSRL`` are good starting places. |
| 138 | |
| 139 | #. ``lib/Target/PowerPC/PPCISelLowering.cpp``: |
| 140 | |
| 141 | Each target has an implementation of the ``TargetLowering`` class, usually in |
| 142 | its own file (although some targets include it in the same file as the |
| 143 | DAGToDAGISel). The default behavior for a target is to assume that your new |
| 144 | node is legal for all types that are legal for that target. If this target |
| 145 | does not natively support your node, then tell the target to either Promote |
| 146 | it (if it is supported at a larger type) or Expand it. This will cause the |
| 147 | code you wrote in ``LegalizeOp`` above to decompose your new node into other |
| 148 | legal nodes for this target. |
| 149 | |
| 150 | #. ``lib/Target/TargetSelectionDAG.td``: |
| 151 | |
| 152 | Most current targets supported by LLVM generate code using the DAGToDAG |
| 153 | method, where SelectionDAG nodes are pattern matched to target-specific |
| 154 | nodes, which represent individual instructions. In order for the targets to |
| 155 | match an instruction to your new node, you must add a def for that node to |
| 156 | the list in this file, with the appropriate type constraints. Look at |
| 157 | ``add``, ``bswap``, and ``fadd`` for examples. |
| 158 | |
| 159 | #. ``lib/Target/PowerPC/PPCInstrInfo.td``: |
| 160 | |
| 161 | Each target has a tablegen file that describes the target's instruction set. |
| 162 | For targets that use the DAGToDAG instruction selection framework, add a |
| 163 | pattern for your new node that uses one or more target nodes. Documentation |
| 164 | for this is a bit sparse right now, but there are several decent examples. |
| 165 | See the patterns for ``rotl`` in ``PPCInstrInfo.td``. |
| 166 | |
| 167 | #. TODO: document complex patterns. |
| 168 | |
| 169 | #. ``llvm/test/Regression/CodeGen/*``: |
| 170 | |
| 171 | Add test cases for your new node to the test suite. |
| 172 | ``llvm/test/Regression/CodeGen/X86/bswap.ll`` is a good example. |
| 173 | |
| 174 | Adding a new instruction |
| 175 | ======================== |
| 176 | |
| 177 | .. warning:: |
| 178 | |
| 179 | Adding instructions changes the bitcode format, and it will take some effort |
| 180 | to maintain compatibility with the previous version. Only add an instruction |
| 181 | if it is absolutely necessary. |
| 182 | |
| 183 | #. ``llvm/include/llvm/Instruction.def``: |
| 184 | |
| 185 | add a number for your instruction and an enum name |
| 186 | |
| 187 | #. ``llvm/include/llvm/Instructions.h``: |
| 188 | |
| 189 | add a definition for the class that will represent your instruction |
| 190 | |
| 191 | #. ``llvm/include/llvm/Support/InstVisitor.h``: |
| 192 | |
| 193 | add a prototype for a visitor to your new instruction type |
| 194 | |
| 195 | #. ``llvm/lib/AsmParser/Lexer.l``: |
| 196 | |
| 197 | add a new token to parse your instruction from assembly text file |
| 198 | |
| 199 | #. ``llvm/lib/AsmParser/llvmAsmParser.y``: |
| 200 | |
| 201 | add the grammar on how your instruction can be read and what it will |
| 202 | construct as a result |
| 203 | |
| 204 | #. ``llvm/lib/Bitcode/Reader/Reader.cpp``: |
| 205 | |
| 206 | add a case for your instruction and how it will be parsed from bitcode |
| 207 | |
| 208 | #. ``llvm/lib/VMCore/Instruction.cpp``: |
| 209 | |
| 210 | add a case for how your instruction will be printed out to assembly |
| 211 | |
| 212 | #. ``llvm/lib/VMCore/Instructions.cpp``: |
| 213 | |
| 214 | implement the class you defined in ``llvm/include/llvm/Instructions.h`` |
| 215 | |
| 216 | #. Test your instruction |
| 217 | |
| 218 | #. ``llvm/lib/Target/*``: |
| 219 | |
| 220 | add support for your instruction to code generators, or add a lowering pass. |
| 221 | |
| 222 | #. ``llvm/test/Regression/*``: |
| 223 | |
| 224 | add your test cases to the test suite. |
| 225 | |
| 226 | Also, you need to implement (or modify) any analyses or passes that you want to |
| 227 | understand this new instruction. |
| 228 | |
| 229 | Adding a new type |
| 230 | ================= |
| 231 | |
| 232 | .. warning:: |
| 233 | |
| 234 | Adding new types changes the bitcode format, and will break compatibility with |
| 235 | currently-existing LLVM installations. Only add new types if it is absolutely |
| 236 | necessary. |
| 237 | |
| 238 | Adding a fundamental type |
| 239 | ------------------------- |
| 240 | |
| 241 | #. ``llvm/include/llvm/Type.h``: |
| 242 | |
| 243 | add enum for the new type; add static ``Type*`` for this type |
| 244 | |
| 245 | #. ``llvm/lib/VMCore/Type.cpp``: |
| 246 | |
| 247 | add mapping from ``TypeID`` => ``Type*``; initialize the static ``Type*`` |
| 248 | |
| 249 | #. ``llvm/lib/AsmReader/Lexer.l``: |
| 250 | |
| 251 | add ability to parse in the type from text assembly |
| 252 | |
| 253 | #. ``llvm/lib/AsmReader/llvmAsmParser.y``: |
| 254 | |
| 255 | add a token for that type |
| 256 | |
| 257 | Adding a derived type |
| 258 | --------------------- |
| 259 | |
| 260 | #. ``llvm/include/llvm/Type.h``: |
| 261 | |
| 262 | add enum for the new type; add a forward declaration of the type also |
| 263 | |
| 264 | #. ``llvm/include/llvm/DerivedTypes.h``: |
| 265 | |
| 266 | add new class to represent new class in the hierarchy; add forward |
| 267 | declaration to the TypeMap value type |
| 268 | |
| 269 | #. ``llvm/lib/VMCore/Type.cpp``: |
| 270 | |
| 271 | add support for derived type to: |
| 272 | |
Sean Silva | 36a11b3 | 2012-10-10 17:21:39 +0000 | [diff] [blame] | 273 | .. code-block:: c++ |
Bill Wendling | bef3ef9 | 2012-10-07 04:56:08 +0000 | [diff] [blame] | 274 | |
| 275 | std::string getTypeDescription(const Type &Ty, |
| 276 | std::vector<const Type*> &TypeStack) |
| 277 | bool TypesEqual(const Type *Ty, const Type *Ty2, |
| 278 | std::map<const Type*, const Type*> &EqTypes) |
| 279 | |
| 280 | add necessary member functions for type, and factory methods |
| 281 | |
| 282 | #. ``llvm/lib/AsmReader/Lexer.l``: |
| 283 | |
| 284 | add ability to parse in the type from text assembly |
| 285 | |
| 286 | #. ``llvm/lib/BitCode/Writer/Writer.cpp``: |
| 287 | |
| 288 | modify ``void BitcodeWriter::outputType(const Type *T)`` to serialize your |
| 289 | type |
| 290 | |
| 291 | #. ``llvm/lib/BitCode/Reader/Reader.cpp``: |
| 292 | |
| 293 | modify ``const Type *BitcodeReader::ParseType()`` to read your data type |
| 294 | |
| 295 | #. ``llvm/lib/VMCore/AsmWriter.cpp``: |
| 296 | |
| 297 | modify |
| 298 | |
Sean Silva | 36a11b3 | 2012-10-10 17:21:39 +0000 | [diff] [blame] | 299 | .. code-block:: c++ |
Bill Wendling | bef3ef9 | 2012-10-07 04:56:08 +0000 | [diff] [blame] | 300 | |
| 301 | void calcTypeName(const Type *Ty, |
| 302 | std::vector<const Type*> &TypeStack, |
| 303 | std::map<const Type*,std::string> &TypeNames, |
| 304 | std::string &Result) |
| 305 | |
| 306 | to output the new derived type |