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Bill Wendlingbef3ef92012-10-07 04:56:08 +00001.. _extending_llvm:
2
3============================================================
4Extending LLVM: Adding instructions, intrinsics, types, etc.
5============================================================
6
7Introduction and Warning
8========================
9
10
11During the course of using LLVM, you may wish to customize it for your research
12project or for experimentation. At this point, you may realize that you need to
13add something to LLVM, whether it be a new fundamental type, a new intrinsic
14function, or a whole new instruction.
15
16When you come to this realization, stop and think. Do you really need to extend
17LLVM? Is it a new fundamental capability that LLVM does not support at its
18current incarnation or can it be synthesized from already pre-existing LLVM
19elements? If you are not sure, ask on the `LLVM-dev
20<http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ list. The reason is that
21extending LLVM will get involved as you need to update all the different passes
22that you intend to use with your extension, and there are ``many`` LLVM analyses
23and transformations, so it may be quite a bit of work.
24
25Adding an `intrinsic function`_ is far easier than adding an
26instruction, and is transparent to optimization passes. If your added
27functionality can be expressed as a function call, an intrinsic function is the
28method of choice for LLVM extension.
29
30Before you invest a significant amount of effort into a non-trivial extension,
31**ask on the list** if what you are looking to do can be done with
32already-existing infrastructure, or if maybe someone else is already working on
33it. You will save yourself a lot of time and effort by doing so.
34
35.. _intrinsic function:
36
37Adding a new intrinsic function
38===============================
39
40Adding a new intrinsic function to LLVM is much easier than adding a new
41instruction. Almost all extensions to LLVM should start as an intrinsic
42function and then be turned into an instruction if warranted.
43
44#. ``llvm/docs/LangRef.html``:
45
46 Document the intrinsic. Decide whether it is code generator specific and
47 what the restrictions are. Talk to other people about it so that you are
48 sure it's a good idea.
49
50#. ``llvm/include/llvm/Intrinsics*.td``:
51
52 Add an entry for your intrinsic. Describe its memory access characteristics
53 for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note
54 that any intrinsic using the ``llvm_int_ty`` type for an argument will
55 be deemed by ``tblgen`` as overloaded and the corresponding suffix will
56 be required on the intrinsic's name.
57
58#. ``llvm/lib/Analysis/ConstantFolding.cpp``:
59
60 If it is possible to constant fold your intrinsic, add support to it in the
61 ``canConstantFoldCallTo`` and ``ConstantFoldCall`` functions.
62
63#. ``llvm/test/Regression/*``:
64
65 Add test cases for your test cases to the test suite
66
67Once the intrinsic has been added to the system, you must add code generator
68support for it. Generally you must do the following steps:
69
70Add support to the .td file for the target(s) of your choice in
71``lib/Target/*/*.td``.
72
73 This is usually a matter of adding a pattern to the .td file that matches the
74 intrinsic, though it may obviously require adding the instructions you want to
75 generate as well. There are lots of examples in the PowerPC and X86 backend
76 to follow.
77
78Adding a new SelectionDAG node
79==============================
80
81As with intrinsics, adding a new SelectionDAG node to LLVM is much easier than
82adding a new instruction. New nodes are often added to help represent
83instructions common to many targets. These nodes often map to an LLVM
84instruction (add, sub) or intrinsic (byteswap, population count). In other
85cases, new nodes have been added to allow many targets to perform a common task
86(converting between floating point and integer representation) or capture more
87complicated behavior in a single node (rotate).
88
89#. ``include/llvm/CodeGen/ISDOpcodes.h``:
90
91 Add an enum value for the new SelectionDAG node.
92
93#. ``lib/CodeGen/SelectionDAG/SelectionDAG.cpp``:
94
95 Add code to print the node to ``getOperationName``. If your new node can be
96 evaluated at compile time when given constant arguments (such as an add of a
97 constant with another constant), find the ``getNode`` method that takes the
98 appropriate number of arguments, and add a case for your node to the switch
99 statement that performs constant folding for nodes that take the same number
100 of arguments as your new node.
101
102#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
103
104 Add code to `legalize, promote, and expand
105 <CodeGenerator.html#selectiondag_legalize>`_ the node as necessary. At a
106 minimum, you will need to add a case statement for your node in
107 ``LegalizeOp`` which calls LegalizeOp on the node's operands, and returns a
108 new node if any of the operands changed as a result of being legalized. It
109 is likely that not all targets supported by the SelectionDAG framework will
110 natively support the new node. In this case, you must also add code in your
111 node's case statement in ``LegalizeOp`` to Expand your node into simpler,
112 legal operations. The case for ``ISD::UREM`` for expanding a remainder into
113 a divide, multiply, and a subtract is a good example.
114
115#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
116
117 If targets may support the new node being added only at certain sizes, you
118 will also need to add code to your node's case statement in ``LegalizeOp``
119 to Promote your node's operands to a larger size, and perform the correct
120 operation. You will also need to add code to ``PromoteOp`` to do this as
121 well. For a good example, see ``ISD::BSWAP``, which promotes its operand to
122 a wider size, performs the byteswap, and then shifts the correct bytes right
123 to emulate the narrower byteswap in the wider type.
124
125#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
126
127 Add a case for your node in ``ExpandOp`` to teach the legalizer how to
128 perform the action represented by the new node on a value that has been split
129 into high and low halves. This case will be used to support your node with a
130 64 bit operand on a 32 bit target.
131
132#. ``lib/CodeGen/SelectionDAG/DAGCombiner.cpp``:
133
134 If your node can be combined with itself, or other existing nodes in a
135 peephole-like fashion, add a visit function for it, and call that function
136 from. There are several good examples for simple combines you can do;
137 ``visitFABS`` and ``visitSRL`` are good starting places.
138
139#. ``lib/Target/PowerPC/PPCISelLowering.cpp``:
140
141 Each target has an implementation of the ``TargetLowering`` class, usually in
142 its own file (although some targets include it in the same file as the
143 DAGToDAGISel). The default behavior for a target is to assume that your new
144 node is legal for all types that are legal for that target. If this target
145 does not natively support your node, then tell the target to either Promote
146 it (if it is supported at a larger type) or Expand it. This will cause the
147 code you wrote in ``LegalizeOp`` above to decompose your new node into other
148 legal nodes for this target.
149
150#. ``lib/Target/TargetSelectionDAG.td``:
151
152 Most current targets supported by LLVM generate code using the DAGToDAG
153 method, where SelectionDAG nodes are pattern matched to target-specific
154 nodes, which represent individual instructions. In order for the targets to
155 match an instruction to your new node, you must add a def for that node to
156 the list in this file, with the appropriate type constraints. Look at
157 ``add``, ``bswap``, and ``fadd`` for examples.
158
159#. ``lib/Target/PowerPC/PPCInstrInfo.td``:
160
161 Each target has a tablegen file that describes the target's instruction set.
162 For targets that use the DAGToDAG instruction selection framework, add a
163 pattern for your new node that uses one or more target nodes. Documentation
164 for this is a bit sparse right now, but there are several decent examples.
165 See the patterns for ``rotl`` in ``PPCInstrInfo.td``.
166
167#. TODO: document complex patterns.
168
169#. ``llvm/test/Regression/CodeGen/*``:
170
171 Add test cases for your new node to the test suite.
172 ``llvm/test/Regression/CodeGen/X86/bswap.ll`` is a good example.
173
174Adding a new instruction
175========================
176
177.. warning::
178
179 Adding instructions changes the bitcode format, and it will take some effort
180 to maintain compatibility with the previous version. Only add an instruction
181 if it is absolutely necessary.
182
183#. ``llvm/include/llvm/Instruction.def``:
184
185 add a number for your instruction and an enum name
186
187#. ``llvm/include/llvm/Instructions.h``:
188
189 add a definition for the class that will represent your instruction
190
191#. ``llvm/include/llvm/Support/InstVisitor.h``:
192
193 add a prototype for a visitor to your new instruction type
194
195#. ``llvm/lib/AsmParser/Lexer.l``:
196
197 add a new token to parse your instruction from assembly text file
198
199#. ``llvm/lib/AsmParser/llvmAsmParser.y``:
200
201 add the grammar on how your instruction can be read and what it will
202 construct as a result
203
204#. ``llvm/lib/Bitcode/Reader/Reader.cpp``:
205
206 add a case for your instruction and how it will be parsed from bitcode
207
208#. ``llvm/lib/VMCore/Instruction.cpp``:
209
210 add a case for how your instruction will be printed out to assembly
211
212#. ``llvm/lib/VMCore/Instructions.cpp``:
213
214 implement the class you defined in ``llvm/include/llvm/Instructions.h``
215
216#. Test your instruction
217
218#. ``llvm/lib/Target/*``:
219
220 add support for your instruction to code generators, or add a lowering pass.
221
222#. ``llvm/test/Regression/*``:
223
224 add your test cases to the test suite.
225
226Also, you need to implement (or modify) any analyses or passes that you want to
227understand this new instruction.
228
229Adding a new type
230=================
231
232.. warning::
233
234 Adding new types changes the bitcode format, and will break compatibility with
235 currently-existing LLVM installations. Only add new types if it is absolutely
236 necessary.
237
238Adding a fundamental type
239-------------------------
240
241#. ``llvm/include/llvm/Type.h``:
242
243 add enum for the new type; add static ``Type*`` for this type
244
245#. ``llvm/lib/VMCore/Type.cpp``:
246
247 add mapping from ``TypeID`` => ``Type*``; initialize the static ``Type*``
248
249#. ``llvm/lib/AsmReader/Lexer.l``:
250
251 add ability to parse in the type from text assembly
252
253#. ``llvm/lib/AsmReader/llvmAsmParser.y``:
254
255 add a token for that type
256
257Adding a derived type
258---------------------
259
260#. ``llvm/include/llvm/Type.h``:
261
262 add enum for the new type; add a forward declaration of the type also
263
264#. ``llvm/include/llvm/DerivedTypes.h``:
265
266 add new class to represent new class in the hierarchy; add forward
267 declaration to the TypeMap value type
268
269#. ``llvm/lib/VMCore/Type.cpp``:
270
271 add support for derived type to:
272
Sean Silva36a11b32012-10-10 17:21:39 +0000273 .. code-block:: c++
Bill Wendlingbef3ef92012-10-07 04:56:08 +0000274
275 std::string getTypeDescription(const Type &Ty,
276 std::vector<const Type*> &TypeStack)
277 bool TypesEqual(const Type *Ty, const Type *Ty2,
278 std::map<const Type*, const Type*> &EqTypes)
279
280 add necessary member functions for type, and factory methods
281
282#. ``llvm/lib/AsmReader/Lexer.l``:
283
284 add ability to parse in the type from text assembly
285
286#. ``llvm/lib/BitCode/Writer/Writer.cpp``:
287
288 modify ``void BitcodeWriter::outputType(const Type *T)`` to serialize your
289 type
290
291#. ``llvm/lib/BitCode/Reader/Reader.cpp``:
292
293 modify ``const Type *BitcodeReader::ParseType()`` to read your data type
294
295#. ``llvm/lib/VMCore/AsmWriter.cpp``:
296
297 modify
298
Sean Silva36a11b32012-10-10 17:21:39 +0000299 .. code-block:: c++
Bill Wendlingbef3ef92012-10-07 04:56:08 +0000300
301 void calcTypeName(const Type *Ty,
302 std::vector<const Type*> &TypeStack,
303 std::map<const Type*,std::string> &TypeNames,
304 std::string &Result)
305
306 to output the new derived type