Sean Silva | b715b20 | 2012-12-04 03:20:08 +0000 | [diff] [blame^] | 1 | ======================== |
| 2 | LLVM Programmer's Manual |
| 3 | ======================== |
| 4 | |
| 5 | .. contents:: |
| 6 | :local: |
| 7 | |
| 8 | .. warning:: |
| 9 | This is a work in progress. |
| 10 | |
| 11 | .. sectionauthor:: Chris Lattner <sabre@nondot.org>, |
| 12 | Dinakar Dhurjati <dhurjati@cs.uiuc.edu>, |
| 13 | Gabor Greif <ggreif@gmail.com>, |
| 14 | Joel Stanley <jstanley@cs.uiuc.edu>, |
| 15 | Reid Spencer <rspencer@x10sys.com> and |
| 16 | Owen Anderson <owen@apple.com> |
| 17 | |
| 18 | .. _introduction: |
| 19 | |
| 20 | Introduction |
| 21 | ============ |
| 22 | |
| 23 | This document is meant to highlight some of the important classes and interfaces |
| 24 | available in the LLVM source-base. This manual is not intended to explain what |
| 25 | LLVM is, how it works, and what LLVM code looks like. It assumes that you know |
| 26 | the basics of LLVM and are interested in writing transformations or otherwise |
| 27 | analyzing or manipulating the code. |
| 28 | |
| 29 | This document should get you oriented so that you can find your way in the |
| 30 | continuously growing source code that makes up the LLVM infrastructure. Note |
| 31 | that this manual is not intended to serve as a replacement for reading the |
| 32 | source code, so if you think there should be a method in one of these classes to |
| 33 | do something, but it's not listed, check the source. Links to the `doxygen |
| 34 | <http://llvm.org/doxygen/>`__ sources are provided to make this as easy as |
| 35 | possible. |
| 36 | |
| 37 | The first section of this document describes general information that is useful |
| 38 | to know when working in the LLVM infrastructure, and the second describes the |
| 39 | Core LLVM classes. In the future this manual will be extended with information |
| 40 | describing how to use extension libraries, such as dominator information, CFG |
| 41 | traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen |
| 42 | <http://llvm.org/doxygen/InstVisitor_8h-source.html>`__) template. |
| 43 | |
| 44 | .. _general: |
| 45 | |
| 46 | General Information |
| 47 | =================== |
| 48 | |
| 49 | This section contains general information that is useful if you are working in |
| 50 | the LLVM source-base, but that isn't specific to any particular API. |
| 51 | |
| 52 | .. _stl: |
| 53 | |
| 54 | The C++ Standard Template Library |
| 55 | --------------------------------- |
| 56 | |
| 57 | LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much |
| 58 | more than you are used to, or have seen before. Because of this, you might want |
| 59 | to do a little background reading in the techniques used and capabilities of the |
| 60 | library. There are many good pages that discuss the STL, and several books on |
| 61 | the subject that you can get, so it will not be discussed in this document. |
| 62 | |
| 63 | Here are some useful links: |
| 64 | |
| 65 | #. `Dinkumware C++ Library reference |
| 66 | <http://www.dinkumware.com/manuals/#Standard C++ Library>`_ - an excellent |
| 67 | reference for the STL and other parts of the standard C++ library. |
| 68 | |
| 69 | #. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly |
| 70 | book in the making. It has a decent Standard Library Reference that rivals |
| 71 | Dinkumware's, and is unfortunately no longer free since the book has been |
| 72 | published. |
| 73 | |
| 74 | #. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_. |
| 75 | |
| 76 | #. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a |
| 77 | useful `Introduction to the STL |
| 78 | <http://www.sgi.com/tech/stl/stl_introduction.html>`_. |
| 79 | |
| 80 | #. `Bjarne Stroustrup's C++ Page |
| 81 | <http://www.research.att.com/%7Ebs/C++.html>`_. |
| 82 | |
| 83 | #. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 |
| 84 | (even better, get the book) <http://64.78.49.204/>`_. |
| 85 | |
| 86 | You are also encouraged to take a look at the :ref:`LLVM Coding Standards |
| 87 | <coding_standards>` guide which focuses on how to write maintainable code more |
| 88 | than where to put your curly braces. |
| 89 | |
| 90 | .. _resources: |
| 91 | |
| 92 | Other useful references |
| 93 | ----------------------- |
| 94 | |
| 95 | #. `Using static and shared libraries across platforms |
| 96 | <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_ |
| 97 | |
| 98 | .. _apis: |
| 99 | |
| 100 | Important and useful LLVM APIs |
| 101 | ============================== |
| 102 | |
| 103 | Here we highlight some LLVM APIs that are generally useful and good to know |
| 104 | about when writing transformations. |
| 105 | |
| 106 | .. _isa: |
| 107 | |
| 108 | The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates |
| 109 | ------------------------------------------------------ |
| 110 | |
| 111 | The LLVM source-base makes extensive use of a custom form of RTTI. These |
| 112 | templates have many similarities to the C++ ``dynamic_cast<>`` operator, but |
| 113 | they don't have some drawbacks (primarily stemming from the fact that |
| 114 | ``dynamic_cast<>`` only works on classes that have a v-table). Because they are |
| 115 | used so often, you must know what they do and how they work. All of these |
| 116 | templates are defined in the ``llvm/Support/Casting.h`` (`doxygen |
| 117 | <http://llvm.org/doxygen/Casting_8h-source.html>`__) file (note that you very |
| 118 | rarely have to include this file directly). |
| 119 | |
| 120 | ``isa<>``: |
| 121 | The ``isa<>`` operator works exactly like the Java "``instanceof``" operator. |
| 122 | It returns true or false depending on whether a reference or pointer points to |
| 123 | an instance of the specified class. This can be very useful for constraint |
| 124 | checking of various sorts (example below). |
| 125 | |
| 126 | ``cast<>``: |
| 127 | The ``cast<>`` operator is a "checked cast" operation. It converts a pointer |
| 128 | or reference from a base class to a derived class, causing an assertion |
| 129 | failure if it is not really an instance of the right type. This should be |
| 130 | used in cases where you have some information that makes you believe that |
| 131 | something is of the right type. An example of the ``isa<>`` and ``cast<>`` |
| 132 | template is: |
| 133 | |
| 134 | .. code-block:: c++ |
| 135 | |
| 136 | static bool isLoopInvariant(const Value *V, const Loop *L) { |
| 137 | if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V)) |
| 138 | return true; |
| 139 | |
| 140 | // Otherwise, it must be an instruction... |
| 141 | return !L->contains(cast<Instruction>(V)->getParent()); |
| 142 | } |
| 143 | |
| 144 | Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``, |
| 145 | for that use the ``dyn_cast<>`` operator. |
| 146 | |
| 147 | ``dyn_cast<>``: |
| 148 | The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see |
| 149 | if the operand is of the specified type, and if so, returns a pointer to it |
| 150 | (this operator does not work with references). If the operand is not of the |
| 151 | correct type, a null pointer is returned. Thus, this works very much like |
| 152 | the ``dynamic_cast<>`` operator in C++, and should be used in the same |
| 153 | circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if`` |
| 154 | statement or some other flow control statement like this: |
| 155 | |
| 156 | .. code-block:: c++ |
| 157 | |
| 158 | if (AllocationInst *AI = dyn_cast<AllocationInst>(Val)) { |
| 159 | // ... |
| 160 | } |
| 161 | |
| 162 | This form of the ``if`` statement effectively combines together a call to |
| 163 | ``isa<>`` and a call to ``cast<>`` into one statement, which is very |
| 164 | convenient. |
| 165 | |
| 166 | Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's |
| 167 | ``instanceof`` operator, can be abused. In particular, you should not use big |
| 168 | chained ``if/then/else`` blocks to check for lots of different variants of |
| 169 | classes. If you find yourself wanting to do this, it is much cleaner and more |
| 170 | efficient to use the ``InstVisitor`` class to dispatch over the instruction |
| 171 | type directly. |
| 172 | |
| 173 | ``cast_or_null<>``: |
| 174 | The ``cast_or_null<>`` operator works just like the ``cast<>`` operator, |
| 175 | except that it allows for a null pointer as an argument (which it then |
| 176 | propagates). This can sometimes be useful, allowing you to combine several |
| 177 | null checks into one. |
| 178 | |
| 179 | ``dyn_cast_or_null<>``: |
| 180 | The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>`` |
| 181 | operator, except that it allows for a null pointer as an argument (which it |
| 182 | then propagates). This can sometimes be useful, allowing you to combine |
| 183 | several null checks into one. |
| 184 | |
| 185 | These five templates can be used with any classes, whether they have a v-table |
| 186 | or not. If you want to add support for these templates, see the document |
| 187 | :ref:`How to set up LLVM-style RTTI for your class hierarchy |
| 188 | <how-to-set-up-llvm-style-rtti>` |
| 189 | |
| 190 | .. _string_apis: |
| 191 | |
| 192 | Passing strings (the ``StringRef`` and ``Twine`` classes) |
| 193 | --------------------------------------------------------- |
| 194 | |
| 195 | Although LLVM generally does not do much string manipulation, we do have several |
| 196 | important APIs which take strings. Two important examples are the Value class |
| 197 | -- which has names for instructions, functions, etc. -- and the ``StringMap`` |
| 198 | class which is used extensively in LLVM and Clang. |
| 199 | |
| 200 | These are generic classes, and they need to be able to accept strings which may |
| 201 | have embedded null characters. Therefore, they cannot simply take a ``const |
| 202 | char *``, and taking a ``const std::string&`` requires clients to perform a heap |
| 203 | allocation which is usually unnecessary. Instead, many LLVM APIs use a |
| 204 | ``StringRef`` or a ``const Twine&`` for passing strings efficiently. |
| 205 | |
| 206 | .. _StringRef: |
| 207 | |
| 208 | The ``StringRef`` class |
| 209 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 210 | |
| 211 | The ``StringRef`` data type represents a reference to a constant string (a |
| 212 | character array and a length) and supports the common operations available on |
| 213 | ``std::string``, but does not require heap allocation. |
| 214 | |
| 215 | It can be implicitly constructed using a C style null-terminated string, an |
| 216 | ``std::string``, or explicitly with a character pointer and length. For |
| 217 | example, the ``StringRef`` find function is declared as: |
| 218 | |
| 219 | .. code-block:: c++ |
| 220 | |
| 221 | iterator find(StringRef Key); |
| 222 | |
| 223 | and clients can call it using any one of: |
| 224 | |
| 225 | .. code-block:: c++ |
| 226 | |
| 227 | Map.find("foo"); // Lookup "foo" |
| 228 | Map.find(std::string("bar")); // Lookup "bar" |
| 229 | Map.find(StringRef("\0baz", 4)); // Lookup "\0baz" |
| 230 | |
| 231 | Similarly, APIs which need to return a string may return a ``StringRef`` |
| 232 | instance, which can be used directly or converted to an ``std::string`` using |
| 233 | the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen |
| 234 | <http://llvm.org/doxygen/classllvm_1_1StringRef_8h-source.html>`__) for more |
| 235 | information. |
| 236 | |
| 237 | You should rarely use the ``StringRef`` class directly, because it contains |
| 238 | pointers to external memory it is not generally safe to store an instance of the |
| 239 | class (unless you know that the external storage will not be freed). |
| 240 | ``StringRef`` is small and pervasive enough in LLVM that it should always be |
| 241 | passed by value. |
| 242 | |
| 243 | The ``Twine`` class |
| 244 | ^^^^^^^^^^^^^^^^^^^ |
| 245 | |
| 246 | The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__) |
| 247 | class is an efficient way for APIs to accept concatenated strings. For example, |
| 248 | a common LLVM paradigm is to name one instruction based on the name of another |
| 249 | instruction with a suffix, for example: |
| 250 | |
| 251 | .. code-block:: c++ |
| 252 | |
| 253 | New = CmpInst::Create(..., SO->getName() + ".cmp"); |
| 254 | |
| 255 | The ``Twine`` class is effectively a lightweight `rope |
| 256 | <http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to |
| 257 | temporary (stack allocated) objects. Twines can be implicitly constructed as |
| 258 | the result of the plus operator applied to strings (i.e., a C strings, an |
| 259 | ``std::string``, or a ``StringRef``). The twine delays the actual concatenation |
| 260 | of strings until it is actually required, at which point it can be efficiently |
| 261 | rendered directly into a character array. This avoids unnecessary heap |
| 262 | allocation involved in constructing the temporary results of string |
| 263 | concatenation. See ``llvm/ADT/Twine.h`` (`doxygen |
| 264 | <http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>` |
| 265 | for more information. |
| 266 | |
| 267 | As with a ``StringRef``, ``Twine`` objects point to external memory and should |
| 268 | almost never be stored or mentioned directly. They are intended solely for use |
| 269 | when defining a function which should be able to efficiently accept concatenated |
| 270 | strings. |
| 271 | |
| 272 | .. _DEBUG: |
| 273 | |
| 274 | The ``DEBUG()`` macro and ``-debug`` option |
| 275 | ------------------------------------------- |
| 276 | |
| 277 | Often when working on your pass you will put a bunch of debugging printouts and |
| 278 | other code into your pass. After you get it working, you want to remove it, but |
| 279 | you may need it again in the future (to work out new bugs that you run across). |
| 280 | |
| 281 | Naturally, because of this, you don't want to delete the debug printouts, but |
| 282 | you don't want them to always be noisy. A standard compromise is to comment |
| 283 | them out, allowing you to enable them if you need them in the future. |
| 284 | |
| 285 | The ``llvm/Support/Debug.h`` (`doxygen |
| 286 | <http://llvm.org/doxygen/Debug_8h-source.html>`__) file provides a macro named |
| 287 | ``DEBUG()`` that is a much nicer solution to this problem. Basically, you can |
| 288 | put arbitrary code into the argument of the ``DEBUG`` macro, and it is only |
| 289 | executed if '``opt``' (or any other tool) is run with the '``-debug``' command |
| 290 | line argument: |
| 291 | |
| 292 | .. code-block:: c++ |
| 293 | |
| 294 | DEBUG(errs() << "I am here!\n"); |
| 295 | |
| 296 | Then you can run your pass like this: |
| 297 | |
| 298 | .. code-block:: none |
| 299 | |
| 300 | $ opt < a.bc > /dev/null -mypass |
| 301 | <no output> |
| 302 | $ opt < a.bc > /dev/null -mypass -debug |
| 303 | I am here! |
| 304 | |
| 305 | Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not |
| 306 | have to create "yet another" command line option for the debug output for your |
| 307 | pass. Note that ``DEBUG()`` macros are disabled for optimized builds, so they |
| 308 | do not cause a performance impact at all (for the same reason, they should also |
| 309 | not contain side-effects!). |
| 310 | |
| 311 | One additional nice thing about the ``DEBUG()`` macro is that you can enable or |
| 312 | disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set |
| 313 | DebugFlag=1``" from the gdb if the program is running. If the program hasn't |
| 314 | been started yet, you can always just run it with ``-debug``. |
| 315 | |
| 316 | .. _DEBUG_TYPE: |
| 317 | |
| 318 | Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option |
| 319 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 320 | |
| 321 | Sometimes you may find yourself in a situation where enabling ``-debug`` just |
| 322 | turns on **too much** information (such as when working on the code generator). |
| 323 | If you want to enable debug information with more fine-grained control, you |
| 324 | define the ``DEBUG_TYPE`` macro and the ``-debug`` only option as follows: |
| 325 | |
| 326 | .. code-block:: c++ |
| 327 | |
| 328 | #undef DEBUG_TYPE |
| 329 | DEBUG(errs() << "No debug type\n"); |
| 330 | #define DEBUG_TYPE "foo" |
| 331 | DEBUG(errs() << "'foo' debug type\n"); |
| 332 | #undef DEBUG_TYPE |
| 333 | #define DEBUG_TYPE "bar" |
| 334 | DEBUG(errs() << "'bar' debug type\n")); |
| 335 | #undef DEBUG_TYPE |
| 336 | #define DEBUG_TYPE "" |
| 337 | DEBUG(errs() << "No debug type (2)\n"); |
| 338 | |
| 339 | Then you can run your pass like this: |
| 340 | |
| 341 | .. code-block:: none |
| 342 | |
| 343 | $ opt < a.bc > /dev/null -mypass |
| 344 | <no output> |
| 345 | $ opt < a.bc > /dev/null -mypass -debug |
| 346 | No debug type |
| 347 | 'foo' debug type |
| 348 | 'bar' debug type |
| 349 | No debug type (2) |
| 350 | $ opt < a.bc > /dev/null -mypass -debug-only=foo |
| 351 | 'foo' debug type |
| 352 | $ opt < a.bc > /dev/null -mypass -debug-only=bar |
| 353 | 'bar' debug type |
| 354 | |
| 355 | Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file, |
| 356 | to specify the debug type for the entire module (if you do this before you |
| 357 | ``#include "llvm/Support/Debug.h"``, you don't have to insert the ugly |
| 358 | ``#undef``'s). Also, you should use names more meaningful than "foo" and "bar", |
| 359 | because there is no system in place to ensure that names do not conflict. If |
| 360 | two different modules use the same string, they will all be turned on when the |
| 361 | name is specified. This allows, for example, all debug information for |
| 362 | instruction scheduling to be enabled with ``-debug-type=InstrSched``, even if |
| 363 | the source lives in multiple files. |
| 364 | |
| 365 | The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would |
| 366 | like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It |
| 367 | takes an additional first parameter, which is the type to use. For example, the |
| 368 | preceding example could be written as: |
| 369 | |
| 370 | .. code-block:: c++ |
| 371 | |
| 372 | DEBUG_WITH_TYPE("", errs() << "No debug type\n"); |
| 373 | DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n"); |
| 374 | DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n")); |
| 375 | DEBUG_WITH_TYPE("", errs() << "No debug type (2)\n"); |
| 376 | |
| 377 | .. _Statistic: |
| 378 | |
| 379 | The ``Statistic`` class & ``-stats`` option |
| 380 | ------------------------------------------- |
| 381 | |
| 382 | The ``llvm/ADT/Statistic.h`` (`doxygen |
| 383 | <http://llvm.org/doxygen/Statistic_8h-source.html>`__) file provides a class |
| 384 | named ``Statistic`` that is used as a unified way to keep track of what the LLVM |
| 385 | compiler is doing and how effective various optimizations are. It is useful to |
| 386 | see what optimizations are contributing to making a particular program run |
| 387 | faster. |
| 388 | |
| 389 | Often you may run your pass on some big program, and you're interested to see |
| 390 | how many times it makes a certain transformation. Although you can do this with |
| 391 | hand inspection, or some ad-hoc method, this is a real pain and not very useful |
| 392 | for big programs. Using the ``Statistic`` class makes it very easy to keep |
| 393 | track of this information, and the calculated information is presented in a |
| 394 | uniform manner with the rest of the passes being executed. |
| 395 | |
| 396 | There are many examples of ``Statistic`` uses, but the basics of using it are as |
| 397 | follows: |
| 398 | |
| 399 | #. Define your statistic like this: |
| 400 | |
| 401 | .. code-block:: c++ |
| 402 | |
| 403 | #define DEBUG_TYPE "mypassname" // This goes before any #includes. |
| 404 | STATISTIC(NumXForms, "The # of times I did stuff"); |
| 405 | |
| 406 | The ``STATISTIC`` macro defines a static variable, whose name is specified by |
| 407 | the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and |
| 408 | the description is taken from the second argument. The variable defined |
| 409 | ("NumXForms" in this case) acts like an unsigned integer. |
| 410 | |
| 411 | #. Whenever you make a transformation, bump the counter: |
| 412 | |
| 413 | .. code-block:: c++ |
| 414 | |
| 415 | ++NumXForms; // I did stuff! |
| 416 | |
| 417 | That's all you have to do. To get '``opt``' to print out the statistics |
| 418 | gathered, use the '``-stats``' option: |
| 419 | |
| 420 | .. code-block:: none |
| 421 | |
| 422 | $ opt -stats -mypassname < program.bc > /dev/null |
| 423 | ... statistics output ... |
| 424 | |
| 425 | When running ``opt`` on a C file from the SPEC benchmark suite, it gives a |
| 426 | report that looks like this: |
| 427 | |
| 428 | .. code-block:: none |
| 429 | |
| 430 | 7646 bitcodewriter - Number of normal instructions |
| 431 | 725 bitcodewriter - Number of oversized instructions |
| 432 | 129996 bitcodewriter - Number of bitcode bytes written |
| 433 | 2817 raise - Number of insts DCEd or constprop'd |
| 434 | 3213 raise - Number of cast-of-self removed |
| 435 | 5046 raise - Number of expression trees converted |
| 436 | 75 raise - Number of other getelementptr's formed |
| 437 | 138 raise - Number of load/store peepholes |
| 438 | 42 deadtypeelim - Number of unused typenames removed from symtab |
| 439 | 392 funcresolve - Number of varargs functions resolved |
| 440 | 27 globaldce - Number of global variables removed |
| 441 | 2 adce - Number of basic blocks removed |
| 442 | 134 cee - Number of branches revectored |
| 443 | 49 cee - Number of setcc instruction eliminated |
| 444 | 532 gcse - Number of loads removed |
| 445 | 2919 gcse - Number of instructions removed |
| 446 | 86 indvars - Number of canonical indvars added |
| 447 | 87 indvars - Number of aux indvars removed |
| 448 | 25 instcombine - Number of dead inst eliminate |
| 449 | 434 instcombine - Number of insts combined |
| 450 | 248 licm - Number of load insts hoisted |
| 451 | 1298 licm - Number of insts hoisted to a loop pre-header |
| 452 | 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header) |
| 453 | 75 mem2reg - Number of alloca's promoted |
| 454 | 1444 cfgsimplify - Number of blocks simplified |
| 455 | |
| 456 | Obviously, with so many optimizations, having a unified framework for this stuff |
| 457 | is very nice. Making your pass fit well into the framework makes it more |
| 458 | maintainable and useful. |
| 459 | |
| 460 | .. _ViewGraph: |
| 461 | |
| 462 | Viewing graphs while debugging code |
| 463 | ----------------------------------- |
| 464 | |
| 465 | Several of the important data structures in LLVM are graphs: for example CFGs |
| 466 | made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM |
| 467 | :ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection |
| 468 | DAGs <SelectionDAG>`. In many cases, while debugging various parts of the |
| 469 | compiler, it is nice to instantly visualize these graphs. |
| 470 | |
| 471 | LLVM provides several callbacks that are available in a debug build to do |
| 472 | exactly that. If you call the ``Function::viewCFG()`` method, for example, the |
| 473 | current LLVM tool will pop up a window containing the CFG for the function where |
| 474 | each basic block is a node in the graph, and each node contains the instructions |
| 475 | in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does |
| 476 | not include the instructions), the ``MachineFunction::viewCFG()`` and |
| 477 | ``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()`` |
| 478 | methods. Within GDB, for example, you can usually use something like ``call |
| 479 | DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to |
| 480 | these functions in your code in places you want to debug. |
| 481 | |
| 482 | Getting this to work requires a small amount of configuration. On Unix systems |
| 483 | with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make |
| 484 | sure 'dot' and 'gv' are in your path. If you are running on Mac OS/X, download |
| 485 | and install the Mac OS/X `Graphviz program |
| 486 | <http://www.pixelglow.com/graphviz/>`_ and add |
| 487 | ``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to |
| 488 | your path. Once in your system and path are set up, rerun the LLVM configure |
| 489 | script and rebuild LLVM to enable this functionality. |
| 490 | |
| 491 | ``SelectionDAG`` has been extended to make it easier to locate *interesting* |
| 492 | nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node, |
| 493 | "color")``, then the next ``call DAG.viewGraph()`` would highlight the node in |
| 494 | the specified color (choices of colors can be found at `colors |
| 495 | <http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes |
| 496 | can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can |
| 497 | be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.) |
| 498 | If you want to restart and clear all the current graph attributes, then you can |
| 499 | ``call DAG.clearGraphAttrs()``. |
| 500 | |
| 501 | Note that graph visualization features are compiled out of Release builds to |
| 502 | reduce file size. This means that you need a Debug+Asserts or Release+Asserts |
| 503 | build to use these features. |
| 504 | |
| 505 | .. _datastructure: |
| 506 | |
| 507 | Picking the Right Data Structure for a Task |
| 508 | =========================================== |
| 509 | |
| 510 | LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we |
| 511 | commonly use STL data structures. This section describes the trade-offs you |
| 512 | should consider when you pick one. |
| 513 | |
| 514 | The first step is a choose your own adventure: do you want a sequential |
| 515 | container, a set-like container, or a map-like container? The most important |
| 516 | thing when choosing a container is the algorithmic properties of how you plan to |
| 517 | access the container. Based on that, you should use: |
| 518 | |
| 519 | |
| 520 | * a :ref:`map-like <ds_map>` container if you need efficient look-up of a |
| 521 | value based on another value. Map-like containers also support efficient |
| 522 | queries for containment (whether a key is in the map). Map-like containers |
| 523 | generally do not support efficient reverse mapping (values to keys). If you |
| 524 | need that, use two maps. Some map-like containers also support efficient |
| 525 | iteration through the keys in sorted order. Map-like containers are the most |
| 526 | expensive sort, only use them if you need one of these capabilities. |
| 527 | |
| 528 | * a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into |
| 529 | a container that automatically eliminates duplicates. Some set-like |
| 530 | containers support efficient iteration through the elements in sorted order. |
| 531 | Set-like containers are more expensive than sequential containers. |
| 532 | |
| 533 | * a :ref:`sequential <ds_sequential>` container provides the most efficient way |
| 534 | to add elements and keeps track of the order they are added to the collection. |
| 535 | They permit duplicates and support efficient iteration, but do not support |
| 536 | efficient look-up based on a key. |
| 537 | |
| 538 | * a :ref:`string <ds_string>` container is a specialized sequential container or |
| 539 | reference structure that is used for character or byte arrays. |
| 540 | |
| 541 | * a :ref:`bit <ds_bit>` container provides an efficient way to store and |
| 542 | perform set operations on sets of numeric id's, while automatically |
| 543 | eliminating duplicates. Bit containers require a maximum of 1 bit for each |
| 544 | identifier you want to store. |
| 545 | |
| 546 | Once the proper category of container is determined, you can fine tune the |
| 547 | memory use, constant factors, and cache behaviors of access by intelligently |
| 548 | picking a member of the category. Note that constant factors and cache behavior |
| 549 | can be a big deal. If you have a vector that usually only contains a few |
| 550 | elements (but could contain many), for example, it's much better to use |
| 551 | :ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so |
| 552 | avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding |
| 553 | the elements to the container. |
| 554 | |
| 555 | .. _ds_sequential: |
| 556 | |
| 557 | Sequential Containers (std::vector, std::list, etc) |
| 558 | --------------------------------------------------- |
| 559 | |
| 560 | There are a variety of sequential containers available for you, based on your |
| 561 | needs. Pick the first in this section that will do what you want. |
| 562 | |
| 563 | .. _dss_arrayref: |
| 564 | |
| 565 | llvm/ADT/ArrayRef.h |
| 566 | ^^^^^^^^^^^^^^^^^^^ |
| 567 | |
| 568 | The ``llvm::ArrayRef`` class is the preferred class to use in an interface that |
| 569 | accepts a sequential list of elements in memory and just reads from them. By |
| 570 | taking an ``ArrayRef``, the API can be passed a fixed size array, an |
| 571 | ``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous |
| 572 | in memory. |
| 573 | |
| 574 | .. _dss_fixedarrays: |
| 575 | |
| 576 | Fixed Size Arrays |
| 577 | ^^^^^^^^^^^^^^^^^ |
| 578 | |
| 579 | Fixed size arrays are very simple and very fast. They are good if you know |
| 580 | exactly how many elements you have, or you have a (low) upper bound on how many |
| 581 | you have. |
| 582 | |
| 583 | .. _dss_heaparrays: |
| 584 | |
| 585 | Heap Allocated Arrays |
| 586 | ^^^^^^^^^^^^^^^^^^^^^ |
| 587 | |
| 588 | Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good |
| 589 | if the number of elements is variable, if you know how many elements you will |
| 590 | need before the array is allocated, and if the array is usually large (if not, |
| 591 | consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated |
| 592 | array is the cost of the new/delete (aka malloc/free). Also note that if you |
| 593 | are allocating an array of a type with a constructor, the constructor and |
| 594 | destructors will be run for every element in the array (re-sizable vectors only |
| 595 | construct those elements actually used). |
| 596 | |
| 597 | .. _dss_tinyptrvector: |
| 598 | |
| 599 | llvm/ADT/TinyPtrVector.h |
| 600 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 601 | |
| 602 | ``TinyPtrVector<Type>`` is a highly specialized collection class that is |
| 603 | optimized to avoid allocation in the case when a vector has zero or one |
| 604 | elements. It has two major restrictions: 1) it can only hold values of pointer |
| 605 | type, and 2) it cannot hold a null pointer. |
| 606 | |
| 607 | Since this container is highly specialized, it is rarely used. |
| 608 | |
| 609 | .. _dss_smallvector: |
| 610 | |
| 611 | llvm/ADT/SmallVector.h |
| 612 | ^^^^^^^^^^^^^^^^^^^^^^ |
| 613 | |
| 614 | ``SmallVector<Type, N>`` is a simple class that looks and smells just like |
| 615 | ``vector<Type>``: it supports efficient iteration, lays out elements in memory |
| 616 | order (so you can do pointer arithmetic between elements), supports efficient |
| 617 | push_back/pop_back operations, supports efficient random access to its elements, |
| 618 | etc. |
| 619 | |
| 620 | The advantage of SmallVector is that it allocates space for some number of |
| 621 | elements (N) **in the object itself**. Because of this, if the SmallVector is |
| 622 | dynamically smaller than N, no malloc is performed. This can be a big win in |
| 623 | cases where the malloc/free call is far more expensive than the code that |
| 624 | fiddles around with the elements. |
| 625 | |
| 626 | This is good for vectors that are "usually small" (e.g. the number of |
| 627 | predecessors/successors of a block is usually less than 8). On the other hand, |
| 628 | this makes the size of the SmallVector itself large, so you don't want to |
| 629 | allocate lots of them (doing so will waste a lot of space). As such, |
| 630 | SmallVectors are most useful when on the stack. |
| 631 | |
| 632 | SmallVector also provides a nice portable and efficient replacement for |
| 633 | ``alloca``. |
| 634 | |
| 635 | .. _dss_vector: |
| 636 | |
| 637 | <vector> |
| 638 | ^^^^^^^^ |
| 639 | |
| 640 | ``std::vector`` is well loved and respected. It is useful when SmallVector |
| 641 | isn't: when the size of the vector is often large (thus the small optimization |
| 642 | will rarely be a benefit) or if you will be allocating many instances of the |
| 643 | vector itself (which would waste space for elements that aren't in the |
| 644 | container). vector is also useful when interfacing with code that expects |
| 645 | vectors :). |
| 646 | |
| 647 | One worthwhile note about std::vector: avoid code like this: |
| 648 | |
| 649 | .. code-block:: c++ |
| 650 | |
| 651 | for ( ... ) { |
| 652 | std::vector<foo> V; |
| 653 | // make use of V. |
| 654 | } |
| 655 | |
| 656 | Instead, write this as: |
| 657 | |
| 658 | .. code-block:: c++ |
| 659 | |
| 660 | std::vector<foo> V; |
| 661 | for ( ... ) { |
| 662 | // make use of V. |
| 663 | V.clear(); |
| 664 | } |
| 665 | |
| 666 | Doing so will save (at least) one heap allocation and free per iteration of the |
| 667 | loop. |
| 668 | |
| 669 | .. _dss_deque: |
| 670 | |
| 671 | <deque> |
| 672 | ^^^^^^^ |
| 673 | |
| 674 | ``std::deque`` is, in some senses, a generalized version of ``std::vector``. |
| 675 | Like ``std::vector``, it provides constant time random access and other similar |
| 676 | properties, but it also provides efficient access to the front of the list. It |
| 677 | does not guarantee continuity of elements within memory. |
| 678 | |
| 679 | In exchange for this extra flexibility, ``std::deque`` has significantly higher |
| 680 | constant factor costs than ``std::vector``. If possible, use ``std::vector`` or |
| 681 | something cheaper. |
| 682 | |
| 683 | .. _dss_list: |
| 684 | |
| 685 | <list> |
| 686 | ^^^^^^ |
| 687 | |
| 688 | ``std::list`` is an extremely inefficient class that is rarely useful. It |
| 689 | performs a heap allocation for every element inserted into it, thus having an |
| 690 | extremely high constant factor, particularly for small data types. |
| 691 | ``std::list`` also only supports bidirectional iteration, not random access |
| 692 | iteration. |
| 693 | |
| 694 | In exchange for this high cost, std::list supports efficient access to both ends |
| 695 | of the list (like ``std::deque``, but unlike ``std::vector`` or |
| 696 | ``SmallVector``). In addition, the iterator invalidation characteristics of |
| 697 | std::list are stronger than that of a vector class: inserting or removing an |
| 698 | element into the list does not invalidate iterator or pointers to other elements |
| 699 | in the list. |
| 700 | |
| 701 | .. _dss_ilist: |
| 702 | |
| 703 | llvm/ADT/ilist.h |
| 704 | ^^^^^^^^^^^^^^^^ |
| 705 | |
| 706 | ``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive, |
| 707 | because it requires the element to store and provide access to the prev/next |
| 708 | pointers for the list. |
| 709 | |
| 710 | ``ilist`` has the same drawbacks as ``std::list``, and additionally requires an |
| 711 | ``ilist_traits`` implementation for the element type, but it provides some novel |
| 712 | characteristics. In particular, it can efficiently store polymorphic objects, |
| 713 | the traits class is informed when an element is inserted or removed from the |
| 714 | list, and ``ilist``\ s are guaranteed to support a constant-time splice |
| 715 | operation. |
| 716 | |
| 717 | These properties are exactly what we want for things like ``Instruction``\ s and |
| 718 | basic blocks, which is why these are implemented with ``ilist``\ s. |
| 719 | |
| 720 | Related classes of interest are explained in the following subsections: |
| 721 | |
| 722 | * :ref:`ilist_traits <dss_ilist_traits>` |
| 723 | |
| 724 | * :ref:`iplist <dss_iplist>` |
| 725 | |
| 726 | * :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>` |
| 727 | |
| 728 | * :ref:`Sentinels <dss_ilist_sentinel>` |
| 729 | |
| 730 | .. _dss_packedvector: |
| 731 | |
| 732 | llvm/ADT/PackedVector.h |
| 733 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 734 | |
| 735 | Useful for storing a vector of values using only a few number of bits for each |
| 736 | value. Apart from the standard operations of a vector-like container, it can |
| 737 | also perform an 'or' set operation. |
| 738 | |
| 739 | For example: |
| 740 | |
| 741 | .. code-block:: c++ |
| 742 | |
| 743 | enum State { |
| 744 | None = 0x0, |
| 745 | FirstCondition = 0x1, |
| 746 | SecondCondition = 0x2, |
| 747 | Both = 0x3 |
| 748 | }; |
| 749 | |
| 750 | State get() { |
| 751 | PackedVector<State, 2> Vec1; |
| 752 | Vec1.push_back(FirstCondition); |
| 753 | |
| 754 | PackedVector<State, 2> Vec2; |
| 755 | Vec2.push_back(SecondCondition); |
| 756 | |
| 757 | Vec1 |= Vec2; |
| 758 | return Vec1[0]; // returns 'Both'. |
| 759 | } |
| 760 | |
| 761 | .. _dss_ilist_traits: |
| 762 | |
| 763 | ilist_traits |
| 764 | ^^^^^^^^^^^^ |
| 765 | |
| 766 | ``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>`` |
| 767 | (and consequently ``ilist<T>``) publicly derive from this traits class. |
| 768 | |
| 769 | .. _dss_iplist: |
| 770 | |
| 771 | iplist |
| 772 | ^^^^^^ |
| 773 | |
| 774 | ``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower |
| 775 | interface. Notably, inserters from ``T&`` are absent. |
| 776 | |
| 777 | ``ilist_traits<T>`` is a public base of this class and can be used for a wide |
| 778 | variety of customizations. |
| 779 | |
| 780 | .. _dss_ilist_node: |
| 781 | |
| 782 | llvm/ADT/ilist_node.h |
| 783 | ^^^^^^^^^^^^^^^^^^^^^ |
| 784 | |
| 785 | ``ilist_node<T>`` implements a the forward and backward links that are expected |
| 786 | by the ``ilist<T>`` (and analogous containers) in the default manner. |
| 787 | |
| 788 | ``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually |
| 789 | ``T`` publicly derives from ``ilist_node<T>``. |
| 790 | |
| 791 | .. _dss_ilist_sentinel: |
| 792 | |
| 793 | Sentinels |
| 794 | ^^^^^^^^^ |
| 795 | |
| 796 | ``ilist``\ s have another specialty that must be considered. To be a good |
| 797 | citizen in the C++ ecosystem, it needs to support the standard container |
| 798 | operations, such as ``begin`` and ``end`` iterators, etc. Also, the |
| 799 | ``operator--`` must work correctly on the ``end`` iterator in the case of |
| 800 | non-empty ``ilist``\ s. |
| 801 | |
| 802 | The only sensible solution to this problem is to allocate a so-called *sentinel* |
| 803 | along with the intrusive list, which serves as the ``end`` iterator, providing |
| 804 | the back-link to the last element. However conforming to the C++ convention it |
| 805 | is illegal to ``operator++`` beyond the sentinel and it also must not be |
| 806 | dereferenced. |
| 807 | |
| 808 | These constraints allow for some implementation freedom to the ``ilist`` how to |
| 809 | allocate and store the sentinel. The corresponding policy is dictated by |
| 810 | ``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need |
| 811 | for a sentinel arises. |
| 812 | |
| 813 | While the default policy is sufficient in most cases, it may break down when |
| 814 | ``T`` does not provide a default constructor. Also, in the case of many |
| 815 | instances of ``ilist``\ s, the memory overhead of the associated sentinels is |
| 816 | wasted. To alleviate the situation with numerous and voluminous |
| 817 | ``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*. |
| 818 | |
| 819 | Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which |
| 820 | superpose the sentinel with the ``ilist`` instance in memory. Pointer |
| 821 | arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s |
| 822 | ``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves |
| 823 | as the back-link of the sentinel. This is the only field in the ghostly |
| 824 | sentinel which can be legally accessed. |
| 825 | |
| 826 | .. _dss_other: |
| 827 | |
| 828 | Other Sequential Container options |
| 829 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 830 | |
| 831 | Other STL containers are available, such as ``std::string``. |
| 832 | |
| 833 | There are also various STL adapter classes such as ``std::queue``, |
| 834 | ``std::priority_queue``, ``std::stack``, etc. These provide simplified access |
| 835 | to an underlying container but don't affect the cost of the container itself. |
| 836 | |
| 837 | .. _ds_string: |
| 838 | |
| 839 | String-like containers |
| 840 | ---------------------- |
| 841 | |
| 842 | There are a variety of ways to pass around and use strings in C and C++, and |
| 843 | LLVM adds a few new options to choose from. Pick the first option on this list |
| 844 | that will do what you need, they are ordered according to their relative cost. |
| 845 | |
| 846 | Note that is is generally preferred to *not* pass strings around as ``const |
| 847 | char*``'s. These have a number of problems, including the fact that they |
| 848 | cannot represent embedded nul ("\0") characters, and do not have a length |
| 849 | available efficiently. The general replacement for '``const char*``' is |
| 850 | StringRef. |
| 851 | |
| 852 | For more information on choosing string containers for APIs, please see |
| 853 | :ref:`Passing Strings <string_apis>`. |
| 854 | |
| 855 | .. _dss_stringref: |
| 856 | |
| 857 | llvm/ADT/StringRef.h |
| 858 | ^^^^^^^^^^^^^^^^^^^^ |
| 859 | |
| 860 | The StringRef class is a simple value class that contains a pointer to a |
| 861 | character and a length, and is quite related to the :ref:`ArrayRef |
| 862 | <dss_arrayref>` class (but specialized for arrays of characters). Because |
| 863 | StringRef carries a length with it, it safely handles strings with embedded nul |
| 864 | characters in it, getting the length does not require a strlen call, and it even |
| 865 | has very convenient APIs for slicing and dicing the character range that it |
| 866 | represents. |
| 867 | |
| 868 | StringRef is ideal for passing simple strings around that are known to be live, |
| 869 | either because they are C string literals, std::string, a C array, or a |
| 870 | SmallVector. Each of these cases has an efficient implicit conversion to |
| 871 | StringRef, which doesn't result in a dynamic strlen being executed. |
| 872 | |
| 873 | StringRef has a few major limitations which make more powerful string containers |
| 874 | useful: |
| 875 | |
| 876 | #. You cannot directly convert a StringRef to a 'const char*' because there is |
| 877 | no way to add a trailing nul (unlike the .c_str() method on various stronger |
| 878 | classes). |
| 879 | |
| 880 | #. StringRef doesn't own or keep alive the underlying string bytes. |
| 881 | As such it can easily lead to dangling pointers, and is not suitable for |
| 882 | embedding in datastructures in most cases (instead, use an std::string or |
| 883 | something like that). |
| 884 | |
| 885 | #. For the same reason, StringRef cannot be used as the return value of a |
| 886 | method if the method "computes" the result string. Instead, use std::string. |
| 887 | |
| 888 | #. StringRef's do not allow you to mutate the pointed-to string bytes and it |
| 889 | doesn't allow you to insert or remove bytes from the range. For editing |
| 890 | operations like this, it interoperates with the :ref:`Twine <dss_twine>` |
| 891 | class. |
| 892 | |
| 893 | Because of its strengths and limitations, it is very common for a function to |
| 894 | take a StringRef and for a method on an object to return a StringRef that points |
| 895 | into some string that it owns. |
| 896 | |
| 897 | .. _dss_twine: |
| 898 | |
| 899 | llvm/ADT/Twine.h |
| 900 | ^^^^^^^^^^^^^^^^ |
| 901 | |
| 902 | The Twine class is used as an intermediary datatype for APIs that want to take a |
| 903 | string that can be constructed inline with a series of concatenations. Twine |
| 904 | works by forming recursive instances of the Twine datatype (a simple value |
| 905 | object) on the stack as temporary objects, linking them together into a tree |
| 906 | which is then linearized when the Twine is consumed. Twine is only safe to use |
| 907 | as the argument to a function, and should always be a const reference, e.g.: |
| 908 | |
| 909 | .. code-block:: c++ |
| 910 | |
| 911 | void foo(const Twine &T); |
| 912 | ... |
| 913 | StringRef X = ... |
| 914 | unsigned i = ... |
| 915 | foo(X + "." + Twine(i)); |
| 916 | |
| 917 | This example forms a string like "blarg.42" by concatenating the values |
| 918 | together, and does not form intermediate strings containing "blarg" or "blarg.". |
| 919 | |
| 920 | Because Twine is constructed with temporary objects on the stack, and because |
| 921 | these instances are destroyed at the end of the current statement, it is an |
| 922 | inherently dangerous API. For example, this simple variant contains undefined |
| 923 | behavior and will probably crash: |
| 924 | |
| 925 | .. code-block:: c++ |
| 926 | |
| 927 | void foo(const Twine &T); |
| 928 | ... |
| 929 | StringRef X = ... |
| 930 | unsigned i = ... |
| 931 | const Twine &Tmp = X + "." + Twine(i); |
| 932 | foo(Tmp); |
| 933 | |
| 934 | ... because the temporaries are destroyed before the call. That said, Twine's |
| 935 | are much more efficient than intermediate std::string temporaries, and they work |
| 936 | really well with StringRef. Just be aware of their limitations. |
| 937 | |
| 938 | .. _dss_smallstring: |
| 939 | |
| 940 | llvm/ADT/SmallString.h |
| 941 | ^^^^^^^^^^^^^^^^^^^^^^ |
| 942 | |
| 943 | SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some |
| 944 | convenience APIs like += that takes StringRef's. SmallString avoids allocating |
| 945 | memory in the case when the preallocated space is enough to hold its data, and |
| 946 | it calls back to general heap allocation when required. Since it owns its data, |
| 947 | it is very safe to use and supports full mutation of the string. |
| 948 | |
| 949 | Like SmallVector's, the big downside to SmallString is their sizeof. While they |
| 950 | are optimized for small strings, they themselves are not particularly small. |
| 951 | This means that they work great for temporary scratch buffers on the stack, but |
| 952 | should not generally be put into the heap: it is very rare to see a SmallString |
| 953 | as the member of a frequently-allocated heap data structure or returned |
| 954 | by-value. |
| 955 | |
| 956 | .. _dss_stdstring: |
| 957 | |
| 958 | std::string |
| 959 | ^^^^^^^^^^^ |
| 960 | |
| 961 | The standard C++ std::string class is a very general class that (like |
| 962 | SmallString) owns its underlying data. sizeof(std::string) is very reasonable |
| 963 | so it can be embedded into heap data structures and returned by-value. On the |
| 964 | other hand, std::string is highly inefficient for inline editing (e.g. |
| 965 | concatenating a bunch of stuff together) and because it is provided by the |
| 966 | standard library, its performance characteristics depend a lot of the host |
| 967 | standard library (e.g. libc++ and MSVC provide a highly optimized string class, |
| 968 | GCC contains a really slow implementation). |
| 969 | |
| 970 | The major disadvantage of std::string is that almost every operation that makes |
| 971 | them larger can allocate memory, which is slow. As such, it is better to use |
| 972 | SmallVector or Twine as a scratch buffer, but then use std::string to persist |
| 973 | the result. |
| 974 | |
| 975 | .. _ds_set: |
| 976 | |
| 977 | Set-Like Containers (std::set, SmallSet, SetVector, etc) |
| 978 | -------------------------------------------------------- |
| 979 | |
| 980 | Set-like containers are useful when you need to canonicalize multiple values |
| 981 | into a single representation. There are several different choices for how to do |
| 982 | this, providing various trade-offs. |
| 983 | |
| 984 | .. _dss_sortedvectorset: |
| 985 | |
| 986 | A sorted 'vector' |
| 987 | ^^^^^^^^^^^^^^^^^ |
| 988 | |
| 989 | If you intend to insert a lot of elements, then do a lot of queries, a great |
| 990 | approach is to use a vector (or other sequential container) with |
| 991 | std::sort+std::unique to remove duplicates. This approach works really well if |
| 992 | your usage pattern has these two distinct phases (insert then query), and can be |
| 993 | coupled with a good choice of :ref:`sequential container <ds_sequential>`. |
| 994 | |
| 995 | This combination provides the several nice properties: the result data is |
| 996 | contiguous in memory (good for cache locality), has few allocations, is easy to |
| 997 | address (iterators in the final vector are just indices or pointers), and can be |
| 998 | efficiently queried with a standard binary or radix search. |
| 999 | |
| 1000 | .. _dss_smallset: |
| 1001 | |
| 1002 | llvm/ADT/SmallSet.h |
| 1003 | ^^^^^^^^^^^^^^^^^^^ |
| 1004 | |
| 1005 | If you have a set-like data structure that is usually small and whose elements |
| 1006 | are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has |
| 1007 | space for N elements in place (thus, if the set is dynamically smaller than N, |
| 1008 | no malloc traffic is required) and accesses them with a simple linear search. |
| 1009 | When the set grows beyond 'N' elements, it allocates a more expensive |
| 1010 | representation that guarantees efficient access (for most types, it falls back |
| 1011 | to std::set, but for pointers it uses something far better, :ref:`SmallPtrSet |
| 1012 | <dss_smallptrset>`. |
| 1013 | |
| 1014 | The magic of this class is that it handles small sets extremely efficiently, but |
| 1015 | gracefully handles extremely large sets without loss of efficiency. The |
| 1016 | drawback is that the interface is quite small: it supports insertion, queries |
| 1017 | and erasing, but does not support iteration. |
| 1018 | |
| 1019 | .. _dss_smallptrset: |
| 1020 | |
| 1021 | llvm/ADT/SmallPtrSet.h |
| 1022 | ^^^^^^^^^^^^^^^^^^^^^^ |
| 1023 | |
| 1024 | SmallPtrSet has all the advantages of ``SmallSet`` (and a ``SmallSet`` of |
| 1025 | pointers is transparently implemented with a ``SmallPtrSet``), but also supports |
| 1026 | iterators. If more than 'N' insertions are performed, a single quadratically |
| 1027 | probed hash table is allocated and grows as needed, providing extremely |
| 1028 | efficient access (constant time insertion/deleting/queries with low constant |
| 1029 | factors) and is very stingy with malloc traffic. |
| 1030 | |
| 1031 | Note that, unlike ``std::set``, the iterators of ``SmallPtrSet`` are invalidated |
| 1032 | whenever an insertion occurs. Also, the values visited by the iterators are not |
| 1033 | visited in sorted order. |
| 1034 | |
| 1035 | .. _dss_denseset: |
| 1036 | |
| 1037 | llvm/ADT/DenseSet.h |
| 1038 | ^^^^^^^^^^^^^^^^^^^ |
| 1039 | |
| 1040 | DenseSet is a simple quadratically probed hash table. It excels at supporting |
| 1041 | small values: it uses a single allocation to hold all of the pairs that are |
| 1042 | currently inserted in the set. DenseSet is a great way to unique small values |
| 1043 | that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for |
| 1044 | pointers). Note that DenseSet has the same requirements for the value type that |
| 1045 | :ref:`DenseMap <dss_densemap>` has. |
| 1046 | |
| 1047 | .. _dss_sparseset: |
| 1048 | |
| 1049 | llvm/ADT/SparseSet.h |
| 1050 | ^^^^^^^^^^^^^^^^^^^^ |
| 1051 | |
| 1052 | SparseSet holds a small number of objects identified by unsigned keys of |
| 1053 | moderate size. It uses a lot of memory, but provides operations that are almost |
| 1054 | as fast as a vector. Typical keys are physical registers, virtual registers, or |
| 1055 | numbered basic blocks. |
| 1056 | |
| 1057 | SparseSet is useful for algorithms that need very fast clear/find/insert/erase |
| 1058 | and fast iteration over small sets. It is not intended for building composite |
| 1059 | data structures. |
| 1060 | |
| 1061 | .. _dss_FoldingSet: |
| 1062 | |
| 1063 | llvm/ADT/FoldingSet.h |
| 1064 | ^^^^^^^^^^^^^^^^^^^^^ |
| 1065 | |
| 1066 | FoldingSet is an aggregate class that is really good at uniquing |
| 1067 | expensive-to-create or polymorphic objects. It is a combination of a chained |
| 1068 | hash table with intrusive links (uniqued objects are required to inherit from |
| 1069 | FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID |
| 1070 | process. |
| 1071 | |
| 1072 | Consider a case where you want to implement a "getOrCreateFoo" method for a |
| 1073 | complex object (for example, a node in the code generator). The client has a |
| 1074 | description of **what** it wants to generate (it knows the opcode and all the |
| 1075 | operands), but we don't want to 'new' a node, then try inserting it into a set |
| 1076 | only to find out it already exists, at which point we would have to delete it |
| 1077 | and return the node that already exists. |
| 1078 | |
| 1079 | To support this style of client, FoldingSet perform a query with a |
| 1080 | FoldingSetNodeID (which wraps SmallVector) that can be used to describe the |
| 1081 | element that we want to query for. The query either returns the element |
| 1082 | matching the ID or it returns an opaque ID that indicates where insertion should |
| 1083 | take place. Construction of the ID usually does not require heap traffic. |
| 1084 | |
| 1085 | Because FoldingSet uses intrusive links, it can support polymorphic objects in |
| 1086 | the set (for example, you can have SDNode instances mixed with LoadSDNodes). |
| 1087 | Because the elements are individually allocated, pointers to the elements are |
| 1088 | stable: inserting or removing elements does not invalidate any pointers to other |
| 1089 | elements. |
| 1090 | |
| 1091 | .. _dss_set: |
| 1092 | |
| 1093 | <set> |
| 1094 | ^^^^^ |
| 1095 | |
| 1096 | ``std::set`` is a reasonable all-around set class, which is decent at many |
| 1097 | things but great at nothing. std::set allocates memory for each element |
| 1098 | inserted (thus it is very malloc intensive) and typically stores three pointers |
| 1099 | per element in the set (thus adding a large amount of per-element space |
| 1100 | overhead). It offers guaranteed log(n) performance, which is not particularly |
| 1101 | fast from a complexity standpoint (particularly if the elements of the set are |
| 1102 | expensive to compare, like strings), and has extremely high constant factors for |
| 1103 | lookup, insertion and removal. |
| 1104 | |
| 1105 | The advantages of std::set are that its iterators are stable (deleting or |
| 1106 | inserting an element from the set does not affect iterators or pointers to other |
| 1107 | elements) and that iteration over the set is guaranteed to be in sorted order. |
| 1108 | If the elements in the set are large, then the relative overhead of the pointers |
| 1109 | and malloc traffic is not a big deal, but if the elements of the set are small, |
| 1110 | std::set is almost never a good choice. |
| 1111 | |
| 1112 | .. _dss_setvector: |
| 1113 | |
| 1114 | llvm/ADT/SetVector.h |
| 1115 | ^^^^^^^^^^^^^^^^^^^^ |
| 1116 | |
| 1117 | LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a |
| 1118 | set-like container along with a :ref:`Sequential Container <ds_sequential>` The |
| 1119 | important property that this provides is efficient insertion with uniquing |
| 1120 | (duplicate elements are ignored) with iteration support. It implements this by |
| 1121 | inserting elements into both a set-like container and the sequential container, |
| 1122 | using the set-like container for uniquing and the sequential container for |
| 1123 | iteration. |
| 1124 | |
| 1125 | The difference between SetVector and other sets is that the order of iteration |
| 1126 | is guaranteed to match the order of insertion into the SetVector. This property |
| 1127 | is really important for things like sets of pointers. Because pointer values |
| 1128 | are non-deterministic (e.g. vary across runs of the program on different |
| 1129 | machines), iterating over the pointers in the set will not be in a well-defined |
| 1130 | order. |
| 1131 | |
| 1132 | The drawback of SetVector is that it requires twice as much space as a normal |
| 1133 | set and has the sum of constant factors from the set-like container and the |
| 1134 | sequential container that it uses. Use it **only** if you need to iterate over |
| 1135 | the elements in a deterministic order. SetVector is also expensive to delete |
| 1136 | elements out of (linear time), unless you use it's "pop_back" method, which is |
| 1137 | faster. |
| 1138 | |
| 1139 | ``SetVector`` is an adapter class that defaults to using ``std::vector`` and a |
| 1140 | size 16 ``SmallSet`` for the underlying containers, so it is quite expensive. |
| 1141 | However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class, |
| 1142 | which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size. |
| 1143 | If you use this, and if your sets are dynamically smaller than ``N``, you will |
| 1144 | save a lot of heap traffic. |
| 1145 | |
| 1146 | .. _dss_uniquevector: |
| 1147 | |
| 1148 | llvm/ADT/UniqueVector.h |
| 1149 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 1150 | |
| 1151 | UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a |
| 1152 | unique ID for each element inserted into the set. It internally contains a map |
| 1153 | and a vector, and it assigns a unique ID for each value inserted into the set. |
| 1154 | |
| 1155 | UniqueVector is very expensive: its cost is the sum of the cost of maintaining |
| 1156 | both the map and vector, it has high complexity, high constant factors, and |
| 1157 | produces a lot of malloc traffic. It should be avoided. |
| 1158 | |
| 1159 | .. _dss_immutableset: |
| 1160 | |
| 1161 | llvm/ADT/ImmutableSet.h |
| 1162 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 1163 | |
| 1164 | ImmutableSet is an immutable (functional) set implementation based on an AVL |
| 1165 | tree. Adding or removing elements is done through a Factory object and results |
| 1166 | in the creation of a new ImmutableSet object. If an ImmutableSet already exists |
| 1167 | with the given contents, then the existing one is returned; equality is compared |
| 1168 | with a FoldingSetNodeID. The time and space complexity of add or remove |
| 1169 | operations is logarithmic in the size of the original set. |
| 1170 | |
| 1171 | There is no method for returning an element of the set, you can only check for |
| 1172 | membership. |
| 1173 | |
| 1174 | .. _dss_otherset: |
| 1175 | |
| 1176 | Other Set-Like Container Options |
| 1177 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1178 | |
| 1179 | The STL provides several other options, such as std::multiset and the various |
| 1180 | "hash_set" like containers (whether from C++ TR1 or from the SGI library). We |
| 1181 | never use hash_set and unordered_set because they are generally very expensive |
| 1182 | (each insertion requires a malloc) and very non-portable. |
| 1183 | |
| 1184 | std::multiset is useful if you're not interested in elimination of duplicates, |
| 1185 | but has all the drawbacks of std::set. A sorted vector (where you don't delete |
| 1186 | duplicate entries) or some other approach is almost always better. |
| 1187 | |
| 1188 | .. _ds_map: |
| 1189 | |
| 1190 | Map-Like Containers (std::map, DenseMap, etc) |
| 1191 | --------------------------------------------- |
| 1192 | |
| 1193 | Map-like containers are useful when you want to associate data to a key. As |
| 1194 | usual, there are a lot of different ways to do this. :) |
| 1195 | |
| 1196 | .. _dss_sortedvectormap: |
| 1197 | |
| 1198 | A sorted 'vector' |
| 1199 | ^^^^^^^^^^^^^^^^^ |
| 1200 | |
| 1201 | If your usage pattern follows a strict insert-then-query approach, you can |
| 1202 | trivially use the same approach as :ref:`sorted vectors for set-like containers |
| 1203 | <dss_sortedvectorset>`. The only difference is that your query function (which |
| 1204 | uses std::lower_bound to get efficient log(n) lookup) should only compare the |
| 1205 | key, not both the key and value. This yields the same advantages as sorted |
| 1206 | vectors for sets. |
| 1207 | |
| 1208 | .. _dss_stringmap: |
| 1209 | |
| 1210 | llvm/ADT/StringMap.h |
| 1211 | ^^^^^^^^^^^^^^^^^^^^ |
| 1212 | |
| 1213 | Strings are commonly used as keys in maps, and they are difficult to support |
| 1214 | efficiently: they are variable length, inefficient to hash and compare when |
| 1215 | long, expensive to copy, etc. StringMap is a specialized container designed to |
| 1216 | cope with these issues. It supports mapping an arbitrary range of bytes to an |
| 1217 | arbitrary other object. |
| 1218 | |
| 1219 | The StringMap implementation uses a quadratically-probed hash table, where the |
| 1220 | buckets store a pointer to the heap allocated entries (and some other stuff). |
| 1221 | The entries in the map must be heap allocated because the strings are variable |
| 1222 | length. The string data (key) and the element object (value) are stored in the |
| 1223 | same allocation with the string data immediately after the element object. |
| 1224 | This container guarantees the "``(char*)(&Value+1)``" points to the key string |
| 1225 | for a value. |
| 1226 | |
| 1227 | The StringMap is very fast for several reasons: quadratic probing is very cache |
| 1228 | efficient for lookups, the hash value of strings in buckets is not recomputed |
| 1229 | when looking up an element, StringMap rarely has to touch the memory for |
| 1230 | unrelated objects when looking up a value (even when hash collisions happen), |
| 1231 | hash table growth does not recompute the hash values for strings already in the |
| 1232 | table, and each pair in the map is store in a single allocation (the string data |
| 1233 | is stored in the same allocation as the Value of a pair). |
| 1234 | |
| 1235 | StringMap also provides query methods that take byte ranges, so it only ever |
| 1236 | copies a string if a value is inserted into the table. |
| 1237 | |
| 1238 | StringMap iteratation order, however, is not guaranteed to be deterministic, so |
| 1239 | any uses which require that should instead use a std::map. |
| 1240 | |
| 1241 | .. _dss_indexmap: |
| 1242 | |
| 1243 | llvm/ADT/IndexedMap.h |
| 1244 | ^^^^^^^^^^^^^^^^^^^^^ |
| 1245 | |
| 1246 | IndexedMap is a specialized container for mapping small dense integers (or |
| 1247 | values that can be mapped to small dense integers) to some other type. It is |
| 1248 | internally implemented as a vector with a mapping function that maps the keys |
| 1249 | to the dense integer range. |
| 1250 | |
| 1251 | This is useful for cases like virtual registers in the LLVM code generator: they |
| 1252 | have a dense mapping that is offset by a compile-time constant (the first |
| 1253 | virtual register ID). |
| 1254 | |
| 1255 | .. _dss_densemap: |
| 1256 | |
| 1257 | llvm/ADT/DenseMap.h |
| 1258 | ^^^^^^^^^^^^^^^^^^^ |
| 1259 | |
| 1260 | DenseMap is a simple quadratically probed hash table. It excels at supporting |
| 1261 | small keys and values: it uses a single allocation to hold all of the pairs |
| 1262 | that are currently inserted in the map. DenseMap is a great way to map |
| 1263 | pointers to pointers, or map other small types to each other. |
| 1264 | |
| 1265 | There are several aspects of DenseMap that you should be aware of, however. |
| 1266 | The iterators in a DenseMap are invalidated whenever an insertion occurs, |
| 1267 | unlike map. Also, because DenseMap allocates space for a large number of |
| 1268 | key/value pairs (it starts with 64 by default), it will waste a lot of space if |
| 1269 | your keys or values are large. Finally, you must implement a partial |
| 1270 | specialization of DenseMapInfo for the key that you want, if it isn't already |
| 1271 | supported. This is required to tell DenseMap about two special marker values |
| 1272 | (which can never be inserted into the map) that it needs internally. |
| 1273 | |
| 1274 | DenseMap's find_as() method supports lookup operations using an alternate key |
| 1275 | type. This is useful in cases where the normal key type is expensive to |
| 1276 | construct, but cheap to compare against. The DenseMapInfo is responsible for |
| 1277 | defining the appropriate comparison and hashing methods for each alternate key |
| 1278 | type used. |
| 1279 | |
| 1280 | .. _dss_valuemap: |
| 1281 | |
| 1282 | llvm/ADT/ValueMap.h |
| 1283 | ^^^^^^^^^^^^^^^^^^^ |
| 1284 | |
| 1285 | ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping |
| 1286 | ``Value*``\ s (or subclasses) to another type. When a Value is deleted or |
| 1287 | RAUW'ed, ValueMap will update itself so the new version of the key is mapped to |
| 1288 | the same value, just as if the key were a WeakVH. You can configure exactly how |
| 1289 | this happens, and what else happens on these two events, by passing a ``Config`` |
| 1290 | parameter to the ValueMap template. |
| 1291 | |
| 1292 | .. _dss_intervalmap: |
| 1293 | |
| 1294 | llvm/ADT/IntervalMap.h |
| 1295 | ^^^^^^^^^^^^^^^^^^^^^^ |
| 1296 | |
| 1297 | IntervalMap is a compact map for small keys and values. It maps key intervals |
| 1298 | instead of single keys, and it will automatically coalesce adjacent intervals. |
| 1299 | When then map only contains a few intervals, they are stored in the map object |
| 1300 | itself to avoid allocations. |
| 1301 | |
| 1302 | The IntervalMap iterators are quite big, so they should not be passed around as |
| 1303 | STL iterators. The heavyweight iterators allow a smaller data structure. |
| 1304 | |
| 1305 | .. _dss_map: |
| 1306 | |
| 1307 | <map> |
| 1308 | ^^^^^ |
| 1309 | |
| 1310 | std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a |
| 1311 | single allocation per pair inserted into the map, it offers log(n) lookup with |
| 1312 | an extremely large constant factor, imposes a space penalty of 3 pointers per |
| 1313 | pair in the map, etc. |
| 1314 | |
| 1315 | std::map is most useful when your keys or values are very large, if you need to |
| 1316 | iterate over the collection in sorted order, or if you need stable iterators |
| 1317 | into the map (i.e. they don't get invalidated if an insertion or deletion of |
| 1318 | another element takes place). |
| 1319 | |
| 1320 | .. _dss_mapvector: |
| 1321 | |
| 1322 | llvm/ADT/MapVector.h |
| 1323 | ^^^^^^^^^^^^^^^^^^^^ |
| 1324 | |
| 1325 | ``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The |
| 1326 | main difference is that the iteration order is guaranteed to be the insertion |
| 1327 | order, making it an easy (but somewhat expensive) solution for non-deterministic |
| 1328 | iteration over maps of pointers. |
| 1329 | |
| 1330 | It is implemented by mapping from key to an index in a vector of key,value |
| 1331 | pairs. This provides fast lookup and iteration, but has two main drawbacks: The |
| 1332 | key is stored twice and it doesn't support removing elements. |
| 1333 | |
| 1334 | .. _dss_inteqclasses: |
| 1335 | |
| 1336 | llvm/ADT/IntEqClasses.h |
| 1337 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 1338 | |
| 1339 | IntEqClasses provides a compact representation of equivalence classes of small |
| 1340 | integers. Initially, each integer in the range 0..n-1 has its own equivalence |
| 1341 | class. Classes can be joined by passing two class representatives to the |
| 1342 | join(a, b) method. Two integers are in the same class when findLeader() returns |
| 1343 | the same representative. |
| 1344 | |
| 1345 | Once all equivalence classes are formed, the map can be compressed so each |
| 1346 | integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m |
| 1347 | is the total number of equivalence classes. The map must be uncompressed before |
| 1348 | it can be edited again. |
| 1349 | |
| 1350 | .. _dss_immutablemap: |
| 1351 | |
| 1352 | llvm/ADT/ImmutableMap.h |
| 1353 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 1354 | |
| 1355 | ImmutableMap is an immutable (functional) map implementation based on an AVL |
| 1356 | tree. Adding or removing elements is done through a Factory object and results |
| 1357 | in the creation of a new ImmutableMap object. If an ImmutableMap already exists |
| 1358 | with the given key set, then the existing one is returned; equality is compared |
| 1359 | with a FoldingSetNodeID. The time and space complexity of add or remove |
| 1360 | operations is logarithmic in the size of the original map. |
| 1361 | |
| 1362 | .. _dss_othermap: |
| 1363 | |
| 1364 | Other Map-Like Container Options |
| 1365 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1366 | |
| 1367 | The STL provides several other options, such as std::multimap and the various |
| 1368 | "hash_map" like containers (whether from C++ TR1 or from the SGI library). We |
| 1369 | never use hash_set and unordered_set because they are generally very expensive |
| 1370 | (each insertion requires a malloc) and very non-portable. |
| 1371 | |
| 1372 | std::multimap is useful if you want to map a key to multiple values, but has all |
| 1373 | the drawbacks of std::map. A sorted vector or some other approach is almost |
| 1374 | always better. |
| 1375 | |
| 1376 | .. _ds_bit: |
| 1377 | |
| 1378 | Bit storage containers (BitVector, SparseBitVector) |
| 1379 | --------------------------------------------------- |
| 1380 | |
| 1381 | Unlike the other containers, there are only two bit storage containers, and |
| 1382 | choosing when to use each is relatively straightforward. |
| 1383 | |
| 1384 | One additional option is ``std::vector<bool>``: we discourage its use for two |
| 1385 | reasons 1) the implementation in many common compilers (e.g. commonly |
| 1386 | available versions of GCC) is extremely inefficient and 2) the C++ standards |
| 1387 | committee is likely to deprecate this container and/or change it significantly |
| 1388 | somehow. In any case, please don't use it. |
| 1389 | |
| 1390 | .. _dss_bitvector: |
| 1391 | |
| 1392 | BitVector |
| 1393 | ^^^^^^^^^ |
| 1394 | |
| 1395 | The BitVector container provides a dynamic size set of bits for manipulation. |
| 1396 | It supports individual bit setting/testing, as well as set operations. The set |
| 1397 | operations take time O(size of bitvector), but operations are performed one word |
| 1398 | at a time, instead of one bit at a time. This makes the BitVector very fast for |
| 1399 | set operations compared to other containers. Use the BitVector when you expect |
| 1400 | the number of set bits to be high (i.e. a dense set). |
| 1401 | |
| 1402 | .. _dss_smallbitvector: |
| 1403 | |
| 1404 | SmallBitVector |
| 1405 | ^^^^^^^^^^^^^^ |
| 1406 | |
| 1407 | The SmallBitVector container provides the same interface as BitVector, but it is |
| 1408 | optimized for the case where only a small number of bits, less than 25 or so, |
| 1409 | are needed. It also transparently supports larger bit counts, but slightly less |
| 1410 | efficiently than a plain BitVector, so SmallBitVector should only be used when |
| 1411 | larger counts are rare. |
| 1412 | |
| 1413 | At this time, SmallBitVector does not support set operations (and, or, xor), and |
| 1414 | its operator[] does not provide an assignable lvalue. |
| 1415 | |
| 1416 | .. _dss_sparsebitvector: |
| 1417 | |
| 1418 | SparseBitVector |
| 1419 | ^^^^^^^^^^^^^^^ |
| 1420 | |
| 1421 | The SparseBitVector container is much like BitVector, with one major difference: |
| 1422 | Only the bits that are set, are stored. This makes the SparseBitVector much |
| 1423 | more space efficient than BitVector when the set is sparse, as well as making |
| 1424 | set operations O(number of set bits) instead of O(size of universe). The |
| 1425 | downside to the SparseBitVector is that setting and testing of random bits is |
| 1426 | O(N), and on large SparseBitVectors, this can be slower than BitVector. In our |
| 1427 | implementation, setting or testing bits in sorted order (either forwards or |
| 1428 | reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends |
| 1429 | on size) of the current bit is also O(1). As a general statement, |
| 1430 | testing/setting bits in a SparseBitVector is O(distance away from last set bit). |
| 1431 | |
| 1432 | .. _common: |
| 1433 | |
| 1434 | Helpful Hints for Common Operations |
| 1435 | =================================== |
| 1436 | |
| 1437 | This section describes how to perform some very simple transformations of LLVM |
| 1438 | code. This is meant to give examples of common idioms used, showing the |
| 1439 | practical side of LLVM transformations. |
| 1440 | |
| 1441 | Because this is a "how-to" section, you should also read about the main classes |
| 1442 | that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference |
| 1443 | <coreclasses>` contains details and descriptions of the main classes that you |
| 1444 | should know about. |
| 1445 | |
| 1446 | .. _inspection: |
| 1447 | |
| 1448 | Basic Inspection and Traversal Routines |
| 1449 | --------------------------------------- |
| 1450 | |
| 1451 | The LLVM compiler infrastructure have many different data structures that may be |
| 1452 | traversed. Following the example of the C++ standard template library, the |
| 1453 | techniques used to traverse these various data structures are all basically the |
| 1454 | same. For a enumerable sequence of values, the ``XXXbegin()`` function (or |
| 1455 | method) returns an iterator to the start of the sequence, the ``XXXend()`` |
| 1456 | function returns an iterator pointing to one past the last valid element of the |
| 1457 | sequence, and there is some ``XXXiterator`` data type that is common between the |
| 1458 | two operations. |
| 1459 | |
| 1460 | Because the pattern for iteration is common across many different aspects of the |
| 1461 | program representation, the standard template library algorithms may be used on |
| 1462 | them, and it is easier to remember how to iterate. First we show a few common |
| 1463 | examples of the data structures that need to be traversed. Other data |
| 1464 | structures are traversed in very similar ways. |
| 1465 | |
| 1466 | .. _iterate_function: |
| 1467 | |
| 1468 | Iterating over the ``BasicBlock`` in a ``Function`` |
| 1469 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1470 | |
| 1471 | It's quite common to have a ``Function`` instance that you'd like to transform |
| 1472 | in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To |
| 1473 | facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that |
| 1474 | constitute the ``Function``. The following is an example that prints the name |
| 1475 | of a ``BasicBlock`` and the number of ``Instruction``\ s it contains: |
| 1476 | |
| 1477 | .. code-block:: c++ |
| 1478 | |
| 1479 | // func is a pointer to a Function instance |
| 1480 | for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) |
| 1481 | // Print out the name of the basic block if it has one, and then the |
| 1482 | // number of instructions that it contains |
| 1483 | errs() << "Basic block (name=" << i->getName() << ") has " |
| 1484 | << i->size() << " instructions.\n"; |
| 1485 | |
| 1486 | Note that i can be used as if it were a pointer for the purposes of invoking |
| 1487 | member functions of the ``Instruction`` class. This is because the indirection |
| 1488 | operator is overloaded for the iterator classes. In the above code, the |
| 1489 | expression ``i->size()`` is exactly equivalent to ``(*i).size()`` just like |
| 1490 | you'd expect. |
| 1491 | |
| 1492 | .. _iterate_basicblock: |
| 1493 | |
| 1494 | Iterating over the ``Instruction`` in a ``BasicBlock`` |
| 1495 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1496 | |
| 1497 | Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to |
| 1498 | iterate over the individual instructions that make up ``BasicBlock``\ s. Here's |
| 1499 | a code snippet that prints out each instruction in a ``BasicBlock``: |
| 1500 | |
| 1501 | .. code-block:: c++ |
| 1502 | |
| 1503 | // blk is a pointer to a BasicBlock instance |
| 1504 | for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i) |
| 1505 | // The next statement works since operator<<(ostream&,...) |
| 1506 | // is overloaded for Instruction& |
| 1507 | errs() << *i << "\n"; |
| 1508 | |
| 1509 | |
| 1510 | However, this isn't really the best way to print out the contents of a |
| 1511 | ``BasicBlock``! Since the ostream operators are overloaded for virtually |
| 1512 | anything you'll care about, you could have just invoked the print routine on the |
| 1513 | basic block itself: ``errs() << *blk << "\n";``. |
| 1514 | |
| 1515 | .. _iterate_insiter: |
| 1516 | |
| 1517 | Iterating over the ``Instruction`` in a ``Function`` |
| 1518 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1519 | |
| 1520 | If you're finding that you commonly iterate over a ``Function``'s |
| 1521 | ``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s, |
| 1522 | ``InstIterator`` should be used instead. You'll need to include |
| 1523 | ``llvm/Support/InstIterator.h`` (`doxygen |
| 1524 | <http://llvm.org/doxygen/InstIterator_8h-source.html>`__) and then instantiate |
| 1525 | ``InstIterator``\ s explicitly in your code. Here's a small example that shows |
| 1526 | how to dump all instructions in a function to the standard error stream: |
| 1527 | |
| 1528 | .. code-block:: c++ |
| 1529 | |
| 1530 | #include "llvm/Support/InstIterator.h" |
| 1531 | |
| 1532 | // F is a pointer to a Function instance |
| 1533 | for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) |
| 1534 | errs() << *I << "\n"; |
| 1535 | |
| 1536 | Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with |
| 1537 | its initial contents. For example, if you wanted to initialize a work list to |
| 1538 | contain all instructions in a ``Function`` F, all you would need to do is |
| 1539 | something like: |
| 1540 | |
| 1541 | .. code-block:: c++ |
| 1542 | |
| 1543 | std::set<Instruction*> worklist; |
| 1544 | // or better yet, SmallPtrSet<Instruction*, 64> worklist; |
| 1545 | |
| 1546 | for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) |
| 1547 | worklist.insert(&*I); |
| 1548 | |
| 1549 | The STL set ``worklist`` would now contain all instructions in the ``Function`` |
| 1550 | pointed to by F. |
| 1551 | |
| 1552 | .. _iterate_convert: |
| 1553 | |
| 1554 | Turning an iterator into a class pointer (and vice-versa) |
| 1555 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1556 | |
| 1557 | Sometimes, it'll be useful to grab a reference (or pointer) to a class instance |
| 1558 | when all you've got at hand is an iterator. Well, extracting a reference or a |
| 1559 | pointer from an iterator is very straight-forward. Assuming that ``i`` is a |
| 1560 | ``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``: |
| 1561 | |
| 1562 | .. code-block:: c++ |
| 1563 | |
| 1564 | Instruction& inst = *i; // Grab reference to instruction reference |
| 1565 | Instruction* pinst = &*i; // Grab pointer to instruction reference |
| 1566 | const Instruction& inst = *j; |
| 1567 | |
| 1568 | However, the iterators you'll be working with in the LLVM framework are special: |
| 1569 | they will automatically convert to a ptr-to-instance type whenever they need to. |
| 1570 | Instead of derferencing the iterator and then taking the address of the result, |
| 1571 | you can simply assign the iterator to the proper pointer type and you get the |
| 1572 | dereference and address-of operation as a result of the assignment (behind the |
| 1573 | scenes, this is a result of overloading casting mechanisms). Thus the last line |
| 1574 | of the last example, |
| 1575 | |
| 1576 | .. code-block:: c++ |
| 1577 | |
| 1578 | Instruction *pinst = &*i; |
| 1579 | |
| 1580 | is semantically equivalent to |
| 1581 | |
| 1582 | .. code-block:: c++ |
| 1583 | |
| 1584 | Instruction *pinst = i; |
| 1585 | |
| 1586 | It's also possible to turn a class pointer into the corresponding iterator, and |
| 1587 | this is a constant time operation (very efficient). The following code snippet |
| 1588 | illustrates use of the conversion constructors provided by LLVM iterators. By |
| 1589 | using these, you can explicitly grab the iterator of something without actually |
| 1590 | obtaining it via iteration over some structure: |
| 1591 | |
| 1592 | .. code-block:: c++ |
| 1593 | |
| 1594 | void printNextInstruction(Instruction* inst) { |
| 1595 | BasicBlock::iterator it(inst); |
| 1596 | ++it; // After this line, it refers to the instruction after *inst |
| 1597 | if (it != inst->getParent()->end()) errs() << *it << "\n"; |
| 1598 | } |
| 1599 | |
| 1600 | Unfortunately, these implicit conversions come at a cost; they prevent these |
| 1601 | iterators from conforming to standard iterator conventions, and thus from being |
| 1602 | usable with standard algorithms and containers. For example, they prevent the |
| 1603 | following code, where ``B`` is a ``BasicBlock``, from compiling: |
| 1604 | |
| 1605 | .. code-block:: c++ |
| 1606 | |
| 1607 | llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end()); |
| 1608 | |
| 1609 | Because of this, these implicit conversions may be removed some day, and |
| 1610 | ``operator*`` changed to return a pointer instead of a reference. |
| 1611 | |
| 1612 | .. _iterate_complex: |
| 1613 | |
| 1614 | Finding call sites: a slightly more complex example |
| 1615 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1616 | |
| 1617 | Say that you're writing a FunctionPass and would like to count all the locations |
| 1618 | in the entire module (that is, across every ``Function``) where a certain |
| 1619 | function (i.e., some ``Function *``) is already in scope. As you'll learn |
| 1620 | later, you may want to use an ``InstVisitor`` to accomplish this in a much more |
| 1621 | straight-forward manner, but this example will allow us to explore how you'd do |
| 1622 | it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we |
| 1623 | want to do: |
| 1624 | |
| 1625 | .. code-block:: none |
| 1626 | |
| 1627 | initialize callCounter to zero |
| 1628 | for each Function f in the Module |
| 1629 | for each BasicBlock b in f |
| 1630 | for each Instruction i in b |
| 1631 | if (i is a CallInst and calls the given function) |
| 1632 | increment callCounter |
| 1633 | |
| 1634 | And the actual code is (remember, because we're writing a ``FunctionPass``, our |
| 1635 | ``FunctionPass``-derived class simply has to override the ``runOnFunction`` |
| 1636 | method): |
| 1637 | |
| 1638 | .. code-block:: c++ |
| 1639 | |
| 1640 | Function* targetFunc = ...; |
| 1641 | |
| 1642 | class OurFunctionPass : public FunctionPass { |
| 1643 | public: |
| 1644 | OurFunctionPass(): callCounter(0) { } |
| 1645 | |
| 1646 | virtual runOnFunction(Function& F) { |
| 1647 | for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) { |
| 1648 | for (BasicBlock::iterator i = b->begin(), ie = b->end(); i != ie; ++i) { |
| 1649 | if (CallInst* callInst = dyn_cast<CallInst>(&*i)) { |
| 1650 | // We know we've encountered a call instruction, so we |
| 1651 | // need to determine if it's a call to the |
| 1652 | // function pointed to by m_func or not. |
| 1653 | if (callInst->getCalledFunction() == targetFunc) |
| 1654 | ++callCounter; |
| 1655 | } |
| 1656 | } |
| 1657 | } |
| 1658 | } |
| 1659 | |
| 1660 | private: |
| 1661 | unsigned callCounter; |
| 1662 | }; |
| 1663 | |
| 1664 | .. _calls_and_invokes: |
| 1665 | |
| 1666 | Treating calls and invokes the same way |
| 1667 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1668 | |
| 1669 | You may have noticed that the previous example was a bit oversimplified in that |
| 1670 | it did not deal with call sites generated by 'invoke' instructions. In this, |
| 1671 | and in other situations, you may find that you want to treat ``CallInst``\ s and |
| 1672 | ``InvokeInst``\ s the same way, even though their most-specific common base |
| 1673 | class is ``Instruction``, which includes lots of less closely-related things. |
| 1674 | For these cases, LLVM provides a handy wrapper class called ``CallSite`` |
| 1675 | (`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is |
| 1676 | essentially a wrapper around an ``Instruction`` pointer, with some methods that |
| 1677 | provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s. |
| 1678 | |
| 1679 | This class has "value semantics": it should be passed by value, not by reference |
| 1680 | and it should not be dynamically allocated or deallocated using ``operator new`` |
| 1681 | or ``operator delete``. It is efficiently copyable, assignable and |
| 1682 | constructable, with costs equivalents to that of a bare pointer. If you look at |
| 1683 | its definition, it has only a single pointer member. |
| 1684 | |
| 1685 | .. _iterate_chains: |
| 1686 | |
| 1687 | Iterating over def-use & use-def chains |
| 1688 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1689 | |
| 1690 | Frequently, we might have an instance of the ``Value`` class (`doxygen |
| 1691 | <http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine |
| 1692 | which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular |
| 1693 | ``Value`` is called a *def-use* chain. For example, let's say we have a |
| 1694 | ``Function*`` named ``F`` to a particular function ``foo``. Finding all of the |
| 1695 | instructions that *use* ``foo`` is as simple as iterating over the *def-use* |
| 1696 | chain of ``F``: |
| 1697 | |
| 1698 | .. code-block:: c++ |
| 1699 | |
| 1700 | Function *F = ...; |
| 1701 | |
| 1702 | for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) |
| 1703 | if (Instruction *Inst = dyn_cast<Instruction>(*i)) { |
| 1704 | errs() << "F is used in instruction:\n"; |
| 1705 | errs() << *Inst << "\n"; |
| 1706 | } |
| 1707 | |
| 1708 | Note that dereferencing a ``Value::use_iterator`` is not a very cheap operation. |
| 1709 | Instead of performing ``*i`` above several times, consider doing it only once in |
| 1710 | the loop body and reusing its result. |
| 1711 | |
| 1712 | Alternatively, it's common to have an instance of the ``User`` Class (`doxygen |
| 1713 | <http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what |
| 1714 | ``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is |
| 1715 | known as a *use-def* chain. Instances of class ``Instruction`` are common |
| 1716 | ``User`` s, so we might want to iterate over all of the values that a particular |
| 1717 | instruction uses (that is, the operands of the particular ``Instruction``): |
| 1718 | |
| 1719 | .. code-block:: c++ |
| 1720 | |
| 1721 | Instruction *pi = ...; |
| 1722 | |
| 1723 | for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) { |
| 1724 | Value *v = *i; |
| 1725 | // ... |
| 1726 | } |
| 1727 | |
| 1728 | Declaring objects as ``const`` is an important tool of enforcing mutation free |
| 1729 | algorithms (such as analyses, etc.). For this purpose above iterators come in |
| 1730 | constant flavors as ``Value::const_use_iterator`` and |
| 1731 | ``Value::const_op_iterator``. They automatically arise when calling |
| 1732 | ``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively. |
| 1733 | Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns |
| 1734 | remain unchanged. |
| 1735 | |
| 1736 | .. _iterate_preds: |
| 1737 | |
| 1738 | Iterating over predecessors & successors of blocks |
| 1739 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1740 | |
| 1741 | Iterating over the predecessors and successors of a block is quite easy with the |
| 1742 | routines defined in ``"llvm/Support/CFG.h"``. Just use code like this to |
| 1743 | iterate over all predecessors of BB: |
| 1744 | |
| 1745 | .. code-block:: c++ |
| 1746 | |
| 1747 | #include "llvm/Support/CFG.h" |
| 1748 | BasicBlock *BB = ...; |
| 1749 | |
| 1750 | for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { |
| 1751 | BasicBlock *Pred = *PI; |
| 1752 | // ... |
| 1753 | } |
| 1754 | |
| 1755 | Similarly, to iterate over successors use ``succ_iterator/succ_begin/succ_end``. |
| 1756 | |
| 1757 | .. _simplechanges: |
| 1758 | |
| 1759 | Making simple changes |
| 1760 | --------------------- |
| 1761 | |
| 1762 | There are some primitive transformation operations present in the LLVM |
| 1763 | infrastructure that are worth knowing about. When performing transformations, |
| 1764 | it's fairly common to manipulate the contents of basic blocks. This section |
| 1765 | describes some of the common methods for doing so and gives example code. |
| 1766 | |
| 1767 | .. _schanges_creating: |
| 1768 | |
| 1769 | Creating and inserting new ``Instruction``\ s |
| 1770 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1771 | |
| 1772 | *Instantiating Instructions* |
| 1773 | |
| 1774 | Creation of ``Instruction``\ s is straight-forward: simply call the constructor |
| 1775 | for the kind of instruction to instantiate and provide the necessary parameters. |
| 1776 | For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus: |
| 1777 | |
| 1778 | .. code-block:: c++ |
| 1779 | |
| 1780 | AllocaInst* ai = new AllocaInst(Type::Int32Ty); |
| 1781 | |
| 1782 | will create an ``AllocaInst`` instance that represents the allocation of one |
| 1783 | integer in the current stack frame, at run time. Each ``Instruction`` subclass |
| 1784 | is likely to have varying default parameters which change the semantics of the |
| 1785 | instruction, so refer to the `doxygen documentation for the subclass of |
| 1786 | Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that |
| 1787 | you're interested in instantiating. |
| 1788 | |
| 1789 | *Naming values* |
| 1790 | |
| 1791 | It is very useful to name the values of instructions when you're able to, as |
| 1792 | this facilitates the debugging of your transformations. If you end up looking |
| 1793 | at generated LLVM machine code, you definitely want to have logical names |
| 1794 | associated with the results of instructions! By supplying a value for the |
| 1795 | ``Name`` (default) parameter of the ``Instruction`` constructor, you associate a |
| 1796 | logical name with the result of the instruction's execution at run time. For |
| 1797 | example, say that I'm writing a transformation that dynamically allocates space |
| 1798 | for an integer on the stack, and that integer is going to be used as some kind |
| 1799 | of index by some other code. To accomplish this, I place an ``AllocaInst`` at |
| 1800 | the first point in the first ``BasicBlock`` of some ``Function``, and I'm |
| 1801 | intending to use it within the same ``Function``. I might do: |
| 1802 | |
| 1803 | .. code-block:: c++ |
| 1804 | |
| 1805 | AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc"); |
| 1806 | |
| 1807 | where ``indexLoc`` is now the logical name of the instruction's execution value, |
| 1808 | which is a pointer to an integer on the run time stack. |
| 1809 | |
| 1810 | *Inserting instructions* |
| 1811 | |
| 1812 | There are essentially two ways to insert an ``Instruction`` into an existing |
| 1813 | sequence of instructions that form a ``BasicBlock``: |
| 1814 | |
| 1815 | * Insertion into an explicit instruction list |
| 1816 | |
| 1817 | Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``, |
| 1818 | and a newly-created instruction we wish to insert before ``*pi``, we do the |
| 1819 | following: |
| 1820 | |
| 1821 | .. code-block:: c++ |
| 1822 | |
| 1823 | BasicBlock *pb = ...; |
| 1824 | Instruction *pi = ...; |
| 1825 | Instruction *newInst = new Instruction(...); |
| 1826 | |
| 1827 | pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb |
| 1828 | |
| 1829 | Appending to the end of a ``BasicBlock`` is so common that the ``Instruction`` |
| 1830 | class and ``Instruction``-derived classes provide constructors which take a |
| 1831 | pointer to a ``BasicBlock`` to be appended to. For example code that looked |
| 1832 | like: |
| 1833 | |
| 1834 | .. code-block:: c++ |
| 1835 | |
| 1836 | BasicBlock *pb = ...; |
| 1837 | Instruction *newInst = new Instruction(...); |
| 1838 | |
| 1839 | pb->getInstList().push_back(newInst); // Appends newInst to pb |
| 1840 | |
| 1841 | becomes: |
| 1842 | |
| 1843 | .. code-block:: c++ |
| 1844 | |
| 1845 | BasicBlock *pb = ...; |
| 1846 | Instruction *newInst = new Instruction(..., pb); |
| 1847 | |
| 1848 | which is much cleaner, especially if you are creating long instruction |
| 1849 | streams. |
| 1850 | |
| 1851 | * Insertion into an implicit instruction list |
| 1852 | |
| 1853 | ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly |
| 1854 | associated with an existing instruction list: the instruction list of the |
| 1855 | enclosing basic block. Thus, we could have accomplished the same thing as the |
| 1856 | above code without being given a ``BasicBlock`` by doing: |
| 1857 | |
| 1858 | .. code-block:: c++ |
| 1859 | |
| 1860 | Instruction *pi = ...; |
| 1861 | Instruction *newInst = new Instruction(...); |
| 1862 | |
| 1863 | pi->getParent()->getInstList().insert(pi, newInst); |
| 1864 | |
| 1865 | In fact, this sequence of steps occurs so frequently that the ``Instruction`` |
| 1866 | class and ``Instruction``-derived classes provide constructors which take (as |
| 1867 | a default parameter) a pointer to an ``Instruction`` which the newly-created |
| 1868 | ``Instruction`` should precede. That is, ``Instruction`` constructors are |
| 1869 | capable of inserting the newly-created instance into the ``BasicBlock`` of a |
| 1870 | provided instruction, immediately before that instruction. Using an |
| 1871 | ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the |
| 1872 | above code becomes: |
| 1873 | |
| 1874 | .. code-block:: c++ |
| 1875 | |
| 1876 | Instruction* pi = ...; |
| 1877 | Instruction* newInst = new Instruction(..., pi); |
| 1878 | |
| 1879 | which is much cleaner, especially if you're creating a lot of instructions and |
| 1880 | adding them to ``BasicBlock``\ s. |
| 1881 | |
| 1882 | .. _schanges_deleting: |
| 1883 | |
| 1884 | Deleting Instructions |
| 1885 | ^^^^^^^^^^^^^^^^^^^^^ |
| 1886 | |
| 1887 | Deleting an instruction from an existing sequence of instructions that form a |
| 1888 | BasicBlock_ is very straight-forward: just call the instruction's |
| 1889 | ``eraseFromParent()`` method. For example: |
| 1890 | |
| 1891 | .. code-block:: c++ |
| 1892 | |
| 1893 | Instruction *I = .. ; |
| 1894 | I->eraseFromParent(); |
| 1895 | |
| 1896 | This unlinks the instruction from its containing basic block and deletes it. If |
| 1897 | you'd just like to unlink the instruction from its containing basic block but |
| 1898 | not delete it, you can use the ``removeFromParent()`` method. |
| 1899 | |
| 1900 | .. _schanges_replacing: |
| 1901 | |
| 1902 | Replacing an Instruction with another Value |
| 1903 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1904 | |
| 1905 | Replacing individual instructions |
| 1906 | """"""""""""""""""""""""""""""""" |
| 1907 | |
| 1908 | Including "`llvm/Transforms/Utils/BasicBlockUtils.h |
| 1909 | <http://llvm.org/doxygen/BasicBlockUtils_8h-source.html>`_" permits use of two |
| 1910 | very useful replace functions: ``ReplaceInstWithValue`` and |
| 1911 | ``ReplaceInstWithInst``. |
| 1912 | |
| 1913 | .. _schanges_deleting_sub: |
| 1914 | |
| 1915 | Deleting Instructions |
| 1916 | """"""""""""""""""""" |
| 1917 | |
| 1918 | * ``ReplaceInstWithValue`` |
| 1919 | |
| 1920 | This function replaces all uses of a given instruction with a value, and then |
| 1921 | removes the original instruction. The following example illustrates the |
| 1922 | replacement of the result of a particular ``AllocaInst`` that allocates memory |
| 1923 | for a single integer with a null pointer to an integer. |
| 1924 | |
| 1925 | .. code-block:: c++ |
| 1926 | |
| 1927 | AllocaInst* instToReplace = ...; |
| 1928 | BasicBlock::iterator ii(instToReplace); |
| 1929 | |
| 1930 | ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii, |
| 1931 | Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty))); |
| 1932 | |
| 1933 | * ``ReplaceInstWithInst`` |
| 1934 | |
| 1935 | This function replaces a particular instruction with another instruction, |
| 1936 | inserting the new instruction into the basic block at the location where the |
| 1937 | old instruction was, and replacing any uses of the old instruction with the |
| 1938 | new instruction. The following example illustrates the replacement of one |
| 1939 | ``AllocaInst`` with another. |
| 1940 | |
| 1941 | .. code-block:: c++ |
| 1942 | |
| 1943 | AllocaInst* instToReplace = ...; |
| 1944 | BasicBlock::iterator ii(instToReplace); |
| 1945 | |
| 1946 | ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii, |
| 1947 | new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt")); |
| 1948 | |
| 1949 | |
| 1950 | Replacing multiple uses of Users and Values |
| 1951 | """"""""""""""""""""""""""""""""""""""""""" |
| 1952 | |
| 1953 | You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to |
| 1954 | change more than one use at a time. See the doxygen documentation for the |
| 1955 | `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class |
| 1956 | <http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more |
| 1957 | information. |
| 1958 | |
| 1959 | .. _schanges_deletingGV: |
| 1960 | |
| 1961 | Deleting GlobalVariables |
| 1962 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1963 | |
| 1964 | Deleting a global variable from a module is just as easy as deleting an |
| 1965 | Instruction. First, you must have a pointer to the global variable that you |
| 1966 | wish to delete. You use this pointer to erase it from its parent, the module. |
| 1967 | For example: |
| 1968 | |
| 1969 | .. code-block:: c++ |
| 1970 | |
| 1971 | GlobalVariable *GV = .. ; |
| 1972 | |
| 1973 | GV->eraseFromParent(); |
| 1974 | |
| 1975 | |
| 1976 | .. _create_types: |
| 1977 | |
| 1978 | How to Create Types |
| 1979 | ------------------- |
| 1980 | |
| 1981 | In generating IR, you may need some complex types. If you know these types |
| 1982 | statically, you can use ``TypeBuilder<...>::get()``, defined in |
| 1983 | ``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms |
| 1984 | depending on whether you're building types for cross-compilation or native |
| 1985 | library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the |
| 1986 | host environment, meaning that it's built out of types from the ``llvm::types`` |
| 1987 | (`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace |
| 1988 | and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>`` |
| 1989 | additionally allows native C types whose size may depend on the host compiler. |
| 1990 | For example, |
| 1991 | |
| 1992 | .. code-block:: c++ |
| 1993 | |
| 1994 | FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get(); |
| 1995 | |
| 1996 | is easier to read and write than the equivalent |
| 1997 | |
| 1998 | .. code-block:: c++ |
| 1999 | |
| 2000 | std::vector<const Type*> params; |
| 2001 | params.push_back(PointerType::getUnqual(Type::Int32Ty)); |
| 2002 | FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false); |
| 2003 | |
| 2004 | See the `class comment |
| 2005 | <http://llvm.org/doxygen/TypeBuilder_8h-source.html#l00001>`_ for more details. |
| 2006 | |
| 2007 | .. _threading: |
| 2008 | |
| 2009 | Threads and LLVM |
| 2010 | ================ |
| 2011 | |
| 2012 | This section describes the interaction of the LLVM APIs with multithreading, |
| 2013 | both on the part of client applications, and in the JIT, in the hosted |
| 2014 | application. |
| 2015 | |
| 2016 | Note that LLVM's support for multithreading is still relatively young. Up |
| 2017 | through version 2.5, the execution of threaded hosted applications was |
| 2018 | supported, but not threaded client access to the APIs. While this use case is |
| 2019 | now supported, clients *must* adhere to the guidelines specified below to ensure |
| 2020 | proper operation in multithreaded mode. |
| 2021 | |
| 2022 | Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic |
| 2023 | intrinsics in order to support threaded operation. If you need a |
| 2024 | multhreading-capable LLVM on a platform without a suitably modern system |
| 2025 | compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and |
| 2026 | using the resultant compiler to build a copy of LLVM with multithreading |
| 2027 | support. |
| 2028 | |
| 2029 | .. _startmultithreaded: |
| 2030 | |
| 2031 | Entering and Exiting Multithreaded Mode |
| 2032 | --------------------------------------- |
| 2033 | |
| 2034 | In order to properly protect its internal data structures while avoiding |
| 2035 | excessive locking overhead in the single-threaded case, the LLVM must intialize |
| 2036 | certain data structures necessary to provide guards around its internals. To do |
| 2037 | so, the client program must invoke ``llvm_start_multithreaded()`` before making |
| 2038 | any concurrent LLVM API calls. To subsequently tear down these structures, use |
| 2039 | the ``llvm_stop_multithreaded()`` call. You can also use the |
| 2040 | ``llvm_is_multithreaded()`` call to check the status of multithreaded mode. |
| 2041 | |
| 2042 | Note that both of these calls must be made *in isolation*. That is to say that |
| 2043 | no other LLVM API calls may be executing at any time during the execution of |
| 2044 | ``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It's is the |
| 2045 | client's responsibility to enforce this isolation. |
| 2046 | |
| 2047 | The return value of ``llvm_start_multithreaded()`` indicates the success or |
| 2048 | failure of the initialization. Failure typically indicates that your copy of |
| 2049 | LLVM was built without multithreading support, typically because GCC atomic |
| 2050 | intrinsics were not found in your system compiler. In this case, the LLVM API |
| 2051 | will not be safe for concurrent calls. However, it *will* be safe for hosting |
| 2052 | threaded applications in the JIT, though :ref:`care must be taken |
| 2053 | <jitthreading>` to ensure that side exits and the like do not accidentally |
| 2054 | result in concurrent LLVM API calls. |
| 2055 | |
| 2056 | .. _shutdown: |
| 2057 | |
| 2058 | Ending Execution with ``llvm_shutdown()`` |
| 2059 | ----------------------------------------- |
| 2060 | |
| 2061 | When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to |
| 2062 | deallocate memory used for internal structures. This will also invoke |
| 2063 | ``llvm_stop_multithreaded()`` if LLVM is operating in multithreaded mode. As |
| 2064 | such, ``llvm_shutdown()`` requires the same isolation guarantees as |
| 2065 | ``llvm_stop_multithreaded()``. |
| 2066 | |
| 2067 | Note that, if you use scope-based shutdown, you can use the |
| 2068 | ``llvm_shutdown_obj`` class, which calls ``llvm_shutdown()`` in its destructor. |
| 2069 | |
| 2070 | .. _managedstatic: |
| 2071 | |
| 2072 | Lazy Initialization with ``ManagedStatic`` |
| 2073 | ------------------------------------------ |
| 2074 | |
| 2075 | ``ManagedStatic`` is a utility class in LLVM used to implement static |
| 2076 | initialization of static resources, such as the global type tables. Before the |
| 2077 | invocation of ``llvm_shutdown()``, it implements a simple lazy initialization |
| 2078 | scheme. Once ``llvm_start_multithreaded()`` returns, however, it uses |
| 2079 | double-checked locking to implement thread-safe lazy initialization. |
| 2080 | |
| 2081 | Note that, because no other threads are allowed to issue LLVM API calls before |
| 2082 | ``llvm_start_multithreaded()`` returns, it is possible to have |
| 2083 | ``ManagedStatic``\ s of ``llvm::sys::Mutex``\ s. |
| 2084 | |
| 2085 | The ``llvm_acquire_global_lock()`` and ``llvm_release_global_lock`` APIs provide |
| 2086 | access to the global lock used to implement the double-checked locking for lazy |
| 2087 | initialization. These should only be used internally to LLVM, and only if you |
| 2088 | know what you're doing! |
| 2089 | |
| 2090 | .. _llvmcontext: |
| 2091 | |
| 2092 | Achieving Isolation with ``LLVMContext`` |
| 2093 | ---------------------------------------- |
| 2094 | |
| 2095 | ``LLVMContext`` is an opaque class in the LLVM API which clients can use to |
| 2096 | operate multiple, isolated instances of LLVM concurrently within the same |
| 2097 | address space. For instance, in a hypothetical compile-server, the compilation |
| 2098 | of an individual translation unit is conceptually independent from all the |
| 2099 | others, and it would be desirable to be able to compile incoming translation |
| 2100 | units concurrently on independent server threads. Fortunately, ``LLVMContext`` |
| 2101 | exists to enable just this kind of scenario! |
| 2102 | |
| 2103 | Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity |
| 2104 | (``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's |
| 2105 | in-memory IR belongs to an ``LLVMContext``. Entities in different contexts |
| 2106 | *cannot* interact with each other: ``Module``\ s in different contexts cannot be |
| 2107 | linked together, ``Function``\ s cannot be added to ``Module``\ s in different |
| 2108 | contexts, etc. What this means is that is is safe to compile on multiple |
| 2109 | threads simultaneously, as long as no two threads operate on entities within the |
| 2110 | same context. |
| 2111 | |
| 2112 | In practice, very few places in the API require the explicit specification of a |
| 2113 | ``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every |
| 2114 | ``Type`` carries a reference to its owning context, most other entities can |
| 2115 | determine what context they belong to by looking at their own ``Type``. If you |
| 2116 | are adding new entities to LLVM IR, please try to maintain this interface |
| 2117 | design. |
| 2118 | |
| 2119 | For clients that do *not* require the benefits of isolation, LLVM provides a |
| 2120 | convenience API ``getGlobalContext()``. This returns a global, lazily |
| 2121 | initialized ``LLVMContext`` that may be used in situations where isolation is |
| 2122 | not a concern. |
| 2123 | |
| 2124 | .. _jitthreading: |
| 2125 | |
| 2126 | Threads and the JIT |
| 2127 | ------------------- |
| 2128 | |
| 2129 | LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple |
| 2130 | threads can call ``ExecutionEngine::getPointerToFunction()`` or |
| 2131 | ``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run |
| 2132 | code output by the JIT concurrently. The user must still ensure that only one |
| 2133 | thread accesses IR in a given ``LLVMContext`` while another thread might be |
| 2134 | modifying it. One way to do that is to always hold the JIT lock while accessing |
| 2135 | IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s). |
| 2136 | Another way is to only call ``getPointerToFunction()`` from the |
| 2137 | ``LLVMContext``'s thread. |
| 2138 | |
| 2139 | When the JIT is configured to compile lazily (using |
| 2140 | ``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race |
| 2141 | condition <http://llvm.org/bugs/show_bug.cgi?id=5184>`_ in updating call sites |
| 2142 | after a function is lazily-jitted. It's still possible to use the lazy JIT in a |
| 2143 | threaded program if you ensure that only one thread at a time can call any |
| 2144 | particular lazy stub and that the JIT lock guards any IR access, but we suggest |
| 2145 | using only the eager JIT in threaded programs. |
| 2146 | |
| 2147 | .. _advanced: |
| 2148 | |
| 2149 | Advanced Topics |
| 2150 | =============== |
| 2151 | |
| 2152 | This section describes some of the advanced or obscure API's that most clients |
| 2153 | do not need to be aware of. These API's tend manage the inner workings of the |
| 2154 | LLVM system, and only need to be accessed in unusual circumstances. |
| 2155 | |
| 2156 | .. _SymbolTable: |
| 2157 | |
| 2158 | The ``ValueSymbolTable`` class |
| 2159 | ------------------------------ |
| 2160 | |
| 2161 | The ``ValueSymbolTable`` (`doxygen |
| 2162 | <http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides |
| 2163 | a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for |
| 2164 | naming value definitions. The symbol table can provide a name for any Value_. |
| 2165 | |
| 2166 | Note that the ``SymbolTable`` class should not be directly accessed by most |
| 2167 | clients. It should only be used when iteration over the symbol table names |
| 2168 | themselves are required, which is very special purpose. Note that not all LLVM |
| 2169 | Value_\ s have names, and those without names (i.e. they have an empty name) do |
| 2170 | not exist in the symbol table. |
| 2171 | |
| 2172 | Symbol tables support iteration over the values in the symbol table with |
| 2173 | ``begin/end/iterator`` and supports querying to see if a specific name is in the |
| 2174 | symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no |
| 2175 | public mutator methods, instead, simply call ``setName`` on a value, which will |
| 2176 | autoinsert it into the appropriate symbol table. |
| 2177 | |
| 2178 | .. _UserLayout: |
| 2179 | |
| 2180 | The ``User`` and owned ``Use`` classes' memory layout |
| 2181 | ----------------------------------------------------- |
| 2182 | |
| 2183 | The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__) |
| 2184 | class provides a basis for expressing the ownership of ``User`` towards other |
| 2185 | `Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The |
| 2186 | ``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper |
| 2187 | class is employed to do the bookkeeping and to facilitate *O(1)* addition and |
| 2188 | removal. |
| 2189 | |
| 2190 | .. _Use2User: |
| 2191 | |
| 2192 | Interaction and relationship between ``User`` and ``Use`` objects |
| 2193 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2194 | |
| 2195 | A subclass of ``User`` can choose between incorporating its ``Use`` objects or |
| 2196 | refer to them out-of-line by means of a pointer. A mixed variant (some ``Use`` |
| 2197 | s inline others hung off) is impractical and breaks the invariant that the |
| 2198 | ``Use`` objects belonging to the same ``User`` form a contiguous array. |
| 2199 | |
| 2200 | We have 2 different layouts in the ``User`` (sub)classes: |
| 2201 | |
| 2202 | * Layout a) |
| 2203 | |
| 2204 | The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User`` |
| 2205 | object and there are a fixed number of them. |
| 2206 | |
| 2207 | * Layout b) |
| 2208 | |
| 2209 | The ``Use`` object(s) are referenced by a pointer to an array from the |
| 2210 | ``User`` object and there may be a variable number of them. |
| 2211 | |
| 2212 | As of v2.4 each layout still possesses a direct pointer to the start of the |
| 2213 | array of ``Use``\ s. Though not mandatory for layout a), we stick to this |
| 2214 | redundancy for the sake of simplicity. The ``User`` object also stores the |
| 2215 | number of ``Use`` objects it has. (Theoretically this information can also be |
| 2216 | calculated given the scheme presented below.) |
| 2217 | |
| 2218 | Special forms of allocation operators (``operator new``) enforce the following |
| 2219 | memory layouts: |
| 2220 | |
| 2221 | * Layout a) is modelled by prepending the ``User`` object by the ``Use[]`` |
| 2222 | array. |
| 2223 | |
| 2224 | .. code-block:: none |
| 2225 | |
| 2226 | ...---.---.---.---.-------... |
| 2227 | | P | P | P | P | User |
| 2228 | '''---'---'---'---'-------''' |
| 2229 | |
| 2230 | * Layout b) is modelled by pointing at the ``Use[]`` array. |
| 2231 | |
| 2232 | .. code-block:: none |
| 2233 | |
| 2234 | .-------... |
| 2235 | | User |
| 2236 | '-------''' |
| 2237 | | |
| 2238 | v |
| 2239 | .---.---.---.---... |
| 2240 | | P | P | P | P | |
| 2241 | '---'---'---'---''' |
| 2242 | |
| 2243 | *(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in |
| 2244 | each* ``Use`` *object in the member* ``Use::Prev`` *)* |
| 2245 | |
| 2246 | .. _Waymarking: |
| 2247 | |
| 2248 | The waymarking algorithm |
| 2249 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2250 | |
| 2251 | Since the ``Use`` objects are deprived of the direct (back)pointer to their |
| 2252 | ``User`` objects, there must be a fast and exact method to recover it. This is |
| 2253 | accomplished by the following scheme: |
| 2254 | |
| 2255 | A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev`` |
| 2256 | allows to find the start of the ``User`` object: |
| 2257 | |
| 2258 | * ``00`` –> binary digit 0 |
| 2259 | |
| 2260 | * ``01`` –> binary digit 1 |
| 2261 | |
| 2262 | * ``10`` –> stop and calculate (``s``) |
| 2263 | |
| 2264 | * ``11`` –> full stop (``S``) |
| 2265 | |
| 2266 | Given a ``Use*``, all we have to do is to walk till we get a stop and we either |
| 2267 | have a ``User`` immediately behind or we have to walk to the next stop picking |
| 2268 | up digits and calculating the offset: |
| 2269 | |
| 2270 | .. code-block:: none |
| 2271 | |
| 2272 | .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---------------- |
| 2273 | | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*) |
| 2274 | '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---------------- |
| 2275 | |+15 |+10 |+6 |+3 |+1 |
| 2276 | | | | | | __> |
| 2277 | | | | | __________> |
| 2278 | | | | ______________________> |
| 2279 | | | ______________________________________> |
| 2280 | | __________________________________________________________> |
| 2281 | |
| 2282 | Only the significant number of bits need to be stored between the stops, so that |
| 2283 | the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects |
| 2284 | associated with a ``User``. |
| 2285 | |
| 2286 | .. _ReferenceImpl: |
| 2287 | |
| 2288 | Reference implementation |
| 2289 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2290 | |
| 2291 | The following literate Haskell fragment demonstrates the concept: |
| 2292 | |
| 2293 | .. code-block:: haskell |
| 2294 | |
| 2295 | > import Test.QuickCheck |
| 2296 | > |
| 2297 | > digits :: Int -> [Char] -> [Char] |
| 2298 | > digits 0 acc = '0' : acc |
| 2299 | > digits 1 acc = '1' : acc |
| 2300 | > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc |
| 2301 | > |
| 2302 | > dist :: Int -> [Char] -> [Char] |
| 2303 | > dist 0 [] = ['S'] |
| 2304 | > dist 0 acc = acc |
| 2305 | > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r |
| 2306 | > dist n acc = dist (n - 1) $ dist 1 acc |
| 2307 | > |
| 2308 | > takeLast n ss = reverse $ take n $ reverse ss |
| 2309 | > |
| 2310 | > test = takeLast 40 $ dist 20 [] |
| 2311 | > |
| 2312 | |
| 2313 | Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"`` |
| 2314 | |
| 2315 | The reverse algorithm computes the length of the string just by examining a |
| 2316 | certain prefix: |
| 2317 | |
| 2318 | .. code-block:: haskell |
| 2319 | |
| 2320 | > pref :: [Char] -> Int |
| 2321 | > pref "S" = 1 |
| 2322 | > pref ('s':'1':rest) = decode 2 1 rest |
| 2323 | > pref (_:rest) = 1 + pref rest |
| 2324 | > |
| 2325 | > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest |
| 2326 | > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest |
| 2327 | > decode walk acc _ = walk + acc |
| 2328 | > |
| 2329 | |
| 2330 | Now, as expected, printing <pref test> gives ``40``. |
| 2331 | |
| 2332 | We can *quickCheck* this with following property: |
| 2333 | |
| 2334 | .. code-block:: haskell |
| 2335 | |
| 2336 | > testcase = dist 2000 [] |
| 2337 | > testcaseLength = length testcase |
| 2338 | > |
| 2339 | > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr |
| 2340 | > where arr = takeLast n testcase |
| 2341 | > |
| 2342 | |
| 2343 | As expected <quickCheck identityProp> gives: |
| 2344 | |
| 2345 | :: |
| 2346 | |
| 2347 | *Main> quickCheck identityProp |
| 2348 | OK, passed 100 tests. |
| 2349 | |
| 2350 | Let's be a bit more exhaustive: |
| 2351 | |
| 2352 | .. code-block:: haskell |
| 2353 | |
| 2354 | > |
| 2355 | > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p |
| 2356 | > |
| 2357 | |
| 2358 | And here is the result of <deepCheck identityProp>: |
| 2359 | |
| 2360 | :: |
| 2361 | |
| 2362 | *Main> deepCheck identityProp |
| 2363 | OK, passed 500 tests. |
| 2364 | |
| 2365 | .. _Tagging: |
| 2366 | |
| 2367 | Tagging considerations |
| 2368 | ^^^^^^^^^^^^^^^^^^^^^^ |
| 2369 | |
| 2370 | To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never |
| 2371 | change after being set up, setters of ``Use::Prev`` must re-tag the new |
| 2372 | ``Use**`` on every modification. Accordingly getters must strip the tag bits. |
| 2373 | |
| 2374 | For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit |
| 2375 | set). Following this pointer brings us to the ``User``. A portable trick |
| 2376 | ensures that the first bytes of ``User`` (if interpreted as a pointer) never has |
| 2377 | the LSBit set. (Portability is relying on the fact that all known compilers |
| 2378 | place the ``vptr`` in the first word of the instances.) |
| 2379 | |
| 2380 | .. _coreclasses: |
| 2381 | |
| 2382 | The Core LLVM Class Hierarchy Reference |
| 2383 | ======================================= |
| 2384 | |
| 2385 | ``#include "llvm/Type.h"`` |
| 2386 | |
| 2387 | header source: `Type.h <http://llvm.org/doxygen/Type_8h-source.html>`_ |
| 2388 | |
| 2389 | doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_ |
| 2390 | |
| 2391 | The Core LLVM classes are the primary means of representing the program being |
| 2392 | inspected or transformed. The core LLVM classes are defined in header files in |
| 2393 | the ``include/llvm/`` directory, and implemented in the ``lib/VMCore`` |
| 2394 | directory. |
| 2395 | |
| 2396 | .. _Type: |
| 2397 | |
| 2398 | The Type class and Derived Types |
| 2399 | -------------------------------- |
| 2400 | |
| 2401 | ``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``. |
| 2402 | ``Type`` cannot be instantiated directly but only through its subclasses. |
| 2403 | Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and |
| 2404 | ``DoubleType``) have hidden subclasses. They are hidden because they offer no |
| 2405 | useful functionality beyond what the ``Type`` class offers except to distinguish |
| 2406 | themselves from other subclasses of ``Type``. |
| 2407 | |
| 2408 | All other types are subclasses of ``DerivedType``. Types can be named, but this |
| 2409 | is not a requirement. There exists exactly one instance of a given shape at any |
| 2410 | one time. This allows type equality to be performed with address equality of |
| 2411 | the Type Instance. That is, given two ``Type*`` values, the types are identical |
| 2412 | if the pointers are identical. |
| 2413 | |
| 2414 | .. _m_Type: |
| 2415 | |
| 2416 | Important Public Methods |
| 2417 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2418 | |
| 2419 | * ``bool isIntegerTy() const``: Returns true for any integer type. |
| 2420 | |
| 2421 | * ``bool isFloatingPointTy()``: Return true if this is one of the five |
| 2422 | floating point types. |
| 2423 | |
| 2424 | * ``bool isSized()``: Return true if the type has known size. Things |
| 2425 | that don't have a size are abstract types, labels and void. |
| 2426 | |
| 2427 | .. _derivedtypes: |
| 2428 | |
| 2429 | Important Derived Types |
| 2430 | ^^^^^^^^^^^^^^^^^^^^^^^ |
| 2431 | |
| 2432 | ``IntegerType`` |
| 2433 | Subclass of DerivedType that represents integer types of any bit width. Any |
| 2434 | bit width between ``IntegerType::MIN_INT_BITS`` (1) and |
| 2435 | ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented. |
| 2436 | |
| 2437 | * ``static const IntegerType* get(unsigned NumBits)``: get an integer |
| 2438 | type of a specific bit width. |
| 2439 | |
| 2440 | * ``unsigned getBitWidth() const``: Get the bit width of an integer type. |
| 2441 | |
| 2442 | ``SequentialType`` |
| 2443 | This is subclassed by ArrayType, PointerType and VectorType. |
| 2444 | |
| 2445 | * ``const Type * getElementType() const``: Returns the type of each |
| 2446 | of the elements in the sequential type. |
| 2447 | |
| 2448 | ``ArrayType`` |
| 2449 | This is a subclass of SequentialType and defines the interface for array |
| 2450 | types. |
| 2451 | |
| 2452 | * ``unsigned getNumElements() const``: Returns the number of elements |
| 2453 | in the array. |
| 2454 | |
| 2455 | ``PointerType`` |
| 2456 | Subclass of SequentialType for pointer types. |
| 2457 | |
| 2458 | ``VectorType`` |
| 2459 | Subclass of SequentialType for vector types. A vector type is similar to an |
| 2460 | ArrayType but is distinguished because it is a first class type whereas |
| 2461 | ArrayType is not. Vector types are used for vector operations and are usually |
| 2462 | small vectors of of an integer or floating point type. |
| 2463 | |
| 2464 | ``StructType`` |
| 2465 | Subclass of DerivedTypes for struct types. |
| 2466 | |
| 2467 | .. _FunctionType: |
| 2468 | |
| 2469 | ``FunctionType`` |
| 2470 | Subclass of DerivedTypes for function types. |
| 2471 | |
| 2472 | * ``bool isVarArg() const``: Returns true if it's a vararg function. |
| 2473 | |
| 2474 | * ``const Type * getReturnType() const``: Returns the return type of the |
| 2475 | function. |
| 2476 | |
| 2477 | * ``const Type * getParamType (unsigned i)``: Returns the type of the ith |
| 2478 | parameter. |
| 2479 | |
| 2480 | * ``const unsigned getNumParams() const``: Returns the number of formal |
| 2481 | parameters. |
| 2482 | |
| 2483 | .. _Module: |
| 2484 | |
| 2485 | The ``Module`` class |
| 2486 | -------------------- |
| 2487 | |
| 2488 | ``#include "llvm/Module.h"`` |
| 2489 | |
| 2490 | header source: `Module.h <http://llvm.org/doxygen/Module_8h-source.html>`_ |
| 2491 | |
| 2492 | doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_ |
| 2493 | |
| 2494 | The ``Module`` class represents the top level structure present in LLVM |
| 2495 | programs. An LLVM module is effectively either a translation unit of the |
| 2496 | original program or a combination of several translation units merged by the |
| 2497 | linker. The ``Module`` class keeps track of a list of :ref:`Function |
| 2498 | <c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_. |
| 2499 | Additionally, it contains a few helpful member functions that try to make common |
| 2500 | operations easy. |
| 2501 | |
| 2502 | .. _m_Module: |
| 2503 | |
| 2504 | Important Public Members of the ``Module`` class |
| 2505 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2506 | |
| 2507 | * ``Module::Module(std::string name = "")`` |
| 2508 | |
| 2509 | Constructing a Module_ is easy. You can optionally provide a name for it |
| 2510 | (probably based on the name of the translation unit). |
| 2511 | |
| 2512 | * | ``Module::iterator`` - Typedef for function list iterator |
| 2513 | | ``Module::const_iterator`` - Typedef for const_iterator. |
| 2514 | | ``begin()``, ``end()``, ``size()``, ``empty()`` |
| 2515 | |
| 2516 | These are forwarding methods that make it easy to access the contents of a |
| 2517 | ``Module`` object's :ref:`Function <c_Function>` list. |
| 2518 | |
| 2519 | * ``Module::FunctionListType &getFunctionList()`` |
| 2520 | |
| 2521 | Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use |
| 2522 | when you need to update the list or perform a complex action that doesn't have |
| 2523 | a forwarding method. |
| 2524 | |
| 2525 | ---------------- |
| 2526 | |
| 2527 | * | ``Module::global_iterator`` - Typedef for global variable list iterator |
| 2528 | | ``Module::const_global_iterator`` - Typedef for const_iterator. |
| 2529 | | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()`` |
| 2530 | |
| 2531 | These are forwarding methods that make it easy to access the contents of a |
| 2532 | ``Module`` object's GlobalVariable_ list. |
| 2533 | |
| 2534 | * ``Module::GlobalListType &getGlobalList()`` |
| 2535 | |
| 2536 | Returns the list of GlobalVariable_\ s. This is necessary to use when you |
| 2537 | need to update the list or perform a complex action that doesn't have a |
| 2538 | forwarding method. |
| 2539 | |
| 2540 | ---------------- |
| 2541 | |
| 2542 | * ``SymbolTable *getSymbolTable()`` |
| 2543 | |
| 2544 | Return a reference to the SymbolTable_ for this ``Module``. |
| 2545 | |
| 2546 | ---------------- |
| 2547 | |
| 2548 | * ``Function *getFunction(StringRef Name) const`` |
| 2549 | |
| 2550 | Look up the specified function in the ``Module`` SymbolTable_. If it does not |
| 2551 | exist, return ``null``. |
| 2552 | |
| 2553 | * ``Function *getOrInsertFunction(const std::string &Name, const FunctionType |
| 2554 | *T)`` |
| 2555 | |
| 2556 | Look up the specified function in the ``Module`` SymbolTable_. If it does not |
| 2557 | exist, add an external declaration for the function and return it. |
| 2558 | |
| 2559 | * ``std::string getTypeName(const Type *Ty)`` |
| 2560 | |
| 2561 | If there is at least one entry in the SymbolTable_ for the specified Type_, |
| 2562 | return it. Otherwise return the empty string. |
| 2563 | |
| 2564 | * ``bool addTypeName(const std::string &Name, const Type *Ty)`` |
| 2565 | |
| 2566 | Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is |
| 2567 | already an entry for this name, true is returned and the SymbolTable_ is not |
| 2568 | modified. |
| 2569 | |
| 2570 | .. _Value: |
| 2571 | |
| 2572 | The ``Value`` class |
| 2573 | ------------------- |
| 2574 | |
| 2575 | ``#include "llvm/Value.h"`` |
| 2576 | |
| 2577 | header source: `Value.h <http://llvm.org/doxygen/Value_8h-source.html>`_ |
| 2578 | |
| 2579 | doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ |
| 2580 | |
| 2581 | The ``Value`` class is the most important class in the LLVM Source base. It |
| 2582 | represents a typed value that may be used (among other things) as an operand to |
| 2583 | an instruction. There are many different types of ``Value``\ s, such as |
| 2584 | Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function |
| 2585 | <c_Function>`\ s are ``Value``\ s. |
| 2586 | |
| 2587 | A particular ``Value`` may be used many times in the LLVM representation for a |
| 2588 | program. For example, an incoming argument to a function (represented with an |
| 2589 | instance of the Argument_ class) is "used" by every instruction in the function |
| 2590 | that references the argument. To keep track of this relationship, the ``Value`` |
| 2591 | class keeps a list of all of the ``User``\ s that is using it (the User_ class |
| 2592 | is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s). |
| 2593 | This use list is how LLVM represents def-use information in the program, and is |
| 2594 | accessible through the ``use_*`` methods, shown below. |
| 2595 | |
| 2596 | Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this |
| 2597 | Type_ is available through the ``getType()`` method. In addition, all LLVM |
| 2598 | values can be named. The "name" of the ``Value`` is a symbolic string printed |
| 2599 | in the LLVM code: |
| 2600 | |
| 2601 | .. code-block:: llvm |
| 2602 | |
| 2603 | %foo = add i32 1, 2 |
| 2604 | |
| 2605 | .. _nameWarning: |
| 2606 | |
| 2607 | The name of this instruction is "foo". **NOTE** that the name of any value may |
| 2608 | be missing (an empty string), so names should **ONLY** be used for debugging |
| 2609 | (making the source code easier to read, debugging printouts), they should not be |
| 2610 | used to keep track of values or map between them. For this purpose, use a |
| 2611 | ``std::map`` of pointers to the ``Value`` itself instead. |
| 2612 | |
| 2613 | One important aspect of LLVM is that there is no distinction between an SSA |
| 2614 | variable and the operation that produces it. Because of this, any reference to |
| 2615 | the value produced by an instruction (or the value available as an incoming |
| 2616 | argument, for example) is represented as a direct pointer to the instance of the |
| 2617 | class that represents this value. Although this may take some getting used to, |
| 2618 | it simplifies the representation and makes it easier to manipulate. |
| 2619 | |
| 2620 | .. _m_Value: |
| 2621 | |
| 2622 | Important Public Members of the ``Value`` class |
| 2623 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2624 | |
| 2625 | * | ``Value::use_iterator`` - Typedef for iterator over the use-list |
| 2626 | | ``Value::const_use_iterator`` - Typedef for const_iterator over the |
| 2627 | use-list |
| 2628 | | ``unsigned use_size()`` - Returns the number of users of the value. |
| 2629 | | ``bool use_empty()`` - Returns true if there are no users. |
| 2630 | | ``use_iterator use_begin()`` - Get an iterator to the start of the |
| 2631 | use-list. |
| 2632 | | ``use_iterator use_end()`` - Get an iterator to the end of the use-list. |
| 2633 | | ``User *use_back()`` - Returns the last element in the list. |
| 2634 | |
| 2635 | These methods are the interface to access the def-use information in LLVM. |
| 2636 | As with all other iterators in LLVM, the naming conventions follow the |
| 2637 | conventions defined by the STL_. |
| 2638 | |
| 2639 | * ``Type *getType() const`` |
| 2640 | This method returns the Type of the Value. |
| 2641 | |
| 2642 | * | ``bool hasName() const`` |
| 2643 | | ``std::string getName() const`` |
| 2644 | | ``void setName(const std::string &Name)`` |
| 2645 | |
| 2646 | This family of methods is used to access and assign a name to a ``Value``, be |
| 2647 | aware of the :ref:`precaution above <nameWarning>`. |
| 2648 | |
| 2649 | * ``void replaceAllUsesWith(Value *V)`` |
| 2650 | |
| 2651 | This method traverses the use list of a ``Value`` changing all User_\ s of the |
| 2652 | current value to refer to "``V``" instead. For example, if you detect that an |
| 2653 | instruction always produces a constant value (for example through constant |
| 2654 | folding), you can replace all uses of the instruction with the constant like |
| 2655 | this: |
| 2656 | |
| 2657 | .. code-block:: c++ |
| 2658 | |
| 2659 | Inst->replaceAllUsesWith(ConstVal); |
| 2660 | |
| 2661 | .. _User: |
| 2662 | |
| 2663 | The ``User`` class |
| 2664 | ------------------ |
| 2665 | |
| 2666 | ``#include "llvm/User.h"`` |
| 2667 | |
| 2668 | header source: `User.h <http://llvm.org/doxygen/User_8h-source.html>`_ |
| 2669 | |
| 2670 | doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_ |
| 2671 | |
| 2672 | Superclass: Value_ |
| 2673 | |
| 2674 | The ``User`` class is the common base class of all LLVM nodes that may refer to |
| 2675 | ``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s |
| 2676 | that the User is referring to. The ``User`` class itself is a subclass of |
| 2677 | ``Value``. |
| 2678 | |
| 2679 | The operands of a ``User`` point directly to the LLVM ``Value`` that it refers |
| 2680 | to. Because LLVM uses Static Single Assignment (SSA) form, there can only be |
| 2681 | one definition referred to, allowing this direct connection. This connection |
| 2682 | provides the use-def information in LLVM. |
| 2683 | |
| 2684 | .. _m_User: |
| 2685 | |
| 2686 | Important Public Members of the ``User`` class |
| 2687 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2688 | |
| 2689 | The ``User`` class exposes the operand list in two ways: through an index access |
| 2690 | interface and through an iterator based interface. |
| 2691 | |
| 2692 | * | ``Value *getOperand(unsigned i)`` |
| 2693 | | ``unsigned getNumOperands()`` |
| 2694 | |
| 2695 | These two methods expose the operands of the ``User`` in a convenient form for |
| 2696 | direct access. |
| 2697 | |
| 2698 | * | ``User::op_iterator`` - Typedef for iterator over the operand list |
| 2699 | | ``op_iterator op_begin()`` - Get an iterator to the start of the operand |
| 2700 | list. |
| 2701 | | ``op_iterator op_end()`` - Get an iterator to the end of the operand list. |
| 2702 | |
| 2703 | Together, these methods make up the iterator based interface to the operands |
| 2704 | of a ``User``. |
| 2705 | |
| 2706 | |
| 2707 | .. _Instruction: |
| 2708 | |
| 2709 | The ``Instruction`` class |
| 2710 | ------------------------- |
| 2711 | |
| 2712 | ``#include "llvm/Instruction.h"`` |
| 2713 | |
| 2714 | header source: `Instruction.h |
| 2715 | <http://llvm.org/doxygen/Instruction_8h-source.html>`_ |
| 2716 | |
| 2717 | doxygen info: `Instruction Class |
| 2718 | <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ |
| 2719 | |
| 2720 | Superclasses: User_, Value_ |
| 2721 | |
| 2722 | The ``Instruction`` class is the common base class for all LLVM instructions. |
| 2723 | It provides only a few methods, but is a very commonly used class. The primary |
| 2724 | data tracked by the ``Instruction`` class itself is the opcode (instruction |
| 2725 | type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To |
| 2726 | represent a specific type of instruction, one of many subclasses of |
| 2727 | ``Instruction`` are used. |
| 2728 | |
| 2729 | Because the ``Instruction`` class subclasses the User_ class, its operands can |
| 2730 | be accessed in the same way as for other ``User``\ s (with the |
| 2731 | ``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods). |
| 2732 | An important file for the ``Instruction`` class is the ``llvm/Instruction.def`` |
| 2733 | file. This file contains some meta-data about the various different types of |
| 2734 | instructions in LLVM. It describes the enum values that are used as opcodes |
| 2735 | (for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the |
| 2736 | concrete sub-classes of ``Instruction`` that implement the instruction (for |
| 2737 | example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this |
| 2738 | file confuses doxygen, so these enum values don't show up correctly in the |
| 2739 | `doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_. |
| 2740 | |
| 2741 | .. _s_Instruction: |
| 2742 | |
| 2743 | Important Subclasses of the ``Instruction`` class |
| 2744 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2745 | |
| 2746 | .. _BinaryOperator: |
| 2747 | |
| 2748 | * ``BinaryOperator`` |
| 2749 | |
| 2750 | This subclasses represents all two operand instructions whose operands must be |
| 2751 | the same type, except for the comparison instructions. |
| 2752 | |
| 2753 | .. _CastInst: |
| 2754 | |
| 2755 | * ``CastInst`` |
| 2756 | This subclass is the parent of the 12 casting instructions. It provides |
| 2757 | common operations on cast instructions. |
| 2758 | |
| 2759 | .. _CmpInst: |
| 2760 | |
| 2761 | * ``CmpInst`` |
| 2762 | |
| 2763 | This subclass respresents the two comparison instructions, |
| 2764 | `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and |
| 2765 | `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands). |
| 2766 | |
| 2767 | .. _TerminatorInst: |
| 2768 | |
| 2769 | * ``TerminatorInst`` |
| 2770 | |
| 2771 | This subclass is the parent of all terminator instructions (those which can |
| 2772 | terminate a block). |
| 2773 | |
| 2774 | .. _m_Instruction: |
| 2775 | |
| 2776 | Important Public Members of the ``Instruction`` class |
| 2777 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2778 | |
| 2779 | * ``BasicBlock *getParent()`` |
| 2780 | |
| 2781 | Returns the BasicBlock_ that this |
| 2782 | ``Instruction`` is embedded into. |
| 2783 | |
| 2784 | * ``bool mayWriteToMemory()`` |
| 2785 | |
| 2786 | Returns true if the instruction writes to memory, i.e. it is a ``call``, |
| 2787 | ``free``, ``invoke``, or ``store``. |
| 2788 | |
| 2789 | * ``unsigned getOpcode()`` |
| 2790 | |
| 2791 | Returns the opcode for the ``Instruction``. |
| 2792 | |
| 2793 | * ``Instruction *clone() const`` |
| 2794 | |
| 2795 | Returns another instance of the specified instruction, identical in all ways |
| 2796 | to the original except that the instruction has no parent (i.e. it's not |
| 2797 | embedded into a BasicBlock_), and it has no name. |
| 2798 | |
| 2799 | .. _Constant: |
| 2800 | |
| 2801 | The ``Constant`` class and subclasses |
| 2802 | ------------------------------------- |
| 2803 | |
| 2804 | Constant represents a base class for different types of constants. It is |
| 2805 | subclassed by ConstantInt, ConstantArray, etc. for representing the various |
| 2806 | types of Constants. GlobalValue_ is also a subclass, which represents the |
| 2807 | address of a global variable or function. |
| 2808 | |
| 2809 | .. _s_Constant: |
| 2810 | |
| 2811 | Important Subclasses of Constant |
| 2812 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2813 | |
| 2814 | * ConstantInt : This subclass of Constant represents an integer constant of |
| 2815 | any width. |
| 2816 | |
| 2817 | * ``const APInt& getValue() const``: Returns the underlying |
| 2818 | value of this constant, an APInt value. |
| 2819 | |
| 2820 | * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an |
| 2821 | int64_t via sign extension. If the value (not the bit width) of the APInt |
| 2822 | is too large to fit in an int64_t, an assertion will result. For this |
| 2823 | reason, use of this method is discouraged. |
| 2824 | |
| 2825 | * ``uint64_t getZExtValue() const``: Converts the underlying APInt value |
| 2826 | to a uint64_t via zero extension. IF the value (not the bit width) of the |
| 2827 | APInt is too large to fit in a uint64_t, an assertion will result. For this |
| 2828 | reason, use of this method is discouraged. |
| 2829 | |
| 2830 | * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt |
| 2831 | object that represents the value provided by ``Val``. The type is implied |
| 2832 | as the IntegerType that corresponds to the bit width of ``Val``. |
| 2833 | |
| 2834 | * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the |
| 2835 | ConstantInt object that represents the value provided by ``Val`` for integer |
| 2836 | type ``Ty``. |
| 2837 | |
| 2838 | * ConstantFP : This class represents a floating point constant. |
| 2839 | |
| 2840 | * ``double getValue() const``: Returns the underlying value of this constant. |
| 2841 | |
| 2842 | * ConstantArray : This represents a constant array. |
| 2843 | |
| 2844 | * ``const std::vector<Use> &getValues() const``: Returns a vector of |
| 2845 | component constants that makeup this array. |
| 2846 | |
| 2847 | * ConstantStruct : This represents a constant struct. |
| 2848 | |
| 2849 | * ``const std::vector<Use> &getValues() const``: Returns a vector of |
| 2850 | component constants that makeup this array. |
| 2851 | |
| 2852 | * GlobalValue : This represents either a global variable or a function. In |
| 2853 | either case, the value is a constant fixed address (after linking). |
| 2854 | |
| 2855 | .. _GlobalValue: |
| 2856 | |
| 2857 | The ``GlobalValue`` class |
| 2858 | ------------------------- |
| 2859 | |
| 2860 | ``#include "llvm/GlobalValue.h"`` |
| 2861 | |
| 2862 | header source: `GlobalValue.h |
| 2863 | <http://llvm.org/doxygen/GlobalValue_8h-source.html>`_ |
| 2864 | |
| 2865 | doxygen info: `GlobalValue Class |
| 2866 | <http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_ |
| 2867 | |
| 2868 | Superclasses: Constant_, User_, Value_ |
| 2869 | |
| 2870 | Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the |
| 2871 | only LLVM values that are visible in the bodies of all :ref:`Function |
| 2872 | <c_Function>`\ s. Because they are visible at global scope, they are also |
| 2873 | subject to linking with other globals defined in different translation units. |
| 2874 | To control the linking process, ``GlobalValue``\ s know their linkage rules. |
| 2875 | Specifically, ``GlobalValue``\ s know whether they have internal or external |
| 2876 | linkage, as defined by the ``LinkageTypes`` enumeration. |
| 2877 | |
| 2878 | If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C), |
| 2879 | it is not visible to code outside the current translation unit, and does not |
| 2880 | participate in linking. If it has external linkage, it is visible to external |
| 2881 | code, and does participate in linking. In addition to linkage information, |
| 2882 | ``GlobalValue``\ s keep track of which Module_ they are currently part of. |
| 2883 | |
| 2884 | Because ``GlobalValue``\ s are memory objects, they are always referred to by |
| 2885 | their **address**. As such, the Type_ of a global is always a pointer to its |
| 2886 | contents. It is important to remember this when using the ``GetElementPtrInst`` |
| 2887 | instruction because this pointer must be dereferenced first. For example, if |
| 2888 | you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array |
| 2889 | of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to |
| 2890 | that array. Although the address of the first element of this array and the |
| 2891 | value of the ``GlobalVariable`` are the same, they have different types. The |
| 2892 | ``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is |
| 2893 | ``i32.`` Because of this, accessing a global value requires you to dereference |
| 2894 | the pointer with ``GetElementPtrInst`` first, then its elements can be accessed. |
| 2895 | This is explained in the `LLVM Language Reference Manual |
| 2896 | <LangRef.html#globalvars>`_. |
| 2897 | |
| 2898 | .. _m_GlobalValue: |
| 2899 | |
| 2900 | Important Public Members of the ``GlobalValue`` class |
| 2901 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2902 | |
| 2903 | * | ``bool hasInternalLinkage() const`` |
| 2904 | | ``bool hasExternalLinkage() const`` |
| 2905 | | ``void setInternalLinkage(bool HasInternalLinkage)`` |
| 2906 | |
| 2907 | These methods manipulate the linkage characteristics of the ``GlobalValue``. |
| 2908 | |
| 2909 | * ``Module *getParent()`` |
| 2910 | |
| 2911 | This returns the Module_ that the |
| 2912 | GlobalValue is currently embedded into. |
| 2913 | |
| 2914 | .. _c_Function: |
| 2915 | |
| 2916 | The ``Function`` class |
| 2917 | ---------------------- |
| 2918 | |
| 2919 | ``#include "llvm/Function.h"`` |
| 2920 | |
| 2921 | header source: `Function.h <http://llvm.org/doxygen/Function_8h-source.html>`_ |
| 2922 | |
| 2923 | doxygen info: `Function Class |
| 2924 | <http://llvm.org/doxygen/classllvm_1_1Function.html>`_ |
| 2925 | |
| 2926 | Superclasses: GlobalValue_, Constant_, User_, Value_ |
| 2927 | |
| 2928 | The ``Function`` class represents a single procedure in LLVM. It is actually |
| 2929 | one of the more complex classes in the LLVM hierarchy because it must keep track |
| 2930 | of a large amount of data. The ``Function`` class keeps track of a list of |
| 2931 | BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_. |
| 2932 | |
| 2933 | The list of BasicBlock_\ s is the most commonly used part of ``Function`` |
| 2934 | objects. The list imposes an implicit ordering of the blocks in the function, |
| 2935 | which indicate how the code will be laid out by the backend. Additionally, the |
| 2936 | first BasicBlock_ is the implicit entry node for the ``Function``. It is not |
| 2937 | legal in LLVM to explicitly branch to this initial block. There are no implicit |
| 2938 | exit nodes, and in fact there may be multiple exit nodes from a single |
| 2939 | ``Function``. If the BasicBlock_ list is empty, this indicates that the |
| 2940 | ``Function`` is actually a function declaration: the actual body of the function |
| 2941 | hasn't been linked in yet. |
| 2942 | |
| 2943 | In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track |
| 2944 | of the list of formal Argument_\ s that the function receives. This container |
| 2945 | manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does |
| 2946 | for the BasicBlock_\ s. |
| 2947 | |
| 2948 | The SymbolTable_ is a very rarely used LLVM feature that is only used when you |
| 2949 | have to look up a value by name. Aside from that, the SymbolTable_ is used |
| 2950 | internally to make sure that there are not conflicts between the names of |
| 2951 | Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body. |
| 2952 | |
| 2953 | Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The |
| 2954 | value of the function is its address (after linking) which is guaranteed to be |
| 2955 | constant. |
| 2956 | |
| 2957 | .. _m_Function: |
| 2958 | |
| 2959 | Important Public Members of the ``Function`` |
| 2960 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 2961 | |
| 2962 | * ``Function(const FunctionType *Ty, LinkageTypes Linkage, |
| 2963 | const std::string &N = "", Module* Parent = 0)`` |
| 2964 | |
| 2965 | Constructor used when you need to create new ``Function``\ s to add the |
| 2966 | program. The constructor must specify the type of the function to create and |
| 2967 | what type of linkage the function should have. The FunctionType_ argument |
| 2968 | specifies the formal arguments and return value for the function. The same |
| 2969 | FunctionType_ value can be used to create multiple functions. The ``Parent`` |
| 2970 | argument specifies the Module in which the function is defined. If this |
| 2971 | argument is provided, the function will automatically be inserted into that |
| 2972 | module's list of functions. |
| 2973 | |
| 2974 | * ``bool isDeclaration()`` |
| 2975 | |
| 2976 | Return whether or not the ``Function`` has a body defined. If the function is |
| 2977 | "external", it does not have a body, and thus must be resolved by linking with |
| 2978 | a function defined in a different translation unit. |
| 2979 | |
| 2980 | * | ``Function::iterator`` - Typedef for basic block list iterator |
| 2981 | | ``Function::const_iterator`` - Typedef for const_iterator. |
| 2982 | | ``begin()``, ``end()``, ``size()``, ``empty()`` |
| 2983 | |
| 2984 | These are forwarding methods that make it easy to access the contents of a |
| 2985 | ``Function`` object's BasicBlock_ list. |
| 2986 | |
| 2987 | * ``Function::BasicBlockListType &getBasicBlockList()`` |
| 2988 | |
| 2989 | Returns the list of BasicBlock_\ s. This is necessary to use when you need to |
| 2990 | update the list or perform a complex action that doesn't have a forwarding |
| 2991 | method. |
| 2992 | |
| 2993 | * | ``Function::arg_iterator`` - Typedef for the argument list iterator |
| 2994 | | ``Function::const_arg_iterator`` - Typedef for const_iterator. |
| 2995 | | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()`` |
| 2996 | |
| 2997 | These are forwarding methods that make it easy to access the contents of a |
| 2998 | ``Function`` object's Argument_ list. |
| 2999 | |
| 3000 | * ``Function::ArgumentListType &getArgumentList()`` |
| 3001 | |
| 3002 | Returns the list of Argument_. This is necessary to use when you need to |
| 3003 | update the list or perform a complex action that doesn't have a forwarding |
| 3004 | method. |
| 3005 | |
| 3006 | * ``BasicBlock &getEntryBlock()`` |
| 3007 | |
| 3008 | Returns the entry ``BasicBlock`` for the function. Because the entry block |
| 3009 | for the function is always the first block, this returns the first block of |
| 3010 | the ``Function``. |
| 3011 | |
| 3012 | * | ``Type *getReturnType()`` |
| 3013 | | ``FunctionType *getFunctionType()`` |
| 3014 | |
| 3015 | This traverses the Type_ of the ``Function`` and returns the return type of |
| 3016 | the function, or the FunctionType_ of the actual function. |
| 3017 | |
| 3018 | * ``SymbolTable *getSymbolTable()`` |
| 3019 | |
| 3020 | Return a pointer to the SymbolTable_ for this ``Function``. |
| 3021 | |
| 3022 | .. _GlobalVariable: |
| 3023 | |
| 3024 | The ``GlobalVariable`` class |
| 3025 | ---------------------------- |
| 3026 | |
| 3027 | ``#include "llvm/GlobalVariable.h"`` |
| 3028 | |
| 3029 | header source: `GlobalVariable.h |
| 3030 | <http://llvm.org/doxygen/GlobalVariable_8h-source.html>`_ |
| 3031 | |
| 3032 | doxygen info: `GlobalVariable Class |
| 3033 | <http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_ |
| 3034 | |
| 3035 | Superclasses: GlobalValue_, Constant_, User_, Value_ |
| 3036 | |
| 3037 | Global variables are represented with the (surprise surprise) ``GlobalVariable`` |
| 3038 | class. Like functions, ``GlobalVariable``\ s are also subclasses of |
| 3039 | GlobalValue_, and as such are always referenced by their address (global values |
| 3040 | must live in memory, so their "name" refers to their constant address). See |
| 3041 | GlobalValue_ for more on this. Global variables may have an initial value |
| 3042 | (which must be a Constant_), and if they have an initializer, they may be marked |
| 3043 | as "constant" themselves (indicating that their contents never change at |
| 3044 | runtime). |
| 3045 | |
| 3046 | .. _m_GlobalVariable: |
| 3047 | |
| 3048 | Important Public Members of the ``GlobalVariable`` class |
| 3049 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 3050 | |
| 3051 | * ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage, |
| 3052 | Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)`` |
| 3053 | |
| 3054 | Create a new global variable of the specified type. If ``isConstant`` is true |
| 3055 | then the global variable will be marked as unchanging for the program. The |
| 3056 | Linkage parameter specifies the type of linkage (internal, external, weak, |
| 3057 | linkonce, appending) for the variable. If the linkage is InternalLinkage, |
| 3058 | WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then |
| 3059 | the resultant global variable will have internal linkage. AppendingLinkage |
| 3060 | concatenates together all instances (in different translation units) of the |
| 3061 | variable into a single variable but is only applicable to arrays. See the |
| 3062 | `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details |
| 3063 | on linkage types. Optionally an initializer, a name, and the module to put |
| 3064 | the variable into may be specified for the global variable as well. |
| 3065 | |
| 3066 | * ``bool isConstant() const`` |
| 3067 | |
| 3068 | Returns true if this is a global variable that is known not to be modified at |
| 3069 | runtime. |
| 3070 | |
| 3071 | * ``bool hasInitializer()`` |
| 3072 | |
| 3073 | Returns true if this ``GlobalVariable`` has an intializer. |
| 3074 | |
| 3075 | * ``Constant *getInitializer()`` |
| 3076 | |
| 3077 | Returns the initial value for a ``GlobalVariable``. It is not legal to call |
| 3078 | this method if there is no initializer. |
| 3079 | |
| 3080 | .. _BasicBlock: |
| 3081 | |
| 3082 | The ``BasicBlock`` class |
| 3083 | ------------------------ |
| 3084 | |
| 3085 | ``#include "llvm/BasicBlock.h"`` |
| 3086 | |
| 3087 | header source: `BasicBlock.h |
| 3088 | <http://llvm.org/doxygen/BasicBlock_8h-source.html>`_ |
| 3089 | |
| 3090 | doxygen info: `BasicBlock Class |
| 3091 | <http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_ |
| 3092 | |
| 3093 | Superclass: Value_ |
| 3094 | |
| 3095 | This class represents a single entry single exit section of the code, commonly |
| 3096 | known as a basic block by the compiler community. The ``BasicBlock`` class |
| 3097 | maintains a list of Instruction_\ s, which form the body of the block. Matching |
| 3098 | the language definition, the last element of this list of instructions is always |
| 3099 | a terminator instruction (a subclass of the TerminatorInst_ class). |
| 3100 | |
| 3101 | In addition to tracking the list of instructions that make up the block, the |
| 3102 | ``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that |
| 3103 | it is embedded into. |
| 3104 | |
| 3105 | Note that ``BasicBlock``\ s themselves are Value_\ s, because they are |
| 3106 | referenced by instructions like branches and can go in the switch tables. |
| 3107 | ``BasicBlock``\ s have type ``label``. |
| 3108 | |
| 3109 | .. _m_BasicBlock: |
| 3110 | |
| 3111 | Important Public Members of the ``BasicBlock`` class |
| 3112 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 3113 | |
| 3114 | * ``BasicBlock(const std::string &Name = "", Function *Parent = 0)`` |
| 3115 | |
| 3116 | The ``BasicBlock`` constructor is used to create new basic blocks for |
| 3117 | insertion into a function. The constructor optionally takes a name for the |
| 3118 | new block, and a :ref:`Function <c_Function>` to insert it into. If the |
| 3119 | ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically |
| 3120 | inserted at the end of the specified :ref:`Function <c_Function>`, if not |
| 3121 | specified, the BasicBlock must be manually inserted into the :ref:`Function |
| 3122 | <c_Function>`. |
| 3123 | |
| 3124 | * | ``BasicBlock::iterator`` - Typedef for instruction list iterator |
| 3125 | | ``BasicBlock::const_iterator`` - Typedef for const_iterator. |
| 3126 | | ``begin()``, ``end()``, ``front()``, ``back()``, |
| 3127 | ``size()``, ``empty()`` |
| 3128 | STL-style functions for accessing the instruction list. |
| 3129 | |
| 3130 | These methods and typedefs are forwarding functions that have the same |
| 3131 | semantics as the standard library methods of the same names. These methods |
| 3132 | expose the underlying instruction list of a basic block in a way that is easy |
| 3133 | to manipulate. To get the full complement of container operations (including |
| 3134 | operations to update the list), you must use the ``getInstList()`` method. |
| 3135 | |
| 3136 | * ``BasicBlock::InstListType &getInstList()`` |
| 3137 | |
| 3138 | This method is used to get access to the underlying container that actually |
| 3139 | holds the Instructions. This method must be used when there isn't a |
| 3140 | forwarding function in the ``BasicBlock`` class for the operation that you |
| 3141 | would like to perform. Because there are no forwarding functions for |
| 3142 | "updating" operations, you need to use this if you want to update the contents |
| 3143 | of a ``BasicBlock``. |
| 3144 | |
| 3145 | * ``Function *getParent()`` |
| 3146 | |
| 3147 | Returns a pointer to :ref:`Function <c_Function>` the block is embedded into, |
| 3148 | or a null pointer if it is homeless. |
| 3149 | |
| 3150 | * ``TerminatorInst *getTerminator()`` |
| 3151 | |
| 3152 | Returns a pointer to the terminator instruction that appears at the end of the |
| 3153 | ``BasicBlock``. If there is no terminator instruction, or if the last |
| 3154 | instruction in the block is not a terminator, then a null pointer is returned. |
| 3155 | |
| 3156 | .. _Argument: |
| 3157 | |
| 3158 | The ``Argument`` class |
| 3159 | ---------------------- |
| 3160 | |
| 3161 | This subclass of Value defines the interface for incoming formal arguments to a |
| 3162 | function. A Function maintains a list of its formal arguments. An argument has |
| 3163 | a pointer to the parent Function. |
| 3164 | |
| 3165 | |