Renato Golin | 8216947 | 2013-09-08 20:44:48 +0000 | [diff] [blame] | 1 | =================================================================== |
| 2 | How To Cross-Compile Clang/LLVM using Clang/LLVM |
| 3 | =================================================================== |
| 4 | |
| 5 | Introduction |
| 6 | ============ |
| 7 | |
| 8 | This document contains information about building LLVM and |
| 9 | Clang on host machine, targeting another platform. |
| 10 | |
| 11 | For more information on how to use Clang as a cross-compiler, |
| 12 | please check http://clang.llvm.org/docs/CrossCompilation.html. |
| 13 | |
| 14 | TODO: Add MIPS and other platforms to this document. |
| 15 | |
| 16 | Cross-Compiling from x86_64 to ARM |
| 17 | ================================== |
| 18 | |
| 19 | In this use case, we'll be using CMake and Ninja, on a Debian-based Linux |
| 20 | system, cross-compiling from an x86_64 host (most Intel and AMD chips |
| 21 | nowadays) to a hard-float ARM target (most ARM targets nowadays). |
| 22 | |
| 23 | The packages you'll need are: |
| 24 | |
| 25 | * cmake |
| 26 | * ninja-build (from backports in Ubuntu) |
| 27 | * gcc-4.7-arm-linux-gnueabihf |
| 28 | * gcc-4.7-multilib-arm-linux-gnueabihf |
| 29 | * binutils-arm-linux-gnueabihf |
| 30 | * libgcc1-armhf-cross |
| 31 | * libsfgcc1-armhf-cross |
| 32 | * libstdc++6-armhf-cross |
| 33 | * libstdc++6-4.7-dev-armhf-cross |
| 34 | |
| 35 | Configuring CMake |
| 36 | ----------------- |
| 37 | |
| 38 | For more information on how to configure CMake for LLVM/Clang, |
| 39 | see :doc:`CMake`. |
| 40 | |
| 41 | The CMake options you need to add are: |
| 42 | * -DCMAKE_CROSSCOMPILING=True |
| 43 | * -DCMAKE_INSTALL_PREFIX=<install-dir> |
| 44 | * -DLLVM_TABLEGEN=<path-to-host-bin>/llvm-tblgen |
| 45 | * -DCLANG_TABLEGEN=<path-to-host-bin>/clang-tblgen |
| 46 | * -DLLVM_DEFAULT_TARGET_TRIPLE=arm-linux-gnueabihf |
| 47 | * -DLLVM_TARGET_ARCH=ARM |
| 48 | * -DLLVM_TARGETS_TO_BUILD=ARM |
| 49 | * -DCMAKE_CXX_FLAGS='-target armv7a-linux-gnueabihf -mcpu=cortex-a9 |
| 50 | -I/usr/arm-linux-gnueabihf/include/c++/4.7.2/arm-linux-gnueabihf/ |
| 51 | -I/usr/arm-linux-gnueabihf/include/ -mfloat-abi=hard |
| 52 | -ccc-gcc-name arm-linux-gnueabihf-gcc' |
| 53 | |
| 54 | The TableGen options are required to compile it with the host compiler, |
| 55 | so you'll need to compile LLVM (or at least `llvm-tblgen`) to your host |
| 56 | platform before you start. The CXX flags define the target, cpu (which |
| 57 | defaults to fpu=VFP3 with NEON), and forcing the hard-float ABI. If you're |
| 58 | using Clang as a cross-compiler, you will *also* have to set ``-ccc-gcc-name``, |
| 59 | to make sure it picks the correct linker. |
| 60 | |
| 61 | Most of the time, what you want is to have a native compiler to the |
| 62 | platform itself, but not others. It might not even be feasible to |
| 63 | produce x86 binaries from ARM targets, so there's no point in compiling |
| 64 | all back-ends. For that reason, you should also set the "TARGETS_TO_BUILD" |
| 65 | to only build the ARM back-end. |
| 66 | |
| 67 | You must set the CMAKE_INSTALL_PREFIX, otherwise a ``ninja install`` |
| 68 | will copy ARM binaries to your root filesystem, which is not what you |
| 69 | want. |
| 70 | |
| 71 | Hacks |
| 72 | ----- |
| 73 | |
| 74 | There are some bugs in current LLVM, which require some fiddling before |
| 75 | running CMake: |
| 76 | |
| 77 | #. If you're using Clang as the cross-compiler, there is a problem in |
| 78 | the LLVM ARM back-end that is producing absolute relocations on |
| 79 | position-independent code (R_ARM_THM_MOVW_ABS_NC), so for now, you |
| 80 | should disable PIC: |
| 81 | |
| 82 | .. code-block:: bash |
| 83 | |
| 84 | -DLLVM_ENABLE_PIC=False |
| 85 | |
| 86 | This is not a problem, since Clang/LLVM libraries are statically |
| 87 | linked anyway, it shouldn't affect much. |
| 88 | |
| 89 | #. The ARM libraries won't be installed in your system, and possibly |
| 90 | not easily installable anyway, so you'll have to build/download |
| 91 | them separately. But the CMake prepare step, which check for |
| 92 | dependencies, will check the `host` libraries, not the `target` |
| 93 | ones. |
| 94 | |
| 95 | A quick way of getting the libraries is to download them from |
| 96 | a distribution repository, like Debian (http://packages.debian.org/wheezy/), |
| 97 | and download the missing libraries. Note that the `libXXX` |
| 98 | will have the shared objects (.so) and the `libXXX-dev` will |
| 99 | give you the headers and the static (.a) library. Just in |
| 100 | case, download both. |
| 101 | |
| 102 | The ones you need for ARM are: ``libtinfo``, ``zlib1g``, |
| 103 | ``libxml2`` and ``liblzma``. In the Debian repository you'll |
| 104 | find downloads for all architectures. |
| 105 | |
| 106 | After you download and unpack all `.deb` packages, copy all |
| 107 | ``.so`` and ``.a`` to a directory, make the appropriate |
| 108 | symbolic links (if necessary), and add the relevant ``-L`` |
| 109 | and ``-I`` paths to -DCMAKE_CXX_FLAGS above. |
| 110 | |
| 111 | |
| 112 | Running CMake and Building |
| 113 | -------------------------- |
| 114 | |
| 115 | Finally, if you're using your platform compiler, run: |
| 116 | |
| 117 | .. code-block:: bash |
| 118 | |
| 119 | $ cmake -G Ninja <source-dir> <options above> |
| 120 | |
| 121 | If you're using Clang as the cross-compiler, run: |
| 122 | |
| 123 | .. code-block:: bash |
| 124 | |
| 125 | $ CC='clang' CXX='clang++' cmake -G Ninja <source-dir> <options above> |
| 126 | |
| 127 | If you have clang/clang++ on the path, it should just work, and special |
| 128 | Ninja files will be created in the build directory. I strongly suggest |
| 129 | you to run cmake on a separate build directory, *not* inside the |
| 130 | source tree. |
| 131 | |
| 132 | To build, simply type: |
| 133 | |
| 134 | .. code-block:: bash |
| 135 | |
| 136 | $ ninja |
| 137 | |
| 138 | It should automatically find out how many cores you have, what are |
| 139 | the rules that needs building and will build the whole thing. |
| 140 | |
| 141 | You can't run ``ninja check-all`` on this tree because the created |
| 142 | binaries are targeted to ARM, not x86_64. |
| 143 | |
| 144 | Installing and Using |
| 145 | -------------------- |
| 146 | |
| 147 | After the LLVM/Clang has built successfully, you should install it |
| 148 | via: |
| 149 | |
| 150 | .. code-block:: bash |
| 151 | |
| 152 | $ ninja install |
| 153 | |
| 154 | which will create a sysroot on the install-dir. You can then TarGz |
| 155 | that directory into a binary with the full triple name (for easy |
| 156 | identification), like: |
| 157 | |
| 158 | .. code-block:: bash |
| 159 | |
| 160 | $ ln -sf <install-dir> arm-linux-gnueabihf-clang |
| 161 | $ tar zchf arm-linux-gnueabihf-clang.tar.gz arm-linux-gnueabihf-clang |
| 162 | |
| 163 | If you copy that TarBall to your target board, you'll be able to use |
| 164 | it for running the test-suite, for example. Follow the guidelines at |
| 165 | http://llvm.org/docs/lnt/quickstart.html, unpack the TarBall in the |
| 166 | test directory, and use options: |
| 167 | |
| 168 | .. code-block:: bash |
| 169 | |
| 170 | $ ./sandbox/bin/python sandbox/bin/lnt runtest nt \ |
| 171 | --sandbox sandbox \ |
| 172 | --test-suite `pwd`/test-suite \ |
| 173 | --cc `pwd`/arm-linux-gnueabihf-clang/bin/clang \ |
| 174 | --cxx `pwd`/arm-linux-gnueabihf-clang/bin/clang++ |
| 175 | |
| 176 | Remember to add the ``-jN`` options to ``lnt`` to the number of CPUs |
| 177 | on your board. Also, the path to your clang has to be absolute, so |
| 178 | you'll need the `pwd` trick above. |