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2
Bill Wendling45e93432012-08-08 06:42:30 +00003==========================================
4The LLVM Target-Independent Code Generator
5==========================================
6
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Bill Wendling31ce7bf2012-08-02 08:49:53 +000022.. contents::
23 :local:
24
25.. warning::
26 This is a work in progress.
27
28Introduction
29============
30
31The LLVM target-independent code generator is a framework that provides a suite
32of reusable components for translating the LLVM internal representation to the
33machine code for a specified target---either in assembly form (suitable for a
34static compiler) or in binary machine code format (usable for a JIT
35compiler). The LLVM target-independent code generator consists of six main
36components:
37
381. `Abstract target description`_ interfaces which capture important properties
39 about various aspects of the machine, independently of how they will be used.
40 These interfaces are defined in ``include/llvm/Target/``.
41
422. Classes used to represent the `code being generated`_ for a target. These
43 classes are intended to be abstract enough to represent the machine code for
44 *any* target machine. These classes are defined in
45 ``include/llvm/CodeGen/``. At this level, concepts like "constant pool
46 entries" and "jump tables" are explicitly exposed.
47
483. Classes and algorithms used to represent code as the object file level, the
49 `MC Layer`_. These classes represent assembly level constructs like labels,
50 sections, and instructions. At this level, concepts like "constant pool
51 entries" and "jump tables" don't exist.
52
534. `Target-independent algorithms`_ used to implement various phases of native
54 code generation (register allocation, scheduling, stack frame representation,
55 etc). This code lives in ``lib/CodeGen/``.
56
575. `Implementations of the abstract target description interfaces`_ for
58 particular targets. These machine descriptions make use of the components
59 provided by LLVM, and can optionally provide custom target-specific passes,
60 to build complete code generators for a specific target. Target descriptions
61 live in ``lib/Target/``.
62
636. The target-independent JIT components. The LLVM JIT is completely target
64 independent (it uses the ``TargetJITInfo`` structure to interface for
65 target-specific issues. The code for the target-independent JIT lives in
66 ``lib/ExecutionEngine/JIT``.
67
68Depending on which part of the code generator you are interested in working on,
69different pieces of this will be useful to you. In any case, you should be
70familiar with the `target description`_ and `machine code representation`_
71classes. If you want to add a backend for a new target, you will need to
72`implement the target description`_ classes for your new target and understand
73the `LLVM code representation <LangRef.html>`_. If you are interested in
74implementing a new `code generation algorithm`_, it should only depend on the
75target-description and machine code representation classes, ensuring that it is
76portable.
77
78Required components in the code generator
79-----------------------------------------
80
81The two pieces of the LLVM code generator are the high-level interface to the
82code generator and the set of reusable components that can be used to build
83target-specific backends. The two most important interfaces (:raw-html:`<tt>`
Micah Villmow791cfc22012-10-08 16:39:34 +000084`TargetMachine`_ :raw-html:`</tt>` and :raw-html:`<tt>` `DataLayout`_
Bill Wendling31ce7bf2012-08-02 08:49:53 +000085:raw-html:`</tt>`) are the only ones that are required to be defined for a
86backend to fit into the LLVM system, but the others must be defined if the
87reusable code generator components are going to be used.
88
89This design has two important implications. The first is that LLVM can support
90completely non-traditional code generation targets. For example, the C backend
91does not require register allocation, instruction selection, or any of the other
92standard components provided by the system. As such, it only implements these
93two interfaces, and does its own thing. Note that C backend was removed from the
94trunk since LLVM 3.1 release. Another example of a code generator like this is a
95(purely hypothetical) backend that converts LLVM to the GCC RTL form and uses
96GCC to emit machine code for a target.
97
98This design also implies that it is possible to design and implement radically
99different code generators in the LLVM system that do not make use of any of the
100built-in components. Doing so is not recommended at all, but could be required
101for radically different targets that do not fit into the LLVM machine
102description model: FPGAs for example.
103
104.. _high-level design of the code generator:
105
106The high-level design of the code generator
107-------------------------------------------
108
109The LLVM target-independent code generator is designed to support efficient and
110quality code generation for standard register-based microprocessors. Code
111generation in this model is divided into the following stages:
112
1131. `Instruction Selection`_ --- This phase determines an efficient way to
114 express the input LLVM code in the target instruction set. This stage
115 produces the initial code for the program in the target instruction set, then
116 makes use of virtual registers in SSA form and physical registers that
117 represent any required register assignments due to target constraints or
118 calling conventions. This step turns the LLVM code into a DAG of target
119 instructions.
120
1212. `Scheduling and Formation`_ --- This phase takes the DAG of target
122 instructions produced by the instruction selection phase, determines an
123 ordering of the instructions, then emits the instructions as :raw-html:`<tt>`
124 `MachineInstr`_\s :raw-html:`</tt>` with that ordering. Note that we
125 describe this in the `instruction selection section`_ because it operates on
126 a `SelectionDAG`_.
127
1283. `SSA-based Machine Code Optimizations`_ --- This optional stage consists of a
129 series of machine-code optimizations that operate on the SSA-form produced by
130 the instruction selector. Optimizations like modulo-scheduling or peephole
131 optimization work here.
132
1334. `Register Allocation`_ --- The target code is transformed from an infinite
134 virtual register file in SSA form to the concrete register file used by the
135 target. This phase introduces spill code and eliminates all virtual register
136 references from the program.
137
1385. `Prolog/Epilog Code Insertion`_ --- Once the machine code has been generated
139 for the function and the amount of stack space required is known (used for
140 LLVM alloca's and spill slots), the prolog and epilog code for the function
141 can be inserted and "abstract stack location references" can be eliminated.
142 This stage is responsible for implementing optimizations like frame-pointer
143 elimination and stack packing.
144
1456. `Late Machine Code Optimizations`_ --- Optimizations that operate on "final"
146 machine code can go here, such as spill code scheduling and peephole
147 optimizations.
148
1497. `Code Emission`_ --- The final stage actually puts out the code for the
150 current function, either in the target assembler format or in machine
151 code.
152
153The code generator is based on the assumption that the instruction selector will
154use an optimal pattern matching selector to create high-quality sequences of
155native instructions. Alternative code generator designs based on pattern
156expansion and aggressive iterative peephole optimization are much slower. This
157design permits efficient compilation (important for JIT environments) and
158aggressive optimization (used when generating code offline) by allowing
159components of varying levels of sophistication to be used for any step of
160compilation.
161
162In addition to these stages, target implementations can insert arbitrary
163target-specific passes into the flow. For example, the X86 target uses a
164special pass to handle the 80x87 floating point stack architecture. Other
165targets with unusual requirements can be supported with custom passes as needed.
166
167Using TableGen for target description
168-------------------------------------
169
170The target description classes require a detailed description of the target
171architecture. These target descriptions often have a large amount of common
172information (e.g., an ``add`` instruction is almost identical to a ``sub``
173instruction). In order to allow the maximum amount of commonality to be
174factored out, the LLVM code generator uses the
175`TableGen <TableGenFundamentals.html>`_ tool to describe big chunks of the
176target machine, which allows the use of domain-specific and target-specific
177abstractions to reduce the amount of repetition.
178
179As LLVM continues to be developed and refined, we plan to move more and more of
180the target description to the ``.td`` form. Doing so gives us a number of
181advantages. The most important is that it makes it easier to port LLVM because
182it reduces the amount of C++ code that has to be written, and the surface area
183of the code generator that needs to be understood before someone can get
184something working. Second, it makes it easier to change things. In particular,
185if tables and other things are all emitted by ``tblgen``, we only need a change
186in one place (``tblgen``) to update all of the targets to a new interface.
187
188.. _Abstract target description:
189.. _target description:
190
191Target description classes
192==========================
193
194The LLVM target description classes (located in the ``include/llvm/Target``
195directory) provide an abstract description of the target machine independent of
196any particular client. These classes are designed to capture the *abstract*
197properties of the target (such as the instructions and registers it has), and do
198not incorporate any particular pieces of code generation algorithms.
199
Micah Villmow791cfc22012-10-08 16:39:34 +0000200All of the target description classes (except the :raw-html:`<tt>` `DataLayout`_
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000201:raw-html:`</tt>` class) are designed to be subclassed by the concrete target
202implementation, and have virtual methods implemented. To get to these
203implementations, the :raw-html:`<tt>` `TargetMachine`_ :raw-html:`</tt>` class
204provides accessors that should be implemented by the target.
205
206.. _TargetMachine:
207
208The ``TargetMachine`` class
209---------------------------
210
211The ``TargetMachine`` class provides virtual methods that are used to access the
212target-specific implementations of the various target description classes via
213the ``get*Info`` methods (``getInstrInfo``, ``getRegisterInfo``,
214``getFrameInfo``, etc.). This class is designed to be specialized by a concrete
215target implementation (e.g., ``X86TargetMachine``) which implements the various
216virtual methods. The only required target description class is the
Micah Villmow791cfc22012-10-08 16:39:34 +0000217:raw-html:`<tt>` `DataLayout`_ :raw-html:`</tt>` class, but if the code
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000218generator components are to be used, the other interfaces should be implemented
219as well.
220
Micah Villmow791cfc22012-10-08 16:39:34 +0000221.. _DataLayout:
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000222
Micah Villmow791cfc22012-10-08 16:39:34 +0000223The ``DataLayout`` class
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000224------------------------
225
Micah Villmow791cfc22012-10-08 16:39:34 +0000226The ``DataLayout`` class is the only required target description class, and it
Dmitri Gribenkobb4c23f2012-11-02 18:06:51 +0000227is the only class that is not extensible (you cannot derive a new class from
Micah Villmow791cfc22012-10-08 16:39:34 +0000228it). ``DataLayout`` specifies information about how the target lays out memory
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000229for structures, the alignment requirements for various data types, the size of
230pointers in the target, and whether the target is little-endian or
231big-endian.
232
233.. _targetlowering:
234
235The ``TargetLowering`` class
236----------------------------
237
238The ``TargetLowering`` class is used by SelectionDAG based instruction selectors
239primarily to describe how LLVM code should be lowered to SelectionDAG
240operations. Among other things, this class indicates:
241
242* an initial register class to use for various ``ValueType``\s,
243
244* which operations are natively supported by the target machine,
245
246* the return type of ``setcc`` operations,
247
248* the type to use for shift amounts, and
249
250* various high-level characteristics, like whether it is profitable to turn
Dmitri Gribenkobb4c23f2012-11-02 18:06:51 +0000251 division by a constant into a multiplication sequence.
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000252
253The ``TargetRegisterInfo`` class
254--------------------------------
255
256The ``TargetRegisterInfo`` class is used to describe the register file of the
257target and any interactions between the registers.
258
Eli Bendersky97d6abe2012-10-31 16:41:07 +0000259Registers are represented in the code generator by unsigned integers. Physical
260registers (those that actually exist in the target description) are unique
261small numbers, and virtual registers are generally large. Note that
262register ``#0`` is reserved as a flag value.
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000263
264Each register in the processor description has an associated
265``TargetRegisterDesc`` entry, which provides a textual name for the register
266(used for assembly output and debugging dumps) and a set of aliases (used to
267indicate whether one register overlaps with another).
268
269In addition to the per-register description, the ``TargetRegisterInfo`` class
270exposes a set of processor specific register classes (instances of the
271``TargetRegisterClass`` class). Each register class contains sets of registers
272that have the same properties (for example, they are all 32-bit integer
273registers). Each SSA virtual register created by the instruction selector has
274an associated register class. When the register allocator runs, it replaces
275virtual registers with a physical register in the set.
276
277The target-specific implementations of these classes is auto-generated from a
278`TableGen <TableGenFundamentals.html>`_ description of the register file.
279
280.. _TargetInstrInfo:
281
282The ``TargetInstrInfo`` class
283-----------------------------
284
285The ``TargetInstrInfo`` class is used to describe the machine instructions
286supported by the target. It is essentially an array of ``TargetInstrDescriptor``
287objects, each of which describes one instruction the target
288supports. Descriptors define things like the mnemonic for the opcode, the number
289of operands, the list of implicit register uses and defs, whether the
290instruction has certain target-independent properties (accesses memory, is
291commutable, etc), and holds any target-specific flags.
292
293The ``TargetFrameInfo`` class
294-----------------------------
295
296The ``TargetFrameInfo`` class is used to provide information about the stack
297frame layout of the target. It holds the direction of stack growth, the known
298stack alignment on entry to each function, and the offset to the local area.
299The offset to the local area is the offset from the stack pointer on function
300entry to the first location where function data (local variables, spill
301locations) can be stored.
302
303The ``TargetSubtarget`` class
304-----------------------------
305
306The ``TargetSubtarget`` class is used to provide information about the specific
307chip set being targeted. A sub-target informs code generation of which
308instructions are supported, instruction latencies and instruction execution
309itinerary; i.e., which processing units are used, in what order, and for how
310long.
311
312The ``TargetJITInfo`` class
313---------------------------
314
315The ``TargetJITInfo`` class exposes an abstract interface used by the
316Just-In-Time code generator to perform target-specific activities, such as
317emitting stubs. If a ``TargetMachine`` supports JIT code generation, it should
318provide one of these objects through the ``getJITInfo`` method.
319
320.. _code being generated:
321.. _machine code representation:
322
323Machine code description classes
324================================
325
326At the high-level, LLVM code is translated to a machine specific representation
327formed out of :raw-html:`<tt>` `MachineFunction`_ :raw-html:`</tt>`,
328:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>`, and :raw-html:`<tt>`
329`MachineInstr`_ :raw-html:`</tt>` instances (defined in
330``include/llvm/CodeGen``). This representation is completely target agnostic,
331representing instructions in their most abstract form: an opcode and a series of
332operands. This representation is designed to support both an SSA representation
333for machine code, as well as a register allocated, non-SSA form.
334
335.. _MachineInstr:
336
337The ``MachineInstr`` class
338--------------------------
339
340Target machine instructions are represented as instances of the ``MachineInstr``
341class. This class is an extremely abstract way of representing machine
342instructions. In particular, it only keeps track of an opcode number and a set
343of operands.
344
345The opcode number is a simple unsigned integer that only has meaning to a
346specific backend. All of the instructions for a target should be defined in the
347``*InstrInfo.td`` file for the target. The opcode enum values are auto-generated
348from this description. The ``MachineInstr`` class does not have any information
349about how to interpret the instruction (i.e., what the semantics of the
350instruction are); for that you must refer to the :raw-html:`<tt>`
351`TargetInstrInfo`_ :raw-html:`</tt>` class.
352
353The operands of a machine instruction can be of several different types: a
354register reference, a constant integer, a basic block reference, etc. In
355addition, a machine operand should be marked as a def or a use of the value
356(though only registers are allowed to be defs).
357
358By convention, the LLVM code generator orders instruction operands so that all
359register definitions come before the register uses, even on architectures that
360are normally printed in other orders. For example, the SPARC add instruction:
361"``add %i1, %i2, %i3``" adds the "%i1", and "%i2" registers and stores the
362result into the "%i3" register. In the LLVM code generator, the operands should
363be stored as "``%i3, %i1, %i2``": with the destination first.
364
365Keeping destination (definition) operands at the beginning of the operand list
366has several advantages. In particular, the debugging printer will print the
367instruction like this:
368
369.. code-block:: llvm
370
371 %r3 = add %i1, %i2
372
373Also if the first operand is a def, it is easier to `create instructions`_ whose
374only def is the first operand.
375
376.. _create instructions:
377
378Using the ``MachineInstrBuilder.h`` functions
379^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
380
381Machine instructions are created by using the ``BuildMI`` functions, located in
382the ``include/llvm/CodeGen/MachineInstrBuilder.h`` file. The ``BuildMI``
383functions make it easy to build arbitrary machine instructions. Usage of the
384``BuildMI`` functions look like this:
385
386.. code-block:: c++
387
388 // Create a 'DestReg = mov 42' (rendered in X86 assembly as 'mov DestReg, 42')
389 // instruction. The '1' specifies how many operands will be added.
390 MachineInstr *MI = BuildMI(X86::MOV32ri, 1, DestReg).addImm(42);
391
392 // Create the same instr, but insert it at the end of a basic block.
Dmitri Gribenko8bd5e352012-09-30 20:51:02 +0000393 MachineBasicBlock &MBB = ...
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000394 BuildMI(MBB, X86::MOV32ri, 1, DestReg).addImm(42);
395
396 // Create the same instr, but insert it before a specified iterator point.
397 MachineBasicBlock::iterator MBBI = ...
398 BuildMI(MBB, MBBI, X86::MOV32ri, 1, DestReg).addImm(42);
399
400 // Create a 'cmp Reg, 0' instruction, no destination reg.
401 MI = BuildMI(X86::CMP32ri, 2).addReg(Reg).addImm(0);
402
403 // Create an 'sahf' instruction which takes no operands and stores nothing.
404 MI = BuildMI(X86::SAHF, 0);
405
406 // Create a self looping branch instruction.
Dmitri Gribenko8bd5e352012-09-30 20:51:02 +0000407 BuildMI(MBB, X86::JNE, 1).addMBB(&MBB);
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000408
409The key thing to remember with the ``BuildMI`` functions is that you have to
410specify the number of operands that the machine instruction will take. This
411allows for efficient memory allocation. You also need to specify if operands
412default to be uses of values, not definitions. If you need to add a definition
413operand (other than the optional destination register), you must explicitly mark
414it as such:
415
416.. code-block:: c++
417
418 MI.addReg(Reg, RegState::Define);
419
420Fixed (preassigned) registers
421^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
422
423One important issue that the code generator needs to be aware of is the presence
424of fixed registers. In particular, there are often places in the instruction
425stream where the register allocator *must* arrange for a particular value to be
426in a particular register. This can occur due to limitations of the instruction
427set (e.g., the X86 can only do a 32-bit divide with the ``EAX``/``EDX``
428registers), or external factors like calling conventions. In any case, the
429instruction selector should emit code that copies a virtual register into or out
430of a physical register when needed.
431
432For example, consider this simple LLVM example:
433
434.. code-block:: llvm
435
436 define i32 @test(i32 %X, i32 %Y) {
437 %Z = udiv i32 %X, %Y
438 ret i32 %Z
439 }
440
441The X86 instruction selector produces this machine code for the ``div`` and
442``ret`` (use "``llc X.bc -march=x86 -print-machineinstrs``" to get this):
443
444.. code-block:: llvm
445
446 ;; Start of div
447 %EAX = mov %reg1024 ;; Copy X (in reg1024) into EAX
448 %reg1027 = sar %reg1024, 31
449 %EDX = mov %reg1027 ;; Sign extend X into EDX
450 idiv %reg1025 ;; Divide by Y (in reg1025)
451 %reg1026 = mov %EAX ;; Read the result (Z) out of EAX
452
453 ;; Start of ret
454 %EAX = mov %reg1026 ;; 32-bit return value goes in EAX
455 ret
456
457By the end of code generation, the register allocator has coalesced the
458registers and deleted the resultant identity moves producing the following
459code:
460
461.. code-block:: llvm
462
463 ;; X is in EAX, Y is in ECX
464 mov %EAX, %EDX
465 sar %EDX, 31
466 idiv %ECX
467 ret
468
469This approach is extremely general (if it can handle the X86 architecture, it
470can handle anything!) and allows all of the target specific knowledge about the
471instruction stream to be isolated in the instruction selector. Note that
472physical registers should have a short lifetime for good code generation, and
473all physical registers are assumed dead on entry to and exit from basic blocks
474(before register allocation). Thus, if you need a value to be live across basic
475block boundaries, it *must* live in a virtual register.
476
477Call-clobbered registers
478^^^^^^^^^^^^^^^^^^^^^^^^
479
480Some machine instructions, like calls, clobber a large number of physical
481registers. Rather than adding ``<def,dead>`` operands for all of them, it is
482possible to use an ``MO_RegisterMask`` operand instead. The register mask
483operand holds a bit mask of preserved registers, and everything else is
484considered to be clobbered by the instruction.
485
486Machine code in SSA form
487^^^^^^^^^^^^^^^^^^^^^^^^
488
489``MachineInstr``'s are initially selected in SSA-form, and are maintained in
490SSA-form until register allocation happens. For the most part, this is
491trivially simple since LLVM is already in SSA form; LLVM PHI nodes become
492machine code PHI nodes, and virtual registers are only allowed to have a single
493definition.
494
495After register allocation, machine code is no longer in SSA-form because there
496are no virtual registers left in the code.
497
498.. _MachineBasicBlock:
499
500The ``MachineBasicBlock`` class
501-------------------------------
502
503The ``MachineBasicBlock`` class contains a list of machine instructions
504(:raw-html:`<tt>` `MachineInstr`_ :raw-html:`</tt>` instances). It roughly
505corresponds to the LLVM code input to the instruction selector, but there can be
506a one-to-many mapping (i.e. one LLVM basic block can map to multiple machine
507basic blocks). The ``MachineBasicBlock`` class has a "``getBasicBlock``" method,
508which returns the LLVM basic block that it comes from.
509
510.. _MachineFunction:
511
512The ``MachineFunction`` class
513-----------------------------
514
515The ``MachineFunction`` class contains a list of machine basic blocks
516(:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>` instances). It
517corresponds one-to-one with the LLVM function input to the instruction selector.
518In addition to a list of basic blocks, the ``MachineFunction`` contains a a
519``MachineConstantPool``, a ``MachineFrameInfo``, a ``MachineFunctionInfo``, and
520a ``MachineRegisterInfo``. See ``include/llvm/CodeGen/MachineFunction.h`` for
521more information.
522
523``MachineInstr Bundles``
524------------------------
525
526LLVM code generator can model sequences of instructions as MachineInstr
527bundles. A MI bundle can model a VLIW group / pack which contains an arbitrary
528number of parallel instructions. It can also be used to model a sequential list
529of instructions (potentially with data dependencies) that cannot be legally
530separated (e.g. ARM Thumb2 IT blocks).
531
532Conceptually a MI bundle is a MI with a number of other MIs nested within:
533
534::
535
536 --------------
537 | Bundle | ---------
538 -------------- \
539 | ----------------
540 | | MI |
541 | ----------------
542 | |
543 | ----------------
544 | | MI |
545 | ----------------
546 | |
547 | ----------------
548 | | MI |
549 | ----------------
550 |
551 --------------
552 | Bundle | --------
553 -------------- \
554 | ----------------
555 | | MI |
556 | ----------------
557 | |
558 | ----------------
559 | | MI |
560 | ----------------
561 | |
562 | ...
563 |
564 --------------
565 | Bundle | --------
566 -------------- \
567 |
568 ...
569
570MI bundle support does not change the physical representations of
571MachineBasicBlock and MachineInstr. All the MIs (including top level and nested
572ones) are stored as sequential list of MIs. The "bundled" MIs are marked with
573the 'InsideBundle' flag. A top level MI with the special BUNDLE opcode is used
574to represent the start of a bundle. It's legal to mix BUNDLE MIs with indiviual
575MIs that are not inside bundles nor represent bundles.
576
577MachineInstr passes should operate on a MI bundle as a single unit. Member
578methods have been taught to correctly handle bundles and MIs inside bundles.
579The MachineBasicBlock iterator has been modified to skip over bundled MIs to
580enforce the bundle-as-a-single-unit concept. An alternative iterator
581instr_iterator has been added to MachineBasicBlock to allow passes to iterate
582over all of the MIs in a MachineBasicBlock, including those which are nested
583inside bundles. The top level BUNDLE instruction must have the correct set of
584register MachineOperand's that represent the cumulative inputs and outputs of
585the bundled MIs.
586
587Packing / bundling of MachineInstr's should be done as part of the register
588allocation super-pass. More specifically, the pass which determines what MIs
589should be bundled together must be done after code generator exits SSA form
590(i.e. after two-address pass, PHI elimination, and copy coalescing). Bundles
591should only be finalized (i.e. adding BUNDLE MIs and input and output register
592MachineOperands) after virtual registers have been rewritten into physical
593registers. This requirement eliminates the need to add virtual register operands
594to BUNDLE instructions which would effectively double the virtual register def
595and use lists.
596
597.. _MC Layer:
598
599The "MC" Layer
600==============
601
602The MC Layer is used to represent and process code at the raw machine code
603level, devoid of "high level" information like "constant pools", "jump tables",
604"global variables" or anything like that. At this level, LLVM handles things
605like label names, machine instructions, and sections in the object file. The
606code in this layer is used for a number of important purposes: the tail end of
607the code generator uses it to write a .s or .o file, and it is also used by the
608llvm-mc tool to implement standalone machine code assemblers and disassemblers.
609
610This section describes some of the important classes. There are also a number
611of important subsystems that interact at this layer, they are described later in
612this manual.
613
614.. _MCStreamer:
615
616The ``MCStreamer`` API
617----------------------
618
619MCStreamer is best thought of as an assembler API. It is an abstract API which
620is *implemented* in different ways (e.g. to output a .s file, output an ELF .o
621file, etc) but whose API correspond directly to what you see in a .s file.
622MCStreamer has one method per directive, such as EmitLabel, EmitSymbolAttribute,
623SwitchSection, EmitValue (for .byte, .word), etc, which directly correspond to
624assembly level directives. It also has an EmitInstruction method, which is used
625to output an MCInst to the streamer.
626
627This API is most important for two clients: the llvm-mc stand-alone assembler is
628effectively a parser that parses a line, then invokes a method on MCStreamer. In
629the code generator, the `Code Emission`_ phase of the code generator lowers
630higher level LLVM IR and Machine* constructs down to the MC layer, emitting
631directives through MCStreamer.
632
633On the implementation side of MCStreamer, there are two major implementations:
634one for writing out a .s file (MCAsmStreamer), and one for writing out a .o
635file (MCObjectStreamer). MCAsmStreamer is a straight-forward implementation
636that prints out a directive for each method (e.g. ``EmitValue -> .byte``), but
637MCObjectStreamer implements a full assembler.
638
639The ``MCContext`` class
640-----------------------
641
642The MCContext class is the owner of a variety of uniqued data structures at the
643MC layer, including symbols, sections, etc. As such, this is the class that you
644interact with to create symbols and sections. This class can not be subclassed.
645
646The ``MCSymbol`` class
647----------------------
648
649The MCSymbol class represents a symbol (aka label) in the assembly file. There
650are two interesting kinds of symbols: assembler temporary symbols, and normal
651symbols. Assembler temporary symbols are used and processed by the assembler
652but are discarded when the object file is produced. The distinction is usually
653represented by adding a prefix to the label, for example "L" labels are
654assembler temporary labels in MachO.
655
656MCSymbols are created by MCContext and uniqued there. This means that MCSymbols
657can be compared for pointer equivalence to find out if they are the same symbol.
658Note that pointer inequality does not guarantee the labels will end up at
659different addresses though. It's perfectly legal to output something like this
660to the .s file:
661
662::
663
664 foo:
665 bar:
666 .byte 4
667
668In this case, both the foo and bar symbols will have the same address.
669
670The ``MCSection`` class
671-----------------------
672
673The ``MCSection`` class represents an object-file specific section. It is
674subclassed by object file specific implementations (e.g. ``MCSectionMachO``,
675``MCSectionCOFF``, ``MCSectionELF``) and these are created and uniqued by
676MCContext. The MCStreamer has a notion of the current section, which can be
677changed with the SwitchToSection method (which corresponds to a ".section"
678directive in a .s file).
679
680.. _MCInst:
681
682The ``MCInst`` class
683--------------------
684
685The ``MCInst`` class is a target-independent representation of an instruction.
686It is a simple class (much more so than `MachineInstr`_) that holds a
687target-specific opcode and a vector of MCOperands. MCOperand, in turn, is a
688simple discriminated union of three cases: 1) a simple immediate, 2) a target
689register ID, 3) a symbolic expression (e.g. "``Lfoo-Lbar+42``") as an MCExpr.
690
691MCInst is the common currency used to represent machine instructions at the MC
692layer. It is the type used by the instruction encoder, the instruction printer,
693and the type generated by the assembly parser and disassembler.
694
695.. _Target-independent algorithms:
696.. _code generation algorithm:
697
698Target-independent code generation algorithms
699=============================================
700
701This section documents the phases described in the `high-level design of the
702code generator`_. It explains how they work and some of the rationale behind
703their design.
704
705.. _Instruction Selection:
706.. _instruction selection section:
707
708Instruction Selection
709---------------------
710
711Instruction Selection is the process of translating LLVM code presented to the
712code generator into target-specific machine instructions. There are several
713well-known ways to do this in the literature. LLVM uses a SelectionDAG based
714instruction selector.
715
716Portions of the DAG instruction selector are generated from the target
717description (``*.td``) files. Our goal is for the entire instruction selector
718to be generated from these ``.td`` files, though currently there are still
719things that require custom C++ code.
720
721.. _SelectionDAG:
722
723Introduction to SelectionDAGs
724^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
725
726The SelectionDAG provides an abstraction for code representation in a way that
727is amenable to instruction selection using automatic techniques
728(e.g. dynamic-programming based optimal pattern matching selectors). It is also
729well-suited to other phases of code generation; in particular, instruction
730scheduling (SelectionDAG's are very close to scheduling DAGs post-selection).
731Additionally, the SelectionDAG provides a host representation where a large
732variety of very-low-level (but target-independent) `optimizations`_ may be
733performed; ones which require extensive information about the instructions
734efficiently supported by the target.
735
736The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the
737``SDNode`` class. The primary payload of the ``SDNode`` is its operation code
738(Opcode) that indicates what operation the node performs and the operands to the
739operation. The various operation node types are described at the top of the
740``include/llvm/CodeGen/SelectionDAGNodes.h`` file.
741
742Although most operations define a single value, each node in the graph may
743define multiple values. For example, a combined div/rem operation will define
744both the dividend and the remainder. Many other situations require multiple
745values as well. Each node also has some number of operands, which are edges to
746the node defining the used value. Because nodes may define multiple values,
747edges are represented by instances of the ``SDValue`` class, which is a
748``<SDNode, unsigned>`` pair, indicating the node and result value being used,
749respectively. Each value produced by an ``SDNode`` has an associated ``MVT``
750(Machine Value Type) indicating what the type of the value is.
751
752SelectionDAGs contain two different kinds of values: those that represent data
753flow and those that represent control flow dependencies. Data values are simple
754edges with an integer or floating point value type. Control edges are
755represented as "chain" edges which are of type ``MVT::Other``. These edges
756provide an ordering between nodes that have side effects (such as loads, stores,
757calls, returns, etc). All nodes that have side effects should take a token
758chain as input and produce a new one as output. By convention, token chain
759inputs are always operand #0, and chain results are always the last value
760produced by an operation.
761
762A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is
763always a marker node with an Opcode of ``ISD::EntryToken``. The Root node is
764the final side-effecting node in the token chain. For example, in a single basic
765block function it would be the return node.
766
767One important concept for SelectionDAGs is the notion of a "legal" vs.
768"illegal" DAG. A legal DAG for a target is one that only uses supported
769operations and supported types. On a 32-bit PowerPC, for example, a DAG with a
770value of type i1, i8, i16, or i64 would be illegal, as would a DAG that uses a
771SREM or UREM operation. The `legalize types`_ and `legalize operations`_ phases
772are responsible for turning an illegal DAG into a legal DAG.
773
774SelectionDAG Instruction Selection Process
775^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
776
777SelectionDAG-based instruction selection consists of the following steps:
778
779#. `Build initial DAG`_ --- This stage performs a simple translation from the
780 input LLVM code to an illegal SelectionDAG.
781
782#. `Optimize SelectionDAG`_ --- This stage performs simple optimizations on the
783 SelectionDAG to simplify it, and recognize meta instructions (like rotates
784 and ``div``/``rem`` pairs) for targets that support these meta operations.
785 This makes the resultant code more efficient and the `select instructions
786 from DAG`_ phase (below) simpler.
787
788#. `Legalize SelectionDAG Types`_ --- This stage transforms SelectionDAG nodes
789 to eliminate any types that are unsupported on the target.
790
791#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to clean up
792 redundancies exposed by type legalization.
793
794#. `Legalize SelectionDAG Ops`_ --- This stage transforms SelectionDAG nodes to
795 eliminate any operations that are unsupported on the target.
796
797#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to eliminate
798 inefficiencies introduced by operation legalization.
799
800#. `Select instructions from DAG`_ --- Finally, the target instruction selector
801 matches the DAG operations to target instructions. This process translates
802 the target-independent input DAG into another DAG of target instructions.
803
804#. `SelectionDAG Scheduling and Formation`_ --- The last phase assigns a linear
805 order to the instructions in the target-instruction DAG and emits them into
806 the MachineFunction being compiled. This step uses traditional prepass
807 scheduling techniques.
808
809After all of these steps are complete, the SelectionDAG is destroyed and the
810rest of the code generation passes are run.
811
812One great way to visualize what is going on here is to take advantage of a few
813LLC command line options. The following options pop up a window displaying the
814SelectionDAG at specific times (if you only get errors printed to the console
815while using this, you probably `need to configure your
816system <ProgrammersManual.html#ViewGraph>`_ to add support for it).
817
818* ``-view-dag-combine1-dags`` displays the DAG after being built, before the
819 first optimization pass.
820
821* ``-view-legalize-dags`` displays the DAG before Legalization.
822
823* ``-view-dag-combine2-dags`` displays the DAG before the second optimization
824 pass.
825
826* ``-view-isel-dags`` displays the DAG before the Select phase.
827
828* ``-view-sched-dags`` displays the DAG before Scheduling.
829
830The ``-view-sunit-dags`` displays the Scheduler's dependency graph. This graph
831is based on the final SelectionDAG, with nodes that must be scheduled together
832bundled into a single scheduling-unit node, and with immediate operands and
833other nodes that aren't relevant for scheduling omitted.
834
835.. _Build initial DAG:
836
837Initial SelectionDAG Construction
838^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
839
840The initial SelectionDAG is na\ :raw-html:`&iuml;`\ vely peephole expanded from
Eli Bendersky87a1af42012-11-05 02:59:23 +0000841the LLVM input by the ``SelectionDAGBuilder`` class. The intent of this pass
Bill Wendling31ce7bf2012-08-02 08:49:53 +0000842is to expose as much low-level, target-specific details to the SelectionDAG as
843possible. This pass is mostly hard-coded (e.g. an LLVM ``add`` turns into an
844``SDNode add`` while a ``getelementptr`` is expanded into the obvious
845arithmetic). This pass requires target-specific hooks to lower calls, returns,
846varargs, etc. For these features, the :raw-html:`<tt>` `TargetLowering`_
847:raw-html:`</tt>` interface is used.
848
849.. _legalize types:
850.. _Legalize SelectionDAG Types:
851.. _Legalize SelectionDAG Ops:
852
853SelectionDAG LegalizeTypes Phase
854^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
855
856The Legalize phase is in charge of converting a DAG to only use the types that
857are natively supported by the target.
858
859There are two main ways of converting values of unsupported scalar types to
860values of supported types: converting small types to larger types ("promoting"),
861and breaking up large integer types into smaller ones ("expanding"). For
862example, a target might require that all f32 values are promoted to f64 and that
863all i1/i8/i16 values are promoted to i32. The same target might require that
864all i64 values be expanded into pairs of i32 values. These changes can insert
865sign and zero extensions as needed to make sure that the final code has the same
866behavior as the input.
867
868There are two main ways of converting values of unsupported vector types to
869value of supported types: splitting vector types, multiple times if necessary,
870until a legal type is found, and extending vector types by adding elements to
871the end to round them out to legal types ("widening"). If a vector gets split
872all the way down to single-element parts with no supported vector type being
873found, the elements are converted to scalars ("scalarizing").
874
875A target implementation tells the legalizer which types are supported (and which
876register class to use for them) by calling the ``addRegisterClass`` method in
877its TargetLowering constructor.
878
879.. _legalize operations:
880.. _Legalizer:
881
882SelectionDAG Legalize Phase
883^^^^^^^^^^^^^^^^^^^^^^^^^^^
884
885The Legalize phase is in charge of converting a DAG to only use the operations
886that are natively supported by the target.
887
888Targets often have weird constraints, such as not supporting every operation on
889every supported datatype (e.g. X86 does not support byte conditional moves and
890PowerPC does not support sign-extending loads from a 16-bit memory location).
891Legalize takes care of this by open-coding another sequence of operations to
892emulate the operation ("expansion"), by promoting one type to a larger type that
893supports the operation ("promotion"), or by using a target-specific hook to
894implement the legalization ("custom").
895
896A target implementation tells the legalizer which operations are not supported
897(and which of the above three actions to take) by calling the
898``setOperationAction`` method in its ``TargetLowering`` constructor.
899
900Prior to the existence of the Legalize passes, we required that every target
901`selector`_ supported and handled every operator and type even if they are not
902natively supported. The introduction of the Legalize phases allows all of the
903canonicalization patterns to be shared across targets, and makes it very easy to
904optimize the canonicalized code because it is still in the form of a DAG.
905
906.. _optimizations:
907.. _Optimize SelectionDAG:
908.. _selector:
909
910SelectionDAG Optimization Phase: the DAG Combiner
911^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
912
913The SelectionDAG optimization phase is run multiple times for code generation,
914immediately after the DAG is built and once after each legalization. The first
915run of the pass allows the initial code to be cleaned up (e.g. performing
916optimizations that depend on knowing that the operators have restricted type
917inputs). Subsequent runs of the pass clean up the messy code generated by the
918Legalize passes, which allows Legalize to be very simple (it can focus on making
919code legal instead of focusing on generating *good* and legal code).
920
921One important class of optimizations performed is optimizing inserted sign and
922zero extension instructions. We currently use ad-hoc techniques, but could move
923to more rigorous techniques in the future. Here are some good papers on the
924subject:
925
926"`Widening integer arithmetic <http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html>`_" :raw-html:`<br>`
927Kevin Redwine and Norman Ramsey :raw-html:`<br>`
928International Conference on Compiler Construction (CC) 2004
929
930"`Effective sign extension elimination <http://portal.acm.org/citation.cfm?doid=512529.512552>`_" :raw-html:`<br>`
931Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani :raw-html:`<br>`
932Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design
933and Implementation.
934
935.. _Select instructions from DAG:
936
937SelectionDAG Select Phase
938^^^^^^^^^^^^^^^^^^^^^^^^^
939
940The Select phase is the bulk of the target-specific code for instruction
941selection. This phase takes a legal SelectionDAG as input, pattern matches the
942instructions supported by the target to this DAG, and produces a new DAG of
943target code. For example, consider the following LLVM fragment:
944
945.. code-block:: llvm
946
947 %t1 = fadd float %W, %X
948 %t2 = fmul float %t1, %Y
949 %t3 = fadd float %t2, %Z
950
951This LLVM code corresponds to a SelectionDAG that looks basically like this:
952
953.. code-block:: llvm
954
955 (fadd:f32 (fmul:f32 (fadd:f32 W, X), Y), Z)
956
957If a target supports floating point multiply-and-add (FMA) operations, one of
958the adds can be merged with the multiply. On the PowerPC, for example, the
959output of the instruction selector might look like this DAG:
960
961::
962
963 (FMADDS (FADDS W, X), Y, Z)
964
965The ``FMADDS`` instruction is a ternary instruction that multiplies its first
966two operands and adds the third (as single-precision floating-point numbers).
967The ``FADDS`` instruction is a simple binary single-precision add instruction.
968To perform this pattern match, the PowerPC backend includes the following
969instruction definitions:
970
971::
972
973 def FMADDS : AForm_1<59, 29,
974 (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRC, F4RC:$FRB),
975 "fmadds $FRT, $FRA, $FRC, $FRB",
976 [(set F4RC:$FRT, (fadd (fmul F4RC:$FRA, F4RC:$FRC),
977 F4RC:$FRB))]>;
978 def FADDS : AForm_2<59, 21,
979 (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRB),
980 "fadds $FRT, $FRA, $FRB",
981 [(set F4RC:$FRT, (fadd F4RC:$FRA, F4RC:$FRB))]>;
982
983The portion of the instruction definition in bold indicates the pattern used to
984match the instruction. The DAG operators (like ``fmul``/``fadd``) are defined
985in the ``include/llvm/Target/TargetSelectionDAG.td`` file. " ``F4RC``" is the
986register class of the input and result values.
987
988The TableGen DAG instruction selector generator reads the instruction patterns
989in the ``.td`` file and automatically builds parts of the pattern matching code
990for your target. It has the following strengths:
991
992* At compiler-compiler time, it analyzes your instruction patterns and tells you
993 if your patterns make sense or not.
994
995* It can handle arbitrary constraints on operands for the pattern match. In
996 particular, it is straight-forward to say things like "match any immediate
997 that is a 13-bit sign-extended value". For examples, see the ``immSExt16``
998 and related ``tblgen`` classes in the PowerPC backend.
999
1000* It knows several important identities for the patterns defined. For example,
1001 it knows that addition is commutative, so it allows the ``FMADDS`` pattern
1002 above to match "``(fadd X, (fmul Y, Z))``" as well as "``(fadd (fmul X, Y),
1003 Z)``", without the target author having to specially handle this case.
1004
1005* It has a full-featured type-inferencing system. In particular, you should
1006 rarely have to explicitly tell the system what type parts of your patterns
1007 are. In the ``FMADDS`` case above, we didn't have to tell ``tblgen`` that all
1008 of the nodes in the pattern are of type 'f32'. It was able to infer and
1009 propagate this knowledge from the fact that ``F4RC`` has type 'f32'.
1010
1011* Targets can define their own (and rely on built-in) "pattern fragments".
1012 Pattern fragments are chunks of reusable patterns that get inlined into your
1013 patterns during compiler-compiler time. For example, the integer "``(not
1014 x)``" operation is actually defined as a pattern fragment that expands as
1015 "``(xor x, -1)``", since the SelectionDAG does not have a native '``not``'
1016 operation. Targets can define their own short-hand fragments as they see fit.
1017 See the definition of '``not``' and '``ineg``' for examples.
1018
1019* In addition to instructions, targets can specify arbitrary patterns that map
1020 to one or more instructions using the 'Pat' class. For example, the PowerPC
1021 has no way to load an arbitrary integer immediate into a register in one
1022 instruction. To tell tblgen how to do this, it defines:
1023
1024 ::
1025
1026 // Arbitrary immediate support. Implement in terms of LIS/ORI.
1027 def : Pat<(i32 imm:$imm),
1028 (ORI (LIS (HI16 imm:$imm)), (LO16 imm:$imm))>;
1029
1030 If none of the single-instruction patterns for loading an immediate into a
1031 register match, this will be used. This rule says "match an arbitrary i32
1032 immediate, turning it into an ``ORI`` ('or a 16-bit immediate') and an ``LIS``
1033 ('load 16-bit immediate, where the immediate is shifted to the left 16 bits')
1034 instruction". To make this work, the ``LO16``/``HI16`` node transformations
1035 are used to manipulate the input immediate (in this case, take the high or low
1036 16-bits of the immediate).
1037
1038* While the system does automate a lot, it still allows you to write custom C++
1039 code to match special cases if there is something that is hard to
1040 express.
1041
1042While it has many strengths, the system currently has some limitations,
1043primarily because it is a work in progress and is not yet finished:
1044
1045* Overall, there is no way to define or match SelectionDAG nodes that define
1046 multiple values (e.g. ``SMUL_LOHI``, ``LOAD``, ``CALL``, etc). This is the
1047 biggest reason that you currently still *have to* write custom C++ code
1048 for your instruction selector.
1049
1050* There is no great way to support matching complex addressing modes yet. In
1051 the future, we will extend pattern fragments to allow them to define multiple
1052 values (e.g. the four operands of the `X86 addressing mode`_, which are
1053 currently matched with custom C++ code). In addition, we'll extend fragments
1054 so that a fragment can match multiple different patterns.
1055
1056* We don't automatically infer flags like ``isStore``/``isLoad`` yet.
1057
1058* We don't automatically generate the set of supported registers and operations
1059 for the `Legalizer`_ yet.
1060
1061* We don't have a way of tying in custom legalized nodes yet.
1062
1063Despite these limitations, the instruction selector generator is still quite
1064useful for most of the binary and logical operations in typical instruction
1065sets. If you run into any problems or can't figure out how to do something,
1066please let Chris know!
1067
1068.. _Scheduling and Formation:
1069.. _SelectionDAG Scheduling and Formation:
1070
1071SelectionDAG Scheduling and Formation Phase
1072^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1073
1074The scheduling phase takes the DAG of target instructions from the selection
1075phase and assigns an order. The scheduler can pick an order depending on
1076various constraints of the machines (i.e. order for minimal register pressure or
1077try to cover instruction latencies). Once an order is established, the DAG is
1078converted to a list of :raw-html:`<tt>` `MachineInstr`_\s :raw-html:`</tt>` and
1079the SelectionDAG is destroyed.
1080
1081Note that this phase is logically separate from the instruction selection phase,
1082but is tied to it closely in the code because it operates on SelectionDAGs.
1083
1084Future directions for the SelectionDAG
1085^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1086
1087#. Optional function-at-a-time selection.
1088
1089#. Auto-generate entire selector from ``.td`` file.
1090
1091.. _SSA-based Machine Code Optimizations:
1092
1093SSA-based Machine Code Optimizations
1094------------------------------------
1095
1096To Be Written
1097
1098Live Intervals
1099--------------
1100
1101Live Intervals are the ranges (intervals) where a variable is *live*. They are
1102used by some `register allocator`_ passes to determine if two or more virtual
1103registers which require the same physical register are live at the same point in
1104the program (i.e., they conflict). When this situation occurs, one virtual
1105register must be *spilled*.
1106
1107Live Variable Analysis
1108^^^^^^^^^^^^^^^^^^^^^^
1109
1110The first step in determining the live intervals of variables is to calculate
1111the set of registers that are immediately dead after the instruction (i.e., the
1112instruction calculates the value, but it is never used) and the set of registers
1113that are used by the instruction, but are never used after the instruction
1114(i.e., they are killed). Live variable information is computed for
1115each *virtual* register and *register allocatable* physical register
1116in the function. This is done in a very efficient manner because it uses SSA to
1117sparsely compute lifetime information for virtual registers (which are in SSA
1118form) and only has to track physical registers within a block. Before register
1119allocation, LLVM can assume that physical registers are only live within a
1120single basic block. This allows it to do a single, local analysis to resolve
1121physical register lifetimes within each basic block. If a physical register is
1122not register allocatable (e.g., a stack pointer or condition codes), it is not
1123tracked.
1124
1125Physical registers may be live in to or out of a function. Live in values are
1126typically arguments in registers. Live out values are typically return values in
1127registers. Live in values are marked as such, and are given a dummy "defining"
1128instruction during live intervals analysis. If the last basic block of a
1129function is a ``return``, then it's marked as using all live out values in the
1130function.
1131
1132``PHI`` nodes need to be handled specially, because the calculation of the live
1133variable information from a depth first traversal of the CFG of the function
1134won't guarantee that a virtual register used by the ``PHI`` node is defined
1135before it's used. When a ``PHI`` node is encountered, only the definition is
1136handled, because the uses will be handled in other basic blocks.
1137
1138For each ``PHI`` node of the current basic block, we simulate an assignment at
1139the end of the current basic block and traverse the successor basic blocks. If a
1140successor basic block has a ``PHI`` node and one of the ``PHI`` node's operands
1141is coming from the current basic block, then the variable is marked as *alive*
1142within the current basic block and all of its predecessor basic blocks, until
1143the basic block with the defining instruction is encountered.
1144
1145Live Intervals Analysis
1146^^^^^^^^^^^^^^^^^^^^^^^
1147
1148We now have the information available to perform the live intervals analysis and
1149build the live intervals themselves. We start off by numbering the basic blocks
1150and machine instructions. We then handle the "live-in" values. These are in
1151physical registers, so the physical register is assumed to be killed by the end
1152of the basic block. Live intervals for virtual registers are computed for some
1153ordering of the machine instructions ``[1, N]``. A live interval is an interval
1154``[i, j)``, where ``1 >= i >= j > N``, for which a variable is live.
1155
1156.. note::
1157 More to come...
1158
1159.. _Register Allocation:
1160.. _register allocator:
1161
1162Register Allocation
1163-------------------
1164
1165The *Register Allocation problem* consists in mapping a program
1166:raw-html:`<b><tt>` P\ :sub:`v`\ :raw-html:`</tt></b>`, that can use an unbounded
1167number of virtual registers, to a program :raw-html:`<b><tt>` P\ :sub:`p`\
1168:raw-html:`</tt></b>` that contains a finite (possibly small) number of physical
1169registers. Each target architecture has a different number of physical
1170registers. If the number of physical registers is not enough to accommodate all
1171the virtual registers, some of them will have to be mapped into memory. These
1172virtuals are called *spilled virtuals*.
1173
1174How registers are represented in LLVM
1175^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1176
1177In LLVM, physical registers are denoted by integer numbers that normally range
1178from 1 to 1023. To see how this numbering is defined for a particular
1179architecture, you can read the ``GenRegisterNames.inc`` file for that
1180architecture. For instance, by inspecting
1181``lib/Target/X86/X86GenRegisterInfo.inc`` we see that the 32-bit register
1182``EAX`` is denoted by 43, and the MMX register ``MM0`` is mapped to 65.
1183
1184Some architectures contain registers that share the same physical location. A
1185notable example is the X86 platform. For instance, in the X86 architecture, the
1186registers ``EAX``, ``AX`` and ``AL`` share the first eight bits. These physical
1187registers are marked as *aliased* in LLVM. Given a particular architecture, you
1188can check which registers are aliased by inspecting its ``RegisterInfo.td``
1189file. Moreover, the class ``MCRegAliasIterator`` enumerates all the physical
1190registers aliased to a register.
1191
1192Physical registers, in LLVM, are grouped in *Register Classes*. Elements in the
1193same register class are functionally equivalent, and can be interchangeably
1194used. Each virtual register can only be mapped to physical registers of a
1195particular class. For instance, in the X86 architecture, some virtuals can only
1196be allocated to 8 bit registers. A register class is described by
1197``TargetRegisterClass`` objects. To discover if a virtual register is
1198compatible with a given physical, this code can be used:</p>
1199
1200.. code-block:: c++
1201
1202 bool RegMapping_Fer::compatible_class(MachineFunction &mf,
1203 unsigned v_reg,
1204 unsigned p_reg) {
1205 assert(TargetRegisterInfo::isPhysicalRegister(p_reg) &&
1206 "Target register must be physical");
1207 const TargetRegisterClass *trc = mf.getRegInfo().getRegClass(v_reg);
1208 return trc->contains(p_reg);
1209 }
1210
1211Sometimes, mostly for debugging purposes, it is useful to change the number of
1212physical registers available in the target architecture. This must be done
1213statically, inside the ``TargetRegsterInfo.td`` file. Just ``grep`` for
1214``RegisterClass``, the last parameter of which is a list of registers. Just
1215commenting some out is one simple way to avoid them being used. A more polite
1216way is to explicitly exclude some registers from the *allocation order*. See the
1217definition of the ``GR8`` register class in
1218``lib/Target/X86/X86RegisterInfo.td`` for an example of this.
1219
1220Virtual registers are also denoted by integer numbers. Contrary to physical
1221registers, different virtual registers never share the same number. Whereas
1222physical registers are statically defined in a ``TargetRegisterInfo.td`` file
1223and cannot be created by the application developer, that is not the case with
1224virtual registers. In order to create new virtual registers, use the method
1225``MachineRegisterInfo::createVirtualRegister()``. This method will return a new
1226virtual register. Use an ``IndexedMap<Foo, VirtReg2IndexFunctor>`` to hold
1227information per virtual register. If you need to enumerate all virtual
1228registers, use the function ``TargetRegisterInfo::index2VirtReg()`` to find the
1229virtual register numbers:
1230
1231.. code-block:: c++
1232
1233 for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
1234 unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i);
1235 stuff(VirtReg);
1236 }
1237
1238Before register allocation, the operands of an instruction are mostly virtual
1239registers, although physical registers may also be used. In order to check if a
1240given machine operand is a register, use the boolean function
1241``MachineOperand::isRegister()``. To obtain the integer code of a register, use
1242``MachineOperand::getReg()``. An instruction may define or use a register. For
1243instance, ``ADD reg:1026 := reg:1025 reg:1024`` defines the registers 1024, and
1244uses registers 1025 and 1026. Given a register operand, the method
1245``MachineOperand::isUse()`` informs if that register is being used by the
1246instruction. The method ``MachineOperand::isDef()`` informs if that registers is
1247being defined.
1248
1249We will call physical registers present in the LLVM bitcode before register
1250allocation *pre-colored registers*. Pre-colored registers are used in many
1251different situations, for instance, to pass parameters of functions calls, and
1252to store results of particular instructions. There are two types of pre-colored
1253registers: the ones *implicitly* defined, and those *explicitly*
1254defined. Explicitly defined registers are normal operands, and can be accessed
1255with ``MachineInstr::getOperand(int)::getReg()``. In order to check which
1256registers are implicitly defined by an instruction, use the
1257``TargetInstrInfo::get(opcode)::ImplicitDefs``, where ``opcode`` is the opcode
1258of the target instruction. One important difference between explicit and
1259implicit physical registers is that the latter are defined statically for each
1260instruction, whereas the former may vary depending on the program being
1261compiled. For example, an instruction that represents a function call will
1262always implicitly define or use the same set of physical registers. To read the
1263registers implicitly used by an instruction, use
1264``TargetInstrInfo::get(opcode)::ImplicitUses``. Pre-colored registers impose
1265constraints on any register allocation algorithm. The register allocator must
1266make sure that none of them are overwritten by the values of virtual registers
1267while still alive.
1268
1269Mapping virtual registers to physical registers
1270^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1271
1272There are two ways to map virtual registers to physical registers (or to memory
1273slots). The first way, that we will call *direct mapping*, is based on the use
1274of methods of the classes ``TargetRegisterInfo``, and ``MachineOperand``. The
1275second way, that we will call *indirect mapping*, relies on the ``VirtRegMap``
1276class in order to insert loads and stores sending and getting values to and from
1277memory.
1278
1279The direct mapping provides more flexibility to the developer of the register
1280allocator; however, it is more error prone, and demands more implementation
1281work. Basically, the programmer will have to specify where load and store
1282instructions should be inserted in the target function being compiled in order
1283to get and store values in memory. To assign a physical register to a virtual
1284register present in a given operand, use ``MachineOperand::setReg(p_reg)``. To
1285insert a store instruction, use ``TargetInstrInfo::storeRegToStackSlot(...)``,
1286and to insert a load instruction, use ``TargetInstrInfo::loadRegFromStackSlot``.
1287
1288The indirect mapping shields the application developer from the complexities of
1289inserting load and store instructions. In order to map a virtual register to a
1290physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``. In order to map
1291a certain virtual register to memory, use
1292``VirtRegMap::assignVirt2StackSlot(vreg)``. This method will return the stack
1293slot where ``vreg``'s value will be located. If it is necessary to map another
1294virtual register to the same stack slot, use
1295``VirtRegMap::assignVirt2StackSlot(vreg, stack_location)``. One important point
1296to consider when using the indirect mapping, is that even if a virtual register
1297is mapped to memory, it still needs to be mapped to a physical register. This
1298physical register is the location where the virtual register is supposed to be
1299found before being stored or after being reloaded.
1300
1301If the indirect strategy is used, after all the virtual registers have been
1302mapped to physical registers or stack slots, it is necessary to use a spiller
1303object to place load and store instructions in the code. Every virtual that has
1304been mapped to a stack slot will be stored to memory after been defined and will
1305be loaded before being used. The implementation of the spiller tries to recycle
1306load/store instructions, avoiding unnecessary instructions. For an example of
1307how to invoke the spiller, see ``RegAllocLinearScan::runOnMachineFunction`` in
1308``lib/CodeGen/RegAllocLinearScan.cpp``.
1309
1310Handling two address instructions
1311^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1312
1313With very rare exceptions (e.g., function calls), the LLVM machine code
1314instructions are three address instructions. That is, each instruction is
1315expected to define at most one register, and to use at most two registers.
1316However, some architectures use two address instructions. In this case, the
1317defined register is also one of the used register. For instance, an instruction
1318such as ``ADD %EAX, %EBX``, in X86 is actually equivalent to ``%EAX = %EAX +
1319%EBX``.
1320
1321In order to produce correct code, LLVM must convert three address instructions
1322that represent two address instructions into true two address instructions. LLVM
1323provides the pass ``TwoAddressInstructionPass`` for this specific purpose. It
1324must be run before register allocation takes place. After its execution, the
1325resulting code may no longer be in SSA form. This happens, for instance, in
1326situations where an instruction such as ``%a = ADD %b %c`` is converted to two
1327instructions such as:
1328
1329::
1330
1331 %a = MOVE %b
1332 %a = ADD %a %c
1333
1334Notice that, internally, the second instruction is represented as ``ADD
1335%a[def/use] %c``. I.e., the register operand ``%a`` is both used and defined by
1336the instruction.
1337
1338The SSA deconstruction phase
1339^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1340
1341An important transformation that happens during register allocation is called
1342the *SSA Deconstruction Phase*. The SSA form simplifies many analyses that are
1343performed on the control flow graph of programs. However, traditional
1344instruction sets do not implement PHI instructions. Thus, in order to generate
1345executable code, compilers must replace PHI instructions with other instructions
1346that preserve their semantics.
1347
1348There are many ways in which PHI instructions can safely be removed from the
1349target code. The most traditional PHI deconstruction algorithm replaces PHI
1350instructions with copy instructions. That is the strategy adopted by LLVM. The
1351SSA deconstruction algorithm is implemented in
1352``lib/CodeGen/PHIElimination.cpp``. In order to invoke this pass, the identifier
1353``PHIEliminationID`` must be marked as required in the code of the register
1354allocator.
1355
1356Instruction folding
1357^^^^^^^^^^^^^^^^^^^
1358
1359*Instruction folding* is an optimization performed during register allocation
1360that removes unnecessary copy instructions. For instance, a sequence of
1361instructions such as:
1362
1363::
1364
1365 %EBX = LOAD %mem_address
1366 %EAX = COPY %EBX
1367
1368can be safely substituted by the single instruction:
1369
1370::
1371
1372 %EAX = LOAD %mem_address
1373
1374Instructions can be folded with the
1375``TargetRegisterInfo::foldMemoryOperand(...)`` method. Care must be taken when
1376folding instructions; a folded instruction can be quite different from the
1377original instruction. See ``LiveIntervals::addIntervalsForSpills`` in
1378``lib/CodeGen/LiveIntervalAnalysis.cpp`` for an example of its use.
1379
1380Built in register allocators
1381^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1382
1383The LLVM infrastructure provides the application developer with three different
1384register allocators:
1385
1386* *Fast* --- This register allocator is the default for debug builds. It
1387 allocates registers on a basic block level, attempting to keep values in
1388 registers and reusing registers as appropriate.
1389
1390* *Basic* --- This is an incremental approach to register allocation. Live
1391 ranges are assigned to registers one at a time in an order that is driven by
1392 heuristics. Since code can be rewritten on-the-fly during allocation, this
1393 framework allows interesting allocators to be developed as extensions. It is
1394 not itself a production register allocator but is a potentially useful
1395 stand-alone mode for triaging bugs and as a performance baseline.
1396
1397* *Greedy* --- *The default allocator*. This is a highly tuned implementation of
1398 the *Basic* allocator that incorporates global live range splitting. This
1399 allocator works hard to minimize the cost of spill code.
1400
1401* *PBQP* --- A Partitioned Boolean Quadratic Programming (PBQP) based register
1402 allocator. This allocator works by constructing a PBQP problem representing
1403 the register allocation problem under consideration, solving this using a PBQP
1404 solver, and mapping the solution back to a register assignment.
1405
1406The type of register allocator used in ``llc`` can be chosen with the command
1407line option ``-regalloc=...``:
1408
1409.. code-block:: bash
1410
1411 $ llc -regalloc=linearscan file.bc -o ln.s
1412 $ llc -regalloc=fast file.bc -o fa.s
1413 $ llc -regalloc=pbqp file.bc -o pbqp.s
1414
1415.. _Prolog/Epilog Code Insertion:
1416
1417Prolog/Epilog Code Insertion
1418----------------------------
1419
1420Compact Unwind
1421
1422Throwing an exception requires *unwinding* out of a function. The information on
1423how to unwind a given function is traditionally expressed in DWARF unwind
1424(a.k.a. frame) info. But that format was originally developed for debuggers to
1425backtrace, and each Frame Description Entry (FDE) requires ~20-30 bytes per
1426function. There is also the cost of mapping from an address in a function to the
1427corresponding FDE at runtime. An alternative unwind encoding is called *compact
1428unwind* and requires just 4-bytes per function.
1429
1430The compact unwind encoding is a 32-bit value, which is encoded in an
1431architecture-specific way. It specifies which registers to restore and from
1432where, and how to unwind out of the function. When the linker creates a final
1433linked image, it will create a ``__TEXT,__unwind_info`` section. This section is
1434a small and fast way for the runtime to access unwind info for any given
1435function. If we emit compact unwind info for the function, that compact unwind
1436info will be encoded in the ``__TEXT,__unwind_info`` section. If we emit DWARF
1437unwind info, the ``__TEXT,__unwind_info`` section will contain the offset of the
1438FDE in the ``__TEXT,__eh_frame`` section in the final linked image.
1439
1440For X86, there are three modes for the compact unwind encoding:
1441
1442*Function with a Frame Pointer (``EBP`` or ``RBP``)*
1443 ``EBP/RBP``-based frame, where ``EBP/RBP`` is pushed onto the stack
1444 immediately after the return address, then ``ESP/RSP`` is moved to
1445 ``EBP/RBP``. Thus to unwind, ``ESP/RSP`` is restored with the current
1446 ``EBP/RBP`` value, then ``EBP/RBP`` is restored by popping the stack, and the
1447 return is done by popping the stack once more into the PC. All non-volatile
1448 registers that need to be restored must have been saved in a small range on
1449 the stack that starts ``EBP-4`` to ``EBP-1020`` (``RBP-8`` to
1450 ``RBP-1020``). The offset (divided by 4 in 32-bit mode and 8 in 64-bit mode)
1451 is encoded in bits 16-23 (mask: ``0x00FF0000``). The registers saved are
1452 encoded in bits 0-14 (mask: ``0x00007FFF``) as five 3-bit entries from the
1453 following table:
1454
1455 ============== ============= ===============
1456 Compact Number i386 Register x86-64 Register
1457 ============== ============= ===============
1458 1 ``EBX`` ``RBX``
1459 2 ``ECX`` ``R12``
1460 3 ``EDX`` ``R13``
1461 4 ``EDI`` ``R14``
1462 5 ``ESI`` ``R15``
1463 6 ``EBP`` ``RBP``
1464 ============== ============= ===============
1465
1466*Frameless with a Small Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*
1467 To return, a constant (encoded in the compact unwind encoding) is added to the
1468 ``ESP/RSP``. Then the return is done by popping the stack into the PC. All
1469 non-volatile registers that need to be restored must have been saved on the
1470 stack immediately after the return address. The stack size (divided by 4 in
1471 32-bit mode and 8 in 64-bit mode) is encoded in bits 16-23 (mask:
1472 ``0x00FF0000``). There is a maximum stack size of 1024 bytes in 32-bit mode
1473 and 2048 in 64-bit mode. The number of registers saved is encoded in bits 9-12
1474 (mask: ``0x00001C00``). Bits 0-9 (mask: ``0x000003FF``) contain which
1475 registers were saved and their order. (See the
1476 ``encodeCompactUnwindRegistersWithoutFrame()`` function in
1477 ``lib/Target/X86FrameLowering.cpp`` for the encoding algorithm.)
1478
1479*Frameless with a Large Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*
1480 This case is like the "Frameless with a Small Constant Stack Size" case, but
1481 the stack size is too large to encode in the compact unwind encoding. Instead
1482 it requires that the function contains "``subl $nnnnnn, %esp``" in its
1483 prolog. The compact encoding contains the offset to the ``$nnnnnn`` value in
1484 the function in bits 9-12 (mask: ``0x00001C00``).
1485
1486.. _Late Machine Code Optimizations:
1487
1488Late Machine Code Optimizations
1489-------------------------------
1490
1491.. note::
1492
1493 To Be Written
1494
1495.. _Code Emission:
1496
1497Code Emission
1498-------------
1499
1500The code emission step of code generation is responsible for lowering from the
1501code generator abstractions (like `MachineFunction`_, `MachineInstr`_, etc) down
1502to the abstractions used by the MC layer (`MCInst`_, `MCStreamer`_, etc). This
1503is done with a combination of several different classes: the (misnamed)
1504target-independent AsmPrinter class, target-specific subclasses of AsmPrinter
1505(such as SparcAsmPrinter), and the TargetLoweringObjectFile class.
1506
1507Since the MC layer works at the level of abstraction of object files, it doesn't
1508have a notion of functions, global variables etc. Instead, it thinks about
1509labels, directives, and instructions. A key class used at this time is the
1510MCStreamer class. This is an abstract API that is implemented in different ways
1511(e.g. to output a .s file, output an ELF .o file, etc) that is effectively an
1512"assembler API". MCStreamer has one method per directive, such as EmitLabel,
1513EmitSymbolAttribute, SwitchSection, etc, which directly correspond to assembly
1514level directives.
1515
1516If you are interested in implementing a code generator for a target, there are
1517three important things that you have to implement for your target:
1518
1519#. First, you need a subclass of AsmPrinter for your target. This class
1520 implements the general lowering process converting MachineFunction's into MC
1521 label constructs. The AsmPrinter base class provides a number of useful
1522 methods and routines, and also allows you to override the lowering process in
1523 some important ways. You should get much of the lowering for free if you are
1524 implementing an ELF, COFF, or MachO target, because the
1525 TargetLoweringObjectFile class implements much of the common logic.
1526
1527#. Second, you need to implement an instruction printer for your target. The
1528 instruction printer takes an `MCInst`_ and renders it to a raw_ostream as
1529 text. Most of this is automatically generated from the .td file (when you
1530 specify something like "``add $dst, $src1, $src2``" in the instructions), but
1531 you need to implement routines to print operands.
1532
1533#. Third, you need to implement code that lowers a `MachineInstr`_ to an MCInst,
1534 usually implemented in "<target>MCInstLower.cpp". This lowering process is
1535 often target specific, and is responsible for turning jump table entries,
1536 constant pool indices, global variable addresses, etc into MCLabels as
1537 appropriate. This translation layer is also responsible for expanding pseudo
1538 ops used by the code generator into the actual machine instructions they
1539 correspond to. The MCInsts that are generated by this are fed into the
1540 instruction printer or the encoder.
1541
1542Finally, at your choosing, you can also implement an subclass of MCCodeEmitter
1543which lowers MCInst's into machine code bytes and relocations. This is
1544important if you want to support direct .o file emission, or would like to
1545implement an assembler for your target.
1546
1547VLIW Packetizer
1548---------------
1549
1550In a Very Long Instruction Word (VLIW) architecture, the compiler is responsible
1551for mapping instructions to functional-units available on the architecture. To
1552that end, the compiler creates groups of instructions called *packets* or
1553*bundles*. The VLIW packetizer in LLVM is a target-independent mechanism to
1554enable the packetization of machine instructions.
1555
1556Mapping from instructions to functional units
1557^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1558
1559Instructions in a VLIW target can typically be mapped to multiple functional
1560units. During the process of packetizing, the compiler must be able to reason
1561about whether an instruction can be added to a packet. This decision can be
1562complex since the compiler has to examine all possible mappings of instructions
1563to functional units. Therefore to alleviate compilation-time complexity, the
1564VLIW packetizer parses the instruction classes of a target and generates tables
1565at compiler build time. These tables can then be queried by the provided
1566machine-independent API to determine if an instruction can be accommodated in a
1567packet.
1568
1569How the packetization tables are generated and used
1570^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1571
1572The packetizer reads instruction classes from a target's itineraries and creates
1573a deterministic finite automaton (DFA) to represent the state of a packet. A DFA
1574consists of three major elements: inputs, states, and transitions. The set of
1575inputs for the generated DFA represents the instruction being added to a
1576packet. The states represent the possible consumption of functional units by
1577instructions in a packet. In the DFA, transitions from one state to another
1578occur on the addition of an instruction to an existing packet. If there is a
1579legal mapping of functional units to instructions, then the DFA contains a
1580corresponding transition. The absence of a transition indicates that a legal
1581mapping does not exist and that the instruction cannot be added to the packet.
1582
1583To generate tables for a VLIW target, add *Target*\ GenDFAPacketizer.inc as a
1584target to the Makefile in the target directory. The exported API provides three
1585functions: ``DFAPacketizer::clearResources()``,
1586``DFAPacketizer::reserveResources(MachineInstr *MI)``, and
1587``DFAPacketizer::canReserveResources(MachineInstr *MI)``. These functions allow
1588a target packetizer to add an instruction to an existing packet and to check
1589whether an instruction can be added to a packet. See
1590``llvm/CodeGen/DFAPacketizer.h`` for more information.
1591
1592Implementing a Native Assembler
1593===============================
1594
1595Though you're probably reading this because you want to write or maintain a
1596compiler backend, LLVM also fully supports building a native assemblers too.
1597We've tried hard to automate the generation of the assembler from the .td files
1598(in particular the instruction syntax and encodings), which means that a large
1599part of the manual and repetitive data entry can be factored and shared with the
1600compiler.
1601
1602Instruction Parsing
1603-------------------
1604
1605.. note::
1606
1607 To Be Written
1608
1609
1610Instruction Alias Processing
1611----------------------------
1612
1613Once the instruction is parsed, it enters the MatchInstructionImpl function.
1614The MatchInstructionImpl function performs alias processing and then does actual
1615matching.
1616
1617Alias processing is the phase that canonicalizes different lexical forms of the
1618same instructions down to one representation. There are several different kinds
1619of alias that are possible to implement and they are listed below in the order
1620that they are processed (which is in order from simplest/weakest to most
1621complex/powerful). Generally you want to use the first alias mechanism that
1622meets the needs of your instruction, because it will allow a more concise
1623description.
1624
1625Mnemonic Aliases
1626^^^^^^^^^^^^^^^^
1627
1628The first phase of alias processing is simple instruction mnemonic remapping for
1629classes of instructions which are allowed with two different mnemonics. This
1630phase is a simple and unconditionally remapping from one input mnemonic to one
1631output mnemonic. It isn't possible for this form of alias to look at the
1632operands at all, so the remapping must apply for all forms of a given mnemonic.
1633Mnemonic aliases are defined simply, for example X86 has:
1634
1635::
1636
1637 def : MnemonicAlias<"cbw", "cbtw">;
1638 def : MnemonicAlias<"smovq", "movsq">;
1639 def : MnemonicAlias<"fldcww", "fldcw">;
1640 def : MnemonicAlias<"fucompi", "fucomip">;
1641 def : MnemonicAlias<"ud2a", "ud2">;
1642
1643... and many others. With a MnemonicAlias definition, the mnemonic is remapped
1644simply and directly. Though MnemonicAlias's can't look at any aspect of the
1645instruction (such as the operands) they can depend on global modes (the same
1646ones supported by the matcher), through a Requires clause:
1647
1648::
1649
1650 def : MnemonicAlias<"pushf", "pushfq">, Requires<[In64BitMode]>;
1651 def : MnemonicAlias<"pushf", "pushfl">, Requires<[In32BitMode]>;
1652
1653In this example, the mnemonic gets mapped into different a new one depending on
1654the current instruction set.
1655
1656Instruction Aliases
1657^^^^^^^^^^^^^^^^^^^
1658
1659The most general phase of alias processing occurs while matching is happening:
1660it provides new forms for the matcher to match along with a specific instruction
1661to generate. An instruction alias has two parts: the string to match and the
1662instruction to generate. For example:
1663
1664::
1665
1666 def : InstAlias<"movsx $src, $dst", (MOVSX16rr8W GR16:$dst, GR8 :$src)>;
1667 def : InstAlias<"movsx $src, $dst", (MOVSX16rm8W GR16:$dst, i8mem:$src)>;
1668 def : InstAlias<"movsx $src, $dst", (MOVSX32rr8 GR32:$dst, GR8 :$src)>;
1669 def : InstAlias<"movsx $src, $dst", (MOVSX32rr16 GR32:$dst, GR16 :$src)>;
1670 def : InstAlias<"movsx $src, $dst", (MOVSX64rr8 GR64:$dst, GR8 :$src)>;
1671 def : InstAlias<"movsx $src, $dst", (MOVSX64rr16 GR64:$dst, GR16 :$src)>;
1672 def : InstAlias<"movsx $src, $dst", (MOVSX64rr32 GR64:$dst, GR32 :$src)>;
1673
1674This shows a powerful example of the instruction aliases, matching the same
1675mnemonic in multiple different ways depending on what operands are present in
1676the assembly. The result of instruction aliases can include operands in a
1677different order than the destination instruction, and can use an input multiple
1678times, for example:
1679
1680::
1681
1682 def : InstAlias<"clrb $reg", (XOR8rr GR8 :$reg, GR8 :$reg)>;
1683 def : InstAlias<"clrw $reg", (XOR16rr GR16:$reg, GR16:$reg)>;
1684 def : InstAlias<"clrl $reg", (XOR32rr GR32:$reg, GR32:$reg)>;
1685 def : InstAlias<"clrq $reg", (XOR64rr GR64:$reg, GR64:$reg)>;
1686
1687This example also shows that tied operands are only listed once. In the X86
1688backend, XOR8rr has two input GR8's and one output GR8 (where an input is tied
1689to the output). InstAliases take a flattened operand list without duplicates
1690for tied operands. The result of an instruction alias can also use immediates
1691and fixed physical registers which are added as simple immediate operands in the
1692result, for example:
1693
1694::
1695
1696 // Fixed Immediate operand.
1697 def : InstAlias<"aad", (AAD8i8 10)>;
1698
1699 // Fixed register operand.
1700 def : InstAlias<"fcomi", (COM_FIr ST1)>;
1701
1702 // Simple alias.
1703 def : InstAlias<"fcomi $reg", (COM_FIr RST:$reg)>;
1704
1705Instruction aliases can also have a Requires clause to make them subtarget
1706specific.
1707
1708If the back-end supports it, the instruction printer can automatically emit the
1709alias rather than what's being aliased. It typically leads to better, more
1710readable code. If it's better to print out what's being aliased, then pass a '0'
1711as the third parameter to the InstAlias definition.
1712
1713Instruction Matching
1714--------------------
1715
1716.. note::
1717
1718 To Be Written
1719
1720.. _Implementations of the abstract target description interfaces:
1721.. _implement the target description:
1722
1723Target-specific Implementation Notes
1724====================================
1725
1726This section of the document explains features or design decisions that are
1727specific to the code generator for a particular target. First we start with a
1728table that summarizes what features are supported by each target.
1729
1730Target Feature Matrix
1731---------------------
1732
1733Note that this table does not include the C backend or Cpp backends, since they
1734do not use the target independent code generator infrastructure. It also
1735doesn't list features that are not supported fully by any target yet. It
1736considers a feature to be supported if at least one subtarget supports it. A
1737feature being supported means that it is useful and works for most cases, it
1738does not indicate that there are zero known bugs in the implementation. Here is
1739the key:
1740
1741:raw-html:`<table border="1" cellspacing="0">`
1742:raw-html:`<tr>`
1743:raw-html:`<th>Unknown</th>`
1744:raw-html:`<th>No support</th>`
1745:raw-html:`<th>Partial Support</th>`
1746:raw-html:`<th>Complete Support</th>`
1747:raw-html:`</tr>`
1748:raw-html:`<tr>`
1749:raw-html:`<td class="unknown"></td>`
1750:raw-html:`<td class="no"></td>`
1751:raw-html:`<td class="partial"></td>`
1752:raw-html:`<td class="yes"></td>`
1753:raw-html:`</tr>`
1754:raw-html:`</table>`
1755
1756Here is the table:
1757
1758:raw-html:`<table width="689" border="1" cellspacing="0">`
1759:raw-html:`<tr><td></td>`
1760:raw-html:`<td colspan="13" align="center" style="background-color:#ffc">Target</td>`
1761:raw-html:`</tr>`
1762:raw-html:`<tr>`
1763:raw-html:`<th>Feature</th>`
1764:raw-html:`<th>ARM</th>`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001765:raw-html:`<th>Hexagon</th>`
1766:raw-html:`<th>MBlaze</th>`
1767:raw-html:`<th>MSP430</th>`
1768:raw-html:`<th>Mips</th>`
1769:raw-html:`<th>PTX</th>`
1770:raw-html:`<th>PowerPC</th>`
1771:raw-html:`<th>Sparc</th>`
1772:raw-html:`<th>X86</th>`
1773:raw-html:`<th>XCore</th>`
1774:raw-html:`</tr>`
1775
1776:raw-html:`<tr>`
1777:raw-html:`<td><a href="#feat_reliable">is generally reliable</a></td>`
1778:raw-html:`<td class="yes"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001779:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
1780:raw-html:`<td class="no"></td> <!-- MBlaze -->`
1781:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
1782:raw-html:`<td class="yes"></td> <!-- Mips -->`
1783:raw-html:`<td class="no"></td> <!-- PTX -->`
1784:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
1785:raw-html:`<td class="yes"></td> <!-- Sparc -->`
1786:raw-html:`<td class="yes"></td> <!-- X86 -->`
1787:raw-html:`<td class="unknown"></td> <!-- XCore -->`
1788:raw-html:`</tr>`
1789
1790:raw-html:`<tr>`
1791:raw-html:`<td><a href="#feat_asmparser">assembly parser</a></td>`
1792:raw-html:`<td class="no"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001793:raw-html:`<td class="no"></td> <!-- Hexagon -->`
1794:raw-html:`<td class="yes"></td> <!-- MBlaze -->`
1795:raw-html:`<td class="no"></td> <!-- MSP430 -->`
1796:raw-html:`<td class="no"></td> <!-- Mips -->`
1797:raw-html:`<td class="no"></td> <!-- PTX -->`
1798:raw-html:`<td class="no"></td> <!-- PowerPC -->`
1799:raw-html:`<td class="no"></td> <!-- Sparc -->`
1800:raw-html:`<td class="yes"></td> <!-- X86 -->`
1801:raw-html:`<td class="no"></td> <!-- XCore -->`
1802:raw-html:`</tr>`
1803
1804:raw-html:`<tr>`
1805:raw-html:`<td><a href="#feat_disassembler">disassembler</a></td>`
1806:raw-html:`<td class="yes"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001807:raw-html:`<td class="no"></td> <!-- Hexagon -->`
1808:raw-html:`<td class="yes"></td> <!-- MBlaze -->`
1809:raw-html:`<td class="no"></td> <!-- MSP430 -->`
1810:raw-html:`<td class="no"></td> <!-- Mips -->`
1811:raw-html:`<td class="no"></td> <!-- PTX -->`
1812:raw-html:`<td class="no"></td> <!-- PowerPC -->`
1813:raw-html:`<td class="no"></td> <!-- Sparc -->`
1814:raw-html:`<td class="yes"></td> <!-- X86 -->`
1815:raw-html:`<td class="no"></td> <!-- XCore -->`
1816:raw-html:`</tr>`
1817
1818:raw-html:`<tr>`
1819:raw-html:`<td><a href="#feat_inlineasm">inline asm</a></td>`
1820:raw-html:`<td class="yes"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001821:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
1822:raw-html:`<td class="yes"></td> <!-- MBlaze -->`
1823:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
1824:raw-html:`<td class="no"></td> <!-- Mips -->`
1825:raw-html:`<td class="unknown"></td> <!-- PTX -->`
1826:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
1827:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
1828:raw-html:`<td class="yes"></td> <!-- X86 -->`
1829:raw-html:`<td class="unknown"></td> <!-- XCore -->`
1830:raw-html:`</tr>`
1831
1832:raw-html:`<tr>`
1833:raw-html:`<td><a href="#feat_jit">jit</a></td>`
1834:raw-html:`<td class="partial"><a href="#feat_jit_arm">*</a></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001835:raw-html:`<td class="no"></td> <!-- Hexagon -->`
1836:raw-html:`<td class="no"></td> <!-- MBlaze -->`
1837:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
1838:raw-html:`<td class="yes"></td> <!-- Mips -->`
1839:raw-html:`<td class="unknown"></td> <!-- PTX -->`
1840:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
1841:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
1842:raw-html:`<td class="yes"></td> <!-- X86 -->`
1843:raw-html:`<td class="unknown"></td> <!-- XCore -->`
1844:raw-html:`</tr>`
1845
1846:raw-html:`<tr>`
1847:raw-html:`<td><a href="#feat_objectwrite">.o&nbsp;file writing</a></td>`
1848:raw-html:`<td class="no"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001849:raw-html:`<td class="no"></td> <!-- Hexagon -->`
1850:raw-html:`<td class="yes"></td> <!-- MBlaze -->`
1851:raw-html:`<td class="no"></td> <!-- MSP430 -->`
1852:raw-html:`<td class="no"></td> <!-- Mips -->`
1853:raw-html:`<td class="no"></td> <!-- PTX -->`
1854:raw-html:`<td class="no"></td> <!-- PowerPC -->`
1855:raw-html:`<td class="no"></td> <!-- Sparc -->`
1856:raw-html:`<td class="yes"></td> <!-- X86 -->`
1857:raw-html:`<td class="no"></td> <!-- XCore -->`
1858:raw-html:`</tr>`
1859
1860:raw-html:`<tr>`
1861:raw-html:`<td><a hr:raw-html:`ef="#feat_tailcall">tail calls</a></td>`
1862:raw-html:`<td class="yes"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001863:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
1864:raw-html:`<td class="no"></td> <!-- MBlaze -->`
1865:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
1866:raw-html:`<td class="no"></td> <!-- Mips -->`
1867:raw-html:`<td class="unknown"></td> <!-- PTX -->`
1868:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
1869:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
1870:raw-html:`<td class="yes"></td> <!-- X86 -->`
1871:raw-html:`<td class="unknown"></td> <!-- XCore -->`
1872:raw-html:`</tr>`
1873
1874:raw-html:`<tr>`
1875:raw-html:`<td><a href="#feat_segstacks">segmented stacks</a></td>`
1876:raw-html:`<td class="no"></td> <!-- ARM -->`
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001877:raw-html:`<td class="no"></td> <!-- Hexagon -->`
1878:raw-html:`<td class="no"></td> <!-- MBlaze -->`
1879:raw-html:`<td class="no"></td> <!-- MSP430 -->`
1880:raw-html:`<td class="no"></td> <!-- Mips -->`
1881:raw-html:`<td class="no"></td> <!-- PTX -->`
1882:raw-html:`<td class="no"></td> <!-- PowerPC -->`
1883:raw-html:`<td class="no"></td> <!-- Sparc -->`
1884:raw-html:`<td class="partial"><a href="#feat_segstacks_x86">*</a></td> <!-- X86 -->`
1885:raw-html:`<td class="no"></td> <!-- XCore -->`
1886:raw-html:`</tr>`
1887
1888:raw-html:`</table>`
1889
1890.. _feat_reliable:
1891
1892Is Generally Reliable
1893^^^^^^^^^^^^^^^^^^^^^
1894
1895This box indicates whether the target is considered to be production quality.
1896This indicates that the target has been used as a static compiler to compile
1897large amounts of code by a variety of different people and is in continuous use.
1898
1899.. _feat_asmparser:
1900
1901Assembly Parser
1902^^^^^^^^^^^^^^^
1903
1904This box indicates whether the target supports parsing target specific .s files
1905by implementing the MCAsmParser interface. This is required for llvm-mc to be
1906able to act as a native assembler and is required for inline assembly support in
1907the native .o file writer.
1908
1909.. _feat_disassembler:
1910
1911Disassembler
1912^^^^^^^^^^^^
1913
1914This box indicates whether the target supports the MCDisassembler API for
1915disassembling machine opcode bytes into MCInst's.
1916
1917.. _feat_inlineasm:
1918
1919Inline Asm
1920^^^^^^^^^^
1921
1922This box indicates whether the target supports most popular inline assembly
1923constraints and modifiers.
1924
1925.. _feat_jit:
1926
1927JIT Support
1928^^^^^^^^^^^
1929
1930This box indicates whether the target supports the JIT compiler through the
1931ExecutionEngine interface.
1932
1933.. _feat_jit_arm:
1934
1935The ARM backend has basic support for integer code in ARM codegen mode, but
1936lacks NEON and full Thumb support.
1937
1938.. _feat_objectwrite:
1939
1940.o File Writing
1941^^^^^^^^^^^^^^^
1942
1943This box indicates whether the target supports writing .o files (e.g. MachO,
1944ELF, and/or COFF) files directly from the target. Note that the target also
1945must include an assembly parser and general inline assembly support for full
1946inline assembly support in the .o writer.
1947
1948Targets that don't support this feature can obviously still write out .o files,
1949they just rely on having an external assembler to translate from a .s file to a
1950.o file (as is the case for many C compilers).
1951
1952.. _feat_tailcall:
1953
1954Tail Calls
1955^^^^^^^^^^
1956
1957This box indicates whether the target supports guaranteed tail calls. These are
1958calls marked "`tail <LangRef.html#i_call>`_" and use the fastcc calling
1959convention. Please see the `tail call section more more details`_.
1960
1961.. _feat_segstacks:
1962
1963Segmented Stacks
1964^^^^^^^^^^^^^^^^
1965
1966This box indicates whether the target supports segmented stacks. This replaces
1967the traditional large C stack with many linked segments. It is compatible with
1968the `gcc implementation <http://gcc.gnu.org/wiki/SplitStacks>`_ used by the Go
1969front end.
1970
1971.. _feat_segstacks_x86:
1972
1973Basic support exists on the X86 backend. Currently vararg doesn't work and the
1974object files are not marked the way the gold linker expects, but simple Go
1975programs can be built by dragonegg.
1976
1977.. _tail call section more more details:
1978
1979Tail call optimization
1980----------------------
1981
1982Tail call optimization, callee reusing the stack of the caller, is currently
1983supported on x86/x86-64 and PowerPC. It is performed if:
1984
Duncan Sandsdc7f1742012-11-16 12:36:39 +00001985* Caller and callee have the calling convention ``fastcc``, ``cc 10`` (GHC
1986 calling convention) or ``cc 11`` (HiPE calling convention).
Bill Wendling31ce7bf2012-08-02 08:49:53 +00001987
1988* The call is a tail call - in tail position (ret immediately follows call and
1989 ret uses value of call or is void).
1990
1991* Option ``-tailcallopt`` is enabled.
1992
1993* Platform specific constraints are met.
1994
1995x86/x86-64 constraints:
1996
1997* No variable argument lists are used.
1998
1999* On x86-64 when generating GOT/PIC code only module-local calls (visibility =
2000 hidden or protected) are supported.
2001
2002PowerPC constraints:
2003
2004* No variable argument lists are used.
2005
2006* No byval parameters are used.
2007
2008* On ppc32/64 GOT/PIC only module-local calls (visibility = hidden or protected)
2009 are supported.
2010
2011Example:
2012
2013Call as ``llc -tailcallopt test.ll``.
2014
2015.. code-block:: llvm
2016
2017 declare fastcc i32 @tailcallee(i32 inreg %a1, i32 inreg %a2, i32 %a3, i32 %a4)
2018
2019 define fastcc i32 @tailcaller(i32 %in1, i32 %in2) {
2020 %l1 = add i32 %in1, %in2
2021 %tmp = tail call fastcc i32 @tailcallee(i32 %in1 inreg, i32 %in2 inreg, i32 %in1, i32 %l1)
2022 ret i32 %tmp
2023 }
2024
2025Implications of ``-tailcallopt``:
2026
2027To support tail call optimization in situations where the callee has more
2028arguments than the caller a 'callee pops arguments' convention is used. This
2029currently causes each ``fastcc`` call that is not tail call optimized (because
2030one or more of above constraints are not met) to be followed by a readjustment
2031of the stack. So performance might be worse in such cases.
2032
2033Sibling call optimization
2034-------------------------
2035
2036Sibling call optimization is a restricted form of tail call optimization.
2037Unlike tail call optimization described in the previous section, it can be
2038performed automatically on any tail calls when ``-tailcallopt`` option is not
2039specified.
2040
2041Sibling call optimization is currently performed on x86/x86-64 when the
2042following constraints are met:
2043
2044* Caller and callee have the same calling convention. It can be either ``c`` or
2045 ``fastcc``.
2046
2047* The call is a tail call - in tail position (ret immediately follows call and
2048 ret uses value of call or is void).
2049
2050* Caller and callee have matching return type or the callee result is not used.
2051
2052* If any of the callee arguments are being passed in stack, they must be
2053 available in caller's own incoming argument stack and the frame offsets must
2054 be the same.
2055
2056Example:
2057
2058.. code-block:: llvm
2059
2060 declare i32 @bar(i32, i32)
2061
2062 define i32 @foo(i32 %a, i32 %b, i32 %c) {
2063 entry:
2064 %0 = tail call i32 @bar(i32 %a, i32 %b)
2065 ret i32 %0
2066 }
2067
2068The X86 backend
2069---------------
2070
2071The X86 code generator lives in the ``lib/Target/X86`` directory. This code
2072generator is capable of targeting a variety of x86-32 and x86-64 processors, and
2073includes support for ISA extensions such as MMX and SSE.
2074
2075X86 Target Triples supported
2076^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2077
2078The following are the known target triples that are supported by the X86
2079backend. This is not an exhaustive list, and it would be useful to add those
2080that people test.
2081
2082* **i686-pc-linux-gnu** --- Linux
2083
2084* **i386-unknown-freebsd5.3** --- FreeBSD 5.3
2085
2086* **i686-pc-cygwin** --- Cygwin on Win32
2087
2088* **i686-pc-mingw32** --- MingW on Win32
2089
2090* **i386-pc-mingw32msvc** --- MingW crosscompiler on Linux
2091
2092* **i686-apple-darwin*** --- Apple Darwin on X86
2093
2094* **x86_64-unknown-linux-gnu** --- Linux
2095
2096X86 Calling Conventions supported
2097^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2098
2099The following target-specific calling conventions are known to backend:
2100
2101* **x86_StdCall** --- stdcall calling convention seen on Microsoft Windows
2102 platform (CC ID = 64).
2103
2104* **x86_FastCall** --- fastcall calling convention seen on Microsoft Windows
2105 platform (CC ID = 65).
2106
2107* **x86_ThisCall** --- Similar to X86_StdCall. Passes first argument in ECX,
2108 others via stack. Callee is responsible for stack cleaning. This convention is
2109 used by MSVC by default for methods in its ABI (CC ID = 70).
2110
2111.. _X86 addressing mode:
2112
2113Representing X86 addressing modes in MachineInstrs
2114^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2115
2116The x86 has a very flexible way of accessing memory. It is capable of forming
2117memory addresses of the following expression directly in integer instructions
2118(which use ModR/M addressing):
2119
2120::
2121
2122 SegmentReg: Base + [1,2,4,8] * IndexReg + Disp32
2123
2124In order to represent this, LLVM tracks no less than 5 operands for each memory
2125operand of this form. This means that the "load" form of '``mov``' has the
2126following ``MachineOperand``\s in this order:
2127
2128::
2129
2130 Index: 0 | 1 2 3 4 5
2131 Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement Segment
2132 OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm PhysReg
2133
2134Stores, and all other instructions, treat the four memory operands in the same
2135way and in the same order. If the segment register is unspecified (regno = 0),
2136then no segment override is generated. "Lea" operations do not have a segment
2137register specified, so they only have 4 operands for their memory reference.
2138
2139X86 address spaces supported
2140^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2141
2142x86 has a feature which provides the ability to perform loads and stores to
2143different address spaces via the x86 segment registers. A segment override
2144prefix byte on an instruction causes the instruction's memory access to go to
2145the specified segment. LLVM address space 0 is the default address space, which
2146includes the stack, and any unqualified memory accesses in a program. Address
2147spaces 1-255 are currently reserved for user-defined code. The GS-segment is
2148represented by address space 256, while the FS-segment is represented by address
2149space 257. Other x86 segments have yet to be allocated address space
2150numbers.
2151
2152While these address spaces may seem similar to TLS via the ``thread_local``
2153keyword, and often use the same underlying hardware, there are some fundamental
2154differences.
2155
2156The ``thread_local`` keyword applies to global variables and specifies that they
2157are to be allocated in thread-local memory. There are no type qualifiers
2158involved, and these variables can be pointed to with normal pointers and
2159accessed with normal loads and stores. The ``thread_local`` keyword is
2160target-independent at the LLVM IR level (though LLVM doesn't yet have
2161implementations of it for some configurations)
2162
2163Special address spaces, in contrast, apply to static types. Every load and store
2164has a particular address space in its address operand type, and this is what
2165determines which address space is accessed. LLVM ignores these special address
2166space qualifiers on global variables, and does not provide a way to directly
2167allocate storage in them. At the LLVM IR level, the behavior of these special
2168address spaces depends in part on the underlying OS or runtime environment, and
2169they are specific to x86 (and LLVM doesn't yet handle them correctly in some
2170cases).
2171
2172Some operating systems and runtime environments use (or may in the future use)
2173the FS/GS-segment registers for various low-level purposes, so care should be
2174taken when considering them.
2175
2176Instruction naming
2177^^^^^^^^^^^^^^^^^^
2178
2179An instruction name consists of the base name, a default operand size, and a a
2180character per operand with an optional special size. For example:
2181
2182::
2183
2184 ADD8rr -> add, 8-bit register, 8-bit register
2185 IMUL16rmi -> imul, 16-bit register, 16-bit memory, 16-bit immediate
2186 IMUL16rmi8 -> imul, 16-bit register, 16-bit memory, 8-bit immediate
2187 MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory
2188
2189The PowerPC backend
2190-------------------
2191
2192The PowerPC code generator lives in the lib/Target/PowerPC directory. The code
2193generation is retargetable to several variations or *subtargets* of the PowerPC
2194ISA; including ppc32, ppc64 and altivec.
2195
2196LLVM PowerPC ABI
2197^^^^^^^^^^^^^^^^
2198
2199LLVM follows the AIX PowerPC ABI, with two deviations. LLVM uses a PC relative
2200(PIC) or static addressing for accessing global values, so no TOC (r2) is
2201used. Second, r31 is used as a frame pointer to allow dynamic growth of a stack
2202frame. LLVM takes advantage of having no TOC to provide space to save the frame
2203pointer in the PowerPC linkage area of the caller frame. Other details of
2204PowerPC ABI can be found at `PowerPC ABI
2205<http://developer.apple.com/documentation/DeveloperTools/Conceptual/LowLevelABI/Articles/32bitPowerPC.html>`_\
2206. Note: This link describes the 32 bit ABI. The 64 bit ABI is similar except
2207space for GPRs are 8 bytes wide (not 4) and r13 is reserved for system use.
2208
2209Frame Layout
2210^^^^^^^^^^^^
2211
2212The size of a PowerPC frame is usually fixed for the duration of a function's
2213invocation. Since the frame is fixed size, all references into the frame can be
2214accessed via fixed offsets from the stack pointer. The exception to this is
2215when dynamic alloca or variable sized arrays are present, then a base pointer
2216(r31) is used as a proxy for the stack pointer and stack pointer is free to grow
2217or shrink. A base pointer is also used if llvm-gcc is not passed the
2218-fomit-frame-pointer flag. The stack pointer is always aligned to 16 bytes, so
2219that space allocated for altivec vectors will be properly aligned.
2220
2221An invocation frame is laid out as follows (low memory at top):
2222
2223:raw-html:`<table border="1" cellspacing="0">`
2224:raw-html:`<tr>`
2225:raw-html:`<td>Linkage<br><br></td>`
2226:raw-html:`</tr>`
2227:raw-html:`<tr>`
2228:raw-html:`<td>Parameter area<br><br></td>`
2229:raw-html:`</tr>`
2230:raw-html:`<tr>`
2231:raw-html:`<td>Dynamic area<br><br></td>`
2232:raw-html:`</tr>`
2233:raw-html:`<tr>`
2234:raw-html:`<td>Locals area<br><br></td>`
2235:raw-html:`</tr>`
2236:raw-html:`<tr>`
2237:raw-html:`<td>Saved registers area<br><br></td>`
2238:raw-html:`</tr>`
2239:raw-html:`<tr style="border-style: none hidden none hidden;">`
2240:raw-html:`<td><br></td>`
2241:raw-html:`</tr>`
2242:raw-html:`<tr>`
2243:raw-html:`<td>Previous Frame<br><br></td>`
2244:raw-html:`</tr>`
2245:raw-html:`</table>`
2246
2247The *linkage* area is used by a callee to save special registers prior to
2248allocating its own frame. Only three entries are relevant to LLVM. The first
2249entry is the previous stack pointer (sp), aka link. This allows probing tools
2250like gdb or exception handlers to quickly scan the frames in the stack. A
2251function epilog can also use the link to pop the frame from the stack. The
2252third entry in the linkage area is used to save the return address from the lr
2253register. Finally, as mentioned above, the last entry is used to save the
2254previous frame pointer (r31.) The entries in the linkage area are the size of a
2255GPR, thus the linkage area is 24 bytes long in 32 bit mode and 48 bytes in 64
2256bit mode.
2257
225832 bit linkage area:
2259
2260:raw-html:`<table border="1" cellspacing="0">`
2261:raw-html:`<tr>`
2262:raw-html:`<td>0</td>`
2263:raw-html:`<td>Saved SP (r1)</td>`
2264:raw-html:`</tr>`
2265:raw-html:`<tr>`
2266:raw-html:`<td>4</td>`
2267:raw-html:`<td>Saved CR</td>`
2268:raw-html:`</tr>`
2269:raw-html:`<tr>`
2270:raw-html:`<td>8</td>`
2271:raw-html:`<td>Saved LR</td>`
2272:raw-html:`</tr>`
2273:raw-html:`<tr>`
2274:raw-html:`<td>12</td>`
2275:raw-html:`<td>Reserved</td>`
2276:raw-html:`</tr>`
2277:raw-html:`<tr>`
2278:raw-html:`<td>16</td>`
2279:raw-html:`<td>Reserved</td>`
2280:raw-html:`</tr>`
2281:raw-html:`<tr>`
2282:raw-html:`<td>20</td>`
2283:raw-html:`<td>Saved FP (r31)</td>`
2284:raw-html:`</tr>`
2285:raw-html:`</table>`
2286
228764 bit linkage area:
2288
2289:raw-html:`<table border="1" cellspacing="0">`
2290:raw-html:`<tr>`
2291:raw-html:`<td>0</td>`
2292:raw-html:`<td>Saved SP (r1)</td>`
2293:raw-html:`</tr>`
2294:raw-html:`<tr>`
2295:raw-html:`<td>8</td>`
2296:raw-html:`<td>Saved CR</td>`
2297:raw-html:`</tr>`
2298:raw-html:`<tr>`
2299:raw-html:`<td>16</td>`
2300:raw-html:`<td>Saved LR</td>`
2301:raw-html:`</tr>`
2302:raw-html:`<tr>`
2303:raw-html:`<td>24</td>`
2304:raw-html:`<td>Reserved</td>`
2305:raw-html:`</tr>`
2306:raw-html:`<tr>`
2307:raw-html:`<td>32</td>`
2308:raw-html:`<td>Reserved</td>`
2309:raw-html:`</tr>`
2310:raw-html:`<tr>`
2311:raw-html:`<td>40</td>`
2312:raw-html:`<td>Saved FP (r31)</td>`
2313:raw-html:`</tr>`
2314:raw-html:`</table>`
2315
2316The *parameter area* is used to store arguments being passed to a callee
2317function. Following the PowerPC ABI, the first few arguments are actually
2318passed in registers, with the space in the parameter area unused. However, if
2319there are not enough registers or the callee is a thunk or vararg function,
2320these register arguments can be spilled into the parameter area. Thus, the
2321parameter area must be large enough to store all the parameters for the largest
2322call sequence made by the caller. The size must also be minimally large enough
2323to spill registers r3-r10. This allows callees blind to the call signature,
2324such as thunks and vararg functions, enough space to cache the argument
2325registers. Therefore, the parameter area is minimally 32 bytes (64 bytes in 64
2326bit mode.) Also note that since the parameter area is a fixed offset from the
2327top of the frame, that a callee can access its spilt arguments using fixed
2328offsets from the stack pointer (or base pointer.)
2329
2330Combining the information about the linkage, parameter areas and alignment. A
2331stack frame is minimally 64 bytes in 32 bit mode and 128 bytes in 64 bit mode.
2332
2333The *dynamic area* starts out as size zero. If a function uses dynamic alloca
2334then space is added to the stack, the linkage and parameter areas are shifted to
2335top of stack, and the new space is available immediately below the linkage and
2336parameter areas. The cost of shifting the linkage and parameter areas is minor
2337since only the link value needs to be copied. The link value can be easily
2338fetched by adding the original frame size to the base pointer. Note that
2339allocations in the dynamic space need to observe 16 byte alignment.
2340
2341The *locals area* is where the llvm compiler reserves space for local variables.
2342
2343The *saved registers area* is where the llvm compiler spills callee saved
2344registers on entry to the callee.
2345
2346Prolog/Epilog
2347^^^^^^^^^^^^^
2348
2349The llvm prolog and epilog are the same as described in the PowerPC ABI, with
2350the following exceptions. Callee saved registers are spilled after the frame is
2351created. This allows the llvm epilog/prolog support to be common with other
2352targets. The base pointer callee saved register r31 is saved in the TOC slot of
2353linkage area. This simplifies allocation of space for the base pointer and
2354makes it convenient to locate programatically and during debugging.
2355
2356Dynamic Allocation
2357^^^^^^^^^^^^^^^^^^
2358
2359.. note::
2360
2361 TODO - More to come.
2362
2363The PTX backend
2364---------------
2365
2366The PTX code generator lives in the lib/Target/PTX directory. It is currently a
2367work-in-progress, but already supports most of the code generation functionality
2368needed to generate correct PTX kernels for CUDA devices.
2369
2370The code generator can target PTX 2.0+, and shader model 1.0+. The PTX ISA
2371Reference Manual is used as the primary source of ISA information, though an
2372effort is made to make the output of the code generator match the output of the
2373NVidia nvcc compiler, whenever possible.
2374
2375Code Generator Options:
2376
2377:raw-html:`<table border="1" cellspacing="0">`
2378:raw-html:`<tr>`
2379:raw-html:`<th>Option</th>`
2380:raw-html:`<th>Description</th>`
2381:raw-html:`</tr>`
2382:raw-html:`<tr>`
2383:raw-html:`<td>``double``</td>`
2384:raw-html:`<td align="left">If enabled, the map_f64_to_f32 directive is disabled in the PTX output, allowing native double-precision arithmetic</td>`
2385:raw-html:`</tr>`
2386:raw-html:`<tr>`
2387:raw-html:`<td>``no-fma``</td>`
2388:raw-html:`<td align="left">Disable generation of Fused-Multiply Add instructions, which may be beneficial for some devices</td>`
2389:raw-html:`</tr>`
2390:raw-html:`<tr>`
2391:raw-html:`<td>``smxy / computexy``</td>`
2392:raw-html:`<td align="left">Set shader model/compute capability to x.y, e.g. sm20 or compute13</td>`
2393:raw-html:`</tr>`
2394:raw-html:`</table>`
2395
2396Working:
2397
2398* Arithmetic instruction selection (including combo FMA)
2399
2400* Bitwise instruction selection
2401
2402* Control-flow instruction selection
2403
2404* Function calls (only on SM 2.0+ and no return arguments)
2405
2406* Addresses spaces (0 = global, 1 = constant, 2 = local, 4 = shared)
2407
2408* Thread synchronization (bar.sync)
2409
2410* Special register reads ([N]TID, [N]CTAID, PMx, CLOCK, etc.)
2411
2412In Progress:
2413
2414* Robust call instruction selection
2415
2416* Stack frame allocation
2417
2418* Device-specific instruction scheduling optimizations