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Andrew Trickee498d32012-02-01 22:13:57 +00001//===- ScheduleDAGVLIW.cpp - SelectionDAG list scheduler for VLIW -*- C++ -*-=//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This implements a top-down list scheduler, using standard algorithms.
11// The basic approach uses a priority queue of available nodes to schedule.
12// One at a time, nodes are taken from the priority queue (thus in priority
13// order), checked for legality to schedule, and emitted if legal.
14//
15// Nodes may not be legal to schedule either due to structural hazards (e.g.
16// pipeline or resource constraints) or because an input to the instruction has
17// not completed execution.
18//
19//===----------------------------------------------------------------------===//
20
21#define DEBUG_TYPE "pre-RA-sched"
Andrew Trickee498d32012-02-01 22:13:57 +000022#include "llvm/CodeGen/SchedulerRegistry.h"
Chandler Carruthd04a8d42012-12-03 16:50:05 +000023#include "ScheduleDAGSDNodes.h"
24#include "llvm/ADT/Statistic.h"
25#include "llvm/CodeGen/LatencyPriorityQueue.h"
26#include "llvm/CodeGen/ResourcePriorityQueue.h"
27#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
Andrew Trickee498d32012-02-01 22:13:57 +000028#include "llvm/CodeGen/SelectionDAGISel.h"
Micah Villmow3574eca2012-10-08 16:38:25 +000029#include "llvm/DataLayout.h"
Andrew Trickee498d32012-02-01 22:13:57 +000030#include "llvm/Support/Debug.h"
31#include "llvm/Support/ErrorHandling.h"
32#include "llvm/Support/raw_ostream.h"
Chandler Carruthd04a8d42012-12-03 16:50:05 +000033#include "llvm/Target/TargetInstrInfo.h"
34#include "llvm/Target/TargetRegisterInfo.h"
Andrew Trickee498d32012-02-01 22:13:57 +000035#include <climits>
36using namespace llvm;
37
38STATISTIC(NumNoops , "Number of noops inserted");
39STATISTIC(NumStalls, "Number of pipeline stalls");
40
41static RegisterScheduler
42 VLIWScheduler("vliw-td", "VLIW scheduler",
43 createVLIWDAGScheduler);
44
45namespace {
46//===----------------------------------------------------------------------===//
47/// ScheduleDAGVLIW - The actual DFA list scheduler implementation. This
48/// supports / top-down scheduling.
49///
50class ScheduleDAGVLIW : public ScheduleDAGSDNodes {
51private:
52 /// AvailableQueue - The priority queue to use for the available SUnits.
53 ///
54 SchedulingPriorityQueue *AvailableQueue;
55
56 /// PendingQueue - This contains all of the instructions whose operands have
57 /// been issued, but their results are not ready yet (due to the latency of
58 /// the operation). Once the operands become available, the instruction is
59 /// added to the AvailableQueue.
60 std::vector<SUnit*> PendingQueue;
61
62 /// HazardRec - The hazard recognizer to use.
63 ScheduleHazardRecognizer *HazardRec;
64
65 /// AA - AliasAnalysis for making memory reference queries.
66 AliasAnalysis *AA;
67
68public:
69 ScheduleDAGVLIW(MachineFunction &mf,
70 AliasAnalysis *aa,
71 SchedulingPriorityQueue *availqueue)
72 : ScheduleDAGSDNodes(mf), AvailableQueue(availqueue), AA(aa) {
73
74 const TargetMachine &tm = mf.getTarget();
75 HazardRec = tm.getInstrInfo()->CreateTargetHazardRecognizer(&tm, this);
76 }
77
78 ~ScheduleDAGVLIW() {
79 delete HazardRec;
80 delete AvailableQueue;
81 }
82
83 void Schedule();
84
85private:
86 void releaseSucc(SUnit *SU, const SDep &D);
87 void releaseSuccessors(SUnit *SU);
88 void scheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
89 void listScheduleTopDown();
90};
91} // end anonymous namespace
92
93/// Schedule - Schedule the DAG using list scheduling.
94void ScheduleDAGVLIW::Schedule() {
95 DEBUG(dbgs()
96 << "********** List Scheduling BB#" << BB->getNumber()
97 << " '" << BB->getName() << "' **********\n");
98
99 // Build the scheduling graph.
100 BuildSchedGraph(AA);
101
102 AvailableQueue->initNodes(SUnits);
103
104 listScheduleTopDown();
105
106 AvailableQueue->releaseState();
107}
108
109//===----------------------------------------------------------------------===//
110// Top-Down Scheduling
111//===----------------------------------------------------------------------===//
112
113/// releaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
114/// the PendingQueue if the count reaches zero. Also update its cycle bound.
115void ScheduleDAGVLIW::releaseSucc(SUnit *SU, const SDep &D) {
116 SUnit *SuccSU = D.getSUnit();
117
118#ifndef NDEBUG
119 if (SuccSU->NumPredsLeft == 0) {
120 dbgs() << "*** Scheduling failed! ***\n";
121 SuccSU->dump(this);
122 dbgs() << " has been released too many times!\n";
123 llvm_unreachable(0);
124 }
125#endif
Andrew Trickae692f22012-11-12 19:28:57 +0000126 assert(!D.isWeak() && "unexpected artificial DAG edge");
127
Andrew Trickee498d32012-02-01 22:13:57 +0000128 --SuccSU->NumPredsLeft;
129
130 SuccSU->setDepthToAtLeast(SU->getDepth() + D.getLatency());
131
132 // If all the node's predecessors are scheduled, this node is ready
133 // to be scheduled. Ignore the special ExitSU node.
134 if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) {
135 PendingQueue.push_back(SuccSU);
136 }
137}
138
139void ScheduleDAGVLIW::releaseSuccessors(SUnit *SU) {
140 // Top down: release successors.
141 for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
142 I != E; ++I) {
143 assert(!I->isAssignedRegDep() &&
144 "The list-td scheduler doesn't yet support physreg dependencies!");
145
146 releaseSucc(SU, *I);
147 }
148}
149
150/// scheduleNodeTopDown - Add the node to the schedule. Decrement the pending
151/// count of its successors. If a successor pending count is zero, add it to
152/// the Available queue.
153void ScheduleDAGVLIW::scheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
154 DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
155 DEBUG(SU->dump(this));
156
157 Sequence.push_back(SU);
158 assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
159 SU->setDepthToAtLeast(CurCycle);
160
161 releaseSuccessors(SU);
162 SU->isScheduled = true;
Andrew Trick953be892012-03-07 23:00:49 +0000163 AvailableQueue->scheduledNode(SU);
Andrew Trickee498d32012-02-01 22:13:57 +0000164}
165
166/// listScheduleTopDown - The main loop of list scheduling for top-down
167/// schedulers.
168void ScheduleDAGVLIW::listScheduleTopDown() {
169 unsigned CurCycle = 0;
170
171 // Release any successors of the special Entry node.
172 releaseSuccessors(&EntrySU);
173
174 // All leaves to AvailableQueue.
175 for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
176 // It is available if it has no predecessors.
177 if (SUnits[i].Preds.empty()) {
178 AvailableQueue->push(&SUnits[i]);
179 SUnits[i].isAvailable = true;
180 }
181 }
182
183 // While AvailableQueue is not empty, grab the node with the highest
184 // priority. If it is not ready put it back. Schedule the node.
185 std::vector<SUnit*> NotReady;
186 Sequence.reserve(SUnits.size());
187 while (!AvailableQueue->empty() || !PendingQueue.empty()) {
188 // Check to see if any of the pending instructions are ready to issue. If
189 // so, add them to the available queue.
190 for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
191 if (PendingQueue[i]->getDepth() == CurCycle) {
192 AvailableQueue->push(PendingQueue[i]);
193 PendingQueue[i]->isAvailable = true;
194 PendingQueue[i] = PendingQueue.back();
195 PendingQueue.pop_back();
196 --i; --e;
197 }
198 else {
199 assert(PendingQueue[i]->getDepth() > CurCycle && "Negative latency?");
200 }
201 }
202
203 // If there are no instructions available, don't try to issue anything, and
204 // don't advance the hazard recognizer.
205 if (AvailableQueue->empty()) {
206 // Reset DFA state.
Andrew Trick953be892012-03-07 23:00:49 +0000207 AvailableQueue->scheduledNode(0);
Andrew Trickee498d32012-02-01 22:13:57 +0000208 ++CurCycle;
209 continue;
210 }
211
212 SUnit *FoundSUnit = 0;
213
214 bool HasNoopHazards = false;
215 while (!AvailableQueue->empty()) {
216 SUnit *CurSUnit = AvailableQueue->pop();
217
218 ScheduleHazardRecognizer::HazardType HT =
219 HazardRec->getHazardType(CurSUnit, 0/*no stalls*/);
220 if (HT == ScheduleHazardRecognizer::NoHazard) {
221 FoundSUnit = CurSUnit;
222 break;
223 }
224
225 // Remember if this is a noop hazard.
226 HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
227
228 NotReady.push_back(CurSUnit);
229 }
230
231 // Add the nodes that aren't ready back onto the available list.
232 if (!NotReady.empty()) {
233 AvailableQueue->push_all(NotReady);
234 NotReady.clear();
235 }
236
237 // If we found a node to schedule, do it now.
238 if (FoundSUnit) {
239 scheduleNodeTopDown(FoundSUnit, CurCycle);
240 HazardRec->EmitInstruction(FoundSUnit);
241
242 // If this is a pseudo-op node, we don't want to increment the current
243 // cycle.
244 if (FoundSUnit->Latency) // Don't increment CurCycle for pseudo-ops!
245 ++CurCycle;
246 } else if (!HasNoopHazards) {
247 // Otherwise, we have a pipeline stall, but no other problem, just advance
248 // the current cycle and try again.
249 DEBUG(dbgs() << "*** Advancing cycle, no work to do\n");
250 HazardRec->AdvanceCycle();
251 ++NumStalls;
252 ++CurCycle;
253 } else {
254 // Otherwise, we have no instructions to issue and we have instructions
255 // that will fault if we don't do this right. This is the case for
256 // processors without pipeline interlocks and other cases.
257 DEBUG(dbgs() << "*** Emitting noop\n");
258 HazardRec->EmitNoop();
259 Sequence.push_back(0); // NULL here means noop
260 ++NumNoops;
261 ++CurCycle;
262 }
263 }
264
265#ifndef NDEBUG
Andrew Trick4c727202012-03-07 05:21:36 +0000266 VerifyScheduledSequence(/*isBottomUp=*/false);
Andrew Trickee498d32012-02-01 22:13:57 +0000267#endif
268}
269
270//===----------------------------------------------------------------------===//
271// Public Constructor Functions
272//===----------------------------------------------------------------------===//
273
274/// createVLIWDAGScheduler - This creates a top-down list scheduler.
275ScheduleDAGSDNodes *
276llvm::createVLIWDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
277 return new ScheduleDAGVLIW(*IS->MF, IS->AA, new ResourcePriorityQueue(IS));
278}