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Chris Lattnerc4ce73f2008-01-04 07:36:53 +00001//===-- MachineSink.cpp - Sinking for machine instructions ----------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Bill Wendling05c68372010-06-02 23:04:26 +000010// This pass moves instructions into successor blocks when possible, so that
Dan Gohmana5225ad2009-08-05 01:19:01 +000011// they aren't executed on paths where their results aren't needed.
12//
13// This pass is not intended to be a replacement or a complete alternative
14// for an LLVM-IR-level sinking pass. It is only designed to sink simple
15// constructs that are not exposed before lowering and instruction selection.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000016//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "machine-sink"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineRegisterInfo.h"
22#include "llvm/CodeGen/MachineDominators.h"
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000023#include "llvm/CodeGen/MachineLoopInfo.h"
Dan Gohmana70dca12009-10-09 23:27:56 +000024#include "llvm/Analysis/AliasAnalysis.h"
Dan Gohman6f0d0242008-02-10 18:45:23 +000025#include "llvm/Target/TargetRegisterInfo.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000026#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000028#include "llvm/ADT/Statistic.h"
Evan Cheng4dc301a2010-08-19 17:33:11 +000029#include "llvm/Support/CommandLine.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000030#include "llvm/Support/Debug.h"
Bill Wendling1e973aa2009-08-22 20:26:23 +000031#include "llvm/Support/raw_ostream.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000032using namespace llvm;
33
Evan Cheng4dc301a2010-08-19 17:33:11 +000034static cl::opt<bool>
35SplitEdges("machine-sink-split",
36 cl::desc("Split critical edges during machine sinking"),
37 cl::init(false), cl::Hidden);
38static cl::opt<unsigned>
39SplitLimit("split-limit",
40 cl::init(~0u), cl::Hidden);
41
42STATISTIC(NumSunk, "Number of machine instructions sunk");
43STATISTIC(NumSplit, "Number of critical edges split");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000044
45namespace {
Nick Lewycky6726b6d2009-10-25 06:33:48 +000046 class MachineSinking : public MachineFunctionPass {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000047 const TargetInstrInfo *TII;
Dan Gohman19778e72009-09-25 22:53:29 +000048 const TargetRegisterInfo *TRI;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000049 MachineRegisterInfo *RegInfo; // Machine register information
Dan Gohmana5225ad2009-08-05 01:19:01 +000050 MachineDominatorTree *DT; // Machine dominator tree
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000051 MachineLoopInfo *LI;
Dan Gohmana70dca12009-10-09 23:27:56 +000052 AliasAnalysis *AA;
Dan Gohman45094e32009-09-26 02:34:00 +000053 BitVector AllocatableSet; // Which physregs are allocatable?
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000054
55 public:
56 static char ID; // Pass identification
Owen Anderson90c579d2010-08-06 18:33:48 +000057 MachineSinking() : MachineFunctionPass(ID) {}
Jim Grosbach6ee358b2010-06-03 23:49:57 +000058
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000059 virtual bool runOnMachineFunction(MachineFunction &MF);
Jim Grosbach6ee358b2010-06-03 23:49:57 +000060
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000061 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
Dan Gohman845012e2009-07-31 23:37:33 +000062 AU.setPreservesCFG();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000063 MachineFunctionPass::getAnalysisUsage(AU);
Dan Gohmana70dca12009-10-09 23:27:56 +000064 AU.addRequired<AliasAnalysis>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000065 AU.addRequired<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000066 AU.addRequired<MachineLoopInfo>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000067 AU.addPreserved<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000068 AU.addPreserved<MachineLoopInfo>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000069 }
70 private:
71 bool ProcessBlock(MachineBasicBlock &MBB);
Evan Cheng4dc301a2010-08-19 17:33:11 +000072 MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *From,
73 MachineBasicBlock *To);
Chris Lattneraad193a2008-01-12 00:17:41 +000074 bool SinkInstruction(MachineInstr *MI, bool &SawStore);
Evan Chengc3439ad2010-08-18 23:09:25 +000075 bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB,
76 MachineBasicBlock *DefMBB, bool &LocalUse) const;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000077 };
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000078} // end anonymous namespace
Jim Grosbach6ee358b2010-06-03 23:49:57 +000079
Dan Gohman844731a2008-05-13 00:00:25 +000080char MachineSinking::ID = 0;
Owen Andersond13db2c2010-07-21 22:09:45 +000081INITIALIZE_PASS(MachineSinking, "machine-sink",
82 "Machine code sinking", false, false);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000083
84FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); }
85
86/// AllUsesDominatedByBlock - Return true if all uses of the specified register
Evan Chengc3439ad2010-08-18 23:09:25 +000087/// occur in blocks dominated by the specified block. If any use is in the
88/// definition block, then return false since it is never legal to move def
89/// after uses.
Jim Grosbach6ee358b2010-06-03 23:49:57 +000090bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg,
Evan Chengc3439ad2010-08-18 23:09:25 +000091 MachineBasicBlock *MBB,
92 MachineBasicBlock *DefMBB,
93 bool &LocalUse) const {
Dan Gohman6f0d0242008-02-10 18:45:23 +000094 assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
95 "Only makes sense for vregs");
Dale Johannesenb0812f12010-03-05 00:02:59 +000096 // Ignoring debug uses is necessary so debug info doesn't affect the code.
97 // This may leave a referencing dbg_value in the original block, before
98 // the definition of the vreg. Dwarf generator handles this although the
99 // user might not get the right info at runtime.
Bill Wendling05c68372010-06-02 23:04:26 +0000100 for (MachineRegisterInfo::use_nodbg_iterator
101 I = RegInfo->use_nodbg_begin(Reg), E = RegInfo->use_nodbg_end();
102 I != E; ++I) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000103 // Determine the block of the use.
104 MachineInstr *UseInst = &*I;
105 MachineBasicBlock *UseBlock = UseInst->getParent();
Bill Wendling05c68372010-06-02 23:04:26 +0000106
Chris Lattner518bb532010-02-09 19:54:29 +0000107 if (UseInst->isPHI()) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000108 // PHI nodes use the operand in the predecessor block, not the block with
109 // the PHI.
110 UseBlock = UseInst->getOperand(I.getOperandNo()+1).getMBB();
Evan Chenge5e79462010-08-19 18:33:29 +0000111 } else if (UseBlock == DefMBB) {
112 LocalUse = true;
113 return false;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000114 }
Bill Wendling05c68372010-06-02 23:04:26 +0000115
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000116 // Check that it dominates.
117 if (!DT->dominates(MBB, UseBlock))
118 return false;
119 }
Bill Wendling05c68372010-06-02 23:04:26 +0000120
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000121 return true;
122}
123
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000124bool MachineSinking::runOnMachineFunction(MachineFunction &MF) {
David Greenec19a9cd2010-01-05 01:26:00 +0000125 DEBUG(dbgs() << "******** Machine Sinking ********\n");
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000126
Dan Gohman4e9785e2009-10-19 14:52:05 +0000127 const TargetMachine &TM = MF.getTarget();
128 TII = TM.getInstrInfo();
129 TRI = TM.getRegisterInfo();
130 RegInfo = &MF.getRegInfo();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000131 DT = &getAnalysis<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000132 LI = &getAnalysis<MachineLoopInfo>();
Dan Gohmana70dca12009-10-09 23:27:56 +0000133 AA = &getAnalysis<AliasAnalysis>();
Dan Gohman4e9785e2009-10-19 14:52:05 +0000134 AllocatableSet = TRI->getAllocatableSet(MF);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000135
136 bool EverMadeChange = false;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000137
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000138 while (1) {
139 bool MadeChange = false;
140
141 // Process all basic blocks.
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000142 for (MachineFunction::iterator I = MF.begin(), E = MF.end();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000143 I != E; ++I)
144 MadeChange |= ProcessBlock(*I);
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000145
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000146 // If this iteration over the code changed anything, keep iterating.
147 if (!MadeChange) break;
148 EverMadeChange = true;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000149 }
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000150 return EverMadeChange;
151}
152
153bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000154 // Can't sink anything out of a block that has less than two successors.
Chris Lattner296185c2009-04-10 16:38:36 +0000155 if (MBB.succ_size() <= 1 || MBB.empty()) return false;
156
Dan Gohmanc4ae94d2010-04-05 19:17:22 +0000157 // Don't bother sinking code out of unreachable blocks. In addition to being
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000158 // unprofitable, it can also lead to infinite looping, because in an
159 // unreachable loop there may be nowhere to stop.
Dan Gohmanc4ae94d2010-04-05 19:17:22 +0000160 if (!DT->isReachableFromEntry(&MBB)) return false;
161
Chris Lattner296185c2009-04-10 16:38:36 +0000162 bool MadeChange = false;
163
Chris Lattneraad193a2008-01-12 00:17:41 +0000164 // Walk the basic block bottom-up. Remember if we saw a store.
Chris Lattner296185c2009-04-10 16:38:36 +0000165 MachineBasicBlock::iterator I = MBB.end();
166 --I;
167 bool ProcessedBegin, SawStore = false;
168 do {
169 MachineInstr *MI = I; // The instruction to sink.
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000170
Chris Lattner296185c2009-04-10 16:38:36 +0000171 // Predecrement I (if it's not begin) so that it isn't invalidated by
172 // sinking.
173 ProcessedBegin = I == MBB.begin();
174 if (!ProcessedBegin)
175 --I;
Dale Johannesenb0812f12010-03-05 00:02:59 +0000176
177 if (MI->isDebugValue())
178 continue;
179
Chris Lattner296185c2009-04-10 16:38:36 +0000180 if (SinkInstruction(MI, SawStore))
181 ++NumSunk, MadeChange = true;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000182
Chris Lattner296185c2009-04-10 16:38:36 +0000183 // If we just processed the first instruction in the block, we're done.
184 } while (!ProcessedBegin);
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000185
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000186 return MadeChange;
187}
188
Evan Cheng4dc301a2010-08-19 17:33:11 +0000189MachineBasicBlock *MachineSinking::SplitCriticalEdge(MachineBasicBlock *FromBB,
190 MachineBasicBlock *ToBB) {
191 // Avoid breaking back edge. From == To means backedge for single BB loop.
192 if (!SplitEdges || NumSplit == SplitLimit || FromBB == ToBB)
193 return 0;
194
195 // Check for more "complex" loops.
196 if (LI->getLoopFor(FromBB) != LI->getLoopFor(ToBB) ||
197 !LI->isLoopHeader(ToBB)) {
198 // It's not always legal to break critical edges and sink the computation
199 // to the edge.
200 //
201 // BB#1:
202 // v1024
203 // Beq BB#3
204 // <fallthrough>
205 // BB#2:
206 // ... no uses of v1024
207 // <fallthrough>
208 // BB#3:
209 // ...
210 // = v1024
211 //
212 // If BB#1 -> BB#3 edge is broken and computation of v1024 is inserted:
213 //
214 // BB#1:
215 // ...
216 // Bne BB#2
217 // BB#4:
218 // v1024 =
219 // B BB#3
220 // BB#2:
221 // ... no uses of v1024
222 // <fallthrough>
223 // BB#3:
224 // ...
225 // = v1024
226 //
227 // This is incorrect since v1024 is not computed along the BB#1->BB#2->BB#3
228 // flow. We need to ensure the new basic block where the computation is
229 // sunk to dominates all the uses.
230 // It's only legal to break critical edge and sink the computation to the
231 // new block if all the predecessors of "To", except for "From", are
232 // not dominated by "From". Given SSA property, this means these
233 // predecessors are dominated by "To".
234 for (MachineBasicBlock::pred_iterator PI = ToBB->pred_begin(),
235 E = ToBB->pred_end(); PI != E; ++PI) {
236 if (*PI == FromBB)
237 continue;
238 if (!DT->dominates(ToBB, *PI))
239 return 0;
240 }
241
242 // FIXME: Determine if it's cost effective to break this edge.
243 return FromBB->SplitCriticalEdge(ToBB, this);
244 }
245
246 return 0;
247}
248
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000249/// SinkInstruction - Determine whether it is safe to sink the specified machine
250/// instruction out of its current block into a successor.
Chris Lattneraad193a2008-01-12 00:17:41 +0000251bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
Evan Chengb27087f2008-03-13 00:44:09 +0000252 // Check if it's safe to move the instruction.
Evan Chengac1abde2010-03-02 19:03:01 +0000253 if (!MI->isSafeToMove(TII, AA, SawStore))
Chris Lattneraad193a2008-01-12 00:17:41 +0000254 return false;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000255
Chris Lattnere430e1c2008-01-05 06:47:58 +0000256 // FIXME: This should include support for sinking instructions within the
257 // block they are currently in to shorten the live ranges. We often get
258 // instructions sunk into the top of a large block, but it would be better to
259 // also sink them down before their first use in the block. This xform has to
260 // be careful not to *increase* register pressure though, e.g. sinking
261 // "x = y + z" down if it kills y and z would increase the live ranges of y
Dan Gohmana5225ad2009-08-05 01:19:01 +0000262 // and z and only shrink the live range of x.
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000263
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000264 // Loop over all the operands of the specified instruction. If there is
265 // anything we can't handle, bail out.
266 MachineBasicBlock *ParentBlock = MI->getParent();
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000267
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000268 // SuccToSinkTo - This is the successor to sink this instruction to, once we
269 // decide.
270 MachineBasicBlock *SuccToSinkTo = 0;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000271
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000272 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
273 const MachineOperand &MO = MI->getOperand(i);
Dan Gohmand735b802008-10-03 15:45:36 +0000274 if (!MO.isReg()) continue; // Ignore non-register operands.
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000275
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000276 unsigned Reg = MO.getReg();
277 if (Reg == 0) continue;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000278
Dan Gohman6f0d0242008-02-10 18:45:23 +0000279 if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
Dan Gohman19778e72009-09-25 22:53:29 +0000280 if (MO.isUse()) {
281 // If the physreg has no defs anywhere, it's just an ambient register
Dan Gohman45094e32009-09-26 02:34:00 +0000282 // and we can freely move its uses. Alternatively, if it's allocatable,
283 // it could get allocated to something with a def during allocation.
Dan Gohman19778e72009-09-25 22:53:29 +0000284 if (!RegInfo->def_empty(Reg))
285 return false;
Bill Wendling05c68372010-06-02 23:04:26 +0000286
Dan Gohman45094e32009-09-26 02:34:00 +0000287 if (AllocatableSet.test(Reg))
288 return false;
Bill Wendling05c68372010-06-02 23:04:26 +0000289
Dan Gohman19778e72009-09-25 22:53:29 +0000290 // Check for a def among the register's aliases too.
Dan Gohman45094e32009-09-26 02:34:00 +0000291 for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
292 unsigned AliasReg = *Alias;
293 if (!RegInfo->def_empty(AliasReg))
Dan Gohman19778e72009-09-25 22:53:29 +0000294 return false;
Bill Wendling05c68372010-06-02 23:04:26 +0000295
Dan Gohman45094e32009-09-26 02:34:00 +0000296 if (AllocatableSet.test(AliasReg))
297 return false;
298 }
Bill Wendling730c07e2010-06-25 20:48:10 +0000299 } else if (!MO.isDead()) {
300 // A def that isn't dead. We can't move it.
301 return false;
Dan Gohman19778e72009-09-25 22:53:29 +0000302 }
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000303 } else {
304 // Virtual register uses are always safe to sink.
305 if (MO.isUse()) continue;
Evan Chengb6f54172009-02-07 01:21:47 +0000306
307 // If it's not safe to move defs of the register class, then abort.
308 if (!TII->isSafeToMoveRegClassDefs(RegInfo->getRegClass(Reg)))
309 return false;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000310
Chris Lattnere430e1c2008-01-05 06:47:58 +0000311 // FIXME: This picks a successor to sink into based on having one
312 // successor that dominates all the uses. However, there are cases where
313 // sinking can happen but where the sink point isn't a successor. For
314 // example:
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000315 //
Chris Lattnere430e1c2008-01-05 06:47:58 +0000316 // x = computation
317 // if () {} else {}
318 // use x
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000319 //
Bill Wendling05c68372010-06-02 23:04:26 +0000320 // the instruction could be sunk over the whole diamond for the
Chris Lattnere430e1c2008-01-05 06:47:58 +0000321 // if/then/else (or loop, etc), allowing it to be sunk into other blocks
322 // after that.
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000323
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000324 // Virtual register defs can only be sunk if all their uses are in blocks
325 // dominated by one of the successors.
326 if (SuccToSinkTo) {
327 // If a previous operand picked a block to sink to, then this operand
328 // must be sinkable to the same block.
Evan Chenge5e79462010-08-19 18:33:29 +0000329 bool LocalUse = false;
Evan Chengc3439ad2010-08-18 23:09:25 +0000330 if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo, ParentBlock, LocalUse))
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000331 return false;
Bill Wendling05c68372010-06-02 23:04:26 +0000332
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000333 continue;
334 }
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000335
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000336 // Otherwise, we should look at all the successors and decide which one
337 // we should sink to.
338 for (MachineBasicBlock::succ_iterator SI = ParentBlock->succ_begin(),
339 E = ParentBlock->succ_end(); SI != E; ++SI) {
Evan Chenge5e79462010-08-19 18:33:29 +0000340 bool LocalUse = false;
Evan Chengc3439ad2010-08-18 23:09:25 +0000341 if (AllUsesDominatedByBlock(Reg, *SI, ParentBlock, LocalUse)) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000342 SuccToSinkTo = *SI;
343 break;
344 }
Evan Chengc3439ad2010-08-18 23:09:25 +0000345 if (LocalUse)
346 // Def is used locally, it's never safe to move this def.
347 return false;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000348 }
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000349
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000350 // If we couldn't find a block to sink to, ignore this instruction.
351 if (SuccToSinkTo == 0)
352 return false;
353 }
354 }
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000355
Chris Lattner9bb459b2008-01-05 01:39:17 +0000356 // If there are no outputs, it must have side-effects.
357 if (SuccToSinkTo == 0)
358 return false;
Evan Chengb5999792009-02-15 08:36:12 +0000359
360 // It's not safe to sink instructions to EH landing pad. Control flow into
361 // landing pad is implicitly defined.
362 if (SuccToSinkTo->isLandingPad())
363 return false;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000364
Dan Gohmandfffba62009-10-19 14:56:05 +0000365 // It is not possible to sink an instruction into its own block. This can
Chris Lattner296185c2009-04-10 16:38:36 +0000366 // happen with loops.
367 if (MI->getParent() == SuccToSinkTo)
368 return false;
Bill Wendling869d60d2010-06-03 07:54:20 +0000369
Daniel Dunbard24c9d52010-06-23 00:48:25 +0000370 // If the instruction to move defines a dead physical register which is live
371 // when leaving the basic block, don't move it because it could turn into a
372 // "zombie" define of that preg. E.g., EFLAGS. (<rdar://problem/8030636>)
Bill Wendling730c07e2010-06-25 20:48:10 +0000373 for (unsigned I = 0, E = MI->getNumOperands(); I != E; ++I) {
374 const MachineOperand &MO = MI->getOperand(I);
375 if (!MO.isReg()) continue;
376 unsigned Reg = MO.getReg();
377 if (Reg == 0 || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
378 if (SuccToSinkTo->isLiveIn(Reg))
Bill Wendling869d60d2010-06-03 07:54:20 +0000379 return false;
Bill Wendling730c07e2010-06-25 20:48:10 +0000380 }
Bill Wendling869d60d2010-06-03 07:54:20 +0000381
Bill Wendling05c68372010-06-02 23:04:26 +0000382 DEBUG(dbgs() << "Sink instr " << *MI << "\tinto block " << *SuccToSinkTo);
383
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000384 // If the block has multiple predecessors, this would introduce computation on
385 // a path that it doesn't already exist. We could split the critical edge,
386 // but for now we just punt.
Chris Lattnere430e1c2008-01-05 06:47:58 +0000387 // FIXME: Split critical edges if not backedges.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000388 if (SuccToSinkTo->pred_size() > 1) {
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000389 // We cannot sink a load across a critical edge - there may be stores in
390 // other code paths.
Evan Cheng4dc301a2010-08-19 17:33:11 +0000391 bool TryBreak = false;
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000392 bool store = true;
393 if (!MI->isSafeToMove(TII, AA, store)) {
Evan Cheng4dc301a2010-08-19 17:33:11 +0000394 DEBUG(dbgs() << " *** PUNTING: Won't sink load along critical edge.\n");
395 TryBreak = true;
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000396 }
397
398 // We don't want to sink across a critical edge if we don't dominate the
399 // successor. We could be introducing calculations to new code paths.
Evan Cheng4dc301a2010-08-19 17:33:11 +0000400 if (!TryBreak && !DT->dominates(ParentBlock, SuccToSinkTo)) {
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000401 DEBUG(dbgs() << " *** PUNTING: Critical edge found\n");
Evan Cheng4dc301a2010-08-19 17:33:11 +0000402 TryBreak = true;
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000403 }
404
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000405 // Don't sink instructions into a loop.
Evan Cheng4dc301a2010-08-19 17:33:11 +0000406 if (!TryBreak && LI->isLoopHeader(SuccToSinkTo)) {
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000407 DEBUG(dbgs() << " *** PUNTING: Loop header found\n");
Evan Cheng4dc301a2010-08-19 17:33:11 +0000408 TryBreak = true;
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000409 }
410
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000411 // Otherwise we are OK with sinking along a critical edge.
Evan Cheng4dc301a2010-08-19 17:33:11 +0000412 if (!TryBreak)
413 DEBUG(dbgs() << "Sinking along critical edge.\n");
414 else {
415 MachineBasicBlock *NewSucc = SplitCriticalEdge(ParentBlock, SuccToSinkTo);
416 if (!NewSucc) {
417 DEBUG(dbgs() <<
418 " *** PUNTING: Not legal or profitable to break critical edge\n");
419 return false;
420 } else {
421 DEBUG(dbgs() << "*** Splitting critical edge:"
422 " BB#" << ParentBlock->getNumber()
423 << " -- BB#" << NewSucc->getNumber()
424 << " -- BB#" << SuccToSinkTo->getNumber() << '\n');
Evan Cheng4dc301a2010-08-19 17:33:11 +0000425 SuccToSinkTo = NewSucc;
426 ++NumSplit;
427 }
428 }
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000429 }
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000430
Bill Wendling05c68372010-06-02 23:04:26 +0000431 // Determine where to insert into. Skip phi nodes.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000432 MachineBasicBlock::iterator InsertPos = SuccToSinkTo->begin();
Chris Lattner518bb532010-02-09 19:54:29 +0000433 while (InsertPos != SuccToSinkTo->end() && InsertPos->isPHI())
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000434 ++InsertPos;
Jim Grosbach6ee358b2010-06-03 23:49:57 +0000435
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000436 // Move the instruction.
437 SuccToSinkTo->splice(InsertPos, ParentBlock, MI,
438 ++MachineBasicBlock::iterator(MI));
Dan Gohmane6cd7572010-05-13 20:34:42 +0000439
Bill Wendling05c68372010-06-02 23:04:26 +0000440 // Conservatively, clear any kill flags, since it's possible that they are no
441 // longer correct.
Dan Gohmane6cd7572010-05-13 20:34:42 +0000442 MI->clearKillInfo();
443
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000444 return true;
445}