Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame] | 1 | //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file was developed by the LLVM research group and is distributed under |
| 6 | // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file defines the LoopInfo class that is used to identify natural loops |
| 11 | // and determine the loop depth of various nodes of the CFG. Note that the |
| 12 | // loops identified may actually be several natural loops that share the same |
| 13 | // header node... not just a single natural loop. |
| 14 | // |
| 15 | //===----------------------------------------------------------------------===// |
| 16 | |
| 17 | #include "llvm/Analysis/LoopInfo.h" |
| 18 | #include "llvm/Constants.h" |
| 19 | #include "llvm/Instructions.h" |
| 20 | #include "llvm/Analysis/Dominators.h" |
| 21 | #include "llvm/Assembly/Writer.h" |
| 22 | #include "llvm/Support/CFG.h" |
| 23 | #include "llvm/Support/Streams.h" |
| 24 | #include "llvm/ADT/DepthFirstIterator.h" |
| 25 | #include "llvm/ADT/SmallPtrSet.h" |
| 26 | #include <algorithm> |
| 27 | #include <ostream> |
| 28 | using namespace llvm; |
| 29 | |
| 30 | char LoopInfo::ID = 0; |
| 31 | static RegisterPass<LoopInfo> |
| 32 | X("loops", "Natural Loop Construction", true); |
| 33 | |
| 34 | //===----------------------------------------------------------------------===// |
| 35 | // Loop implementation |
| 36 | // |
Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame] | 37 | |
| 38 | /// getNumBackEdges - Calculate the number of back edges to the loop header. |
| 39 | /// |
Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame] | 40 | |
| 41 | //===----------------------------------------------------------------------===// |
| 42 | // LoopInfo implementation |
| 43 | // |
| 44 | bool LoopInfo::runOnFunction(Function &) { |
| 45 | releaseMemory(); |
| 46 | Calculate(getAnalysis<DominatorTree>()); // Update |
| 47 | return false; |
| 48 | } |
| 49 | |
| 50 | void LoopInfo::releaseMemory() { |
| 51 | for (std::vector<Loop*>::iterator I = TopLevelLoops.begin(), |
| 52 | E = TopLevelLoops.end(); I != E; ++I) |
| 53 | delete *I; // Delete all of the loops... |
| 54 | |
| 55 | BBMap.clear(); // Reset internal state of analysis |
| 56 | TopLevelLoops.clear(); |
| 57 | } |
| 58 | |
Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame] | 59 | void LoopInfo::Calculate(DominatorTree &DT) { |
| 60 | BasicBlock *RootNode = DT.getRootNode()->getBlock(); |
| 61 | |
| 62 | for (df_iterator<BasicBlock*> NI = df_begin(RootNode), |
| 63 | NE = df_end(RootNode); NI != NE; ++NI) |
| 64 | if (Loop *L = ConsiderForLoop(*NI, DT)) |
| 65 | TopLevelLoops.push_back(L); |
| 66 | } |
| 67 | |
| 68 | void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { |
| 69 | AU.setPreservesAll(); |
| 70 | AU.addRequired<DominatorTree>(); |
| 71 | } |
| 72 | |
| 73 | void LoopInfo::print(std::ostream &OS, const Module* ) const { |
| 74 | for (unsigned i = 0; i < TopLevelLoops.size(); ++i) |
| 75 | TopLevelLoops[i]->print(OS); |
| 76 | #if 0 |
| 77 | for (std::map<BasicBlock*, Loop*>::const_iterator I = BBMap.begin(), |
| 78 | E = BBMap.end(); I != E; ++I) |
| 79 | OS << "BB '" << I->first->getName() << "' level = " |
| 80 | << I->second->getLoopDepth() << "\n"; |
| 81 | #endif |
| 82 | } |
| 83 | |
| 84 | static bool isNotAlreadyContainedIn(Loop *SubLoop, Loop *ParentLoop) { |
| 85 | if (SubLoop == 0) return true; |
| 86 | if (SubLoop == ParentLoop) return false; |
| 87 | return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); |
| 88 | } |
| 89 | |
| 90 | Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, DominatorTree &DT) { |
| 91 | if (BBMap.find(BB) != BBMap.end()) return 0; // Haven't processed this node? |
| 92 | |
| 93 | std::vector<BasicBlock *> TodoStack; |
| 94 | |
| 95 | // Scan the predecessors of BB, checking to see if BB dominates any of |
| 96 | // them. This identifies backedges which target this node... |
| 97 | for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) |
| 98 | if (DT.dominates(BB, *I)) // If BB dominates it's predecessor... |
| 99 | TodoStack.push_back(*I); |
| 100 | |
| 101 | if (TodoStack.empty()) return 0; // No backedges to this block... |
| 102 | |
| 103 | // Create a new loop to represent this basic block... |
| 104 | Loop *L = new Loop(BB); |
| 105 | BBMap[BB] = L; |
| 106 | |
| 107 | BasicBlock *EntryBlock = &BB->getParent()->getEntryBlock(); |
| 108 | |
| 109 | while (!TodoStack.empty()) { // Process all the nodes in the loop |
| 110 | BasicBlock *X = TodoStack.back(); |
| 111 | TodoStack.pop_back(); |
| 112 | |
| 113 | if (!L->contains(X) && // As of yet unprocessed?? |
| 114 | DT.dominates(EntryBlock, X)) { // X is reachable from entry block? |
| 115 | // Check to see if this block already belongs to a loop. If this occurs |
| 116 | // then we have a case where a loop that is supposed to be a child of the |
| 117 | // current loop was processed before the current loop. When this occurs, |
| 118 | // this child loop gets added to a part of the current loop, making it a |
| 119 | // sibling to the current loop. We have to reparent this loop. |
| 120 | if (Loop *SubLoop = const_cast<Loop*>(getLoopFor(X))) |
| 121 | if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)) { |
| 122 | // Remove the subloop from it's current parent... |
| 123 | assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L); |
| 124 | Loop *SLP = SubLoop->ParentLoop; // SubLoopParent |
| 125 | std::vector<Loop*>::iterator I = |
| 126 | std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop); |
| 127 | assert(I != SLP->SubLoops.end() && "SubLoop not a child of parent?"); |
| 128 | SLP->SubLoops.erase(I); // Remove from parent... |
| 129 | |
| 130 | // Add the subloop to THIS loop... |
| 131 | SubLoop->ParentLoop = L; |
| 132 | L->SubLoops.push_back(SubLoop); |
| 133 | } |
| 134 | |
| 135 | // Normal case, add the block to our loop... |
| 136 | L->Blocks.push_back(X); |
| 137 | |
| 138 | // Add all of the predecessors of X to the end of the work stack... |
| 139 | TodoStack.insert(TodoStack.end(), pred_begin(X), pred_end(X)); |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | // If there are any loops nested within this loop, create them now! |
| 144 | for (std::vector<BasicBlock*>::iterator I = L->Blocks.begin(), |
| 145 | E = L->Blocks.end(); I != E; ++I) |
| 146 | if (Loop *NewLoop = ConsiderForLoop(*I, DT)) { |
| 147 | L->SubLoops.push_back(NewLoop); |
| 148 | NewLoop->ParentLoop = L; |
| 149 | } |
| 150 | |
| 151 | // Add the basic blocks that comprise this loop to the BBMap so that this |
| 152 | // loop can be found for them. |
| 153 | // |
| 154 | for (std::vector<BasicBlock*>::iterator I = L->Blocks.begin(), |
| 155 | E = L->Blocks.end(); I != E; ++I) { |
| 156 | std::map<BasicBlock*, Loop*>::iterator BBMI = BBMap.lower_bound(*I); |
| 157 | if (BBMI == BBMap.end() || BBMI->first != *I) // Not in map yet... |
| 158 | BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level |
| 159 | } |
| 160 | |
| 161 | // Now that we have a list of all of the child loops of this loop, check to |
| 162 | // see if any of them should actually be nested inside of each other. We can |
| 163 | // accidentally pull loops our of their parents, so we must make sure to |
| 164 | // organize the loop nests correctly now. |
| 165 | { |
| 166 | std::map<BasicBlock*, Loop*> ContainingLoops; |
| 167 | for (unsigned i = 0; i != L->SubLoops.size(); ++i) { |
| 168 | Loop *Child = L->SubLoops[i]; |
| 169 | assert(Child->getParentLoop() == L && "Not proper child loop?"); |
| 170 | |
| 171 | if (Loop *ContainingLoop = ContainingLoops[Child->getHeader()]) { |
| 172 | // If there is already a loop which contains this loop, move this loop |
| 173 | // into the containing loop. |
| 174 | MoveSiblingLoopInto(Child, ContainingLoop); |
| 175 | --i; // The loop got removed from the SubLoops list. |
| 176 | } else { |
| 177 | // This is currently considered to be a top-level loop. Check to see if |
| 178 | // any of the contained blocks are loop headers for subloops we have |
| 179 | // already processed. |
| 180 | for (unsigned b = 0, e = Child->Blocks.size(); b != e; ++b) { |
| 181 | Loop *&BlockLoop = ContainingLoops[Child->Blocks[b]]; |
| 182 | if (BlockLoop == 0) { // Child block not processed yet... |
| 183 | BlockLoop = Child; |
| 184 | } else if (BlockLoop != Child) { |
| 185 | Loop *SubLoop = BlockLoop; |
| 186 | // Reparent all of the blocks which used to belong to BlockLoops |
| 187 | for (unsigned j = 0, e = SubLoop->Blocks.size(); j != e; ++j) |
| 188 | ContainingLoops[SubLoop->Blocks[j]] = Child; |
| 189 | |
| 190 | // There is already a loop which contains this block, that means |
| 191 | // that we should reparent the loop which the block is currently |
| 192 | // considered to belong to to be a child of this loop. |
| 193 | MoveSiblingLoopInto(SubLoop, Child); |
| 194 | --i; // We just shrunk the SubLoops list. |
| 195 | } |
| 196 | } |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | return L; |
| 202 | } |
| 203 | |
| 204 | /// MoveSiblingLoopInto - This method moves the NewChild loop to live inside of |
| 205 | /// the NewParent Loop, instead of being a sibling of it. |
| 206 | void LoopInfo::MoveSiblingLoopInto(Loop *NewChild, Loop *NewParent) { |
| 207 | Loop *OldParent = NewChild->getParentLoop(); |
| 208 | assert(OldParent && OldParent == NewParent->getParentLoop() && |
| 209 | NewChild != NewParent && "Not sibling loops!"); |
| 210 | |
| 211 | // Remove NewChild from being a child of OldParent |
| 212 | std::vector<Loop*>::iterator I = |
| 213 | std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(), NewChild); |
| 214 | assert(I != OldParent->SubLoops.end() && "Parent fields incorrect??"); |
| 215 | OldParent->SubLoops.erase(I); // Remove from parent's subloops list |
| 216 | NewChild->ParentLoop = 0; |
| 217 | |
| 218 | InsertLoopInto(NewChild, NewParent); |
| 219 | } |
| 220 | |
| 221 | /// InsertLoopInto - This inserts loop L into the specified parent loop. If the |
| 222 | /// parent loop contains a loop which should contain L, the loop gets inserted |
| 223 | /// into L instead. |
| 224 | void LoopInfo::InsertLoopInto(Loop *L, Loop *Parent) { |
| 225 | BasicBlock *LHeader = L->getHeader(); |
| 226 | assert(Parent->contains(LHeader) && "This loop should not be inserted here!"); |
| 227 | |
| 228 | // Check to see if it belongs in a child loop... |
| 229 | for (unsigned i = 0, e = Parent->SubLoops.size(); i != e; ++i) |
| 230 | if (Parent->SubLoops[i]->contains(LHeader)) { |
| 231 | InsertLoopInto(L, Parent->SubLoops[i]); |
| 232 | return; |
| 233 | } |
| 234 | |
| 235 | // If not, insert it here! |
| 236 | Parent->SubLoops.push_back(L); |
| 237 | L->ParentLoop = Parent; |
| 238 | } |
| 239 | |
| 240 | /// changeLoopFor - Change the top-level loop that contains BB to the |
| 241 | /// specified loop. This should be used by transformations that restructure |
| 242 | /// the loop hierarchy tree. |
| 243 | void LoopInfo::changeLoopFor(BasicBlock *BB, Loop *L) { |
| 244 | Loop *&OldLoop = BBMap[BB]; |
| 245 | assert(OldLoop && "Block not in a loop yet!"); |
| 246 | OldLoop = L; |
| 247 | } |
| 248 | |
| 249 | /// changeTopLevelLoop - Replace the specified loop in the top-level loops |
| 250 | /// list with the indicated loop. |
| 251 | void LoopInfo::changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop) { |
| 252 | std::vector<Loop*>::iterator I = std::find(TopLevelLoops.begin(), |
| 253 | TopLevelLoops.end(), OldLoop); |
| 254 | assert(I != TopLevelLoops.end() && "Old loop not at top level!"); |
| 255 | *I = NewLoop; |
| 256 | assert(NewLoop->ParentLoop == 0 && OldLoop->ParentLoop == 0 && |
| 257 | "Loops already embedded into a subloop!"); |
| 258 | } |
| 259 | |
| 260 | /// removeLoop - This removes the specified top-level loop from this loop info |
| 261 | /// object. The loop is not deleted, as it will presumably be inserted into |
| 262 | /// another loop. |
| 263 | Loop *LoopInfo::removeLoop(iterator I) { |
| 264 | assert(I != end() && "Cannot remove end iterator!"); |
| 265 | Loop *L = *I; |
| 266 | assert(L->getParentLoop() == 0 && "Not a top-level loop!"); |
| 267 | TopLevelLoops.erase(TopLevelLoops.begin() + (I-begin())); |
| 268 | return L; |
| 269 | } |
| 270 | |
| 271 | /// removeBlock - This method completely removes BB from all data structures, |
| 272 | /// including all of the Loop objects it is nested in and our mapping from |
| 273 | /// BasicBlocks to loops. |
| 274 | void LoopInfo::removeBlock(BasicBlock *BB) { |
| 275 | std::map<BasicBlock *, Loop*>::iterator I = BBMap.find(BB); |
| 276 | if (I != BBMap.end()) { |
| 277 | for (Loop *L = I->second; L; L = L->getParentLoop()) |
| 278 | L->removeBlockFromLoop(BB); |
| 279 | |
| 280 | BBMap.erase(I); |
| 281 | } |
| 282 | } |
| 283 | |
Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame] | 284 | // Ensure this file gets linked when LoopInfo.h is used. |
| 285 | DEFINING_FILE_FOR(LoopInfo) |