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Misha Brukman7ae6ff42008-12-31 17:34:06 +00001// Copyright 2008, Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
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7//
8// * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above
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12// in the documentation and/or other materials provided with the
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17//
18// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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22// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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28// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29//
30// Authors: keith.ray@gmail.com (Keith Ray)
31
32#include <gtest/internal/gtest-filepath.h>
33#include <gtest/internal/gtest-port.h>
34
35#include <stdlib.h>
36
37#ifdef _WIN32_WCE
38#include <windows.h>
39#elif defined(GTEST_OS_WINDOWS)
40#include <direct.h>
41#include <io.h>
42#include <sys/stat.h>
43#elif defined(GTEST_OS_SYMBIAN)
44// Symbian OpenC has PATH_MAX in sys/syslimits.h
45#include <sys/syslimits.h>
46#include <unistd.h>
47#else
48#include <limits.h>
49#include <sys/stat.h>
50#include <unistd.h>
51#endif // _WIN32_WCE or _WIN32
52
53#ifdef GTEST_OS_WINDOWS
54#define GTEST_PATH_MAX_ _MAX_PATH
55#elif defined(PATH_MAX)
56#define GTEST_PATH_MAX_ PATH_MAX
57#elif defined(_XOPEN_PATH_MAX)
58#define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
59#else
60#define GTEST_PATH_MAX_ _POSIX_PATH_MAX
61#endif // GTEST_OS_WINDOWS
62
63#include <gtest/internal/gtest-string.h>
64
65namespace testing {
66namespace internal {
67
68#ifdef GTEST_OS_WINDOWS
69const char kPathSeparator = '\\';
70const char kPathSeparatorString[] = "\\";
71#ifdef _WIN32_WCE
72// Windows CE doesn't have a current directory. You should not use
73// the current directory in tests on Windows CE, but this at least
74// provides a reasonable fallback.
75const char kCurrentDirectoryString[] = "\\";
76// Windows CE doesn't define INVALID_FILE_ATTRIBUTES
77const DWORD kInvalidFileAttributes = 0xffffffff;
78#else
79const char kCurrentDirectoryString[] = ".\\";
80#endif // _WIN32_WCE
81#else
82const char kPathSeparator = '/';
83const char kPathSeparatorString[] = "/";
84const char kCurrentDirectoryString[] = "./";
85#endif // GTEST_OS_WINDOWS
86
87// Returns the current working directory, or "" if unsuccessful.
88FilePath FilePath::GetCurrentDir() {
89#ifdef _WIN32_WCE
90// Windows CE doesn't have a current directory, so we just return
91// something reasonable.
92 return FilePath(kCurrentDirectoryString);
93#elif defined(GTEST_OS_WINDOWS)
94 char cwd[GTEST_PATH_MAX_ + 1] = {};
95 return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
96#else
97 char cwd[GTEST_PATH_MAX_ + 1] = {};
98 return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
99#endif
100}
101
102// Returns a copy of the FilePath with the case-insensitive extension removed.
103// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
104// FilePath("dir/file"). If a case-insensitive extension is not
105// found, returns a copy of the original FilePath.
106FilePath FilePath::RemoveExtension(const char* extension) const {
107 String dot_extension(String::Format(".%s", extension));
108 if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) {
109 return FilePath(String(pathname_.c_str(), pathname_.GetLength() - 4));
110 }
111 return *this;
112}
113
114// Returns a copy of the FilePath with the directory part removed.
115// Example: FilePath("path/to/file").RemoveDirectoryName() returns
116// FilePath("file"). If there is no directory part ("just_a_file"), it returns
117// the FilePath unmodified. If there is no file part ("just_a_dir/") it
118// returns an empty FilePath ("").
119// On Windows platform, '\' is the path separator, otherwise it is '/'.
120FilePath FilePath::RemoveDirectoryName() const {
121 const char* const last_sep = strrchr(c_str(), kPathSeparator);
122 return last_sep ? FilePath(String(last_sep + 1)) : *this;
123}
124
125// RemoveFileName returns the directory path with the filename removed.
126// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
127// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
128// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
129// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
130// On Windows platform, '\' is the path separator, otherwise it is '/'.
131FilePath FilePath::RemoveFileName() const {
132 const char* const last_sep = strrchr(c_str(), kPathSeparator);
133 return FilePath(last_sep ? String(c_str(), last_sep + 1 - c_str())
134 : String(kCurrentDirectoryString));
135}
136
137// Helper functions for naming files in a directory for xml output.
138
139// Given directory = "dir", base_name = "test", number = 0,
140// extension = "xml", returns "dir/test.xml". If number is greater
141// than zero (e.g., 12), returns "dir/test_12.xml".
142// On Windows platform, uses \ as the separator rather than /.
143FilePath FilePath::MakeFileName(const FilePath& directory,
144 const FilePath& base_name,
145 int number,
146 const char* extension) {
147 FilePath dir(directory.RemoveTrailingPathSeparator());
148 if (number == 0) {
149 return FilePath(String::Format("%s%c%s.%s", dir.c_str(), kPathSeparator,
150 base_name.c_str(), extension));
151 }
152 return FilePath(String::Format("%s%c%s_%d.%s", dir.c_str(), kPathSeparator,
153 base_name.c_str(), number, extension));
154}
155
156// Returns true if pathname describes something findable in the file-system,
157// either a file, directory, or whatever.
158bool FilePath::FileOrDirectoryExists() const {
159#ifdef GTEST_OS_WINDOWS
160#ifdef _WIN32_WCE
161 LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
162 const DWORD attributes = GetFileAttributes(unicode);
163 delete [] unicode;
164 return attributes != kInvalidFileAttributes;
165#else
166 struct _stat file_stat = {};
167 return _stat(pathname_.c_str(), &file_stat) == 0;
168#endif // _WIN32_WCE
169#else
170 struct stat file_stat = {};
171 return stat(pathname_.c_str(), &file_stat) == 0;
172#endif // GTEST_OS_WINDOWS
173}
174
175// Returns true if pathname describes a directory in the file-system
176// that exists.
177bool FilePath::DirectoryExists() const {
178 bool result = false;
179#ifdef GTEST_OS_WINDOWS
180 // Don't strip off trailing separator if path is a root directory on
181 // Windows (like "C:\\").
182 const FilePath& path(IsRootDirectory() ? *this :
183 RemoveTrailingPathSeparator());
184#ifdef _WIN32_WCE
185 LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
186 const DWORD attributes = GetFileAttributes(unicode);
187 delete [] unicode;
188 if ((attributes != kInvalidFileAttributes) &&
189 (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
190 result = true;
191 }
192#else
193 struct _stat file_stat = {};
194 result = _stat(path.c_str(), &file_stat) == 0 &&
195 (_S_IFDIR & file_stat.st_mode) != 0;
196#endif // _WIN32_WCE
197#else
198 struct stat file_stat = {};
199 result = stat(pathname_.c_str(), &file_stat) == 0 &&
200 S_ISDIR(file_stat.st_mode);
201#endif // GTEST_OS_WINDOWS
202 return result;
203}
204
205// Returns true if pathname describes a root directory. (Windows has one
206// root directory per disk drive.)
207bool FilePath::IsRootDirectory() const {
208#ifdef GTEST_OS_WINDOWS
209 const char* const name = pathname_.c_str();
210 return pathname_.GetLength() == 3 &&
211 ((name[0] >= 'a' && name[0] <= 'z') ||
212 (name[0] >= 'A' && name[0] <= 'Z')) &&
213 name[1] == ':' &&
214 name[2] == kPathSeparator;
215#else
216 return pathname_ == kPathSeparatorString;
217#endif
218}
219
220// Returns a pathname for a file that does not currently exist. The pathname
221// will be directory/base_name.extension or
222// directory/base_name_<number>.extension if directory/base_name.extension
223// already exists. The number will be incremented until a pathname is found
224// that does not already exist.
225// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
226// There could be a race condition if two or more processes are calling this
227// function at the same time -- they could both pick the same filename.
228FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
229 const FilePath& base_name,
230 const char* extension) {
231 FilePath full_pathname;
232 int number = 0;
233 do {
234 full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
235 } while (full_pathname.FileOrDirectoryExists());
236 return full_pathname;
237}
238
239// Returns true if FilePath ends with a path separator, which indicates that
240// it is intended to represent a directory. Returns false otherwise.
241// This does NOT check that a directory (or file) actually exists.
242bool FilePath::IsDirectory() const {
243 return pathname_.EndsWith(kPathSeparatorString);
244}
245
246// Create directories so that path exists. Returns true if successful or if
247// the directories already exist; returns false if unable to create directories
248// for any reason.
249bool FilePath::CreateDirectoriesRecursively() const {
250 if (!this->IsDirectory()) {
251 return false;
252 }
253
254 if (pathname_.GetLength() == 0 || this->DirectoryExists()) {
255 return true;
256 }
257
258 const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
259 return parent.CreateDirectoriesRecursively() && this->CreateFolder();
260}
261
262// Create the directory so that path exists. Returns true if successful or
263// if the directory already exists; returns false if unable to create the
264// directory for any reason, including if the parent directory does not
265// exist. Not named "CreateDirectory" because that's a macro on Windows.
266bool FilePath::CreateFolder() const {
267#ifdef GTEST_OS_WINDOWS
268#ifdef _WIN32_WCE
269 FilePath removed_sep(this->RemoveTrailingPathSeparator());
270 LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
271 int result = CreateDirectory(unicode, NULL) ? 0 : -1;
272 delete [] unicode;
273#else
274 int result = _mkdir(pathname_.c_str());
275#endif // !WIN32_WCE
276#else
277 int result = mkdir(pathname_.c_str(), 0777);
278#endif // _WIN32
279 if (result == -1) {
280 return this->DirectoryExists(); // An error is OK if the directory exists.
281 }
282 return true; // No error.
283}
284
285// If input name has a trailing separator character, remove it and return the
286// name, otherwise return the name string unmodified.
287// On Windows platform, uses \ as the separator, other platforms use /.
288FilePath FilePath::RemoveTrailingPathSeparator() const {
289 return pathname_.EndsWith(kPathSeparatorString)
290 ? FilePath(String(pathname_.c_str(), pathname_.GetLength() - 1))
291 : *this;
292}
293
294// Normalize removes any redundant separators that might be in the pathname.
295// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
296// redundancies that might be in a pathname involving "." or "..".
297void FilePath::Normalize() {
298 if (pathname_.c_str() == NULL) {
299 pathname_ = "";
300 return;
301 }
302 const char* src = pathname_.c_str();
303 char* const dest = new char[pathname_.GetLength() + 1];
304 char* dest_ptr = dest;
305 memset(dest_ptr, 0, pathname_.GetLength() + 1);
306
307 while (*src != '\0') {
308 *dest_ptr++ = *src;
309 if (*src != kPathSeparator)
310 src++;
311 else
312 while (*src == kPathSeparator)
313 src++;
314 }
315 *dest_ptr = '\0';
316 pathname_ = dest;
317 delete[] dest;
318}
319
320} // namespace internal
321} // namespace testing