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Daniel Dunbar25e0d8f2009-06-23 20:24:17 +00001//===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#ifndef LLVM_MC_MCCONTEXT_H
11#define LLVM_MC_MCCONTEXT_H
12
Daniel Dunbarecc63f82009-06-23 22:01:43 +000013#include "llvm/ADT/DenseMap.h"
14#include "llvm/ADT/StringMap.h"
15#include "llvm/Support/Allocator.h"
16
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000017namespace llvm {
Daniel Dunbare5798492009-10-16 01:33:11 +000018 class MCExpr;
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000019 class MCSection;
20 class MCSymbol;
Daniel Dunbarb5261eb2009-07-27 21:22:30 +000021 class StringRef;
Chris Lattner7c5b0212009-10-19 22:49:00 +000022 class Twine;
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000023
Chris Lattnerc9d31522009-08-13 00:21:53 +000024 /// MCContext - Context object for machine code objects. This class owns all
25 /// of the sections that it creates.
26 ///
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000027 class MCContext {
28 MCContext(const MCContext&); // DO NOT IMPLEMENT
29 MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT
30
Daniel Dunbarecc63f82009-06-23 22:01:43 +000031 /// Sections - Bindings of names to allocated sections.
32 StringMap<MCSection*> Sections;
33
34 /// Symbols - Bindings of names to symbols.
35 StringMap<MCSymbol*> Symbols;
36
Daniel Dunbarecc63f82009-06-23 22:01:43 +000037 /// Allocator - Allocator object used for creating machine code objects.
38 ///
39 /// We use a bump pointer allocator to avoid the need to track all allocated
40 /// objects.
41 BumpPtrAllocator Allocator;
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000042 public:
43 MCContext();
44 ~MCContext();
Daniel Dunbar869a5e72009-08-31 08:07:08 +000045
46 /// @name Symbol Managment
47 /// @{
48
Dan Gohmanfb76fe02010-02-22 04:10:52 +000049 /// CreateSymbol - Create a new symbol with the specified @p Name.
Daniel Dunbarecc63f82009-06-23 22:01:43 +000050 ///
51 /// @param Name - The symbol name, which must be unique across all symbols.
Daniel Dunbar2928c832009-11-06 10:58:06 +000052 MCSymbol *CreateSymbol(StringRef Name);
Daniel Dunbarecc63f82009-06-23 22:01:43 +000053
Chris Lattnerc69485e2009-06-24 04:31:49 +000054 /// GetOrCreateSymbol - Lookup the symbol inside with the specified
Dan Gohmanfb76fe02010-02-22 04:10:52 +000055 /// @p Name. If it exists, return it. If not, create a forward
Chris Lattnerc69485e2009-06-24 04:31:49 +000056 /// reference and return it.
57 ///
58 /// @param Name - The symbol name, which must be unique across all symbols.
Daniel Dunbar2928c832009-11-06 10:58:06 +000059 MCSymbol *GetOrCreateSymbol(StringRef Name);
Chris Lattner7c5b0212009-10-19 22:49:00 +000060 MCSymbol *GetOrCreateSymbol(const Twine &Name);
Daniel Dunbare5798492009-10-16 01:33:11 +000061
Daniel Dunbar71d259b2009-06-24 17:00:42 +000062 /// CreateTemporarySymbol - Create a new temporary symbol with the specified
Dan Gohmanfb76fe02010-02-22 04:10:52 +000063 /// @p Name.
Daniel Dunbarecc63f82009-06-23 22:01:43 +000064 ///
65 /// @param Name - The symbol name, for debugging purposes only, temporary
66 /// symbols do not surive assembly. If non-empty the name must be unique
67 /// across all symbols.
Daniel Dunbar2928c832009-11-06 10:58:06 +000068 MCSymbol *CreateTemporarySymbol(StringRef Name = "");
Daniel Dunbarecc63f82009-06-23 22:01:43 +000069
Dan Gohmanfb76fe02010-02-22 04:10:52 +000070 /// LookupSymbol - Get the symbol for \p Name, or null.
Daniel Dunbar2928c832009-11-06 10:58:06 +000071 MCSymbol *LookupSymbol(StringRef Name) const;
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000072
Daniel Dunbar869a5e72009-08-31 08:07:08 +000073 /// @}
Daniel Dunbar869a5e72009-08-31 08:07:08 +000074
Daniel Dunbarecc63f82009-06-23 22:01:43 +000075 void *Allocate(unsigned Size, unsigned Align = 8) {
76 return Allocator.Allocate(Size, Align);
77 }
Daniel Dunbare5798492009-10-16 01:33:11 +000078 void Deallocate(void *Ptr) {
Daniel Dunbarecc63f82009-06-23 22:01:43 +000079 }
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +000080 };
81
82} // end namespace llvm
83
Daniel Dunbarecc63f82009-06-23 22:01:43 +000084// operator new and delete aren't allowed inside namespaces.
85// The throw specifications are mandated by the standard.
86/// @brief Placement new for using the MCContext's allocator.
87///
88/// This placement form of operator new uses the MCContext's allocator for
89/// obtaining memory. It is a non-throwing new, which means that it returns
90/// null on error. (If that is what the allocator does. The current does, so if
91/// this ever changes, this operator will have to be changed, too.)
92/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
93/// @code
94/// // Default alignment (16)
95/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
96/// // Specific alignment
97/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
98/// @endcode
99/// Please note that you cannot use delete on the pointer; it must be
100/// deallocated using an explicit destructor call followed by
101/// @c Context.Deallocate(Ptr).
102///
103/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
104/// @param C The MCContext that provides the allocator.
105/// @param Alignment The alignment of the allocated memory (if the underlying
106/// allocator supports it).
107/// @return The allocated memory. Could be NULL.
108inline void *operator new(size_t Bytes, llvm::MCContext &C,
Daniel Dunbara11af532009-06-24 01:03:06 +0000109 size_t Alignment = 16) throw () {
Daniel Dunbarecc63f82009-06-23 22:01:43 +0000110 return C.Allocate(Bytes, Alignment);
111}
112/// @brief Placement delete companion to the new above.
113///
114/// This operator is just a companion to the new above. There is no way of
115/// invoking it directly; see the new operator for more details. This operator
116/// is called implicitly by the compiler if a placement new expression using
117/// the MCContext throws in the object constructor.
118inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
119 throw () {
120 C.Deallocate(Ptr);
121}
122
123/// This placement form of operator new[] uses the MCContext's allocator for
124/// obtaining memory. It is a non-throwing new[], which means that it returns
125/// null on error.
126/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
127/// @code
128/// // Default alignment (16)
129/// char *data = new (Context) char[10];
130/// // Specific alignment
131/// char *data = new (Context, 8) char[10];
132/// @endcode
133/// Please note that you cannot use delete on the pointer; it must be
134/// deallocated using an explicit destructor call followed by
135/// @c Context.Deallocate(Ptr).
136///
137/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
138/// @param C The MCContext that provides the allocator.
139/// @param Alignment The alignment of the allocated memory (if the underlying
140/// allocator supports it).
141/// @return The allocated memory. Could be NULL.
142inline void *operator new[](size_t Bytes, llvm::MCContext& C,
143 size_t Alignment = 16) throw () {
144 return C.Allocate(Bytes, Alignment);
145}
146
147/// @brief Placement delete[] companion to the new[] above.
148///
149/// This operator is just a companion to the new[] above. There is no way of
150/// invoking it directly; see the new[] operator for more details. This operator
151/// is called implicitly by the compiler if a placement new[] expression using
152/// the MCContext throws in the object constructor.
153inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
154 C.Deallocate(Ptr);
155}
156
Daniel Dunbar25e0d8f2009-06-23 20:24:17 +0000157#endif