// Common/Wildcard.h | |
#ifndef __COMMON_WILDCARD_H | |
#define __COMMON_WILDCARD_H | |
#include "MyString.h" | |
int CompareFileNames(const UString &s1, const UString &s2); | |
void SplitPathToParts(const UString &path, UStringVector &pathParts); | |
void SplitPathToParts(const UString &path, UString &dirPrefix, UString &name); | |
UString ExtractDirPrefixFromPath(const UString &path); | |
UString ExtractFileNameFromPath(const UString &path); | |
bool DoesNameContainWildCard(const UString &path); | |
bool CompareWildCardWithName(const UString &mask, const UString &name); | |
namespace NWildcard { | |
struct CItem | |
{ | |
UStringVector PathParts; | |
bool Recursive; | |
bool ForFile; | |
bool ForDir; | |
bool CheckPath(const UStringVector &pathParts, bool isFile) const; | |
}; | |
class CCensorNode | |
{ | |
CCensorNode *Parent; | |
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const; | |
void AddItemSimple(bool include, CItem &item); | |
bool CheckPath(UStringVector &pathParts, bool isFile, bool &include) const; | |
public: | |
CCensorNode(): Parent(0) { }; | |
CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { }; | |
UString Name; | |
CObjectVector<CCensorNode> SubNodes; | |
CObjectVector<CItem> IncludeItems; | |
CObjectVector<CItem> ExcludeItems; | |
int FindSubNode(const UString &path) const; | |
void AddItem(bool include, CItem &item); | |
void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir); | |
void AddItem2(bool include, const UString &path, bool recursive); | |
bool NeedCheckSubDirs() const; | |
bool AreThereIncludeItems() const; | |
bool CheckPath(const UString &path, bool isFile, bool &include) const; | |
bool CheckPath(const UString &path, bool isFile) const; | |
bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const; | |
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const; | |
void ExtendExclude(const CCensorNode &fromNodes); | |
}; | |
struct CPair | |
{ | |
UString Prefix; | |
CCensorNode Head; | |
CPair(const UString &prefix): Prefix(prefix) { }; | |
}; | |
class CCensor | |
{ | |
int FindPrefix(const UString &prefix) const; | |
public: | |
CObjectVector<CPair> Pairs; | |
bool AllAreRelative() const | |
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); } | |
void AddItem(bool include, const UString &path, bool recursive); | |
bool CheckPath(const UString &path, bool isFile) const; | |
void ExtendExclude(); | |
}; | |
} | |
#endif |