| |
| /* Copyright (c) Mark J. Kilgard, 1994. */ |
| |
| /* |
| * (c) Copyright 1993, Silicon Graphics, Inc. |
| * ALL RIGHTS RESERVED |
| * Permission to use, copy, modify, and distribute this software for |
| * any purpose and without fee is hereby granted, provided that the above |
| * copyright notice appear in all copies and that both the copyright notice |
| * and this permission notice appear in supporting documentation, and that |
| * the name of Silicon Graphics, Inc. not be used in advertising |
| * or publicity pertaining to distribution of the software without specific, |
| * written prior permission. |
| * |
| * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
| * |
| * US Government Users Restricted Rights |
| * Use, duplication, or disclosure by the Government is subject to |
| * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| * clause at DFARS 252.227-7013 and/or in similar or successor |
| * clauses in the FAR or the DOD or NASA FAR Supplement. |
| * Unpublished-- rights reserved under the copyright laws of the |
| * United States. Contractor/manufacturer is Silicon Graphics, |
| * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| * |
| * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
| */ |
| /* mipmap.c |
| * This program demonstrates using mipmaps for texture maps. |
| * To overtly show the effect of mipmaps, each mipmap reduction |
| * level has a solidly colored, contrasting texture image. |
| * Thus, the quadrilateral which is drawn is drawn with several |
| * different colors. |
| */ |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <GL/glew.h> |
| #include <GL/glut.h> |
| |
| GLubyte mipmapImage32[40][46][3]; |
| GLubyte mipmapImage16[20][23][3]; |
| GLubyte mipmapImage8[10][11][3]; |
| GLubyte mipmapImage4[5][5][3]; |
| GLubyte mipmapImage2[2][2][3]; |
| GLubyte mipmapImage1[1][1][3]; |
| |
| static void makeImages(void) |
| { |
| int i, j; |
| |
| for (i = 0; i < 40; i++) { |
| for (j = 0; j < 46; j++) { |
| mipmapImage32[i][j][0] = 255; |
| mipmapImage32[i][j][1] = 255; |
| mipmapImage32[i][j][2] = 0; |
| } |
| } |
| for (i = 0; i < 20; i++) { |
| for (j = 0; j < 23; j++) { |
| mipmapImage16[i][j][0] = 255; |
| mipmapImage16[i][j][1] = 0; |
| mipmapImage16[i][j][2] = 255; |
| } |
| } |
| for (i = 0; i < 10; i++) { |
| for (j = 0; j < 11; j++) { |
| mipmapImage8[i][j][0] = 255; |
| mipmapImage8[i][j][1] = 0; |
| mipmapImage8[i][j][2] = 0; |
| } |
| } |
| for (i = 0; i < 5; i++) { |
| for (j = 0; j < 5; j++) { |
| mipmapImage4[i][j][0] = 0; |
| mipmapImage4[i][j][1] = 255; |
| mipmapImage4[i][j][2] = 0; |
| } |
| } |
| for (i = 0; i < 2; i++) { |
| for (j = 0; j < 2; j++) { |
| mipmapImage2[i][j][0] = 0; |
| mipmapImage2[i][j][1] = 0; |
| mipmapImage2[i][j][2] = 255; |
| } |
| } |
| mipmapImage1[0][0][0] = 255; |
| mipmapImage1[0][0][1] = 255; |
| mipmapImage1[0][0][2] = 255; |
| } |
| |
| static void myinit(void) |
| { |
| if (!glutExtensionSupported("GL_ARB_texture_non_power_of_two")) { |
| printf("Sorry, this program requires GL_ARB_texture_non_power_of_two\n"); |
| exit(1); |
| } |
| |
| glEnable(GL_DEPTH_TEST); |
| glDepthFunc(GL_LESS); |
| glShadeModel(GL_FLAT); |
| |
| glTranslatef(0.0, 0.0, -3.6); |
| makeImages(); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| glTexImage2D(GL_TEXTURE_2D, 0, 3, 40, 46, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage32[0][0][0]); |
| glTexImage2D(GL_TEXTURE_2D, 1, 3, 20, 23, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage16[0][0][0]); |
| glTexImage2D(GL_TEXTURE_2D, 2, 3, 10, 11, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage8[0][0][0]); |
| glTexImage2D(GL_TEXTURE_2D, 3, 3, 5, 5, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage4[0][0][0]); |
| glTexImage2D(GL_TEXTURE_2D, 4, 3, 2, 2, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage2[0][0][0]); |
| glTexImage2D(GL_TEXTURE_2D, 5, 3, 1, 1, 0, |
| GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage1[0][0][0]); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| GL_NEAREST_MIPMAP_NEAREST); |
| glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
| glEnable(GL_TEXTURE_2D); |
| } |
| |
| static void display(void) |
| { |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| glBegin(GL_QUADS); |
| glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); |
| glTexCoord2f(0.0, 8.0); glVertex3f(-2.0, 1.0, 0.0); |
| glTexCoord2f(8.0, 8.0); glVertex3f(2000.0, 1.0, -6000.0); |
| glTexCoord2f(8.0, 0.0); glVertex3f(2000.0, -1.0, -6000.0); |
| glEnd(); |
| glFlush(); |
| } |
| |
| static void myReshape(int w, int h) |
| { |
| glViewport(0, 0, w, h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| } |
| |
| static void |
| key(unsigned char k, int x, int y) |
| { |
| switch (k) { |
| case 27: /* Escape */ |
| exit(0); |
| break; |
| default: |
| return; |
| } |
| glutPostRedisplay(); |
| } |
| |
| int main(int argc, char** argv) |
| { |
| glutInit(&argc, argv); |
| glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| glutInitWindowSize (500, 500); |
| glutCreateWindow (argv[0]); |
| glewInit(); |
| myinit(); |
| glutReshapeFunc (myReshape); |
| glutDisplayFunc(display); |
| glutKeyboardFunc(key); |
| glutMainLoop(); |
| return 0; /* ANSI C requires main to return int. */ |
| } |