| /* |
| ** The OpenGL Extension Wrangler Library |
| ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |
| ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |
| ** Copyright (C) 2002, Lev Povalahev |
| ** All rights reserved. |
| ** |
| ** Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are met: |
| ** |
| ** * Redistributions of source code must retain the above copyright notice, |
| ** this list of conditions and the following disclaimer. |
| ** * Redistributions in binary form must reproduce the above copyright notice, |
| ** this list of conditions and the following disclaimer in the documentation |
| ** and/or other materials provided with the distribution. |
| ** * The name of the author may be used to endorse or promote products |
| ** derived from this software without specific prior written permission. |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| ** THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <GL/glew.h> |
| #if defined(_WIN32) |
| #include <GL/wglew.h> |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| #include <GL/glxew.h> |
| #endif |
| |
| static FILE* f; |
| |
| #ifdef GLEW_MX |
| GLEWContext _glewctx; |
| #define glewGetContext() (&_glewctx) |
| #ifdef _WIN32 |
| WGLEWContext _wglewctx; |
| #define wglewGetContext() (&_wglewctx) |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| GLXEWContext _glxewctx; |
| #define glxewGetContext() (&_glxewctx) |
| #endif |
| #endif |
| |
| #if defined(_WIN32) |
| GLboolean glewCreateContext (int* pixelformat); |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| GLboolean glewCreateContext (const char* display, int* visual); |
| #else |
| GLboolean glewCreateContext (); |
| #endif |
| |
| #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual); |
| #endif |
| |
| void glewDestroyContext (); |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) |
| { |
| unsigned int i; |
| fprintf(f, "\n%s:", name); |
| for (i=0; i<62-strlen(name); i++) fprintf(f, " "); |
| fprintf(f, "%s ", def1 ? "OK" : "MISSING"); |
| if (def1 != def2) |
| fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); |
| if (def1 != def3) |
| fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); |
| else |
| fprintf(f, "\n"); |
| for (i=0; i<strlen(name)+1; i++) fprintf(f, "-"); |
| fprintf(f, "\n"); |
| fflush(f); |
| } |
| |
| static void glewInfoFunc (const char* name, GLint undefined) |
| { |
| unsigned int i; |
| fprintf(f, " %s:", name); |
| for (i=0; i<60-strlen(name); i++) fprintf(f, " "); |
| fprintf(f, "%s\n", undefined ? "MISSING" : "OK"); |
| fflush(f); |
| } |
| |
| /* ----------------------------- GL_VERSION_1_1 ---------------------------- */ |
| |
| #ifdef GL_VERSION_1_1 |
| |
| static void _glewInfo_GL_VERSION_1_1 (void) |
| { |
| glewPrintExt("GL_VERSION_1_1", GLEW_VERSION_1_1, GLEW_VERSION_1_1, GLEW_VERSION_1_1); |
| } |
| |
| #endif /* GL_VERSION_1_1 */ |
| |
| #ifdef GL_VERSION_1_2 |
| |
| static void _glewInfo_GL_VERSION_1_2 (void) |
| { |
| glewPrintExt("GL_VERSION_1_2", GLEW_VERSION_1_2, GLEW_VERSION_1_2, GLEW_VERSION_1_2); |
| |
| glewInfoFunc("glCopyTexSubImage3D", glCopyTexSubImage3D == NULL); |
| glewInfoFunc("glDrawRangeElements", glDrawRangeElements == NULL); |
| glewInfoFunc("glTexImage3D", glTexImage3D == NULL); |
| glewInfoFunc("glTexSubImage3D", glTexSubImage3D == NULL); |
| } |
| |
| #endif /* GL_VERSION_1_2 */ |
| |
| #ifdef GL_VERSION_1_3 |
| |
| static void _glewInfo_GL_VERSION_1_3 (void) |
| { |
| glewPrintExt("GL_VERSION_1_3", GLEW_VERSION_1_3, GLEW_VERSION_1_3, GLEW_VERSION_1_3); |
| |
| glewInfoFunc("glActiveTexture", glActiveTexture == NULL); |
| glewInfoFunc("glClientActiveTexture", glClientActiveTexture == NULL); |
| glewInfoFunc("glCompressedTexImage1D", glCompressedTexImage1D == NULL); |
| glewInfoFunc("glCompressedTexImage2D", glCompressedTexImage2D == NULL); |
| glewInfoFunc("glCompressedTexImage3D", glCompressedTexImage3D == NULL); |
| glewInfoFunc("glCompressedTexSubImage1D", glCompressedTexSubImage1D == NULL); |
| glewInfoFunc("glCompressedTexSubImage2D", glCompressedTexSubImage2D == NULL); |
| glewInfoFunc("glCompressedTexSubImage3D", glCompressedTexSubImage3D == NULL); |
| glewInfoFunc("glGetCompressedTexImage", glGetCompressedTexImage == NULL); |
| glewInfoFunc("glLoadTransposeMatrixd", glLoadTransposeMatrixd == NULL); |
| glewInfoFunc("glLoadTransposeMatrixf", glLoadTransposeMatrixf == NULL); |
| glewInfoFunc("glMultTransposeMatrixd", glMultTransposeMatrixd == NULL); |
| glewInfoFunc("glMultTransposeMatrixf", glMultTransposeMatrixf == NULL); |
| glewInfoFunc("glMultiTexCoord1d", glMultiTexCoord1d == NULL); |
| glewInfoFunc("glMultiTexCoord1dv", glMultiTexCoord1dv == NULL); |
| glewInfoFunc("glMultiTexCoord1f", glMultiTexCoord1f == NULL); |
| glewInfoFunc("glMultiTexCoord1fv", glMultiTexCoord1fv == NULL); |
| glewInfoFunc("glMultiTexCoord1i", glMultiTexCoord1i == NULL); |
| glewInfoFunc("glMultiTexCoord1iv", glMultiTexCoord1iv == NULL); |
| glewInfoFunc("glMultiTexCoord1s", glMultiTexCoord1s == NULL); |
| glewInfoFunc("glMultiTexCoord1sv", glMultiTexCoord1sv == NULL); |
| glewInfoFunc("glMultiTexCoord2d", glMultiTexCoord2d == NULL); |
| glewInfoFunc("glMultiTexCoord2dv", glMultiTexCoord2dv == NULL); |
| glewInfoFunc("glMultiTexCoord2f", glMultiTexCoord2f == NULL); |
| glewInfoFunc("glMultiTexCoord2fv", glMultiTexCoord2fv == NULL); |
| glewInfoFunc("glMultiTexCoord2i", glMultiTexCoord2i == NULL); |
| glewInfoFunc("glMultiTexCoord2iv", glMultiTexCoord2iv == NULL); |
| glewInfoFunc("glMultiTexCoord2s", glMultiTexCoord2s == NULL); |
| glewInfoFunc("glMultiTexCoord2sv", glMultiTexCoord2sv == NULL); |
| glewInfoFunc("glMultiTexCoord3d", glMultiTexCoord3d == NULL); |
| glewInfoFunc("glMultiTexCoord3dv", glMultiTexCoord3dv == NULL); |
| glewInfoFunc("glMultiTexCoord3f", glMultiTexCoord3f == NULL); |
| glewInfoFunc("glMultiTexCoord3fv", glMultiTexCoord3fv == NULL); |
| glewInfoFunc("glMultiTexCoord3i", glMultiTexCoord3i == NULL); |
| glewInfoFunc("glMultiTexCoord3iv", glMultiTexCoord3iv == NULL); |
| glewInfoFunc("glMultiTexCoord3s", glMultiTexCoord3s == NULL); |
| glewInfoFunc("glMultiTexCoord3sv", glMultiTexCoord3sv == NULL); |
| glewInfoFunc("glMultiTexCoord4d", glMultiTexCoord4d == NULL); |
| glewInfoFunc("glMultiTexCoord4dv", glMultiTexCoord4dv == NULL); |
| glewInfoFunc("glMultiTexCoord4f", glMultiTexCoord4f == NULL); |
| glewInfoFunc("glMultiTexCoord4fv", glMultiTexCoord4fv == NULL); |
| glewInfoFunc("glMultiTexCoord4i", glMultiTexCoord4i == NULL); |
| glewInfoFunc("glMultiTexCoord4iv", glMultiTexCoord4iv == NULL); |
| glewInfoFunc("glMultiTexCoord4s", glMultiTexCoord4s == NULL); |
| glewInfoFunc("glMultiTexCoord4sv", glMultiTexCoord4sv == NULL); |
| glewInfoFunc("glSampleCoverage", glSampleCoverage == NULL); |
| } |
| |
| #endif /* GL_VERSION_1_3 */ |
| |
| #ifdef GL_VERSION_1_4 |
| |
| static void _glewInfo_GL_VERSION_1_4 (void) |
| { |
| glewPrintExt("GL_VERSION_1_4", GLEW_VERSION_1_4, GLEW_VERSION_1_4, GLEW_VERSION_1_4); |
| |
| glewInfoFunc("glBlendColor", glBlendColor == NULL); |
| glewInfoFunc("glBlendEquation", glBlendEquation == NULL); |
| glewInfoFunc("glBlendFuncSeparate", glBlendFuncSeparate == NULL); |
| glewInfoFunc("glFogCoordPointer", glFogCoordPointer == NULL); |
| glewInfoFunc("glFogCoordd", glFogCoordd == NULL); |
| glewInfoFunc("glFogCoorddv", glFogCoorddv == NULL); |
| glewInfoFunc("glFogCoordf", glFogCoordf == NULL); |
| glewInfoFunc("glFogCoordfv", glFogCoordfv == NULL); |
| glewInfoFunc("glMultiDrawArrays", glMultiDrawArrays == NULL); |
| glewInfoFunc("glMultiDrawElements", glMultiDrawElements == NULL); |
| glewInfoFunc("glPointParameterf", glPointParameterf == NULL); |
| glewInfoFunc("glPointParameterfv", glPointParameterfv == NULL); |
| glewInfoFunc("glPointParameteri", glPointParameteri == NULL); |
| glewInfoFunc("glPointParameteriv", glPointParameteriv == NULL); |
| glewInfoFunc("glSecondaryColor3b", glSecondaryColor3b == NULL); |
| glewInfoFunc("glSecondaryColor3bv", glSecondaryColor3bv == NULL); |
| glewInfoFunc("glSecondaryColor3d", glSecondaryColor3d == NULL); |
| glewInfoFunc("glSecondaryColor3dv", glSecondaryColor3dv == NULL); |
| glewInfoFunc("glSecondaryColor3f", glSecondaryColor3f == NULL); |
| glewInfoFunc("glSecondaryColor3fv", glSecondaryColor3fv == NULL); |
| glewInfoFunc("glSecondaryColor3i", glSecondaryColor3i == NULL); |
| glewInfoFunc("glSecondaryColor3iv", glSecondaryColor3iv == NULL); |
| glewInfoFunc("glSecondaryColor3s", glSecondaryColor3s == NULL); |
| glewInfoFunc("glSecondaryColor3sv", glSecondaryColor3sv == NULL); |
| glewInfoFunc("glSecondaryColor3ub", glSecondaryColor3ub == NULL); |
| glewInfoFunc("glSecondaryColor3ubv", glSecondaryColor3ubv == NULL); |
| glewInfoFunc("glSecondaryColor3ui", glSecondaryColor3ui == NULL); |
| glewInfoFunc("glSecondaryColor3uiv", glSecondaryColor3uiv == NULL); |
| glewInfoFunc("glSecondaryColor3us", glSecondaryColor3us == NULL); |
| glewInfoFunc("glSecondaryColor3usv", glSecondaryColor3usv == NULL); |
| glewInfoFunc("glSecondaryColorPointer", glSecondaryColorPointer == NULL); |
| glewInfoFunc("glWindowPos2d", glWindowPos2d == NULL); |
| glewInfoFunc("glWindowPos2dv", glWindowPos2dv == NULL); |
| glewInfoFunc("glWindowPos2f", glWindowPos2f == NULL); |
| glewInfoFunc("glWindowPos2fv", glWindowPos2fv == NULL); |
| glewInfoFunc("glWindowPos2i", glWindowPos2i == NULL); |
| glewInfoFunc("glWindowPos2iv", glWindowPos2iv == NULL); |
| glewInfoFunc("glWindowPos2s", glWindowPos2s == NULL); |
| glewInfoFunc("glWindowPos2sv", glWindowPos2sv == NULL); |
| glewInfoFunc("glWindowPos3d", glWindowPos3d == NULL); |
| glewInfoFunc("glWindowPos3dv", glWindowPos3dv == NULL); |
| glewInfoFunc("glWindowPos3f", glWindowPos3f == NULL); |
| glewInfoFunc("glWindowPos3fv", glWindowPos3fv == NULL); |
| glewInfoFunc("glWindowPos3i", glWindowPos3i == NULL); |
| glewInfoFunc("glWindowPos3iv", glWindowPos3iv == NULL); |
| glewInfoFunc("glWindowPos3s", glWindowPos3s == NULL); |
| glewInfoFunc("glWindowPos3sv", glWindowPos3sv == NULL); |
| } |
| |
| #endif /* GL_VERSION_1_4 */ |
| |
| #ifdef GL_VERSION_1_5 |
| |
| static void _glewInfo_GL_VERSION_1_5 (void) |
| { |
| glewPrintExt("GL_VERSION_1_5", GLEW_VERSION_1_5, GLEW_VERSION_1_5, GLEW_VERSION_1_5); |
| |
| glewInfoFunc("glBeginQuery", glBeginQuery == NULL); |
| glewInfoFunc("glBindBuffer", glBindBuffer == NULL); |
| glewInfoFunc("glBufferData", glBufferData == NULL); |
| glewInfoFunc("glBufferSubData", glBufferSubData == NULL); |
| glewInfoFunc("glDeleteBuffers", glDeleteBuffers == NULL); |
| glewInfoFunc("glDeleteQueries", glDeleteQueries == NULL); |
| glewInfoFunc("glEndQuery", glEndQuery == NULL); |
| glewInfoFunc("glGenBuffers", glGenBuffers == NULL); |
| glewInfoFunc("glGenQueries", glGenQueries == NULL); |
| glewInfoFunc("glGetBufferParameteriv", glGetBufferParameteriv == NULL); |
| glewInfoFunc("glGetBufferPointerv", glGetBufferPointerv == NULL); |
| glewInfoFunc("glGetBufferSubData", glGetBufferSubData == NULL); |
| glewInfoFunc("glGetQueryObjectiv", glGetQueryObjectiv == NULL); |
| glewInfoFunc("glGetQueryObjectuiv", glGetQueryObjectuiv == NULL); |
| glewInfoFunc("glGetQueryiv", glGetQueryiv == NULL); |
| glewInfoFunc("glIsBuffer", glIsBuffer == NULL); |
| glewInfoFunc("glIsQuery", glIsQuery == NULL); |
| glewInfoFunc("glMapBuffer", glMapBuffer == NULL); |
| glewInfoFunc("glUnmapBuffer", glUnmapBuffer == NULL); |
| } |
| |
| #endif /* GL_VERSION_1_5 */ |
| |
| #ifdef GL_VERSION_2_0 |
| |
| static void _glewInfo_GL_VERSION_2_0 (void) |
| { |
| glewPrintExt("GL_VERSION_2_0", GLEW_VERSION_2_0, GLEW_VERSION_2_0, GLEW_VERSION_2_0); |
| |
| glewInfoFunc("glAttachShader", glAttachShader == NULL); |
| glewInfoFunc("glBindAttribLocation", glBindAttribLocation == NULL); |
| glewInfoFunc("glBlendEquationSeparate", glBlendEquationSeparate == NULL); |
| glewInfoFunc("glCompileShader", glCompileShader == NULL); |
| glewInfoFunc("glCreateProgram", glCreateProgram == NULL); |
| glewInfoFunc("glCreateShader", glCreateShader == NULL); |
| glewInfoFunc("glDeleteProgram", glDeleteProgram == NULL); |
| glewInfoFunc("glDeleteShader", glDeleteShader == NULL); |
| glewInfoFunc("glDetachShader", glDetachShader == NULL); |
| glewInfoFunc("glDisableVertexAttribArray", glDisableVertexAttribArray == NULL); |
| glewInfoFunc("glDrawBuffers", glDrawBuffers == NULL); |
| glewInfoFunc("glEnableVertexAttribArray", glEnableVertexAttribArray == NULL); |
| glewInfoFunc("glGetActiveAttrib", glGetActiveAttrib == NULL); |
| glewInfoFunc("glGetActiveUniform", glGetActiveUniform == NULL); |
| glewInfoFunc("glGetAttachedShaders", glGetAttachedShaders == NULL); |
| glewInfoFunc("glGetAttribLocation", glGetAttribLocation == NULL); |
| glewInfoFunc("glGetProgramInfoLog", glGetProgramInfoLog == NULL); |
| glewInfoFunc("glGetProgramiv", glGetProgramiv == NULL); |
| glewInfoFunc("glGetShaderInfoLog", glGetShaderInfoLog == NULL); |
| glewInfoFunc("glGetShaderSource", glGetShaderSource == NULL); |
| glewInfoFunc("glGetShaderiv", glGetShaderiv == NULL); |
| glewInfoFunc("glGetUniformLocation", glGetUniformLocation == NULL); |
| glewInfoFunc("glGetUniformfv", glGetUniformfv == NULL); |
| glewInfoFunc("glGetUniformiv", glGetUniformiv == NULL); |
| glewInfoFunc("glGetVertexAttribPointerv", glGetVertexAttribPointerv == NULL); |
| glewInfoFunc("glGetVertexAttribdv", glGetVertexAttribdv == NULL); |
| glewInfoFunc("glGetVertexAttribfv", glGetVertexAttribfv == NULL); |
| glewInfoFunc("glGetVertexAttribiv", glGetVertexAttribiv == NULL); |
| glewInfoFunc("glIsProgram", glIsProgram == NULL); |
| glewInfoFunc("glIsShader", glIsShader == NULL); |
| glewInfoFunc("glLinkProgram", glLinkProgram == NULL); |
| glewInfoFunc("glShaderSource", glShaderSource == NULL); |
| glewInfoFunc("glStencilFuncSeparate", glStencilFuncSeparate == NULL); |
| glewInfoFunc("glStencilMaskSeparate", glStencilMaskSeparate == NULL); |
| glewInfoFunc("glStencilOpSeparate", glStencilOpSeparate == NULL); |
| glewInfoFunc("glUniform1f", glUniform1f == NULL); |
| glewInfoFunc("glUniform1fv", glUniform1fv == NULL); |
| glewInfoFunc("glUniform1i", glUniform1i == NULL); |
| glewInfoFunc("glUniform1iv", glUniform1iv == NULL); |
| glewInfoFunc("glUniform2f", glUniform2f == NULL); |
| glewInfoFunc("glUniform2fv", glUniform2fv == NULL); |
| glewInfoFunc("glUniform2i", glUniform2i == NULL); |
| glewInfoFunc("glUniform2iv", glUniform2iv == NULL); |
| glewInfoFunc("glUniform3f", glUniform3f == NULL); |
| glewInfoFunc("glUniform3fv", glUniform3fv == NULL); |
| glewInfoFunc("glUniform3i", glUniform3i == NULL); |
| glewInfoFunc("glUniform3iv", glUniform3iv == NULL); |
| glewInfoFunc("glUniform4f", glUniform4f == NULL); |
| glewInfoFunc("glUniform4fv", glUniform4fv == NULL); |
| glewInfoFunc("glUniform4i", glUniform4i == NULL); |
| glewInfoFunc("glUniform4iv", glUniform4iv == NULL); |
| glewInfoFunc("glUniformMatrix2fv", glUniformMatrix2fv == NULL); |
| glewInfoFunc("glUniformMatrix3fv", glUniformMatrix3fv == NULL); |
| glewInfoFunc("glUniformMatrix4fv", glUniformMatrix4fv == NULL); |
| glewInfoFunc("glUseProgram", glUseProgram == NULL); |
| glewInfoFunc("glValidateProgram", glValidateProgram == NULL); |
| glewInfoFunc("glVertexAttrib1d", glVertexAttrib1d == NULL); |
| glewInfoFunc("glVertexAttrib1dv", glVertexAttrib1dv == NULL); |
| glewInfoFunc("glVertexAttrib1f", glVertexAttrib1f == NULL); |
| glewInfoFunc("glVertexAttrib1fv", glVertexAttrib1fv == NULL); |
| glewInfoFunc("glVertexAttrib1s", glVertexAttrib1s == NULL); |
| glewInfoFunc("glVertexAttrib1sv", glVertexAttrib1sv == NULL); |
| glewInfoFunc("glVertexAttrib2d", glVertexAttrib2d == NULL); |
| glewInfoFunc("glVertexAttrib2dv", glVertexAttrib2dv == NULL); |
| glewInfoFunc("glVertexAttrib2f", glVertexAttrib2f == NULL); |
| glewInfoFunc("glVertexAttrib2fv", glVertexAttrib2fv == NULL); |
| glewInfoFunc("glVertexAttrib2s", glVertexAttrib2s == NULL); |
| glewInfoFunc("glVertexAttrib2sv", glVertexAttrib2sv == NULL); |
| glewInfoFunc("glVertexAttrib3d", glVertexAttrib3d == NULL); |
| glewInfoFunc("glVertexAttrib3dv", glVertexAttrib3dv == NULL); |
| glewInfoFunc("glVertexAttrib3f", glVertexAttrib3f == NULL); |
| glewInfoFunc("glVertexAttrib3fv", glVertexAttrib3fv == NULL); |
| glewInfoFunc("glVertexAttrib3s", glVertexAttrib3s == NULL); |
| glewInfoFunc("glVertexAttrib3sv", glVertexAttrib3sv == NULL); |
| glewInfoFunc("glVertexAttrib4Nbv", glVertexAttrib4Nbv == NULL); |
| glewInfoFunc("glVertexAttrib4Niv", glVertexAttrib4Niv == NULL); |
| glewInfoFunc("glVertexAttrib4Nsv", glVertexAttrib4Nsv == NULL); |
| glewInfoFunc("glVertexAttrib4Nub", glVertexAttrib4Nub == NULL); |
| glewInfoFunc("glVertexAttrib4Nubv", glVertexAttrib4Nubv == NULL); |
| glewInfoFunc("glVertexAttrib4Nuiv", glVertexAttrib4Nuiv == NULL); |
| glewInfoFunc("glVertexAttrib4Nusv", glVertexAttrib4Nusv == NULL); |
| glewInfoFunc("glVertexAttrib4bv", glVertexAttrib4bv == NULL); |
| glewInfoFunc("glVertexAttrib4d", glVertexAttrib4d == NULL); |
| glewInfoFunc("glVertexAttrib4dv", glVertexAttrib4dv == NULL); |
| glewInfoFunc("glVertexAttrib4f", glVertexAttrib4f == NULL); |
| glewInfoFunc("glVertexAttrib4fv", glVertexAttrib4fv == NULL); |
| glewInfoFunc("glVertexAttrib4iv", glVertexAttrib4iv == NULL); |
| glewInfoFunc("glVertexAttrib4s", glVertexAttrib4s == NULL); |
| glewInfoFunc("glVertexAttrib4sv", glVertexAttrib4sv == NULL); |
| glewInfoFunc("glVertexAttrib4ubv", glVertexAttrib4ubv == NULL); |
| glewInfoFunc("glVertexAttrib4uiv", glVertexAttrib4uiv == NULL); |
| glewInfoFunc("glVertexAttrib4usv", glVertexAttrib4usv == NULL); |
| glewInfoFunc("glVertexAttribPointer", glVertexAttribPointer == NULL); |
| } |
| |
| #endif /* GL_VERSION_2_0 */ |
| |
| #ifdef GL_VERSION_2_1 |
| |
| static void _glewInfo_GL_VERSION_2_1 (void) |
| { |
| glewPrintExt("GL_VERSION_2_1", GLEW_VERSION_2_1, GLEW_VERSION_2_1, GLEW_VERSION_2_1); |
| |
| glewInfoFunc("glUniformMatrix2x3fv", glUniformMatrix2x3fv == NULL); |
| glewInfoFunc("glUniformMatrix2x4fv", glUniformMatrix2x4fv == NULL); |
| glewInfoFunc("glUniformMatrix3x2fv", glUniformMatrix3x2fv == NULL); |
| glewInfoFunc("glUniformMatrix3x4fv", glUniformMatrix3x4fv == NULL); |
| glewInfoFunc("glUniformMatrix4x2fv", glUniformMatrix4x2fv == NULL); |
| glewInfoFunc("glUniformMatrix4x3fv", glUniformMatrix4x3fv == NULL); |
| } |
| |
| #endif /* GL_VERSION_2_1 */ |
| |
| #ifdef GL_VERSION_3_0 |
| |
| static void _glewInfo_GL_VERSION_3_0 (void) |
| { |
| glewPrintExt("GL_VERSION_3_0", GLEW_VERSION_3_0, GLEW_VERSION_3_0, GLEW_VERSION_3_0); |
| |
| glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL); |
| glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL); |
| glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL); |
| glewInfoFunc("glClampColor", glClampColor == NULL); |
| glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL); |
| glewInfoFunc("glClearBufferfv", glClearBufferfv == NULL); |
| glewInfoFunc("glClearBufferiv", glClearBufferiv == NULL); |
| glewInfoFunc("glClearBufferuiv", glClearBufferuiv == NULL); |
| glewInfoFunc("glColorMaski", glColorMaski == NULL); |
| glewInfoFunc("glDisablei", glDisablei == NULL); |
| glewInfoFunc("glEnablei", glEnablei == NULL); |
| glewInfoFunc("glEndConditionalRender", glEndConditionalRender == NULL); |
| glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL); |
| glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL); |
| glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL); |
| glewInfoFunc("glGetStringi", glGetStringi == NULL); |
| glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL); |
| glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL); |
| glewInfoFunc("glGetTransformFeedbackVarying", glGetTransformFeedbackVarying == NULL); |
| glewInfoFunc("glGetUniformuiv", glGetUniformuiv == NULL); |
| glewInfoFunc("glGetVertexAttribIiv", glGetVertexAttribIiv == NULL); |
| glewInfoFunc("glGetVertexAttribIuiv", glGetVertexAttribIuiv == NULL); |
| glewInfoFunc("glIsEnabledi", glIsEnabledi == NULL); |
| glewInfoFunc("glTexParameterIiv", glTexParameterIiv == NULL); |
| glewInfoFunc("glTexParameterIuiv", glTexParameterIuiv == NULL); |
| glewInfoFunc("glTransformFeedbackVaryings", glTransformFeedbackVaryings == NULL); |
| glewInfoFunc("glUniform1ui", glUniform1ui == NULL); |
| glewInfoFunc("glUniform1uiv", glUniform1uiv == NULL); |
| glewInfoFunc("glUniform2ui", glUniform2ui == NULL); |
| glewInfoFunc("glUniform2uiv", glUniform2uiv == NULL); |
| glewInfoFunc("glUniform3ui", glUniform3ui == NULL); |
| glewInfoFunc("glUniform3uiv", glUniform3uiv == NULL); |
| glewInfoFunc("glUniform4ui", glUniform4ui == NULL); |
| glewInfoFunc("glUniform4uiv", glUniform4uiv == NULL); |
| glewInfoFunc("glVertexAttribI1i", glVertexAttribI1i == NULL); |
| glewInfoFunc("glVertexAttribI1iv", glVertexAttribI1iv == NULL); |
| glewInfoFunc("glVertexAttribI1ui", glVertexAttribI1ui == NULL); |
| glewInfoFunc("glVertexAttribI1uiv", glVertexAttribI1uiv == NULL); |
| glewInfoFunc("glVertexAttribI2i", glVertexAttribI2i == NULL); |
| glewInfoFunc("glVertexAttribI2iv", glVertexAttribI2iv == NULL); |
| glewInfoFunc("glVertexAttribI2ui", glVertexAttribI2ui == NULL); |
| glewInfoFunc("glVertexAttribI2uiv", glVertexAttribI2uiv == NULL); |
| glewInfoFunc("glVertexAttribI3i", glVertexAttribI3i == NULL); |
| glewInfoFunc("glVertexAttribI3iv", glVertexAttribI3iv == NULL); |
| glewInfoFunc("glVertexAttribI3ui", glVertexAttribI3ui == NULL); |
| glewInfoFunc("glVertexAttribI3uiv", glVertexAttribI3uiv == NULL); |
| glewInfoFunc("glVertexAttribI4bv", glVertexAttribI4bv == NULL); |
| glewInfoFunc("glVertexAttribI4i", glVertexAttribI4i == NULL); |
| glewInfoFunc("glVertexAttribI4iv", glVertexAttribI4iv == NULL); |
| glewInfoFunc("glVertexAttribI4sv", glVertexAttribI4sv == NULL); |
| glewInfoFunc("glVertexAttribI4ubv", glVertexAttribI4ubv == NULL); |
| glewInfoFunc("glVertexAttribI4ui", glVertexAttribI4ui == NULL); |
| glewInfoFunc("glVertexAttribI4uiv", glVertexAttribI4uiv == NULL); |
| glewInfoFunc("glVertexAttribI4usv", glVertexAttribI4usv == NULL); |
| glewInfoFunc("glVertexAttribIPointer", glVertexAttribIPointer == NULL); |
| } |
| |
| #endif /* GL_VERSION_3_0 */ |
| |
| #ifdef GL_VERSION_3_1 |
| |
| static void _glewInfo_GL_VERSION_3_1 (void) |
| { |
| glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1); |
| |
| glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL); |
| glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL); |
| glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL); |
| glewInfoFunc("glTexBuffer", glTexBuffer == NULL); |
| } |
| |
| #endif /* GL_VERSION_3_1 */ |
| |
| #ifdef GL_VERSION_3_2 |
| |
| static void _glewInfo_GL_VERSION_3_2 (void) |
| { |
| glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2); |
| |
| glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL); |
| glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL); |
| glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL); |
| } |
| |
| #endif /* GL_VERSION_3_2 */ |
| |
| #ifdef GL_3DFX_multisample |
| |
| static void _glewInfo_GL_3DFX_multisample (void) |
| { |
| glewPrintExt("GL_3DFX_multisample", GLEW_3DFX_multisample, glewIsSupported("GL_3DFX_multisample"), glewGetExtension("GL_3DFX_multisample")); |
| } |
| |
| #endif /* GL_3DFX_multisample */ |
| |
| #ifdef GL_3DFX_tbuffer |
| |
| static void _glewInfo_GL_3DFX_tbuffer (void) |
| { |
| glewPrintExt("GL_3DFX_tbuffer", GLEW_3DFX_tbuffer, glewIsSupported("GL_3DFX_tbuffer"), glewGetExtension("GL_3DFX_tbuffer")); |
| |
| glewInfoFunc("glTbufferMask3DFX", glTbufferMask3DFX == NULL); |
| } |
| |
| #endif /* GL_3DFX_tbuffer */ |
| |
| #ifdef GL_3DFX_texture_compression_FXT1 |
| |
| static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void) |
| { |
| glewPrintExt("GL_3DFX_texture_compression_FXT1", GLEW_3DFX_texture_compression_FXT1, glewIsSupported("GL_3DFX_texture_compression_FXT1"), glewGetExtension("GL_3DFX_texture_compression_FXT1")); |
| } |
| |
| #endif /* GL_3DFX_texture_compression_FXT1 */ |
| |
| #ifdef GL_AMD_draw_buffers_blend |
| |
| static void _glewInfo_GL_AMD_draw_buffers_blend (void) |
| { |
| glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend")); |
| |
| glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL); |
| glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL); |
| glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL); |
| glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL); |
| } |
| |
| #endif /* GL_AMD_draw_buffers_blend */ |
| |
| #ifdef GL_AMD_performance_monitor |
| |
| static void _glewInfo_GL_AMD_performance_monitor (void) |
| { |
| glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor")); |
| |
| glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL); |
| glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL); |
| glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL); |
| glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL); |
| glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL); |
| glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL); |
| } |
| |
| #endif /* GL_AMD_performance_monitor */ |
| |
| #ifdef GL_AMD_texture_texture4 |
| |
| static void _glewInfo_GL_AMD_texture_texture4 (void) |
| { |
| glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4")); |
| } |
| |
| #endif /* GL_AMD_texture_texture4 */ |
| |
| #ifdef GL_AMD_vertex_shader_tessellator |
| |
| static void _glewInfo_GL_AMD_vertex_shader_tessellator (void) |
| { |
| glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator")); |
| |
| glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL); |
| glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL); |
| } |
| |
| #endif /* GL_AMD_vertex_shader_tessellator */ |
| |
| #ifdef GL_APPLE_aux_depth_stencil |
| |
| static void _glewInfo_GL_APPLE_aux_depth_stencil (void) |
| { |
| glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil")); |
| } |
| |
| #endif /* GL_APPLE_aux_depth_stencil */ |
| |
| #ifdef GL_APPLE_client_storage |
| |
| static void _glewInfo_GL_APPLE_client_storage (void) |
| { |
| glewPrintExt("GL_APPLE_client_storage", GLEW_APPLE_client_storage, glewIsSupported("GL_APPLE_client_storage"), glewGetExtension("GL_APPLE_client_storage")); |
| } |
| |
| #endif /* GL_APPLE_client_storage */ |
| |
| #ifdef GL_APPLE_element_array |
| |
| static void _glewInfo_GL_APPLE_element_array (void) |
| { |
| glewPrintExt("GL_APPLE_element_array", GLEW_APPLE_element_array, glewIsSupported("GL_APPLE_element_array"), glewGetExtension("GL_APPLE_element_array")); |
| |
| glewInfoFunc("glDrawElementArrayAPPLE", glDrawElementArrayAPPLE == NULL); |
| glewInfoFunc("glDrawRangeElementArrayAPPLE", glDrawRangeElementArrayAPPLE == NULL); |
| glewInfoFunc("glElementPointerAPPLE", glElementPointerAPPLE == NULL); |
| glewInfoFunc("glMultiDrawElementArrayAPPLE", glMultiDrawElementArrayAPPLE == NULL); |
| glewInfoFunc("glMultiDrawRangeElementArrayAPPLE", glMultiDrawRangeElementArrayAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_element_array */ |
| |
| #ifdef GL_APPLE_fence |
| |
| static void _glewInfo_GL_APPLE_fence (void) |
| { |
| glewPrintExt("GL_APPLE_fence", GLEW_APPLE_fence, glewIsSupported("GL_APPLE_fence"), glewGetExtension("GL_APPLE_fence")); |
| |
| glewInfoFunc("glDeleteFencesAPPLE", glDeleteFencesAPPLE == NULL); |
| glewInfoFunc("glFinishFenceAPPLE", glFinishFenceAPPLE == NULL); |
| glewInfoFunc("glFinishObjectAPPLE", glFinishObjectAPPLE == NULL); |
| glewInfoFunc("glGenFencesAPPLE", glGenFencesAPPLE == NULL); |
| glewInfoFunc("glIsFenceAPPLE", glIsFenceAPPLE == NULL); |
| glewInfoFunc("glSetFenceAPPLE", glSetFenceAPPLE == NULL); |
| glewInfoFunc("glTestFenceAPPLE", glTestFenceAPPLE == NULL); |
| glewInfoFunc("glTestObjectAPPLE", glTestObjectAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_fence */ |
| |
| #ifdef GL_APPLE_float_pixels |
| |
| static void _glewInfo_GL_APPLE_float_pixels (void) |
| { |
| glewPrintExt("GL_APPLE_float_pixels", GLEW_APPLE_float_pixels, glewIsSupported("GL_APPLE_float_pixels"), glewGetExtension("GL_APPLE_float_pixels")); |
| } |
| |
| #endif /* GL_APPLE_float_pixels */ |
| |
| #ifdef GL_APPLE_flush_buffer_range |
| |
| static void _glewInfo_GL_APPLE_flush_buffer_range (void) |
| { |
| glewPrintExt("GL_APPLE_flush_buffer_range", GLEW_APPLE_flush_buffer_range, glewIsSupported("GL_APPLE_flush_buffer_range"), glewGetExtension("GL_APPLE_flush_buffer_range")); |
| |
| glewInfoFunc("glBufferParameteriAPPLE", glBufferParameteriAPPLE == NULL); |
| glewInfoFunc("glFlushMappedBufferRangeAPPLE", glFlushMappedBufferRangeAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_flush_buffer_range */ |
| |
| #ifdef GL_APPLE_object_purgeable |
| |
| static void _glewInfo_GL_APPLE_object_purgeable (void) |
| { |
| glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable")); |
| |
| glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL); |
| glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL); |
| glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_object_purgeable */ |
| |
| #ifdef GL_APPLE_pixel_buffer |
| |
| static void _glewInfo_GL_APPLE_pixel_buffer (void) |
| { |
| glewPrintExt("GL_APPLE_pixel_buffer", GLEW_APPLE_pixel_buffer, glewIsSupported("GL_APPLE_pixel_buffer"), glewGetExtension("GL_APPLE_pixel_buffer")); |
| } |
| |
| #endif /* GL_APPLE_pixel_buffer */ |
| |
| #ifdef GL_APPLE_rgb_422 |
| |
| static void _glewInfo_GL_APPLE_rgb_422 (void) |
| { |
| glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422")); |
| } |
| |
| #endif /* GL_APPLE_rgb_422 */ |
| |
| #ifdef GL_APPLE_row_bytes |
| |
| static void _glewInfo_GL_APPLE_row_bytes (void) |
| { |
| glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes")); |
| } |
| |
| #endif /* GL_APPLE_row_bytes */ |
| |
| #ifdef GL_APPLE_specular_vector |
| |
| static void _glewInfo_GL_APPLE_specular_vector (void) |
| { |
| glewPrintExt("GL_APPLE_specular_vector", GLEW_APPLE_specular_vector, glewIsSupported("GL_APPLE_specular_vector"), glewGetExtension("GL_APPLE_specular_vector")); |
| } |
| |
| #endif /* GL_APPLE_specular_vector */ |
| |
| #ifdef GL_APPLE_texture_range |
| |
| static void _glewInfo_GL_APPLE_texture_range (void) |
| { |
| glewPrintExt("GL_APPLE_texture_range", GLEW_APPLE_texture_range, glewIsSupported("GL_APPLE_texture_range"), glewGetExtension("GL_APPLE_texture_range")); |
| |
| glewInfoFunc("glGetTexParameterPointervAPPLE", glGetTexParameterPointervAPPLE == NULL); |
| glewInfoFunc("glTextureRangeAPPLE", glTextureRangeAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_texture_range */ |
| |
| #ifdef GL_APPLE_transform_hint |
| |
| static void _glewInfo_GL_APPLE_transform_hint (void) |
| { |
| glewPrintExt("GL_APPLE_transform_hint", GLEW_APPLE_transform_hint, glewIsSupported("GL_APPLE_transform_hint"), glewGetExtension("GL_APPLE_transform_hint")); |
| } |
| |
| #endif /* GL_APPLE_transform_hint */ |
| |
| #ifdef GL_APPLE_vertex_array_object |
| |
| static void _glewInfo_GL_APPLE_vertex_array_object (void) |
| { |
| glewPrintExt("GL_APPLE_vertex_array_object", GLEW_APPLE_vertex_array_object, glewIsSupported("GL_APPLE_vertex_array_object"), glewGetExtension("GL_APPLE_vertex_array_object")); |
| |
| glewInfoFunc("glBindVertexArrayAPPLE", glBindVertexArrayAPPLE == NULL); |
| glewInfoFunc("glDeleteVertexArraysAPPLE", glDeleteVertexArraysAPPLE == NULL); |
| glewInfoFunc("glGenVertexArraysAPPLE", glGenVertexArraysAPPLE == NULL); |
| glewInfoFunc("glIsVertexArrayAPPLE", glIsVertexArrayAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_vertex_array_object */ |
| |
| #ifdef GL_APPLE_vertex_array_range |
| |
| static void _glewInfo_GL_APPLE_vertex_array_range (void) |
| { |
| glewPrintExt("GL_APPLE_vertex_array_range", GLEW_APPLE_vertex_array_range, glewIsSupported("GL_APPLE_vertex_array_range"), glewGetExtension("GL_APPLE_vertex_array_range")); |
| |
| glewInfoFunc("glFlushVertexArrayRangeAPPLE", glFlushVertexArrayRangeAPPLE == NULL); |
| glewInfoFunc("glVertexArrayParameteriAPPLE", glVertexArrayParameteriAPPLE == NULL); |
| glewInfoFunc("glVertexArrayRangeAPPLE", glVertexArrayRangeAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_vertex_array_range */ |
| |
| #ifdef GL_APPLE_vertex_program_evaluators |
| |
| static void _glewInfo_GL_APPLE_vertex_program_evaluators (void) |
| { |
| glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators")); |
| |
| glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL); |
| glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL); |
| glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL); |
| glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL); |
| glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL); |
| glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL); |
| glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL); |
| } |
| |
| #endif /* GL_APPLE_vertex_program_evaluators */ |
| |
| #ifdef GL_APPLE_ycbcr_422 |
| |
| static void _glewInfo_GL_APPLE_ycbcr_422 (void) |
| { |
| glewPrintExt("GL_APPLE_ycbcr_422", GLEW_APPLE_ycbcr_422, glewIsSupported("GL_APPLE_ycbcr_422"), glewGetExtension("GL_APPLE_ycbcr_422")); |
| } |
| |
| #endif /* GL_APPLE_ycbcr_422 */ |
| |
| #ifdef GL_ARB_color_buffer_float |
| |
| static void _glewInfo_GL_ARB_color_buffer_float (void) |
| { |
| glewPrintExt("GL_ARB_color_buffer_float", GLEW_ARB_color_buffer_float, glewIsSupported("GL_ARB_color_buffer_float"), glewGetExtension("GL_ARB_color_buffer_float")); |
| |
| glewInfoFunc("glClampColorARB", glClampColorARB == NULL); |
| } |
| |
| #endif /* GL_ARB_color_buffer_float */ |
| |
| #ifdef GL_ARB_compatibility |
| |
| static void _glewInfo_GL_ARB_compatibility (void) |
| { |
| glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility")); |
| } |
| |
| #endif /* GL_ARB_compatibility */ |
| |
| #ifdef GL_ARB_copy_buffer |
| |
| static void _glewInfo_GL_ARB_copy_buffer (void) |
| { |
| glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer")); |
| |
| glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL); |
| } |
| |
| #endif /* GL_ARB_copy_buffer */ |
| |
| #ifdef GL_ARB_depth_buffer_float |
| |
| static void _glewInfo_GL_ARB_depth_buffer_float (void) |
| { |
| glewPrintExt("GL_ARB_depth_buffer_float", GLEW_ARB_depth_buffer_float, glewIsSupported("GL_ARB_depth_buffer_float"), glewGetExtension("GL_ARB_depth_buffer_float")); |
| } |
| |
| #endif /* GL_ARB_depth_buffer_float */ |
| |
| #ifdef GL_ARB_depth_clamp |
| |
| static void _glewInfo_GL_ARB_depth_clamp (void) |
| { |
| glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp")); |
| } |
| |
| #endif /* GL_ARB_depth_clamp */ |
| |
| #ifdef GL_ARB_depth_texture |
| |
| static void _glewInfo_GL_ARB_depth_texture (void) |
| { |
| glewPrintExt("GL_ARB_depth_texture", GLEW_ARB_depth_texture, glewIsSupported("GL_ARB_depth_texture"), glewGetExtension("GL_ARB_depth_texture")); |
| } |
| |
| #endif /* GL_ARB_depth_texture */ |
| |
| #ifdef GL_ARB_draw_buffers |
| |
| static void _glewInfo_GL_ARB_draw_buffers (void) |
| { |
| glewPrintExt("GL_ARB_draw_buffers", GLEW_ARB_draw_buffers, glewIsSupported("GL_ARB_draw_buffers"), glewGetExtension("GL_ARB_draw_buffers")); |
| |
| glewInfoFunc("glDrawBuffersARB", glDrawBuffersARB == NULL); |
| } |
| |
| #endif /* GL_ARB_draw_buffers */ |
| |
| #ifdef GL_ARB_draw_buffers_blend |
| |
| static void _glewInfo_GL_ARB_draw_buffers_blend (void) |
| { |
| glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend")); |
| |
| glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL); |
| glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL); |
| glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL); |
| glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL); |
| } |
| |
| #endif /* GL_ARB_draw_buffers_blend */ |
| |
| #ifdef GL_ARB_draw_elements_base_vertex |
| |
| static void _glewInfo_GL_ARB_draw_elements_base_vertex (void) |
| { |
| glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex")); |
| |
| glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL); |
| glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL); |
| glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL); |
| glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL); |
| } |
| |
| #endif /* GL_ARB_draw_elements_base_vertex */ |
| |
| #ifdef GL_ARB_draw_instanced |
| |
| static void _glewInfo_GL_ARB_draw_instanced (void) |
| { |
| glewPrintExt("GL_ARB_draw_instanced", GLEW_ARB_draw_instanced, glewIsSupported("GL_ARB_draw_instanced"), glewGetExtension("GL_ARB_draw_instanced")); |
| |
| glewInfoFunc("glDrawArraysInstancedARB", glDrawArraysInstancedARB == NULL); |
| glewInfoFunc("glDrawElementsInstancedARB", glDrawElementsInstancedARB == NULL); |
| } |
| |
| #endif /* GL_ARB_draw_instanced */ |
| |
| #ifdef GL_ARB_fragment_coord_conventions |
| |
| static void _glewInfo_GL_ARB_fragment_coord_conventions (void) |
| { |
| glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions")); |
| } |
| |
| #endif /* GL_ARB_fragment_coord_conventions */ |
| |
| #ifdef GL_ARB_fragment_program |
| |
| static void _glewInfo_GL_ARB_fragment_program (void) |
| { |
| glewPrintExt("GL_ARB_fragment_program", GLEW_ARB_fragment_program, glewIsSupported("GL_ARB_fragment_program"), glewGetExtension("GL_ARB_fragment_program")); |
| } |
| |
| #endif /* GL_ARB_fragment_program */ |
| |
| #ifdef GL_ARB_fragment_program_shadow |
| |
| static void _glewInfo_GL_ARB_fragment_program_shadow (void) |
| { |
| glewPrintExt("GL_ARB_fragment_program_shadow", GLEW_ARB_fragment_program_shadow, glewIsSupported("GL_ARB_fragment_program_shadow"), glewGetExtension("GL_ARB_fragment_program_shadow")); |
| } |
| |
| #endif /* GL_ARB_fragment_program_shadow */ |
| |
| #ifdef GL_ARB_fragment_shader |
| |
| static void _glewInfo_GL_ARB_fragment_shader (void) |
| { |
| glewPrintExt("GL_ARB_fragment_shader", GLEW_ARB_fragment_shader, glewIsSupported("GL_ARB_fragment_shader"), glewGetExtension("GL_ARB_fragment_shader")); |
| } |
| |
| #endif /* GL_ARB_fragment_shader */ |
| |
| #ifdef GL_ARB_framebuffer_object |
| |
| static void _glewInfo_GL_ARB_framebuffer_object (void) |
| { |
| glewPrintExt("GL_ARB_framebuffer_object", GLEW_ARB_framebuffer_object, glewIsSupported("GL_ARB_framebuffer_object"), glewGetExtension("GL_ARB_framebuffer_object")); |
| |
| glewInfoFunc("glBindFramebuffer", glBindFramebuffer == NULL); |
| glewInfoFunc("glBindRenderbuffer", glBindRenderbuffer == NULL); |
| glewInfoFunc("glBlitFramebuffer", glBlitFramebuffer == NULL); |
| glewInfoFunc("glCheckFramebufferStatus", glCheckFramebufferStatus == NULL); |
| glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL); |
| glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL); |
| glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL); |
| glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL); |
| glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL); |
| glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL); |
| glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); |
| glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL); |
| glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL); |
| glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL); |
| glewInfoFunc("glGetFramebufferAttachmentParameteriv", glGetFramebufferAttachmentParameteriv == NULL); |
| glewInfoFunc("glGetRenderbufferParameteriv", glGetRenderbufferParameteriv == NULL); |
| glewInfoFunc("glIsFramebuffer", glIsFramebuffer == NULL); |
| glewInfoFunc("glIsRenderbuffer", glIsRenderbuffer == NULL); |
| glewInfoFunc("glRenderbufferStorage", glRenderbufferStorage == NULL); |
| glewInfoFunc("glRenderbufferStorageMultisample", glRenderbufferStorageMultisample == NULL); |
| } |
| |
| #endif /* GL_ARB_framebuffer_object */ |
| |
| #ifdef GL_ARB_framebuffer_sRGB |
| |
| static void _glewInfo_GL_ARB_framebuffer_sRGB (void) |
| { |
| glewPrintExt("GL_ARB_framebuffer_sRGB", GLEW_ARB_framebuffer_sRGB, glewIsSupported("GL_ARB_framebuffer_sRGB"), glewGetExtension("GL_ARB_framebuffer_sRGB")); |
| } |
| |
| #endif /* GL_ARB_framebuffer_sRGB */ |
| |
| #ifdef GL_ARB_geometry_shader4 |
| |
| static void _glewInfo_GL_ARB_geometry_shader4 (void) |
| { |
| glewPrintExt("GL_ARB_geometry_shader4", GLEW_ARB_geometry_shader4, glewIsSupported("GL_ARB_geometry_shader4"), glewGetExtension("GL_ARB_geometry_shader4")); |
| |
| glewInfoFunc("glFramebufferTextureARB", glFramebufferTextureARB == NULL); |
| glewInfoFunc("glFramebufferTextureFaceARB", glFramebufferTextureFaceARB == NULL); |
| glewInfoFunc("glFramebufferTextureLayerARB", glFramebufferTextureLayerARB == NULL); |
| glewInfoFunc("glProgramParameteriARB", glProgramParameteriARB == NULL); |
| } |
| |
| #endif /* GL_ARB_geometry_shader4 */ |
| |
| #ifdef GL_ARB_half_float_pixel |
| |
| static void _glewInfo_GL_ARB_half_float_pixel (void) |
| { |
| glewPrintExt("GL_ARB_half_float_pixel", GLEW_ARB_half_float_pixel, glewIsSupported("GL_ARB_half_float_pixel"), glewGetExtension("GL_ARB_half_float_pixel")); |
| } |
| |
| #endif /* GL_ARB_half_float_pixel */ |
| |
| #ifdef GL_ARB_half_float_vertex |
| |
| static void _glewInfo_GL_ARB_half_float_vertex (void) |
| { |
| glewPrintExt("GL_ARB_half_float_vertex", GLEW_ARB_half_float_vertex, glewIsSupported("GL_ARB_half_float_vertex"), glewGetExtension("GL_ARB_half_float_vertex")); |
| } |
| |
| #endif /* GL_ARB_half_float_vertex */ |
| |
| #ifdef GL_ARB_imaging |
| |
| static void _glewInfo_GL_ARB_imaging (void) |
| { |
| glewPrintExt("GL_ARB_imaging", GLEW_ARB_imaging, glewIsSupported("GL_ARB_imaging"), glewGetExtension("GL_ARB_imaging")); |
| |
| glewInfoFunc("glBlendEquation", glBlendEquation == NULL); |
| glewInfoFunc("glColorSubTable", glColorSubTable == NULL); |
| glewInfoFunc("glColorTable", glColorTable == NULL); |
| glewInfoFunc("glColorTableParameterfv", glColorTableParameterfv == NULL); |
| glewInfoFunc("glColorTableParameteriv", glColorTableParameteriv == NULL); |
| glewInfoFunc("glConvolutionFilter1D", glConvolutionFilter1D == NULL); |
| glewInfoFunc("glConvolutionFilter2D", glConvolutionFilter2D == NULL); |
| glewInfoFunc("glConvolutionParameterf", glConvolutionParameterf == NULL); |
| glewInfoFunc("glConvolutionParameterfv", glConvolutionParameterfv == NULL); |
| glewInfoFunc("glConvolutionParameteri", glConvolutionParameteri == NULL); |
| glewInfoFunc("glConvolutionParameteriv", glConvolutionParameteriv == NULL); |
| glewInfoFunc("glCopyColorSubTable", glCopyColorSubTable == NULL); |
| glewInfoFunc("glCopyColorTable", glCopyColorTable == NULL); |
| glewInfoFunc("glCopyConvolutionFilter1D", glCopyConvolutionFilter1D == NULL); |
| glewInfoFunc("glCopyConvolutionFilter2D", glCopyConvolutionFilter2D == NULL); |
| glewInfoFunc("glGetColorTable", glGetColorTable == NULL); |
| glewInfoFunc("glGetColorTableParameterfv", glGetColorTableParameterfv == NULL); |
| glewInfoFunc("glGetColorTableParameteriv", glGetColorTableParameteriv == NULL); |
| glewInfoFunc("glGetConvolutionFilter", glGetConvolutionFilter == NULL); |
| glewInfoFunc("glGetConvolutionParameterfv", glGetConvolutionParameterfv == NULL); |
| glewInfoFunc("glGetConvolutionParameteriv", glGetConvolutionParameteriv == NULL); |
| glewInfoFunc("glGetHistogram", glGetHistogram == NULL); |
| glewInfoFunc("glGetHistogramParameterfv", glGetHistogramParameterfv == NULL); |
| glewInfoFunc("glGetHistogramParameteriv", glGetHistogramParameteriv == NULL); |
| glewInfoFunc("glGetMinmax", glGetMinmax == NULL); |
| glewInfoFunc("glGetMinmaxParameterfv", glGetMinmaxParameterfv == NULL); |
| glewInfoFunc("glGetMinmaxParameteriv", glGetMinmaxParameteriv == NULL); |
| glewInfoFunc("glGetSeparableFilter", glGetSeparableFilter == NULL); |
| glewInfoFunc("glHistogram", glHistogram == NULL); |
| glewInfoFunc("glMinmax", glMinmax == NULL); |
| glewInfoFunc("glResetHistogram", glResetHistogram == NULL); |
| glewInfoFunc("glResetMinmax", glResetMinmax == NULL); |
| glewInfoFunc("glSeparableFilter2D", glSeparableFilter2D == NULL); |
| } |
| |
| #endif /* GL_ARB_imaging */ |
| |
| #ifdef GL_ARB_instanced_arrays |
| |
| static void _glewInfo_GL_ARB_instanced_arrays (void) |
| { |
| glewPrintExt("GL_ARB_instanced_arrays", GLEW_ARB_instanced_arrays, glewIsSupported("GL_ARB_instanced_arrays"), glewGetExtension("GL_ARB_instanced_arrays")); |
| |
| glewInfoFunc("glVertexAttribDivisorARB", glVertexAttribDivisorARB == NULL); |
| } |
| |
| #endif /* GL_ARB_instanced_arrays */ |
| |
| #ifdef GL_ARB_map_buffer_range |
| |
| static void _glewInfo_GL_ARB_map_buffer_range (void) |
| { |
| glewPrintExt("GL_ARB_map_buffer_range", GLEW_ARB_map_buffer_range, glewIsSupported("GL_ARB_map_buffer_range"), glewGetExtension("GL_ARB_map_buffer_range")); |
| |
| glewInfoFunc("glFlushMappedBufferRange", glFlushMappedBufferRange == NULL); |
| glewInfoFunc("glMapBufferRange", glMapBufferRange == NULL); |
| } |
| |
| #endif /* GL_ARB_map_buffer_range */ |
| |
| #ifdef GL_ARB_matrix_palette |
| |
| static void _glewInfo_GL_ARB_matrix_palette (void) |
| { |
| glewPrintExt("GL_ARB_matrix_palette", GLEW_ARB_matrix_palette, glewIsSupported("GL_ARB_matrix_palette"), glewGetExtension("GL_ARB_matrix_palette")); |
| |
| glewInfoFunc("glCurrentPaletteMatrixARB", glCurrentPaletteMatrixARB == NULL); |
| glewInfoFunc("glMatrixIndexPointerARB", glMatrixIndexPointerARB == NULL); |
| glewInfoFunc("glMatrixIndexubvARB", glMatrixIndexubvARB == NULL); |
| glewInfoFunc("glMatrixIndexuivARB", glMatrixIndexuivARB == NULL); |
| glewInfoFunc("glMatrixIndexusvARB", glMatrixIndexusvARB == NULL); |
| } |
| |
| #endif /* GL_ARB_matrix_palette */ |
| |
| #ifdef GL_ARB_multisample |
| |
| static void _glewInfo_GL_ARB_multisample (void) |
| { |
| glewPrintExt("GL_ARB_multisample", GLEW_ARB_multisample, glewIsSupported("GL_ARB_multisample"), glewGetExtension("GL_ARB_multisample")); |
| |
| glewInfoFunc("glSampleCoverageARB", glSampleCoverageARB == NULL); |
| } |
| |
| #endif /* GL_ARB_multisample */ |
| |
| #ifdef GL_ARB_multitexture |
| |
| static void _glewInfo_GL_ARB_multitexture (void) |
| { |
| glewPrintExt("GL_ARB_multitexture", GLEW_ARB_multitexture, glewIsSupported("GL_ARB_multitexture"), glewGetExtension("GL_ARB_multitexture")); |
| |
| glewInfoFunc("glActiveTextureARB", glActiveTextureARB == NULL); |
| glewInfoFunc("glClientActiveTextureARB", glClientActiveTextureARB == NULL); |
| glewInfoFunc("glMultiTexCoord1dARB", glMultiTexCoord1dARB == NULL); |
| glewInfoFunc("glMultiTexCoord1dvARB", glMultiTexCoord1dvARB == NULL); |
| glewInfoFunc("glMultiTexCoord1fARB", glMultiTexCoord1fARB == NULL); |
| glewInfoFunc("glMultiTexCoord1fvARB", glMultiTexCoord1fvARB == NULL); |
| glewInfoFunc("glMultiTexCoord1iARB", glMultiTexCoord1iARB == NULL); |
| glewInfoFunc("glMultiTexCoord1ivARB", glMultiTexCoord1ivARB == NULL); |
| glewInfoFunc("glMultiTexCoord1sARB", glMultiTexCoord1sARB == NULL); |
| glewInfoFunc("glMultiTexCoord1svARB", glMultiTexCoord1svARB == NULL); |
| glewInfoFunc("glMultiTexCoord2dARB", glMultiTexCoord2dARB == NULL); |
| glewInfoFunc("glMultiTexCoord2dvARB", glMultiTexCoord2dvARB == NULL); |
| glewInfoFunc("glMultiTexCoord2fARB", glMultiTexCoord2fARB == NULL); |
| glewInfoFunc("glMultiTexCoord2fvARB", glMultiTexCoord2fvARB == NULL); |
| glewInfoFunc("glMultiTexCoord2iARB", glMultiTexCoord2iARB == NULL); |
| glewInfoFunc("glMultiTexCoord2ivARB", glMultiTexCoord2ivARB == NULL); |
| glewInfoFunc("glMultiTexCoord2sARB", glMultiTexCoord2sARB == NULL); |
| glewInfoFunc("glMultiTexCoord2svARB", glMultiTexCoord2svARB == NULL); |
| glewInfoFunc("glMultiTexCoord3dARB", glMultiTexCoord3dARB == NULL); |
| glewInfoFunc("glMultiTexCoord3dvARB", glMultiTexCoord3dvARB == NULL); |
| glewInfoFunc("glMultiTexCoord3fARB", glMultiTexCoord3fARB == NULL); |
| glewInfoFunc("glMultiTexCoord3fvARB", glMultiTexCoord3fvARB == NULL); |
| glewInfoFunc("glMultiTexCoord3iARB", glMultiTexCoord3iARB == NULL); |
| glewInfoFunc("glMultiTexCoord3ivARB", glMultiTexCoord3ivARB == NULL); |
| glewInfoFunc("glMultiTexCoord3sARB", glMultiTexCoord3sARB == NULL); |
| glewInfoFunc("glMultiTexCoord3svARB", glMultiTexCoord3svARB == NULL); |
| glewInfoFunc("glMultiTexCoord4dARB", glMultiTexCoord4dARB == NULL); |
| glewInfoFunc("glMultiTexCoord4dvARB", glMultiTexCoord4dvARB == NULL); |
| glewInfoFunc("glMultiTexCoord4fARB", glMultiTexCoord4fARB == NULL); |
| glewInfoFunc("glMultiTexCoord4fvARB", glMultiTexCoord4fvARB == NULL); |
| glewInfoFunc("glMultiTexCoord4iARB", glMultiTexCoord4iARB == NULL); |
| glewInfoFunc("glMultiTexCoord4ivARB", glMultiTexCoord4ivARB == NULL); |
| glewInfoFunc("glMultiTexCoord4sARB", glMultiTexCoord4sARB == NULL); |
| glewInfoFunc("glMultiTexCoord4svARB", glMultiTexCoord4svARB == NULL); |
| } |
| |
| #endif /* GL_ARB_multitexture */ |
| |
| #ifdef GL_ARB_occlusion_query |
| |
| static void _glewInfo_GL_ARB_occlusion_query (void) |
| { |
| glewPrintExt("GL_ARB_occlusion_query", GLEW_ARB_occlusion_query, glewIsSupported("GL_ARB_occlusion_query"), glewGetExtension("GL_ARB_occlusion_query")); |
| |
| glewInfoFunc("glBeginQueryARB", glBeginQueryARB == NULL); |
| glewInfoFunc("glDeleteQueriesARB", glDeleteQueriesARB == NULL); |
| glewInfoFunc("glEndQueryARB", glEndQueryARB == NULL); |
| glewInfoFunc("glGenQueriesARB", glGenQueriesARB == NULL); |
| glewInfoFunc("glGetQueryObjectivARB", glGetQueryObjectivARB == NULL); |
| glewInfoFunc("glGetQueryObjectuivARB", glGetQueryObjectuivARB == NULL); |
| glewInfoFunc("glGetQueryivARB", glGetQueryivARB == NULL); |
| glewInfoFunc("glIsQueryARB", glIsQueryARB == NULL); |
| } |
| |
| #endif /* GL_ARB_occlusion_query */ |
| |
| #ifdef GL_ARB_pixel_buffer_object |
| |
| static void _glewInfo_GL_ARB_pixel_buffer_object (void) |
| { |
| glewPrintExt("GL_ARB_pixel_buffer_object", GLEW_ARB_pixel_buffer_object, glewIsSupported("GL_ARB_pixel_buffer_object"), glewGetExtension("GL_ARB_pixel_buffer_object")); |
| } |
| |
| #endif /* GL_ARB_pixel_buffer_object */ |
| |
| #ifdef GL_ARB_point_parameters |
| |
| static void _glewInfo_GL_ARB_point_parameters (void) |
| { |
| glewPrintExt("GL_ARB_point_parameters", GLEW_ARB_point_parameters, glewIsSupported("GL_ARB_point_parameters"), glewGetExtension("GL_ARB_point_parameters")); |
| |
| glewInfoFunc("glPointParameterfARB", glPointParameterfARB == NULL); |
| glewInfoFunc("glPointParameterfvARB", glPointParameterfvARB == NULL); |
| } |
| |
| #endif /* GL_ARB_point_parameters */ |
| |
| #ifdef GL_ARB_point_sprite |
| |
| static void _glewInfo_GL_ARB_point_sprite (void) |
| { |
| glewPrintExt("GL_ARB_point_sprite", GLEW_ARB_point_sprite, glewIsSupported("GL_ARB_point_sprite"), glewGetExtension("GL_ARB_point_sprite")); |
| } |
| |
| #endif /* GL_ARB_point_sprite */ |
| |
| #ifdef GL_ARB_provoking_vertex |
| |
| static void _glewInfo_GL_ARB_provoking_vertex (void) |
| { |
| glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex")); |
| |
| glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL); |
| } |
| |
| #endif /* GL_ARB_provoking_vertex */ |
| |
| #ifdef GL_ARB_sample_shading |
| |
| static void _glewInfo_GL_ARB_sample_shading (void) |
| { |
| glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading")); |
| |
| glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL); |
| } |
| |
| #endif /* GL_ARB_sample_shading */ |
| |
| #ifdef GL_ARB_seamless_cube_map |
| |
| static void _glewInfo_GL_ARB_seamless_cube_map (void) |
| { |
| glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map")); |
| } |
| |
| #endif /* GL_ARB_seamless_cube_map */ |
| |
| #ifdef GL_ARB_shader_objects |
| |
| static void _glewInfo_GL_ARB_shader_objects (void) |
| { |
| glewPrintExt("GL_ARB_shader_objects", GLEW_ARB_shader_objects, glewIsSupported("GL_ARB_shader_objects"), glewGetExtension("GL_ARB_shader_objects")); |
| |
| glewInfoFunc("glAttachObjectARB", glAttachObjectARB == NULL); |
| glewInfoFunc("glCompileShaderARB", glCompileShaderARB == NULL); |
| glewInfoFunc("glCreateProgramObjectARB", glCreateProgramObjectARB == NULL); |
| glewInfoFunc("glCreateShaderObjectARB", glCreateShaderObjectARB == NULL); |
| glewInfoFunc("glDeleteObjectARB", glDeleteObjectARB == NULL); |
| glewInfoFunc("glDetachObjectARB", glDetachObjectARB == NULL); |
| glewInfoFunc("glGetActiveUniformARB", glGetActiveUniformARB == NULL); |
| glewInfoFunc("glGetAttachedObjectsARB", glGetAttachedObjectsARB == NULL); |
| glewInfoFunc("glGetHandleARB", glGetHandleARB == NULL); |
| glewInfoFunc("glGetInfoLogARB", glGetInfoLogARB == NULL); |
| glewInfoFunc("glGetObjectParameterfvARB", glGetObjectParameterfvARB == NULL); |
| glewInfoFunc("glGetObjectParameterivARB", glGetObjectParameterivARB == NULL); |
| glewInfoFunc("glGetShaderSourceARB", glGetShaderSourceARB == NULL); |
| glewInfoFunc("glGetUniformLocationARB", glGetUniformLocationARB == NULL); |
| glewInfoFunc("glGetUniformfvARB", glGetUniformfvARB == NULL); |
| glewInfoFunc("glGetUniformivARB", glGetUniformivARB == NULL); |
| glewInfoFunc("glLinkProgramARB", glLinkProgramARB == NULL); |
| glewInfoFunc("glShaderSourceARB", glShaderSourceARB == NULL); |
| glewInfoFunc("glUniform1fARB", glUniform1fARB == NULL); |
| glewInfoFunc("glUniform1fvARB", glUniform1fvARB == NULL); |
| glewInfoFunc("glUniform1iARB", glUniform1iARB == NULL); |
| glewInfoFunc("glUniform1ivARB", glUniform1ivARB == NULL); |
| glewInfoFunc("glUniform2fARB", glUniform2fARB == NULL); |
| glewInfoFunc("glUniform2fvARB", glUniform2fvARB == NULL); |
| glewInfoFunc("glUniform2iARB", glUniform2iARB == NULL); |
| glewInfoFunc("glUniform2ivARB", glUniform2ivARB == NULL); |
| glewInfoFunc("glUniform3fARB", glUniform3fARB == NULL); |
| glewInfoFunc("glUniform3fvARB", glUniform3fvARB == NULL); |
| glewInfoFunc("glUniform3iARB", glUniform3iARB == NULL); |
| glewInfoFunc("glUniform3ivARB", glUniform3ivARB == NULL); |
| glewInfoFunc("glUniform4fARB", glUniform4fARB == NULL); |
| glewInfoFunc("glUniform4fvARB", glUniform4fvARB == NULL); |
| glewInfoFunc("glUniform4iARB", glUniform4iARB == NULL); |
| glewInfoFunc("glUniform4ivARB", glUniform4ivARB == NULL); |
| glewInfoFunc("glUniformMatrix2fvARB", glUniformMatrix2fvARB == NULL); |
| glewInfoFunc("glUniformMatrix3fvARB", glUniformMatrix3fvARB == NULL); |
| glewInfoFunc("glUniformMatrix4fvARB", glUniformMatrix4fvARB == NULL); |
| glewInfoFunc("glUseProgramObjectARB", glUseProgramObjectARB == NULL); |
| glewInfoFunc("glValidateProgramARB", glValidateProgramARB == NULL); |
| } |
| |
| #endif /* GL_ARB_shader_objects */ |
| |
| #ifdef GL_ARB_shader_texture_lod |
| |
| static void _glewInfo_GL_ARB_shader_texture_lod (void) |
| { |
| glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod")); |
| } |
| |
| #endif /* GL_ARB_shader_texture_lod */ |
| |
| #ifdef GL_ARB_shading_language_100 |
| |
| static void _glewInfo_GL_ARB_shading_language_100 (void) |
| { |
| glewPrintExt("GL_ARB_shading_language_100", GLEW_ARB_shading_language_100, glewIsSupported("GL_ARB_shading_language_100"), glewGetExtension("GL_ARB_shading_language_100")); |
| } |
| |
| #endif /* GL_ARB_shading_language_100 */ |
| |
| #ifdef GL_ARB_shadow |
| |
| static void _glewInfo_GL_ARB_shadow (void) |
| { |
| glewPrintExt("GL_ARB_shadow", GLEW_ARB_shadow, glewIsSupported("GL_ARB_shadow"), glewGetExtension("GL_ARB_shadow")); |
| } |
| |
| #endif /* GL_ARB_shadow */ |
| |
| #ifdef GL_ARB_shadow_ambient |
| |
| static void _glewInfo_GL_ARB_shadow_ambient (void) |
| { |
| glewPrintExt("GL_ARB_shadow_ambient", GLEW_ARB_shadow_ambient, glewIsSupported("GL_ARB_shadow_ambient"), glewGetExtension("GL_ARB_shadow_ambient")); |
| } |
| |
| #endif /* GL_ARB_shadow_ambient */ |
| |
| #ifdef GL_ARB_sync |
| |
| static void _glewInfo_GL_ARB_sync (void) |
| { |
| glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync")); |
| |
| glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL); |
| glewInfoFunc("glDeleteSync", glDeleteSync == NULL); |
| glewInfoFunc("glFenceSync", glFenceSync == NULL); |
| glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL); |
| glewInfoFunc("glGetSynciv", glGetSynciv == NULL); |
| glewInfoFunc("glIsSync", glIsSync == NULL); |
| glewInfoFunc("glWaitSync", glWaitSync == NULL); |
| } |
| |
| #endif /* GL_ARB_sync */ |
| |
| #ifdef GL_ARB_texture_border_clamp |
| |
| static void _glewInfo_GL_ARB_texture_border_clamp (void) |
| { |
| glewPrintExt("GL_ARB_texture_border_clamp", GLEW_ARB_texture_border_clamp, glewIsSupported("GL_ARB_texture_border_clamp"), glewGetExtension("GL_ARB_texture_border_clamp")); |
| } |
| |
| #endif /* GL_ARB_texture_border_clamp */ |
| |
| #ifdef GL_ARB_texture_buffer_object |
| |
| static void _glewInfo_GL_ARB_texture_buffer_object (void) |
| { |
| glewPrintExt("GL_ARB_texture_buffer_object", GLEW_ARB_texture_buffer_object, glewIsSupported("GL_ARB_texture_buffer_object"), glewGetExtension("GL_ARB_texture_buffer_object")); |
| |
| glewInfoFunc("glTexBufferARB", glTexBufferARB == NULL); |
| } |
| |
| #endif /* GL_ARB_texture_buffer_object */ |
| |
| #ifdef GL_ARB_texture_compression |
| |
| static void _glewInfo_GL_ARB_texture_compression (void) |
| { |
| glewPrintExt("GL_ARB_texture_compression", GLEW_ARB_texture_compression, glewIsSupported("GL_ARB_texture_compression"), glewGetExtension("GL_ARB_texture_compression")); |
| |
| glewInfoFunc("glCompressedTexImage1DARB", glCompressedTexImage1DARB == NULL); |
| glewInfoFunc("glCompressedTexImage2DARB", glCompressedTexImage2DARB == NULL); |
| glewInfoFunc("glCompressedTexImage3DARB", glCompressedTexImage3DARB == NULL); |
| glewInfoFunc("glCompressedTexSubImage1DARB", glCompressedTexSubImage1DARB == NULL); |
| glewInfoFunc("glCompressedTexSubImage2DARB", glCompressedTexSubImage2DARB == NULL); |
| glewInfoFunc("glCompressedTexSubImage3DARB", glCompressedTexSubImage3DARB == NULL); |
| glewInfoFunc("glGetCompressedTexImageARB", glGetCompressedTexImageARB == NULL); |
| } |
| |
| #endif /* GL_ARB_texture_compression */ |
| |
| #ifdef GL_ARB_texture_compression_rgtc |
| |
| static void _glewInfo_GL_ARB_texture_compression_rgtc (void) |
| { |
| glewPrintExt("GL_ARB_texture_compression_rgtc", GLEW_ARB_texture_compression_rgtc, glewIsSupported("GL_ARB_texture_compression_rgtc"), glewGetExtension("GL_ARB_texture_compression_rgtc")); |
| } |
| |
| #endif /* GL_ARB_texture_compression_rgtc */ |
| |
| #ifdef GL_ARB_texture_cube_map |
| |
| static void _glewInfo_GL_ARB_texture_cube_map (void) |
| { |
| glewPrintExt("GL_ARB_texture_cube_map", GLEW_ARB_texture_cube_map, glewIsSupported("GL_ARB_texture_cube_map"), glewGetExtension("GL_ARB_texture_cube_map")); |
| } |
| |
| #endif /* GL_ARB_texture_cube_map */ |
| |
| #ifdef GL_ARB_texture_cube_map_array |
| |
| static void _glewInfo_GL_ARB_texture_cube_map_array (void) |
| { |
| glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array")); |
| } |
| |
| #endif /* GL_ARB_texture_cube_map_array */ |
| |
| #ifdef GL_ARB_texture_env_add |
| |
| static void _glewInfo_GL_ARB_texture_env_add (void) |
| { |
| glewPrintExt("GL_ARB_texture_env_add", GLEW_ARB_texture_env_add, glewIsSupported("GL_ARB_texture_env_add"), glewGetExtension("GL_ARB_texture_env_add")); |
| } |
| |
| #endif /* GL_ARB_texture_env_add */ |
| |
| #ifdef GL_ARB_texture_env_combine |
| |
| static void _glewInfo_GL_ARB_texture_env_combine (void) |
| { |
| glewPrintExt("GL_ARB_texture_env_combine", GLEW_ARB_texture_env_combine, glewIsSupported("GL_ARB_texture_env_combine"), glewGetExtension("GL_ARB_texture_env_combine")); |
| } |
| |
| #endif /* GL_ARB_texture_env_combine */ |
| |
| #ifdef GL_ARB_texture_env_crossbar |
| |
| static void _glewInfo_GL_ARB_texture_env_crossbar (void) |
| { |
| glewPrintExt("GL_ARB_texture_env_crossbar", GLEW_ARB_texture_env_crossbar, glewIsSupported("GL_ARB_texture_env_crossbar"), glewGetExtension("GL_ARB_texture_env_crossbar")); |
| } |
| |
| #endif /* GL_ARB_texture_env_crossbar */ |
| |
| #ifdef GL_ARB_texture_env_dot3 |
| |
| static void _glewInfo_GL_ARB_texture_env_dot3 (void) |
| { |
| glewPrintExt("GL_ARB_texture_env_dot3", GLEW_ARB_texture_env_dot3, glewIsSupported("GL_ARB_texture_env_dot3"), glewGetExtension("GL_ARB_texture_env_dot3")); |
| } |
| |
| #endif /* GL_ARB_texture_env_dot3 */ |
| |
| #ifdef GL_ARB_texture_float |
| |
| static void _glewInfo_GL_ARB_texture_float (void) |
| { |
| glewPrintExt("GL_ARB_texture_float", GLEW_ARB_texture_float, glewIsSupported("GL_ARB_texture_float"), glewGetExtension("GL_ARB_texture_float")); |
| } |
| |
| #endif /* GL_ARB_texture_float */ |
| |
| #ifdef GL_ARB_texture_gather |
| |
| static void _glewInfo_GL_ARB_texture_gather (void) |
| { |
| glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather")); |
| } |
| |
| #endif /* GL_ARB_texture_gather */ |
| |
| #ifdef GL_ARB_texture_mirrored_repeat |
| |
| static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) |
| { |
| glewPrintExt("GL_ARB_texture_mirrored_repeat", GLEW_ARB_texture_mirrored_repeat, glewIsSupported("GL_ARB_texture_mirrored_repeat"), glewGetExtension("GL_ARB_texture_mirrored_repeat")); |
| } |
| |
| #endif /* GL_ARB_texture_mirrored_repeat */ |
| |
| #ifdef GL_ARB_texture_multisample |
| |
| static void _glewInfo_GL_ARB_texture_multisample (void) |
| { |
| glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample")); |
| |
| glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL); |
| glewInfoFunc("glSampleMaski", glSampleMaski == NULL); |
| glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL); |
| glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL); |
| } |
| |
| #endif /* GL_ARB_texture_multisample */ |
| |
| #ifdef GL_ARB_texture_non_power_of_two |
| |
| static void _glewInfo_GL_ARB_texture_non_power_of_two (void) |
| { |
| glewPrintExt("GL_ARB_texture_non_power_of_two", GLEW_ARB_texture_non_power_of_two, glewIsSupported("GL_ARB_texture_non_power_of_two"), glewGetExtension("GL_ARB_texture_non_power_of_two")); |
| } |
| |
| #endif /* GL_ARB_texture_non_power_of_two */ |
| |
| #ifdef GL_ARB_texture_query_lod |
| |
| static void _glewInfo_GL_ARB_texture_query_lod (void) |
| { |
| glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod")); |
| } |
| |
| #endif /* GL_ARB_texture_query_lod */ |
| |
| #ifdef GL_ARB_texture_rectangle |
| |
| static void _glewInfo_GL_ARB_texture_rectangle (void) |
| { |
| glewPrintExt("GL_ARB_texture_rectangle", GLEW_ARB_texture_rectangle, glewIsSupported("GL_ARB_texture_rectangle"), glewGetExtension("GL_ARB_texture_rectangle")); |
| } |
| |
| #endif /* GL_ARB_texture_rectangle */ |
| |
| #ifdef GL_ARB_texture_rg |
| |
| static void _glewInfo_GL_ARB_texture_rg (void) |
| { |
| glewPrintExt("GL_ARB_texture_rg", GLEW_ARB_texture_rg, glewIsSupported("GL_ARB_texture_rg"), glewGetExtension("GL_ARB_texture_rg")); |
| } |
| |
| #endif /* GL_ARB_texture_rg */ |
| |
| #ifdef GL_ARB_transpose_matrix |
| |
| static void _glewInfo_GL_ARB_transpose_matrix (void) |
| { |
| glewPrintExt("GL_ARB_transpose_matrix", GLEW_ARB_transpose_matrix, glewIsSupported("GL_ARB_transpose_matrix"), glewGetExtension("GL_ARB_transpose_matrix")); |
| |
| glewInfoFunc("glLoadTransposeMatrixdARB", glLoadTransposeMatrixdARB == NULL); |
| glewInfoFunc("glLoadTransposeMatrixfARB", glLoadTransposeMatrixfARB == NULL); |
| glewInfoFunc("glMultTransposeMatrixdARB", glMultTransposeMatrixdARB == NULL); |
| glewInfoFunc("glMultTransposeMatrixfARB", glMultTransposeMatrixfARB == NULL); |
| } |
| |
| #endif /* GL_ARB_transpose_matrix */ |
| |
| #ifdef GL_ARB_uniform_buffer_object |
| |
| static void _glewInfo_GL_ARB_uniform_buffer_object (void) |
| { |
| glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object")); |
| |
| glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); |
| glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); |
| glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL); |
| glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL); |
| glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL); |
| glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL); |
| glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); |
| glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL); |
| glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL); |
| glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL); |
| } |
| |
| #endif /* GL_ARB_uniform_buffer_object */ |
| |
| #ifdef GL_ARB_vertex_array_bgra |
| |
| static void _glewInfo_GL_ARB_vertex_array_bgra (void) |
| { |
| glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra")); |
| } |
| |
| #endif /* GL_ARB_vertex_array_bgra */ |
| |
| #ifdef GL_ARB_vertex_array_object |
| |
| static void _glewInfo_GL_ARB_vertex_array_object (void) |
| { |
| glewPrintExt("GL_ARB_vertex_array_object", GLEW_ARB_vertex_array_object, glewIsSupported("GL_ARB_vertex_array_object"), glewGetExtension("GL_ARB_vertex_array_object")); |
| |
| glewInfoFunc("glBindVertexArray", glBindVertexArray == NULL); |
| glewInfoFunc("glDeleteVertexArrays", glDeleteVertexArrays == NULL); |
| glewInfoFunc("glGenVertexArrays", glGenVertexArrays == NULL); |
| glewInfoFunc("glIsVertexArray", glIsVertexArray == NULL); |
| } |
| |
| #endif /* GL_ARB_vertex_array_object */ |
| |
| #ifdef GL_ARB_vertex_blend |
| |
| static void _glewInfo_GL_ARB_vertex_blend (void) |
| { |
| glewPrintExt("GL_ARB_vertex_blend", GLEW_ARB_vertex_blend, glewIsSupported("GL_ARB_vertex_blend"), glewGetExtension("GL_ARB_vertex_blend")); |
| |
| glewInfoFunc("glVertexBlendARB", glVertexBlendARB == NULL); |
| glewInfoFunc("glWeightPointerARB", glWeightPointerARB == NULL); |
| glewInfoFunc("glWeightbvARB", glWeightbvARB == NULL); |
| glewInfoFunc("glWeightdvARB", glWeightdvARB == NULL); |
| glewInfoFunc("glWeightfvARB", glWeightfvARB == NULL); |
| glewInfoFunc("glWeightivARB", glWeightivARB == NULL); |
| glewInfoFunc("glWeightsvARB", glWeightsvARB == NULL); |
| glewInfoFunc("glWeightubvARB", glWeightubvARB == NULL); |
| glewInfoFunc("glWeightuivARB", glWeightuivARB == NULL); |
| glewInfoFunc("glWeightusvARB", glWeightusvARB == NULL); |
| } |
| |
| #endif /* GL_ARB_vertex_blend */ |
| |
| #ifdef GL_ARB_vertex_buffer_object |
| |
| static void _glewInfo_GL_ARB_vertex_buffer_object (void) |
| { |
| glewPrintExt("GL_ARB_vertex_buffer_object", GLEW_ARB_vertex_buffer_object, glewIsSupported("GL_ARB_vertex_buffer_object"), glewGetExtension("GL_ARB_vertex_buffer_object")); |
| |
| glewInfoFunc("glBindBufferARB", glBindBufferARB == NULL); |
| glewInfoFunc("glBufferDataARB", glBufferDataARB == NULL); |
| glewInfoFunc("glBufferSubDataARB", glBufferSubDataARB == NULL); |
| glewInfoFunc("glDeleteBuffersARB", glDeleteBuffersARB == NULL); |
| glewInfoFunc("glGenBuffersARB", glGenBuffersARB == NULL); |
| glewInfoFunc("glGetBufferParameterivARB", glGetBufferParameterivARB == NULL); |
| glewInfoFunc("glGetBufferPointervARB", glGetBufferPointervARB == NULL); |
| glewInfoFunc("glGetBufferSubDataARB", glGetBufferSubDataARB == NULL); |
| glewInfoFunc("glIsBufferARB", glIsBufferARB == NULL); |
| glewInfoFunc("glMapBufferARB", glMapBufferARB == NULL); |
| glewInfoFunc("glUnmapBufferARB", glUnmapBufferARB == NULL); |
| } |
| |
| #endif /* GL_ARB_vertex_buffer_object */ |
| |
| #ifdef GL_ARB_vertex_program |
| |
| static void _glewInfo_GL_ARB_vertex_program (void) |
| { |
| glewPrintExt("GL_ARB_vertex_program", GLEW_ARB_vertex_program, glewIsSupported("GL_ARB_vertex_program"), glewGetExtension("GL_ARB_vertex_program")); |
| |
| glewInfoFunc("glBindProgramARB", glBindProgramARB == NULL); |
| glewInfoFunc("glDeleteProgramsARB", glDeleteProgramsARB == NULL); |
| glewInfoFunc("glDisableVertexAttribArrayARB", glDisableVertexAttribArrayARB == NULL); |
| glewInfoFunc("glEnableVertexAttribArrayARB", glEnableVertexAttribArrayARB == NULL); |
| glewInfoFunc("glGenProgramsARB", glGenProgramsARB == NULL); |
| glewInfoFunc("glGetProgramEnvParameterdvARB", glGetProgramEnvParameterdvARB == NULL); |
| glewInfoFunc("glGetProgramEnvParameterfvARB", glGetProgramEnvParameterfvARB == NULL); |
| glewInfoFunc("glGetProgramLocalParameterdvARB", glGetProgramLocalParameterdvARB == NULL); |
| glewInfoFunc("glGetProgramLocalParameterfvARB", glGetProgramLocalParameterfvARB == NULL); |
| glewInfoFunc("glGetProgramStringARB", glGetProgramStringARB == NULL); |
| glewInfoFunc("glGetProgramivARB", glGetProgramivARB == NULL); |
| glewInfoFunc("glGetVertexAttribPointervARB", glGetVertexAttribPointervARB == NULL); |
| glewInfoFunc("glGetVertexAttribdvARB", glGetVertexAttribdvARB == NULL); |
| glewInfoFunc("glGetVertexAttribfvARB", glGetVertexAttribfvARB == NULL); |
| glewInfoFunc("glGetVertexAttribivARB", glGetVertexAttribivARB == NULL); |
| glewInfoFunc("glIsProgramARB", glIsProgramARB == NULL); |
| glewInfoFunc("glProgramEnvParameter4dARB", glProgramEnvParameter4dARB == NULL); |
| glewInfoFunc("glProgramEnvParameter4dvARB", glProgramEnvParameter4dvARB == NULL); |
| glewInfoFunc("glProgramEnvParameter4fARB", glProgramEnvParameter4fARB == NULL); |
| glewInfoFunc("glProgramEnvParameter4fvARB", glProgramEnvParameter4fvARB == NULL); |
| glewInfoFunc("glProgramLocalParameter4dARB", glProgramLocalParameter4dARB == NULL); |
| glewInfoFunc("glProgramLocalParameter4dvARB", glProgramLocalParameter4dvARB == NULL); |
| glewInfoFunc("glProgramLocalParameter4fARB", glProgramLocalParameter4fARB == NULL); |
| glewInfoFunc("glProgramLocalParameter4fvARB", glProgramLocalParameter4fvARB == NULL); |
| glewInfoFunc("glProgramStringARB", glProgramStringARB == NULL); |
| glewInfoFunc("glVertexAttrib1dARB", glVertexAttrib1dARB == NULL); |
| glewInfoFunc("glVertexAttrib1dvARB", glVertexAttrib1dvARB == NULL); |
| glewInfoFunc("glVertexAttrib1fARB", glVertexAttrib1fARB == NULL); |
| glewInfoFunc("glVertexAttrib1fvARB", glVertexAttrib1fvARB == NULL); |
| glewInfoFunc("glVertexAttrib1sARB", glVertexAttrib1sARB == NULL); |
| glewInfoFunc("glVertexAttrib1svARB", glVertexAttrib1svARB == NULL); |
| glewInfoFunc("glVertexAttrib2dARB", glVertexAttrib2dARB == NULL); |
| glewInfoFunc("glVertexAttrib2dvARB", glVertexAttrib2dvARB == NULL); |
| glewInfoFunc("glVertexAttrib2fARB", glVertexAttrib2fARB == NULL); |
| glewInfoFunc("glVertexAttrib2fvARB", glVertexAttrib2fvARB == NULL); |
| glewInfoFunc("glVertexAttrib2sARB", glVertexAttrib2sARB == NULL); |
| glewInfoFunc("glVertexAttrib2svARB", glVertexAttrib2svARB == NULL); |
| glewInfoFunc("glVertexAttrib3dARB", glVertexAttrib3dARB == NULL); |
| glewInfoFunc("glVertexAttrib3dvARB", glVertexAttrib3dvARB == NULL); |
| glewInfoFunc("glVertexAttrib3fARB", glVertexAttrib3fARB == NULL); |
| glewInfoFunc("glVertexAttrib3fvARB", glVertexAttrib3fvARB == NULL); |
| glewInfoFunc("glVertexAttrib3sARB", glVertexAttrib3sARB == NULL); |
| glewInfoFunc("glVertexAttrib3svARB", glVertexAttrib3svARB == NULL); |
| glewInfoFunc("glVertexAttrib4NbvARB", glVertexAttrib4NbvARB == NULL); |
| glewInfoFunc("glVertexAttrib4NivARB", glVertexAttrib4NivARB == NULL); |
| glewInfoFunc("glVertexAttrib4NsvARB", glVertexAttrib4NsvARB == NULL); |
| glewInfoFunc("glVertexAttrib4NubARB", glVertexAttrib4NubARB == NULL); |
| glewInfoFunc("glVertexAttrib4NubvARB", glVertexAttrib4NubvARB == NULL); |
| glewInfoFunc("glVertexAttrib4NuivARB", glVertexAttrib4NuivARB == NULL); |
| glewInfoFunc("glVertexAttrib4NusvARB", glVertexAttrib4NusvARB == NULL); |
| glewInfoFunc("glVertexAttrib4bvARB", glVertexAttrib4bvARB == NULL); |
| glewInfoFunc("glVertexAttrib4dARB", glVertexAttrib4dARB == NULL); |
| glewInfoFunc("glVertexAttrib4dvARB", glVertexAttrib4dvARB == NULL); |
| glewInfoFunc("glVertexAttrib4fARB", glVertexAttrib4fARB == NULL); |
| glewInfoFunc("glVertexAttrib4fvARB", glVertexAttrib4fvARB == NULL); |
| glewInfoFunc("glVertexAttrib4ivARB", glVertexAttrib4ivARB == NULL); |
| glewInfoFunc("glVertexAttrib4sARB", glVertexAttrib4sARB == NULL); |
| glewInfoFunc("glVertexAttrib4svARB", glVertexAttrib4svARB == NULL); |
| glewInfoFunc("glVertexAttrib4ubvARB", glVertexAttrib4ubvARB == NULL); |
| glewInfoFunc("glVertexAttrib4uivARB", glVertexAttrib4uivARB == NULL); |
| glewInfoFunc("glVertexAttrib4usvARB", glVertexAttrib4usvARB == NULL); |
| glewInfoFunc("glVertexAttribPointerARB", glVertexAttribPointerARB == NULL); |
| } |
| |
| #endif /* GL_ARB_vertex_program */ |
| |
| #ifdef GL_ARB_vertex_shader |
| |
| static void _glewInfo_GL_ARB_vertex_shader (void) |
| { |
| glewPrintExt("GL_ARB_vertex_shader", GLEW_ARB_vertex_shader, glewIsSupported("GL_ARB_vertex_shader"), glewGetExtension("GL_ARB_vertex_shader")); |
| |
| glewInfoFunc("glBindAttribLocationARB", glBindAttribLocationARB == NULL); |
| glewInfoFunc("glGetActiveAttribARB", glGetActiveAttribARB == NULL); |
| glewInfoFunc("glGetAttribLocationARB", glGetAttribLocationARB == NULL); |
| } |
| |
| #endif /* GL_ARB_vertex_shader */ |
| |
| #ifdef GL_ARB_window_pos |
| |
| static void _glewInfo_GL_ARB_window_pos (void) |
| { |
| glewPrintExt("GL_ARB_window_pos", GLEW_ARB_window_pos, glewIsSupported("GL_ARB_window_pos"), glewGetExtension("GL_ARB_window_pos")); |
| |
| glewInfoFunc("glWindowPos2dARB", glWindowPos2dARB == NULL); |
| glewInfoFunc("glWindowPos2dvARB", glWindowPos2dvARB == NULL); |
| glewInfoFunc("glWindowPos2fARB", glWindowPos2fARB == NULL); |
| glewInfoFunc("glWindowPos2fvARB", glWindowPos2fvARB == NULL); |
| glewInfoFunc("glWindowPos2iARB", glWindowPos2iARB == NULL); |
| glewInfoFunc("glWindowPos2ivARB", glWindowPos2ivARB == NULL); |
| glewInfoFunc("glWindowPos2sARB", glWindowPos2sARB == NULL); |
| glewInfoFunc("glWindowPos2svARB", glWindowPos2svARB == NULL); |
| glewInfoFunc("glWindowPos3dARB", glWindowPos3dARB == NULL); |
| glewInfoFunc("glWindowPos3dvARB", glWindowPos3dvARB == NULL); |
| glewInfoFunc("glWindowPos3fARB", glWindowPos3fARB == NULL); |
| glewInfoFunc("glWindowPos3fvARB", glWindowPos3fvARB == NULL); |
| glewInfoFunc("glWindowPos3iARB", glWindowPos3iARB == NULL); |
| glewInfoFunc("glWindowPos3ivARB", glWindowPos3ivARB == NULL); |
| glewInfoFunc("glWindowPos3sARB", glWindowPos3sARB == NULL); |
| glewInfoFunc("glWindowPos3svARB", glWindowPos3svARB == NULL); |
| } |
| |
| #endif /* GL_ARB_window_pos */ |
| |
| #ifdef GL_ATIX_point_sprites |
| |
| static void _glewInfo_GL_ATIX_point_sprites (void) |
| { |
| glewPrintExt("GL_ATIX_point_sprites", GLEW_ATIX_point_sprites, glewIsSupported("GL_ATIX_point_sprites"), glewGetExtension("GL_ATIX_point_sprites")); |
| } |
| |
| #endif /* GL_ATIX_point_sprites */ |
| |
| #ifdef GL_ATIX_texture_env_combine3 |
| |
| static void _glewInfo_GL_ATIX_texture_env_combine3 (void) |
| { |
| glewPrintExt("GL_ATIX_texture_env_combine3", GLEW_ATIX_texture_env_combine3, glewIsSupported("GL_ATIX_texture_env_combine3"), glewGetExtension("GL_ATIX_texture_env_combine3")); |
| } |
| |
| #endif /* GL_ATIX_texture_env_combine3 */ |
| |
| #ifdef GL_ATIX_texture_env_route |
| |
| static void _glewInfo_GL_ATIX_texture_env_route (void) |
| { |
| glewPrintExt("GL_ATIX_texture_env_route", GLEW_ATIX_texture_env_route, glewIsSupported("GL_ATIX_texture_env_route"), glewGetExtension("GL_ATIX_texture_env_route")); |
| } |
| |
| #endif /* GL_ATIX_texture_env_route */ |
| |
| #ifdef GL_ATIX_vertex_shader_output_point_size |
| |
| static void _glewInfo_GL_ATIX_vertex_shader_output_point_size (void) |
| { |
| glewPrintExt("GL_ATIX_vertex_shader_output_point_size", GLEW_ATIX_vertex_shader_output_point_size, glewIsSupported("GL_ATIX_vertex_shader_output_point_size"), glewGetExtension("GL_ATIX_vertex_shader_output_point_size")); |
| } |
| |
| #endif /* GL_ATIX_vertex_shader_output_point_size */ |
| |
| #ifdef GL_ATI_draw_buffers |
| |
| static void _glewInfo_GL_ATI_draw_buffers (void) |
| { |
| glewPrintExt("GL_ATI_draw_buffers", GLEW_ATI_draw_buffers, glewIsSupported("GL_ATI_draw_buffers"), glewGetExtension("GL_ATI_draw_buffers")); |
| |
| glewInfoFunc("glDrawBuffersATI", glDrawBuffersATI == NULL); |
| } |
| |
| #endif /* GL_ATI_draw_buffers */ |
| |
| #ifdef GL_ATI_element_array |
| |
| static void _glewInfo_GL_ATI_element_array (void) |
| { |
| glewPrintExt("GL_ATI_element_array", GLEW_ATI_element_array, glewIsSupported("GL_ATI_element_array"), glewGetExtension("GL_ATI_element_array")); |
| |
| glewInfoFunc("glDrawElementArrayATI", glDrawElementArrayATI == NULL); |
| glewInfoFunc("glDrawRangeElementArrayATI", glDrawRangeElementArrayATI == NULL); |
| glewInfoFunc("glElementPointerATI", glElementPointerATI == NULL); |
| } |
| |
| #endif /* GL_ATI_element_array */ |
| |
| #ifdef GL_ATI_envmap_bumpmap |
| |
| static void _glewInfo_GL_ATI_envmap_bumpmap (void) |
| { |
| glewPrintExt("GL_ATI_envmap_bumpmap", GLEW_ATI_envmap_bumpmap, glewIsSupported("GL_ATI_envmap_bumpmap"), glewGetExtension("GL_ATI_envmap_bumpmap")); |
| |
| glewInfoFunc("glGetTexBumpParameterfvATI", glGetTexBumpParameterfvATI == NULL); |
| glewInfoFunc("glGetTexBumpParameterivATI", glGetTexBumpParameterivATI == NULL); |
| glewInfoFunc("glTexBumpParameterfvATI", glTexBumpParameterfvATI == NULL); |
| glewInfoFunc("glTexBumpParameterivATI", glTexBumpParameterivATI == NULL); |
| } |
| |
| #endif /* GL_ATI_envmap_bumpmap */ |
| |
| #ifdef GL_ATI_fragment_shader |
| |
| static void _glewInfo_GL_ATI_fragment_shader (void) |
| { |
| glewPrintExt("GL_ATI_fragment_shader", GLEW_ATI_fragment_shader, glewIsSupported("GL_ATI_fragment_shader"), glewGetExtension("GL_ATI_fragment_shader")); |
| |
| glewInfoFunc("glAlphaFragmentOp1ATI", glAlphaFragmentOp1ATI == NULL); |
| glewInfoFunc("glAlphaFragmentOp2ATI", glAlphaFragmentOp2ATI == NULL); |
| glewInfoFunc("glAlphaFragmentOp3ATI", glAlphaFragmentOp3ATI == NULL); |
| glewInfoFunc("glBeginFragmentShaderATI", glBeginFragmentShaderATI == NULL); |
| glewInfoFunc("glBindFragmentShaderATI", glBindFragmentShaderATI == NULL); |
| glewInfoFunc("glColorFragmentOp1ATI", glColorFragmentOp1ATI == NULL); |
| glewInfoFunc("glColorFragmentOp2ATI", glColorFragmentOp2ATI == NULL); |
| glewInfoFunc("glColorFragmentOp3ATI", glColorFragmentOp3ATI == NULL); |
| glewInfoFunc("glDeleteFragmentShaderATI", glDeleteFragmentShaderATI == NULL); |
| glewInfoFunc("glEndFragmentShaderATI", glEndFragmentShaderATI == NULL); |
| glewInfoFunc("glGenFragmentShadersATI", glGenFragmentShadersATI == NULL); |
| glewInfoFunc("glPassTexCoordATI", glPassTexCoordATI == NULL); |
| glewInfoFunc("glSampleMapATI", glSampleMapATI == NULL); |
| glewInfoFunc("glSetFragmentShaderConstantATI", glSetFragmentShaderConstantATI == NULL); |
| } |
| |
| #endif /* GL_ATI_fragment_shader */ |
| |
| #ifdef GL_ATI_map_object_buffer |
| |
| static void _glewInfo_GL_ATI_map_object_buffer (void) |
| { |
| glewPrintExt("GL_ATI_map_object_buffer", GLEW_ATI_map_object_buffer, glewIsSupported("GL_ATI_map_object_buffer"), glewGetExtension("GL_ATI_map_object_buffer")); |
| |
| glewInfoFunc("glMapObjectBufferATI", glMapObjectBufferATI == NULL); |
| glewInfoFunc("glUnmapObjectBufferATI", glUnmapObjectBufferATI == NULL); |
| } |
| |
| #endif /* GL_ATI_map_object_buffer */ |
| |
| #ifdef GL_ATI_meminfo |
| |
| static void _glewInfo_GL_ATI_meminfo (void) |
| { |
| glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo")); |
| } |
| |
| #endif /* GL_ATI_meminfo */ |
| |
| #ifdef GL_ATI_pn_triangles |
| |
| static void _glewInfo_GL_ATI_pn_triangles (void) |
| { |
| glewPrintExt("GL_ATI_pn_triangles", GLEW_ATI_pn_triangles, glewIsSupported("GL_ATI_pn_triangles"), glewGetExtension("GL_ATI_pn_triangles")); |
| |
| glewInfoFunc("glPNTrianglesfATI", glPNTrianglesfATI == NULL); |
| glewInfoFunc("glPNTrianglesiATI", glPNTrianglesiATI == NULL); |
| } |
| |
| #endif /* GL_ATI_pn_triangles */ |
| |
| #ifdef GL_ATI_separate_stencil |
| |
| static void _glewInfo_GL_ATI_separate_stencil (void) |
| { |
| glewPrintExt("GL_ATI_separate_stencil", GLEW_ATI_separate_stencil, glewIsSupported("GL_ATI_separate_stencil"), glewGetExtension("GL_ATI_separate_stencil")); |
| |
| glewInfoFunc("glStencilFuncSeparateATI", glStencilFuncSeparateATI == NULL); |
| glewInfoFunc("glStencilOpSeparateATI", glStencilOpSeparateATI == NULL); |
| } |
| |
| #endif /* GL_ATI_separate_stencil */ |
| |
| #ifdef GL_ATI_shader_texture_lod |
| |
| static void _glewInfo_GL_ATI_shader_texture_lod (void) |
| { |
| glewPrintExt("GL_ATI_shader_texture_lod", GLEW_ATI_shader_texture_lod, glewIsSupported("GL_ATI_shader_texture_lod"), glewGetExtension("GL_ATI_shader_texture_lod")); |
| } |
| |
| #endif /* GL_ATI_shader_texture_lod */ |
| |
| #ifdef GL_ATI_text_fragment_shader |
| |
| static void _glewInfo_GL_ATI_text_fragment_shader (void) |
| { |
| glewPrintExt("GL_ATI_text_fragment_shader", GLEW_ATI_text_fragment_shader, glewIsSupported("GL_ATI_text_fragment_shader"), glewGetExtension("GL_ATI_text_fragment_shader")); |
| } |
| |
| #endif /* GL_ATI_text_fragment_shader */ |
| |
| #ifdef GL_ATI_texture_compression_3dc |
| |
| static void _glewInfo_GL_ATI_texture_compression_3dc (void) |
| { |
| glewPrintExt("GL_ATI_texture_compression_3dc", GLEW_ATI_texture_compression_3dc, glewIsSupported("GL_ATI_texture_compression_3dc"), glewGetExtension("GL_ATI_texture_compression_3dc")); |
| } |
| |
| #endif /* GL_ATI_texture_compression_3dc */ |
| |
| #ifdef GL_ATI_texture_env_combine3 |
| |
| static void _glewInfo_GL_ATI_texture_env_combine3 (void) |
| { |
| glewPrintExt("GL_ATI_texture_env_combine3", GLEW_ATI_texture_env_combine3, glewIsSupported("GL_ATI_texture_env_combine3"), glewGetExtension("GL_ATI_texture_env_combine3")); |
| } |
| |
| #endif /* GL_ATI_texture_env_combine3 */ |
| |
| #ifdef GL_ATI_texture_float |
| |
| static void _glewInfo_GL_ATI_texture_float (void) |
| { |
| glewPrintExt("GL_ATI_texture_float", GLEW_ATI_texture_float, glewIsSupported("GL_ATI_texture_float"), glewGetExtension("GL_ATI_texture_float")); |
| } |
| |
| #endif /* GL_ATI_texture_float */ |
| |
| #ifdef GL_ATI_texture_mirror_once |
| |
| static void _glewInfo_GL_ATI_texture_mirror_once (void) |
| { |
| glewPrintExt("GL_ATI_texture_mirror_once", GLEW_ATI_texture_mirror_once, glewIsSupported("GL_ATI_texture_mirror_once"), glewGetExtension("GL_ATI_texture_mirror_once")); |
| } |
| |
| #endif /* GL_ATI_texture_mirror_once */ |
| |
| #ifdef GL_ATI_vertex_array_object |
| |
| static void _glewInfo_GL_ATI_vertex_array_object (void) |
| { |
| glewPrintExt("GL_ATI_vertex_array_object", GLEW_ATI_vertex_array_object, glewIsSupported("GL_ATI_vertex_array_object"), glewGetExtension("GL_ATI_vertex_array_object")); |
| |
| glewInfoFunc("glArrayObjectATI", glArrayObjectATI == NULL); |
| glewInfoFunc("glFreeObjectBufferATI", glFreeObjectBufferATI == NULL); |
| glewInfoFunc("glGetArrayObjectfvATI", glGetArrayObjectfvATI == NULL); |
| glewInfoFunc("glGetArrayObjectivATI", glGetArrayObjectivATI == NULL); |
| glewInfoFunc("glGetObjectBufferfvATI", glGetObjectBufferfvATI == NULL); |
| glewInfoFunc("glGetObjectBufferivATI", glGetObjectBufferivATI == NULL); |
| glewInfoFunc("glGetVariantArrayObjectfvATI", glGetVariantArrayObjectfvATI == NULL); |
| glewInfoFunc("glGetVariantArrayObjectivATI", glGetVariantArrayObjectivATI == NULL); |
| glewInfoFunc("glIsObjectBufferATI", glIsObjectBufferATI == NULL); |
| glewInfoFunc("glNewObjectBufferATI", glNewObjectBufferATI == NULL); |
| glewInfoFunc("glUpdateObjectBufferATI", glUpdateObjectBufferATI == NULL); |
| glewInfoFunc("glVariantArrayObjectATI", glVariantArrayObjectATI == NULL); |
| } |
| |
| #endif /* GL_ATI_vertex_array_object */ |
| |
| #ifdef GL_ATI_vertex_attrib_array_object |
| |
| static void _glewInfo_GL_ATI_vertex_attrib_array_object (void) |
| { |
| glewPrintExt("GL_ATI_vertex_attrib_array_object", GLEW_ATI_vertex_attrib_array_object, glewIsSupported("GL_ATI_vertex_attrib_array_object"), glewGetExtension("GL_ATI_vertex_attrib_array_object")); |
| |
| glewInfoFunc("glGetVertexAttribArrayObjectfvATI", glGetVertexAttribArrayObjectfvATI == NULL); |
| glewInfoFunc("glGetVertexAttribArrayObjectivATI", glGetVertexAttribArrayObjectivATI == NULL); |
| glewInfoFunc("glVertexAttribArrayObjectATI", glVertexAttribArrayObjectATI == NULL); |
| } |
| |
| #endif /* GL_ATI_vertex_attrib_array_object */ |
| |
| #ifdef GL_ATI_vertex_streams |
| |
| static void _glewInfo_GL_ATI_vertex_streams (void) |
| { |
| glewPrintExt("GL_ATI_vertex_streams", GLEW_ATI_vertex_streams, glewIsSupported("GL_ATI_vertex_streams"), glewGetExtension("GL_ATI_vertex_streams")); |
| |
| glewInfoFunc("glClientActiveVertexStreamATI", glClientActiveVertexStreamATI == NULL); |
| glewInfoFunc("glNormalStream3bATI", glNormalStream3bATI == NULL); |
| glewInfoFunc("glNormalStream3bvATI", glNormalStream3bvATI == NULL); |
| glewInfoFunc("glNormalStream3dATI", glNormalStream3dATI == NULL); |
| glewInfoFunc("glNormalStream3dvATI", glNormalStream3dvATI == NULL); |
| glewInfoFunc("glNormalStream3fATI", glNormalStream3fATI == NULL); |
| glewInfoFunc("glNormalStream3fvATI", glNormalStream3fvATI == NULL); |
| glewInfoFunc("glNormalStream3iATI", glNormalStream3iATI == NULL); |
| glewInfoFunc("glNormalStream3ivATI", glNormalStream3ivATI == NULL); |
| glewInfoFunc("glNormalStream3sATI", glNormalStream3sATI == NULL); |
| glewInfoFunc("glNormalStream3svATI", glNormalStream3svATI == NULL); |
| glewInfoFunc("glVertexBlendEnvfATI", glVertexBlendEnvfATI == NULL); |
| glewInfoFunc("glVertexBlendEnviATI", glVertexBlendEnviATI == NULL); |
| glewInfoFunc("glVertexStream2dATI", glVertexStream2dATI == NULL); |
| glewInfoFunc("glVertexStream2dvATI", glVertexStream2dvATI == NULL); |
| glewInfoFunc("glVertexStream2fATI", glVertexStream2fATI == NULL); |
| glewInfoFunc("glVertexStream2fvATI", glVertexStream2fvATI == NULL); |
| glewInfoFunc("glVertexStream2iATI", glVertexStream2iATI == NULL); |
| glewInfoFunc("glVertexStream2ivATI", glVertexStream2ivATI == NULL); |
| glewInfoFunc("glVertexStream2sATI", glVertexStream2sATI == NULL); |
| glewInfoFunc("glVertexStream2svATI", glVertexStream2svATI == NULL); |
| glewInfoFunc("glVertexStream3dATI", glVertexStream3dATI == NULL); |
| glewInfoFunc("glVertexStream3dvATI", glVertexStream3dvATI == NULL); |
| glewInfoFunc("glVertexStream3fATI", glVertexStream3fATI == NULL); |
| glewInfoFunc("glVertexStream3fvATI", glVertexStream3fvATI == NULL); |
| glewInfoFunc("glVertexStream3iATI", glVertexStream3iATI == NULL); |
| glewInfoFunc("glVertexStream3ivATI", glVertexStream3ivATI == NULL); |
| glewInfoFunc("glVertexStream3sATI", glVertexStream3sATI == NULL); |
| glewInfoFunc("glVertexStream3svATI", glVertexStream3svATI == NULL); |
| glewInfoFunc("glVertexStream4dATI", glVertexStream4dATI == NULL); |
| glewInfoFunc("glVertexStream4dvATI", glVertexStream4dvATI == NULL); |
| glewInfoFunc("glVertexStream4fATI", glVertexStream4fATI == NULL); |
| glewInfoFunc("glVertexStream4fvATI", glVertexStream4fvATI == NULL); |
| glewInfoFunc("glVertexStream4iATI", glVertexStream4iATI == NULL); |
| glewInfoFunc("glVertexStream4ivATI", glVertexStream4ivATI == NULL); |
| glewInfoFunc("glVertexStream4sATI", glVertexStream4sATI == NULL); |
| glewInfoFunc("glVertexStream4svATI", glVertexStream4svATI == NULL); |
| } |
| |
| #endif /* GL_ATI_vertex_streams */ |
| |
| #ifdef GL_EXT_422_pixels |
| |
| static void _glewInfo_GL_EXT_422_pixels (void) |
| { |
| glewPrintExt("GL_EXT_422_pixels", GLEW_EXT_422_pixels, glewIsSupported("GL_EXT_422_pixels"), glewGetExtension("GL_EXT_422_pixels")); |
| } |
| |
| #endif /* GL_EXT_422_pixels */ |
| |
| #ifdef GL_EXT_Cg_shader |
| |
| static void _glewInfo_GL_EXT_Cg_shader (void) |
| { |
| glewPrintExt("GL_EXT_Cg_shader", GLEW_EXT_Cg_shader, glewIsSupported("GL_EXT_Cg_shader"), glewGetExtension("GL_EXT_Cg_shader")); |
| } |
| |
| #endif /* GL_EXT_Cg_shader */ |
| |
| #ifdef GL_EXT_abgr |
| |
| static void _glewInfo_GL_EXT_abgr (void) |
| { |
| glewPrintExt("GL_EXT_abgr", GLEW_EXT_abgr, glewIsSupported("GL_EXT_abgr"), glewGetExtension("GL_EXT_abgr")); |
| } |
| |
| #endif /* GL_EXT_abgr */ |
| |
| #ifdef GL_EXT_bgra |
| |
| static void _glewInfo_GL_EXT_bgra (void) |
| { |
| glewPrintExt("GL_EXT_bgra", GLEW_EXT_bgra, glewIsSupported("GL_EXT_bgra"), glewGetExtension("GL_EXT_bgra")); |
| } |
| |
| #endif /* GL_EXT_bgra */ |
| |
| #ifdef GL_EXT_bindable_uniform |
| |
| static void _glewInfo_GL_EXT_bindable_uniform (void) |
| { |
| glewPrintExt("GL_EXT_bindable_uniform", GLEW_EXT_bindable_uniform, glewIsSupported("GL_EXT_bindable_uniform"), glewGetExtension("GL_EXT_bindable_uniform")); |
| |
| glewInfoFunc("glGetUniformBufferSizeEXT", glGetUniformBufferSizeEXT == NULL); |
| glewInfoFunc("glGetUniformOffsetEXT", glGetUniformOffsetEXT == NULL); |
| glewInfoFunc("glUniformBufferEXT", glUniformBufferEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_bindable_uniform */ |
| |
| #ifdef GL_EXT_blend_color |
| |
| static void _glewInfo_GL_EXT_blend_color (void) |
| { |
| glewPrintExt("GL_EXT_blend_color", GLEW_EXT_blend_color, glewIsSupported("GL_EXT_blend_color"), glewGetExtension("GL_EXT_blend_color")); |
| |
| glewInfoFunc("glBlendColorEXT", glBlendColorEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_blend_color */ |
| |
| #ifdef GL_EXT_blend_equation_separate |
| |
| static void _glewInfo_GL_EXT_blend_equation_separate (void) |
| { |
| glewPrintExt("GL_EXT_blend_equation_separate", GLEW_EXT_blend_equation_separate, glewIsSupported("GL_EXT_blend_equation_separate"), glewGetExtension("GL_EXT_blend_equation_separate")); |
| |
| glewInfoFunc("glBlendEquationSeparateEXT", glBlendEquationSeparateEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_blend_equation_separate */ |
| |
| #ifdef GL_EXT_blend_func_separate |
| |
| static void _glewInfo_GL_EXT_blend_func_separate (void) |
| { |
| glewPrintExt("GL_EXT_blend_func_separate", GLEW_EXT_blend_func_separate, glewIsSupported("GL_EXT_blend_func_separate"), glewGetExtension("GL_EXT_blend_func_separate")); |
| |
| glewInfoFunc("glBlendFuncSeparateEXT", glBlendFuncSeparateEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_blend_func_separate */ |
| |
| #ifdef GL_EXT_blend_logic_op |
| |
| static void _glewInfo_GL_EXT_blend_logic_op (void) |
| { |
| glewPrintExt("GL_EXT_blend_logic_op", GLEW_EXT_blend_logic_op, glewIsSupported("GL_EXT_blend_logic_op"), glewGetExtension("GL_EXT_blend_logic_op")); |
| } |
| |
| #endif /* GL_EXT_blend_logic_op */ |
| |
| #ifdef GL_EXT_blend_minmax |
| |
| static void _glewInfo_GL_EXT_blend_minmax (void) |
| { |
| glewPrintExt("GL_EXT_blend_minmax", GLEW_EXT_blend_minmax, glewIsSupported("GL_EXT_blend_minmax"), glewGetExtension("GL_EXT_blend_minmax")); |
| |
| glewInfoFunc("glBlendEquationEXT", glBlendEquationEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_blend_minmax */ |
| |
| #ifdef GL_EXT_blend_subtract |
| |
| static void _glewInfo_GL_EXT_blend_subtract (void) |
| { |
| glewPrintExt("GL_EXT_blend_subtract", GLEW_EXT_blend_subtract, glewIsSupported("GL_EXT_blend_subtract"), glewGetExtension("GL_EXT_blend_subtract")); |
| } |
| |
| #endif /* GL_EXT_blend_subtract */ |
| |
| #ifdef GL_EXT_clip_volume_hint |
| |
| static void _glewInfo_GL_EXT_clip_volume_hint (void) |
| { |
| glewPrintExt("GL_EXT_clip_volume_hint", GLEW_EXT_clip_volume_hint, glewIsSupported("GL_EXT_clip_volume_hint"), glewGetExtension("GL_EXT_clip_volume_hint")); |
| } |
| |
| #endif /* GL_EXT_clip_volume_hint */ |
| |
| #ifdef GL_EXT_cmyka |
| |
| static void _glewInfo_GL_EXT_cmyka (void) |
| { |
| glewPrintExt("GL_EXT_cmyka", GLEW_EXT_cmyka, glewIsSupported("GL_EXT_cmyka"), glewGetExtension("GL_EXT_cmyka")); |
| } |
| |
| #endif /* GL_EXT_cmyka */ |
| |
| #ifdef GL_EXT_color_subtable |
| |
| static void _glewInfo_GL_EXT_color_subtable (void) |
| { |
| glewPrintExt("GL_EXT_color_subtable", GLEW_EXT_color_subtable, glewIsSupported("GL_EXT_color_subtable"), glewGetExtension("GL_EXT_color_subtable")); |
| |
| glewInfoFunc("glColorSubTableEXT", glColorSubTableEXT == NULL); |
| glewInfoFunc("glCopyColorSubTableEXT", glCopyColorSubTableEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_color_subtable */ |
| |
| #ifdef GL_EXT_compiled_vertex_array |
| |
| static void _glewInfo_GL_EXT_compiled_vertex_array (void) |
| { |
| glewPrintExt("GL_EXT_compiled_vertex_array", GLEW_EXT_compiled_vertex_array, glewIsSupported("GL_EXT_compiled_vertex_array"), glewGetExtension("GL_EXT_compiled_vertex_array")); |
| |
| glewInfoFunc("glLockArraysEXT", glLockArraysEXT == NULL); |
| glewInfoFunc("glUnlockArraysEXT", glUnlockArraysEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_compiled_vertex_array */ |
| |
| #ifdef GL_EXT_convolution |
| |
| static void _glewInfo_GL_EXT_convolution (void) |
| { |
| glewPrintExt("GL_EXT_convolution", GLEW_EXT_convolution, glewIsSupported("GL_EXT_convolution"), glewGetExtension("GL_EXT_convolution")); |
| |
| glewInfoFunc("glConvolutionFilter1DEXT", glConvolutionFilter1DEXT == NULL); |
| glewInfoFunc("glConvolutionFilter2DEXT", glConvolutionFilter2DEXT == NULL); |
| glewInfoFunc("glConvolutionParameterfEXT", glConvolutionParameterfEXT == NULL); |
| glewInfoFunc("glConvolutionParameterfvEXT", glConvolutionParameterfvEXT == NULL); |
| glewInfoFunc("glConvolutionParameteriEXT", glConvolutionParameteriEXT == NULL); |
| glewInfoFunc("glConvolutionParameterivEXT", glConvolutionParameterivEXT == NULL); |
| glewInfoFunc("glCopyConvolutionFilter1DEXT", glCopyConvolutionFilter1DEXT == NULL); |
| glewInfoFunc("glCopyConvolutionFilter2DEXT", glCopyConvolutionFilter2DEXT == NULL); |
| glewInfoFunc("glGetConvolutionFilterEXT", glGetConvolutionFilterEXT == NULL); |
| glewInfoFunc("glGetConvolutionParameterfvEXT", glGetConvolutionParameterfvEXT == NULL); |
| glewInfoFunc("glGetConvolutionParameterivEXT", glGetConvolutionParameterivEXT == NULL); |
| glewInfoFunc("glGetSeparableFilterEXT", glGetSeparableFilterEXT == NULL); |
| glewInfoFunc("glSeparableFilter2DEXT", glSeparableFilter2DEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_convolution */ |
| |
| #ifdef GL_EXT_coordinate_frame |
| |
| static void _glewInfo_GL_EXT_coordinate_frame (void) |
| { |
| glewPrintExt("GL_EXT_coordinate_frame", GLEW_EXT_coordinate_frame, glewIsSupported("GL_EXT_coordinate_frame"), glewGetExtension("GL_EXT_coordinate_frame")); |
| |
| glewInfoFunc("glBinormalPointerEXT", glBinormalPointerEXT == NULL); |
| glewInfoFunc("glTangentPointerEXT", glTangentPointerEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_coordinate_frame */ |
| |
| #ifdef GL_EXT_copy_texture |
| |
| static void _glewInfo_GL_EXT_copy_texture (void) |
| { |
| glewPrintExt("GL_EXT_copy_texture", GLEW_EXT_copy_texture, glewIsSupported("GL_EXT_copy_texture"), glewGetExtension("GL_EXT_copy_texture")); |
| |
| glewInfoFunc("glCopyTexImage1DEXT", glCopyTexImage1DEXT == NULL); |
| glewInfoFunc("glCopyTexImage2DEXT", glCopyTexImage2DEXT == NULL); |
| glewInfoFunc("glCopyTexSubImage1DEXT", glCopyTexSubImage1DEXT == NULL); |
| glewInfoFunc("glCopyTexSubImage2DEXT", glCopyTexSubImage2DEXT == NULL); |
| glewInfoFunc("glCopyTexSubImage3DEXT", glCopyTexSubImage3DEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_copy_texture */ |
| |
| #ifdef GL_EXT_cull_vertex |
| |
| static void _glewInfo_GL_EXT_cull_vertex (void) |
| { |
| glewPrintExt("GL_EXT_cull_vertex", GLEW_EXT_cull_vertex, glewIsSupported("GL_EXT_cull_vertex"), glewGetExtension("GL_EXT_cull_vertex")); |
| |
| glewInfoFunc("glCullParameterdvEXT", glCullParameterdvEXT == NULL); |
| glewInfoFunc("glCullParameterfvEXT", glCullParameterfvEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_cull_vertex */ |
| |
| #ifdef GL_EXT_depth_bounds_test |
| |
| static void _glewInfo_GL_EXT_depth_bounds_test (void) |
| { |
| glewPrintExt("GL_EXT_depth_bounds_test", GLEW_EXT_depth_bounds_test, glewIsSupported("GL_EXT_depth_bounds_test"), glewGetExtension("GL_EXT_depth_bounds_test")); |
| |
| glewInfoFunc("glDepthBoundsEXT", glDepthBoundsEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_depth_bounds_test */ |
| |
| #ifdef GL_EXT_direct_state_access |
| |
| static void _glewInfo_GL_EXT_direct_state_access (void) |
| { |
| glewPrintExt("GL_EXT_direct_state_access", GLEW_EXT_direct_state_access, glewIsSupported("GL_EXT_direct_state_access"), glewGetExtension("GL_EXT_direct_state_access")); |
| |
| glewInfoFunc("glBindMultiTextureEXT", glBindMultiTextureEXT == NULL); |
| glewInfoFunc("glCheckNamedFramebufferStatusEXT", glCheckNamedFramebufferStatusEXT == NULL); |
| glewInfoFunc("glClientAttribDefaultEXT", glClientAttribDefaultEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexImage1DEXT", glCompressedMultiTexImage1DEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexImage2DEXT", glCompressedMultiTexImage2DEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexImage3DEXT", glCompressedMultiTexImage3DEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexSubImage1DEXT", glCompressedMultiTexSubImage1DEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexSubImage2DEXT", glCompressedMultiTexSubImage2DEXT == NULL); |
| glewInfoFunc("glCompressedMultiTexSubImage3DEXT", glCompressedMultiTexSubImage3DEXT == NULL); |
| glewInfoFunc("glCompressedTextureImage1DEXT", glCompressedTextureImage1DEXT == NULL); |
| glewInfoFunc("glCompressedTextureImage2DEXT", glCompressedTextureImage2DEXT == NULL); |
| glewInfoFunc("glCompressedTextureImage3DEXT", glCompressedTextureImage3DEXT == NULL); |
| glewInfoFunc("glCompressedTextureSubImage1DEXT", glCompressedTextureSubImage1DEXT == NULL); |
| glewInfoFunc("glCompressedTextureSubImage2DEXT", glCompressedTextureSubImage2DEXT == NULL); |
| glewInfoFunc("glCompressedTextureSubImage3DEXT", glCompressedTextureSubImage3DEXT == NULL); |
| glewInfoFunc("glCopyMultiTexImage1DEXT", glCopyMultiTexImage1DEXT == NULL); |
| glewInfoFunc("glCopyMultiTexImage2DEXT", glCopyMultiTexImage2DEXT == NULL); |
| glewInfoFunc("glCopyMultiTexSubImage1DEXT", glCopyMultiTexSubImage1DEXT == NULL); |
| glewInfoFunc("glCopyMultiTexSubImage2DEXT", glCopyMultiTexSubImage2DEXT == NULL); |
| glewInfoFunc("glCopyMultiTexSubImage3DEXT", glCopyMultiTexSubImage3DEXT == NULL); |
| glewInfoFunc("glCopyTextureImage1DEXT", glCopyTextureImage1DEXT == NULL); |
| glewInfoFunc("glCopyTextureImage2DEXT", glCopyTextureImage2DEXT == NULL); |
| glewInfoFunc("glCopyTextureSubImage1DEXT", glCopyTextureSubImage1DEXT == NULL); |
| glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL); |
| glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL); |
| glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL); |
| glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL); |
| glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL); |
| glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL); |
| glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL); |
| glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL); |
| glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL); |
| glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL); |
| glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL); |
| glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL); |
| glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL); |
| glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL); |
| glewInfoFunc("glGenerateMultiTexMipmapEXT", glGenerateMultiTexMipmapEXT == NULL); |
| glewInfoFunc("glGenerateTextureMipmapEXT", glGenerateTextureMipmapEXT == NULL); |
| glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL); |
| glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL); |
| glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL); |
| glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL); |
| glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL); |
| glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL); |
| glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL); |
| glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL); |
| glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL); |
| glewInfoFunc("glGetMultiTexGendvEXT", glGetMultiTexGendvEXT == NULL); |
| glewInfoFunc("glGetMultiTexGenfvEXT", glGetMultiTexGenfvEXT == NULL); |
| glewInfoFunc("glGetMultiTexGenivEXT", glGetMultiTexGenivEXT == NULL); |
| glewInfoFunc("glGetMultiTexImageEXT", glGetMultiTexImageEXT == NULL); |
| glewInfoFunc("glGetMultiTexLevelParameterfvEXT", glGetMultiTexLevelParameterfvEXT == NULL); |
| glewInfoFunc("glGetMultiTexLevelParameterivEXT", glGetMultiTexLevelParameterivEXT == NULL); |
| glewInfoFunc("glGetMultiTexParameterIivEXT", glGetMultiTexParameterIivEXT == NULL); |
| glewInfoFunc("glGetMultiTexParameterIuivEXT", glGetMultiTexParameterIuivEXT == NULL); |
| glewInfoFunc("glGetMultiTexParameterfvEXT", glGetMultiTexParameterfvEXT == NULL); |
| glewInfoFunc("glGetMultiTexParameterivEXT", glGetMultiTexParameterivEXT == NULL); |
| glewInfoFunc("glGetNamedBufferParameterivEXT", glGetNamedBufferParameterivEXT == NULL); |
| glewInfoFunc("glGetNamedBufferPointervEXT", glGetNamedBufferPointervEXT == NULL); |
| glewInfoFunc("glGetNamedBufferSubDataEXT", glGetNamedBufferSubDataEXT == NULL); |
| glewInfoFunc("glGetNamedFramebufferAttachmentParameterivEXT", glGetNamedFramebufferAttachmentParameterivEXT == NULL); |
| glewInfoFunc("glGetNamedProgramLocalParameterIivEXT", glGetNamedProgramLocalParameterIivEXT == NULL); |
| glewInfoFunc("glGetNamedProgramLocalParameterIuivEXT", glGetNamedProgramLocalParameterIuivEXT == NULL); |
| glewInfoFunc("glGetNamedProgramLocalParameterdvEXT", glGetNamedProgramLocalParameterdvEXT == NULL); |
| glewInfoFunc("glGetNamedProgramLocalParameterfvEXT", glGetNamedProgramLocalParameterfvEXT == NULL); |
| glewInfoFunc("glGetNamedProgramStringEXT", glGetNamedProgramStringEXT == NULL); |
| glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL); |
| glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL); |
| glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL); |
| glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL); |
| glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL); |
| glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL); |
| glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL); |
| glewInfoFunc("glGetTextureParameterIivEXT", glGetTextureParameterIivEXT == NULL); |
| glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL); |
| glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL); |
| glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL); |
| glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL); |
| glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL); |
| glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL); |
| glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL); |
| glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL); |
| glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL); |
| glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL); |
| glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL); |
| glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL); |
| glewInfoFunc("glMatrixLoadTransposefEXT", glMatrixLoadTransposefEXT == NULL); |
| glewInfoFunc("glMatrixLoaddEXT", glMatrixLoaddEXT == NULL); |
| glewInfoFunc("glMatrixLoadfEXT", glMatrixLoadfEXT == NULL); |
| glewInfoFunc("glMatrixMultTransposedEXT", glMatrixMultTransposedEXT == NULL); |
| glewInfoFunc("glMatrixMultTransposefEXT", glMatrixMultTransposefEXT == NULL); |
| glewInfoFunc("glMatrixMultdEXT", glMatrixMultdEXT == NULL); |
| glewInfoFunc("glMatrixMultfEXT", glMatrixMultfEXT == NULL); |
| glewInfoFunc("glMatrixOrthoEXT", glMatrixOrthoEXT == NULL); |
| glewInfoFunc("glMatrixPopEXT", glMatrixPopEXT == NULL); |
| glewInfoFunc("glMatrixPushEXT", glMatrixPushEXT == NULL); |
| glewInfoFunc("glMatrixRotatedEXT", glMatrixRotatedEXT == NULL); |
| glewInfoFunc("glMatrixRotatefEXT", glMatrixRotatefEXT == NULL); |
| glewInfoFunc("glMatrixScaledEXT", glMatrixScaledEXT == NULL); |
| glewInfoFunc("glMatrixScalefEXT", glMatrixScalefEXT == NULL); |
| glewInfoFunc("glMatrixTranslatedEXT", glMatrixTranslatedEXT == NULL); |
| glewInfoFunc("glMatrixTranslatefEXT", glMatrixTranslatefEXT == NULL); |
| glewInfoFunc("glMultiTexBufferEXT", glMultiTexBufferEXT == NULL); |
| glewInfoFunc("glMultiTexCoordPointerEXT", glMultiTexCoordPointerEXT == NULL); |
| glewInfoFunc("glMultiTexEnvfEXT", glMultiTexEnvfEXT == NULL); |
| glewInfoFunc("glMultiTexEnvfvEXT", glMultiTexEnvfvEXT == NULL); |
| glewInfoFunc("glMultiTexEnviEXT", glMultiTexEnviEXT == NULL); |
| glewInfoFunc("glMultiTexEnvivEXT", glMultiTexEnvivEXT == NULL); |
| glewInfoFunc("glMultiTexGendEXT", glMultiTexGendEXT == NULL); |
| glewInfoFunc("glMultiTexGendvEXT", glMultiTexGendvEXT == NULL); |
| glewInfoFunc("glMultiTexGenfEXT", glMultiTexGenfEXT == NULL); |
| glewInfoFunc("glMultiTexGenfvEXT", glMultiTexGenfvEXT == NULL); |
| glewInfoFunc("glMultiTexGeniEXT", glMultiTexGeniEXT == NULL); |
| glewInfoFunc("glMultiTexGenivEXT", glMultiTexGenivEXT == NULL); |
| glewInfoFunc("glMultiTexImage1DEXT", glMultiTexImage1DEXT == NULL); |
| glewInfoFunc("glMultiTexImage2DEXT", glMultiTexImage2DEXT == NULL); |
| glewInfoFunc("glMultiTexImage3DEXT", glMultiTexImage3DEXT == NULL); |
| glewInfoFunc("glMultiTexParameterIivEXT", glMultiTexParameterIivEXT == NULL); |
| glewInfoFunc("glMultiTexParameterIuivEXT", glMultiTexParameterIuivEXT == NULL); |
| glewInfoFunc("glMultiTexParameterfEXT", glMultiTexParameterfEXT == NULL); |
| glewInfoFunc("glMultiTexParameterfvEXT", glMultiTexParameterfvEXT == NULL); |
| glewInfoFunc("glMultiTexParameteriEXT", glMultiTexParameteriEXT == NULL); |
| glewInfoFunc("glMultiTexParameterivEXT", glMultiTexParameterivEXT == NULL); |
| glewInfoFunc("glMultiTexRenderbufferEXT", glMultiTexRenderbufferEXT == NULL); |
| glewInfoFunc("glMultiTexSubImage1DEXT", glMultiTexSubImage1DEXT == NULL); |
| glewInfoFunc("glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT == NULL); |
| glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); |
| glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); |
| glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); |
| glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); |
| glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTexture3DEXT", glNamedFramebufferTexture3DEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTextureEXT", glNamedFramebufferTextureEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTextureFaceEXT", glNamedFramebufferTextureFaceEXT == NULL); |
| glewInfoFunc("glNamedFramebufferTextureLayerEXT", glNamedFramebufferTextureLayerEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameter4dEXT", glNamedProgramLocalParameter4dEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameter4dvEXT", glNamedProgramLocalParameter4dvEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameter4fEXT", glNamedProgramLocalParameter4fEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameter4fvEXT", glNamedProgramLocalParameter4fvEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameterI4iEXT", glNamedProgramLocalParameterI4iEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameterI4ivEXT", glNamedProgramLocalParameterI4ivEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameterI4uiEXT", glNamedProgramLocalParameterI4uiEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameterI4uivEXT", glNamedProgramLocalParameterI4uivEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParameters4fvEXT", glNamedProgramLocalParameters4fvEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParametersI4ivEXT", glNamedProgramLocalParametersI4ivEXT == NULL); |
| glewInfoFunc("glNamedProgramLocalParametersI4uivEXT", glNamedProgramLocalParametersI4uivEXT == NULL); |
| glewInfoFunc("glNamedProgramStringEXT", glNamedProgramStringEXT == NULL); |
| glewInfoFunc("glNamedRenderbufferStorageEXT", glNamedRenderbufferStorageEXT == NULL); |
| glewInfoFunc("glNamedRenderbufferStorageMultisampleCoverageEXT", glNamedRenderbufferStorageMultisampleCoverageEXT == NULL); |
| glewInfoFunc("glNamedRenderbufferStorageMultisampleEXT", glNamedRenderbufferStorageMultisampleEXT == NULL); |
| glewInfoFunc("glProgramUniform1fEXT", glProgramUniform1fEXT == NULL); |
| glewInfoFunc("glProgramUniform1fvEXT", glProgramUniform1fvEXT == NULL); |
| glewInfoFunc("glProgramUniform1iEXT", glProgramUniform1iEXT == NULL); |
| glewInfoFunc("glProgramUniform1ivEXT", glProgramUniform1ivEXT == NULL); |
| glewInfoFunc("glProgramUniform1uiEXT", glProgramUniform1uiEXT == NULL); |
| glewInfoFunc("glProgramUniform1uivEXT", glProgramUniform1uivEXT == NULL); |
| glewInfoFunc("glProgramUniform2fEXT", glProgramUniform2fEXT == NULL); |
| glewInfoFunc("glProgramUniform2fvEXT", glProgramUniform2fvEXT == NULL); |
| glewInfoFunc("glProgramUniform2iEXT", glProgramUniform2iEXT == NULL); |
| glewInfoFunc("glProgramUniform2ivEXT", glProgramUniform2ivEXT == NULL); |
| glewInfoFunc("glProgramUniform2uiEXT", glProgramUniform2uiEXT == NULL); |
| glewInfoFunc("glProgramUniform2uivEXT", glProgramUniform2uivEXT == NULL); |
| glewInfoFunc("glProgramUniform3fEXT", glProgramUniform3fEXT == NULL); |
| glewInfoFunc("glProgramUniform3fvEXT", glProgramUniform3fvEXT == NULL); |
| glewInfoFunc("glProgramUniform3iEXT", glProgramUniform3iEXT == NULL); |
| glewInfoFunc("glProgramUniform3ivEXT", glProgramUniform3ivEXT == NULL); |
| glewInfoFunc("glProgramUniform3uiEXT", glProgramUniform3uiEXT == NULL); |
| glewInfoFunc("glProgramUniform3uivEXT", glProgramUniform3uivEXT == NULL); |
| glewInfoFunc("glProgramUniform4fEXT", glProgramUniform4fEXT == NULL); |
| glewInfoFunc("glProgramUniform4fvEXT", glProgramUniform4fvEXT == NULL); |
| glewInfoFunc("glProgramUniform4iEXT", glProgramUniform4iEXT == NULL); |
| glewInfoFunc("glProgramUniform4ivEXT", glProgramUniform4ivEXT == NULL); |
| glewInfoFunc("glProgramUniform4uiEXT", glProgramUniform4uiEXT == NULL); |
| glewInfoFunc("glProgramUniform4uivEXT", glProgramUniform4uivEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix2fvEXT", glProgramUniformMatrix2fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix2x3fvEXT", glProgramUniformMatrix2x3fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix2x4fvEXT", glProgramUniformMatrix2x4fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix3fvEXT", glProgramUniformMatrix3fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix3x2fvEXT", glProgramUniformMatrix3x2fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix3x4fvEXT", glProgramUniformMatrix3x4fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix4fvEXT", glProgramUniformMatrix4fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix4x2fvEXT", glProgramUniformMatrix4x2fvEXT == NULL); |
| glewInfoFunc("glProgramUniformMatrix4x3fvEXT", glProgramUniformMatrix4x3fvEXT == NULL); |
| glewInfoFunc("glPushClientAttribDefaultEXT", glPushClientAttribDefaultEXT == NULL); |
| glewInfoFunc("glTextureBufferEXT", glTextureBufferEXT == NULL); |
| glewInfoFunc("glTextureImage1DEXT", glTextureImage1DEXT == NULL); |
| glewInfoFunc("glTextureImage2DEXT", glTextureImage2DEXT == NULL); |
| glewInfoFunc("glTextureImage3DEXT", glTextureImage3DEXT == NULL); |
| glewInfoFunc("glTextureParameterIivEXT", glTextureParameterIivEXT == NULL); |
| glewInfoFunc("glTextureParameterIuivEXT", glTextureParameterIuivEXT == NULL); |
| glewInfoFunc("glTextureParameterfEXT", glTextureParameterfEXT == NULL); |
| glewInfoFunc("glTextureParameterfvEXT", glTextureParameterfvEXT == NULL); |
| glewInfoFunc("glTextureParameteriEXT", glTextureParameteriEXT == NULL); |
| glewInfoFunc("glTextureParameterivEXT", glTextureParameterivEXT == NULL); |
| glewInfoFunc("glTextureRenderbufferEXT", glTextureRenderbufferEXT == NULL); |
| glewInfoFunc("glTextureSubImage1DEXT", glTextureSubImage1DEXT == NULL); |
| glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL); |
| glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL); |
| glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL); |
| glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL); |
| glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL); |
| glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_direct_state_access */ |
| |
| #ifdef GL_EXT_draw_buffers2 |
| |
| static void _glewInfo_GL_EXT_draw_buffers2 (void) |
| { |
| glewPrintExt("GL_EXT_draw_buffers2", GLEW_EXT_draw_buffers2, glewIsSupported("GL_EXT_draw_buffers2"), glewGetExtension("GL_EXT_draw_buffers2")); |
| |
| glewInfoFunc("glColorMaskIndexedEXT", glColorMaskIndexedEXT == NULL); |
| glewInfoFunc("glDisableIndexedEXT", glDisableIndexedEXT == NULL); |
| glewInfoFunc("glEnableIndexedEXT", glEnableIndexedEXT == NULL); |
| glewInfoFunc("glGetBooleanIndexedvEXT", glGetBooleanIndexedvEXT == NULL); |
| glewInfoFunc("glGetIntegerIndexedvEXT", glGetIntegerIndexedvEXT == NULL); |
| glewInfoFunc("glIsEnabledIndexedEXT", glIsEnabledIndexedEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_draw_buffers2 */ |
| |
| #ifdef GL_EXT_draw_instanced |
| |
| static void _glewInfo_GL_EXT_draw_instanced (void) |
| { |
| glewPrintExt("GL_EXT_draw_instanced", GLEW_EXT_draw_instanced, glewIsSupported("GL_EXT_draw_instanced"), glewGetExtension("GL_EXT_draw_instanced")); |
| |
| glewInfoFunc("glDrawArraysInstancedEXT", glDrawArraysInstancedEXT == NULL); |
| glewInfoFunc("glDrawElementsInstancedEXT", glDrawElementsInstancedEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_draw_instanced */ |
| |
| #ifdef GL_EXT_draw_range_elements |
| |
| static void _glewInfo_GL_EXT_draw_range_elements (void) |
| { |
| glewPrintExt("GL_EXT_draw_range_elements", GLEW_EXT_draw_range_elements, glewIsSupported("GL_EXT_draw_range_elements"), glewGetExtension("GL_EXT_draw_range_elements")); |
| |
| glewInfoFunc("glDrawRangeElementsEXT", glDrawRangeElementsEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_draw_range_elements */ |
| |
| #ifdef GL_EXT_fog_coord |
| |
| static void _glewInfo_GL_EXT_fog_coord (void) |
| { |
| glewPrintExt("GL_EXT_fog_coord", GLEW_EXT_fog_coord, glewIsSupported("GL_EXT_fog_coord"), glewGetExtension("GL_EXT_fog_coord")); |
| |
| glewInfoFunc("glFogCoordPointerEXT", glFogCoordPointerEXT == NULL); |
| glewInfoFunc("glFogCoorddEXT", glFogCoorddEXT == NULL); |
| glewInfoFunc("glFogCoorddvEXT", glFogCoorddvEXT == NULL); |
| glewInfoFunc("glFogCoordfEXT", glFogCoordfEXT == NULL); |
| glewInfoFunc("glFogCoordfvEXT", glFogCoordfvEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_fog_coord */ |
| |
| #ifdef GL_EXT_fragment_lighting |
| |
| static void _glewInfo_GL_EXT_fragment_lighting (void) |
| { |
| glewPrintExt("GL_EXT_fragment_lighting", GLEW_EXT_fragment_lighting, glewIsSupported("GL_EXT_fragment_lighting"), glewGetExtension("GL_EXT_fragment_lighting")); |
| |
| glewInfoFunc("glFragmentColorMaterialEXT", glFragmentColorMaterialEXT == NULL); |
| glewInfoFunc("glFragmentLightModelfEXT", glFragmentLightModelfEXT == NULL); |
| glewInfoFunc("glFragmentLightModelfvEXT", glFragmentLightModelfvEXT == NULL); |
| glewInfoFunc("glFragmentLightModeliEXT", glFragmentLightModeliEXT == NULL); |
| glewInfoFunc("glFragmentLightModelivEXT", glFragmentLightModelivEXT == NULL); |
| glewInfoFunc("glFragmentLightfEXT", glFragmentLightfEXT == NULL); |
| glewInfoFunc("glFragmentLightfvEXT", glFragmentLightfvEXT == NULL); |
| glewInfoFunc("glFragmentLightiEXT", glFragmentLightiEXT == NULL); |
| glewInfoFunc("glFragmentLightivEXT", glFragmentLightivEXT == NULL); |
| glewInfoFunc("glFragmentMaterialfEXT", glFragmentMaterialfEXT == NULL); |
| glewInfoFunc("glFragmentMaterialfvEXT", glFragmentMaterialfvEXT == NULL); |
| glewInfoFunc("glFragmentMaterialiEXT", glFragmentMaterialiEXT == NULL); |
| glewInfoFunc("glFragmentMaterialivEXT", glFragmentMaterialivEXT == NULL); |
| glewInfoFunc("glGetFragmentLightfvEXT", glGetFragmentLightfvEXT == NULL); |
| glewInfoFunc("glGetFragmentLightivEXT", glGetFragmentLightivEXT == NULL); |
| glewInfoFunc("glGetFragmentMaterialfvEXT", glGetFragmentMaterialfvEXT == NULL); |
| glewInfoFunc("glGetFragmentMaterialivEXT", glGetFragmentMaterialivEXT == NULL); |
| glewInfoFunc("glLightEnviEXT", glLightEnviEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_fragment_lighting */ |
| |
| #ifdef GL_EXT_framebuffer_blit |
| |
| static void _glewInfo_GL_EXT_framebuffer_blit (void) |
| { |
| glewPrintExt("GL_EXT_framebuffer_blit", GLEW_EXT_framebuffer_blit, glewIsSupported("GL_EXT_framebuffer_blit"), glewGetExtension("GL_EXT_framebuffer_blit")); |
| |
| glewInfoFunc("glBlitFramebufferEXT", glBlitFramebufferEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_framebuffer_blit */ |
| |
| #ifdef GL_EXT_framebuffer_multisample |
| |
| static void _glewInfo_GL_EXT_framebuffer_multisample (void) |
| { |
| glewPrintExt("GL_EXT_framebuffer_multisample", GLEW_EXT_framebuffer_multisample, glewIsSupported("GL_EXT_framebuffer_multisample"), glewGetExtension("GL_EXT_framebuffer_multisample")); |
| |
| glewInfoFunc("glRenderbufferStorageMultisampleEXT", glRenderbufferStorageMultisampleEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_framebuffer_multisample */ |
| |
| #ifdef GL_EXT_framebuffer_object |
| |
| static void _glewInfo_GL_EXT_framebuffer_object (void) |
| { |
| glewPrintExt("GL_EXT_framebuffer_object", GLEW_EXT_framebuffer_object, glewIsSupported("GL_EXT_framebuffer_object"), glewGetExtension("GL_EXT_framebuffer_object")); |
| |
| glewInfoFunc("glBindFramebufferEXT", glBindFramebufferEXT == NULL); |
| glewInfoFunc("glBindRenderbufferEXT", glBindRenderbufferEXT == NULL); |
| glewInfoFunc("glCheckFramebufferStatusEXT", glCheckFramebufferStatusEXT == NULL); |
| glewInfoFunc("glDeleteFramebuffersEXT", glDeleteFramebuffersEXT == NULL); |
| glewInfoFunc("glDeleteRenderbuffersEXT", glDeleteRenderbuffersEXT == NULL); |
| glewInfoFunc("glFramebufferRenderbufferEXT", glFramebufferRenderbufferEXT == NULL); |
| glewInfoFunc("glFramebufferTexture1DEXT", glFramebufferTexture1DEXT == NULL); |
| glewInfoFunc("glFramebufferTexture2DEXT", glFramebufferTexture2DEXT == NULL); |
| glewInfoFunc("glFramebufferTexture3DEXT", glFramebufferTexture3DEXT == NULL); |
| glewInfoFunc("glGenFramebuffersEXT", glGenFramebuffersEXT == NULL); |
| glewInfoFunc("glGenRenderbuffersEXT", glGenRenderbuffersEXT == NULL); |
| glewInfoFunc("glGenerateMipmapEXT", glGenerateMipmapEXT == NULL); |
| glewInfoFunc("glGetFramebufferAttachmentParameterivEXT", glGetFramebufferAttachmentParameterivEXT == NULL); |
| glewInfoFunc("glGetRenderbufferParameterivEXT", glGetRenderbufferParameterivEXT == NULL); |
| glewInfoFunc("glIsFramebufferEXT", glIsFramebufferEXT == NULL); |
| glewInfoFunc("glIsRenderbufferEXT", glIsRenderbufferEXT == NULL); |
| glewInfoFunc("glRenderbufferStorageEXT", glRenderbufferStorageEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_framebuffer_object */ |
| |
| #ifdef GL_EXT_framebuffer_sRGB |
| |
| static void _glewInfo_GL_EXT_framebuffer_sRGB (void) |
| { |
| glewPrintExt("GL_EXT_framebuffer_sRGB", GLEW_EXT_framebuffer_sRGB, glewIsSupported("GL_EXT_framebuffer_sRGB"), glewGetExtension("GL_EXT_framebuffer_sRGB")); |
| } |
| |
| #endif /* GL_EXT_framebuffer_sRGB */ |
| |
| #ifdef GL_EXT_geometry_shader4 |
| |
| static void _glewInfo_GL_EXT_geometry_shader4 (void) |
| { |
| glewPrintExt("GL_EXT_geometry_shader4", GLEW_EXT_geometry_shader4, glewIsSupported("GL_EXT_geometry_shader4"), glewGetExtension("GL_EXT_geometry_shader4")); |
| |
| glewInfoFunc("glFramebufferTextureEXT", glFramebufferTextureEXT == NULL); |
| glewInfoFunc("glFramebufferTextureFaceEXT", glFramebufferTextureFaceEXT == NULL); |
| glewInfoFunc("glFramebufferTextureLayerEXT", glFramebufferTextureLayerEXT == NULL); |
| glewInfoFunc("glProgramParameteriEXT", glProgramParameteriEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_geometry_shader4 */ |
| |
| #ifdef GL_EXT_gpu_program_parameters |
| |
| static void _glewInfo_GL_EXT_gpu_program_parameters (void) |
| { |
| glewPrintExt("GL_EXT_gpu_program_parameters", GLEW_EXT_gpu_program_parameters, glewIsSupported("GL_EXT_gpu_program_parameters"), glewGetExtension("GL_EXT_gpu_program_parameters")); |
| |
| glewInfoFunc("glProgramEnvParameters4fvEXT", glProgramEnvParameters4fvEXT == NULL); |
| glewInfoFunc("glProgramLocalParameters4fvEXT", glProgramLocalParameters4fvEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_gpu_program_parameters */ |
| |
| #ifdef GL_EXT_gpu_shader4 |
| |
| static void _glewInfo_GL_EXT_gpu_shader4 (void) |
| { |
| glewPrintExt("GL_EXT_gpu_shader4", GLEW_EXT_gpu_shader4, glewIsSupported("GL_EXT_gpu_shader4"), glewGetExtension("GL_EXT_gpu_shader4")); |
| |
| glewInfoFunc("glBindFragDataLocationEXT", glBindFragDataLocationEXT == NULL); |
| glewInfoFunc("glGetFragDataLocationEXT", glGetFragDataLocationEXT == NULL); |
| glewInfoFunc("glGetUniformuivEXT", glGetUniformuivEXT == NULL); |
| glewInfoFunc("glGetVertexAttribIivEXT", glGetVertexAttribIivEXT == NULL); |
| glewInfoFunc("glGetVertexAttribIuivEXT", glGetVertexAttribIuivEXT == NULL); |
| glewInfoFunc("glUniform1uiEXT", glUniform1uiEXT == NULL); |
| glewInfoFunc("glUniform1uivEXT", glUniform1uivEXT == NULL); |
| glewInfoFunc("glUniform2uiEXT", glUniform2uiEXT == NULL); |
| glewInfoFunc("glUniform2uivEXT", glUniform2uivEXT == NULL); |
| glewInfoFunc("glUniform3uiEXT", glUniform3uiEXT == NULL); |
| glewInfoFunc("glUniform3uivEXT", glUniform3uivEXT == NULL); |
| glewInfoFunc("glUniform4uiEXT", glUniform4uiEXT == NULL); |
| glewInfoFunc("glUniform4uivEXT", glUniform4uivEXT == NULL); |
| glewInfoFunc("glVertexAttribI1iEXT", glVertexAttribI1iEXT == NULL); |
| glewInfoFunc("glVertexAttribI1ivEXT", glVertexAttribI1ivEXT == NULL); |
| glewInfoFunc("glVertexAttribI1uiEXT", glVertexAttribI1uiEXT == NULL); |
| glewInfoFunc("glVertexAttribI1uivEXT", glVertexAttribI1uivEXT == NULL); |
| glewInfoFunc("glVertexAttribI2iEXT", glVertexAttribI2iEXT == NULL); |
| glewInfoFunc("glVertexAttribI2ivEXT", glVertexAttribI2ivEXT == NULL); |
| glewInfoFunc("glVertexAttribI2uiEXT", glVertexAttribI2uiEXT == NULL); |
| glewInfoFunc("glVertexAttribI2uivEXT", glVertexAttribI2uivEXT == NULL); |
| glewInfoFunc("glVertexAttribI3iEXT", glVertexAttribI3iEXT == NULL); |
| glewInfoFunc("glVertexAttribI3ivEXT", glVertexAttribI3ivEXT == NULL); |
| glewInfoFunc("glVertexAttribI3uiEXT", glVertexAttribI3uiEXT == NULL); |
| glewInfoFunc("glVertexAttribI3uivEXT", glVertexAttribI3uivEXT == NULL); |
| glewInfoFunc("glVertexAttribI4bvEXT", glVertexAttribI4bvEXT == NULL); |
| glewInfoFunc("glVertexAttribI4iEXT", glVertexAttribI4iEXT == NULL); |
| glewInfoFunc("glVertexAttribI4ivEXT", glVertexAttribI4ivEXT == NULL); |
| glewInfoFunc("glVertexAttribI4svEXT", glVertexAttribI4svEXT == NULL); |
| glewInfoFunc("glVertexAttribI4ubvEXT", glVertexAttribI4ubvEXT == NULL); |
| glewInfoFunc("glVertexAttribI4uiEXT", glVertexAttribI4uiEXT == NULL); |
| glewInfoFunc("glVertexAttribI4uivEXT", glVertexAttribI4uivEXT == NULL); |
| glewInfoFunc("glVertexAttribI4usvEXT", glVertexAttribI4usvEXT == NULL); |
| glewInfoFunc("glVertexAttribIPointerEXT", glVertexAttribIPointerEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_gpu_shader4 */ |
| |
| #ifdef GL_EXT_histogram |
| |
| static void _glewInfo_GL_EXT_histogram (void) |
| { |
| glewPrintExt("GL_EXT_histogram", GLEW_EXT_histogram, glewIsSupported("GL_EXT_histogram"), glewGetExtension("GL_EXT_histogram")); |
| |
| glewInfoFunc("glGetHistogramEXT", glGetHistogramEXT == NULL); |
| glewInfoFunc("glGetHistogramParameterfvEXT", glGetHistogramParameterfvEXT == NULL); |
| glewInfoFunc("glGetHistogramParameterivEXT", glGetHistogramParameterivEXT == NULL); |
| glewInfoFunc("glGetMinmaxEXT", glGetMinmaxEXT == NULL); |
| glewInfoFunc("glGetMinmaxParameterfvEXT", glGetMinmaxParameterfvEXT == NULL); |
| glewInfoFunc("glGetMinmaxParameterivEXT", glGetMinmaxParameterivEXT == NULL); |
| glewInfoFunc("glHistogramEXT", glHistogramEXT == NULL); |
| glewInfoFunc("glMinmaxEXT", glMinmaxEXT == NULL); |
| glewInfoFunc("glResetHistogramEXT", glResetHistogramEXT == NULL); |
| glewInfoFunc("glResetMinmaxEXT", glResetMinmaxEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_histogram */ |
| |
| #ifdef GL_EXT_index_array_formats |
| |
| static void _glewInfo_GL_EXT_index_array_formats (void) |
| { |
| glewPrintExt("GL_EXT_index_array_formats", GLEW_EXT_index_array_formats, glewIsSupported("GL_EXT_index_array_formats"), glewGetExtension("GL_EXT_index_array_formats")); |
| } |
| |
| #endif /* GL_EXT_index_array_formats */ |
| |
| #ifdef GL_EXT_index_func |
| |
| static void _glewInfo_GL_EXT_index_func (void) |
| { |
| glewPrintExt("GL_EXT_index_func", GLEW_EXT_index_func, glewIsSupported("GL_EXT_index_func"), glewGetExtension("GL_EXT_index_func")); |
| |
| glewInfoFunc("glIndexFuncEXT", glIndexFuncEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_index_func */ |
| |
| #ifdef GL_EXT_index_material |
| |
| static void _glewInfo_GL_EXT_index_material (void) |
| { |
| glewPrintExt("GL_EXT_index_material", GLEW_EXT_index_material, glewIsSupported("GL_EXT_index_material"), glewGetExtension("GL_EXT_index_material")); |
| |
| glewInfoFunc("glIndexMaterialEXT", glIndexMaterialEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_index_material */ |
| |
| #ifdef GL_EXT_index_texture |
| |
| static void _glewInfo_GL_EXT_index_texture (void) |
| { |
| glewPrintExt("GL_EXT_index_texture", GLEW_EXT_index_texture, glewIsSupported("GL_EXT_index_texture"), glewGetExtension("GL_EXT_index_texture")); |
| } |
| |
| #endif /* GL_EXT_index_texture */ |
| |
| #ifdef GL_EXT_light_texture |
| |
| static void _glewInfo_GL_EXT_light_texture (void) |
| { |
| glewPrintExt("GL_EXT_light_texture", GLEW_EXT_light_texture, glewIsSupported("GL_EXT_light_texture"), glewGetExtension("GL_EXT_light_texture")); |
| |
| glewInfoFunc("glApplyTextureEXT", glApplyTextureEXT == NULL); |
| glewInfoFunc("glTextureLightEXT", glTextureLightEXT == NULL); |
| glewInfoFunc("glTextureMaterialEXT", glTextureMaterialEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_light_texture */ |
| |
| #ifdef GL_EXT_misc_attribute |
| |
| static void _glewInfo_GL_EXT_misc_attribute (void) |
| { |
| glewPrintExt("GL_EXT_misc_attribute", GLEW_EXT_misc_attribute, glewIsSupported("GL_EXT_misc_attribute"), glewGetExtension("GL_EXT_misc_attribute")); |
| } |
| |
| #endif /* GL_EXT_misc_attribute */ |
| |
| #ifdef GL_EXT_multi_draw_arrays |
| |
| static void _glewInfo_GL_EXT_multi_draw_arrays (void) |
| { |
| glewPrintExt("GL_EXT_multi_draw_arrays", GLEW_EXT_multi_draw_arrays, glewIsSupported("GL_EXT_multi_draw_arrays"), glewGetExtension("GL_EXT_multi_draw_arrays")); |
| |
| glewInfoFunc("glMultiDrawArraysEXT", glMultiDrawArraysEXT == NULL); |
| glewInfoFunc("glMultiDrawElementsEXT", glMultiDrawElementsEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_multi_draw_arrays */ |
| |
| #ifdef GL_EXT_multisample |
| |
| static void _glewInfo_GL_EXT_multisample (void) |
| { |
| glewPrintExt("GL_EXT_multisample", GLEW_EXT_multisample, glewIsSupported("GL_EXT_multisample"), glewGetExtension("GL_EXT_multisample")); |
| |
| glewInfoFunc("glSampleMaskEXT", glSampleMaskEXT == NULL); |
| glewInfoFunc("glSamplePatternEXT", glSamplePatternEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_multisample */ |
| |
| #ifdef GL_EXT_packed_depth_stencil |
| |
| static void _glewInfo_GL_EXT_packed_depth_stencil (void) |
| { |
| glewPrintExt("GL_EXT_packed_depth_stencil", GLEW_EXT_packed_depth_stencil, glewIsSupported("GL_EXT_packed_depth_stencil"), glewGetExtension("GL_EXT_packed_depth_stencil")); |
| } |
| |
| #endif /* GL_EXT_packed_depth_stencil */ |
| |
| #ifdef GL_EXT_packed_float |
| |
| static void _glewInfo_GL_EXT_packed_float (void) |
| { |
| glewPrintExt("GL_EXT_packed_float", GLEW_EXT_packed_float, glewIsSupported("GL_EXT_packed_float"), glewGetExtension("GL_EXT_packed_float")); |
| } |
| |
| #endif /* GL_EXT_packed_float */ |
| |
| #ifdef GL_EXT_packed_pixels |
| |
| static void _glewInfo_GL_EXT_packed_pixels (void) |
| { |
| glewPrintExt("GL_EXT_packed_pixels", GLEW_EXT_packed_pixels, glewIsSupported("GL_EXT_packed_pixels"), glewGetExtension("GL_EXT_packed_pixels")); |
| } |
| |
| #endif /* GL_EXT_packed_pixels */ |
| |
| #ifdef GL_EXT_paletted_texture |
| |
| static void _glewInfo_GL_EXT_paletted_texture (void) |
| { |
| glewPrintExt("GL_EXT_paletted_texture", GLEW_EXT_paletted_texture, glewIsSupported("GL_EXT_paletted_texture"), glewGetExtension("GL_EXT_paletted_texture")); |
| |
| glewInfoFunc("glColorTableEXT", glColorTableEXT == NULL); |
| glewInfoFunc("glGetColorTableEXT", glGetColorTableEXT == NULL); |
| glewInfoFunc("glGetColorTableParameterfvEXT", glGetColorTableParameterfvEXT == NULL); |
| glewInfoFunc("glGetColorTableParameterivEXT", glGetColorTableParameterivEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_paletted_texture */ |
| |
| #ifdef GL_EXT_pixel_buffer_object |
| |
| static void _glewInfo_GL_EXT_pixel_buffer_object (void) |
| { |
| glewPrintExt("GL_EXT_pixel_buffer_object", GLEW_EXT_pixel_buffer_object, glewIsSupported("GL_EXT_pixel_buffer_object"), glewGetExtension("GL_EXT_pixel_buffer_object")); |
| } |
| |
| #endif /* GL_EXT_pixel_buffer_object */ |
| |
| #ifdef GL_EXT_pixel_transform |
| |
| static void _glewInfo_GL_EXT_pixel_transform (void) |
| { |
| glewPrintExt("GL_EXT_pixel_transform", GLEW_EXT_pixel_transform, glewIsSupported("GL_EXT_pixel_transform"), glewGetExtension("GL_EXT_pixel_transform")); |
| |
| glewInfoFunc("glGetPixelTransformParameterfvEXT", glGetPixelTransformParameterfvEXT == NULL); |
| glewInfoFunc("glGetPixelTransformParameterivEXT", glGetPixelTransformParameterivEXT == NULL); |
| glewInfoFunc("glPixelTransformParameterfEXT", glPixelTransformParameterfEXT == NULL); |
| glewInfoFunc("glPixelTransformParameterfvEXT", glPixelTransformParameterfvEXT == NULL); |
| glewInfoFunc("glPixelTransformParameteriEXT", glPixelTransformParameteriEXT == NULL); |
| glewInfoFunc("glPixelTransformParameterivEXT", glPixelTransformParameterivEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_pixel_transform */ |
| |
| #ifdef GL_EXT_pixel_transform_color_table |
| |
| static void _glewInfo_GL_EXT_pixel_transform_color_table (void) |
| { |
| glewPrintExt("GL_EXT_pixel_transform_color_table", GLEW_EXT_pixel_transform_color_table, glewIsSupported("GL_EXT_pixel_transform_color_table"), glewGetExtension("GL_EXT_pixel_transform_color_table")); |
| } |
| |
| #endif /* GL_EXT_pixel_transform_color_table */ |
| |
| #ifdef GL_EXT_point_parameters |
| |
| static void _glewInfo_GL_EXT_point_parameters (void) |
| { |
| glewPrintExt("GL_EXT_point_parameters", GLEW_EXT_point_parameters, glewIsSupported("GL_EXT_point_parameters"), glewGetExtension("GL_EXT_point_parameters")); |
| |
| glewInfoFunc("glPointParameterfEXT", glPointParameterfEXT == NULL); |
| glewInfoFunc("glPointParameterfvEXT", glPointParameterfvEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_point_parameters */ |
| |
| #ifdef GL_EXT_polygon_offset |
| |
| static void _glewInfo_GL_EXT_polygon_offset (void) |
| { |
| glewPrintExt("GL_EXT_polygon_offset", GLEW_EXT_polygon_offset, glewIsSupported("GL_EXT_polygon_offset"), glewGetExtension("GL_EXT_polygon_offset")); |
| |
| glewInfoFunc("glPolygonOffsetEXT", glPolygonOffsetEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_polygon_offset */ |
| |
| #ifdef GL_EXT_provoking_vertex |
| |
| static void _glewInfo_GL_EXT_provoking_vertex (void) |
| { |
| glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex")); |
| |
| glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_provoking_vertex */ |
| |
| #ifdef GL_EXT_rescale_normal |
| |
| static void _glewInfo_GL_EXT_rescale_normal (void) |
| { |
| glewPrintExt("GL_EXT_rescale_normal", GLEW_EXT_rescale_normal, glewIsSupported("GL_EXT_rescale_normal"), glewGetExtension("GL_EXT_rescale_normal")); |
| } |
| |
| #endif /* GL_EXT_rescale_normal */ |
| |
| #ifdef GL_EXT_scene_marker |
| |
| static void _glewInfo_GL_EXT_scene_marker (void) |
| { |
| glewPrintExt("GL_EXT_scene_marker", GLEW_EXT_scene_marker, glewIsSupported("GL_EXT_scene_marker"), glewGetExtension("GL_EXT_scene_marker")); |
| |
| glewInfoFunc("glBeginSceneEXT", glBeginSceneEXT == NULL); |
| glewInfoFunc("glEndSceneEXT", glEndSceneEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_scene_marker */ |
| |
| #ifdef GL_EXT_secondary_color |
| |
| static void _glewInfo_GL_EXT_secondary_color (void) |
| { |
| glewPrintExt("GL_EXT_secondary_color", GLEW_EXT_secondary_color, glewIsSupported("GL_EXT_secondary_color"), glewGetExtension("GL_EXT_secondary_color")); |
| |
| glewInfoFunc("glSecondaryColor3bEXT", glSecondaryColor3bEXT == NULL); |
| glewInfoFunc("glSecondaryColor3bvEXT", glSecondaryColor3bvEXT == NULL); |
| glewInfoFunc("glSecondaryColor3dEXT", glSecondaryColor3dEXT == NULL); |
| glewInfoFunc("glSecondaryColor3dvEXT", glSecondaryColor3dvEXT == NULL); |
| glewInfoFunc("glSecondaryColor3fEXT", glSecondaryColor3fEXT == NULL); |
| glewInfoFunc("glSecondaryColor3fvEXT", glSecondaryColor3fvEXT == NULL); |
| glewInfoFunc("glSecondaryColor3iEXT", glSecondaryColor3iEXT == NULL); |
| glewInfoFunc("glSecondaryColor3ivEXT", glSecondaryColor3ivEXT == NULL); |
| glewInfoFunc("glSecondaryColor3sEXT", glSecondaryColor3sEXT == NULL); |
| glewInfoFunc("glSecondaryColor3svEXT", glSecondaryColor3svEXT == NULL); |
| glewInfoFunc("glSecondaryColor3ubEXT", glSecondaryColor3ubEXT == NULL); |
| glewInfoFunc("glSecondaryColor3ubvEXT", glSecondaryColor3ubvEXT == NULL); |
| glewInfoFunc("glSecondaryColor3uiEXT", glSecondaryColor3uiEXT == NULL); |
| glewInfoFunc("glSecondaryColor3uivEXT", glSecondaryColor3uivEXT == NULL); |
| glewInfoFunc("glSecondaryColor3usEXT", glSecondaryColor3usEXT == NULL); |
| glewInfoFunc("glSecondaryColor3usvEXT", glSecondaryColor3usvEXT == NULL); |
| glewInfoFunc("glSecondaryColorPointerEXT", glSecondaryColorPointerEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_secondary_color */ |
| |
| #ifdef GL_EXT_separate_shader_objects |
| |
| static void _glewInfo_GL_EXT_separate_shader_objects (void) |
| { |
| glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects")); |
| |
| glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL); |
| glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL); |
| glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_separate_shader_objects */ |
| |
| #ifdef GL_EXT_separate_specular_color |
| |
| static void _glewInfo_GL_EXT_separate_specular_color (void) |
| { |
| glewPrintExt("GL_EXT_separate_specular_color", GLEW_EXT_separate_specular_color, glewIsSupported("GL_EXT_separate_specular_color"), glewGetExtension("GL_EXT_separate_specular_color")); |
| } |
| |
| #endif /* GL_EXT_separate_specular_color */ |
| |
| #ifdef GL_EXT_shadow_funcs |
| |
| static void _glewInfo_GL_EXT_shadow_funcs (void) |
| { |
| glewPrintExt("GL_EXT_shadow_funcs", GLEW_EXT_shadow_funcs, glewIsSupported("GL_EXT_shadow_funcs"), glewGetExtension("GL_EXT_shadow_funcs")); |
| } |
| |
| #endif /* GL_EXT_shadow_funcs */ |
| |
| #ifdef GL_EXT_shared_texture_palette |
| |
| static void _glewInfo_GL_EXT_shared_texture_palette (void) |
| { |
| glewPrintExt("GL_EXT_shared_texture_palette", GLEW_EXT_shared_texture_palette, glewIsSupported("GL_EXT_shared_texture_palette"), glewGetExtension("GL_EXT_shared_texture_palette")); |
| } |
| |
| #endif /* GL_EXT_shared_texture_palette */ |
| |
| #ifdef GL_EXT_stencil_clear_tag |
| |
| static void _glewInfo_GL_EXT_stencil_clear_tag (void) |
| { |
| glewPrintExt("GL_EXT_stencil_clear_tag", GLEW_EXT_stencil_clear_tag, glewIsSupported("GL_EXT_stencil_clear_tag"), glewGetExtension("GL_EXT_stencil_clear_tag")); |
| } |
| |
| #endif /* GL_EXT_stencil_clear_tag */ |
| |
| #ifdef GL_EXT_stencil_two_side |
| |
| static void _glewInfo_GL_EXT_stencil_two_side (void) |
| { |
| glewPrintExt("GL_EXT_stencil_two_side", GLEW_EXT_stencil_two_side, glewIsSupported("GL_EXT_stencil_two_side"), glewGetExtension("GL_EXT_stencil_two_side")); |
| |
| glewInfoFunc("glActiveStencilFaceEXT", glActiveStencilFaceEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_stencil_two_side */ |
| |
| #ifdef GL_EXT_stencil_wrap |
| |
| static void _glewInfo_GL_EXT_stencil_wrap (void) |
| { |
| glewPrintExt("GL_EXT_stencil_wrap", GLEW_EXT_stencil_wrap, glewIsSupported("GL_EXT_stencil_wrap"), glewGetExtension("GL_EXT_stencil_wrap")); |
| } |
| |
| #endif /* GL_EXT_stencil_wrap */ |
| |
| #ifdef GL_EXT_subtexture |
| |
| static void _glewInfo_GL_EXT_subtexture (void) |
| { |
| glewPrintExt("GL_EXT_subtexture", GLEW_EXT_subtexture, glewIsSupported("GL_EXT_subtexture"), glewGetExtension("GL_EXT_subtexture")); |
| |
| glewInfoFunc("glTexSubImage1DEXT", glTexSubImage1DEXT == NULL); |
| glewInfoFunc("glTexSubImage2DEXT", glTexSubImage2DEXT == NULL); |
| glewInfoFunc("glTexSubImage3DEXT", glTexSubImage3DEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_subtexture */ |
| |
| #ifdef GL_EXT_texture |
| |
| static void _glewInfo_GL_EXT_texture (void) |
| { |
| glewPrintExt("GL_EXT_texture", GLEW_EXT_texture, glewIsSupported("GL_EXT_texture"), glewGetExtension("GL_EXT_texture")); |
| } |
| |
| #endif /* GL_EXT_texture */ |
| |
| #ifdef GL_EXT_texture3D |
| |
| static void _glewInfo_GL_EXT_texture3D (void) |
| { |
| glewPrintExt("GL_EXT_texture3D", GLEW_EXT_texture3D, glewIsSupported("GL_EXT_texture3D"), glewGetExtension("GL_EXT_texture3D")); |
| |
| glewInfoFunc("glTexImage3DEXT", glTexImage3DEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_texture3D */ |
| |
| #ifdef GL_EXT_texture_array |
| |
| static void _glewInfo_GL_EXT_texture_array (void) |
| { |
| glewPrintExt("GL_EXT_texture_array", GLEW_EXT_texture_array, glewIsSupported("GL_EXT_texture_array"), glewGetExtension("GL_EXT_texture_array")); |
| } |
| |
| #endif /* GL_EXT_texture_array */ |
| |
| #ifdef GL_EXT_texture_buffer_object |
| |
| static void _glewInfo_GL_EXT_texture_buffer_object (void) |
| { |
| glewPrintExt("GL_EXT_texture_buffer_object", GLEW_EXT_texture_buffer_object, glewIsSupported("GL_EXT_texture_buffer_object"), glewGetExtension("GL_EXT_texture_buffer_object")); |
| |
| glewInfoFunc("glTexBufferEXT", glTexBufferEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_texture_buffer_object */ |
| |
| #ifdef GL_EXT_texture_compression_dxt1 |
| |
| static void _glewInfo_GL_EXT_texture_compression_dxt1 (void) |
| { |
| glewPrintExt("GL_EXT_texture_compression_dxt1", GLEW_EXT_texture_compression_dxt1, glewIsSupported("GL_EXT_texture_compression_dxt1"), glewGetExtension("GL_EXT_texture_compression_dxt1")); |
| } |
| |
| #endif /* GL_EXT_texture_compression_dxt1 */ |
| |
| #ifdef GL_EXT_texture_compression_latc |
| |
| static void _glewInfo_GL_EXT_texture_compression_latc (void) |
| { |
| glewPrintExt("GL_EXT_texture_compression_latc", GLEW_EXT_texture_compression_latc, glewIsSupported("GL_EXT_texture_compression_latc"), glewGetExtension("GL_EXT_texture_compression_latc")); |
| } |
| |
| #endif /* GL_EXT_texture_compression_latc */ |
| |
| #ifdef GL_EXT_texture_compression_rgtc |
| |
| static void _glewInfo_GL_EXT_texture_compression_rgtc (void) |
| { |
| glewPrintExt("GL_EXT_texture_compression_rgtc", GLEW_EXT_texture_compression_rgtc, glewIsSupported("GL_EXT_texture_compression_rgtc"), glewGetExtension("GL_EXT_texture_compression_rgtc")); |
| } |
| |
| #endif /* GL_EXT_texture_compression_rgtc */ |
| |
| #ifdef GL_EXT_texture_compression_s3tc |
| |
| static void _glewInfo_GL_EXT_texture_compression_s3tc (void) |
| { |
| glewPrintExt("GL_EXT_texture_compression_s3tc", GLEW_EXT_texture_compression_s3tc, glewIsSupported("GL_EXT_texture_compression_s3tc"), glewGetExtension("GL_EXT_texture_compression_s3tc")); |
| } |
| |
| #endif /* GL_EXT_texture_compression_s3tc */ |
| |
| #ifdef GL_EXT_texture_cube_map |
| |
| static void _glewInfo_GL_EXT_texture_cube_map (void) |
| { |
| glewPrintExt("GL_EXT_texture_cube_map", GLEW_EXT_texture_cube_map, glewIsSupported("GL_EXT_texture_cube_map"), glewGetExtension("GL_EXT_texture_cube_map")); |
| } |
| |
| #endif /* GL_EXT_texture_cube_map */ |
| |
| #ifdef GL_EXT_texture_edge_clamp |
| |
| static void _glewInfo_GL_EXT_texture_edge_clamp (void) |
| { |
| glewPrintExt("GL_EXT_texture_edge_clamp", GLEW_EXT_texture_edge_clamp, glewIsSupported("GL_EXT_texture_edge_clamp"), glewGetExtension("GL_EXT_texture_edge_clamp")); |
| } |
| |
| #endif /* GL_EXT_texture_edge_clamp */ |
| |
| #ifdef GL_EXT_texture_env |
| |
| static void _glewInfo_GL_EXT_texture_env (void) |
| { |
| glewPrintExt("GL_EXT_texture_env", GLEW_EXT_texture_env, glewIsSupported("GL_EXT_texture_env"), glewGetExtension("GL_EXT_texture_env")); |
| } |
| |
| #endif /* GL_EXT_texture_env */ |
| |
| #ifdef GL_EXT_texture_env_add |
| |
| static void _glewInfo_GL_EXT_texture_env_add (void) |
| { |
| glewPrintExt("GL_EXT_texture_env_add", GLEW_EXT_texture_env_add, glewIsSupported("GL_EXT_texture_env_add"), glewGetExtension("GL_EXT_texture_env_add")); |
| } |
| |
| #endif /* GL_EXT_texture_env_add */ |
| |
| #ifdef GL_EXT_texture_env_combine |
| |
| static void _glewInfo_GL_EXT_texture_env_combine (void) |
| { |
| glewPrintExt("GL_EXT_texture_env_combine", GLEW_EXT_texture_env_combine, glewIsSupported("GL_EXT_texture_env_combine"), glewGetExtension("GL_EXT_texture_env_combine")); |
| } |
| |
| #endif /* GL_EXT_texture_env_combine */ |
| |
| #ifdef GL_EXT_texture_env_dot3 |
| |
| static void _glewInfo_GL_EXT_texture_env_dot3 (void) |
| { |
| glewPrintExt("GL_EXT_texture_env_dot3", GLEW_EXT_texture_env_dot3, glewIsSupported("GL_EXT_texture_env_dot3"), glewGetExtension("GL_EXT_texture_env_dot3")); |
| } |
| |
| #endif /* GL_EXT_texture_env_dot3 */ |
| |
| #ifdef GL_EXT_texture_filter_anisotropic |
| |
| static void _glewInfo_GL_EXT_texture_filter_anisotropic (void) |
| { |
| glewPrintExt("GL_EXT_texture_filter_anisotropic", GLEW_EXT_texture_filter_anisotropic, glewIsSupported("GL_EXT_texture_filter_anisotropic"), glewGetExtension("GL_EXT_texture_filter_anisotropic")); |
| } |
| |
| #endif /* GL_EXT_texture_filter_anisotropic */ |
| |
| #ifdef GL_EXT_texture_integer |
| |
| static void _glewInfo_GL_EXT_texture_integer (void) |
| { |
| glewPrintExt("GL_EXT_texture_integer", GLEW_EXT_texture_integer, glewIsSupported("GL_EXT_texture_integer"), glewGetExtension("GL_EXT_texture_integer")); |
| |
| glewInfoFunc("glClearColorIiEXT", glClearColorIiEXT == NULL); |
| glewInfoFunc("glClearColorIuiEXT", glClearColorIuiEXT == NULL); |
| glewInfoFunc("glGetTexParameterIivEXT", glGetTexParameterIivEXT == NULL); |
| glewInfoFunc("glGetTexParameterIuivEXT", glGetTexParameterIuivEXT == NULL); |
| glewInfoFunc("glTexParameterIivEXT", glTexParameterIivEXT == NULL); |
| glewInfoFunc("glTexParameterIuivEXT", glTexParameterIuivEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_texture_integer */ |
| |
| #ifdef GL_EXT_texture_lod_bias |
| |
| static void _glewInfo_GL_EXT_texture_lod_bias (void) |
| { |
| glewPrintExt("GL_EXT_texture_lod_bias", GLEW_EXT_texture_lod_bias, glewIsSupported("GL_EXT_texture_lod_bias"), glewGetExtension("GL_EXT_texture_lod_bias")); |
| } |
| |
| #endif /* GL_EXT_texture_lod_bias */ |
| |
| #ifdef GL_EXT_texture_mirror_clamp |
| |
| static void _glewInfo_GL_EXT_texture_mirror_clamp (void) |
| { |
| glewPrintExt("GL_EXT_texture_mirror_clamp", GLEW_EXT_texture_mirror_clamp, glewIsSupported("GL_EXT_texture_mirror_clamp"), glewGetExtension("GL_EXT_texture_mirror_clamp")); |
| } |
| |
| #endif /* GL_EXT_texture_mirror_clamp */ |
| |
| #ifdef GL_EXT_texture_object |
| |
| static void _glewInfo_GL_EXT_texture_object (void) |
| { |
| glewPrintExt("GL_EXT_texture_object", GLEW_EXT_texture_object, glewIsSupported("GL_EXT_texture_object"), glewGetExtension("GL_EXT_texture_object")); |
| |
| glewInfoFunc("glAreTexturesResidentEXT", glAreTexturesResidentEXT == NULL); |
| glewInfoFunc("glBindTextureEXT", glBindTextureEXT == NULL); |
| glewInfoFunc("glDeleteTexturesEXT", glDeleteTexturesEXT == NULL); |
| glewInfoFunc("glGenTexturesEXT", glGenTexturesEXT == NULL); |
| glewInfoFunc("glIsTextureEXT", glIsTextureEXT == NULL); |
| glewInfoFunc("glPrioritizeTexturesEXT", glPrioritizeTexturesEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_texture_object */ |
| |
| #ifdef GL_EXT_texture_perturb_normal |
| |
| static void _glewInfo_GL_EXT_texture_perturb_normal (void) |
| { |
| glewPrintExt("GL_EXT_texture_perturb_normal", GLEW_EXT_texture_perturb_normal, glewIsSupported("GL_EXT_texture_perturb_normal"), glewGetExtension("GL_EXT_texture_perturb_normal")); |
| |
| glewInfoFunc("glTextureNormalEXT", glTextureNormalEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_texture_perturb_normal */ |
| |
| #ifdef GL_EXT_texture_rectangle |
| |
| static void _glewInfo_GL_EXT_texture_rectangle (void) |
| { |
| glewPrintExt("GL_EXT_texture_rectangle", GLEW_EXT_texture_rectangle, glewIsSupported("GL_EXT_texture_rectangle"), glewGetExtension("GL_EXT_texture_rectangle")); |
| } |
| |
| #endif /* GL_EXT_texture_rectangle */ |
| |
| #ifdef GL_EXT_texture_sRGB |
| |
| static void _glewInfo_GL_EXT_texture_sRGB (void) |
| { |
| glewPrintExt("GL_EXT_texture_sRGB", GLEW_EXT_texture_sRGB, glewIsSupported("GL_EXT_texture_sRGB"), glewGetExtension("GL_EXT_texture_sRGB")); |
| } |
| |
| #endif /* GL_EXT_texture_sRGB */ |
| |
| #ifdef GL_EXT_texture_shared_exponent |
| |
| static void _glewInfo_GL_EXT_texture_shared_exponent (void) |
| { |
| glewPrintExt("GL_EXT_texture_shared_exponent", GLEW_EXT_texture_shared_exponent, glewIsSupported("GL_EXT_texture_shared_exponent"), glewGetExtension("GL_EXT_texture_shared_exponent")); |
| } |
| |
| #endif /* GL_EXT_texture_shared_exponent */ |
| |
| #ifdef GL_EXT_texture_snorm |
| |
| static void _glewInfo_GL_EXT_texture_snorm (void) |
| { |
| glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm")); |
| } |
| |
| #endif /* GL_EXT_texture_snorm */ |
| |
| #ifdef GL_EXT_texture_swizzle |
| |
| static void _glewInfo_GL_EXT_texture_swizzle (void) |
| { |
| glewPrintExt("GL_EXT_texture_swizzle", GLEW_EXT_texture_swizzle, glewIsSupported("GL_EXT_texture_swizzle"), glewGetExtension("GL_EXT_texture_swizzle")); |
| } |
| |
| #endif /* GL_EXT_texture_swizzle */ |
| |
| #ifdef GL_EXT_timer_query |
| |
| static void _glewInfo_GL_EXT_timer_query (void) |
| { |
| glewPrintExt("GL_EXT_timer_query", GLEW_EXT_timer_query, glewIsSupported("GL_EXT_timer_query"), glewGetExtension("GL_EXT_timer_query")); |
| |
| glewInfoFunc("glGetQueryObjecti64vEXT", glGetQueryObjecti64vEXT == NULL); |
| glewInfoFunc("glGetQueryObjectui64vEXT", glGetQueryObjectui64vEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_timer_query */ |
| |
| #ifdef GL_EXT_transform_feedback |
| |
| static void _glewInfo_GL_EXT_transform_feedback (void) |
| { |
| glewPrintExt("GL_EXT_transform_feedback", GLEW_EXT_transform_feedback, glewIsSupported("GL_EXT_transform_feedback"), glewGetExtension("GL_EXT_transform_feedback")); |
| |
| glewInfoFunc("glBeginTransformFeedbackEXT", glBeginTransformFeedbackEXT == NULL); |
| glewInfoFunc("glBindBufferBaseEXT", glBindBufferBaseEXT == NULL); |
| glewInfoFunc("glBindBufferOffsetEXT", glBindBufferOffsetEXT == NULL); |
| glewInfoFunc("glBindBufferRangeEXT", glBindBufferRangeEXT == NULL); |
| glewInfoFunc("glEndTransformFeedbackEXT", glEndTransformFeedbackEXT == NULL); |
| glewInfoFunc("glGetTransformFeedbackVaryingEXT", glGetTransformFeedbackVaryingEXT == NULL); |
| glewInfoFunc("glTransformFeedbackVaryingsEXT", glTransformFeedbackVaryingsEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_transform_feedback */ |
| |
| #ifdef GL_EXT_vertex_array |
| |
| static void _glewInfo_GL_EXT_vertex_array (void) |
| { |
| glewPrintExt("GL_EXT_vertex_array", GLEW_EXT_vertex_array, glewIsSupported("GL_EXT_vertex_array"), glewGetExtension("GL_EXT_vertex_array")); |
| |
| glewInfoFunc("glArrayElementEXT", glArrayElementEXT == NULL); |
| glewInfoFunc("glColorPointerEXT", glColorPointerEXT == NULL); |
| glewInfoFunc("glDrawArraysEXT", glDrawArraysEXT == NULL); |
| glewInfoFunc("glEdgeFlagPointerEXT", glEdgeFlagPointerEXT == NULL); |
| glewInfoFunc("glGetPointervEXT", glGetPointervEXT == NULL); |
| glewInfoFunc("glIndexPointerEXT", glIndexPointerEXT == NULL); |
| glewInfoFunc("glNormalPointerEXT", glNormalPointerEXT == NULL); |
| glewInfoFunc("glTexCoordPointerEXT", glTexCoordPointerEXT == NULL); |
| glewInfoFunc("glVertexPointerEXT", glVertexPointerEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_vertex_array */ |
| |
| #ifdef GL_EXT_vertex_array_bgra |
| |
| static void _glewInfo_GL_EXT_vertex_array_bgra (void) |
| { |
| glewPrintExt("GL_EXT_vertex_array_bgra", GLEW_EXT_vertex_array_bgra, glewIsSupported("GL_EXT_vertex_array_bgra"), glewGetExtension("GL_EXT_vertex_array_bgra")); |
| } |
| |
| #endif /* GL_EXT_vertex_array_bgra */ |
| |
| #ifdef GL_EXT_vertex_shader |
| |
| static void _glewInfo_GL_EXT_vertex_shader (void) |
| { |
| glewPrintExt("GL_EXT_vertex_shader", GLEW_EXT_vertex_shader, glewIsSupported("GL_EXT_vertex_shader"), glewGetExtension("GL_EXT_vertex_shader")); |
| |
| glewInfoFunc("glBeginVertexShaderEXT", glBeginVertexShaderEXT == NULL); |
| glewInfoFunc("glBindLightParameterEXT", glBindLightParameterEXT == NULL); |
| glewInfoFunc("glBindMaterialParameterEXT", glBindMaterialParameterEXT == NULL); |
| glewInfoFunc("glBindParameterEXT", glBindParameterEXT == NULL); |
| glewInfoFunc("glBindTexGenParameterEXT", glBindTexGenParameterEXT == NULL); |
| glewInfoFunc("glBindTextureUnitParameterEXT", glBindTextureUnitParameterEXT == NULL); |
| glewInfoFunc("glBindVertexShaderEXT", glBindVertexShaderEXT == NULL); |
| glewInfoFunc("glDeleteVertexShaderEXT", glDeleteVertexShaderEXT == NULL); |
| glewInfoFunc("glDisableVariantClientStateEXT", glDisableVariantClientStateEXT == NULL); |
| glewInfoFunc("glEnableVariantClientStateEXT", glEnableVariantClientStateEXT == NULL); |
| glewInfoFunc("glEndVertexShaderEXT", glEndVertexShaderEXT == NULL); |
| glewInfoFunc("glExtractComponentEXT", glExtractComponentEXT == NULL); |
| glewInfoFunc("glGenSymbolsEXT", glGenSymbolsEXT == NULL); |
| glewInfoFunc("glGenVertexShadersEXT", glGenVertexShadersEXT == NULL); |
| glewInfoFunc("glGetInvariantBooleanvEXT", glGetInvariantBooleanvEXT == NULL); |
| glewInfoFunc("glGetInvariantFloatvEXT", glGetInvariantFloatvEXT == NULL); |
| glewInfoFunc("glGetInvariantIntegervEXT", glGetInvariantIntegervEXT == NULL); |
| glewInfoFunc("glGetLocalConstantBooleanvEXT", glGetLocalConstantBooleanvEXT == NULL); |
| glewInfoFunc("glGetLocalConstantFloatvEXT", glGetLocalConstantFloatvEXT == NULL); |
| glewInfoFunc("glGetLocalConstantIntegervEXT", glGetLocalConstantIntegervEXT == NULL); |
| glewInfoFunc("glGetVariantBooleanvEXT", glGetVariantBooleanvEXT == NULL); |
| glewInfoFunc("glGetVariantFloatvEXT", glGetVariantFloatvEXT == NULL); |
| glewInfoFunc("glGetVariantIntegervEXT", glGetVariantIntegervEXT == NULL); |
| glewInfoFunc("glGetVariantPointervEXT", glGetVariantPointervEXT == NULL); |
| glewInfoFunc("glInsertComponentEXT", glInsertComponentEXT == NULL); |
| glewInfoFunc("glIsVariantEnabledEXT", glIsVariantEnabledEXT == NULL); |
| glewInfoFunc("glSetInvariantEXT", glSetInvariantEXT == NULL); |
| glewInfoFunc("glSetLocalConstantEXT", glSetLocalConstantEXT == NULL); |
| glewInfoFunc("glShaderOp1EXT", glShaderOp1EXT == NULL); |
| glewInfoFunc("glShaderOp2EXT", glShaderOp2EXT == NULL); |
| glewInfoFunc("glShaderOp3EXT", glShaderOp3EXT == NULL); |
| glewInfoFunc("glSwizzleEXT", glSwizzleEXT == NULL); |
| glewInfoFunc("glVariantPointerEXT", glVariantPointerEXT == NULL); |
| glewInfoFunc("glVariantbvEXT", glVariantbvEXT == NULL); |
| glewInfoFunc("glVariantdvEXT", glVariantdvEXT == NULL); |
| glewInfoFunc("glVariantfvEXT", glVariantfvEXT == NULL); |
| glewInfoFunc("glVariantivEXT", glVariantivEXT == NULL); |
| glewInfoFunc("glVariantsvEXT", glVariantsvEXT == NULL); |
| glewInfoFunc("glVariantubvEXT", glVariantubvEXT == NULL); |
| glewInfoFunc("glVariantuivEXT", glVariantuivEXT == NULL); |
| glewInfoFunc("glVariantusvEXT", glVariantusvEXT == NULL); |
| glewInfoFunc("glWriteMaskEXT", glWriteMaskEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_vertex_shader */ |
| |
| #ifdef GL_EXT_vertex_weighting |
| |
| static void _glewInfo_GL_EXT_vertex_weighting (void) |
| { |
| glewPrintExt("GL_EXT_vertex_weighting", GLEW_EXT_vertex_weighting, glewIsSupported("GL_EXT_vertex_weighting"), glewGetExtension("GL_EXT_vertex_weighting")); |
| |
| glewInfoFunc("glVertexWeightPointerEXT", glVertexWeightPointerEXT == NULL); |
| glewInfoFunc("glVertexWeightfEXT", glVertexWeightfEXT == NULL); |
| glewInfoFunc("glVertexWeightfvEXT", glVertexWeightfvEXT == NULL); |
| } |
| |
| #endif /* GL_EXT_vertex_weighting */ |
| |
| #ifdef GL_GREMEDY_frame_terminator |
| |
| static void _glewInfo_GL_GREMEDY_frame_terminator (void) |
| { |
| glewPrintExt("GL_GREMEDY_frame_terminator", GLEW_GREMEDY_frame_terminator, glewIsSupported("GL_GREMEDY_frame_terminator"), glewGetExtension("GL_GREMEDY_frame_terminator")); |
| |
| glewInfoFunc("glFrameTerminatorGREMEDY", glFrameTerminatorGREMEDY == NULL); |
| } |
| |
| #endif /* GL_GREMEDY_frame_terminator */ |
| |
| #ifdef GL_GREMEDY_string_marker |
| |
| static void _glewInfo_GL_GREMEDY_string_marker (void) |
| { |
| glewPrintExt("GL_GREMEDY_string_marker", GLEW_GREMEDY_string_marker, glewIsSupported("GL_GREMEDY_string_marker"), glewGetExtension("GL_GREMEDY_string_marker")); |
| |
| glewInfoFunc("glStringMarkerGREMEDY", glStringMarkerGREMEDY == NULL); |
| } |
| |
| #endif /* GL_GREMEDY_string_marker */ |
| |
| #ifdef GL_HP_convolution_border_modes |
| |
| static void _glewInfo_GL_HP_convolution_border_modes (void) |
| { |
| glewPrintExt("GL_HP_convolution_border_modes", GLEW_HP_convolution_border_modes, glewIsSupported("GL_HP_convolution_border_modes"), glewGetExtension("GL_HP_convolution_border_modes")); |
| } |
| |
| #endif /* GL_HP_convolution_border_modes */ |
| |
| #ifdef GL_HP_image_transform |
| |
| static void _glewInfo_GL_HP_image_transform (void) |
| { |
| glewPrintExt("GL_HP_image_transform", GLEW_HP_image_transform, glewIsSupported("GL_HP_image_transform"), glewGetExtension("GL_HP_image_transform")); |
| |
| glewInfoFunc("glGetImageTransformParameterfvHP", glGetImageTransformParameterfvHP == NULL); |
| glewInfoFunc("glGetImageTransformParameterivHP", glGetImageTransformParameterivHP == NULL); |
| glewInfoFunc("glImageTransformParameterfHP", glImageTransformParameterfHP == NULL); |
| glewInfoFunc("glImageTransformParameterfvHP", glImageTransformParameterfvHP == NULL); |
| glewInfoFunc("glImageTransformParameteriHP", glImageTransformParameteriHP == NULL); |
| glewInfoFunc("glImageTransformParameterivHP", glImageTransformParameterivHP == NULL); |
| } |
| |
| #endif /* GL_HP_image_transform */ |
| |
| #ifdef GL_HP_occlusion_test |
| |
| static void _glewInfo_GL_HP_occlusion_test (void) |
| { |
| glewPrintExt("GL_HP_occlusion_test", GLEW_HP_occlusion_test, glewIsSupported("GL_HP_occlusion_test"), glewGetExtension("GL_HP_occlusion_test")); |
| } |
| |
| #endif /* GL_HP_occlusion_test */ |
| |
| #ifdef GL_HP_texture_lighting |
| |
| static void _glewInfo_GL_HP_texture_lighting (void) |
| { |
| glewPrintExt("GL_HP_texture_lighting", GLEW_HP_texture_lighting, glewIsSupported("GL_HP_texture_lighting"), glewGetExtension("GL_HP_texture_lighting")); |
| } |
| |
| #endif /* GL_HP_texture_lighting */ |
| |
| #ifdef GL_IBM_cull_vertex |
| |
| static void _glewInfo_GL_IBM_cull_vertex (void) |
| { |
| glewPrintExt("GL_IBM_cull_vertex", GLEW_IBM_cull_vertex, glewIsSupported("GL_IBM_cull_vertex"), glewGetExtension("GL_IBM_cull_vertex")); |
| } |
| |
| #endif /* GL_IBM_cull_vertex */ |
| |
| #ifdef GL_IBM_multimode_draw_arrays |
| |
| static void _glewInfo_GL_IBM_multimode_draw_arrays (void) |
| { |
| glewPrintExt("GL_IBM_multimode_draw_arrays", GLEW_IBM_multimode_draw_arrays, glewIsSupported("GL_IBM_multimode_draw_arrays"), glewGetExtension("GL_IBM_multimode_draw_arrays")); |
| |
| glewInfoFunc("glMultiModeDrawArraysIBM", glMultiModeDrawArraysIBM == NULL); |
| glewInfoFunc("glMultiModeDrawElementsIBM", glMultiModeDrawElementsIBM == NULL); |
| } |
| |
| #endif /* GL_IBM_multimode_draw_arrays */ |
| |
| #ifdef GL_IBM_rasterpos_clip |
| |
| static void _glewInfo_GL_IBM_rasterpos_clip (void) |
| { |
| glewPrintExt("GL_IBM_rasterpos_clip", GLEW_IBM_rasterpos_clip, glewIsSupported("GL_IBM_rasterpos_clip"), glewGetExtension("GL_IBM_rasterpos_clip")); |
| } |
| |
| #endif /* GL_IBM_rasterpos_clip */ |
| |
| #ifdef GL_IBM_static_data |
| |
| static void _glewInfo_GL_IBM_static_data (void) |
| { |
| glewPrintExt("GL_IBM_static_data", GLEW_IBM_static_data, glewIsSupported("GL_IBM_static_data"), glewGetExtension("GL_IBM_static_data")); |
| } |
| |
| #endif /* GL_IBM_static_data */ |
| |
| #ifdef GL_IBM_texture_mirrored_repeat |
| |
| static void _glewInfo_GL_IBM_texture_mirrored_repeat (void) |
| { |
| glewPrintExt("GL_IBM_texture_mirrored_repeat", GLEW_IBM_texture_mirrored_repeat, glewIsSupported("GL_IBM_texture_mirrored_repeat"), glewGetExtension("GL_IBM_texture_mirrored_repeat")); |
| } |
| |
| #endif /* GL_IBM_texture_mirrored_repeat */ |
| |
| #ifdef GL_IBM_vertex_array_lists |
| |
| static void _glewInfo_GL_IBM_vertex_array_lists (void) |
| { |
| glewPrintExt("GL_IBM_vertex_array_lists", GLEW_IBM_vertex_array_lists, glewIsSupported("GL_IBM_vertex_array_lists"), glewGetExtension("GL_IBM_vertex_array_lists")); |
| |
| glewInfoFunc("glColorPointerListIBM", glColorPointerListIBM == NULL); |
| glewInfoFunc("glEdgeFlagPointerListIBM", glEdgeFlagPointerListIBM == NULL); |
| glewInfoFunc("glFogCoordPointerListIBM", glFogCoordPointerListIBM == NULL); |
| glewInfoFunc("glIndexPointerListIBM", glIndexPointerListIBM == NULL); |
| glewInfoFunc("glNormalPointerListIBM", glNormalPointerListIBM == NULL); |
| glewInfoFunc("glSecondaryColorPointerListIBM", glSecondaryColorPointerListIBM == NULL); |
| glewInfoFunc("glTexCoordPointerListIBM", glTexCoordPointerListIBM == NULL); |
| glewInfoFunc("glVertexPointerListIBM", glVertexPointerListIBM == NULL); |
| } |
| |
| #endif /* GL_IBM_vertex_array_lists */ |
| |
| #ifdef GL_INGR_color_clamp |
| |
| static void _glewInfo_GL_INGR_color_clamp (void) |
| { |
| glewPrintExt("GL_INGR_color_clamp", GLEW_INGR_color_clamp, glewIsSupported("GL_INGR_color_clamp"), glewGetExtension("GL_INGR_color_clamp")); |
| } |
| |
| #endif /* GL_INGR_color_clamp */ |
| |
| #ifdef GL_INGR_interlace_read |
| |
| static void _glewInfo_GL_INGR_interlace_read (void) |
| { |
| glewPrintExt("GL_INGR_interlace_read", GLEW_INGR_interlace_read, glewIsSupported("GL_INGR_interlace_read"), glewGetExtension("GL_INGR_interlace_read")); |
| } |
| |
| #endif /* GL_INGR_interlace_read */ |
| |
| #ifdef GL_INTEL_parallel_arrays |
| |
| static void _glewInfo_GL_INTEL_parallel_arrays (void) |
| { |
| glewPrintExt("GL_INTEL_parallel_arrays", GLEW_INTEL_parallel_arrays, glewIsSupported("GL_INTEL_parallel_arrays"), glewGetExtension("GL_INTEL_parallel_arrays")); |
| |
| glewInfoFunc("glColorPointervINTEL", glColorPointervINTEL == NULL); |
| glewInfoFunc("glNormalPointervINTEL", glNormalPointervINTEL == NULL); |
| glewInfoFunc("glTexCoordPointervINTEL", glTexCoordPointervINTEL == NULL); |
| glewInfoFunc("glVertexPointervINTEL", glVertexPointervINTEL == NULL); |
| } |
| |
| #endif /* GL_INTEL_parallel_arrays */ |
| |
| #ifdef GL_INTEL_texture_scissor |
| |
| static void _glewInfo_GL_INTEL_texture_scissor (void) |
| { |
| glewPrintExt("GL_INTEL_texture_scissor", GLEW_INTEL_texture_scissor, glewIsSupported("GL_INTEL_texture_scissor"), glewGetExtension("GL_INTEL_texture_scissor")); |
| |
| glewInfoFunc("glTexScissorFuncINTEL", glTexScissorFuncINTEL == NULL); |
| glewInfoFunc("glTexScissorINTEL", glTexScissorINTEL == NULL); |
| } |
| |
| #endif /* GL_INTEL_texture_scissor */ |
| |
| #ifdef GL_KTX_buffer_region |
| |
| static void _glewInfo_GL_KTX_buffer_region (void) |
| { |
| glewPrintExt("GL_KTX_buffer_region", GLEW_KTX_buffer_region, glewIsSupported("GL_KTX_buffer_region"), glewGetExtension("GL_KTX_buffer_region")); |
| |
| glewInfoFunc("glBufferRegionEnabledEXT", glBufferRegionEnabledEXT == NULL); |
| glewInfoFunc("glDeleteBufferRegionEXT", glDeleteBufferRegionEXT == NULL); |
| glewInfoFunc("glDrawBufferRegionEXT", glDrawBufferRegionEXT == NULL); |
| glewInfoFunc("glNewBufferRegionEXT", glNewBufferRegionEXT == NULL); |
| glewInfoFunc("glReadBufferRegionEXT", glReadBufferRegionEXT == NULL); |
| } |
| |
| #endif /* GL_KTX_buffer_region */ |
| |
| #ifdef GL_MESAX_texture_stack |
| |
| static void _glewInfo_GL_MESAX_texture_stack (void) |
| { |
| glewPrintExt("GL_MESAX_texture_stack", GLEW_MESAX_texture_stack, glewIsSupported("GL_MESAX_texture_stack"), glewGetExtension("GL_MESAX_texture_stack")); |
| } |
| |
| #endif /* GL_MESAX_texture_stack */ |
| |
| #ifdef GL_MESA_pack_invert |
| |
| static void _glewInfo_GL_MESA_pack_invert (void) |
| { |
| glewPrintExt("GL_MESA_pack_invert", GLEW_MESA_pack_invert, glewIsSupported("GL_MESA_pack_invert"), glewGetExtension("GL_MESA_pack_invert")); |
| } |
| |
| #endif /* GL_MESA_pack_invert */ |
| |
| #ifdef GL_MESA_resize_buffers |
| |
| static void _glewInfo_GL_MESA_resize_buffers (void) |
| { |
| glewPrintExt("GL_MESA_resize_buffers", GLEW_MESA_resize_buffers, glewIsSupported("GL_MESA_resize_buffers"), glewGetExtension("GL_MESA_resize_buffers")); |
| |
| glewInfoFunc("glResizeBuffersMESA", glResizeBuffersMESA == NULL); |
| } |
| |
| #endif /* GL_MESA_resize_buffers */ |
| |
| #ifdef GL_MESA_window_pos |
| |
| static void _glewInfo_GL_MESA_window_pos (void) |
| { |
| glewPrintExt("GL_MESA_window_pos", GLEW_MESA_window_pos, glewIsSupported("GL_MESA_window_pos"), glewGetExtension("GL_MESA_window_pos")); |
| |
| glewInfoFunc("glWindowPos2dMESA", glWindowPos2dMESA == NULL); |
| glewInfoFunc("glWindowPos2dvMESA", glWindowPos2dvMESA == NULL); |
| glewInfoFunc("glWindowPos2fMESA", glWindowPos2fMESA == NULL); |
| glewInfoFunc("glWindowPos2fvMESA", glWindowPos2fvMESA == NULL); |
| glewInfoFunc("glWindowPos2iMESA", glWindowPos2iMESA == NULL); |
| glewInfoFunc("glWindowPos2ivMESA", glWindowPos2ivMESA == NULL); |
| glewInfoFunc("glWindowPos2sMESA", glWindowPos2sMESA == NULL); |
| glewInfoFunc("glWindowPos2svMESA", glWindowPos2svMESA == NULL); |
| glewInfoFunc("glWindowPos3dMESA", glWindowPos3dMESA == NULL); |
| glewInfoFunc("glWindowPos3dvMESA", glWindowPos3dvMESA == NULL); |
| glewInfoFunc("glWindowPos3fMESA", glWindowPos3fMESA == NULL); |
| glewInfoFunc("glWindowPos3fvMESA", glWindowPos3fvMESA == NULL); |
| glewInfoFunc("glWindowPos3iMESA", glWindowPos3iMESA == NULL); |
| glewInfoFunc("glWindowPos3ivMESA", glWindowPos3ivMESA == NULL); |
| glewInfoFunc("glWindowPos3sMESA", glWindowPos3sMESA == NULL); |
| glewInfoFunc("glWindowPos3svMESA", glWindowPos3svMESA == NULL); |
| glewInfoFunc("glWindowPos4dMESA", glWindowPos4dMESA == NULL); |
| glewInfoFunc("glWindowPos4dvMESA", glWindowPos4dvMESA == NULL); |
| glewInfoFunc("glWindowPos4fMESA", glWindowPos4fMESA == NULL); |
| glewInfoFunc("glWindowPos4fvMESA", glWindowPos4fvMESA == NULL); |
| glewInfoFunc("glWindowPos4iMESA", glWindowPos4iMESA == NULL); |
| glewInfoFunc("glWindowPos4ivMESA", glWindowPos4ivMESA == NULL); |
| glewInfoFunc("glWindowPos4sMESA", glWindowPos4sMESA == NULL); |
| glewInfoFunc("glWindowPos4svMESA", glWindowPos4svMESA == NULL); |
| } |
| |
| #endif /* GL_MESA_window_pos */ |
| |
| #ifdef GL_MESA_ycbcr_texture |
| |
| static void _glewInfo_GL_MESA_ycbcr_texture (void) |
| { |
| glewPrintExt("GL_MESA_ycbcr_texture", GLEW_MESA_ycbcr_texture, glewIsSupported("GL_MESA_ycbcr_texture"), glewGetExtension("GL_MESA_ycbcr_texture")); |
| } |
| |
| #endif /* GL_MESA_ycbcr_texture */ |
| |
| #ifdef GL_NV_blend_square |
| |
| static void _glewInfo_GL_NV_blend_square (void) |
| { |
| glewPrintExt("GL_NV_blend_square", GLEW_NV_blend_square, glewIsSupported("GL_NV_blend_square"), glewGetExtension("GL_NV_blend_square")); |
| } |
| |
| #endif /* GL_NV_blend_square */ |
| |
| #ifdef GL_NV_conditional_render |
| |
| static void _glewInfo_GL_NV_conditional_render (void) |
| { |
| glewPrintExt("GL_NV_conditional_render", GLEW_NV_conditional_render, glewIsSupported("GL_NV_conditional_render"), glewGetExtension("GL_NV_conditional_render")); |
| |
| glewInfoFunc("glBeginConditionalRenderNV", glBeginConditionalRenderNV == NULL); |
| glewInfoFunc("glEndConditionalRenderNV", glEndConditionalRenderNV == NULL); |
| } |
| |
| #endif /* GL_NV_conditional_render */ |
| |
| #ifdef GL_NV_copy_depth_to_color |
| |
| static void _glewInfo_GL_NV_copy_depth_to_color (void) |
| { |
| glewPrintExt("GL_NV_copy_depth_to_color", GLEW_NV_copy_depth_to_color, glewIsSupported("GL_NV_copy_depth_to_color"), glewGetExtension("GL_NV_copy_depth_to_color")); |
| } |
| |
| #endif /* GL_NV_copy_depth_to_color */ |
| |
| #ifdef GL_NV_copy_image |
| |
| static void _glewInfo_GL_NV_copy_image (void) |
| { |
| glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image")); |
| |
| glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL); |
| } |
| |
| #endif /* GL_NV_copy_image */ |
| |
| #ifdef GL_NV_depth_buffer_float |
| |
| static void _glewInfo_GL_NV_depth_buffer_float (void) |
| { |
| glewPrintExt("GL_NV_depth_buffer_float", GLEW_NV_depth_buffer_float, glewIsSupported("GL_NV_depth_buffer_float"), glewGetExtension("GL_NV_depth_buffer_float")); |
| |
| glewInfoFunc("glClearDepthdNV", glClearDepthdNV == NULL); |
| glewInfoFunc("glDepthBoundsdNV", glDepthBoundsdNV == NULL); |
| glewInfoFunc("glDepthRangedNV", glDepthRangedNV == NULL); |
| } |
| |
| #endif /* GL_NV_depth_buffer_float */ |
| |
| #ifdef GL_NV_depth_clamp |
| |
| static void _glewInfo_GL_NV_depth_clamp (void) |
| { |
| glewPrintExt("GL_NV_depth_clamp", GLEW_NV_depth_clamp, glewIsSupported("GL_NV_depth_clamp"), glewGetExtension("GL_NV_depth_clamp")); |
| } |
| |
| #endif /* GL_NV_depth_clamp */ |
| |
| #ifdef GL_NV_depth_range_unclamped |
| |
| static void _glewInfo_GL_NV_depth_range_unclamped (void) |
| { |
| glewPrintExt("GL_NV_depth_range_unclamped", GLEW_NV_depth_range_unclamped, glewIsSupported("GL_NV_depth_range_unclamped"), glewGetExtension("GL_NV_depth_range_unclamped")); |
| } |
| |
| #endif /* GL_NV_depth_range_unclamped */ |
| |
| #ifdef GL_NV_evaluators |
| |
| static void _glewInfo_GL_NV_evaluators (void) |
| { |
| glewPrintExt("GL_NV_evaluators", GLEW_NV_evaluators, glewIsSupported("GL_NV_evaluators"), glewGetExtension("GL_NV_evaluators")); |
| |
| glewInfoFunc("glEvalMapsNV", glEvalMapsNV == NULL); |
| glewInfoFunc("glGetMapAttribParameterfvNV", glGetMapAttribParameterfvNV == NULL); |
| glewInfoFunc("glGetMapAttribParameterivNV", glGetMapAttribParameterivNV == NULL); |
| glewInfoFunc("glGetMapControlPointsNV", glGetMapControlPointsNV == NULL); |
| glewInfoFunc("glGetMapParameterfvNV", glGetMapParameterfvNV == NULL); |
| glewInfoFunc("glGetMapParameterivNV", glGetMapParameterivNV == NULL); |
| glewInfoFunc("glMapControlPointsNV", glMapControlPointsNV == NULL); |
| glewInfoFunc("glMapParameterfvNV", glMapParameterfvNV == NULL); |
| glewInfoFunc("glMapParameterivNV", glMapParameterivNV == NULL); |
| } |
| |
| #endif /* GL_NV_evaluators */ |
| |
| #ifdef GL_NV_explicit_multisample |
| |
| static void _glewInfo_GL_NV_explicit_multisample (void) |
| { |
| glewPrintExt("GL_NV_explicit_multisample", GLEW_NV_explicit_multisample, glewIsSupported("GL_NV_explicit_multisample"), glewGetExtension("GL_NV_explicit_multisample")); |
| |
| glewInfoFunc("glGetMultisamplefvNV", glGetMultisamplefvNV == NULL); |
| glewInfoFunc("glSampleMaskIndexedNV", glSampleMaskIndexedNV == NULL); |
| glewInfoFunc("glTexRenderbufferNV", glTexRenderbufferNV == NULL); |
| } |
| |
| #endif /* GL_NV_explicit_multisample */ |
| |
| #ifdef GL_NV_fence |
| |
| static void _glewInfo_GL_NV_fence (void) |
| { |
| glewPrintExt("GL_NV_fence", GLEW_NV_fence, glewIsSupported("GL_NV_fence"), glewGetExtension("GL_NV_fence")); |
| |
| glewInfoFunc("glDeleteFencesNV", glDeleteFencesNV == NULL); |
| glewInfoFunc("glFinishFenceNV", glFinishFenceNV == NULL); |
| glewInfoFunc("glGenFencesNV", glGenFencesNV == NULL); |
| glewInfoFunc("glGetFenceivNV", glGetFenceivNV == NULL); |
| glewInfoFunc("glIsFenceNV", glIsFenceNV == NULL); |
| glewInfoFunc("glSetFenceNV", glSetFenceNV == NULL); |
| glewInfoFunc("glTestFenceNV", glTestFenceNV == NULL); |
| } |
| |
| #endif /* GL_NV_fence */ |
| |
| #ifdef GL_NV_float_buffer |
| |
| static void _glewInfo_GL_NV_float_buffer (void) |
| { |
| glewPrintExt("GL_NV_float_buffer", GLEW_NV_float_buffer, glewIsSupported("GL_NV_float_buffer"), glewGetExtension("GL_NV_float_buffer")); |
| } |
| |
| #endif /* GL_NV_float_buffer */ |
| |
| #ifdef GL_NV_fog_distance |
| |
| static void _glewInfo_GL_NV_fog_distance (void) |
| { |
| glewPrintExt("GL_NV_fog_distance", GLEW_NV_fog_distance, glewIsSupported("GL_NV_fog_distance"), glewGetExtension("GL_NV_fog_distance")); |
| } |
| |
| #endif /* GL_NV_fog_distance */ |
| |
| #ifdef GL_NV_fragment_program |
| |
| static void _glewInfo_GL_NV_fragment_program (void) |
| { |
| glewPrintExt("GL_NV_fragment_program", GLEW_NV_fragment_program, glewIsSupported("GL_NV_fragment_program"), glewGetExtension("GL_NV_fragment_program")); |
| |
| glewInfoFunc("glGetProgramNamedParameterdvNV", glGetProgramNamedParameterdvNV == NULL); |
| glewInfoFunc("glGetProgramNamedParameterfvNV", glGetProgramNamedParameterfvNV == NULL); |
| glewInfoFunc("glProgramNamedParameter4dNV", glProgramNamedParameter4dNV == NULL); |
| glewInfoFunc("glProgramNamedParameter4dvNV", glProgramNamedParameter4dvNV == NULL); |
| glewInfoFunc("glProgramNamedParameter4fNV", glProgramNamedParameter4fNV == NULL); |
| glewInfoFunc("glProgramNamedParameter4fvNV", glProgramNamedParameter4fvNV == NULL); |
| } |
| |
| #endif /* GL_NV_fragment_program */ |
| |
| #ifdef GL_NV_fragment_program2 |
| |
| static void _glewInfo_GL_NV_fragment_program2 (void) |
| { |
| glewPrintExt("GL_NV_fragment_program2", GLEW_NV_fragment_program2, glewIsSupported("GL_NV_fragment_program2"), glewGetExtension("GL_NV_fragment_program2")); |
| } |
| |
| #endif /* GL_NV_fragment_program2 */ |
| |
| #ifdef GL_NV_fragment_program4 |
| |
| static void _glewInfo_GL_NV_fragment_program4 (void) |
| { |
| glewPrintExt("GL_NV_fragment_program4", GLEW_NV_fragment_program4, glewIsSupported("GL_NV_fragment_program4"), glewGetExtension("GL_NV_fragment_program4")); |
| } |
| |
| #endif /* GL_NV_fragment_program4 */ |
| |
| #ifdef GL_NV_fragment_program_option |
| |
| static void _glewInfo_GL_NV_fragment_program_option (void) |
| { |
| glewPrintExt("GL_NV_fragment_program_option", GLEW_NV_fragment_program_option, glewIsSupported("GL_NV_fragment_program_option"), glewGetExtension("GL_NV_fragment_program_option")); |
| } |
| |
| #endif /* GL_NV_fragment_program_option */ |
| |
| #ifdef GL_NV_framebuffer_multisample_coverage |
| |
| static void _glewInfo_GL_NV_framebuffer_multisample_coverage (void) |
| { |
| glewPrintExt("GL_NV_framebuffer_multisample_coverage", GLEW_NV_framebuffer_multisample_coverage, glewIsSupported("GL_NV_framebuffer_multisample_coverage"), glewGetExtension("GL_NV_framebuffer_multisample_coverage")); |
| |
| glewInfoFunc("glRenderbufferStorageMultisampleCoverageNV", glRenderbufferStorageMultisampleCoverageNV == NULL); |
| } |
| |
| #endif /* GL_NV_framebuffer_multisample_coverage */ |
| |
| #ifdef GL_NV_geometry_program4 |
| |
| static void _glewInfo_GL_NV_geometry_program4 (void) |
| { |
| glewPrintExt("GL_NV_geometry_program4", GLEW_NV_geometry_program4, glewIsSupported("GL_NV_geometry_program4"), glewGetExtension("GL_NV_geometry_program4")); |
| |
| glewInfoFunc("glProgramVertexLimitNV", glProgramVertexLimitNV == NULL); |
| } |
| |
| #endif /* GL_NV_geometry_program4 */ |
| |
| #ifdef GL_NV_geometry_shader4 |
| |
| static void _glewInfo_GL_NV_geometry_shader4 (void) |
| { |
| glewPrintExt("GL_NV_geometry_shader4", GLEW_NV_geometry_shader4, glewIsSupported("GL_NV_geometry_shader4"), glewGetExtension("GL_NV_geometry_shader4")); |
| } |
| |
| #endif /* GL_NV_geometry_shader4 */ |
| |
| #ifdef GL_NV_gpu_program4 |
| |
| static void _glewInfo_GL_NV_gpu_program4 (void) |
| { |
| glewPrintExt("GL_NV_gpu_program4", GLEW_NV_gpu_program4, glewIsSupported("GL_NV_gpu_program4"), glewGetExtension("GL_NV_gpu_program4")); |
| |
| glewInfoFunc("glProgramEnvParameterI4iNV", glProgramEnvParameterI4iNV == NULL); |
| glewInfoFunc("glProgramEnvParameterI4ivNV", glProgramEnvParameterI4ivNV == NULL); |
| glewInfoFunc("glProgramEnvParameterI4uiNV", glProgramEnvParameterI4uiNV == NULL); |
| glewInfoFunc("glProgramEnvParameterI4uivNV", glProgramEnvParameterI4uivNV == NULL); |
| glewInfoFunc("glProgramEnvParametersI4ivNV", glProgramEnvParametersI4ivNV == NULL); |
| glewInfoFunc("glProgramEnvParametersI4uivNV", glProgramEnvParametersI4uivNV == NULL); |
| glewInfoFunc("glProgramLocalParameterI4iNV", glProgramLocalParameterI4iNV == NULL); |
| glewInfoFunc("glProgramLocalParameterI4ivNV", glProgramLocalParameterI4ivNV == NULL); |
| glewInfoFunc("glProgramLocalParameterI4uiNV", glProgramLocalParameterI4uiNV == NULL); |
| glewInfoFunc("glProgramLocalParameterI4uivNV", glProgramLocalParameterI4uivNV == NULL); |
| glewInfoFunc("glProgramLocalParametersI4ivNV", glProgramLocalParametersI4ivNV == NULL); |
| glewInfoFunc("glProgramLocalParametersI4uivNV", glProgramLocalParametersI4uivNV == NULL); |
| } |
| |
| #endif /* GL_NV_gpu_program4 */ |
| |
| #ifdef GL_NV_half_float |
| |
| static void _glewInfo_GL_NV_half_float (void) |
| { |
| glewPrintExt("GL_NV_half_float", GLEW_NV_half_float, glewIsSupported("GL_NV_half_float"), glewGetExtension("GL_NV_half_float")); |
| |
| glewInfoFunc("glColor3hNV", glColor3hNV == NULL); |
| glewInfoFunc("glColor3hvNV", glColor3hvNV == NULL); |
| glewInfoFunc("glColor4hNV", glColor4hNV == NULL); |
| glewInfoFunc("glColor4hvNV", glColor4hvNV == NULL); |
| glewInfoFunc("glFogCoordhNV", glFogCoordhNV == NULL); |
| glewInfoFunc("glFogCoordhvNV", glFogCoordhvNV == NULL); |
| glewInfoFunc("glMultiTexCoord1hNV", glMultiTexCoord1hNV == NULL); |
| glewInfoFunc("glMultiTexCoord1hvNV", glMultiTexCoord1hvNV == NULL); |
| glewInfoFunc("glMultiTexCoord2hNV", glMultiTexCoord2hNV == NULL); |
| glewInfoFunc("glMultiTexCoord2hvNV", glMultiTexCoord2hvNV == NULL); |
| glewInfoFunc("glMultiTexCoord3hNV", glMultiTexCoord3hNV == NULL); |
| glewInfoFunc("glMultiTexCoord3hvNV", glMultiTexCoord3hvNV == NULL); |
| glewInfoFunc("glMultiTexCoord4hNV", glMultiTexCoord4hNV == NULL); |
| glewInfoFunc("glMultiTexCoord4hvNV", glMultiTexCoord4hvNV == NULL); |
| glewInfoFunc("glNormal3hNV", glNormal3hNV == NULL); |
| glewInfoFunc("glNormal3hvNV", glNormal3hvNV == NULL); |
| glewInfoFunc("glSecondaryColor3hNV", glSecondaryColor3hNV == NULL); |
| glewInfoFunc("glSecondaryColor3hvNV", glSecondaryColor3hvNV == NULL); |
| glewInfoFunc("glTexCoord1hNV", glTexCoord1hNV == NULL); |
| glewInfoFunc("glTexCoord1hvNV", glTexCoord1hvNV == NULL); |
| glewInfoFunc("glTexCoord2hNV", glTexCoord2hNV == NULL); |
| glewInfoFunc("glTexCoord2hvNV", glTexCoord2hvNV == NULL); |
| glewInfoFunc("glTexCoord3hNV", glTexCoord3hNV == NULL); |
| glewInfoFunc("glTexCoord3hvNV", glTexCoord3hvNV == NULL); |
| glewInfoFunc("glTexCoord4hNV", glTexCoord4hNV == NULL); |
| glewInfoFunc("glTexCoord4hvNV", glTexCoord4hvNV == NULL); |
| glewInfoFunc("glVertex2hNV", glVertex2hNV == NULL); |
| glewInfoFunc("glVertex2hvNV", glVertex2hvNV == NULL); |
| glewInfoFunc("glVertex3hNV", glVertex3hNV == NULL); |
| glewInfoFunc("glVertex3hvNV", glVertex3hvNV == NULL); |
| glewInfoFunc("glVertex4hNV", glVertex4hNV == NULL); |
| glewInfoFunc("glVertex4hvNV", glVertex4hvNV == NULL); |
| glewInfoFunc("glVertexAttrib1hNV", glVertexAttrib1hNV == NULL); |
| glewInfoFunc("glVertexAttrib1hvNV", glVertexAttrib1hvNV == NULL); |
| glewInfoFunc("glVertexAttrib2hNV", glVertexAttrib2hNV == NULL); |
| glewInfoFunc("glVertexAttrib2hvNV", glVertexAttrib2hvNV == NULL); |
| glewInfoFunc("glVertexAttrib3hNV", glVertexAttrib3hNV == NULL); |
| glewInfoFunc("glVertexAttrib3hvNV", glVertexAttrib3hvNV == NULL); |
| glewInfoFunc("glVertexAttrib4hNV", glVertexAttrib4hNV == NULL); |
| glewInfoFunc("glVertexAttrib4hvNV", glVertexAttrib4hvNV == NULL); |
| glewInfoFunc("glVertexAttribs1hvNV", glVertexAttribs1hvNV == NULL); |
| glewInfoFunc("glVertexAttribs2hvNV", glVertexAttribs2hvNV == NULL); |
| glewInfoFunc("glVertexAttribs3hvNV", glVertexAttribs3hvNV == NULL); |
| glewInfoFunc("glVertexAttribs4hvNV", glVertexAttribs4hvNV == NULL); |
| glewInfoFunc("glVertexWeighthNV", glVertexWeighthNV == NULL); |
| glewInfoFunc("glVertexWeighthvNV", glVertexWeighthvNV == NULL); |
| } |
| |
| #endif /* GL_NV_half_float */ |
| |
| #ifdef GL_NV_light_max_exponent |
| |
| static void _glewInfo_GL_NV_light_max_exponent (void) |
| { |
| glewPrintExt("GL_NV_light_max_exponent", GLEW_NV_light_max_exponent, glewIsSupported("GL_NV_light_max_exponent"), glewGetExtension("GL_NV_light_max_exponent")); |
| } |
| |
| #endif /* GL_NV_light_max_exponent */ |
| |
| #ifdef GL_NV_multisample_filter_hint |
| |
| static void _glewInfo_GL_NV_multisample_filter_hint (void) |
| { |
| glewPrintExt("GL_NV_multisample_filter_hint", GLEW_NV_multisample_filter_hint, glewIsSupported("GL_NV_multisample_filter_hint"), glewGetExtension("GL_NV_multisample_filter_hint")); |
| } |
| |
| #endif /* GL_NV_multisample_filter_hint */ |
| |
| #ifdef GL_NV_occlusion_query |
| |
| static void _glewInfo_GL_NV_occlusion_query (void) |
| { |
| glewPrintExt("GL_NV_occlusion_query", GLEW_NV_occlusion_query, glewIsSupported("GL_NV_occlusion_query"), glewGetExtension("GL_NV_occlusion_query")); |
| |
| glewInfoFunc("glBeginOcclusionQueryNV", glBeginOcclusionQueryNV == NULL); |
| glewInfoFunc("glDeleteOcclusionQueriesNV", glDeleteOcclusionQueriesNV == NULL); |
| glewInfoFunc("glEndOcclusionQueryNV", glEndOcclusionQueryNV == NULL); |
| glewInfoFunc("glGenOcclusionQueriesNV", glGenOcclusionQueriesNV == NULL); |
| glewInfoFunc("glGetOcclusionQueryivNV", glGetOcclusionQueryivNV == NULL); |
| glewInfoFunc("glGetOcclusionQueryuivNV", glGetOcclusionQueryuivNV == NULL); |
| glewInfoFunc("glIsOcclusionQueryNV", glIsOcclusionQueryNV == NULL); |
| } |
| |
| #endif /* GL_NV_occlusion_query */ |
| |
| #ifdef GL_NV_packed_depth_stencil |
| |
| static void _glewInfo_GL_NV_packed_depth_stencil (void) |
| { |
| glewPrintExt("GL_NV_packed_depth_stencil", GLEW_NV_packed_depth_stencil, glewIsSupported("GL_NV_packed_depth_stencil"), glewGetExtension("GL_NV_packed_depth_stencil")); |
| } |
| |
| #endif /* GL_NV_packed_depth_stencil */ |
| |
| #ifdef GL_NV_parameter_buffer_object |
| |
| static void _glewInfo_GL_NV_parameter_buffer_object (void) |
| { |
| glewPrintExt("GL_NV_parameter_buffer_object", GLEW_NV_parameter_buffer_object, glewIsSupported("GL_NV_parameter_buffer_object"), glewGetExtension("GL_NV_parameter_buffer_object")); |
| |
| glewInfoFunc("glProgramBufferParametersIivNV", glProgramBufferParametersIivNV == NULL); |
| glewInfoFunc("glProgramBufferParametersIuivNV", glProgramBufferParametersIuivNV == NULL); |
| glewInfoFunc("glProgramBufferParametersfvNV", glProgramBufferParametersfvNV == NULL); |
| } |
| |
| #endif /* GL_NV_parameter_buffer_object */ |
| |
| #ifdef GL_NV_parameter_buffer_object2 |
| |
| static void _glewInfo_GL_NV_parameter_buffer_object2 (void) |
| { |
| glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2")); |
| } |
| |
| #endif /* GL_NV_parameter_buffer_object2 */ |
| |
| #ifdef GL_NV_pixel_data_range |
| |
| static void _glewInfo_GL_NV_pixel_data_range (void) |
| { |
| glewPrintExt("GL_NV_pixel_data_range", GLEW_NV_pixel_data_range, glewIsSupported("GL_NV_pixel_data_range"), glewGetExtension("GL_NV_pixel_data_range")); |
| |
| glewInfoFunc("glFlushPixelDataRangeNV", glFlushPixelDataRangeNV == NULL); |
| glewInfoFunc("glPixelDataRangeNV", glPixelDataRangeNV == NULL); |
| } |
| |
| #endif /* GL_NV_pixel_data_range */ |
| |
| #ifdef GL_NV_point_sprite |
| |
| static void _glewInfo_GL_NV_point_sprite (void) |
| { |
| glewPrintExt("GL_NV_point_sprite", GLEW_NV_point_sprite, glewIsSupported("GL_NV_point_sprite"), glewGetExtension("GL_NV_point_sprite")); |
| |
| glewInfoFunc("glPointParameteriNV", glPointParameteriNV == NULL); |
| glewInfoFunc("glPointParameterivNV", glPointParameterivNV == NULL); |
| } |
| |
| #endif /* GL_NV_point_sprite */ |
| |
| #ifdef GL_NV_present_video |
| |
| static void _glewInfo_GL_NV_present_video (void) |
| { |
| glewPrintExt("GL_NV_present_video", GLEW_NV_present_video, glewIsSupported("GL_NV_present_video"), glewGetExtension("GL_NV_present_video")); |
| |
| glewInfoFunc("glGetVideoi64vNV", glGetVideoi64vNV == NULL); |
| glewInfoFunc("glGetVideoivNV", glGetVideoivNV == NULL); |
| glewInfoFunc("glGetVideoui64vNV", glGetVideoui64vNV == NULL); |
| glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL); |
| glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL); |
| glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL); |
| } |
| |
| #endif /* GL_NV_present_video */ |
| |
| #ifdef GL_NV_primitive_restart |
| |
| static void _glewInfo_GL_NV_primitive_restart (void) |
| { |
| glewPrintExt("GL_NV_primitive_restart", GLEW_NV_primitive_restart, glewIsSupported("GL_NV_primitive_restart"), glewGetExtension("GL_NV_primitive_restart")); |
| |
| glewInfoFunc("glPrimitiveRestartIndexNV", glPrimitiveRestartIndexNV == NULL); |
| glewInfoFunc("glPrimitiveRestartNV", glPrimitiveRestartNV == NULL); |
| } |
| |
| #endif /* GL_NV_primitive_restart */ |
| |
| #ifdef GL_NV_register_combiners |
| |
| static void _glewInfo_GL_NV_register_combiners (void) |
| { |
| glewPrintExt("GL_NV_register_combiners", GLEW_NV_register_combiners, glewIsSupported("GL_NV_register_combiners"), glewGetExtension("GL_NV_register_combiners")); |
| |
| glewInfoFunc("glCombinerInputNV", glCombinerInputNV == NULL); |
| glewInfoFunc("glCombinerOutputNV", glCombinerOutputNV == NULL); |
| glewInfoFunc("glCombinerParameterfNV", glCombinerParameterfNV == NULL); |
| glewInfoFunc("glCombinerParameterfvNV", glCombinerParameterfvNV == NULL); |
| glewInfoFunc("glCombinerParameteriNV", glCombinerParameteriNV == NULL); |
| glewInfoFunc("glCombinerParameterivNV", glCombinerParameterivNV == NULL); |
| glewInfoFunc("glFinalCombinerInputNV", glFinalCombinerInputNV == NULL); |
| glewInfoFunc("glGetCombinerInputParameterfvNV", glGetCombinerInputParameterfvNV == NULL); |
| glewInfoFunc("glGetCombinerInputParameterivNV", glGetCombinerInputParameterivNV == NULL); |
| glewInfoFunc("glGetCombinerOutputParameterfvNV", glGetCombinerOutputParameterfvNV == NULL); |
| glewInfoFunc("glGetCombinerOutputParameterivNV", glGetCombinerOutputParameterivNV == NULL); |
| glewInfoFunc("glGetFinalCombinerInputParameterfvNV", glGetFinalCombinerInputParameterfvNV == NULL); |
| glewInfoFunc("glGetFinalCombinerInputParameterivNV", glGetFinalCombinerInputParameterivNV == NULL); |
| } |
| |
| #endif /* GL_NV_register_combiners */ |
| |
| #ifdef GL_NV_register_combiners2 |
| |
| static void _glewInfo_GL_NV_register_combiners2 (void) |
| { |
| glewPrintExt("GL_NV_register_combiners2", GLEW_NV_register_combiners2, glewIsSupported("GL_NV_register_combiners2"), glewGetExtension("GL_NV_register_combiners2")); |
| |
| glewInfoFunc("glCombinerStageParameterfvNV", glCombinerStageParameterfvNV == NULL); |
| glewInfoFunc("glGetCombinerStageParameterfvNV", glGetCombinerStageParameterfvNV == NULL); |
| } |
| |
| #endif /* GL_NV_register_combiners2 */ |
| |
| #ifdef GL_NV_shader_buffer_load |
| |
| static void _glewInfo_GL_NV_shader_buffer_load (void) |
| { |
| glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load")); |
| |
| glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL); |
| glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL); |
| glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL); |
| glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL); |
| glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL); |
| glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL); |
| glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL); |
| glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL); |
| glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL); |
| glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL); |
| glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL); |
| glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL); |
| glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL); |
| glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL); |
| } |
| |
| #endif /* GL_NV_shader_buffer_load */ |
| |
| #ifdef GL_NV_texgen_emboss |
| |
| static void _glewInfo_GL_NV_texgen_emboss (void) |
| { |
| glewPrintExt("GL_NV_texgen_emboss", GLEW_NV_texgen_emboss, glewIsSupported("GL_NV_texgen_emboss"), glewGetExtension("GL_NV_texgen_emboss")); |
| } |
| |
| #endif /* GL_NV_texgen_emboss */ |
| |
| #ifdef GL_NV_texgen_reflection |
| |
| static void _glewInfo_GL_NV_texgen_reflection (void) |
| { |
| glewPrintExt("GL_NV_texgen_reflection", GLEW_NV_texgen_reflection, glewIsSupported("GL_NV_texgen_reflection"), glewGetExtension("GL_NV_texgen_reflection")); |
| } |
| |
| #endif /* GL_NV_texgen_reflection */ |
| |
| #ifdef GL_NV_texture_barrier |
| |
| static void _glewInfo_GL_NV_texture_barrier (void) |
| { |
| glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier")); |
| |
| glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL); |
| } |
| |
| #endif /* GL_NV_texture_barrier */ |
| |
| #ifdef GL_NV_texture_compression_vtc |
| |
| static void _glewInfo_GL_NV_texture_compression_vtc (void) |
| { |
| glewPrintExt("GL_NV_texture_compression_vtc", GLEW_NV_texture_compression_vtc, glewIsSupported("GL_NV_texture_compression_vtc"), glewGetExtension("GL_NV_texture_compression_vtc")); |
| } |
| |
| #endif /* GL_NV_texture_compression_vtc */ |
| |
| #ifdef GL_NV_texture_env_combine4 |
| |
| static void _glewInfo_GL_NV_texture_env_combine4 (void) |
| { |
| glewPrintExt("GL_NV_texture_env_combine4", GLEW_NV_texture_env_combine4, glewIsSupported("GL_NV_texture_env_combine4"), glewGetExtension("GL_NV_texture_env_combine4")); |
| } |
| |
| #endif /* GL_NV_texture_env_combine4 */ |
| |
| #ifdef GL_NV_texture_expand_normal |
| |
| static void _glewInfo_GL_NV_texture_expand_normal (void) |
| { |
| glewPrintExt("GL_NV_texture_expand_normal", GLEW_NV_texture_expand_normal, glewIsSupported("GL_NV_texture_expand_normal"), glewGetExtension("GL_NV_texture_expand_normal")); |
| } |
| |
| #endif /* GL_NV_texture_expand_normal */ |
| |
| #ifdef GL_NV_texture_rectangle |
| |
| static void _glewInfo_GL_NV_texture_rectangle (void) |
| { |
| glewPrintExt("GL_NV_texture_rectangle", GLEW_NV_texture_rectangle, glewIsSupported("GL_NV_texture_rectangle"), glewGetExtension("GL_NV_texture_rectangle")); |
| } |
| |
| #endif /* GL_NV_texture_rectangle */ |
| |
| #ifdef GL_NV_texture_shader |
| |
| static void _glewInfo_GL_NV_texture_shader (void) |
| { |
| glewPrintExt("GL_NV_texture_shader", GLEW_NV_texture_shader, glewIsSupported("GL_NV_texture_shader"), glewGetExtension("GL_NV_texture_shader")); |
| } |
| |
| #endif /* GL_NV_texture_shader */ |
| |
| #ifdef GL_NV_texture_shader2 |
| |
| static void _glewInfo_GL_NV_texture_shader2 (void) |
| { |
| glewPrintExt("GL_NV_texture_shader2", GLEW_NV_texture_shader2, glewIsSupported("GL_NV_texture_shader2"), glewGetExtension("GL_NV_texture_shader2")); |
| } |
| |
| #endif /* GL_NV_texture_shader2 */ |
| |
| #ifdef GL_NV_texture_shader3 |
| |
| static void _glewInfo_GL_NV_texture_shader3 (void) |
| { |
| glewPrintExt("GL_NV_texture_shader3", GLEW_NV_texture_shader3, glewIsSupported("GL_NV_texture_shader3"), glewGetExtension("GL_NV_texture_shader3")); |
| } |
| |
| #endif /* GL_NV_texture_shader3 */ |
| |
| #ifdef GL_NV_transform_feedback |
| |
| static void _glewInfo_GL_NV_transform_feedback (void) |
| { |
| glewPrintExt("GL_NV_transform_feedback", GLEW_NV_transform_feedback, glewIsSupported("GL_NV_transform_feedback"), glewGetExtension("GL_NV_transform_feedback")); |
| |
| glewInfoFunc("glActiveVaryingNV", glActiveVaryingNV == NULL); |
| glewInfoFunc("glBeginTransformFeedbackNV", glBeginTransformFeedbackNV == NULL); |
| glewInfoFunc("glBindBufferBaseNV", glBindBufferBaseNV == NULL); |
| glewInfoFunc("glBindBufferOffsetNV", glBindBufferOffsetNV == NULL); |
| glewInfoFunc("glBindBufferRangeNV", glBindBufferRangeNV == NULL); |
| glewInfoFunc("glEndTransformFeedbackNV", glEndTransformFeedbackNV == NULL); |
| glewInfoFunc("glGetActiveVaryingNV", glGetActiveVaryingNV == NULL); |
| glewInfoFunc("glGetTransformFeedbackVaryingNV", glGetTransformFeedbackVaryingNV == NULL); |
| glewInfoFunc("glGetVaryingLocationNV", glGetVaryingLocationNV == NULL); |
| glewInfoFunc("glTransformFeedbackAttribsNV", glTransformFeedbackAttribsNV == NULL); |
| glewInfoFunc("glTransformFeedbackVaryingsNV", glTransformFeedbackVaryingsNV == NULL); |
| } |
| |
| #endif /* GL_NV_transform_feedback */ |
| |
| #ifdef GL_NV_transform_feedback2 |
| |
| static void _glewInfo_GL_NV_transform_feedback2 (void) |
| { |
| glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2")); |
| |
| glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL); |
| glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL); |
| glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL); |
| glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL); |
| glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL); |
| glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL); |
| glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL); |
| } |
| |
| #endif /* GL_NV_transform_feedback2 */ |
| |
| #ifdef GL_NV_vertex_array_range |
| |
| static void _glewInfo_GL_NV_vertex_array_range (void) |
| { |
| glewPrintExt("GL_NV_vertex_array_range", GLEW_NV_vertex_array_range, glewIsSupported("GL_NV_vertex_array_range"), glewGetExtension("GL_NV_vertex_array_range")); |
| |
| glewInfoFunc("glFlushVertexArrayRangeNV", glFlushVertexArrayRangeNV == NULL); |
| glewInfoFunc("glVertexArrayRangeNV", glVertexArrayRangeNV == NULL); |
| } |
| |
| #endif /* GL_NV_vertex_array_range */ |
| |
| #ifdef GL_NV_vertex_array_range2 |
| |
| static void _glewInfo_GL_NV_vertex_array_range2 (void) |
| { |
| glewPrintExt("GL_NV_vertex_array_range2", GLEW_NV_vertex_array_range2, glewIsSupported("GL_NV_vertex_array_range2"), glewGetExtension("GL_NV_vertex_array_range2")); |
| } |
| |
| #endif /* GL_NV_vertex_array_range2 */ |
| |
| #ifdef GL_NV_vertex_buffer_unified_memory |
| |
| static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void) |
| { |
| glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory")); |
| |
| glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL); |
| glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL); |
| glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL); |
| glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL); |
| glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL); |
| glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL); |
| glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL); |
| glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL); |
| glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL); |
| glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL); |
| glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL); |
| glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL); |
| } |
| |
| #endif /* GL_NV_vertex_buffer_unified_memory */ |
| |
| #ifdef GL_NV_vertex_program |
| |
| static void _glewInfo_GL_NV_vertex_program (void) |
| { |
| glewPrintExt("GL_NV_vertex_program", GLEW_NV_vertex_program, glewIsSupported("GL_NV_vertex_program"), glewGetExtension("GL_NV_vertex_program")); |
| |
| glewInfoFunc("glAreProgramsResidentNV", glAreProgramsResidentNV == NULL); |
| glewInfoFunc("glBindProgramNV", glBindProgramNV == NULL); |
| glewInfoFunc("glDeleteProgramsNV", glDeleteProgramsNV == NULL); |
| glewInfoFunc("glExecuteProgramNV", glExecuteProgramNV == NULL); |
| glewInfoFunc("glGenProgramsNV", glGenProgramsNV == NULL); |
| glewInfoFunc("glGetProgramParameterdvNV", glGetProgramParameterdvNV == NULL); |
| glewInfoFunc("glGetProgramParameterfvNV", glGetProgramParameterfvNV == NULL); |
| glewInfoFunc("glGetProgramStringNV", glGetProgramStringNV == NULL); |
| glewInfoFunc("glGetProgramivNV", glGetProgramivNV == NULL); |
| glewInfoFunc("glGetTrackMatrixivNV", glGetTrackMatrixivNV == NULL); |
| glewInfoFunc("glGetVertexAttribPointervNV", glGetVertexAttribPointervNV == NULL); |
| glewInfoFunc("glGetVertexAttribdvNV", glGetVertexAttribdvNV == NULL); |
| glewInfoFunc("glGetVertexAttribfvNV", glGetVertexAttribfvNV == NULL); |
| glewInfoFunc("glGetVertexAttribivNV", glGetVertexAttribivNV == NULL); |
| glewInfoFunc("glIsProgramNV", glIsProgramNV == NULL); |
| glewInfoFunc("glLoadProgramNV", glLoadProgramNV == NULL); |
| glewInfoFunc("glProgramParameter4dNV", glProgramParameter4dNV == NULL); |
| glewInfoFunc("glProgramParameter4dvNV", glProgramParameter4dvNV == NULL); |
| glewInfoFunc("glProgramParameter4fNV", glProgramParameter4fNV == NULL); |
| glewInfoFunc("glProgramParameter4fvNV", glProgramParameter4fvNV == NULL); |
| glewInfoFunc("glProgramParameters4dvNV", glProgramParameters4dvNV == NULL); |
| glewInfoFunc("glProgramParameters4fvNV", glProgramParameters4fvNV == NULL); |
| glewInfoFunc("glRequestResidentProgramsNV", glRequestResidentProgramsNV == NULL); |
| glewInfoFunc("glTrackMatrixNV", glTrackMatrixNV == NULL); |
| glewInfoFunc("glVertexAttrib1dNV", glVertexAttrib1dNV == NULL); |
| glewInfoFunc("glVertexAttrib1dvNV", glVertexAttrib1dvNV == NULL); |
| glewInfoFunc("glVertexAttrib1fNV", glVertexAttrib1fNV == NULL); |
| glewInfoFunc("glVertexAttrib1fvNV", glVertexAttrib1fvNV == NULL); |
| glewInfoFunc("glVertexAttrib1sNV", glVertexAttrib1sNV == NULL); |
| glewInfoFunc("glVertexAttrib1svNV", glVertexAttrib1svNV == NULL); |
| glewInfoFunc("glVertexAttrib2dNV", glVertexAttrib2dNV == NULL); |
| glewInfoFunc("glVertexAttrib2dvNV", glVertexAttrib2dvNV == NULL); |
| glewInfoFunc("glVertexAttrib2fNV", glVertexAttrib2fNV == NULL); |
| glewInfoFunc("glVertexAttrib2fvNV", glVertexAttrib2fvNV == NULL); |
| glewInfoFunc("glVertexAttrib2sNV", glVertexAttrib2sNV == NULL); |
| glewInfoFunc("glVertexAttrib2svNV", glVertexAttrib2svNV == NULL); |
| glewInfoFunc("glVertexAttrib3dNV", glVertexAttrib3dNV == NULL); |
| glewInfoFunc("glVertexAttrib3dvNV", glVertexAttrib3dvNV == NULL); |
| glewInfoFunc("glVertexAttrib3fNV", glVertexAttrib3fNV == NULL); |
| glewInfoFunc("glVertexAttrib3fvNV", glVertexAttrib3fvNV == NULL); |
| glewInfoFunc("glVertexAttrib3sNV", glVertexAttrib3sNV == NULL); |
| glewInfoFunc("glVertexAttrib3svNV", glVertexAttrib3svNV == NULL); |
| glewInfoFunc("glVertexAttrib4dNV", glVertexAttrib4dNV == NULL); |
| glewInfoFunc("glVertexAttrib4dvNV", glVertexAttrib4dvNV == NULL); |
| glewInfoFunc("glVertexAttrib4fNV", glVertexAttrib4fNV == NULL); |
| glewInfoFunc("glVertexAttrib4fvNV", glVertexAttrib4fvNV == NULL); |
| glewInfoFunc("glVertexAttrib4sNV", glVertexAttrib4sNV == NULL); |
| glewInfoFunc("glVertexAttrib4svNV", glVertexAttrib4svNV == NULL); |
| glewInfoFunc("glVertexAttrib4ubNV", glVertexAttrib4ubNV == NULL); |
| glewInfoFunc("glVertexAttrib4ubvNV", glVertexAttrib4ubvNV == NULL); |
| glewInfoFunc("glVertexAttribPointerNV", glVertexAttribPointerNV == NULL); |
| glewInfoFunc("glVertexAttribs1dvNV", glVertexAttribs1dvNV == NULL); |
| glewInfoFunc("glVertexAttribs1fvNV", glVertexAttribs1fvNV == NULL); |
| glewInfoFunc("glVertexAttribs1svNV", glVertexAttribs1svNV == NULL); |
| glewInfoFunc("glVertexAttribs2dvNV", glVertexAttribs2dvNV == NULL); |
| glewInfoFunc("glVertexAttribs2fvNV", glVertexAttribs2fvNV == NULL); |
| glewInfoFunc("glVertexAttribs2svNV", glVertexAttribs2svNV == NULL); |
| glewInfoFunc("glVertexAttribs3dvNV", glVertexAttribs3dvNV == NULL); |
| glewInfoFunc("glVertexAttribs3fvNV", glVertexAttribs3fvNV == NULL); |
| glewInfoFunc("glVertexAttribs3svNV", glVertexAttribs3svNV == NULL); |
| glewInfoFunc("glVertexAttribs4dvNV", glVertexAttribs4dvNV == NULL); |
| glewInfoFunc("glVertexAttribs4fvNV", glVertexAttribs4fvNV == NULL); |
| glewInfoFunc("glVertexAttribs4svNV", glVertexAttribs4svNV == NULL); |
| glewInfoFunc("glVertexAttribs4ubvNV", glVertexAttribs4ubvNV == NULL); |
| } |
| |
| #endif /* GL_NV_vertex_program */ |
| |
| #ifdef GL_NV_vertex_program1_1 |
| |
| static void _glewInfo_GL_NV_vertex_program1_1 (void) |
| { |
| glewPrintExt("GL_NV_vertex_program1_1", GLEW_NV_vertex_program1_1, glewIsSupported("GL_NV_vertex_program1_1"), glewGetExtension("GL_NV_vertex_program1_1")); |
| } |
| |
| #endif /* GL_NV_vertex_program1_1 */ |
| |
| #ifdef GL_NV_vertex_program2 |
| |
| static void _glewInfo_GL_NV_vertex_program2 (void) |
| { |
| glewPrintExt("GL_NV_vertex_program2", GLEW_NV_vertex_program2, glewIsSupported("GL_NV_vertex_program2"), glewGetExtension("GL_NV_vertex_program2")); |
| } |
| |
| #endif /* GL_NV_vertex_program2 */ |
| |
| #ifdef GL_NV_vertex_program2_option |
| |
| static void _glewInfo_GL_NV_vertex_program2_option (void) |
| { |
| glewPrintExt("GL_NV_vertex_program2_option", GLEW_NV_vertex_program2_option, glewIsSupported("GL_NV_vertex_program2_option"), glewGetExtension("GL_NV_vertex_program2_option")); |
| } |
| |
| #endif /* GL_NV_vertex_program2_option */ |
| |
| #ifdef GL_NV_vertex_program3 |
| |
| static void _glewInfo_GL_NV_vertex_program3 (void) |
| { |
| glewPrintExt("GL_NV_vertex_program3", GLEW_NV_vertex_program3, glewIsSupported("GL_NV_vertex_program3"), glewGetExtension("GL_NV_vertex_program3")); |
| } |
| |
| #endif /* GL_NV_vertex_program3 */ |
| |
| #ifdef GL_NV_vertex_program4 |
| |
| static void _glewInfo_GL_NV_vertex_program4 (void) |
| { |
| glewPrintExt("GL_NV_vertex_program4", GLEW_NV_vertex_program4, glewIsSupported("GL_NV_vertex_program4"), glewGetExtension("GL_NV_vertex_program4")); |
| } |
| |
| #endif /* GL_NV_vertex_program4 */ |
| |
| #ifdef GL_OES_byte_coordinates |
| |
| static void _glewInfo_GL_OES_byte_coordinates (void) |
| { |
| glewPrintExt("GL_OES_byte_coordinates", GLEW_OES_byte_coordinates, glewIsSupported("GL_OES_byte_coordinates"), glewGetExtension("GL_OES_byte_coordinates")); |
| } |
| |
| #endif /* GL_OES_byte_coordinates */ |
| |
| #ifdef GL_OES_compressed_paletted_texture |
| |
| static void _glewInfo_GL_OES_compressed_paletted_texture (void) |
| { |
| glewPrintExt("GL_OES_compressed_paletted_texture", GLEW_OES_compressed_paletted_texture, glewIsSupported("GL_OES_compressed_paletted_texture"), glewGetExtension("GL_OES_compressed_paletted_texture")); |
| } |
| |
| #endif /* GL_OES_compressed_paletted_texture */ |
| |
| #ifdef GL_OES_read_format |
| |
| static void _glewInfo_GL_OES_read_format (void) |
| { |
| glewPrintExt("GL_OES_read_format", GLEW_OES_read_format, glewIsSupported("GL_OES_read_format"), glewGetExtension("GL_OES_read_format")); |
| } |
| |
| #endif /* GL_OES_read_format */ |
| |
| #ifdef GL_OES_single_precision |
| |
| static void _glewInfo_GL_OES_single_precision (void) |
| { |
| glewPrintExt("GL_OES_single_precision", GLEW_OES_single_precision, glewIsSupported("GL_OES_single_precision"), glewGetExtension("GL_OES_single_precision")); |
| |
| glewInfoFunc("glClearDepthfOES", glClearDepthfOES == NULL); |
| glewInfoFunc("glClipPlanefOES", glClipPlanefOES == NULL); |
| glewInfoFunc("glDepthRangefOES", glDepthRangefOES == NULL); |
| glewInfoFunc("glFrustumfOES", glFrustumfOES == NULL); |
| glewInfoFunc("glGetClipPlanefOES", glGetClipPlanefOES == NULL); |
| glewInfoFunc("glOrthofOES", glOrthofOES == NULL); |
| } |
| |
| #endif /* GL_OES_single_precision */ |
| |
| #ifdef GL_OML_interlace |
| |
| static void _glewInfo_GL_OML_interlace (void) |
| { |
| glewPrintExt("GL_OML_interlace", GLEW_OML_interlace, glewIsSupported("GL_OML_interlace"), glewGetExtension("GL_OML_interlace")); |
| } |
| |
| #endif /* GL_OML_interlace */ |
| |
| #ifdef GL_OML_resample |
| |
| static void _glewInfo_GL_OML_resample (void) |
| { |
| glewPrintExt("GL_OML_resample", GLEW_OML_resample, glewIsSupported("GL_OML_resample"), glewGetExtension("GL_OML_resample")); |
| } |
| |
| #endif /* GL_OML_resample */ |
| |
| #ifdef GL_OML_subsample |
| |
| static void _glewInfo_GL_OML_subsample (void) |
| { |
| glewPrintExt("GL_OML_subsample", GLEW_OML_subsample, glewIsSupported("GL_OML_subsample"), glewGetExtension("GL_OML_subsample")); |
| } |
| |
| #endif /* GL_OML_subsample */ |
| |
| #ifdef GL_PGI_misc_hints |
| |
| static void _glewInfo_GL_PGI_misc_hints (void) |
| { |
| glewPrintExt("GL_PGI_misc_hints", GLEW_PGI_misc_hints, glewIsSupported("GL_PGI_misc_hints"), glewGetExtension("GL_PGI_misc_hints")); |
| } |
| |
| #endif /* GL_PGI_misc_hints */ |
| |
| #ifdef GL_PGI_vertex_hints |
| |
| static void _glewInfo_GL_PGI_vertex_hints (void) |
| { |
| glewPrintExt("GL_PGI_vertex_hints", GLEW_PGI_vertex_hints, glewIsSupported("GL_PGI_vertex_hints"), glewGetExtension("GL_PGI_vertex_hints")); |
| } |
| |
| #endif /* GL_PGI_vertex_hints */ |
| |
| #ifdef GL_REND_screen_coordinates |
| |
| static void _glewInfo_GL_REND_screen_coordinates (void) |
| { |
| glewPrintExt("GL_REND_screen_coordinates", GLEW_REND_screen_coordinates, glewIsSupported("GL_REND_screen_coordinates"), glewGetExtension("GL_REND_screen_coordinates")); |
| } |
| |
| #endif /* GL_REND_screen_coordinates */ |
| |
| #ifdef GL_S3_s3tc |
| |
| static void _glewInfo_GL_S3_s3tc (void) |
| { |
| glewPrintExt("GL_S3_s3tc", GLEW_S3_s3tc, glewIsSupported("GL_S3_s3tc"), glewGetExtension("GL_S3_s3tc")); |
| } |
| |
| #endif /* GL_S3_s3tc */ |
| |
| #ifdef GL_SGIS_color_range |
| |
| static void _glewInfo_GL_SGIS_color_range (void) |
| { |
| glewPrintExt("GL_SGIS_color_range", GLEW_SGIS_color_range, glewIsSupported("GL_SGIS_color_range"), glewGetExtension("GL_SGIS_color_range")); |
| } |
| |
| #endif /* GL_SGIS_color_range */ |
| |
| #ifdef GL_SGIS_detail_texture |
| |
| static void _glewInfo_GL_SGIS_detail_texture (void) |
| { |
| glewPrintExt("GL_SGIS_detail_texture", GLEW_SGIS_detail_texture, glewIsSupported("GL_SGIS_detail_texture"), glewGetExtension("GL_SGIS_detail_texture")); |
| |
| glewInfoFunc("glDetailTexFuncSGIS", glDetailTexFuncSGIS == NULL); |
| glewInfoFunc("glGetDetailTexFuncSGIS", glGetDetailTexFuncSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_detail_texture */ |
| |
| #ifdef GL_SGIS_fog_function |
| |
| static void _glewInfo_GL_SGIS_fog_function (void) |
| { |
| glewPrintExt("GL_SGIS_fog_function", GLEW_SGIS_fog_function, glewIsSupported("GL_SGIS_fog_function"), glewGetExtension("GL_SGIS_fog_function")); |
| |
| glewInfoFunc("glFogFuncSGIS", glFogFuncSGIS == NULL); |
| glewInfoFunc("glGetFogFuncSGIS", glGetFogFuncSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_fog_function */ |
| |
| #ifdef GL_SGIS_generate_mipmap |
| |
| static void _glewInfo_GL_SGIS_generate_mipmap (void) |
| { |
| glewPrintExt("GL_SGIS_generate_mipmap", GLEW_SGIS_generate_mipmap, glewIsSupported("GL_SGIS_generate_mipmap"), glewGetExtension("GL_SGIS_generate_mipmap")); |
| } |
| |
| #endif /* GL_SGIS_generate_mipmap */ |
| |
| #ifdef GL_SGIS_multisample |
| |
| static void _glewInfo_GL_SGIS_multisample (void) |
| { |
| glewPrintExt("GL_SGIS_multisample", GLEW_SGIS_multisample, glewIsSupported("GL_SGIS_multisample"), glewGetExtension("GL_SGIS_multisample")); |
| |
| glewInfoFunc("glSampleMaskSGIS", glSampleMaskSGIS == NULL); |
| glewInfoFunc("glSamplePatternSGIS", glSamplePatternSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_multisample */ |
| |
| #ifdef GL_SGIS_pixel_texture |
| |
| static void _glewInfo_GL_SGIS_pixel_texture (void) |
| { |
| glewPrintExt("GL_SGIS_pixel_texture", GLEW_SGIS_pixel_texture, glewIsSupported("GL_SGIS_pixel_texture"), glewGetExtension("GL_SGIS_pixel_texture")); |
| } |
| |
| #endif /* GL_SGIS_pixel_texture */ |
| |
| #ifdef GL_SGIS_point_line_texgen |
| |
| static void _glewInfo_GL_SGIS_point_line_texgen (void) |
| { |
| glewPrintExt("GL_SGIS_point_line_texgen", GLEW_SGIS_point_line_texgen, glewIsSupported("GL_SGIS_point_line_texgen"), glewGetExtension("GL_SGIS_point_line_texgen")); |
| } |
| |
| #endif /* GL_SGIS_point_line_texgen */ |
| |
| #ifdef GL_SGIS_sharpen_texture |
| |
| static void _glewInfo_GL_SGIS_sharpen_texture (void) |
| { |
| glewPrintExt("GL_SGIS_sharpen_texture", GLEW_SGIS_sharpen_texture, glewIsSupported("GL_SGIS_sharpen_texture"), glewGetExtension("GL_SGIS_sharpen_texture")); |
| |
| glewInfoFunc("glGetSharpenTexFuncSGIS", glGetSharpenTexFuncSGIS == NULL); |
| glewInfoFunc("glSharpenTexFuncSGIS", glSharpenTexFuncSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_sharpen_texture */ |
| |
| #ifdef GL_SGIS_texture4D |
| |
| static void _glewInfo_GL_SGIS_texture4D (void) |
| { |
| glewPrintExt("GL_SGIS_texture4D", GLEW_SGIS_texture4D, glewIsSupported("GL_SGIS_texture4D"), glewGetExtension("GL_SGIS_texture4D")); |
| |
| glewInfoFunc("glTexImage4DSGIS", glTexImage4DSGIS == NULL); |
| glewInfoFunc("glTexSubImage4DSGIS", glTexSubImage4DSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_texture4D */ |
| |
| #ifdef GL_SGIS_texture_border_clamp |
| |
| static void _glewInfo_GL_SGIS_texture_border_clamp (void) |
| { |
| glewPrintExt("GL_SGIS_texture_border_clamp", GLEW_SGIS_texture_border_clamp, glewIsSupported("GL_SGIS_texture_border_clamp"), glewGetExtension("GL_SGIS_texture_border_clamp")); |
| } |
| |
| #endif /* GL_SGIS_texture_border_clamp */ |
| |
| #ifdef GL_SGIS_texture_edge_clamp |
| |
| static void _glewInfo_GL_SGIS_texture_edge_clamp (void) |
| { |
| glewPrintExt("GL_SGIS_texture_edge_clamp", GLEW_SGIS_texture_edge_clamp, glewIsSupported("GL_SGIS_texture_edge_clamp"), glewGetExtension("GL_SGIS_texture_edge_clamp")); |
| } |
| |
| #endif /* GL_SGIS_texture_edge_clamp */ |
| |
| #ifdef GL_SGIS_texture_filter4 |
| |
| static void _glewInfo_GL_SGIS_texture_filter4 (void) |
| { |
| glewPrintExt("GL_SGIS_texture_filter4", GLEW_SGIS_texture_filter4, glewIsSupported("GL_SGIS_texture_filter4"), glewGetExtension("GL_SGIS_texture_filter4")); |
| |
| glewInfoFunc("glGetTexFilterFuncSGIS", glGetTexFilterFuncSGIS == NULL); |
| glewInfoFunc("glTexFilterFuncSGIS", glTexFilterFuncSGIS == NULL); |
| } |
| |
| #endif /* GL_SGIS_texture_filter4 */ |
| |
| #ifdef GL_SGIS_texture_lod |
| |
| static void _glewInfo_GL_SGIS_texture_lod (void) |
| { |
| glewPrintExt("GL_SGIS_texture_lod", GLEW_SGIS_texture_lod, glewIsSupported("GL_SGIS_texture_lod"), glewGetExtension("GL_SGIS_texture_lod")); |
| } |
| |
| #endif /* GL_SGIS_texture_lod */ |
| |
| #ifdef GL_SGIS_texture_select |
| |
| static void _glewInfo_GL_SGIS_texture_select (void) |
| { |
| glewPrintExt("GL_SGIS_texture_select", GLEW_SGIS_texture_select, glewIsSupported("GL_SGIS_texture_select"), glewGetExtension("GL_SGIS_texture_select")); |
| } |
| |
| #endif /* GL_SGIS_texture_select */ |
| |
| #ifdef GL_SGIX_async |
| |
| static void _glewInfo_GL_SGIX_async (void) |
| { |
| glewPrintExt("GL_SGIX_async", GLEW_SGIX_async, glewIsSupported("GL_SGIX_async"), glewGetExtension("GL_SGIX_async")); |
| |
| glewInfoFunc("glAsyncMarkerSGIX", glAsyncMarkerSGIX == NULL); |
| glewInfoFunc("glDeleteAsyncMarkersSGIX", glDeleteAsyncMarkersSGIX == NULL); |
| glewInfoFunc("glFinishAsyncSGIX", glFinishAsyncSGIX == NULL); |
| glewInfoFunc("glGenAsyncMarkersSGIX", glGenAsyncMarkersSGIX == NULL); |
| glewInfoFunc("glIsAsyncMarkerSGIX", glIsAsyncMarkerSGIX == NULL); |
| glewInfoFunc("glPollAsyncSGIX", glPollAsyncSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_async */ |
| |
| #ifdef GL_SGIX_async_histogram |
| |
| static void _glewInfo_GL_SGIX_async_histogram (void) |
| { |
| glewPrintExt("GL_SGIX_async_histogram", GLEW_SGIX_async_histogram, glewIsSupported("GL_SGIX_async_histogram"), glewGetExtension("GL_SGIX_async_histogram")); |
| } |
| |
| #endif /* GL_SGIX_async_histogram */ |
| |
| #ifdef GL_SGIX_async_pixel |
| |
| static void _glewInfo_GL_SGIX_async_pixel (void) |
| { |
| glewPrintExt("GL_SGIX_async_pixel", GLEW_SGIX_async_pixel, glewIsSupported("GL_SGIX_async_pixel"), glewGetExtension("GL_SGIX_async_pixel")); |
| } |
| |
| #endif /* GL_SGIX_async_pixel */ |
| |
| #ifdef GL_SGIX_blend_alpha_minmax |
| |
| static void _glewInfo_GL_SGIX_blend_alpha_minmax (void) |
| { |
| glewPrintExt("GL_SGIX_blend_alpha_minmax", GLEW_SGIX_blend_alpha_minmax, glewIsSupported("GL_SGIX_blend_alpha_minmax"), glewGetExtension("GL_SGIX_blend_alpha_minmax")); |
| } |
| |
| #endif /* GL_SGIX_blend_alpha_minmax */ |
| |
| #ifdef GL_SGIX_clipmap |
| |
| static void _glewInfo_GL_SGIX_clipmap (void) |
| { |
| glewPrintExt("GL_SGIX_clipmap", GLEW_SGIX_clipmap, glewIsSupported("GL_SGIX_clipmap"), glewGetExtension("GL_SGIX_clipmap")); |
| } |
| |
| #endif /* GL_SGIX_clipmap */ |
| |
| #ifdef GL_SGIX_convolution_accuracy |
| |
| static void _glewInfo_GL_SGIX_convolution_accuracy (void) |
| { |
| glewPrintExt("GL_SGIX_convolution_accuracy", GLEW_SGIX_convolution_accuracy, glewIsSupported("GL_SGIX_convolution_accuracy"), glewGetExtension("GL_SGIX_convolution_accuracy")); |
| } |
| |
| #endif /* GL_SGIX_convolution_accuracy */ |
| |
| #ifdef GL_SGIX_depth_texture |
| |
| static void _glewInfo_GL_SGIX_depth_texture (void) |
| { |
| glewPrintExt("GL_SGIX_depth_texture", GLEW_SGIX_depth_texture, glewIsSupported("GL_SGIX_depth_texture"), glewGetExtension("GL_SGIX_depth_texture")); |
| } |
| |
| #endif /* GL_SGIX_depth_texture */ |
| |
| #ifdef GL_SGIX_flush_raster |
| |
| static void _glewInfo_GL_SGIX_flush_raster (void) |
| { |
| glewPrintExt("GL_SGIX_flush_raster", GLEW_SGIX_flush_raster, glewIsSupported("GL_SGIX_flush_raster"), glewGetExtension("GL_SGIX_flush_raster")); |
| |
| glewInfoFunc("glFlushRasterSGIX", glFlushRasterSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_flush_raster */ |
| |
| #ifdef GL_SGIX_fog_offset |
| |
| static void _glewInfo_GL_SGIX_fog_offset (void) |
| { |
| glewPrintExt("GL_SGIX_fog_offset", GLEW_SGIX_fog_offset, glewIsSupported("GL_SGIX_fog_offset"), glewGetExtension("GL_SGIX_fog_offset")); |
| } |
| |
| #endif /* GL_SGIX_fog_offset */ |
| |
| #ifdef GL_SGIX_fog_texture |
| |
| static void _glewInfo_GL_SGIX_fog_texture (void) |
| { |
| glewPrintExt("GL_SGIX_fog_texture", GLEW_SGIX_fog_texture, glewIsSupported("GL_SGIX_fog_texture"), glewGetExtension("GL_SGIX_fog_texture")); |
| |
| glewInfoFunc("glTextureFogSGIX", glTextureFogSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_fog_texture */ |
| |
| #ifdef GL_SGIX_fragment_specular_lighting |
| |
| static void _glewInfo_GL_SGIX_fragment_specular_lighting (void) |
| { |
| glewPrintExt("GL_SGIX_fragment_specular_lighting", GLEW_SGIX_fragment_specular_lighting, glewIsSupported("GL_SGIX_fragment_specular_lighting"), glewGetExtension("GL_SGIX_fragment_specular_lighting")); |
| |
| glewInfoFunc("glFragmentColorMaterialSGIX", glFragmentColorMaterialSGIX == NULL); |
| glewInfoFunc("glFragmentLightModelfSGIX", glFragmentLightModelfSGIX == NULL); |
| glewInfoFunc("glFragmentLightModelfvSGIX", glFragmentLightModelfvSGIX == NULL); |
| glewInfoFunc("glFragmentLightModeliSGIX", glFragmentLightModeliSGIX == NULL); |
| glewInfoFunc("glFragmentLightModelivSGIX", glFragmentLightModelivSGIX == NULL); |
| glewInfoFunc("glFragmentLightfSGIX", glFragmentLightfSGIX == NULL); |
| glewInfoFunc("glFragmentLightfvSGIX", glFragmentLightfvSGIX == NULL); |
| glewInfoFunc("glFragmentLightiSGIX", glFragmentLightiSGIX == NULL); |
| glewInfoFunc("glFragmentLightivSGIX", glFragmentLightivSGIX == NULL); |
| glewInfoFunc("glFragmentMaterialfSGIX", glFragmentMaterialfSGIX == NULL); |
| glewInfoFunc("glFragmentMaterialfvSGIX", glFragmentMaterialfvSGIX == NULL); |
| glewInfoFunc("glFragmentMaterialiSGIX", glFragmentMaterialiSGIX == NULL); |
| glewInfoFunc("glFragmentMaterialivSGIX", glFragmentMaterialivSGIX == NULL); |
| glewInfoFunc("glGetFragmentLightfvSGIX", glGetFragmentLightfvSGIX == NULL); |
| glewInfoFunc("glGetFragmentLightivSGIX", glGetFragmentLightivSGIX == NULL); |
| glewInfoFunc("glGetFragmentMaterialfvSGIX", glGetFragmentMaterialfvSGIX == NULL); |
| glewInfoFunc("glGetFragmentMaterialivSGIX", glGetFragmentMaterialivSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_fragment_specular_lighting */ |
| |
| #ifdef GL_SGIX_framezoom |
| |
| static void _glewInfo_GL_SGIX_framezoom (void) |
| { |
| glewPrintExt("GL_SGIX_framezoom", GLEW_SGIX_framezoom, glewIsSupported("GL_SGIX_framezoom"), glewGetExtension("GL_SGIX_framezoom")); |
| |
| glewInfoFunc("glFrameZoomSGIX", glFrameZoomSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_framezoom */ |
| |
| #ifdef GL_SGIX_interlace |
| |
| static void _glewInfo_GL_SGIX_interlace (void) |
| { |
| glewPrintExt("GL_SGIX_interlace", GLEW_SGIX_interlace, glewIsSupported("GL_SGIX_interlace"), glewGetExtension("GL_SGIX_interlace")); |
| } |
| |
| #endif /* GL_SGIX_interlace */ |
| |
| #ifdef GL_SGIX_ir_instrument1 |
| |
| static void _glewInfo_GL_SGIX_ir_instrument1 (void) |
| { |
| glewPrintExt("GL_SGIX_ir_instrument1", GLEW_SGIX_ir_instrument1, glewIsSupported("GL_SGIX_ir_instrument1"), glewGetExtension("GL_SGIX_ir_instrument1")); |
| } |
| |
| #endif /* GL_SGIX_ir_instrument1 */ |
| |
| #ifdef GL_SGIX_list_priority |
| |
| static void _glewInfo_GL_SGIX_list_priority (void) |
| { |
| glewPrintExt("GL_SGIX_list_priority", GLEW_SGIX_list_priority, glewIsSupported("GL_SGIX_list_priority"), glewGetExtension("GL_SGIX_list_priority")); |
| } |
| |
| #endif /* GL_SGIX_list_priority */ |
| |
| #ifdef GL_SGIX_pixel_texture |
| |
| static void _glewInfo_GL_SGIX_pixel_texture (void) |
| { |
| glewPrintExt("GL_SGIX_pixel_texture", GLEW_SGIX_pixel_texture, glewIsSupported("GL_SGIX_pixel_texture"), glewGetExtension("GL_SGIX_pixel_texture")); |
| |
| glewInfoFunc("glPixelTexGenSGIX", glPixelTexGenSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_pixel_texture */ |
| |
| #ifdef GL_SGIX_pixel_texture_bits |
| |
| static void _glewInfo_GL_SGIX_pixel_texture_bits (void) |
| { |
| glewPrintExt("GL_SGIX_pixel_texture_bits", GLEW_SGIX_pixel_texture_bits, glewIsSupported("GL_SGIX_pixel_texture_bits"), glewGetExtension("GL_SGIX_pixel_texture_bits")); |
| } |
| |
| #endif /* GL_SGIX_pixel_texture_bits */ |
| |
| #ifdef GL_SGIX_reference_plane |
| |
| static void _glewInfo_GL_SGIX_reference_plane (void) |
| { |
| glewPrintExt("GL_SGIX_reference_plane", GLEW_SGIX_reference_plane, glewIsSupported("GL_SGIX_reference_plane"), glewGetExtension("GL_SGIX_reference_plane")); |
| |
| glewInfoFunc("glReferencePlaneSGIX", glReferencePlaneSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_reference_plane */ |
| |
| #ifdef GL_SGIX_resample |
| |
| static void _glewInfo_GL_SGIX_resample (void) |
| { |
| glewPrintExt("GL_SGIX_resample", GLEW_SGIX_resample, glewIsSupported("GL_SGIX_resample"), glewGetExtension("GL_SGIX_resample")); |
| } |
| |
| #endif /* GL_SGIX_resample */ |
| |
| #ifdef GL_SGIX_shadow |
| |
| static void _glewInfo_GL_SGIX_shadow (void) |
| { |
| glewPrintExt("GL_SGIX_shadow", GLEW_SGIX_shadow, glewIsSupported("GL_SGIX_shadow"), glewGetExtension("GL_SGIX_shadow")); |
| } |
| |
| #endif /* GL_SGIX_shadow */ |
| |
| #ifdef GL_SGIX_shadow_ambient |
| |
| static void _glewInfo_GL_SGIX_shadow_ambient (void) |
| { |
| glewPrintExt("GL_SGIX_shadow_ambient", GLEW_SGIX_shadow_ambient, glewIsSupported("GL_SGIX_shadow_ambient"), glewGetExtension("GL_SGIX_shadow_ambient")); |
| } |
| |
| #endif /* GL_SGIX_shadow_ambient */ |
| |
| #ifdef GL_SGIX_sprite |
| |
| static void _glewInfo_GL_SGIX_sprite (void) |
| { |
| glewPrintExt("GL_SGIX_sprite", GLEW_SGIX_sprite, glewIsSupported("GL_SGIX_sprite"), glewGetExtension("GL_SGIX_sprite")); |
| |
| glewInfoFunc("glSpriteParameterfSGIX", glSpriteParameterfSGIX == NULL); |
| glewInfoFunc("glSpriteParameterfvSGIX", glSpriteParameterfvSGIX == NULL); |
| glewInfoFunc("glSpriteParameteriSGIX", glSpriteParameteriSGIX == NULL); |
| glewInfoFunc("glSpriteParameterivSGIX", glSpriteParameterivSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_sprite */ |
| |
| #ifdef GL_SGIX_tag_sample_buffer |
| |
| static void _glewInfo_GL_SGIX_tag_sample_buffer (void) |
| { |
| glewPrintExt("GL_SGIX_tag_sample_buffer", GLEW_SGIX_tag_sample_buffer, glewIsSupported("GL_SGIX_tag_sample_buffer"), glewGetExtension("GL_SGIX_tag_sample_buffer")); |
| |
| glewInfoFunc("glTagSampleBufferSGIX", glTagSampleBufferSGIX == NULL); |
| } |
| |
| #endif /* GL_SGIX_tag_sample_buffer */ |
| |
| #ifdef GL_SGIX_texture_add_env |
| |
| static void _glewInfo_GL_SGIX_texture_add_env (void) |
| { |
| glewPrintExt("GL_SGIX_texture_add_env", GLEW_SGIX_texture_add_env, glewIsSupported("GL_SGIX_texture_add_env"), glewGetExtension("GL_SGIX_texture_add_env")); |
| } |
| |
| #endif /* GL_SGIX_texture_add_env */ |
| |
| #ifdef GL_SGIX_texture_coordinate_clamp |
| |
| static void _glewInfo_GL_SGIX_texture_coordinate_clamp (void) |
| { |
| glewPrintExt("GL_SGIX_texture_coordinate_clamp", GLEW_SGIX_texture_coordinate_clamp, glewIsSupported("GL_SGIX_texture_coordinate_clamp"), glewGetExtension("GL_SGIX_texture_coordinate_clamp")); |
| } |
| |
| #endif /* GL_SGIX_texture_coordinate_clamp */ |
| |
| #ifdef GL_SGIX_texture_lod_bias |
| |
| static void _glewInfo_GL_SGIX_texture_lod_bias (void) |
| { |
| glewPrintExt("GL_SGIX_texture_lod_bias", GLEW_SGIX_texture_lod_bias, glewIsSupported("GL_SGIX_texture_lod_bias"), glewGetExtension("GL_SGIX_texture_lod_bias")); |
| } |
| |
| #endif /* GL_SGIX_texture_lod_bias */ |
| |
| #ifdef GL_SGIX_texture_multi_buffer |
| |
| static void _glewInfo_GL_SGIX_texture_multi_buffer (void) |
| { |
| glewPrintExt("GL_SGIX_texture_multi_buffer", GLEW_SGIX_texture_multi_buffer, glewIsSupported("GL_SGIX_texture_multi_buffer"), glewGetExtension("GL_SGIX_texture_multi_buffer")); |
| } |
| |
| #endif /* GL_SGIX_texture_multi_buffer */ |
| |
| #ifdef GL_SGIX_texture_range |
| |
| static void _glewInfo_GL_SGIX_texture_range (void) |
| { |
| glewPrintExt("GL_SGIX_texture_range", GLEW_SGIX_texture_range, glewIsSupported("GL_SGIX_texture_range"), glewGetExtension("GL_SGIX_texture_range")); |
| } |
| |
| #endif /* GL_SGIX_texture_range */ |
| |
| #ifdef GL_SGIX_texture_scale_bias |
| |
| static void _glewInfo_GL_SGIX_texture_scale_bias (void) |
| { |
| glewPrintExt("GL_SGIX_texture_scale_bias", GLEW_SGIX_texture_scale_bias, glewIsSupported("GL_SGIX_texture_scale_bias"), glewGetExtension("GL_SGIX_texture_scale_bias")); |
| } |
| |
| #endif /* GL_SGIX_texture_scale_bias */ |
| |
| #ifdef GL_SGIX_vertex_preclip |
| |
| static void _glewInfo_GL_SGIX_vertex_preclip (void) |
| { |
| glewPrintExt("GL_SGIX_vertex_preclip", GLEW_SGIX_vertex_preclip, glewIsSupported("GL_SGIX_vertex_preclip"), glewGetExtension("GL_SGIX_vertex_preclip")); |
| } |
| |
| #endif /* GL_SGIX_vertex_preclip */ |
| |
| #ifdef GL_SGIX_vertex_preclip_hint |
| |
| static void _glewInfo_GL_SGIX_vertex_preclip_hint (void) |
| { |
| glewPrintExt("GL_SGIX_vertex_preclip_hint", GLEW_SGIX_vertex_preclip_hint, glewIsSupported("GL_SGIX_vertex_preclip_hint"), glewGetExtension("GL_SGIX_vertex_preclip_hint")); |
| } |
| |
| #endif /* GL_SGIX_vertex_preclip_hint */ |
| |
| #ifdef GL_SGIX_ycrcb |
| |
| static void _glewInfo_GL_SGIX_ycrcb (void) |
| { |
| glewPrintExt("GL_SGIX_ycrcb", GLEW_SGIX_ycrcb, glewIsSupported("GL_SGIX_ycrcb"), glewGetExtension("GL_SGIX_ycrcb")); |
| } |
| |
| #endif /* GL_SGIX_ycrcb */ |
| |
| #ifdef GL_SGI_color_matrix |
| |
| static void _glewInfo_GL_SGI_color_matrix (void) |
| { |
| glewPrintExt("GL_SGI_color_matrix", GLEW_SGI_color_matrix, glewIsSupported("GL_SGI_color_matrix"), glewGetExtension("GL_SGI_color_matrix")); |
| } |
| |
| #endif /* GL_SGI_color_matrix */ |
| |
| #ifdef GL_SGI_color_table |
| |
| static void _glewInfo_GL_SGI_color_table (void) |
| { |
| glewPrintExt("GL_SGI_color_table", GLEW_SGI_color_table, glewIsSupported("GL_SGI_color_table"), glewGetExtension("GL_SGI_color_table")); |
| |
| glewInfoFunc("glColorTableParameterfvSGI", glColorTableParameterfvSGI == NULL); |
| glewInfoFunc("glColorTableParameterivSGI", glColorTableParameterivSGI == NULL); |
| glewInfoFunc("glColorTableSGI", glColorTableSGI == NULL); |
| glewInfoFunc("glCopyColorTableSGI", glCopyColorTableSGI == NULL); |
| glewInfoFunc("glGetColorTableParameterfvSGI", glGetColorTableParameterfvSGI == NULL); |
| glewInfoFunc("glGetColorTableParameterivSGI", glGetColorTableParameterivSGI == NULL); |
| glewInfoFunc("glGetColorTableSGI", glGetColorTableSGI == NULL); |
| } |
| |
| #endif /* GL_SGI_color_table */ |
| |
| #ifdef GL_SGI_texture_color_table |
| |
| static void _glewInfo_GL_SGI_texture_color_table (void) |
| { |
| glewPrintExt("GL_SGI_texture_color_table", GLEW_SGI_texture_color_table, glewIsSupported("GL_SGI_texture_color_table"), glewGetExtension("GL_SGI_texture_color_table")); |
| } |
| |
| #endif /* GL_SGI_texture_color_table */ |
| |
| #ifdef GL_SUNX_constant_data |
| |
| static void _glewInfo_GL_SUNX_constant_data (void) |
| { |
| glewPrintExt("GL_SUNX_constant_data", GLEW_SUNX_constant_data, glewIsSupported("GL_SUNX_constant_data"), glewGetExtension("GL_SUNX_constant_data")); |
| |
| glewInfoFunc("glFinishTextureSUNX", glFinishTextureSUNX == NULL); |
| } |
| |
| #endif /* GL_SUNX_constant_data */ |
| |
| #ifdef GL_SUN_convolution_border_modes |
| |
| static void _glewInfo_GL_SUN_convolution_border_modes (void) |
| { |
| glewPrintExt("GL_SUN_convolution_border_modes", GLEW_SUN_convolution_border_modes, glewIsSupported("GL_SUN_convolution_border_modes"), glewGetExtension("GL_SUN_convolution_border_modes")); |
| } |
| |
| #endif /* GL_SUN_convolution_border_modes */ |
| |
| #ifdef GL_SUN_global_alpha |
| |
| static void _glewInfo_GL_SUN_global_alpha (void) |
| { |
| glewPrintExt("GL_SUN_global_alpha", GLEW_SUN_global_alpha, glewIsSupported("GL_SUN_global_alpha"), glewGetExtension("GL_SUN_global_alpha")); |
| |
| glewInfoFunc("glGlobalAlphaFactorbSUN", glGlobalAlphaFactorbSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactordSUN", glGlobalAlphaFactordSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactorfSUN", glGlobalAlphaFactorfSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactoriSUN", glGlobalAlphaFactoriSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactorsSUN", glGlobalAlphaFactorsSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactorubSUN", glGlobalAlphaFactorubSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactoruiSUN", glGlobalAlphaFactoruiSUN == NULL); |
| glewInfoFunc("glGlobalAlphaFactorusSUN", glGlobalAlphaFactorusSUN == NULL); |
| } |
| |
| #endif /* GL_SUN_global_alpha */ |
| |
| #ifdef GL_SUN_mesh_array |
| |
| static void _glewInfo_GL_SUN_mesh_array (void) |
| { |
| glewPrintExt("GL_SUN_mesh_array", GLEW_SUN_mesh_array, glewIsSupported("GL_SUN_mesh_array"), glewGetExtension("GL_SUN_mesh_array")); |
| } |
| |
| #endif /* GL_SUN_mesh_array */ |
| |
| #ifdef GL_SUN_read_video_pixels |
| |
| static void _glewInfo_GL_SUN_read_video_pixels (void) |
| { |
| glewPrintExt("GL_SUN_read_video_pixels", GLEW_SUN_read_video_pixels, glewIsSupported("GL_SUN_read_video_pixels"), glewGetExtension("GL_SUN_read_video_pixels")); |
| |
| glewInfoFunc("glReadVideoPixelsSUN", glReadVideoPixelsSUN == NULL); |
| } |
| |
| #endif /* GL_SUN_read_video_pixels */ |
| |
| #ifdef GL_SUN_slice_accum |
| |
| static void _glewInfo_GL_SUN_slice_accum (void) |
| { |
| glewPrintExt("GL_SUN_slice_accum", GLEW_SUN_slice_accum, glewIsSupported("GL_SUN_slice_accum"), glewGetExtension("GL_SUN_slice_accum")); |
| } |
| |
| #endif /* GL_SUN_slice_accum */ |
| |
| #ifdef GL_SUN_triangle_list |
| |
| static void _glewInfo_GL_SUN_triangle_list (void) |
| { |
| glewPrintExt("GL_SUN_triangle_list", GLEW_SUN_triangle_list, glewIsSupported("GL_SUN_triangle_list"), glewGetExtension("GL_SUN_triangle_list")); |
| |
| glewInfoFunc("glReplacementCodePointerSUN", glReplacementCodePointerSUN == NULL); |
| glewInfoFunc("glReplacementCodeubSUN", glReplacementCodeubSUN == NULL); |
| glewInfoFunc("glReplacementCodeubvSUN", glReplacementCodeubvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiSUN", glReplacementCodeuiSUN == NULL); |
| glewInfoFunc("glReplacementCodeuivSUN", glReplacementCodeuivSUN == NULL); |
| glewInfoFunc("glReplacementCodeusSUN", glReplacementCodeusSUN == NULL); |
| glewInfoFunc("glReplacementCodeusvSUN", glReplacementCodeusvSUN == NULL); |
| } |
| |
| #endif /* GL_SUN_triangle_list */ |
| |
| #ifdef GL_SUN_vertex |
| |
| static void _glewInfo_GL_SUN_vertex (void) |
| { |
| glewPrintExt("GL_SUN_vertex", GLEW_SUN_vertex, glewIsSupported("GL_SUN_vertex"), glewGetExtension("GL_SUN_vertex")); |
| |
| glewInfoFunc("glColor3fVertex3fSUN", glColor3fVertex3fSUN == NULL); |
| glewInfoFunc("glColor3fVertex3fvSUN", glColor3fVertex3fvSUN == NULL); |
| glewInfoFunc("glColor4fNormal3fVertex3fSUN", glColor4fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glColor4fNormal3fVertex3fvSUN", glColor4fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glColor4ubVertex2fSUN", glColor4ubVertex2fSUN == NULL); |
| glewInfoFunc("glColor4ubVertex2fvSUN", glColor4ubVertex2fvSUN == NULL); |
| glewInfoFunc("glColor4ubVertex3fSUN", glColor4ubVertex3fSUN == NULL); |
| glewInfoFunc("glColor4ubVertex3fvSUN", glColor4ubVertex3fvSUN == NULL); |
| glewInfoFunc("glNormal3fVertex3fSUN", glNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glNormal3fVertex3fvSUN", glNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor3fVertex3fSUN", glReplacementCodeuiColor3fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor3fVertex3fvSUN", glReplacementCodeuiColor3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor4fNormal3fVertex3fSUN", glReplacementCodeuiColor4fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor4fNormal3fVertex3fvSUN", glReplacementCodeuiColor4fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor4ubVertex3fSUN", glReplacementCodeuiColor4ubVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiColor4ubVertex3fvSUN", glReplacementCodeuiColor4ubVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiNormal3fVertex3fSUN", glReplacementCodeuiNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiNormal3fVertex3fvSUN", glReplacementCodeuiNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fVertex3fSUN", glReplacementCodeuiTexCoord2fVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiTexCoord2fVertex3fvSUN", glReplacementCodeuiTexCoord2fVertex3fvSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiVertex3fSUN", glReplacementCodeuiVertex3fSUN == NULL); |
| glewInfoFunc("glReplacementCodeuiVertex3fvSUN", glReplacementCodeuiVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor3fVertex3fSUN", glTexCoord2fColor3fVertex3fSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor3fVertex3fvSUN", glTexCoord2fColor3fVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor4fNormal3fVertex3fSUN", glTexCoord2fColor4fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor4fNormal3fVertex3fvSUN", glTexCoord2fColor4fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor4ubVertex3fSUN", glTexCoord2fColor4ubVertex3fSUN == NULL); |
| glewInfoFunc("glTexCoord2fColor4ubVertex3fvSUN", glTexCoord2fColor4ubVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord2fNormal3fVertex3fSUN", glTexCoord2fNormal3fVertex3fSUN == NULL); |
| glewInfoFunc("glTexCoord2fNormal3fVertex3fvSUN", glTexCoord2fNormal3fVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord2fVertex3fSUN", glTexCoord2fVertex3fSUN == NULL); |
| glewInfoFunc("glTexCoord2fVertex3fvSUN", glTexCoord2fVertex3fvSUN == NULL); |
| glewInfoFunc("glTexCoord4fColor4fNormal3fVertex4fSUN", glTexCoord4fColor4fNormal3fVertex4fSUN == NULL); |
| glewInfoFunc("glTexCoord4fColor4fNormal3fVertex4fvSUN", glTexCoord4fColor4fNormal3fVertex4fvSUN == NULL); |
| glewInfoFunc("glTexCoord4fVertex4fSUN", glTexCoord4fVertex4fSUN == NULL); |
| glewInfoFunc("glTexCoord4fVertex4fvSUN", glTexCoord4fVertex4fvSUN == NULL); |
| } |
| |
| #endif /* GL_SUN_vertex */ |
| |
| #ifdef GL_WIN_phong_shading |
| |
| static void _glewInfo_GL_WIN_phong_shading (void) |
| { |
| glewPrintExt("GL_WIN_phong_shading", GLEW_WIN_phong_shading, glewIsSupported("GL_WIN_phong_shading"), glewGetExtension("GL_WIN_phong_shading")); |
| } |
| |
| #endif /* GL_WIN_phong_shading */ |
| |
| #ifdef GL_WIN_specular_fog |
| |
| static void _glewInfo_GL_WIN_specular_fog (void) |
| { |
| glewPrintExt("GL_WIN_specular_fog", GLEW_WIN_specular_fog, glewIsSupported("GL_WIN_specular_fog"), glewGetExtension("GL_WIN_specular_fog")); |
| } |
| |
| #endif /* GL_WIN_specular_fog */ |
| |
| #ifdef GL_WIN_swap_hint |
| |
| static void _glewInfo_GL_WIN_swap_hint (void) |
| { |
| glewPrintExt("GL_WIN_swap_hint", GLEW_WIN_swap_hint, glewIsSupported("GL_WIN_swap_hint"), glewGetExtension("GL_WIN_swap_hint")); |
| |
| glewInfoFunc("glAddSwapHintRectWIN", glAddSwapHintRectWIN == NULL); |
| } |
| |
| #endif /* GL_WIN_swap_hint */ |
| |
| #ifdef _WIN32 |
| |
| #ifdef WGL_3DFX_multisample |
| |
| static void _glewInfo_WGL_3DFX_multisample (void) |
| { |
| glewPrintExt("WGL_3DFX_multisample", WGLEW_3DFX_multisample, wglewIsSupported("WGL_3DFX_multisample"), wglewGetExtension("WGL_3DFX_multisample")); |
| } |
| |
| #endif /* WGL_3DFX_multisample */ |
| |
| #ifdef WGL_3DL_stereo_control |
| |
| static void _glewInfo_WGL_3DL_stereo_control (void) |
| { |
| glewPrintExt("WGL_3DL_stereo_control", WGLEW_3DL_stereo_control, wglewIsSupported("WGL_3DL_stereo_control"), wglewGetExtension("WGL_3DL_stereo_control")); |
| |
| glewInfoFunc("wglSetStereoEmitterState3DL", wglSetStereoEmitterState3DL == NULL); |
| } |
| |
| #endif /* WGL_3DL_stereo_control */ |
| |
| #ifdef WGL_AMD_gpu_association |
| |
| static void _glewInfo_WGL_AMD_gpu_association (void) |
| { |
| glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association")); |
| |
| glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL); |
| glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL); |
| glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL); |
| glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL); |
| glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL); |
| glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL); |
| glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL); |
| glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL); |
| glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL); |
| } |
| |
| #endif /* WGL_AMD_gpu_association */ |
| |
| #ifdef WGL_ARB_buffer_region |
| |
| static void _glewInfo_WGL_ARB_buffer_region (void) |
| { |
| glewPrintExt("WGL_ARB_buffer_region", WGLEW_ARB_buffer_region, wglewIsSupported("WGL_ARB_buffer_region"), wglewGetExtension("WGL_ARB_buffer_region")); |
| |
| glewInfoFunc("wglCreateBufferRegionARB", wglCreateBufferRegionARB == NULL); |
| glewInfoFunc("wglDeleteBufferRegionARB", wglDeleteBufferRegionARB == NULL); |
| glewInfoFunc("wglRestoreBufferRegionARB", wglRestoreBufferRegionARB == NULL); |
| glewInfoFunc("wglSaveBufferRegionARB", wglSaveBufferRegionARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_buffer_region */ |
| |
| #ifdef WGL_ARB_create_context |
| |
| static void _glewInfo_WGL_ARB_create_context (void) |
| { |
| glewPrintExt("WGL_ARB_create_context", WGLEW_ARB_create_context, wglewIsSupported("WGL_ARB_create_context"), wglewGetExtension("WGL_ARB_create_context")); |
| |
| glewInfoFunc("wglCreateContextAttribsARB", wglCreateContextAttribsARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_create_context */ |
| |
| #ifdef WGL_ARB_create_context_profile |
| |
| static void _glewInfo_WGL_ARB_create_context_profile (void) |
| { |
| glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile")); |
| } |
| |
| #endif /* WGL_ARB_create_context_profile */ |
| |
| #ifdef WGL_ARB_extensions_string |
| |
| static void _glewInfo_WGL_ARB_extensions_string (void) |
| { |
| glewPrintExt("WGL_ARB_extensions_string", WGLEW_ARB_extensions_string, wglewIsSupported("WGL_ARB_extensions_string"), wglewGetExtension("WGL_ARB_extensions_string")); |
| |
| glewInfoFunc("wglGetExtensionsStringARB", wglGetExtensionsStringARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_extensions_string */ |
| |
| #ifdef WGL_ARB_framebuffer_sRGB |
| |
| static void _glewInfo_WGL_ARB_framebuffer_sRGB (void) |
| { |
| glewPrintExt("WGL_ARB_framebuffer_sRGB", WGLEW_ARB_framebuffer_sRGB, wglewIsSupported("WGL_ARB_framebuffer_sRGB"), wglewGetExtension("WGL_ARB_framebuffer_sRGB")); |
| } |
| |
| #endif /* WGL_ARB_framebuffer_sRGB */ |
| |
| #ifdef WGL_ARB_make_current_read |
| |
| static void _glewInfo_WGL_ARB_make_current_read (void) |
| { |
| glewPrintExt("WGL_ARB_make_current_read", WGLEW_ARB_make_current_read, wglewIsSupported("WGL_ARB_make_current_read"), wglewGetExtension("WGL_ARB_make_current_read")); |
| |
| glewInfoFunc("wglGetCurrentReadDCARB", wglGetCurrentReadDCARB == NULL); |
| glewInfoFunc("wglMakeContextCurrentARB", wglMakeContextCurrentARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_make_current_read */ |
| |
| #ifdef WGL_ARB_multisample |
| |
| static void _glewInfo_WGL_ARB_multisample (void) |
| { |
| glewPrintExt("WGL_ARB_multisample", WGLEW_ARB_multisample, wglewIsSupported("WGL_ARB_multisample"), wglewGetExtension("WGL_ARB_multisample")); |
| } |
| |
| #endif /* WGL_ARB_multisample */ |
| |
| #ifdef WGL_ARB_pbuffer |
| |
| static void _glewInfo_WGL_ARB_pbuffer (void) |
| { |
| glewPrintExt("WGL_ARB_pbuffer", WGLEW_ARB_pbuffer, wglewIsSupported("WGL_ARB_pbuffer"), wglewGetExtension("WGL_ARB_pbuffer")); |
| |
| glewInfoFunc("wglCreatePbufferARB", wglCreatePbufferARB == NULL); |
| glewInfoFunc("wglDestroyPbufferARB", wglDestroyPbufferARB == NULL); |
| glewInfoFunc("wglGetPbufferDCARB", wglGetPbufferDCARB == NULL); |
| glewInfoFunc("wglQueryPbufferARB", wglQueryPbufferARB == NULL); |
| glewInfoFunc("wglReleasePbufferDCARB", wglReleasePbufferDCARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_pbuffer */ |
| |
| #ifdef WGL_ARB_pixel_format |
| |
| static void _glewInfo_WGL_ARB_pixel_format (void) |
| { |
| glewPrintExt("WGL_ARB_pixel_format", WGLEW_ARB_pixel_format, wglewIsSupported("WGL_ARB_pixel_format"), wglewGetExtension("WGL_ARB_pixel_format")); |
| |
| glewInfoFunc("wglChoosePixelFormatARB", wglChoosePixelFormatARB == NULL); |
| glewInfoFunc("wglGetPixelFormatAttribfvARB", wglGetPixelFormatAttribfvARB == NULL); |
| glewInfoFunc("wglGetPixelFormatAttribivARB", wglGetPixelFormatAttribivARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_pixel_format */ |
| |
| #ifdef WGL_ARB_pixel_format_float |
| |
| static void _glewInfo_WGL_ARB_pixel_format_float (void) |
| { |
| glewPrintExt("WGL_ARB_pixel_format_float", WGLEW_ARB_pixel_format_float, wglewIsSupported("WGL_ARB_pixel_format_float"), wglewGetExtension("WGL_ARB_pixel_format_float")); |
| } |
| |
| #endif /* WGL_ARB_pixel_format_float */ |
| |
| #ifdef WGL_ARB_render_texture |
| |
| static void _glewInfo_WGL_ARB_render_texture (void) |
| { |
| glewPrintExt("WGL_ARB_render_texture", WGLEW_ARB_render_texture, wglewIsSupported("WGL_ARB_render_texture"), wglewGetExtension("WGL_ARB_render_texture")); |
| |
| glewInfoFunc("wglBindTexImageARB", wglBindTexImageARB == NULL); |
| glewInfoFunc("wglReleaseTexImageARB", wglReleaseTexImageARB == NULL); |
| glewInfoFunc("wglSetPbufferAttribARB", wglSetPbufferAttribARB == NULL); |
| } |
| |
| #endif /* WGL_ARB_render_texture */ |
| |
| #ifdef WGL_ATI_pixel_format_float |
| |
| static void _glewInfo_WGL_ATI_pixel_format_float (void) |
| { |
| glewPrintExt("WGL_ATI_pixel_format_float", WGLEW_ATI_pixel_format_float, wglewIsSupported("WGL_ATI_pixel_format_float"), wglewGetExtension("WGL_ATI_pixel_format_float")); |
| } |
| |
| #endif /* WGL_ATI_pixel_format_float */ |
| |
| #ifdef WGL_ATI_render_texture_rectangle |
| |
| static void _glewInfo_WGL_ATI_render_texture_rectangle (void) |
| { |
| glewPrintExt("WGL_ATI_render_texture_rectangle", WGLEW_ATI_render_texture_rectangle, wglewIsSupported("WGL_ATI_render_texture_rectangle"), wglewGetExtension("WGL_ATI_render_texture_rectangle")); |
| } |
| |
| #endif /* WGL_ATI_render_texture_rectangle */ |
| |
| #ifdef WGL_EXT_depth_float |
| |
| static void _glewInfo_WGL_EXT_depth_float (void) |
| { |
| glewPrintExt("WGL_EXT_depth_float", WGLEW_EXT_depth_float, wglewIsSupported("WGL_EXT_depth_float"), wglewGetExtension("WGL_EXT_depth_float")); |
| } |
| |
| #endif /* WGL_EXT_depth_float */ |
| |
| #ifdef WGL_EXT_display_color_table |
| |
| static void _glewInfo_WGL_EXT_display_color_table (void) |
| { |
| glewPrintExt("WGL_EXT_display_color_table", WGLEW_EXT_display_color_table, wglewIsSupported("WGL_EXT_display_color_table"), wglewGetExtension("WGL_EXT_display_color_table")); |
| |
| glewInfoFunc("wglBindDisplayColorTableEXT", wglBindDisplayColorTableEXT == NULL); |
| glewInfoFunc("wglCreateDisplayColorTableEXT", wglCreateDisplayColorTableEXT == NULL); |
| glewInfoFunc("wglDestroyDisplayColorTableEXT", wglDestroyDisplayColorTableEXT == NULL); |
| glewInfoFunc("wglLoadDisplayColorTableEXT", wglLoadDisplayColorTableEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_display_color_table */ |
| |
| #ifdef WGL_EXT_extensions_string |
| |
| static void _glewInfo_WGL_EXT_extensions_string (void) |
| { |
| glewPrintExt("WGL_EXT_extensions_string", WGLEW_EXT_extensions_string, wglewIsSupported("WGL_EXT_extensions_string"), wglewGetExtension("WGL_EXT_extensions_string")); |
| |
| glewInfoFunc("wglGetExtensionsStringEXT", wglGetExtensionsStringEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_extensions_string */ |
| |
| #ifdef WGL_EXT_framebuffer_sRGB |
| |
| static void _glewInfo_WGL_EXT_framebuffer_sRGB (void) |
| { |
| glewPrintExt("WGL_EXT_framebuffer_sRGB", WGLEW_EXT_framebuffer_sRGB, wglewIsSupported("WGL_EXT_framebuffer_sRGB"), wglewGetExtension("WGL_EXT_framebuffer_sRGB")); |
| } |
| |
| #endif /* WGL_EXT_framebuffer_sRGB */ |
| |
| #ifdef WGL_EXT_make_current_read |
| |
| static void _glewInfo_WGL_EXT_make_current_read (void) |
| { |
| glewPrintExt("WGL_EXT_make_current_read", WGLEW_EXT_make_current_read, wglewIsSupported("WGL_EXT_make_current_read"), wglewGetExtension("WGL_EXT_make_current_read")); |
| |
| glewInfoFunc("wglGetCurrentReadDCEXT", wglGetCurrentReadDCEXT == NULL); |
| glewInfoFunc("wglMakeContextCurrentEXT", wglMakeContextCurrentEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_make_current_read */ |
| |
| #ifdef WGL_EXT_multisample |
| |
| static void _glewInfo_WGL_EXT_multisample (void) |
| { |
| glewPrintExt("WGL_EXT_multisample", WGLEW_EXT_multisample, wglewIsSupported("WGL_EXT_multisample"), wglewGetExtension("WGL_EXT_multisample")); |
| } |
| |
| #endif /* WGL_EXT_multisample */ |
| |
| #ifdef WGL_EXT_pbuffer |
| |
| static void _glewInfo_WGL_EXT_pbuffer (void) |
| { |
| glewPrintExt("WGL_EXT_pbuffer", WGLEW_EXT_pbuffer, wglewIsSupported("WGL_EXT_pbuffer"), wglewGetExtension("WGL_EXT_pbuffer")); |
| |
| glewInfoFunc("wglCreatePbufferEXT", wglCreatePbufferEXT == NULL); |
| glewInfoFunc("wglDestroyPbufferEXT", wglDestroyPbufferEXT == NULL); |
| glewInfoFunc("wglGetPbufferDCEXT", wglGetPbufferDCEXT == NULL); |
| glewInfoFunc("wglQueryPbufferEXT", wglQueryPbufferEXT == NULL); |
| glewInfoFunc("wglReleasePbufferDCEXT", wglReleasePbufferDCEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_pbuffer */ |
| |
| #ifdef WGL_EXT_pixel_format |
| |
| static void _glewInfo_WGL_EXT_pixel_format (void) |
| { |
| glewPrintExt("WGL_EXT_pixel_format", WGLEW_EXT_pixel_format, wglewIsSupported("WGL_EXT_pixel_format"), wglewGetExtension("WGL_EXT_pixel_format")); |
| |
| glewInfoFunc("wglChoosePixelFormatEXT", wglChoosePixelFormatEXT == NULL); |
| glewInfoFunc("wglGetPixelFormatAttribfvEXT", wglGetPixelFormatAttribfvEXT == NULL); |
| glewInfoFunc("wglGetPixelFormatAttribivEXT", wglGetPixelFormatAttribivEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_pixel_format */ |
| |
| #ifdef WGL_EXT_pixel_format_packed_float |
| |
| static void _glewInfo_WGL_EXT_pixel_format_packed_float (void) |
| { |
| glewPrintExt("WGL_EXT_pixel_format_packed_float", WGLEW_EXT_pixel_format_packed_float, wglewIsSupported("WGL_EXT_pixel_format_packed_float"), wglewGetExtension("WGL_EXT_pixel_format_packed_float")); |
| } |
| |
| #endif /* WGL_EXT_pixel_format_packed_float */ |
| |
| #ifdef WGL_EXT_swap_control |
| |
| static void _glewInfo_WGL_EXT_swap_control (void) |
| { |
| glewPrintExt("WGL_EXT_swap_control", WGLEW_EXT_swap_control, wglewIsSupported("WGL_EXT_swap_control"), wglewGetExtension("WGL_EXT_swap_control")); |
| |
| glewInfoFunc("wglGetSwapIntervalEXT", wglGetSwapIntervalEXT == NULL); |
| glewInfoFunc("wglSwapIntervalEXT", wglSwapIntervalEXT == NULL); |
| } |
| |
| #endif /* WGL_EXT_swap_control */ |
| |
| #ifdef WGL_I3D_digital_video_control |
| |
| static void _glewInfo_WGL_I3D_digital_video_control (void) |
| { |
| glewPrintExt("WGL_I3D_digital_video_control", WGLEW_I3D_digital_video_control, wglewIsSupported("WGL_I3D_digital_video_control"), wglewGetExtension("WGL_I3D_digital_video_control")); |
| |
| glewInfoFunc("wglGetDigitalVideoParametersI3D", wglGetDigitalVideoParametersI3D == NULL); |
| glewInfoFunc("wglSetDigitalVideoParametersI3D", wglSetDigitalVideoParametersI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_digital_video_control */ |
| |
| #ifdef WGL_I3D_gamma |
| |
| static void _glewInfo_WGL_I3D_gamma (void) |
| { |
| glewPrintExt("WGL_I3D_gamma", WGLEW_I3D_gamma, wglewIsSupported("WGL_I3D_gamma"), wglewGetExtension("WGL_I3D_gamma")); |
| |
| glewInfoFunc("wglGetGammaTableI3D", wglGetGammaTableI3D == NULL); |
| glewInfoFunc("wglGetGammaTableParametersI3D", wglGetGammaTableParametersI3D == NULL); |
| glewInfoFunc("wglSetGammaTableI3D", wglSetGammaTableI3D == NULL); |
| glewInfoFunc("wglSetGammaTableParametersI3D", wglSetGammaTableParametersI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_gamma */ |
| |
| #ifdef WGL_I3D_genlock |
| |
| static void _glewInfo_WGL_I3D_genlock (void) |
| { |
| glewPrintExt("WGL_I3D_genlock", WGLEW_I3D_genlock, wglewIsSupported("WGL_I3D_genlock"), wglewGetExtension("WGL_I3D_genlock")); |
| |
| glewInfoFunc("wglDisableGenlockI3D", wglDisableGenlockI3D == NULL); |
| glewInfoFunc("wglEnableGenlockI3D", wglEnableGenlockI3D == NULL); |
| glewInfoFunc("wglGenlockSampleRateI3D", wglGenlockSampleRateI3D == NULL); |
| glewInfoFunc("wglGenlockSourceDelayI3D", wglGenlockSourceDelayI3D == NULL); |
| glewInfoFunc("wglGenlockSourceEdgeI3D", wglGenlockSourceEdgeI3D == NULL); |
| glewInfoFunc("wglGenlockSourceI3D", wglGenlockSourceI3D == NULL); |
| glewInfoFunc("wglGetGenlockSampleRateI3D", wglGetGenlockSampleRateI3D == NULL); |
| glewInfoFunc("wglGetGenlockSourceDelayI3D", wglGetGenlockSourceDelayI3D == NULL); |
| glewInfoFunc("wglGetGenlockSourceEdgeI3D", wglGetGenlockSourceEdgeI3D == NULL); |
| glewInfoFunc("wglGetGenlockSourceI3D", wglGetGenlockSourceI3D == NULL); |
| glewInfoFunc("wglIsEnabledGenlockI3D", wglIsEnabledGenlockI3D == NULL); |
| glewInfoFunc("wglQueryGenlockMaxSourceDelayI3D", wglQueryGenlockMaxSourceDelayI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_genlock */ |
| |
| #ifdef WGL_I3D_image_buffer |
| |
| static void _glewInfo_WGL_I3D_image_buffer (void) |
| { |
| glewPrintExt("WGL_I3D_image_buffer", WGLEW_I3D_image_buffer, wglewIsSupported("WGL_I3D_image_buffer"), wglewGetExtension("WGL_I3D_image_buffer")); |
| |
| glewInfoFunc("wglAssociateImageBufferEventsI3D", wglAssociateImageBufferEventsI3D == NULL); |
| glewInfoFunc("wglCreateImageBufferI3D", wglCreateImageBufferI3D == NULL); |
| glewInfoFunc("wglDestroyImageBufferI3D", wglDestroyImageBufferI3D == NULL); |
| glewInfoFunc("wglReleaseImageBufferEventsI3D", wglReleaseImageBufferEventsI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_image_buffer */ |
| |
| #ifdef WGL_I3D_swap_frame_lock |
| |
| static void _glewInfo_WGL_I3D_swap_frame_lock (void) |
| { |
| glewPrintExt("WGL_I3D_swap_frame_lock", WGLEW_I3D_swap_frame_lock, wglewIsSupported("WGL_I3D_swap_frame_lock"), wglewGetExtension("WGL_I3D_swap_frame_lock")); |
| |
| glewInfoFunc("wglDisableFrameLockI3D", wglDisableFrameLockI3D == NULL); |
| glewInfoFunc("wglEnableFrameLockI3D", wglEnableFrameLockI3D == NULL); |
| glewInfoFunc("wglIsEnabledFrameLockI3D", wglIsEnabledFrameLockI3D == NULL); |
| glewInfoFunc("wglQueryFrameLockMasterI3D", wglQueryFrameLockMasterI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_swap_frame_lock */ |
| |
| #ifdef WGL_I3D_swap_frame_usage |
| |
| static void _glewInfo_WGL_I3D_swap_frame_usage (void) |
| { |
| glewPrintExt("WGL_I3D_swap_frame_usage", WGLEW_I3D_swap_frame_usage, wglewIsSupported("WGL_I3D_swap_frame_usage"), wglewGetExtension("WGL_I3D_swap_frame_usage")); |
| |
| glewInfoFunc("wglBeginFrameTrackingI3D", wglBeginFrameTrackingI3D == NULL); |
| glewInfoFunc("wglEndFrameTrackingI3D", wglEndFrameTrackingI3D == NULL); |
| glewInfoFunc("wglGetFrameUsageI3D", wglGetFrameUsageI3D == NULL); |
| glewInfoFunc("wglQueryFrameTrackingI3D", wglQueryFrameTrackingI3D == NULL); |
| } |
| |
| #endif /* WGL_I3D_swap_frame_usage */ |
| |
| #ifdef WGL_NV_copy_image |
| |
| static void _glewInfo_WGL_NV_copy_image (void) |
| { |
| glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image")); |
| |
| glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL); |
| } |
| |
| #endif /* WGL_NV_copy_image */ |
| |
| #ifdef WGL_NV_float_buffer |
| |
| static void _glewInfo_WGL_NV_float_buffer (void) |
| { |
| glewPrintExt("WGL_NV_float_buffer", WGLEW_NV_float_buffer, wglewIsSupported("WGL_NV_float_buffer"), wglewGetExtension("WGL_NV_float_buffer")); |
| } |
| |
| #endif /* WGL_NV_float_buffer */ |
| |
| #ifdef WGL_NV_gpu_affinity |
| |
| static void _glewInfo_WGL_NV_gpu_affinity (void) |
| { |
| glewPrintExt("WGL_NV_gpu_affinity", WGLEW_NV_gpu_affinity, wglewIsSupported("WGL_NV_gpu_affinity"), wglewGetExtension("WGL_NV_gpu_affinity")); |
| |
| glewInfoFunc("wglCreateAffinityDCNV", wglCreateAffinityDCNV == NULL); |
| glewInfoFunc("wglDeleteDCNV", wglDeleteDCNV == NULL); |
| glewInfoFunc("wglEnumGpuDevicesNV", wglEnumGpuDevicesNV == NULL); |
| glewInfoFunc("wglEnumGpusFromAffinityDCNV", wglEnumGpusFromAffinityDCNV == NULL); |
| glewInfoFunc("wglEnumGpusNV", wglEnumGpusNV == NULL); |
| } |
| |
| #endif /* WGL_NV_gpu_affinity */ |
| |
| #ifdef WGL_NV_present_video |
| |
| static void _glewInfo_WGL_NV_present_video (void) |
| { |
| glewPrintExt("WGL_NV_present_video", WGLEW_NV_present_video, wglewIsSupported("WGL_NV_present_video"), wglewGetExtension("WGL_NV_present_video")); |
| |
| glewInfoFunc("wglBindVideoDeviceNV", wglBindVideoDeviceNV == NULL); |
| glewInfoFunc("wglEnumerateVideoDevicesNV", wglEnumerateVideoDevicesNV == NULL); |
| glewInfoFunc("wglQueryCurrentContextNV", wglQueryCurrentContextNV == NULL); |
| } |
| |
| #endif /* WGL_NV_present_video */ |
| |
| #ifdef WGL_NV_render_depth_texture |
| |
| static void _glewInfo_WGL_NV_render_depth_texture (void) |
| { |
| glewPrintExt("WGL_NV_render_depth_texture", WGLEW_NV_render_depth_texture, wglewIsSupported("WGL_NV_render_depth_texture"), wglewGetExtension("WGL_NV_render_depth_texture")); |
| } |
| |
| #endif /* WGL_NV_render_depth_texture */ |
| |
| #ifdef WGL_NV_render_texture_rectangle |
| |
| static void _glewInfo_WGL_NV_render_texture_rectangle (void) |
| { |
| glewPrintExt("WGL_NV_render_texture_rectangle", WGLEW_NV_render_texture_rectangle, wglewIsSupported("WGL_NV_render_texture_rectangle"), wglewGetExtension("WGL_NV_render_texture_rectangle")); |
| } |
| |
| #endif /* WGL_NV_render_texture_rectangle */ |
| |
| #ifdef WGL_NV_swap_group |
| |
| static void _glewInfo_WGL_NV_swap_group (void) |
| { |
| glewPrintExt("WGL_NV_swap_group", WGLEW_NV_swap_group, wglewIsSupported("WGL_NV_swap_group"), wglewGetExtension("WGL_NV_swap_group")); |
| |
| glewInfoFunc("wglBindSwapBarrierNV", wglBindSwapBarrierNV == NULL); |
| glewInfoFunc("wglJoinSwapGroupNV", wglJoinSwapGroupNV == NULL); |
| glewInfoFunc("wglQueryFrameCountNV", wglQueryFrameCountNV == NULL); |
| glewInfoFunc("wglQueryMaxSwapGroupsNV", wglQueryMaxSwapGroupsNV == NULL); |
| glewInfoFunc("wglQuerySwapGroupNV", wglQuerySwapGroupNV == NULL); |
| glewInfoFunc("wglResetFrameCountNV", wglResetFrameCountNV == NULL); |
| } |
| |
| #endif /* WGL_NV_swap_group */ |
| |
| #ifdef WGL_NV_vertex_array_range |
| |
| static void _glewInfo_WGL_NV_vertex_array_range (void) |
| { |
| glewPrintExt("WGL_NV_vertex_array_range", WGLEW_NV_vertex_array_range, wglewIsSupported("WGL_NV_vertex_array_range"), wglewGetExtension("WGL_NV_vertex_array_range")); |
| |
| glewInfoFunc("wglAllocateMemoryNV", wglAllocateMemoryNV == NULL); |
| glewInfoFunc("wglFreeMemoryNV", wglFreeMemoryNV == NULL); |
| } |
| |
| #endif /* WGL_NV_vertex_array_range */ |
| |
| #ifdef WGL_NV_video_output |
| |
| static void _glewInfo_WGL_NV_video_output (void) |
| { |
| glewPrintExt("WGL_NV_video_output", WGLEW_NV_video_output, wglewIsSupported("WGL_NV_video_output"), wglewGetExtension("WGL_NV_video_output")); |
| |
| glewInfoFunc("wglBindVideoImageNV", wglBindVideoImageNV == NULL); |
| glewInfoFunc("wglGetVideoDeviceNV", wglGetVideoDeviceNV == NULL); |
| glewInfoFunc("wglGetVideoInfoNV", wglGetVideoInfoNV == NULL); |
| glewInfoFunc("wglReleaseVideoDeviceNV", wglReleaseVideoDeviceNV == NULL); |
| glewInfoFunc("wglReleaseVideoImageNV", wglReleaseVideoImageNV == NULL); |
| glewInfoFunc("wglSendPbufferToVideoNV", wglSendPbufferToVideoNV == NULL); |
| } |
| |
| #endif /* WGL_NV_video_output */ |
| |
| #ifdef WGL_OML_sync_control |
| |
| static void _glewInfo_WGL_OML_sync_control (void) |
| { |
| glewPrintExt("WGL_OML_sync_control", WGLEW_OML_sync_control, wglewIsSupported("WGL_OML_sync_control"), wglewGetExtension("WGL_OML_sync_control")); |
| |
| glewInfoFunc("wglGetMscRateOML", wglGetMscRateOML == NULL); |
| glewInfoFunc("wglGetSyncValuesOML", wglGetSyncValuesOML == NULL); |
| glewInfoFunc("wglSwapBuffersMscOML", wglSwapBuffersMscOML == NULL); |
| glewInfoFunc("wglSwapLayerBuffersMscOML", wglSwapLayerBuffersMscOML == NULL); |
| glewInfoFunc("wglWaitForMscOML", wglWaitForMscOML == NULL); |
| glewInfoFunc("wglWaitForSbcOML", wglWaitForSbcOML == NULL); |
| } |
| |
| #endif /* WGL_OML_sync_control */ |
| |
| #else /* _UNIX */ |
| |
| #ifdef GLX_VERSION_1_2 |
| |
| static void _glewInfo_GLX_VERSION_1_2 (void) |
| { |
| glewPrintExt("GLX_VERSION_1_2", GLXEW_VERSION_1_2, GLXEW_VERSION_1_2, GLXEW_VERSION_1_2); |
| |
| glewInfoFunc("glXGetCurrentDisplay", glXGetCurrentDisplay == NULL); |
| } |
| |
| #endif /* GLX_VERSION_1_2 */ |
| |
| #ifdef GLX_VERSION_1_3 |
| |
| static void _glewInfo_GLX_VERSION_1_3 (void) |
| { |
| glewPrintExt("GLX_VERSION_1_3", GLXEW_VERSION_1_3, GLXEW_VERSION_1_3, GLXEW_VERSION_1_3); |
| |
| glewInfoFunc("glXChooseFBConfig", glXChooseFBConfig == NULL); |
| glewInfoFunc("glXCreateNewContext", glXCreateNewContext == NULL); |
| glewInfoFunc("glXCreatePbuffer", glXCreatePbuffer == NULL); |
| glewInfoFunc("glXCreatePixmap", glXCreatePixmap == NULL); |
| glewInfoFunc("glXCreateWindow", glXCreateWindow == NULL); |
| glewInfoFunc("glXDestroyPbuffer", glXDestroyPbuffer == NULL); |
| glewInfoFunc("glXDestroyPixmap", glXDestroyPixmap == NULL); |
| glewInfoFunc("glXDestroyWindow", glXDestroyWindow == NULL); |
| glewInfoFunc("glXGetCurrentReadDrawable", glXGetCurrentReadDrawable == NULL); |
| glewInfoFunc("glXGetFBConfigAttrib", glXGetFBConfigAttrib == NULL); |
| glewInfoFunc("glXGetFBConfigs", glXGetFBConfigs == NULL); |
| glewInfoFunc("glXGetSelectedEvent", glXGetSelectedEvent == NULL); |
| glewInfoFunc("glXGetVisualFromFBConfig", glXGetVisualFromFBConfig == NULL); |
| glewInfoFunc("glXMakeContextCurrent", glXMakeContextCurrent == NULL); |
| glewInfoFunc("glXQueryContext", glXQueryContext == NULL); |
| glewInfoFunc("glXQueryDrawable", glXQueryDrawable == NULL); |
| glewInfoFunc("glXSelectEvent", glXSelectEvent == NULL); |
| } |
| |
| #endif /* GLX_VERSION_1_3 */ |
| |
| #ifdef GLX_VERSION_1_4 |
| |
| static void _glewInfo_GLX_VERSION_1_4 (void) |
| { |
| glewPrintExt("GLX_VERSION_1_4", GLXEW_VERSION_1_4, GLXEW_VERSION_1_4, GLXEW_VERSION_1_4); |
| } |
| |
| #endif /* GLX_VERSION_1_4 */ |
| |
| #ifdef GLX_3DFX_multisample |
| |
| static void _glewInfo_GLX_3DFX_multisample (void) |
| { |
| glewPrintExt("GLX_3DFX_multisample", GLXEW_3DFX_multisample, glxewIsSupported("GLX_3DFX_multisample"), glxewGetExtension("GLX_3DFX_multisample")); |
| } |
| |
| #endif /* GLX_3DFX_multisample */ |
| |
| #ifdef GLX_ARB_create_context |
| |
| static void _glewInfo_GLX_ARB_create_context (void) |
| { |
| glewPrintExt("GLX_ARB_create_context", GLXEW_ARB_create_context, glxewIsSupported("GLX_ARB_create_context"), glxewGetExtension("GLX_ARB_create_context")); |
| |
| glewInfoFunc("glXCreateContextAttribsARB", glXCreateContextAttribsARB == NULL); |
| } |
| |
| #endif /* GLX_ARB_create_context */ |
| |
| #ifdef GLX_ARB_create_context_profile |
| |
| static void _glewInfo_GLX_ARB_create_context_profile (void) |
| { |
| glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile")); |
| } |
| |
| #endif /* GLX_ARB_create_context_profile */ |
| |
| #ifdef GLX_ARB_fbconfig_float |
| |
| static void _glewInfo_GLX_ARB_fbconfig_float (void) |
| { |
| glewPrintExt("GLX_ARB_fbconfig_float", GLXEW_ARB_fbconfig_float, glxewIsSupported("GLX_ARB_fbconfig_float"), glxewGetExtension("GLX_ARB_fbconfig_float")); |
| } |
| |
| #endif /* GLX_ARB_fbconfig_float */ |
| |
| #ifdef GLX_ARB_framebuffer_sRGB |
| |
| static void _glewInfo_GLX_ARB_framebuffer_sRGB (void) |
| { |
| glewPrintExt("GLX_ARB_framebuffer_sRGB", GLXEW_ARB_framebuffer_sRGB, glxewIsSupported("GLX_ARB_framebuffer_sRGB"), glxewGetExtension("GLX_ARB_framebuffer_sRGB")); |
| } |
| |
| #endif /* GLX_ARB_framebuffer_sRGB */ |
| |
| #ifdef GLX_ARB_get_proc_address |
| |
| static void _glewInfo_GLX_ARB_get_proc_address (void) |
| { |
| glewPrintExt("GLX_ARB_get_proc_address", GLXEW_ARB_get_proc_address, glxewIsSupported("GLX_ARB_get_proc_address"), glxewGetExtension("GLX_ARB_get_proc_address")); |
| } |
| |
| #endif /* GLX_ARB_get_proc_address */ |
| |
| #ifdef GLX_ARB_multisample |
| |
| static void _glewInfo_GLX_ARB_multisample (void) |
| { |
| glewPrintExt("GLX_ARB_multisample", GLXEW_ARB_multisample, glxewIsSupported("GLX_ARB_multisample"), glxewGetExtension("GLX_ARB_multisample")); |
| } |
| |
| #endif /* GLX_ARB_multisample */ |
| |
| #ifdef GLX_ATI_pixel_format_float |
| |
| static void _glewInfo_GLX_ATI_pixel_format_float (void) |
| { |
| glewPrintExt("GLX_ATI_pixel_format_float", GLXEW_ATI_pixel_format_float, glxewIsSupported("GLX_ATI_pixel_format_float"), glxewGetExtension("GLX_ATI_pixel_format_float")); |
| } |
| |
| #endif /* GLX_ATI_pixel_format_float */ |
| |
| #ifdef GLX_ATI_render_texture |
| |
| static void _glewInfo_GLX_ATI_render_texture (void) |
| { |
| glewPrintExt("GLX_ATI_render_texture", GLXEW_ATI_render_texture, glxewIsSupported("GLX_ATI_render_texture"), glxewGetExtension("GLX_ATI_render_texture")); |
| |
| glewInfoFunc("glXBindTexImageATI", glXBindTexImageATI == NULL); |
| glewInfoFunc("glXDrawableAttribATI", glXDrawableAttribATI == NULL); |
| glewInfoFunc("glXReleaseTexImageATI", glXReleaseTexImageATI == NULL); |
| } |
| |
| #endif /* GLX_ATI_render_texture */ |
| |
| #ifdef GLX_EXT_fbconfig_packed_float |
| |
| static void _glewInfo_GLX_EXT_fbconfig_packed_float (void) |
| { |
| glewPrintExt("GLX_EXT_fbconfig_packed_float", GLXEW_EXT_fbconfig_packed_float, glxewIsSupported("GLX_EXT_fbconfig_packed_float"), glxewGetExtension("GLX_EXT_fbconfig_packed_float")); |
| } |
| |
| #endif /* GLX_EXT_fbconfig_packed_float */ |
| |
| #ifdef GLX_EXT_framebuffer_sRGB |
| |
| static void _glewInfo_GLX_EXT_framebuffer_sRGB (void) |
| { |
| glewPrintExt("GLX_EXT_framebuffer_sRGB", GLXEW_EXT_framebuffer_sRGB, glxewIsSupported("GLX_EXT_framebuffer_sRGB"), glxewGetExtension("GLX_EXT_framebuffer_sRGB")); |
| } |
| |
| #endif /* GLX_EXT_framebuffer_sRGB */ |
| |
| #ifdef GLX_EXT_import_context |
| |
| static void _glewInfo_GLX_EXT_import_context (void) |
| { |
| glewPrintExt("GLX_EXT_import_context", GLXEW_EXT_import_context, glxewIsSupported("GLX_EXT_import_context"), glxewGetExtension("GLX_EXT_import_context")); |
| |
| glewInfoFunc("glXFreeContextEXT", glXFreeContextEXT == NULL); |
| glewInfoFunc("glXGetContextIDEXT", glXGetContextIDEXT == NULL); |
| glewInfoFunc("glXImportContextEXT", glXImportContextEXT == NULL); |
| glewInfoFunc("glXQueryContextInfoEXT", glXQueryContextInfoEXT == NULL); |
| } |
| |
| #endif /* GLX_EXT_import_context */ |
| |
| #ifdef GLX_EXT_scene_marker |
| |
| static void _glewInfo_GLX_EXT_scene_marker (void) |
| { |
| glewPrintExt("GLX_EXT_scene_marker", GLXEW_EXT_scene_marker, glxewIsSupported("GLX_EXT_scene_marker"), glxewGetExtension("GLX_EXT_scene_marker")); |
| } |
| |
| #endif /* GLX_EXT_scene_marker */ |
| |
| #ifdef GLX_EXT_swap_control |
| |
| static void _glewInfo_GLX_EXT_swap_control (void) |
| { |
| glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control")); |
| |
| glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL); |
| } |
| |
| #endif /* GLX_EXT_swap_control */ |
| |
| #ifdef GLX_EXT_texture_from_pixmap |
| |
| static void _glewInfo_GLX_EXT_texture_from_pixmap (void) |
| { |
| glewPrintExt("GLX_EXT_texture_from_pixmap", GLXEW_EXT_texture_from_pixmap, glxewIsSupported("GLX_EXT_texture_from_pixmap"), glxewGetExtension("GLX_EXT_texture_from_pixmap")); |
| |
| glewInfoFunc("glXBindTexImageEXT", glXBindTexImageEXT == NULL); |
| glewInfoFunc("glXReleaseTexImageEXT", glXReleaseTexImageEXT == NULL); |
| } |
| |
| #endif /* GLX_EXT_texture_from_pixmap */ |
| |
| #ifdef GLX_EXT_visual_info |
| |
| static void _glewInfo_GLX_EXT_visual_info (void) |
| { |
| glewPrintExt("GLX_EXT_visual_info", GLXEW_EXT_visual_info, glxewIsSupported("GLX_EXT_visual_info"), glxewGetExtension("GLX_EXT_visual_info")); |
| } |
| |
| #endif /* GLX_EXT_visual_info */ |
| |
| #ifdef GLX_EXT_visual_rating |
| |
| static void _glewInfo_GLX_EXT_visual_rating (void) |
| { |
| glewPrintExt("GLX_EXT_visual_rating", GLXEW_EXT_visual_rating, glxewIsSupported("GLX_EXT_visual_rating"), glxewGetExtension("GLX_EXT_visual_rating")); |
| } |
| |
| #endif /* GLX_EXT_visual_rating */ |
| |
| #ifdef GLX_MESA_agp_offset |
| |
| static void _glewInfo_GLX_MESA_agp_offset (void) |
| { |
| glewPrintExt("GLX_MESA_agp_offset", GLXEW_MESA_agp_offset, glxewIsSupported("GLX_MESA_agp_offset"), glxewGetExtension("GLX_MESA_agp_offset")); |
| |
| glewInfoFunc("glXGetAGPOffsetMESA", glXGetAGPOffsetMESA == NULL); |
| } |
| |
| #endif /* GLX_MESA_agp_offset */ |
| |
| #ifdef GLX_MESA_copy_sub_buffer |
| |
| static void _glewInfo_GLX_MESA_copy_sub_buffer (void) |
| { |
| glewPrintExt("GLX_MESA_copy_sub_buffer", GLXEW_MESA_copy_sub_buffer, glxewIsSupported("GLX_MESA_copy_sub_buffer"), glxewGetExtension("GLX_MESA_copy_sub_buffer")); |
| |
| glewInfoFunc("glXCopySubBufferMESA", glXCopySubBufferMESA == NULL); |
| } |
| |
| #endif /* GLX_MESA_copy_sub_buffer */ |
| |
| #ifdef GLX_MESA_pixmap_colormap |
| |
| static void _glewInfo_GLX_MESA_pixmap_colormap (void) |
| { |
| glewPrintExt("GLX_MESA_pixmap_colormap", GLXEW_MESA_pixmap_colormap, glxewIsSupported("GLX_MESA_pixmap_colormap"), glxewGetExtension("GLX_MESA_pixmap_colormap")); |
| |
| glewInfoFunc("glXCreateGLXPixmapMESA", glXCreateGLXPixmapMESA == NULL); |
| } |
| |
| #endif /* GLX_MESA_pixmap_colormap */ |
| |
| #ifdef GLX_MESA_release_buffers |
| |
| static void _glewInfo_GLX_MESA_release_buffers (void) |
| { |
| glewPrintExt("GLX_MESA_release_buffers", GLXEW_MESA_release_buffers, glxewIsSupported("GLX_MESA_release_buffers"), glxewGetExtension("GLX_MESA_release_buffers")); |
| |
| glewInfoFunc("glXReleaseBuffersMESA", glXReleaseBuffersMESA == NULL); |
| } |
| |
| #endif /* GLX_MESA_release_buffers */ |
| |
| #ifdef GLX_MESA_set_3dfx_mode |
| |
| static void _glewInfo_GLX_MESA_set_3dfx_mode (void) |
| { |
| glewPrintExt("GLX_MESA_set_3dfx_mode", GLXEW_MESA_set_3dfx_mode, glxewIsSupported("GLX_MESA_set_3dfx_mode"), glxewGetExtension("GLX_MESA_set_3dfx_mode")); |
| |
| glewInfoFunc("glXSet3DfxModeMESA", glXSet3DfxModeMESA == NULL); |
| } |
| |
| #endif /* GLX_MESA_set_3dfx_mode */ |
| |
| #ifdef GLX_NV_copy_image |
| |
| static void _glewInfo_GLX_NV_copy_image (void) |
| { |
| glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image")); |
| |
| glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL); |
| } |
| |
| #endif /* GLX_NV_copy_image */ |
| |
| #ifdef GLX_NV_float_buffer |
| |
| static void _glewInfo_GLX_NV_float_buffer (void) |
| { |
| glewPrintExt("GLX_NV_float_buffer", GLXEW_NV_float_buffer, glxewIsSupported("GLX_NV_float_buffer"), glxewGetExtension("GLX_NV_float_buffer")); |
| } |
| |
| #endif /* GLX_NV_float_buffer */ |
| |
| #ifdef GLX_NV_present_video |
| |
| static void _glewInfo_GLX_NV_present_video (void) |
| { |
| glewPrintExt("GLX_NV_present_video", GLXEW_NV_present_video, glxewIsSupported("GLX_NV_present_video"), glxewGetExtension("GLX_NV_present_video")); |
| |
| glewInfoFunc("glXBindVideoDeviceNV", glXBindVideoDeviceNV == NULL); |
| glewInfoFunc("glXEnumerateVideoDevicesNV", glXEnumerateVideoDevicesNV == NULL); |
| } |
| |
| #endif /* GLX_NV_present_video */ |
| |
| #ifdef GLX_NV_swap_group |
| |
| static void _glewInfo_GLX_NV_swap_group (void) |
| { |
| glewPrintExt("GLX_NV_swap_group", GLXEW_NV_swap_group, glxewIsSupported("GLX_NV_swap_group"), glxewGetExtension("GLX_NV_swap_group")); |
| |
| glewInfoFunc("glXBindSwapBarrierNV", glXBindSwapBarrierNV == NULL); |
| glewInfoFunc("glXJoinSwapGroupNV", glXJoinSwapGroupNV == NULL); |
| glewInfoFunc("glXQueryFrameCountNV", glXQueryFrameCountNV == NULL); |
| glewInfoFunc("glXQueryMaxSwapGroupsNV", glXQueryMaxSwapGroupsNV == NULL); |
| glewInfoFunc("glXQuerySwapGroupNV", glXQuerySwapGroupNV == NULL); |
| glewInfoFunc("glXResetFrameCountNV", glXResetFrameCountNV == NULL); |
| } |
| |
| #endif /* GLX_NV_swap_group */ |
| |
| #ifdef GLX_NV_vertex_array_range |
| |
| static void _glewInfo_GLX_NV_vertex_array_range (void) |
| { |
| glewPrintExt("GLX_NV_vertex_array_range", GLXEW_NV_vertex_array_range, glxewIsSupported("GLX_NV_vertex_array_range"), glxewGetExtension("GLX_NV_vertex_array_range")); |
| |
| glewInfoFunc("glXAllocateMemoryNV", glXAllocateMemoryNV == NULL); |
| glewInfoFunc("glXFreeMemoryNV", glXFreeMemoryNV == NULL); |
| } |
| |
| #endif /* GLX_NV_vertex_array_range */ |
| |
| #ifdef GLX_NV_video_output |
| |
| static void _glewInfo_GLX_NV_video_output (void) |
| { |
| glewPrintExt("GLX_NV_video_output", GLXEW_NV_video_output, glxewIsSupported("GLX_NV_video_output"), glxewGetExtension("GLX_NV_video_output")); |
| |
| glewInfoFunc("glXBindVideoImageNV", glXBindVideoImageNV == NULL); |
| glewInfoFunc("glXGetVideoDeviceNV", glXGetVideoDeviceNV == NULL); |
| glewInfoFunc("glXGetVideoInfoNV", glXGetVideoInfoNV == NULL); |
| glewInfoFunc("glXReleaseVideoDeviceNV", glXReleaseVideoDeviceNV == NULL); |
| glewInfoFunc("glXReleaseVideoImageNV", glXReleaseVideoImageNV == NULL); |
| glewInfoFunc("glXSendPbufferToVideoNV", glXSendPbufferToVideoNV == NULL); |
| } |
| |
| #endif /* GLX_NV_video_output */ |
| |
| #ifdef GLX_OML_swap_method |
| |
| static void _glewInfo_GLX_OML_swap_method (void) |
| { |
| glewPrintExt("GLX_OML_swap_method", GLXEW_OML_swap_method, glxewIsSupported("GLX_OML_swap_method"), glxewGetExtension("GLX_OML_swap_method")); |
| } |
| |
| #endif /* GLX_OML_swap_method */ |
| |
| #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) |
| #include <inttypes.h> |
| |
| static void _glewInfo_GLX_OML_sync_control (void) |
| { |
| glewPrintExt("GLX_OML_sync_control", GLXEW_OML_sync_control, glxewIsSupported("GLX_OML_sync_control"), glxewGetExtension("GLX_OML_sync_control")); |
| |
| glewInfoFunc("glXGetMscRateOML", glXGetMscRateOML == NULL); |
| glewInfoFunc("glXGetSyncValuesOML", glXGetSyncValuesOML == NULL); |
| glewInfoFunc("glXSwapBuffersMscOML", glXSwapBuffersMscOML == NULL); |
| glewInfoFunc("glXWaitForMscOML", glXWaitForMscOML == NULL); |
| glewInfoFunc("glXWaitForSbcOML", glXWaitForSbcOML == NULL); |
| } |
| |
| #endif /* GLX_OML_sync_control */ |
| |
| #ifdef GLX_SGIS_blended_overlay |
| |
| static void _glewInfo_GLX_SGIS_blended_overlay (void) |
| { |
| glewPrintExt("GLX_SGIS_blended_overlay", GLXEW_SGIS_blended_overlay, glxewIsSupported("GLX_SGIS_blended_overlay"), glxewGetExtension("GLX_SGIS_blended_overlay")); |
| } |
| |
| #endif /* GLX_SGIS_blended_overlay */ |
| |
| #ifdef GLX_SGIS_color_range |
| |
| static void _glewInfo_GLX_SGIS_color_range (void) |
| { |
| glewPrintExt("GLX_SGIS_color_range", GLXEW_SGIS_color_range, glxewIsSupported("GLX_SGIS_color_range"), glxewGetExtension("GLX_SGIS_color_range")); |
| } |
| |
| #endif /* GLX_SGIS_color_range */ |
| |
| #ifdef GLX_SGIS_multisample |
| |
| static void _glewInfo_GLX_SGIS_multisample (void) |
| { |
| glewPrintExt("GLX_SGIS_multisample", GLXEW_SGIS_multisample, glxewIsSupported("GLX_SGIS_multisample"), glxewGetExtension("GLX_SGIS_multisample")); |
| } |
| |
| #endif /* GLX_SGIS_multisample */ |
| |
| #ifdef GLX_SGIS_shared_multisample |
| |
| static void _glewInfo_GLX_SGIS_shared_multisample (void) |
| { |
| glewPrintExt("GLX_SGIS_shared_multisample", GLXEW_SGIS_shared_multisample, glxewIsSupported("GLX_SGIS_shared_multisample"), glxewGetExtension("GLX_SGIS_shared_multisample")); |
| } |
| |
| #endif /* GLX_SGIS_shared_multisample */ |
| |
| #ifdef GLX_SGIX_fbconfig |
| |
| static void _glewInfo_GLX_SGIX_fbconfig (void) |
| { |
| glewPrintExt("GLX_SGIX_fbconfig", GLXEW_SGIX_fbconfig, glxewIsSupported("GLX_SGIX_fbconfig"), glxewGetExtension("GLX_SGIX_fbconfig")); |
| |
| glewInfoFunc("glXChooseFBConfigSGIX", glXChooseFBConfigSGIX == NULL); |
| glewInfoFunc("glXCreateContextWithConfigSGIX", glXCreateContextWithConfigSGIX == NULL); |
| glewInfoFunc("glXCreateGLXPixmapWithConfigSGIX", glXCreateGLXPixmapWithConfigSGIX == NULL); |
| glewInfoFunc("glXGetFBConfigAttribSGIX", glXGetFBConfigAttribSGIX == NULL); |
| glewInfoFunc("glXGetFBConfigFromVisualSGIX", glXGetFBConfigFromVisualSGIX == NULL); |
| glewInfoFunc("glXGetVisualFromFBConfigSGIX", glXGetVisualFromFBConfigSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_fbconfig */ |
| |
| #ifdef GLX_SGIX_hyperpipe |
| |
| static void _glewInfo_GLX_SGIX_hyperpipe (void) |
| { |
| glewPrintExt("GLX_SGIX_hyperpipe", GLXEW_SGIX_hyperpipe, glxewIsSupported("GLX_SGIX_hyperpipe"), glxewGetExtension("GLX_SGIX_hyperpipe")); |
| |
| glewInfoFunc("glXBindHyperpipeSGIX", glXBindHyperpipeSGIX == NULL); |
| glewInfoFunc("glXDestroyHyperpipeConfigSGIX", glXDestroyHyperpipeConfigSGIX == NULL); |
| glewInfoFunc("glXHyperpipeAttribSGIX", glXHyperpipeAttribSGIX == NULL); |
| glewInfoFunc("glXHyperpipeConfigSGIX", glXHyperpipeConfigSGIX == NULL); |
| glewInfoFunc("glXQueryHyperpipeAttribSGIX", glXQueryHyperpipeAttribSGIX == NULL); |
| glewInfoFunc("glXQueryHyperpipeBestAttribSGIX", glXQueryHyperpipeBestAttribSGIX == NULL); |
| glewInfoFunc("glXQueryHyperpipeConfigSGIX", glXQueryHyperpipeConfigSGIX == NULL); |
| glewInfoFunc("glXQueryHyperpipeNetworkSGIX", glXQueryHyperpipeNetworkSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_hyperpipe */ |
| |
| #ifdef GLX_SGIX_pbuffer |
| |
| static void _glewInfo_GLX_SGIX_pbuffer (void) |
| { |
| glewPrintExt("GLX_SGIX_pbuffer", GLXEW_SGIX_pbuffer, glxewIsSupported("GLX_SGIX_pbuffer"), glxewGetExtension("GLX_SGIX_pbuffer")); |
| |
| glewInfoFunc("glXCreateGLXPbufferSGIX", glXCreateGLXPbufferSGIX == NULL); |
| glewInfoFunc("glXDestroyGLXPbufferSGIX", glXDestroyGLXPbufferSGIX == NULL); |
| glewInfoFunc("glXGetSelectedEventSGIX", glXGetSelectedEventSGIX == NULL); |
| glewInfoFunc("glXQueryGLXPbufferSGIX", glXQueryGLXPbufferSGIX == NULL); |
| glewInfoFunc("glXSelectEventSGIX", glXSelectEventSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_pbuffer */ |
| |
| #ifdef GLX_SGIX_swap_barrier |
| |
| static void _glewInfo_GLX_SGIX_swap_barrier (void) |
| { |
| glewPrintExt("GLX_SGIX_swap_barrier", GLXEW_SGIX_swap_barrier, glxewIsSupported("GLX_SGIX_swap_barrier"), glxewGetExtension("GLX_SGIX_swap_barrier")); |
| |
| glewInfoFunc("glXBindSwapBarrierSGIX", glXBindSwapBarrierSGIX == NULL); |
| glewInfoFunc("glXQueryMaxSwapBarriersSGIX", glXQueryMaxSwapBarriersSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_swap_barrier */ |
| |
| #ifdef GLX_SGIX_swap_group |
| |
| static void _glewInfo_GLX_SGIX_swap_group (void) |
| { |
| glewPrintExt("GLX_SGIX_swap_group", GLXEW_SGIX_swap_group, glxewIsSupported("GLX_SGIX_swap_group"), glxewGetExtension("GLX_SGIX_swap_group")); |
| |
| glewInfoFunc("glXJoinSwapGroupSGIX", glXJoinSwapGroupSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_swap_group */ |
| |
| #ifdef GLX_SGIX_video_resize |
| |
| static void _glewInfo_GLX_SGIX_video_resize (void) |
| { |
| glewPrintExt("GLX_SGIX_video_resize", GLXEW_SGIX_video_resize, glxewIsSupported("GLX_SGIX_video_resize"), glxewGetExtension("GLX_SGIX_video_resize")); |
| |
| glewInfoFunc("glXBindChannelToWindowSGIX", glXBindChannelToWindowSGIX == NULL); |
| glewInfoFunc("glXChannelRectSGIX", glXChannelRectSGIX == NULL); |
| glewInfoFunc("glXChannelRectSyncSGIX", glXChannelRectSyncSGIX == NULL); |
| glewInfoFunc("glXQueryChannelDeltasSGIX", glXQueryChannelDeltasSGIX == NULL); |
| glewInfoFunc("glXQueryChannelRectSGIX", glXQueryChannelRectSGIX == NULL); |
| } |
| |
| #endif /* GLX_SGIX_video_resize */ |
| |
| #ifdef GLX_SGIX_visual_select_group |
| |
| static void _glewInfo_GLX_SGIX_visual_select_group (void) |
| { |
| glewPrintExt("GLX_SGIX_visual_select_group", GLXEW_SGIX_visual_select_group, glxewIsSupported("GLX_SGIX_visual_select_group"), glxewGetExtension("GLX_SGIX_visual_select_group")); |
| } |
| |
| #endif /* GLX_SGIX_visual_select_group */ |
| |
| #ifdef GLX_SGI_cushion |
| |
| static void _glewInfo_GLX_SGI_cushion (void) |
| { |
| glewPrintExt("GLX_SGI_cushion", GLXEW_SGI_cushion, glxewIsSupported("GLX_SGI_cushion"), glxewGetExtension("GLX_SGI_cushion")); |
| |
| glewInfoFunc("glXCushionSGI", glXCushionSGI == NULL); |
| } |
| |
| #endif /* GLX_SGI_cushion */ |
| |
| #ifdef GLX_SGI_make_current_read |
| |
| static void _glewInfo_GLX_SGI_make_current_read (void) |
| { |
| glewPrintExt("GLX_SGI_make_current_read", GLXEW_SGI_make_current_read, glxewIsSupported("GLX_SGI_make_current_read"), glxewGetExtension("GLX_SGI_make_current_read")); |
| |
| glewInfoFunc("glXGetCurrentReadDrawableSGI", glXGetCurrentReadDrawableSGI == NULL); |
| glewInfoFunc("glXMakeCurrentReadSGI", glXMakeCurrentReadSGI == NULL); |
| } |
| |
| #endif /* GLX_SGI_make_current_read */ |
| |
| #ifdef GLX_SGI_swap_control |
| |
| static void _glewInfo_GLX_SGI_swap_control (void) |
| { |
| glewPrintExt("GLX_SGI_swap_control", GLXEW_SGI_swap_control, glxewIsSupported("GLX_SGI_swap_control"), glxewGetExtension("GLX_SGI_swap_control")); |
| |
| glewInfoFunc("glXSwapIntervalSGI", glXSwapIntervalSGI == NULL); |
| } |
| |
| #endif /* GLX_SGI_swap_control */ |
| |
| #ifdef GLX_SGI_video_sync |
| |
| static void _glewInfo_GLX_SGI_video_sync (void) |
| { |
| glewPrintExt("GLX_SGI_video_sync", GLXEW_SGI_video_sync, glxewIsSupported("GLX_SGI_video_sync"), glxewGetExtension("GLX_SGI_video_sync")); |
| |
| glewInfoFunc("glXGetVideoSyncSGI", glXGetVideoSyncSGI == NULL); |
| glewInfoFunc("glXWaitVideoSyncSGI", glXWaitVideoSyncSGI == NULL); |
| } |
| |
| #endif /* GLX_SGI_video_sync */ |
| |
| #ifdef GLX_SUN_get_transparent_index |
| |
| static void _glewInfo_GLX_SUN_get_transparent_index (void) |
| { |
| glewPrintExt("GLX_SUN_get_transparent_index", GLXEW_SUN_get_transparent_index, glxewIsSupported("GLX_SUN_get_transparent_index"), glxewGetExtension("GLX_SUN_get_transparent_index")); |
| |
| glewInfoFunc("glXGetTransparentIndexSUN", glXGetTransparentIndexSUN == NULL); |
| } |
| |
| #endif /* GLX_SUN_get_transparent_index */ |
| |
| #ifdef GLX_SUN_video_resize |
| |
| static void _glewInfo_GLX_SUN_video_resize (void) |
| { |
| glewPrintExt("GLX_SUN_video_resize", GLXEW_SUN_video_resize, glxewIsSupported("GLX_SUN_video_resize"), glxewGetExtension("GLX_SUN_video_resize")); |
| |
| glewInfoFunc("glXGetVideoResizeSUN", glXGetVideoResizeSUN == NULL); |
| glewInfoFunc("glXVideoResizeSUN", glXVideoResizeSUN == NULL); |
| } |
| |
| #endif /* GLX_SUN_video_resize */ |
| |
| #endif /* _WIN32 */ |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| static void glewInfo (void) |
| { |
| #ifdef GL_VERSION_1_1 |
| _glewInfo_GL_VERSION_1_1(); |
| #endif /* GL_VERSION_1_1 */ |
| #ifdef GL_VERSION_1_2 |
| _glewInfo_GL_VERSION_1_2(); |
| #endif /* GL_VERSION_1_2 */ |
| #ifdef GL_VERSION_1_3 |
| _glewInfo_GL_VERSION_1_3(); |
| #endif /* GL_VERSION_1_3 */ |
| #ifdef GL_VERSION_1_4 |
| _glewInfo_GL_VERSION_1_4(); |
| #endif /* GL_VERSION_1_4 */ |
| #ifdef GL_VERSION_1_5 |
| _glewInfo_GL_VERSION_1_5(); |
| #endif /* GL_VERSION_1_5 */ |
| #ifdef GL_VERSION_2_0 |
| _glewInfo_GL_VERSION_2_0(); |
| #endif /* GL_VERSION_2_0 */ |
| #ifdef GL_VERSION_2_1 |
| _glewInfo_GL_VERSION_2_1(); |
| #endif /* GL_VERSION_2_1 */ |
| #ifdef GL_VERSION_3_0 |
| _glewInfo_GL_VERSION_3_0(); |
| #endif /* GL_VERSION_3_0 */ |
| #ifdef GL_VERSION_3_1 |
| _glewInfo_GL_VERSION_3_1(); |
| #endif /* GL_VERSION_3_1 */ |
| #ifdef GL_VERSION_3_2 |
| _glewInfo_GL_VERSION_3_2(); |
| #endif /* GL_VERSION_3_2 */ |
| #ifdef GL_3DFX_multisample |
| _glewInfo_GL_3DFX_multisample(); |
| #endif /* GL_3DFX_multisample */ |
| #ifdef GL_3DFX_tbuffer |
| _glewInfo_GL_3DFX_tbuffer(); |
| #endif /* GL_3DFX_tbuffer */ |
| #ifdef GL_3DFX_texture_compression_FXT1 |
| _glewInfo_GL_3DFX_texture_compression_FXT1(); |
| #endif /* GL_3DFX_texture_compression_FXT1 */ |
| #ifdef GL_AMD_draw_buffers_blend |
| _glewInfo_GL_AMD_draw_buffers_blend(); |
| #endif /* GL_AMD_draw_buffers_blend */ |
| #ifdef GL_AMD_performance_monitor |
| _glewInfo_GL_AMD_performance_monitor(); |
| #endif /* GL_AMD_performance_monitor */ |
| #ifdef GL_AMD_texture_texture4 |
| _glewInfo_GL_AMD_texture_texture4(); |
| #endif /* GL_AMD_texture_texture4 */ |
| #ifdef GL_AMD_vertex_shader_tessellator |
| _glewInfo_GL_AMD_vertex_shader_tessellator(); |
| #endif /* GL_AMD_vertex_shader_tessellator */ |
| #ifdef GL_APPLE_aux_depth_stencil |
| _glewInfo_GL_APPLE_aux_depth_stencil(); |
| #endif /* GL_APPLE_aux_depth_stencil */ |
| #ifdef GL_APPLE_client_storage |
| _glewInfo_GL_APPLE_client_storage(); |
| #endif /* GL_APPLE_client_storage */ |
| #ifdef GL_APPLE_element_array |
| _glewInfo_GL_APPLE_element_array(); |
| #endif /* GL_APPLE_element_array */ |
| #ifdef GL_APPLE_fence |
| _glewInfo_GL_APPLE_fence(); |
| #endif /* GL_APPLE_fence */ |
| #ifdef GL_APPLE_float_pixels |
| _glewInfo_GL_APPLE_float_pixels(); |
| #endif /* GL_APPLE_float_pixels */ |
| #ifdef GL_APPLE_flush_buffer_range |
| _glewInfo_GL_APPLE_flush_buffer_range(); |
| #endif /* GL_APPLE_flush_buffer_range */ |
| #ifdef GL_APPLE_object_purgeable |
| _glewInfo_GL_APPLE_object_purgeable(); |
| #endif /* GL_APPLE_object_purgeable */ |
| #ifdef GL_APPLE_pixel_buffer |
| _glewInfo_GL_APPLE_pixel_buffer(); |
| #endif /* GL_APPLE_pixel_buffer */ |
| #ifdef GL_APPLE_rgb_422 |
| _glewInfo_GL_APPLE_rgb_422(); |
| #endif /* GL_APPLE_rgb_422 */ |
| #ifdef GL_APPLE_row_bytes |
| _glewInfo_GL_APPLE_row_bytes(); |
| #endif /* GL_APPLE_row_bytes */ |
| #ifdef GL_APPLE_specular_vector |
| _glewInfo_GL_APPLE_specular_vector(); |
| #endif /* GL_APPLE_specular_vector */ |
| #ifdef GL_APPLE_texture_range |
| _glewInfo_GL_APPLE_texture_range(); |
| #endif /* GL_APPLE_texture_range */ |
| #ifdef GL_APPLE_transform_hint |
| _glewInfo_GL_APPLE_transform_hint(); |
| #endif /* GL_APPLE_transform_hint */ |
| #ifdef GL_APPLE_vertex_array_object |
| _glewInfo_GL_APPLE_vertex_array_object(); |
| #endif /* GL_APPLE_vertex_array_object */ |
| #ifdef GL_APPLE_vertex_array_range |
| _glewInfo_GL_APPLE_vertex_array_range(); |
| #endif /* GL_APPLE_vertex_array_range */ |
| #ifdef GL_APPLE_vertex_program_evaluators |
| _glewInfo_GL_APPLE_vertex_program_evaluators(); |
| #endif /* GL_APPLE_vertex_program_evaluators */ |
| #ifdef GL_APPLE_ycbcr_422 |
| _glewInfo_GL_APPLE_ycbcr_422(); |
| #endif /* GL_APPLE_ycbcr_422 */ |
| #ifdef GL_ARB_color_buffer_float |
| _glewInfo_GL_ARB_color_buffer_float(); |
| #endif /* GL_ARB_color_buffer_float */ |
| #ifdef GL_ARB_compatibility |
| _glewInfo_GL_ARB_compatibility(); |
| #endif /* GL_ARB_compatibility */ |
| #ifdef GL_ARB_copy_buffer |
| _glewInfo_GL_ARB_copy_buffer(); |
| #endif /* GL_ARB_copy_buffer */ |
| #ifdef GL_ARB_depth_buffer_float |
| _glewInfo_GL_ARB_depth_buffer_float(); |
| #endif /* GL_ARB_depth_buffer_float */ |
| #ifdef GL_ARB_depth_clamp |
| _glewInfo_GL_ARB_depth_clamp(); |
| #endif /* GL_ARB_depth_clamp */ |
| #ifdef GL_ARB_depth_texture |
| _glewInfo_GL_ARB_depth_texture(); |
| #endif /* GL_ARB_depth_texture */ |
| #ifdef GL_ARB_draw_buffers |
| _glewInfo_GL_ARB_draw_buffers(); |
| #endif /* GL_ARB_draw_buffers */ |
| #ifdef GL_ARB_draw_buffers_blend |
| _glewInfo_GL_ARB_draw_buffers_blend(); |
| #endif /* GL_ARB_draw_buffers_blend */ |
| #ifdef GL_ARB_draw_elements_base_vertex |
| _glewInfo_GL_ARB_draw_elements_base_vertex(); |
| #endif /* GL_ARB_draw_elements_base_vertex */ |
| #ifdef GL_ARB_draw_instanced |
| _glewInfo_GL_ARB_draw_instanced(); |
| #endif /* GL_ARB_draw_instanced */ |
| #ifdef GL_ARB_fragment_coord_conventions |
| _glewInfo_GL_ARB_fragment_coord_conventions(); |
| #endif /* GL_ARB_fragment_coord_conventions */ |
| #ifdef GL_ARB_fragment_program |
| _glewInfo_GL_ARB_fragment_program(); |
| #endif /* GL_ARB_fragment_program */ |
| #ifdef GL_ARB_fragment_program_shadow |
| _glewInfo_GL_ARB_fragment_program_shadow(); |
| #endif /* GL_ARB_fragment_program_shadow */ |
| #ifdef GL_ARB_fragment_shader |
| _glewInfo_GL_ARB_fragment_shader(); |
| #endif /* GL_ARB_fragment_shader */ |
| #ifdef GL_ARB_framebuffer_object |
| _glewInfo_GL_ARB_framebuffer_object(); |
| #endif /* GL_ARB_framebuffer_object */ |
| #ifdef GL_ARB_framebuffer_sRGB |
| _glewInfo_GL_ARB_framebuffer_sRGB(); |
| #endif /* GL_ARB_framebuffer_sRGB */ |
| #ifdef GL_ARB_geometry_shader4 |
| _glewInfo_GL_ARB_geometry_shader4(); |
| #endif /* GL_ARB_geometry_shader4 */ |
| #ifdef GL_ARB_half_float_pixel |
| _glewInfo_GL_ARB_half_float_pixel(); |
| #endif /* GL_ARB_half_float_pixel */ |
| #ifdef GL_ARB_half_float_vertex |
| _glewInfo_GL_ARB_half_float_vertex(); |
| #endif /* GL_ARB_half_float_vertex */ |
| #ifdef GL_ARB_imaging |
| _glewInfo_GL_ARB_imaging(); |
| #endif /* GL_ARB_imaging */ |
| #ifdef GL_ARB_instanced_arrays |
| _glewInfo_GL_ARB_instanced_arrays(); |
| #endif /* GL_ARB_instanced_arrays */ |
| #ifdef GL_ARB_map_buffer_range |
| _glewInfo_GL_ARB_map_buffer_range(); |
| #endif /* GL_ARB_map_buffer_range */ |
| #ifdef GL_ARB_matrix_palette |
| _glewInfo_GL_ARB_matrix_palette(); |
| #endif /* GL_ARB_matrix_palette */ |
| #ifdef GL_ARB_multisample |
| _glewInfo_GL_ARB_multisample(); |
| #endif /* GL_ARB_multisample */ |
| #ifdef GL_ARB_multitexture |
| _glewInfo_GL_ARB_multitexture(); |
| #endif /* GL_ARB_multitexture */ |
| #ifdef GL_ARB_occlusion_query |
| _glewInfo_GL_ARB_occlusion_query(); |
| #endif /* GL_ARB_occlusion_query */ |
| #ifdef GL_ARB_pixel_buffer_object |
| _glewInfo_GL_ARB_pixel_buffer_object(); |
| #endif /* GL_ARB_pixel_buffer_object */ |
| #ifdef GL_ARB_point_parameters |
| _glewInfo_GL_ARB_point_parameters(); |
| #endif /* GL_ARB_point_parameters */ |
| #ifdef GL_ARB_point_sprite |
| _glewInfo_GL_ARB_point_sprite(); |
| #endif /* GL_ARB_point_sprite */ |
| #ifdef GL_ARB_provoking_vertex |
| _glewInfo_GL_ARB_provoking_vertex(); |
| #endif /* GL_ARB_provoking_vertex */ |
| #ifdef GL_ARB_sample_shading |
| _glewInfo_GL_ARB_sample_shading(); |
| #endif /* GL_ARB_sample_shading */ |
| #ifdef GL_ARB_seamless_cube_map |
| _glewInfo_GL_ARB_seamless_cube_map(); |
| #endif /* GL_ARB_seamless_cube_map */ |
| #ifdef GL_ARB_shader_objects |
| _glewInfo_GL_ARB_shader_objects(); |
| #endif /* GL_ARB_shader_objects */ |
| #ifdef GL_ARB_shader_texture_lod |
| _glewInfo_GL_ARB_shader_texture_lod(); |
| #endif /* GL_ARB_shader_texture_lod */ |
| #ifdef GL_ARB_shading_language_100 |
| _glewInfo_GL_ARB_shading_language_100(); |
| #endif /* GL_ARB_shading_language_100 */ |
| #ifdef GL_ARB_shadow |
| _glewInfo_GL_ARB_shadow(); |
| #endif /* GL_ARB_shadow */ |
| #ifdef GL_ARB_shadow_ambient |
| _glewInfo_GL_ARB_shadow_ambient(); |
| #endif /* GL_ARB_shadow_ambient */ |
| #ifdef GL_ARB_sync |
| _glewInfo_GL_ARB_sync(); |
| #endif /* GL_ARB_sync */ |
| #ifdef GL_ARB_texture_border_clamp |
| _glewInfo_GL_ARB_texture_border_clamp(); |
| #endif /* GL_ARB_texture_border_clamp */ |
| #ifdef GL_ARB_texture_buffer_object |
| _glewInfo_GL_ARB_texture_buffer_object(); |
| #endif /* GL_ARB_texture_buffer_object */ |
| #ifdef GL_ARB_texture_compression |
| _glewInfo_GL_ARB_texture_compression(); |
| #endif /* GL_ARB_texture_compression */ |
| #ifdef GL_ARB_texture_compression_rgtc |
| _glewInfo_GL_ARB_texture_compression_rgtc(); |
| #endif /* GL_ARB_texture_compression_rgtc */ |
| #ifdef GL_ARB_texture_cube_map |
| _glewInfo_GL_ARB_texture_cube_map(); |
| #endif /* GL_ARB_texture_cube_map */ |
| #ifdef GL_ARB_texture_cube_map_array |
| _glewInfo_GL_ARB_texture_cube_map_array(); |
| #endif /* GL_ARB_texture_cube_map_array */ |
| #ifdef GL_ARB_texture_env_add |
| _glewInfo_GL_ARB_texture_env_add(); |
| #endif /* GL_ARB_texture_env_add */ |
| #ifdef GL_ARB_texture_env_combine |
| _glewInfo_GL_ARB_texture_env_combine(); |
| #endif /* GL_ARB_texture_env_combine */ |
| #ifdef GL_ARB_texture_env_crossbar |
| _glewInfo_GL_ARB_texture_env_crossbar(); |
| #endif /* GL_ARB_texture_env_crossbar */ |
| #ifdef GL_ARB_texture_env_dot3 |
| _glewInfo_GL_ARB_texture_env_dot3(); |
| #endif /* GL_ARB_texture_env_dot3 */ |
| #ifdef GL_ARB_texture_float |
| _glewInfo_GL_ARB_texture_float(); |
| #endif /* GL_ARB_texture_float */ |
| #ifdef GL_ARB_texture_gather |
| _glewInfo_GL_ARB_texture_gather(); |
| #endif /* GL_ARB_texture_gather */ |
| #ifdef GL_ARB_texture_mirrored_repeat |
| _glewInfo_GL_ARB_texture_mirrored_repeat(); |
| #endif /* GL_ARB_texture_mirrored_repeat */ |
| #ifdef GL_ARB_texture_multisample |
| _glewInfo_GL_ARB_texture_multisample(); |
| #endif /* GL_ARB_texture_multisample */ |
| #ifdef GL_ARB_texture_non_power_of_two |
| _glewInfo_GL_ARB_texture_non_power_of_two(); |
| #endif /* GL_ARB_texture_non_power_of_two */ |
| #ifdef GL_ARB_texture_query_lod |
| _glewInfo_GL_ARB_texture_query_lod(); |
| #endif /* GL_ARB_texture_query_lod */ |
| #ifdef GL_ARB_texture_rectangle |
| _glewInfo_GL_ARB_texture_rectangle(); |
| #endif /* GL_ARB_texture_rectangle */ |
| #ifdef GL_ARB_texture_rg |
| _glewInfo_GL_ARB_texture_rg(); |
| #endif /* GL_ARB_texture_rg */ |
| #ifdef GL_ARB_transpose_matrix |
| _glewInfo_GL_ARB_transpose_matrix(); |
| #endif /* GL_ARB_transpose_matrix */ |
| #ifdef GL_ARB_uniform_buffer_object |
| _glewInfo_GL_ARB_uniform_buffer_object(); |
| #endif /* GL_ARB_uniform_buffer_object */ |
| #ifdef GL_ARB_vertex_array_bgra |
| _glewInfo_GL_ARB_vertex_array_bgra(); |
| #endif /* GL_ARB_vertex_array_bgra */ |
| #ifdef GL_ARB_vertex_array_object |
| _glewInfo_GL_ARB_vertex_array_object(); |
| #endif /* GL_ARB_vertex_array_object */ |
| #ifdef GL_ARB_vertex_blend |
| _glewInfo_GL_ARB_vertex_blend(); |
| #endif /* GL_ARB_vertex_blend */ |
| #ifdef GL_ARB_vertex_buffer_object |
| _glewInfo_GL_ARB_vertex_buffer_object(); |
| #endif /* GL_ARB_vertex_buffer_object */ |
| #ifdef GL_ARB_vertex_program |
| _glewInfo_GL_ARB_vertex_program(); |
| #endif /* GL_ARB_vertex_program */ |
| #ifdef GL_ARB_vertex_shader |
| _glewInfo_GL_ARB_vertex_shader(); |
| #endif /* GL_ARB_vertex_shader */ |
| #ifdef GL_ARB_window_pos |
| _glewInfo_GL_ARB_window_pos(); |
| #endif /* GL_ARB_window_pos */ |
| #ifdef GL_ATIX_point_sprites |
| _glewInfo_GL_ATIX_point_sprites(); |
| #endif /* GL_ATIX_point_sprites */ |
| #ifdef GL_ATIX_texture_env_combine3 |
| _glewInfo_GL_ATIX_texture_env_combine3(); |
| #endif /* GL_ATIX_texture_env_combine3 */ |
| #ifdef GL_ATIX_texture_env_route |
| _glewInfo_GL_ATIX_texture_env_route(); |
| #endif /* GL_ATIX_texture_env_route */ |
| #ifdef GL_ATIX_vertex_shader_output_point_size |
| _glewInfo_GL_ATIX_vertex_shader_output_point_size(); |
| #endif /* GL_ATIX_vertex_shader_output_point_size */ |
| #ifdef GL_ATI_draw_buffers |
| _glewInfo_GL_ATI_draw_buffers(); |
| #endif /* GL_ATI_draw_buffers */ |
| #ifdef GL_ATI_element_array |
| _glewInfo_GL_ATI_element_array(); |
| #endif /* GL_ATI_element_array */ |
| #ifdef GL_ATI_envmap_bumpmap |
| _glewInfo_GL_ATI_envmap_bumpmap(); |
| #endif /* GL_ATI_envmap_bumpmap */ |
| #ifdef GL_ATI_fragment_shader |
| _glewInfo_GL_ATI_fragment_shader(); |
| #endif /* GL_ATI_fragment_shader */ |
| #ifdef GL_ATI_map_object_buffer |
| _glewInfo_GL_ATI_map_object_buffer(); |
| #endif /* GL_ATI_map_object_buffer */ |
| #ifdef GL_ATI_meminfo |
| _glewInfo_GL_ATI_meminfo(); |
| #endif /* GL_ATI_meminfo */ |
| #ifdef GL_ATI_pn_triangles |
| _glewInfo_GL_ATI_pn_triangles(); |
| #endif /* GL_ATI_pn_triangles */ |
| #ifdef GL_ATI_separate_stencil |
| _glewInfo_GL_ATI_separate_stencil(); |
| #endif /* GL_ATI_separate_stencil */ |
| #ifdef GL_ATI_shader_texture_lod |
| _glewInfo_GL_ATI_shader_texture_lod(); |
| #endif /* GL_ATI_shader_texture_lod */ |
| #ifdef GL_ATI_text_fragment_shader |
| _glewInfo_GL_ATI_text_fragment_shader(); |
| #endif /* GL_ATI_text_fragment_shader */ |
| #ifdef GL_ATI_texture_compression_3dc |
| _glewInfo_GL_ATI_texture_compression_3dc(); |
| #endif /* GL_ATI_texture_compression_3dc */ |
| #ifdef GL_ATI_texture_env_combine3 |
| _glewInfo_GL_ATI_texture_env_combine3(); |
| #endif /* GL_ATI_texture_env_combine3 */ |
| #ifdef GL_ATI_texture_float |
| _glewInfo_GL_ATI_texture_float(); |
| #endif /* GL_ATI_texture_float */ |
| #ifdef GL_ATI_texture_mirror_once |
| _glewInfo_GL_ATI_texture_mirror_once(); |
| #endif /* GL_ATI_texture_mirror_once */ |
| #ifdef GL_ATI_vertex_array_object |
| _glewInfo_GL_ATI_vertex_array_object(); |
| #endif /* GL_ATI_vertex_array_object */ |
| #ifdef GL_ATI_vertex_attrib_array_object |
| _glewInfo_GL_ATI_vertex_attrib_array_object(); |
| #endif /* GL_ATI_vertex_attrib_array_object */ |
| #ifdef GL_ATI_vertex_streams |
| _glewInfo_GL_ATI_vertex_streams(); |
| #endif /* GL_ATI_vertex_streams */ |
| #ifdef GL_EXT_422_pixels |
| _glewInfo_GL_EXT_422_pixels(); |
| #endif /* GL_EXT_422_pixels */ |
| #ifdef GL_EXT_Cg_shader |
| _glewInfo_GL_EXT_Cg_shader(); |
| #endif /* GL_EXT_Cg_shader */ |
| #ifdef GL_EXT_abgr |
| _glewInfo_GL_EXT_abgr(); |
| #endif /* GL_EXT_abgr */ |
| #ifdef GL_EXT_bgra |
| _glewInfo_GL_EXT_bgra(); |
| #endif /* GL_EXT_bgra */ |
| #ifdef GL_EXT_bindable_uniform |
| _glewInfo_GL_EXT_bindable_uniform(); |
| #endif /* GL_EXT_bindable_uniform */ |
| #ifdef GL_EXT_blend_color |
| _glewInfo_GL_EXT_blend_color(); |
| #endif /* GL_EXT_blend_color */ |
| #ifdef GL_EXT_blend_equation_separate |
| _glewInfo_GL_EXT_blend_equation_separate(); |
| #endif /* GL_EXT_blend_equation_separate */ |
| #ifdef GL_EXT_blend_func_separate |
| _glewInfo_GL_EXT_blend_func_separate(); |
| #endif /* GL_EXT_blend_func_separate */ |
| #ifdef GL_EXT_blend_logic_op |
| _glewInfo_GL_EXT_blend_logic_op(); |
| #endif /* GL_EXT_blend_logic_op */ |
| #ifdef GL_EXT_blend_minmax |
| _glewInfo_GL_EXT_blend_minmax(); |
| #endif /* GL_EXT_blend_minmax */ |
| #ifdef GL_EXT_blend_subtract |
| _glewInfo_GL_EXT_blend_subtract(); |
| #endif /* GL_EXT_blend_subtract */ |
| #ifdef GL_EXT_clip_volume_hint |
| _glewInfo_GL_EXT_clip_volume_hint(); |
| #endif /* GL_EXT_clip_volume_hint */ |
| #ifdef GL_EXT_cmyka |
| _glewInfo_GL_EXT_cmyka(); |
| #endif /* GL_EXT_cmyka */ |
| #ifdef GL_EXT_color_subtable |
| _glewInfo_GL_EXT_color_subtable(); |
| #endif /* GL_EXT_color_subtable */ |
| #ifdef GL_EXT_compiled_vertex_array |
| _glewInfo_GL_EXT_compiled_vertex_array(); |
| #endif /* GL_EXT_compiled_vertex_array */ |
| #ifdef GL_EXT_convolution |
| _glewInfo_GL_EXT_convolution(); |
| #endif /* GL_EXT_convolution */ |
| #ifdef GL_EXT_coordinate_frame |
| _glewInfo_GL_EXT_coordinate_frame(); |
| #endif /* GL_EXT_coordinate_frame */ |
| #ifdef GL_EXT_copy_texture |
| _glewInfo_GL_EXT_copy_texture(); |
| #endif /* GL_EXT_copy_texture */ |
| #ifdef GL_EXT_cull_vertex |
| _glewInfo_GL_EXT_cull_vertex(); |
| #endif /* GL_EXT_cull_vertex */ |
| #ifdef GL_EXT_depth_bounds_test |
| _glewInfo_GL_EXT_depth_bounds_test(); |
| #endif /* GL_EXT_depth_bounds_test */ |
| #ifdef GL_EXT_direct_state_access |
| _glewInfo_GL_EXT_direct_state_access(); |
| #endif /* GL_EXT_direct_state_access */ |
| #ifdef GL_EXT_draw_buffers2 |
| _glewInfo_GL_EXT_draw_buffers2(); |
| #endif /* GL_EXT_draw_buffers2 */ |
| #ifdef GL_EXT_draw_instanced |
| _glewInfo_GL_EXT_draw_instanced(); |
| #endif /* GL_EXT_draw_instanced */ |
| #ifdef GL_EXT_draw_range_elements |
| _glewInfo_GL_EXT_draw_range_elements(); |
| #endif /* GL_EXT_draw_range_elements */ |
| #ifdef GL_EXT_fog_coord |
| _glewInfo_GL_EXT_fog_coord(); |
| #endif /* GL_EXT_fog_coord */ |
| #ifdef GL_EXT_fragment_lighting |
| _glewInfo_GL_EXT_fragment_lighting(); |
| #endif /* GL_EXT_fragment_lighting */ |
| #ifdef GL_EXT_framebuffer_blit |
| _glewInfo_GL_EXT_framebuffer_blit(); |
| #endif /* GL_EXT_framebuffer_blit */ |
| #ifdef GL_EXT_framebuffer_multisample |
| _glewInfo_GL_EXT_framebuffer_multisample(); |
| #endif /* GL_EXT_framebuffer_multisample */ |
| #ifdef GL_EXT_framebuffer_object |
| _glewInfo_GL_EXT_framebuffer_object(); |
| #endif /* GL_EXT_framebuffer_object */ |
| #ifdef GL_EXT_framebuffer_sRGB |
| _glewInfo_GL_EXT_framebuffer_sRGB(); |
| #endif /* GL_EXT_framebuffer_sRGB */ |
| #ifdef GL_EXT_geometry_shader4 |
| _glewInfo_GL_EXT_geometry_shader4(); |
| #endif /* GL_EXT_geometry_shader4 */ |
| #ifdef GL_EXT_gpu_program_parameters |
| _glewInfo_GL_EXT_gpu_program_parameters(); |
| #endif /* GL_EXT_gpu_program_parameters */ |
| #ifdef GL_EXT_gpu_shader4 |
| _glewInfo_GL_EXT_gpu_shader4(); |
| #endif /* GL_EXT_gpu_shader4 */ |
| #ifdef GL_EXT_histogram |
| _glewInfo_GL_EXT_histogram(); |
| #endif /* GL_EXT_histogram */ |
| #ifdef GL_EXT_index_array_formats |
| _glewInfo_GL_EXT_index_array_formats(); |
| #endif /* GL_EXT_index_array_formats */ |
| #ifdef GL_EXT_index_func |
| _glewInfo_GL_EXT_index_func(); |
| #endif /* GL_EXT_index_func */ |
| #ifdef GL_EXT_index_material |
| _glewInfo_GL_EXT_index_material(); |
| #endif /* GL_EXT_index_material */ |
| #ifdef GL_EXT_index_texture |
| _glewInfo_GL_EXT_index_texture(); |
| #endif /* GL_EXT_index_texture */ |
| #ifdef GL_EXT_light_texture |
| _glewInfo_GL_EXT_light_texture(); |
| #endif /* GL_EXT_light_texture */ |
| #ifdef GL_EXT_misc_attribute |
| _glewInfo_GL_EXT_misc_attribute(); |
| #endif /* GL_EXT_misc_attribute */ |
| #ifdef GL_EXT_multi_draw_arrays |
| _glewInfo_GL_EXT_multi_draw_arrays(); |
| #endif /* GL_EXT_multi_draw_arrays */ |
| #ifdef GL_EXT_multisample |
| _glewInfo_GL_EXT_multisample(); |
| #endif /* GL_EXT_multisample */ |
| #ifdef GL_EXT_packed_depth_stencil |
| _glewInfo_GL_EXT_packed_depth_stencil(); |
| #endif /* GL_EXT_packed_depth_stencil */ |
| #ifdef GL_EXT_packed_float |
| _glewInfo_GL_EXT_packed_float(); |
| #endif /* GL_EXT_packed_float */ |
| #ifdef GL_EXT_packed_pixels |
| _glewInfo_GL_EXT_packed_pixels(); |
| #endif /* GL_EXT_packed_pixels */ |
| #ifdef GL_EXT_paletted_texture |
| _glewInfo_GL_EXT_paletted_texture(); |
| #endif /* GL_EXT_paletted_texture */ |
| #ifdef GL_EXT_pixel_buffer_object |
| _glewInfo_GL_EXT_pixel_buffer_object(); |
| #endif /* GL_EXT_pixel_buffer_object */ |
| #ifdef GL_EXT_pixel_transform |
| _glewInfo_GL_EXT_pixel_transform(); |
| #endif /* GL_EXT_pixel_transform */ |
| #ifdef GL_EXT_pixel_transform_color_table |
| _glewInfo_GL_EXT_pixel_transform_color_table(); |
| #endif /* GL_EXT_pixel_transform_color_table */ |
| #ifdef GL_EXT_point_parameters |
| _glewInfo_GL_EXT_point_parameters(); |
| #endif /* GL_EXT_point_parameters */ |
| #ifdef GL_EXT_polygon_offset |
| _glewInfo_GL_EXT_polygon_offset(); |
| #endif /* GL_EXT_polygon_offset */ |
| #ifdef GL_EXT_provoking_vertex |
| _glewInfo_GL_EXT_provoking_vertex(); |
| #endif /* GL_EXT_provoking_vertex */ |
| #ifdef GL_EXT_rescale_normal |
| _glewInfo_GL_EXT_rescale_normal(); |
| #endif /* GL_EXT_rescale_normal */ |
| #ifdef GL_EXT_scene_marker |
| _glewInfo_GL_EXT_scene_marker(); |
| #endif /* GL_EXT_scene_marker */ |
| #ifdef GL_EXT_secondary_color |
| _glewInfo_GL_EXT_secondary_color(); |
| #endif /* GL_EXT_secondary_color */ |
| #ifdef GL_EXT_separate_shader_objects |
| _glewInfo_GL_EXT_separate_shader_objects(); |
| #endif /* GL_EXT_separate_shader_objects */ |
| #ifdef GL_EXT_separate_specular_color |
| _glewInfo_GL_EXT_separate_specular_color(); |
| #endif /* GL_EXT_separate_specular_color */ |
| #ifdef GL_EXT_shadow_funcs |
| _glewInfo_GL_EXT_shadow_funcs(); |
| #endif /* GL_EXT_shadow_funcs */ |
| #ifdef GL_EXT_shared_texture_palette |
| _glewInfo_GL_EXT_shared_texture_palette(); |
| #endif /* GL_EXT_shared_texture_palette */ |
| #ifdef GL_EXT_stencil_clear_tag |
| _glewInfo_GL_EXT_stencil_clear_tag(); |
| #endif /* GL_EXT_stencil_clear_tag */ |
| #ifdef GL_EXT_stencil_two_side |
| _glewInfo_GL_EXT_stencil_two_side(); |
| #endif /* GL_EXT_stencil_two_side */ |
| #ifdef GL_EXT_stencil_wrap |
| _glewInfo_GL_EXT_stencil_wrap(); |
| #endif /* GL_EXT_stencil_wrap */ |
| #ifdef GL_EXT_subtexture |
| _glewInfo_GL_EXT_subtexture(); |
| #endif /* GL_EXT_subtexture */ |
| #ifdef GL_EXT_texture |
| _glewInfo_GL_EXT_texture(); |
| #endif /* GL_EXT_texture */ |
| #ifdef GL_EXT_texture3D |
| _glewInfo_GL_EXT_texture3D(); |
| #endif /* GL_EXT_texture3D */ |
| #ifdef GL_EXT_texture_array |
| _glewInfo_GL_EXT_texture_array(); |
| #endif /* GL_EXT_texture_array */ |
| #ifdef GL_EXT_texture_buffer_object |
| _glewInfo_GL_EXT_texture_buffer_object(); |
| #endif /* GL_EXT_texture_buffer_object */ |
| #ifdef GL_EXT_texture_compression_dxt1 |
| _glewInfo_GL_EXT_texture_compression_dxt1(); |
| #endif /* GL_EXT_texture_compression_dxt1 */ |
| #ifdef GL_EXT_texture_compression_latc |
| _glewInfo_GL_EXT_texture_compression_latc(); |
| #endif /* GL_EXT_texture_compression_latc */ |
| #ifdef GL_EXT_texture_compression_rgtc |
| _glewInfo_GL_EXT_texture_compression_rgtc(); |
| #endif /* GL_EXT_texture_compression_rgtc */ |
| #ifdef GL_EXT_texture_compression_s3tc |
| _glewInfo_GL_EXT_texture_compression_s3tc(); |
| #endif /* GL_EXT_texture_compression_s3tc */ |
| #ifdef GL_EXT_texture_cube_map |
| _glewInfo_GL_EXT_texture_cube_map(); |
| #endif /* GL_EXT_texture_cube_map */ |
| #ifdef GL_EXT_texture_edge_clamp |
| _glewInfo_GL_EXT_texture_edge_clamp(); |
| #endif /* GL_EXT_texture_edge_clamp */ |
| #ifdef GL_EXT_texture_env |
| _glewInfo_GL_EXT_texture_env(); |
| #endif /* GL_EXT_texture_env */ |
| #ifdef GL_EXT_texture_env_add |
| _glewInfo_GL_EXT_texture_env_add(); |
| #endif /* GL_EXT_texture_env_add */ |
| #ifdef GL_EXT_texture_env_combine |
| _glewInfo_GL_EXT_texture_env_combine(); |
| #endif /* GL_EXT_texture_env_combine */ |
| #ifdef GL_EXT_texture_env_dot3 |
| _glewInfo_GL_EXT_texture_env_dot3(); |
| #endif /* GL_EXT_texture_env_dot3 */ |
| #ifdef GL_EXT_texture_filter_anisotropic |
| _glewInfo_GL_EXT_texture_filter_anisotropic(); |
| #endif /* GL_EXT_texture_filter_anisotropic */ |
| #ifdef GL_EXT_texture_integer |
| _glewInfo_GL_EXT_texture_integer(); |
| #endif /* GL_EXT_texture_integer */ |
| #ifdef GL_EXT_texture_lod_bias |
| _glewInfo_GL_EXT_texture_lod_bias(); |
| #endif /* GL_EXT_texture_lod_bias */ |
| #ifdef GL_EXT_texture_mirror_clamp |
| _glewInfo_GL_EXT_texture_mirror_clamp(); |
| #endif /* GL_EXT_texture_mirror_clamp */ |
| #ifdef GL_EXT_texture_object |
| _glewInfo_GL_EXT_texture_object(); |
| #endif /* GL_EXT_texture_object */ |
| #ifdef GL_EXT_texture_perturb_normal |
| _glewInfo_GL_EXT_texture_perturb_normal(); |
| #endif /* GL_EXT_texture_perturb_normal */ |
| #ifdef GL_EXT_texture_rectangle |
| _glewInfo_GL_EXT_texture_rectangle(); |
| #endif /* GL_EXT_texture_rectangle */ |
| #ifdef GL_EXT_texture_sRGB |
| _glewInfo_GL_EXT_texture_sRGB(); |
| #endif /* GL_EXT_texture_sRGB */ |
| #ifdef GL_EXT_texture_shared_exponent |
| _glewInfo_GL_EXT_texture_shared_exponent(); |
| #endif /* GL_EXT_texture_shared_exponent */ |
| #ifdef GL_EXT_texture_snorm |
| _glewInfo_GL_EXT_texture_snorm(); |
| #endif /* GL_EXT_texture_snorm */ |
| #ifdef GL_EXT_texture_swizzle |
| _glewInfo_GL_EXT_texture_swizzle(); |
| #endif /* GL_EXT_texture_swizzle */ |
| #ifdef GL_EXT_timer_query |
| _glewInfo_GL_EXT_timer_query(); |
| #endif /* GL_EXT_timer_query */ |
| #ifdef GL_EXT_transform_feedback |
| _glewInfo_GL_EXT_transform_feedback(); |
| #endif /* GL_EXT_transform_feedback */ |
| #ifdef GL_EXT_vertex_array |
| _glewInfo_GL_EXT_vertex_array(); |
| #endif /* GL_EXT_vertex_array */ |
| #ifdef GL_EXT_vertex_array_bgra |
| _glewInfo_GL_EXT_vertex_array_bgra(); |
| #endif /* GL_EXT_vertex_array_bgra */ |
| #ifdef GL_EXT_vertex_shader |
| _glewInfo_GL_EXT_vertex_shader(); |
| #endif /* GL_EXT_vertex_shader */ |
| #ifdef GL_EXT_vertex_weighting |
| _glewInfo_GL_EXT_vertex_weighting(); |
| #endif /* GL_EXT_vertex_weighting */ |
| #ifdef GL_GREMEDY_frame_terminator |
| _glewInfo_GL_GREMEDY_frame_terminator(); |
| #endif /* GL_GREMEDY_frame_terminator */ |
| #ifdef GL_GREMEDY_string_marker |
| _glewInfo_GL_GREMEDY_string_marker(); |
| #endif /* GL_GREMEDY_string_marker */ |
| #ifdef GL_HP_convolution_border_modes |
| _glewInfo_GL_HP_convolution_border_modes(); |
| #endif /* GL_HP_convolution_border_modes */ |
| #ifdef GL_HP_image_transform |
| _glewInfo_GL_HP_image_transform(); |
| #endif /* GL_HP_image_transform */ |
| #ifdef GL_HP_occlusion_test |
| _glewInfo_GL_HP_occlusion_test(); |
| #endif /* GL_HP_occlusion_test */ |
| #ifdef GL_HP_texture_lighting |
| _glewInfo_GL_HP_texture_lighting(); |
| #endif /* GL_HP_texture_lighting */ |
| #ifdef GL_IBM_cull_vertex |
| _glewInfo_GL_IBM_cull_vertex(); |
| #endif /* GL_IBM_cull_vertex */ |
| #ifdef GL_IBM_multimode_draw_arrays |
| _glewInfo_GL_IBM_multimode_draw_arrays(); |
| #endif /* GL_IBM_multimode_draw_arrays */ |
| #ifdef GL_IBM_rasterpos_clip |
| _glewInfo_GL_IBM_rasterpos_clip(); |
| #endif /* GL_IBM_rasterpos_clip */ |
| #ifdef GL_IBM_static_data |
| _glewInfo_GL_IBM_static_data(); |
| #endif /* GL_IBM_static_data */ |
| #ifdef GL_IBM_texture_mirrored_repeat |
| _glewInfo_GL_IBM_texture_mirrored_repeat(); |
| #endif /* GL_IBM_texture_mirrored_repeat */ |
| #ifdef GL_IBM_vertex_array_lists |
| _glewInfo_GL_IBM_vertex_array_lists(); |
| #endif /* GL_IBM_vertex_array_lists */ |
| #ifdef GL_INGR_color_clamp |
| _glewInfo_GL_INGR_color_clamp(); |
| #endif /* GL_INGR_color_clamp */ |
| #ifdef GL_INGR_interlace_read |
| _glewInfo_GL_INGR_interlace_read(); |
| #endif /* GL_INGR_interlace_read */ |
| #ifdef GL_INTEL_parallel_arrays |
| _glewInfo_GL_INTEL_parallel_arrays(); |
| #endif /* GL_INTEL_parallel_arrays */ |
| #ifdef GL_INTEL_texture_scissor |
| _glewInfo_GL_INTEL_texture_scissor(); |
| #endif /* GL_INTEL_texture_scissor */ |
| #ifdef GL_KTX_buffer_region |
| _glewInfo_GL_KTX_buffer_region(); |
| #endif /* GL_KTX_buffer_region */ |
| #ifdef GL_MESAX_texture_stack |
| _glewInfo_GL_MESAX_texture_stack(); |
| #endif /* GL_MESAX_texture_stack */ |
| #ifdef GL_MESA_pack_invert |
| _glewInfo_GL_MESA_pack_invert(); |
| #endif /* GL_MESA_pack_invert */ |
| #ifdef GL_MESA_resize_buffers |
| _glewInfo_GL_MESA_resize_buffers(); |
| #endif /* GL_MESA_resize_buffers */ |
| #ifdef GL_MESA_window_pos |
| _glewInfo_GL_MESA_window_pos(); |
| #endif /* GL_MESA_window_pos */ |
| #ifdef GL_MESA_ycbcr_texture |
| _glewInfo_GL_MESA_ycbcr_texture(); |
| #endif /* GL_MESA_ycbcr_texture */ |
| #ifdef GL_NV_blend_square |
| _glewInfo_GL_NV_blend_square(); |
| #endif /* GL_NV_blend_square */ |
| #ifdef GL_NV_conditional_render |
| _glewInfo_GL_NV_conditional_render(); |
| #endif /* GL_NV_conditional_render */ |
| #ifdef GL_NV_copy_depth_to_color |
| _glewInfo_GL_NV_copy_depth_to_color(); |
| #endif /* GL_NV_copy_depth_to_color */ |
| #ifdef GL_NV_copy_image |
| _glewInfo_GL_NV_copy_image(); |
| #endif /* GL_NV_copy_image */ |
| #ifdef GL_NV_depth_buffer_float |
| _glewInfo_GL_NV_depth_buffer_float(); |
| #endif /* GL_NV_depth_buffer_float */ |
| #ifdef GL_NV_depth_clamp |
| _glewInfo_GL_NV_depth_clamp(); |
| #endif /* GL_NV_depth_clamp */ |
| #ifdef GL_NV_depth_range_unclamped |
| _glewInfo_GL_NV_depth_range_unclamped(); |
| #endif /* GL_NV_depth_range_unclamped */ |
| #ifdef GL_NV_evaluators |
| _glewInfo_GL_NV_evaluators(); |
| #endif /* GL_NV_evaluators */ |
| #ifdef GL_NV_explicit_multisample |
| _glewInfo_GL_NV_explicit_multisample(); |
| #endif /* GL_NV_explicit_multisample */ |
| #ifdef GL_NV_fence |
| _glewInfo_GL_NV_fence(); |
| #endif /* GL_NV_fence */ |
| #ifdef GL_NV_float_buffer |
| _glewInfo_GL_NV_float_buffer(); |
| #endif /* GL_NV_float_buffer */ |
| #ifdef GL_NV_fog_distance |
| _glewInfo_GL_NV_fog_distance(); |
| #endif /* GL_NV_fog_distance */ |
| #ifdef GL_NV_fragment_program |
| _glewInfo_GL_NV_fragment_program(); |
| #endif /* GL_NV_fragment_program */ |
| #ifdef GL_NV_fragment_program2 |
| _glewInfo_GL_NV_fragment_program2(); |
| #endif /* GL_NV_fragment_program2 */ |
| #ifdef GL_NV_fragment_program4 |
| _glewInfo_GL_NV_fragment_program4(); |
| #endif /* GL_NV_fragment_program4 */ |
| #ifdef GL_NV_fragment_program_option |
| _glewInfo_GL_NV_fragment_program_option(); |
| #endif /* GL_NV_fragment_program_option */ |
| #ifdef GL_NV_framebuffer_multisample_coverage |
| _glewInfo_GL_NV_framebuffer_multisample_coverage(); |
| #endif /* GL_NV_framebuffer_multisample_coverage */ |
| #ifdef GL_NV_geometry_program4 |
| _glewInfo_GL_NV_geometry_program4(); |
| #endif /* GL_NV_geometry_program4 */ |
| #ifdef GL_NV_geometry_shader4 |
| _glewInfo_GL_NV_geometry_shader4(); |
| #endif /* GL_NV_geometry_shader4 */ |
| #ifdef GL_NV_gpu_program4 |
| _glewInfo_GL_NV_gpu_program4(); |
| #endif /* GL_NV_gpu_program4 */ |
| #ifdef GL_NV_half_float |
| _glewInfo_GL_NV_half_float(); |
| #endif /* GL_NV_half_float */ |
| #ifdef GL_NV_light_max_exponent |
| _glewInfo_GL_NV_light_max_exponent(); |
| #endif /* GL_NV_light_max_exponent */ |
| #ifdef GL_NV_multisample_filter_hint |
| _glewInfo_GL_NV_multisample_filter_hint(); |
| #endif /* GL_NV_multisample_filter_hint */ |
| #ifdef GL_NV_occlusion_query |
| _glewInfo_GL_NV_occlusion_query(); |
| #endif /* GL_NV_occlusion_query */ |
| #ifdef GL_NV_packed_depth_stencil |
| _glewInfo_GL_NV_packed_depth_stencil(); |
| #endif /* GL_NV_packed_depth_stencil */ |
| #ifdef GL_NV_parameter_buffer_object |
| _glewInfo_GL_NV_parameter_buffer_object(); |
| #endif /* GL_NV_parameter_buffer_object */ |
| #ifdef GL_NV_parameter_buffer_object2 |
| _glewInfo_GL_NV_parameter_buffer_object2(); |
| #endif /* GL_NV_parameter_buffer_object2 */ |
| #ifdef GL_NV_pixel_data_range |
| _glewInfo_GL_NV_pixel_data_range(); |
| #endif /* GL_NV_pixel_data_range */ |
| #ifdef GL_NV_point_sprite |
| _glewInfo_GL_NV_point_sprite(); |
| #endif /* GL_NV_point_sprite */ |
| #ifdef GL_NV_present_video |
| _glewInfo_GL_NV_present_video(); |
| #endif /* GL_NV_present_video */ |
| #ifdef GL_NV_primitive_restart |
| _glewInfo_GL_NV_primitive_restart(); |
| #endif /* GL_NV_primitive_restart */ |
| #ifdef GL_NV_register_combiners |
| _glewInfo_GL_NV_register_combiners(); |
| #endif /* GL_NV_register_combiners */ |
| #ifdef GL_NV_register_combiners2 |
| _glewInfo_GL_NV_register_combiners2(); |
| #endif /* GL_NV_register_combiners2 */ |
| #ifdef GL_NV_shader_buffer_load |
| _glewInfo_GL_NV_shader_buffer_load(); |
| #endif /* GL_NV_shader_buffer_load */ |
| #ifdef GL_NV_texgen_emboss |
| _glewInfo_GL_NV_texgen_emboss(); |
| #endif /* GL_NV_texgen_emboss */ |
| #ifdef GL_NV_texgen_reflection |
| _glewInfo_GL_NV_texgen_reflection(); |
| #endif /* GL_NV_texgen_reflection */ |
| #ifdef GL_NV_texture_barrier |
| _glewInfo_GL_NV_texture_barrier(); |
| #endif /* GL_NV_texture_barrier */ |
| #ifdef GL_NV_texture_compression_vtc |
| _glewInfo_GL_NV_texture_compression_vtc(); |
| #endif /* GL_NV_texture_compression_vtc */ |
| #ifdef GL_NV_texture_env_combine4 |
| _glewInfo_GL_NV_texture_env_combine4(); |
| #endif /* GL_NV_texture_env_combine4 */ |
| #ifdef GL_NV_texture_expand_normal |
| _glewInfo_GL_NV_texture_expand_normal(); |
| #endif /* GL_NV_texture_expand_normal */ |
| #ifdef GL_NV_texture_rectangle |
| _glewInfo_GL_NV_texture_rectangle(); |
| #endif /* GL_NV_texture_rectangle */ |
| #ifdef GL_NV_texture_shader |
| _glewInfo_GL_NV_texture_shader(); |
| #endif /* GL_NV_texture_shader */ |
| #ifdef GL_NV_texture_shader2 |
| _glewInfo_GL_NV_texture_shader2(); |
| #endif /* GL_NV_texture_shader2 */ |
| #ifdef GL_NV_texture_shader3 |
| _glewInfo_GL_NV_texture_shader3(); |
| #endif /* GL_NV_texture_shader3 */ |
| #ifdef GL_NV_transform_feedback |
| _glewInfo_GL_NV_transform_feedback(); |
| #endif /* GL_NV_transform_feedback */ |
| #ifdef GL_NV_transform_feedback2 |
| _glewInfo_GL_NV_transform_feedback2(); |
| #endif /* GL_NV_transform_feedback2 */ |
| #ifdef GL_NV_vertex_array_range |
| _glewInfo_GL_NV_vertex_array_range(); |
| #endif /* GL_NV_vertex_array_range */ |
| #ifdef GL_NV_vertex_array_range2 |
| _glewInfo_GL_NV_vertex_array_range2(); |
| #endif /* GL_NV_vertex_array_range2 */ |
| #ifdef GL_NV_vertex_buffer_unified_memory |
| _glewInfo_GL_NV_vertex_buffer_unified_memory(); |
| #endif /* GL_NV_vertex_buffer_unified_memory */ |
| #ifdef GL_NV_vertex_program |
| _glewInfo_GL_NV_vertex_program(); |
| #endif /* GL_NV_vertex_program */ |
| #ifdef GL_NV_vertex_program1_1 |
| _glewInfo_GL_NV_vertex_program1_1(); |
| #endif /* GL_NV_vertex_program1_1 */ |
| #ifdef GL_NV_vertex_program2 |
| _glewInfo_GL_NV_vertex_program2(); |
| #endif /* GL_NV_vertex_program2 */ |
| #ifdef GL_NV_vertex_program2_option |
| _glewInfo_GL_NV_vertex_program2_option(); |
| #endif /* GL_NV_vertex_program2_option */ |
| #ifdef GL_NV_vertex_program3 |
| _glewInfo_GL_NV_vertex_program3(); |
| #endif /* GL_NV_vertex_program3 */ |
| #ifdef GL_NV_vertex_program4 |
| _glewInfo_GL_NV_vertex_program4(); |
| #endif /* GL_NV_vertex_program4 */ |
| #ifdef GL_OES_byte_coordinates |
| _glewInfo_GL_OES_byte_coordinates(); |
| #endif /* GL_OES_byte_coordinates */ |
| #ifdef GL_OES_compressed_paletted_texture |
| _glewInfo_GL_OES_compressed_paletted_texture(); |
| #endif /* GL_OES_compressed_paletted_texture */ |
| #ifdef GL_OES_read_format |
| _glewInfo_GL_OES_read_format(); |
| #endif /* GL_OES_read_format */ |
| #ifdef GL_OES_single_precision |
| _glewInfo_GL_OES_single_precision(); |
| #endif /* GL_OES_single_precision */ |
| #ifdef GL_OML_interlace |
| _glewInfo_GL_OML_interlace(); |
| #endif /* GL_OML_interlace */ |
| #ifdef GL_OML_resample |
| _glewInfo_GL_OML_resample(); |
| #endif /* GL_OML_resample */ |
| #ifdef GL_OML_subsample |
| _glewInfo_GL_OML_subsample(); |
| #endif /* GL_OML_subsample */ |
| #ifdef GL_PGI_misc_hints |
| _glewInfo_GL_PGI_misc_hints(); |
| #endif /* GL_PGI_misc_hints */ |
| #ifdef GL_PGI_vertex_hints |
| _glewInfo_GL_PGI_vertex_hints(); |
| #endif /* GL_PGI_vertex_hints */ |
| #ifdef GL_REND_screen_coordinates |
| _glewInfo_GL_REND_screen_coordinates(); |
| #endif /* GL_REND_screen_coordinates */ |
| #ifdef GL_S3_s3tc |
| _glewInfo_GL_S3_s3tc(); |
| #endif /* GL_S3_s3tc */ |
| #ifdef GL_SGIS_color_range |
| _glewInfo_GL_SGIS_color_range(); |
| #endif /* GL_SGIS_color_range */ |
| #ifdef GL_SGIS_detail_texture |
| _glewInfo_GL_SGIS_detail_texture(); |
| #endif /* GL_SGIS_detail_texture */ |
| #ifdef GL_SGIS_fog_function |
| _glewInfo_GL_SGIS_fog_function(); |
| #endif /* GL_SGIS_fog_function */ |
| #ifdef GL_SGIS_generate_mipmap |
| _glewInfo_GL_SGIS_generate_mipmap(); |
| #endif /* GL_SGIS_generate_mipmap */ |
| #ifdef GL_SGIS_multisample |
| _glewInfo_GL_SGIS_multisample(); |
| #endif /* GL_SGIS_multisample */ |
| #ifdef GL_SGIS_pixel_texture |
| _glewInfo_GL_SGIS_pixel_texture(); |
| #endif /* GL_SGIS_pixel_texture */ |
| #ifdef GL_SGIS_point_line_texgen |
| _glewInfo_GL_SGIS_point_line_texgen(); |
| #endif /* GL_SGIS_point_line_texgen */ |
| #ifdef GL_SGIS_sharpen_texture |
| _glewInfo_GL_SGIS_sharpen_texture(); |
| #endif /* GL_SGIS_sharpen_texture */ |
| #ifdef GL_SGIS_texture4D |
| _glewInfo_GL_SGIS_texture4D(); |
| #endif /* GL_SGIS_texture4D */ |
| #ifdef GL_SGIS_texture_border_clamp |
| _glewInfo_GL_SGIS_texture_border_clamp(); |
| #endif /* GL_SGIS_texture_border_clamp */ |
| #ifdef GL_SGIS_texture_edge_clamp |
| _glewInfo_GL_SGIS_texture_edge_clamp(); |
| #endif /* GL_SGIS_texture_edge_clamp */ |
| #ifdef GL_SGIS_texture_filter4 |
| _glewInfo_GL_SGIS_texture_filter4(); |
| #endif /* GL_SGIS_texture_filter4 */ |
| #ifdef GL_SGIS_texture_lod |
| _glewInfo_GL_SGIS_texture_lod(); |
| #endif /* GL_SGIS_texture_lod */ |
| #ifdef GL_SGIS_texture_select |
| _glewInfo_GL_SGIS_texture_select(); |
| #endif /* GL_SGIS_texture_select */ |
| #ifdef GL_SGIX_async |
| _glewInfo_GL_SGIX_async(); |
| #endif /* GL_SGIX_async */ |
| #ifdef GL_SGIX_async_histogram |
| _glewInfo_GL_SGIX_async_histogram(); |
| #endif /* GL_SGIX_async_histogram */ |
| #ifdef GL_SGIX_async_pixel |
| _glewInfo_GL_SGIX_async_pixel(); |
| #endif /* GL_SGIX_async_pixel */ |
| #ifdef GL_SGIX_blend_alpha_minmax |
| _glewInfo_GL_SGIX_blend_alpha_minmax(); |
| #endif /* GL_SGIX_blend_alpha_minmax */ |
| #ifdef GL_SGIX_clipmap |
| _glewInfo_GL_SGIX_clipmap(); |
| #endif /* GL_SGIX_clipmap */ |
| #ifdef GL_SGIX_convolution_accuracy |
| _glewInfo_GL_SGIX_convolution_accuracy(); |
| #endif /* GL_SGIX_convolution_accuracy */ |
| #ifdef GL_SGIX_depth_texture |
| _glewInfo_GL_SGIX_depth_texture(); |
| #endif /* GL_SGIX_depth_texture */ |
| #ifdef GL_SGIX_flush_raster |
| _glewInfo_GL_SGIX_flush_raster(); |
| #endif /* GL_SGIX_flush_raster */ |
| #ifdef GL_SGIX_fog_offset |
| _glewInfo_GL_SGIX_fog_offset(); |
| #endif /* GL_SGIX_fog_offset */ |
| #ifdef GL_SGIX_fog_texture |
| _glewInfo_GL_SGIX_fog_texture(); |
| #endif /* GL_SGIX_fog_texture */ |
| #ifdef GL_SGIX_fragment_specular_lighting |
| _glewInfo_GL_SGIX_fragment_specular_lighting(); |
| #endif /* GL_SGIX_fragment_specular_lighting */ |
| #ifdef GL_SGIX_framezoom |
| _glewInfo_GL_SGIX_framezoom(); |
| #endif /* GL_SGIX_framezoom */ |
| #ifdef GL_SGIX_interlace |
| _glewInfo_GL_SGIX_interlace(); |
| #endif /* GL_SGIX_interlace */ |
| #ifdef GL_SGIX_ir_instrument1 |
| _glewInfo_GL_SGIX_ir_instrument1(); |
| #endif /* GL_SGIX_ir_instrument1 */ |
| #ifdef GL_SGIX_list_priority |
| _glewInfo_GL_SGIX_list_priority(); |
| #endif /* GL_SGIX_list_priority */ |
| #ifdef GL_SGIX_pixel_texture |
| _glewInfo_GL_SGIX_pixel_texture(); |
| #endif /* GL_SGIX_pixel_texture */ |
| #ifdef GL_SGIX_pixel_texture_bits |
| _glewInfo_GL_SGIX_pixel_texture_bits(); |
| #endif /* GL_SGIX_pixel_texture_bits */ |
| #ifdef GL_SGIX_reference_plane |
| _glewInfo_GL_SGIX_reference_plane(); |
| #endif /* GL_SGIX_reference_plane */ |
| #ifdef GL_SGIX_resample |
| _glewInfo_GL_SGIX_resample(); |
| #endif /* GL_SGIX_resample */ |
| #ifdef GL_SGIX_shadow |
| _glewInfo_GL_SGIX_shadow(); |
| #endif /* GL_SGIX_shadow */ |
| #ifdef GL_SGIX_shadow_ambient |
| _glewInfo_GL_SGIX_shadow_ambient(); |
| #endif /* GL_SGIX_shadow_ambient */ |
| #ifdef GL_SGIX_sprite |
| _glewInfo_GL_SGIX_sprite(); |
| #endif /* GL_SGIX_sprite */ |
| #ifdef GL_SGIX_tag_sample_buffer |
| _glewInfo_GL_SGIX_tag_sample_buffer(); |
| #endif /* GL_SGIX_tag_sample_buffer */ |
| #ifdef GL_SGIX_texture_add_env |
| _glewInfo_GL_SGIX_texture_add_env(); |
| #endif /* GL_SGIX_texture_add_env */ |
| #ifdef GL_SGIX_texture_coordinate_clamp |
| _glewInfo_GL_SGIX_texture_coordinate_clamp(); |
| #endif /* GL_SGIX_texture_coordinate_clamp */ |
| #ifdef GL_SGIX_texture_lod_bias |
| _glewInfo_GL_SGIX_texture_lod_bias(); |
| #endif /* GL_SGIX_texture_lod_bias */ |
| #ifdef GL_SGIX_texture_multi_buffer |
| _glewInfo_GL_SGIX_texture_multi_buffer(); |
| #endif /* GL_SGIX_texture_multi_buffer */ |
| #ifdef GL_SGIX_texture_range |
| _glewInfo_GL_SGIX_texture_range(); |
| #endif /* GL_SGIX_texture_range */ |
| #ifdef GL_SGIX_texture_scale_bias |
| _glewInfo_GL_SGIX_texture_scale_bias(); |
| #endif /* GL_SGIX_texture_scale_bias */ |
| #ifdef GL_SGIX_vertex_preclip |
| _glewInfo_GL_SGIX_vertex_preclip(); |
| #endif /* GL_SGIX_vertex_preclip */ |
| #ifdef GL_SGIX_vertex_preclip_hint |
| _glewInfo_GL_SGIX_vertex_preclip_hint(); |
| #endif /* GL_SGIX_vertex_preclip_hint */ |
| #ifdef GL_SGIX_ycrcb |
| _glewInfo_GL_SGIX_ycrcb(); |
| #endif /* GL_SGIX_ycrcb */ |
| #ifdef GL_SGI_color_matrix |
| _glewInfo_GL_SGI_color_matrix(); |
| #endif /* GL_SGI_color_matrix */ |
| #ifdef GL_SGI_color_table |
| _glewInfo_GL_SGI_color_table(); |
| #endif /* GL_SGI_color_table */ |
| #ifdef GL_SGI_texture_color_table |
| _glewInfo_GL_SGI_texture_color_table(); |
| #endif /* GL_SGI_texture_color_table */ |
| #ifdef GL_SUNX_constant_data |
| _glewInfo_GL_SUNX_constant_data(); |
| #endif /* GL_SUNX_constant_data */ |
| #ifdef GL_SUN_convolution_border_modes |
| _glewInfo_GL_SUN_convolution_border_modes(); |
| #endif /* GL_SUN_convolution_border_modes */ |
| #ifdef GL_SUN_global_alpha |
| _glewInfo_GL_SUN_global_alpha(); |
| #endif /* GL_SUN_global_alpha */ |
| #ifdef GL_SUN_mesh_array |
| _glewInfo_GL_SUN_mesh_array(); |
| #endif /* GL_SUN_mesh_array */ |
| #ifdef GL_SUN_read_video_pixels |
| _glewInfo_GL_SUN_read_video_pixels(); |
| #endif /* GL_SUN_read_video_pixels */ |
| #ifdef GL_SUN_slice_accum |
| _glewInfo_GL_SUN_slice_accum(); |
| #endif /* GL_SUN_slice_accum */ |
| #ifdef GL_SUN_triangle_list |
| _glewInfo_GL_SUN_triangle_list(); |
| #endif /* GL_SUN_triangle_list */ |
| #ifdef GL_SUN_vertex |
| _glewInfo_GL_SUN_vertex(); |
| #endif /* GL_SUN_vertex */ |
| #ifdef GL_WIN_phong_shading |
| _glewInfo_GL_WIN_phong_shading(); |
| #endif /* GL_WIN_phong_shading */ |
| #ifdef GL_WIN_specular_fog |
| _glewInfo_GL_WIN_specular_fog(); |
| #endif /* GL_WIN_specular_fog */ |
| #ifdef GL_WIN_swap_hint |
| _glewInfo_GL_WIN_swap_hint(); |
| #endif /* GL_WIN_swap_hint */ |
| } |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #ifdef _WIN32 |
| |
| static void wglewInfo () |
| { |
| #ifdef WGL_3DFX_multisample |
| _glewInfo_WGL_3DFX_multisample(); |
| #endif /* WGL_3DFX_multisample */ |
| #ifdef WGL_3DL_stereo_control |
| _glewInfo_WGL_3DL_stereo_control(); |
| #endif /* WGL_3DL_stereo_control */ |
| #ifdef WGL_AMD_gpu_association |
| _glewInfo_WGL_AMD_gpu_association(); |
| #endif /* WGL_AMD_gpu_association */ |
| #ifdef WGL_ARB_buffer_region |
| _glewInfo_WGL_ARB_buffer_region(); |
| #endif /* WGL_ARB_buffer_region */ |
| #ifdef WGL_ARB_create_context |
| _glewInfo_WGL_ARB_create_context(); |
| #endif /* WGL_ARB_create_context */ |
| #ifdef WGL_ARB_create_context_profile |
| _glewInfo_WGL_ARB_create_context_profile(); |
| #endif /* WGL_ARB_create_context_profile */ |
| #ifdef WGL_ARB_extensions_string |
| _glewInfo_WGL_ARB_extensions_string(); |
| #endif /* WGL_ARB_extensions_string */ |
| #ifdef WGL_ARB_framebuffer_sRGB |
| _glewInfo_WGL_ARB_framebuffer_sRGB(); |
| #endif /* WGL_ARB_framebuffer_sRGB */ |
| #ifdef WGL_ARB_make_current_read |
| _glewInfo_WGL_ARB_make_current_read(); |
| #endif /* WGL_ARB_make_current_read */ |
| #ifdef WGL_ARB_multisample |
| _glewInfo_WGL_ARB_multisample(); |
| #endif /* WGL_ARB_multisample */ |
| #ifdef WGL_ARB_pbuffer |
| _glewInfo_WGL_ARB_pbuffer(); |
| #endif /* WGL_ARB_pbuffer */ |
| #ifdef WGL_ARB_pixel_format |
| _glewInfo_WGL_ARB_pixel_format(); |
| #endif /* WGL_ARB_pixel_format */ |
| #ifdef WGL_ARB_pixel_format_float |
| _glewInfo_WGL_ARB_pixel_format_float(); |
| #endif /* WGL_ARB_pixel_format_float */ |
| #ifdef WGL_ARB_render_texture |
| _glewInfo_WGL_ARB_render_texture(); |
| #endif /* WGL_ARB_render_texture */ |
| #ifdef WGL_ATI_pixel_format_float |
| _glewInfo_WGL_ATI_pixel_format_float(); |
| #endif /* WGL_ATI_pixel_format_float */ |
| #ifdef WGL_ATI_render_texture_rectangle |
| _glewInfo_WGL_ATI_render_texture_rectangle(); |
| #endif /* WGL_ATI_render_texture_rectangle */ |
| #ifdef WGL_EXT_depth_float |
| _glewInfo_WGL_EXT_depth_float(); |
| #endif /* WGL_EXT_depth_float */ |
| #ifdef WGL_EXT_display_color_table |
| _glewInfo_WGL_EXT_display_color_table(); |
| #endif /* WGL_EXT_display_color_table */ |
| #ifdef WGL_EXT_extensions_string |
| _glewInfo_WGL_EXT_extensions_string(); |
| #endif /* WGL_EXT_extensions_string */ |
| #ifdef WGL_EXT_framebuffer_sRGB |
| _glewInfo_WGL_EXT_framebuffer_sRGB(); |
| #endif /* WGL_EXT_framebuffer_sRGB */ |
| #ifdef WGL_EXT_make_current_read |
| _glewInfo_WGL_EXT_make_current_read(); |
| #endif /* WGL_EXT_make_current_read */ |
| #ifdef WGL_EXT_multisample |
| _glewInfo_WGL_EXT_multisample(); |
| #endif /* WGL_EXT_multisample */ |
| #ifdef WGL_EXT_pbuffer |
| _glewInfo_WGL_EXT_pbuffer(); |
| #endif /* WGL_EXT_pbuffer */ |
| #ifdef WGL_EXT_pixel_format |
| _glewInfo_WGL_EXT_pixel_format(); |
| #endif /* WGL_EXT_pixel_format */ |
| #ifdef WGL_EXT_pixel_format_packed_float |
| _glewInfo_WGL_EXT_pixel_format_packed_float(); |
| #endif /* WGL_EXT_pixel_format_packed_float */ |
| #ifdef WGL_EXT_swap_control |
| _glewInfo_WGL_EXT_swap_control(); |
| #endif /* WGL_EXT_swap_control */ |
| #ifdef WGL_I3D_digital_video_control |
| _glewInfo_WGL_I3D_digital_video_control(); |
| #endif /* WGL_I3D_digital_video_control */ |
| #ifdef WGL_I3D_gamma |
| _glewInfo_WGL_I3D_gamma(); |
| #endif /* WGL_I3D_gamma */ |
| #ifdef WGL_I3D_genlock |
| _glewInfo_WGL_I3D_genlock(); |
| #endif /* WGL_I3D_genlock */ |
| #ifdef WGL_I3D_image_buffer |
| _glewInfo_WGL_I3D_image_buffer(); |
| #endif /* WGL_I3D_image_buffer */ |
| #ifdef WGL_I3D_swap_frame_lock |
| _glewInfo_WGL_I3D_swap_frame_lock(); |
| #endif /* WGL_I3D_swap_frame_lock */ |
| #ifdef WGL_I3D_swap_frame_usage |
| _glewInfo_WGL_I3D_swap_frame_usage(); |
| #endif /* WGL_I3D_swap_frame_usage */ |
| #ifdef WGL_NV_copy_image |
| _glewInfo_WGL_NV_copy_image(); |
| #endif /* WGL_NV_copy_image */ |
| #ifdef WGL_NV_float_buffer |
| _glewInfo_WGL_NV_float_buffer(); |
| #endif /* WGL_NV_float_buffer */ |
| #ifdef WGL_NV_gpu_affinity |
| _glewInfo_WGL_NV_gpu_affinity(); |
| #endif /* WGL_NV_gpu_affinity */ |
| #ifdef WGL_NV_present_video |
| _glewInfo_WGL_NV_present_video(); |
| #endif /* WGL_NV_present_video */ |
| #ifdef WGL_NV_render_depth_texture |
| _glewInfo_WGL_NV_render_depth_texture(); |
| #endif /* WGL_NV_render_depth_texture */ |
| #ifdef WGL_NV_render_texture_rectangle |
| _glewInfo_WGL_NV_render_texture_rectangle(); |
| #endif /* WGL_NV_render_texture_rectangle */ |
| #ifdef WGL_NV_swap_group |
| _glewInfo_WGL_NV_swap_group(); |
| #endif /* WGL_NV_swap_group */ |
| #ifdef WGL_NV_vertex_array_range |
| _glewInfo_WGL_NV_vertex_array_range(); |
| #endif /* WGL_NV_vertex_array_range */ |
| #ifdef WGL_NV_video_output |
| _glewInfo_WGL_NV_video_output(); |
| #endif /* WGL_NV_video_output */ |
| #ifdef WGL_OML_sync_control |
| _glewInfo_WGL_OML_sync_control(); |
| #endif /* WGL_OML_sync_control */ |
| } |
| |
| #else /* _UNIX */ |
| |
| static void glxewInfo () |
| { |
| #ifdef GLX_VERSION_1_2 |
| _glewInfo_GLX_VERSION_1_2(); |
| #endif /* GLX_VERSION_1_2 */ |
| #ifdef GLX_VERSION_1_3 |
| _glewInfo_GLX_VERSION_1_3(); |
| #endif /* GLX_VERSION_1_3 */ |
| #ifdef GLX_VERSION_1_4 |
| _glewInfo_GLX_VERSION_1_4(); |
| #endif /* GLX_VERSION_1_4 */ |
| #ifdef GLX_3DFX_multisample |
| _glewInfo_GLX_3DFX_multisample(); |
| #endif /* GLX_3DFX_multisample */ |
| #ifdef GLX_ARB_create_context |
| _glewInfo_GLX_ARB_create_context(); |
| #endif /* GLX_ARB_create_context */ |
| #ifdef GLX_ARB_create_context_profile |
| _glewInfo_GLX_ARB_create_context_profile(); |
| #endif /* GLX_ARB_create_context_profile */ |
| #ifdef GLX_ARB_fbconfig_float |
| _glewInfo_GLX_ARB_fbconfig_float(); |
| #endif /* GLX_ARB_fbconfig_float */ |
| #ifdef GLX_ARB_framebuffer_sRGB |
| _glewInfo_GLX_ARB_framebuffer_sRGB(); |
| #endif /* GLX_ARB_framebuffer_sRGB */ |
| #ifdef GLX_ARB_get_proc_address |
| _glewInfo_GLX_ARB_get_proc_address(); |
| #endif /* GLX_ARB_get_proc_address */ |
| #ifdef GLX_ARB_multisample |
| _glewInfo_GLX_ARB_multisample(); |
| #endif /* GLX_ARB_multisample */ |
| #ifdef GLX_ATI_pixel_format_float |
| _glewInfo_GLX_ATI_pixel_format_float(); |
| #endif /* GLX_ATI_pixel_format_float */ |
| #ifdef GLX_ATI_render_texture |
| _glewInfo_GLX_ATI_render_texture(); |
| #endif /* GLX_ATI_render_texture */ |
| #ifdef GLX_EXT_fbconfig_packed_float |
| _glewInfo_GLX_EXT_fbconfig_packed_float(); |
| #endif /* GLX_EXT_fbconfig_packed_float */ |
| #ifdef GLX_EXT_framebuffer_sRGB |
| _glewInfo_GLX_EXT_framebuffer_sRGB(); |
| #endif /* GLX_EXT_framebuffer_sRGB */ |
| #ifdef GLX_EXT_import_context |
| _glewInfo_GLX_EXT_import_context(); |
| #endif /* GLX_EXT_import_context */ |
| #ifdef GLX_EXT_scene_marker |
| _glewInfo_GLX_EXT_scene_marker(); |
| #endif /* GLX_EXT_scene_marker */ |
| #ifdef GLX_EXT_swap_control |
| _glewInfo_GLX_EXT_swap_control(); |
| #endif /* GLX_EXT_swap_control */ |
| #ifdef GLX_EXT_texture_from_pixmap |
| _glewInfo_GLX_EXT_texture_from_pixmap(); |
| #endif /* GLX_EXT_texture_from_pixmap */ |
| #ifdef GLX_EXT_visual_info |
| _glewInfo_GLX_EXT_visual_info(); |
| #endif /* GLX_EXT_visual_info */ |
| #ifdef GLX_EXT_visual_rating |
| _glewInfo_GLX_EXT_visual_rating(); |
| #endif /* GLX_EXT_visual_rating */ |
| #ifdef GLX_MESA_agp_offset |
| _glewInfo_GLX_MESA_agp_offset(); |
| #endif /* GLX_MESA_agp_offset */ |
| #ifdef GLX_MESA_copy_sub_buffer |
| _glewInfo_GLX_MESA_copy_sub_buffer(); |
| #endif /* GLX_MESA_copy_sub_buffer */ |
| #ifdef GLX_MESA_pixmap_colormap |
| _glewInfo_GLX_MESA_pixmap_colormap(); |
| #endif /* GLX_MESA_pixmap_colormap */ |
| #ifdef GLX_MESA_release_buffers |
| _glewInfo_GLX_MESA_release_buffers(); |
| #endif /* GLX_MESA_release_buffers */ |
| #ifdef GLX_MESA_set_3dfx_mode |
| _glewInfo_GLX_MESA_set_3dfx_mode(); |
| #endif /* GLX_MESA_set_3dfx_mode */ |
| #ifdef GLX_NV_copy_image |
| _glewInfo_GLX_NV_copy_image(); |
| #endif /* GLX_NV_copy_image */ |
| #ifdef GLX_NV_float_buffer |
| _glewInfo_GLX_NV_float_buffer(); |
| #endif /* GLX_NV_float_buffer */ |
| #ifdef GLX_NV_present_video |
| _glewInfo_GLX_NV_present_video(); |
| #endif /* GLX_NV_present_video */ |
| #ifdef GLX_NV_swap_group |
| _glewInfo_GLX_NV_swap_group(); |
| #endif /* GLX_NV_swap_group */ |
| #ifdef GLX_NV_vertex_array_range |
| _glewInfo_GLX_NV_vertex_array_range(); |
| #endif /* GLX_NV_vertex_array_range */ |
| #ifdef GLX_NV_video_output |
| _glewInfo_GLX_NV_video_output(); |
| #endif /* GLX_NV_video_output */ |
| #ifdef GLX_OML_swap_method |
| _glewInfo_GLX_OML_swap_method(); |
| #endif /* GLX_OML_swap_method */ |
| #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) |
| #include <inttypes.h> |
| _glewInfo_GLX_OML_sync_control(); |
| #endif /* GLX_OML_sync_control */ |
| #ifdef GLX_SGIS_blended_overlay |
| _glewInfo_GLX_SGIS_blended_overlay(); |
| #endif /* GLX_SGIS_blended_overlay */ |
| #ifdef GLX_SGIS_color_range |
| _glewInfo_GLX_SGIS_color_range(); |
| #endif /* GLX_SGIS_color_range */ |
| #ifdef GLX_SGIS_multisample |
| _glewInfo_GLX_SGIS_multisample(); |
| #endif /* GLX_SGIS_multisample */ |
| #ifdef GLX_SGIS_shared_multisample |
| _glewInfo_GLX_SGIS_shared_multisample(); |
| #endif /* GLX_SGIS_shared_multisample */ |
| #ifdef GLX_SGIX_fbconfig |
| _glewInfo_GLX_SGIX_fbconfig(); |
| #endif /* GLX_SGIX_fbconfig */ |
| #ifdef GLX_SGIX_hyperpipe |
| _glewInfo_GLX_SGIX_hyperpipe(); |
| #endif /* GLX_SGIX_hyperpipe */ |
| #ifdef GLX_SGIX_pbuffer |
| _glewInfo_GLX_SGIX_pbuffer(); |
| #endif /* GLX_SGIX_pbuffer */ |
| #ifdef GLX_SGIX_swap_barrier |
| _glewInfo_GLX_SGIX_swap_barrier(); |
| #endif /* GLX_SGIX_swap_barrier */ |
| #ifdef GLX_SGIX_swap_group |
| _glewInfo_GLX_SGIX_swap_group(); |
| #endif /* GLX_SGIX_swap_group */ |
| #ifdef GLX_SGIX_video_resize |
| _glewInfo_GLX_SGIX_video_resize(); |
| #endif /* GLX_SGIX_video_resize */ |
| #ifdef GLX_SGIX_visual_select_group |
| _glewInfo_GLX_SGIX_visual_select_group(); |
| #endif /* GLX_SGIX_visual_select_group */ |
| #ifdef GLX_SGI_cushion |
| _glewInfo_GLX_SGI_cushion(); |
| #endif /* GLX_SGI_cushion */ |
| #ifdef GLX_SGI_make_current_read |
| _glewInfo_GLX_SGI_make_current_read(); |
| #endif /* GLX_SGI_make_current_read */ |
| #ifdef GLX_SGI_swap_control |
| _glewInfo_GLX_SGI_swap_control(); |
| #endif /* GLX_SGI_swap_control */ |
| #ifdef GLX_SGI_video_sync |
| _glewInfo_GLX_SGI_video_sync(); |
| #endif /* GLX_SGI_video_sync */ |
| #ifdef GLX_SUN_get_transparent_index |
| _glewInfo_GLX_SUN_get_transparent_index(); |
| #endif /* GLX_SUN_get_transparent_index */ |
| #ifdef GLX_SUN_video_resize |
| _glewInfo_GLX_SUN_video_resize(); |
| #endif /* GLX_SUN_video_resize */ |
| } |
| |
| #endif /* _WIN32 */ |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| int main (int argc, char** argv) |
| #else |
| int main (void) |
| #endif |
| { |
| GLuint err; |
| |
| #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| char* display = NULL; |
| int visual = -1; |
| |
| if (glewParseArgs(argc-1, argv+1, &display, &visual)) |
| { |
| #if defined(_WIN32) |
| fprintf(stderr, "Usage: glewinfo [-pf <id>]\n"); |
| #else |
| fprintf(stderr, "Usage: glewinfo [-display <display>] [-visual <id>]\n"); |
| #endif |
| return 1; |
| } |
| #endif |
| |
| #if defined(_WIN32) |
| if (GL_TRUE == glewCreateContext(&visual)) |
| #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) |
| if (GL_TRUE == glewCreateContext()) |
| #else |
| if (GL_TRUE == glewCreateContext(display, &visual)) |
| #endif |
| { |
| fprintf(stderr, "Error: glewCreateContext failed\n"); |
| glewDestroyContext(); |
| return 1; |
| } |
| glewExperimental = GL_TRUE; |
| #ifdef GLEW_MX |
| err = glewContextInit(glewGetContext()); |
| #ifdef _WIN32 |
| err = err || wglewContextInit(wglewGetContext()); |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| err = err || glxewContextInit(glxewGetContext()); |
| #endif |
| |
| #else |
| err = glewInit(); |
| #endif |
| if (GLEW_OK != err) |
| { |
| fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); |
| glewDestroyContext(); |
| return 1; |
| } |
| #if defined(_WIN32) |
| f = fopen("glewinfo.txt", "w"); |
| if (f == NULL) f = stdout; |
| #else |
| f = stdout; |
| #endif |
| fprintf(f, "---------------------------\n"); |
| fprintf(f, " GLEW Extension Info\n"); |
| fprintf(f, "---------------------------\n\n"); |
| fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); |
| #if defined(_WIN32) |
| fprintf(f, "Reporting capabilities of pixelformat %d\n", visual); |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", |
| display == NULL ? getenv("DISPLAY") : display, visual); |
| #endif |
| fprintf(f, "Running on a %s from %s\n", |
| glGetString(GL_RENDERER), glGetString(GL_VENDOR)); |
| fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); |
| glewInfo(); |
| #if defined(_WIN32) |
| wglewInfo(); |
| #else |
| glxewInfo(); |
| #endif |
| if (f != stdout) fclose(f); |
| glewDestroyContext(); |
| return 0; |
| } |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual) |
| { |
| int p = 0; |
| while (p < argc) |
| { |
| #if defined(_WIN32) |
| if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) |
| { |
| if (++p >= argc) return GL_TRUE; |
| *display = 0; |
| *visual = strtol(argv[p++], NULL, 0); |
| } |
| else |
| return GL_TRUE; |
| #else |
| if (!strcmp(argv[p], "-display")) |
| { |
| if (++p >= argc) return GL_TRUE; |
| *display = argv[p++]; |
| } |
| else if (!strcmp(argv[p], "-visual")) |
| { |
| if (++p >= argc) return GL_TRUE; |
| *visual = (int)strtol(argv[p++], NULL, 0); |
| } |
| else |
| return GL_TRUE; |
| #endif |
| } |
| return GL_FALSE; |
| } |
| #endif |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #if defined(_WIN32) |
| |
| HWND wnd = NULL; |
| HDC dc = NULL; |
| HGLRC rc = NULL; |
| |
| GLboolean glewCreateContext (int* pixelformat) |
| { |
| WNDCLASS wc; |
| PIXELFORMATDESCRIPTOR pfd; |
| /* register window class */ |
| ZeroMemory(&wc, sizeof(WNDCLASS)); |
| wc.hInstance = GetModuleHandle(NULL); |
| wc.lpfnWndProc = DefWindowProc; |
| wc.lpszClassName = "GLEW"; |
| if (0 == RegisterClass(&wc)) return GL_TRUE; |
| /* create window */ |
| wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
| CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); |
| if (NULL == wnd) return GL_TRUE; |
| /* get the device context */ |
| dc = GetDC(wnd); |
| if (NULL == dc) return GL_TRUE; |
| /* find pixel format */ |
| ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); |
| if (*pixelformat == -1) /* find default */ |
| { |
| pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); |
| pfd.nVersion = 1; |
| pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; |
| *pixelformat = ChoosePixelFormat(dc, &pfd); |
| if (*pixelformat == 0) return GL_TRUE; |
| } |
| /* set the pixel format for the dc */ |
| if (FALSE == SetPixelFormat(dc, *pixelformat, &pfd)) return GL_TRUE; |
| /* create rendering context */ |
| rc = wglCreateContext(dc); |
| if (NULL == rc) return GL_TRUE; |
| if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; |
| return GL_FALSE; |
| } |
| |
| void glewDestroyContext () |
| { |
| if (NULL != rc) wglMakeCurrent(NULL, NULL); |
| if (NULL != rc) wglDeleteContext(rc); |
| if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); |
| if (NULL != wnd) DestroyWindow(wnd); |
| UnregisterClass("GLEW", GetModuleHandle(NULL)); |
| } |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) |
| |
| #include <AGL/agl.h> |
| |
| AGLContext ctx, octx; |
| |
| GLboolean glewCreateContext () |
| { |
| int attrib[] = { AGL_RGBA, AGL_NONE }; |
| AGLPixelFormat pf; |
| /*int major, minor; |
| SetPortWindowPort(wnd); |
| aglGetVersion(&major, &minor); |
| fprintf(stderr, "GL %d.%d\n", major, minor);*/ |
| pf = aglChoosePixelFormat(NULL, 0, attrib); |
| if (NULL == pf) return GL_TRUE; |
| ctx = aglCreateContext(pf, NULL); |
| if (NULL == ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; |
| aglDestroyPixelFormat(pf); |
| /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ |
| octx = aglGetCurrentContext(); |
| if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; |
| return GL_FALSE; |
| } |
| |
| void glewDestroyContext () |
| { |
| aglSetCurrentContext(octx); |
| if (NULL != ctx) aglDestroyContext(ctx); |
| } |
| |
| /* ------------------------------------------------------------------------ */ |
| |
| #else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ |
| |
| Display* dpy = NULL; |
| XVisualInfo* vi = NULL; |
| XVisualInfo* vis = NULL; |
| GLXContext ctx = NULL; |
| Window wnd = 0; |
| Colormap cmap = 0; |
| |
| GLboolean glewCreateContext (const char* display, int* visual) |
| { |
| int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; |
| int erb, evb; |
| XSetWindowAttributes swa; |
| /* open display */ |
| dpy = XOpenDisplay(display); |
| if (NULL == dpy) return GL_TRUE; |
| /* query for glx */ |
| if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; |
| /* choose visual */ |
| if (*visual == -1) |
| { |
| vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); |
| if (NULL == vi) return GL_TRUE; |
| *visual = (int)XVisualIDFromVisual(vi->visual); |
| } |
| else |
| { |
| int n_vis, i; |
| vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); |
| for (i=0; i<n_vis; i++) |
| { |
| if ((int)XVisualIDFromVisual(vis[i].visual) == *visual) |
| vi = &vis[i]; |
| } |
| if (vi == NULL) return GL_TRUE; |
| } |
| /* create context */ |
| ctx = glXCreateContext(dpy, vi, None, True); |
| if (NULL == ctx) return GL_TRUE; |
| /* create window */ |
| /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ |
| cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); |
| swa.border_pixel = 0; |
| swa.colormap = cmap; |
| wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), |
| 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, |
| CWBorderPixel | CWColormap, &swa); |
| /* make context current */ |
| if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; |
| return GL_FALSE; |
| } |
| |
| void glewDestroyContext () |
| { |
| if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); |
| if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); |
| if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); |
| if (NULL != vis) |
| XFree(vis); |
| else if (NULL != vi) |
| XFree(vi); |
| if (NULL != dpy) XCloseDisplay(dpy); |
| } |
| |
| #endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ |