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| <TITLE>Supported Systems and Drivers</TITLE> |
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| <H1>Supported Systems and Drivers</H1> |
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| <p> |
| Mesa was originally designed for Unix/X11 systems and is still best |
| supported on those systems. All you need is an ANSI C compiler and the |
| X development environment to use Mesa. |
| </p> |
| |
| <p>Others have contributed drivers |
| for the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows |
| 9x/NT, and Direct3D. |
| </p> |
| |
| <p> |
| The following files describe the details for various platforms. |
| Be warned, some of these files (and drivers) may be very out of date. |
| </p> |
| |
| <UL> |
| <LI><A HREF="README.X11">README.X11</A> - X Window System / Unix / Linux |
| <LI><A HREF="README.WIN32">README.WIN32</A> - Microsoft Windows |
| <LI><A HREF="README.VMS">README.VMS</A> - DEC VMS |
| <LI><A HREF="README.GGI">README.GGI</A> - GGI |
| <LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver |
| <LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin |
| <LI><A HREF="README.BEOS">README.BEOS</A> - BeOS |
| <LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver |
| <LI><A HREF="README.DJ">README.DJ</A> - DJGPP |
| <LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS |
| <LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32 |
| <LI><A HREF="README.NeXT">README.NeXT</A> - NeXT |
| <LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep |
| <LI><A HREF="README.OS2">README.OS2</A> - OS/2 |
| <LI><A HREF="README.WINDML">README.WINDML</A> - WindML |
| </UL> |
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| |
| <p> |
| The standard Mesa distribution only supports software-based rendering, with |
| the exception of the 3Dfx Glide driver. |
| Information about other hardware support follows. |
| </p> |
| |
| <ul> |
| <li>DRI-based hardware support for 3dfx, Intel, Matrox, ATI with XFree86 |
| <blockquote> |
| <p>The <a href="http://dri.sourceforge.net/" target="_parent">DRI architecture</a>, |
| originally developed by Precision Insight, Inc. uses Mesa and |
| provides hardware acceleration for a number of popular chipsets.<br> |
| <br> |
| The DRI is part of XFree86 4.0 and later. |
| <br><br> |
| If you download and install XFree86 4.x you do not need to |
| install Mesa separately. All the important parts of Mesa |
| will be installed with the rest of XFree86. |
| </blockquote> |
| |
| |
| <li>3dfx Voodoo1, Voodoo2, Voodoo Rush, Voodoo Banshee, Voodoo3 |
| <blockquote> |
| <p>All cards based on these chipsets should work with Linux and |
| Windows 95 via 3dfx's Glide library. |
| The Mesa/Glide driver is included with the Mesa distribution. |
| You'll need to install the Glide header files and runtime library. |
| </p> |
| <p> |
| David Bucciarelli wrote the original 3dfx driver for Mesa.<br> |
| Daryll Strauss ported Glide to Linux. |
| </p> |
| </blockquote> |
| |
| |
| <li>Matrox G200/G400, nVidia RIVA, ATI Rage Pro, Intel i810 on Linux |
| <blockquote> |
| <p>The <a href="http://utah-glx.sourceforge.net/" target="_parent"> |
| Utah GLX project</a> |
| (no longer active) developed drivers for these chipsets and others. |
| </blockquote> |
| |
| <li>Amiga Warp3D |
| <blockquote> |
| <p>Amiga systems can support 3D hardware with the Warp3D API. |
| See <a href="http://www.haage-partner.com/3dworld" target="_parent">here</a>. |
| </blockquote> |
| |
| <li>Also see |
| <blockquote> |
| <p><a href="http://www.linux3d.org/" target="_parent">www.linux3d.org</a> for |
| other 3D hardware info for Linux. |
| </blockquote> |
| |
| </ul> |
| |
| <p> |
| <b><em>Note:</em></b> |
| If you have NVIDIA hardware in your computer, |
| you should download and install NVIDIA's OpenGL library. You may |
| however, want to download Mesa in order to use its GLU and GLUT |
| libraries, or assorted demo programs.</p> |
| |
| |
| </body> |
| </html> |