| /* |
| * Test the GL_NV_texture_rectangle and GL_MESA_ycrcb_texture extensions. |
| * |
| * Brian Paul 13 September 2002 |
| */ |
| |
| |
| #include <math.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #define GL_GLEXT_PROTOTYPES |
| #include <GL/glut.h> |
| |
| #include "../util/readtex.c" /* I know, this is a hack. */ |
| |
| #define TEXTURE_FILE "../images/tile.rgb" |
| |
| static GLfloat Xrot = 0, Yrot = 0, Zrot = 0; |
| static GLint ImgWidth, ImgHeight; |
| static GLushort *ImageYUV = NULL; |
| static GLubyte *ImageRGB = NULL; |
| static const GLuint yuvObj = 100; |
| static const GLuint rgbObj = 101; |
| |
| |
| static void DrawObject(void) |
| { |
| glBegin(GL_QUADS); |
| |
| glTexCoord2f(0, 0); |
| glVertex2f(-1.0, -1.0); |
| |
| glTexCoord2f(1, 0); |
| glVertex2f(1.0, -1.0); |
| |
| glTexCoord2f(1, 1); |
| glVertex2f(1.0, 1.0); |
| |
| glTexCoord2f(0, 1); |
| glVertex2f(-1.0, 1.0); |
| |
| glEnd(); |
| } |
| |
| |
| static void Display( void ) |
| { |
| glClear( GL_COLOR_BUFFER_BIT ); |
| |
| glPushMatrix(); |
| glTranslatef( -1.1, 0.0, -15.0 ); |
| glRotatef(Xrot, 1.0, 0.0, 0.0); |
| glRotatef(Yrot, 0.0, 1.0, 0.0); |
| glRotatef(Zrot, 0.0, 0.0, 1.0); |
| glBindTexture(GL_TEXTURE_2D, yuvObj); |
| DrawObject(); |
| glPopMatrix(); |
| |
| glPushMatrix(); |
| glTranslatef( 1.1, 0.0, -15.0 ); |
| glRotatef(Xrot, 1.0, 0.0, 0.0); |
| glRotatef(Yrot, 0.0, 1.0, 0.0); |
| glRotatef(Zrot, 0.0, 0.0, 1.0); |
| glBindTexture(GL_TEXTURE_2D, rgbObj); |
| DrawObject(); |
| glPopMatrix(); |
| |
| glutSwapBuffers(); |
| } |
| |
| |
| static void Reshape( int width, int height ) |
| { |
| glViewport( 0, 0, width, height ); |
| glMatrixMode( GL_PROJECTION ); |
| glLoadIdentity(); |
| glFrustum( -1.1, 1.1, -1.1, 1.1, 10.0, 100.0 ); |
| glMatrixMode( GL_MODELVIEW ); |
| glLoadIdentity(); |
| glTranslatef( 0.0, 0.0, -15.0 ); |
| } |
| |
| |
| static void Key( unsigned char key, int x, int y ) |
| { |
| (void) x; |
| (void) y; |
| switch (key) { |
| case 27: |
| exit(0); |
| break; |
| } |
| glutPostRedisplay(); |
| } |
| |
| |
| static void SpecialKey( int key, int x, int y ) |
| { |
| float step = 3.0; |
| (void) x; |
| (void) y; |
| |
| switch (key) { |
| case GLUT_KEY_UP: |
| Xrot += step; |
| break; |
| case GLUT_KEY_DOWN: |
| Xrot -= step; |
| break; |
| case GLUT_KEY_LEFT: |
| Yrot += step; |
| break; |
| case GLUT_KEY_RIGHT: |
| Yrot -= step; |
| break; |
| } |
| glutPostRedisplay(); |
| } |
| |
| |
| #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) |
| |
| |
| |
| /* #define LINEAR_FILTER */ |
| |
| static void Init( int argc, char *argv[] ) |
| { |
| const char *file; |
| GLenum format; |
| |
| if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) { |
| printf("Sorry, GL_MESA_ycbcr_texture is required\n"); |
| exit(0); |
| } |
| |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| if (argc > 1) |
| file = argv[1]; |
| else |
| file = TEXTURE_FILE; |
| |
| /* First load the texture as YCbCr. |
| */ |
| |
| glBindTexture(GL_TEXTURE_2D, yuvObj); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| ImageYUV = LoadYUVImage(file, &ImgWidth, &ImgHeight ); |
| if (!ImageYUV) { |
| printf("Couldn't read %s\n", TEXTURE_FILE); |
| exit(0); |
| } |
| |
| printf("Image: %dx%d\n", ImgWidth, ImgHeight); |
| |
| |
| glTexImage2D(GL_TEXTURE_2D, 0, |
| GL_YCBCR_MESA, |
| ImgWidth, ImgHeight, 0, |
| GL_YCBCR_MESA, |
| GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV); |
| |
| glEnable(GL_TEXTURE_2D); |
| |
| glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| |
| |
| |
| /* Now load the texture as RGB. |
| */ |
| |
| glBindTexture(GL_TEXTURE_2D, rgbObj); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| ImageRGB = LoadRGBImage(file, &ImgWidth, &ImgHeight, &format ); |
| if (!ImageRGB) { |
| printf("Couldn't read %s\n", TEXTURE_FILE); |
| exit(0); |
| } |
| |
| printf("Image: %dx%d\n", ImgWidth, ImgHeight); |
| |
| |
| glTexImage2D(GL_TEXTURE_2D, 0, |
| format, |
| ImgWidth, ImgHeight, 0, |
| format, |
| GL_UNSIGNED_BYTE, ImageRGB); |
| |
| glEnable(GL_TEXTURE_2D); |
| |
| glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| |
| |
| |
| glShadeModel(GL_FLAT); |
| glClearColor(0.3, 0.3, 0.4, 1.0); |
| |
| if (argc > 1 && strcmp(argv[1], "-info")==0) { |
| printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
| } |
| |
| printf( "Both images should appear the same.\n" ); |
| } |
| |
| |
| int main( int argc, char *argv[] ) |
| { |
| glutInit( &argc, argv ); |
| glutInitWindowSize( 300, 300 ); |
| glutInitWindowPosition( 0, 0 ); |
| glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); |
| glutCreateWindow(argv[0] ); |
| |
| Init( argc, argv ); |
| |
| glutReshapeFunc( Reshape ); |
| glutKeyboardFunc( Key ); |
| glutSpecialFunc( SpecialKey ); |
| glutDisplayFunc( Display ); |
| |
| glutMainLoop(); |
| return 0; |
| } |