| /* |
| * Mesa 3-D graphics library |
| * Version: 6.1 |
| * |
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* \file xuserotfont.c |
| * |
| * A function like glXUseXFont() but takes a 0, 90, 180 or 270 degree |
| * rotation angle for rotated text display. |
| * |
| * Based on Mesa's glXUseXFont implementation written by Thorsten Ohl. |
| */ |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <GL/glx.h> |
| #include "xuserotfont.h" |
| |
| |
| /** |
| * Generate OpenGL-compatible bitmap by drawing an X character glyph |
| * to an off-screen pixmap, then getting the image and testing pixels. |
| * \param width bitmap width in pixels |
| * \param height bitmap height in pixels |
| */ |
| static void |
| fill_bitmap(Display *dpy, Pixmap pixmap, GC gc, |
| unsigned int bitmapWidth, unsigned int bitmapHeight, |
| unsigned int charWidth, unsigned int charHeight, |
| int xPos, int yPos, unsigned int c, GLubyte * bitmap, |
| int rotation) |
| { |
| const int bytesPerRow = (bitmapWidth + 7) / 8; |
| XImage *image; |
| XChar2b char2b; |
| |
| /* clear pixmap to 0 */ |
| XSetForeground(dpy, gc, 0); |
| XFillRectangle(dpy, pixmap, gc, 0, 0, charWidth, charHeight); |
| |
| /* The glyph is drawn snug up against the left/top edges of the pixmap */ |
| XSetForeground(dpy, gc, 1); |
| char2b.byte1 = (c >> 8) & 0xff; |
| char2b.byte2 = (c & 0xff); |
| XDrawString16(dpy, pixmap, gc, xPos, yPos, &char2b, 1); |
| |
| /* initialize GL bitmap */ |
| memset(bitmap, 0, bytesPerRow * bitmapHeight); |
| |
| image = XGetImage(dpy, pixmap, 0, 0, charWidth, charHeight, 1, XYPixmap); |
| if (image) { |
| /* Set appropriate bits in the GL bitmap. |
| * Note: X11 and OpenGL are upside down wrt each other). |
| */ |
| unsigned int x, y; |
| if (rotation == 0) { |
| for (y = 0; y < charHeight; y++) { |
| for (x = 0; x < charWidth; x++) { |
| if (XGetPixel(image, x, y)) { |
| int y2 = bitmapHeight - y - 1; |
| bitmap[bytesPerRow * y2 + x / 8] |= (1 << (7 - (x % 8))); |
| } |
| } |
| } |
| } |
| else if (rotation == 90) { |
| for (y = 0; y < charHeight; y++) { |
| for (x = 0; x < charWidth; x++) { |
| if (XGetPixel(image, x, y)) { |
| int x2 = y; |
| int y2 = x; |
| bitmap[bytesPerRow * y2 + x2 / 8] |= (1 << (7 - (x2 % 8))); |
| } |
| } |
| } |
| } |
| else if (rotation == 180) { |
| for (y = 0; y < charHeight; y++) { |
| for (x = 0; x < charWidth; x++) { |
| if (XGetPixel(image, x, y)) { |
| int x2 = charWidth - x - 1; |
| bitmap[bytesPerRow * y + x2 / 8] |= (1 << (7 - (x2 % 8))); |
| } |
| } |
| } |
| } |
| else { |
| assert(rotation == 270); |
| for (y = 0; y < charHeight; y++) { |
| for (x = 0; x < charWidth; x++) { |
| if (XGetPixel(image, x, y)) { |
| int x2 = charHeight - y - 1; |
| int y2 = charWidth - x - 1; |
| bitmap[bytesPerRow * y2 + x2 / 8] |= (1 << (7 - (x2 % 8))); |
| } |
| } |
| } |
| } |
| XDestroyImage(image); |
| } |
| } |
| |
| |
| /* |
| * Determine if a given glyph is valid and return the |
| * corresponding XCharStruct. |
| */ |
| static const XCharStruct * |
| isvalid(const XFontStruct * fs, unsigned int which) |
| { |
| unsigned int rows, pages; |
| unsigned int byte1 = 0, byte2 = 0; |
| int i, valid = 1; |
| |
| rows = fs->max_byte1 - fs->min_byte1 + 1; |
| pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; |
| |
| if (rows == 1) { |
| /* "linear" fonts */ |
| if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) |
| valid = 0; |
| } |
| else { |
| /* "matrix" fonts */ |
| byte2 = which & 0xff; |
| byte1 = which >> 8; |
| if ((fs->min_char_or_byte2 > byte2) || |
| (fs->max_char_or_byte2 < byte2) || |
| (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) |
| valid = 0; |
| } |
| |
| if (valid) { |
| if (fs->per_char) { |
| if (rows == 1) { |
| /* "linear" fonts */ |
| return fs->per_char + (which - fs->min_char_or_byte2); |
| } |
| else { |
| /* "matrix" fonts */ |
| i = ((byte1 - fs->min_byte1) * pages) + |
| (byte2 - fs->min_char_or_byte2); |
| return fs->per_char + i; |
| } |
| } |
| else { |
| return &fs->min_bounds; |
| } |
| } |
| return NULL; |
| } |
| |
| |
| void |
| glXUseRotatedXFontMESA(Font font, int first, int count, int listbase, |
| int rotation) |
| { |
| Display *dpy; |
| Window win; |
| Pixmap pixmap; |
| GC gc; |
| XFontStruct *fs; |
| GLint swapbytes, lsbfirst, rowlength; |
| GLint skiprows, skippixels, alignment; |
| unsigned int maxCharWidth, maxCharHeight; |
| GLubyte *bm; |
| int i; |
| |
| if (rotation != 0 && |
| rotation != 90 && |
| rotation != 180 && |
| rotation != 270) |
| return; |
| |
| dpy = glXGetCurrentDisplay(); |
| if (!dpy) |
| return; /* I guess glXMakeCurrent wasn't called */ |
| win = RootWindow(dpy, DefaultScreen(dpy)); |
| |
| fs = XQueryFont(dpy, font); |
| if (!fs) { |
| /* |
| _mesa_error(NULL, GL_INVALID_VALUE, |
| "Couldn't get font structure information"); |
| */ |
| return; |
| } |
| |
| /* Allocate a GL bitmap that can fit any character */ |
| maxCharWidth = fs->max_bounds.rbearing - fs->min_bounds.lbearing; |
| maxCharHeight = fs->max_bounds.ascent + fs->max_bounds.descent; |
| /* use max, in case we're rotating */ |
| if (rotation == 90 || rotation == 270) { |
| /* swap width/height */ |
| bm = (GLubyte *) malloc((maxCharHeight + 7) / 8 * maxCharWidth); |
| } |
| else { |
| /* normal or upside down */ |
| bm = (GLubyte *) malloc((maxCharWidth + 7) / 8 * maxCharHeight); |
| } |
| if (!bm) { |
| XFreeFontInfo(NULL, fs, 1); |
| /* |
| _mesa_error(NULL, GL_OUT_OF_MEMORY, |
| "Couldn't allocate bitmap in glXUseXFont()"); |
| */ |
| return; |
| } |
| |
| #if 0 |
| /* get the page info */ |
| pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; |
| firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; |
| lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; |
| rows = fs->max_byte1 - fs->min_byte1 + 1; |
| unsigned int first_char, last_char, pages, rows; |
| #endif |
| |
| /* Save the current packing mode for bitmaps. */ |
| glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); |
| glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); |
| glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); |
| glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); |
| glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); |
| glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); |
| |
| /* Enforce a standard packing mode which is compatible with |
| fill_bitmap() from above. This is actually the default mode, |
| except for the (non)alignment. */ |
| glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); |
| glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
| glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| /* Create pixmap and GC */ |
| pixmap = XCreatePixmap(dpy, win, maxCharWidth, maxCharHeight, 1); |
| { |
| XGCValues values; |
| unsigned long valuemask; |
| values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); |
| values.background = WhitePixel(dpy, DefaultScreen(dpy)); |
| values.font = fs->fid; |
| valuemask = GCForeground | GCBackground | GCFont; |
| gc = XCreateGC(dpy, pixmap, valuemask, &values); |
| } |
| |
| #ifdef DEBUG_XROT |
| if (debug_xfonts) |
| dump_font_struct(fs); |
| #endif |
| |
| for (i = 0; i < count; i++) { |
| const unsigned int c = first + i; |
| const int list = listbase + i; |
| unsigned int charWidth, charHeight; |
| unsigned int bitmapWidth = 0, bitmapHeight = 0; |
| GLfloat xOrig, yOrig, xStep, yStep, dtemp; |
| const XCharStruct *ch; |
| int xPos, yPos; |
| int valid; |
| |
| /* check on index validity and get the bounds */ |
| ch = isvalid(fs, c); |
| if (!ch) { |
| ch = &fs->max_bounds; |
| valid = 0; |
| } |
| else { |
| valid = 1; |
| } |
| |
| #ifdef DEBUG_XROT |
| if (debug_xfonts) { |
| char s[7]; |
| sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); |
| dump_char_struct(ch, s); |
| } |
| #endif |
| |
| /* glBitmap()' parameters: |
| straight from the glXUseXFont(3) manpage. */ |
| charWidth = ch->rbearing - ch->lbearing; |
| charHeight = ch->ascent + ch->descent; |
| xOrig = -ch->lbearing; |
| yOrig = ch->descent; |
| xStep = ch->width; |
| yStep = 0; |
| |
| /* X11's starting point. */ |
| xPos = -ch->lbearing; |
| yPos = ch->ascent; |
| |
| /* Apply rotation */ |
| switch (rotation) { |
| case 0: |
| /* nothing */ |
| bitmapWidth = charWidth; |
| bitmapHeight = charHeight; |
| break; |
| case 90: |
| /* xStep, yStep */ |
| dtemp = xStep; |
| xStep = -yStep; |
| yStep = dtemp; |
| /* xOrig, yOrig */ |
| yOrig = xOrig; |
| xOrig = charHeight - (charHeight - yPos); |
| /* width, height */ |
| bitmapWidth = charHeight; |
| bitmapHeight = charWidth; |
| break; |
| case 180: |
| /* xStep, yStep */ |
| xStep = -xStep; |
| yStep = -yStep; |
| /* xOrig, yOrig */ |
| xOrig = charWidth - xOrig - 1; |
| yOrig = charHeight - yOrig - 1; |
| bitmapWidth = charWidth; |
| bitmapHeight = charHeight; |
| break; |
| case 270: |
| /* xStep, yStep */ |
| dtemp = xStep; |
| xStep = yStep; |
| yStep = -dtemp; |
| /* xOrig, yOrig */ |
| dtemp = yOrig; |
| yOrig = charWidth - xOrig; |
| xOrig = dtemp; |
| /* width, height */ |
| bitmapWidth = charHeight; |
| bitmapHeight = charWidth; |
| break; |
| default: |
| /* should never get here */ |
| ; |
| } |
| |
| glNewList(list, GL_COMPILE); |
| if (valid && bitmapWidth > 0 && bitmapHeight > 0) { |
| |
| fill_bitmap(dpy, pixmap, gc, bitmapWidth, bitmapHeight, |
| charWidth, charHeight, |
| xPos, yPos, c, bm, rotation); |
| |
| glBitmap(bitmapWidth, bitmapHeight, xOrig, yOrig, xStep, yStep, bm); |
| |
| #ifdef DEBUG_XROT |
| if (debug_xfonts) { |
| printf("width/height = %u/%u\n", bitmapWidth, bitmapHeight); |
| dump_bitmap(bitmapWidth, bitmapHeight, bm); |
| } |
| #endif |
| } |
| else { |
| glBitmap(0, 0, 0.0, 0.0, xStep, yStep, NULL); |
| } |
| glEndList(); |
| } |
| |
| free(bm); |
| XFreeFontInfo(NULL, fs, 1); |
| XFreePixmap(dpy, pixmap); |
| XFreeGC(dpy, gc); |
| |
| /* Restore saved packing modes. */ |
| glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); |
| glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); |
| glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); |
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); |
| } |
| |
| |