| /* |
| * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> |
| * Copyright 2009 Marek Olšák <maraeo@gmail.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| /* r300_emit: Functions for emitting state. */ |
| |
| #include "util/u_format.h" |
| #include "util/u_math.h" |
| #include "util/u_simple_list.h" |
| |
| #include "r300_context.h" |
| #include "r300_cs.h" |
| #include "r300_emit.h" |
| #include "r300_fs.h" |
| #include "r300_screen.h" |
| #include "r300_screen_buffer.h" |
| #include "r300_vs.h" |
| |
| void r300_emit_blend_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_blend_state* blend = (struct r300_blend_state*)state; |
| struct pipe_framebuffer_state* fb = |
| (struct pipe_framebuffer_state*)r300->fb_state.state; |
| CS_LOCALS(r300); |
| |
| if (fb->nr_cbufs) { |
| WRITE_CS_TABLE(blend->cb, size); |
| } else { |
| WRITE_CS_TABLE(blend->cb_no_readwrite, size); |
| } |
| } |
| |
| void r300_emit_blend_color_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; |
| CS_LOCALS(r300); |
| |
| WRITE_CS_TABLE(bc->cb, size); |
| } |
| |
| void r300_emit_clip_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_clip_state* clip = (struct r300_clip_state*)state; |
| CS_LOCALS(r300); |
| |
| WRITE_CS_TABLE(clip->cb, size); |
| } |
| |
| void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state) |
| { |
| struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; |
| struct pipe_framebuffer_state* fb = |
| (struct pipe_framebuffer_state*)r300->fb_state.state; |
| CS_LOCALS(r300); |
| |
| if (fb->zsbuf) { |
| WRITE_CS_TABLE(&dsa->cb_begin, size); |
| } else { |
| WRITE_CS_TABLE(dsa->cb_no_readwrite, size); |
| } |
| } |
| |
| static const float * get_rc_constant_state( |
| struct r300_context * r300, |
| struct rc_constant * constant) |
| { |
| struct r300_textures_state* texstate = r300->textures_state.state; |
| static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; |
| struct pipe_resource *tex; |
| |
| assert(constant->Type == RC_CONSTANT_STATE); |
| |
| switch (constant->u.State[0]) { |
| /* Factor for converting rectangle coords to |
| * normalized coords. Should only show up on non-r500. */ |
| case RC_STATE_R300_TEXRECT_FACTOR: |
| tex = texstate->sampler_views[constant->u.State[1]]->base.texture; |
| vec[0] = 1.0 / tex->width0; |
| vec[1] = 1.0 / tex->height0; |
| break; |
| |
| case RC_STATE_R300_VIEWPORT_SCALE: |
| vec[0] = r300->viewport.scale[0]; |
| vec[1] = r300->viewport.scale[1]; |
| vec[2] = r300->viewport.scale[2]; |
| break; |
| |
| case RC_STATE_R300_VIEWPORT_OFFSET: |
| vec[0] = r300->viewport.translate[0]; |
| vec[1] = r300->viewport.translate[1]; |
| vec[2] = r300->viewport.translate[2]; |
| break; |
| |
| default: |
| fprintf(stderr, "r300: Implementation error: " |
| "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); |
| } |
| |
| /* This should either be (0, 0, 0, 1), which should be a relatively safe |
| * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE |
| * state factors. */ |
| return vec; |
| } |
| |
| /* Convert a normal single-precision float into the 7.16 format |
| * used by the R300 fragment shader. |
| */ |
| uint32_t pack_float24(float f) |
| { |
| union { |
| float fl; |
| uint32_t u; |
| } u; |
| float mantissa; |
| int exponent; |
| uint32_t float24 = 0; |
| |
| if (f == 0.0) |
| return 0; |
| |
| u.fl = f; |
| |
| mantissa = frexpf(f, &exponent); |
| |
| /* Handle -ve */ |
| if (mantissa < 0) { |
| float24 |= (1 << 23); |
| mantissa = mantissa * -1.0; |
| } |
| /* Handle exponent, bias of 63 */ |
| exponent += 62; |
| float24 |= (exponent << 16); |
| /* Kill 7 LSB of mantissa */ |
| float24 |= (u.u & 0x7FFFFF) >> 7; |
| |
| return float24; |
| } |
| |
| void r300_emit_fs(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| CS_LOCALS(r300); |
| |
| WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size); |
| } |
| |
| void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state; |
| unsigned count = fs->shader->externals_count * 4; |
| CS_LOCALS(r300); |
| |
| if (count == 0) |
| return; |
| |
| BEGIN_CS(size); |
| OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count); |
| OUT_CS_TABLE(buf->constants, count); |
| END_CS; |
| } |
| |
| void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| struct rc_constant_list *constants = &fs->shader->code.constants; |
| unsigned i; |
| unsigned count = fs->shader->rc_state_count; |
| unsigned first = fs->shader->externals_count; |
| unsigned end = constants->Count; |
| uint32_t cdata[4]; |
| unsigned j; |
| CS_LOCALS(r300); |
| |
| if (count == 0) |
| return; |
| |
| BEGIN_CS(size); |
| for(i = first; i < end; ++i) { |
| if (constants->Constants[i].Type == RC_CONSTANT_STATE) { |
| const float *data = |
| get_rc_constant_state(r300, &constants->Constants[i]); |
| |
| for (j = 0; j < 4; j++) |
| cdata[j] = pack_float24(data[j]); |
| |
| OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4); |
| OUT_CS_TABLE(cdata, 4); |
| } |
| } |
| END_CS; |
| } |
| |
| void r500_emit_fs(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| CS_LOCALS(r300); |
| |
| WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size); |
| } |
| |
| void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state; |
| unsigned count = fs->shader->externals_count * 4; |
| CS_LOCALS(r300); |
| |
| if (count == 0) |
| return; |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST); |
| OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count); |
| OUT_CS_TABLE(buf->constants, count); |
| END_CS; |
| } |
| |
| void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) |
| { |
| struct r300_fragment_shader *fs = r300_fs(r300); |
| struct rc_constant_list *constants = &fs->shader->code.constants; |
| unsigned i; |
| unsigned count = fs->shader->rc_state_count; |
| unsigned first = fs->shader->externals_count; |
| unsigned end = constants->Count; |
| CS_LOCALS(r300); |
| |
| if (count == 0) |
| return; |
| |
| BEGIN_CS(size); |
| for(i = first; i < end; ++i) { |
| if (constants->Constants[i].Type == RC_CONSTANT_STATE) { |
| const float *data = |
| get_rc_constant_state(r300, &constants->Constants[i]); |
| |
| OUT_CS_REG(R500_GA_US_VECTOR_INDEX, |
| R500_GA_US_VECTOR_INDEX_TYPE_CONST | |
| (i & R500_GA_US_VECTOR_INDEX_MASK)); |
| OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4); |
| OUT_CS_TABLE(data, 4); |
| } |
| } |
| END_CS; |
| } |
| |
| void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state) |
| { |
| struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state; |
| struct pipe_framebuffer_state* fb = |
| (struct pipe_framebuffer_state*)r300->fb_state.state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| |
| /* Set up scissors. |
| * By writing to the SC registers, SC & US assert idle. */ |
| OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); |
| if (r300->screen->caps.is_r500) { |
| OUT_CS(0); |
| OUT_CS(((fb->width - 1) << R300_SCISSORS_X_SHIFT) | |
| ((fb->height - 1) << R300_SCISSORS_Y_SHIFT)); |
| } else { |
| OUT_CS((1440 << R300_SCISSORS_X_SHIFT) | |
| (1440 << R300_SCISSORS_Y_SHIFT)); |
| OUT_CS(((fb->width + 1440-1) << R300_SCISSORS_X_SHIFT) | |
| ((fb->height + 1440-1) << R300_SCISSORS_Y_SHIFT)); |
| } |
| |
| /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */ |
| OUT_CS_TABLE(gpuflush->cb_flush_clean, 6); |
| END_CS; |
| } |
| |
| void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state) |
| { |
| struct r300_aa_state *aa = (struct r300_aa_state*)state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config); |
| |
| if (aa->dest) { |
| OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1); |
| OUT_CS_RELOC(aa->dest->buffer, aa->dest->offset, 0, aa->dest->domain, 0); |
| |
| OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1); |
| OUT_CS_RELOC(aa->dest->buffer, aa->dest->pitch, 0, aa->dest->domain, 0); |
| } |
| |
| OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl); |
| END_CS; |
| } |
| |
| void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) |
| { |
| struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state; |
| struct r300_surface* surf; |
| unsigned i; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| |
| /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not |
| * what we usually want. */ |
| if (r300->screen->caps.is_r500) { |
| OUT_CS_REG(R300_RB3D_CCTL, |
| R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE); |
| } else { |
| OUT_CS_REG(R300_RB3D_CCTL, 0); |
| } |
| |
| /* Set up colorbuffers. */ |
| for (i = 0; i < fb->nr_cbufs; i++) { |
| surf = r300_surface(fb->cbufs[i]); |
| |
| OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); |
| OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain, 0); |
| |
| OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); |
| OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0); |
| } |
| |
| /* Set up a zbuffer. */ |
| if (fb->zsbuf) { |
| surf = r300_surface(fb->zsbuf); |
| |
| OUT_CS_REG(R300_ZB_FORMAT, surf->format); |
| OUT_CS_REG(R300_ZB_BW_CNTL, 0); |
| |
| OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); |
| OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain, 0); |
| |
| OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); |
| OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0); |
| |
| OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0); |
| |
| /* HiZ RAM. */ |
| if (r300->screen->caps.has_hiz) { |
| OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0); |
| OUT_CS_REG(R300_ZB_HIZ_PITCH, 0); |
| } |
| |
| /* Z Mask RAM. (compressed zbuffer) */ |
| OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0); |
| OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0); |
| } |
| |
| /* Colorbuffer format in the US block. |
| * (must be written after unpipelined regs) */ |
| OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); |
| for (i = 0; i < fb->nr_cbufs; i++) { |
| OUT_CS(r300_surface(fb->cbufs[i])->format); |
| } |
| for (; i < 4; i++) { |
| OUT_CS(R300_US_OUT_FMT_UNUSED); |
| } |
| |
| /* Multisampling. Depends on framebuffer sample count. |
| * These are pipelined regs and as such cannot be moved |
| * to the AA state. */ |
| if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) { |
| unsigned mspos0 = 0x66666666; |
| unsigned mspos1 = 0x6666666; |
| |
| if (fb->nr_cbufs && fb->cbufs[0]->texture->nr_samples > 1) { |
| /* Subsample placement. These may not be optimal. */ |
| switch (fb->cbufs[0]->texture->nr_samples) { |
| case 2: |
| mspos0 = 0x33996633; |
| mspos1 = 0x6666663; |
| break; |
| case 3: |
| mspos0 = 0x33936933; |
| mspos1 = 0x6666663; |
| break; |
| case 4: |
| mspos0 = 0x33939933; |
| mspos1 = 0x3966663; |
| break; |
| case 6: |
| mspos0 = 0x22a2aa22; |
| mspos1 = 0x2a65672; |
| break; |
| default: |
| debug_printf("r300: Bad number of multisamples!\n"); |
| } |
| } |
| |
| OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2); |
| OUT_CS(mspos0); |
| OUT_CS(mspos1); |
| } |
| END_CS; |
| } |
| |
| void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state) |
| { |
| struct r300_query *query = r300->query_current; |
| CS_LOCALS(r300); |
| |
| if (!query) |
| return; |
| |
| BEGIN_CS(size); |
| if (r300->screen->caps.family == CHIP_FAMILY_RV530) { |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); |
| } else { |
| OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL); |
| } |
| OUT_CS_REG(R300_ZB_ZPASS_DATA, 0); |
| END_CS; |
| query->begin_emitted = TRUE; |
| query->flushed = FALSE; |
| } |
| |
| static void r300_emit_query_end_frag_pipes(struct r300_context *r300, |
| struct r300_query *query) |
| { |
| struct r300_capabilities* caps = &r300->screen->caps; |
| struct r300_winsys_buffer *buf = r300->query_current->buffer; |
| CS_LOCALS(r300); |
| |
| assert(caps->num_frag_pipes); |
| |
| BEGIN_CS(6 * caps->num_frag_pipes + 2); |
| /* I'm not so sure I like this switch, but it's hard to be elegant |
| * when there's so many special cases... |
| * |
| * So here's the basic idea. For each pipe, enable writes to it only, |
| * then put out the relocation for ZPASS_ADDR, taking into account a |
| * 4-byte offset for each pipe. RV380 and older are special; they have |
| * only two pipes, and the second pipe's enable is on bit 3, not bit 1, |
| * so there's a chipset cap for that. */ |
| switch (caps->num_frag_pipes) { |
| case 4: |
| /* pipe 3 only */ |
| OUT_CS_REG(R300_SU_REG_DEST, 1 << 3); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 3) * 4, |
| 0, query->domain, 0); |
| case 3: |
| /* pipe 2 only */ |
| OUT_CS_REG(R300_SU_REG_DEST, 1 << 2); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 2) * 4, |
| 0, query->domain, 0); |
| case 2: |
| /* pipe 1 only */ |
| /* As mentioned above, accomodate RV380 and older. */ |
| OUT_CS_REG(R300_SU_REG_DEST, |
| 1 << (caps->high_second_pipe ? 3 : 1)); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 1) * 4, |
| 0, query->domain, 0); |
| case 1: |
| /* pipe 0 only */ |
| OUT_CS_REG(R300_SU_REG_DEST, 1 << 0); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 0) * 4, |
| 0, query->domain, 0); |
| break; |
| default: |
| fprintf(stderr, "r300: Implementation error: Chipset reports %d" |
| " pixel pipes!\n", caps->num_frag_pipes); |
| abort(); |
| } |
| |
| /* And, finally, reset it to normal... */ |
| OUT_CS_REG(R300_SU_REG_DEST, 0xF); |
| END_CS; |
| } |
| |
| static void rv530_emit_query_end_single_z(struct r300_context *r300, |
| struct r300_query *query) |
| { |
| struct r300_winsys_buffer *buf = r300->query_current->buffer; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(8); |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, query->num_results * 4, 0, query->domain, 0); |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); |
| END_CS; |
| } |
| |
| static void rv530_emit_query_end_double_z(struct r300_context *r300, |
| struct r300_query *query) |
| { |
| struct r300_winsys_buffer *buf = r300->query_current->buffer; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(14); |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 0) * 4, 0, query->domain, 0); |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1); |
| OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); |
| OUT_CS_RELOC(buf, (query->num_results + 1) * 4, 0, query->domain, 0); |
| OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); |
| END_CS; |
| } |
| |
| void r300_emit_query_end(struct r300_context* r300) |
| { |
| struct r300_capabilities *caps = &r300->screen->caps; |
| struct r300_query *query = r300->query_current; |
| |
| if (!query) |
| return; |
| |
| if (query->begin_emitted == FALSE) |
| return; |
| |
| if (caps->family == CHIP_FAMILY_RV530) { |
| if (caps->num_z_pipes == 2) |
| rv530_emit_query_end_double_z(r300, query); |
| else |
| rv530_emit_query_end_single_z(r300, query); |
| } else |
| r300_emit_query_end_frag_pipes(r300, query); |
| |
| query->begin_emitted = FALSE; |
| query->num_results += query->num_pipes; |
| |
| /* XXX grab all the results and reset the counter. */ |
| if (query->num_results >= query->buffer_size / 4 - 4) { |
| query->num_results = (query->buffer_size / 4) / 2; |
| fprintf(stderr, "r300: Rewinding OQBO...\n"); |
| } |
| } |
| |
| void r300_emit_invariant_state(struct r300_context *r300, |
| unsigned size, void *state) |
| { |
| CS_LOCALS(r300); |
| WRITE_CS_TABLE(state, size); |
| } |
| |
| void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state) |
| { |
| struct r300_rs_state* rs = state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_TABLE(rs->cb_main, 25); |
| if (rs->polygon_offset_enable) { |
| if (r300->zbuffer_bpp == 16) { |
| OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5); |
| } else { |
| OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5); |
| } |
| } |
| END_CS; |
| } |
| |
| void r300_emit_rs_block_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_rs_block* rs = (struct r300_rs_block*)state; |
| unsigned i; |
| /* It's the same for both INST and IP tables */ |
| unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1; |
| CS_LOCALS(r300); |
| |
| if (SCREEN_DBG_ON(r300->screen, DBG_DRAW)) { |
| r500_dump_rs_block(rs); |
| |
| fprintf(stderr, "r300: RS emit:\n"); |
| |
| for (i = 0; i < count; i++) |
| fprintf(stderr, " : ip %d: 0x%08x\n", i, rs->ip[i]); |
| |
| for (i = 0; i < count; i++) |
| fprintf(stderr, " : inst %d: 0x%08x\n", i, rs->inst[i]); |
| |
| fprintf(stderr, " : count: 0x%08x inst_count: 0x%08x\n", |
| rs->count, rs->inst_count); |
| } |
| |
| BEGIN_CS(size); |
| OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); |
| OUT_CS(rs->vap_vtx_state_cntl); |
| OUT_CS(rs->vap_vsm_vtx_assm); |
| OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); |
| OUT_CS(rs->vap_out_vtx_fmt[0]); |
| OUT_CS(rs->vap_out_vtx_fmt[1]); |
| |
| if (r300->screen->caps.is_r500) { |
| OUT_CS_REG_SEQ(R500_RS_IP_0, count); |
| } else { |
| OUT_CS_REG_SEQ(R300_RS_IP_0, count); |
| } |
| OUT_CS_TABLE(rs->ip, count); |
| |
| OUT_CS_REG_SEQ(R300_RS_COUNT, 2); |
| OUT_CS(rs->count); |
| OUT_CS(rs->inst_count); |
| |
| if (r300->screen->caps.is_r500) { |
| OUT_CS_REG_SEQ(R500_RS_INST_0, count); |
| } else { |
| OUT_CS_REG_SEQ(R300_RS_INST_0, count); |
| } |
| OUT_CS_TABLE(rs->inst, count); |
| END_CS; |
| } |
| |
| void r300_emit_scissor_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2); |
| if (r300->screen->caps.is_r500) { |
| OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) | |
| (scissor->miny << R300_CLIPRECT_Y_SHIFT)); |
| OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) | |
| ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT)); |
| } else { |
| OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) | |
| ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT)); |
| OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) | |
| ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT)); |
| } |
| END_CS; |
| } |
| |
| void r300_emit_textures_state(struct r300_context *r300, |
| unsigned size, void *state) |
| { |
| struct r300_textures_state *allstate = (struct r300_textures_state*)state; |
| struct r300_texture_sampler_state *texstate; |
| struct r300_texture *tex; |
| unsigned i; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable); |
| |
| for (i = 0; i < allstate->count; i++) { |
| if ((1 << i) & allstate->tx_enable) { |
| texstate = &allstate->regs[i]; |
| tex = r300_texture(allstate->sampler_views[i]->base.texture); |
| |
| OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0); |
| OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1); |
| OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4), |
| texstate->border_color); |
| |
| OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0); |
| OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1); |
| OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2); |
| |
| OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1); |
| OUT_CS_TEX_RELOC(tex, texstate->format.tile_config, tex->domain, |
| 0, 0); |
| } |
| } |
| END_CS; |
| } |
| |
| void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed) |
| { |
| struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer; |
| struct pipe_vertex_element *velem = r300->velems->velem; |
| struct r300_buffer *buf; |
| int i; |
| unsigned *hw_format_size = r300->velems->hw_format_size; |
| unsigned size1, size2, aos_count = r300->velems->count; |
| unsigned packet_size = (aos_count * 3 + 1) / 2; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(2 + packet_size + aos_count * 2); |
| OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size); |
| OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0)); |
| |
| for (i = 0; i < aos_count - 1; i += 2) { |
| vb1 = &vbuf[velem[i].vertex_buffer_index]; |
| vb2 = &vbuf[velem[i+1].vertex_buffer_index]; |
| size1 = hw_format_size[i]; |
| size2 = hw_format_size[i+1]; |
| |
| OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | |
| R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); |
| OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); |
| OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); |
| } |
| |
| if (aos_count & 1) { |
| vb1 = &vbuf[velem[i].vertex_buffer_index]; |
| size1 = hw_format_size[i]; |
| |
| OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); |
| OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); |
| } |
| |
| for (i = 0; i < aos_count; i++) { |
| buf = r300_buffer(vbuf[velem[i].vertex_buffer_index].buffer); |
| OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b, buf->domain, 0, 0); |
| } |
| END_CS; |
| } |
| |
| void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed) |
| { |
| CS_LOCALS(r300); |
| |
| DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " |
| "vertex size %d\n", r300->vbo, |
| r300->vertex_info.size); |
| /* Set the pointer to our vertex buffer. The emitted values are this: |
| * PACKET3 [3D_LOAD_VBPNTR] |
| * COUNT [1] |
| * FORMAT [size | stride << 8] |
| * OFFSET [offset into BO] |
| * VBPNTR [relocated BO] |
| */ |
| BEGIN_CS(7); |
| OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); |
| OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0)); |
| OUT_CS(r300->vertex_info.size | |
| (r300->vertex_info.size << 8)); |
| OUT_CS(r300->vbo_offset); |
| OUT_CS_BUF_RELOC(r300->vbo, 0, r300_buffer(r300->vbo)->domain, 0, 0); |
| END_CS; |
| } |
| |
| void r300_emit_vertex_stream_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_vertex_stream_state *streams = |
| (struct r300_vertex_stream_state*)state; |
| unsigned i; |
| CS_LOCALS(r300); |
| |
| if (DBG_ON(r300, DBG_DRAW)) { |
| fprintf(stderr, "r300: PSC emit:\n"); |
| |
| for (i = 0; i < streams->count; i++) { |
| fprintf(stderr, " : prog_stream_cntl%d: 0x%08x\n", i, |
| streams->vap_prog_stream_cntl[i]); |
| } |
| |
| for (i = 0; i < streams->count; i++) { |
| fprintf(stderr, " : prog_stream_cntl_ext%d: 0x%08x\n", i, |
| streams->vap_prog_stream_cntl_ext[i]); |
| } |
| } |
| |
| BEGIN_CS(size); |
| OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count); |
| OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count); |
| OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count); |
| OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count); |
| END_CS; |
| } |
| |
| void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state) |
| { |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); |
| END_CS; |
| } |
| |
| void r300_emit_vap_invariant_state(struct r300_context *r300, |
| unsigned size, void *state) |
| { |
| CS_LOCALS(r300); |
| WRITE_CS_TABLE(state, size); |
| } |
| |
| void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) |
| { |
| struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state; |
| struct r300_vertex_program_code* code = &vs->code; |
| struct r300_screen* r300screen = r300->screen; |
| unsigned instruction_count = code->length / 4; |
| unsigned i; |
| |
| unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72; |
| unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1); |
| unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1); |
| unsigned temp_count = MAX2(code->num_temporaries, 1); |
| |
| unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count, |
| vtx_mem_size / output_count, 10); |
| unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6); |
| |
| unsigned imm_first = vs->externals_count; |
| unsigned imm_end = vs->code.constants.Count; |
| unsigned imm_count = vs->immediates_count; |
| |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| |
| /* R300_VAP_PVS_CODE_CNTL_0 |
| * R300_VAP_PVS_CONST_CNTL |
| * R300_VAP_PVS_CODE_CNTL_1 |
| * See the r5xx docs for instructions on how to use these. */ |
| OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3); |
| OUT_CS(R300_PVS_FIRST_INST(0) | |
| R300_PVS_XYZW_VALID_INST(instruction_count - 1) | |
| R300_PVS_LAST_INST(instruction_count - 1)); |
| OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1)); |
| OUT_CS(instruction_count - 1); |
| |
| OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0); |
| OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length); |
| OUT_CS_TABLE(code->body.d, code->length); |
| |
| OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) | |
| R300_PVS_NUM_CNTLRS(pvs_num_controllers) | |
| R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) | |
| R300_PVS_VF_MAX_VTX_NUM(12) | |
| (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0)); |
| |
| /* Emit immediates. */ |
| if (imm_count) { |
| OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, |
| (r300->screen->caps.is_r500 ? |
| R500_PVS_CONST_START : R300_PVS_CONST_START) + |
| imm_first); |
| OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4); |
| for (i = imm_first; i < imm_end; i++) { |
| const float *data = vs->code.constants.Constants[i].u.Immediate; |
| OUT_CS_TABLE(data, 4); |
| } |
| } |
| END_CS; |
| } |
| |
| void r300_emit_vs_constants(struct r300_context* r300, |
| unsigned size, void *state) |
| { |
| unsigned count = |
| ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count; |
| struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state; |
| CS_LOCALS(r300); |
| |
| if (!count) |
| return; |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, |
| (r300->screen->caps.is_r500 ? |
| R500_PVS_CONST_START : R300_PVS_CONST_START)); |
| OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4); |
| OUT_CS_TABLE(buf->constants, count * 4); |
| END_CS; |
| } |
| |
| void r300_emit_viewport_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); |
| OUT_CS_TABLE(&viewport->xscale, 6); |
| OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); |
| END_CS; |
| } |
| |
| void r300_emit_ztop_state(struct r300_context* r300, |
| unsigned size, void* state) |
| { |
| struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); |
| END_CS; |
| } |
| |
| void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state) |
| { |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(size); |
| OUT_CS_REG(R300_TX_INVALTAGS, 0); |
| END_CS; |
| } |
| |
| void r300_emit_buffer_validate(struct r300_context *r300, |
| boolean do_validate_vertex_buffers, |
| struct pipe_resource *index_buffer) |
| { |
| struct pipe_framebuffer_state* fb = |
| (struct pipe_framebuffer_state*)r300->fb_state.state; |
| struct r300_textures_state *texstate = |
| (struct r300_textures_state*)r300->textures_state.state; |
| struct r300_texture* tex; |
| struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; |
| struct pipe_vertex_element *velem = r300->velems->velem; |
| struct pipe_resource *pbuf; |
| unsigned i; |
| boolean invalid = FALSE; |
| |
| /* upload buffers first */ |
| if (r300->screen->caps.has_tcl && r300->any_user_vbs) { |
| r300_upload_user_buffers(r300); |
| r300->any_user_vbs = false; |
| } |
| |
| /* Clean out BOs. */ |
| r300->rws->reset_bos(r300->rws); |
| |
| validate: |
| /* Color buffers... */ |
| for (i = 0; i < fb->nr_cbufs; i++) { |
| tex = r300_texture(fb->cbufs[i]->texture); |
| assert(tex && tex->buffer && "cbuf is marked, but NULL!"); |
| if (!r300_add_texture(r300->rws, tex, 0, tex->domain)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| /* ...depth buffer... */ |
| if (fb->zsbuf) { |
| tex = r300_texture(fb->zsbuf->texture); |
| assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); |
| if (!r300_add_texture(r300->rws, tex, |
| 0, tex->domain)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| /* ...textures... */ |
| for (i = 0; i < texstate->count; i++) { |
| if (!(texstate->tx_enable & (1 << i))) { |
| continue; |
| } |
| |
| tex = r300_texture(texstate->sampler_views[i]->base.texture); |
| if (!r300_add_texture(r300->rws, tex, tex->domain, 0)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| /* ...occlusion query buffer... */ |
| if (r300->query_current) { |
| if (!r300->rws->add_buffer(r300->rws, r300->query_current->buffer, |
| 0, r300->query_current->domain)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| /* ...vertex buffer for SWTCL path... */ |
| if (r300->vbo) { |
| if (!r300_add_buffer(r300->rws, r300->vbo, |
| r300_buffer(r300->vbo)->domain, 0)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| /* ...vertex buffers for HWTCL path... */ |
| if (do_validate_vertex_buffers) { |
| for (i = 0; i < r300->velems->count; i++) { |
| pbuf = vbuf[velem[i].vertex_buffer_index].buffer; |
| |
| if (!r300_add_buffer(r300->rws, pbuf, |
| r300_buffer(pbuf)->domain, 0)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| } |
| /* ...and index buffer for HWTCL path. */ |
| if (index_buffer) { |
| if (!r300_add_buffer(r300->rws, index_buffer, |
| r300_buffer(index_buffer)->domain, 0)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| goto validate; |
| } |
| } |
| if (!r300->rws->validate(r300->rws)) { |
| r300->context.flush(&r300->context, 0, NULL); |
| if (invalid) { |
| /* Well, hell. */ |
| fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n"); |
| abort(); |
| } |
| invalid = TRUE; |
| goto validate; |
| } |
| } |
| |
| unsigned r300_get_num_dirty_dwords(struct r300_context *r300) |
| { |
| struct r300_atom* atom; |
| unsigned dwords = 0; |
| |
| foreach(atom, &r300->atom_list) { |
| if (atom->dirty) { |
| dwords += atom->size; |
| } |
| } |
| |
| /* let's reserve some more, just in case */ |
| dwords += 32; |
| |
| return dwords; |
| } |
| |
| /* Emit all dirty state. */ |
| void r300_emit_dirty_state(struct r300_context* r300) |
| { |
| struct r300_atom* atom; |
| |
| foreach(atom, &r300->atom_list) { |
| if (atom->dirty) { |
| atom->emit(r300, atom->size, atom->state); |
| if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) { |
| atom->counter++; |
| } |
| atom->dirty = FALSE; |
| } |
| } |
| |
| r300->dirty_hw++; |
| } |