| /* |
| * Copyright (c) 1993-1997, Silicon Graphics, Inc. |
| * ALL RIGHTS RESERVED |
| * Permission to use, copy, modify, and distribute this software for |
| * any purpose and without fee is hereby granted, provided that the above |
| * copyright notice appear in all copies and that both the copyright notice |
| * and this permission notice appear in supporting documentation, and that |
| * the name of Silicon Graphics, Inc. not be used in advertising |
| * or publicity pertaining to distribution of the software without specific, |
| * written prior permission. |
| * |
| * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
| * |
| * US Government Users Restricted Rights |
| * Use, duplication, or disclosure by the Government is subject to |
| * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| * clause at DFARS 252.227-7013 and/or in similar or successor |
| * clauses in the FAR or the DOD or NASA FAR Supplement. |
| * Unpublished-- rights reserved under the copyright laws of the |
| * United States. Contractor/manufacturer is Silicon Graphics, |
| * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| * |
| * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. |
| */ |
| |
| /* texgen.c |
| * This program draws a texture mapped teapot with |
| * automatically generated texture coordinates. The |
| * texture is rendered as stripes on the teapot. |
| * Initially, the object is drawn with texture coordinates |
| * based upon the object coordinates of the vertex |
| * and distance from the plane x = 0. Pressing the 'e' |
| * key changes the coordinate generation to eye coordinates |
| * of the vertex. Pressing the 'o' key switches it back |
| * to the object coordinates. Pressing the 's' key |
| * changes the plane to a slanted one (x + y + z = 0). |
| * Pressing the 'x' key switches it back to x = 0. |
| */ |
| |
| #include <GL/glut.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| #define stripeImageWidth 32 |
| GLubyte stripeImage[4*stripeImageWidth]; |
| |
| #ifdef GL_VERSION_1_1 |
| static GLuint texName; |
| #endif |
| |
| void makeStripeImage(void) |
| { |
| int j; |
| |
| for (j = 0; j < stripeImageWidth; j++) { |
| stripeImage[4*j] = (GLubyte) ((j<=4) ? 255 : 0); |
| stripeImage[4*j+1] = (GLubyte) ((j>4) ? 255 : 0); |
| stripeImage[4*j+2] = (GLubyte) 0; |
| stripeImage[4*j+3] = (GLubyte) 255; |
| } |
| } |
| |
| /* planes for texture coordinate generation */ |
| static GLfloat xequalzero[] = {1.0, 0.0, 0.0, 0.0}; |
| static GLfloat slanted[] = {1.0, 1.0, 1.0, 0.0}; |
| static GLfloat *currentCoeff; |
| static GLenum currentPlane; |
| static GLint currentGenMode; |
| |
| void init(void) |
| { |
| glClearColor (0.0, 0.0, 0.0, 0.0); |
| glEnable(GL_DEPTH_TEST); |
| glShadeModel(GL_SMOOTH); |
| |
| makeStripeImage(); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| #ifdef GL_VERSION_1_1 |
| glGenTextures(1, &texName); |
| glBindTexture(GL_TEXTURE_1D, texName); |
| #endif |
| glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| #ifdef GL_VERSION_1_1 |
| glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, stripeImageWidth, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, stripeImage); |
| #else |
| glTexImage1D(GL_TEXTURE_1D, 0, 4, stripeImageWidth, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, stripeImage); |
| #endif |
| |
| glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| currentCoeff = xequalzero; |
| currentGenMode = GL_OBJECT_LINEAR; |
| currentPlane = GL_OBJECT_PLANE; |
| glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode); |
| glTexGenfv(GL_S, currentPlane, currentCoeff); |
| |
| glEnable(GL_TEXTURE_GEN_S); |
| glEnable(GL_TEXTURE_1D); |
| glEnable(GL_CULL_FACE); |
| glEnable(GL_LIGHTING); |
| glEnable(GL_LIGHT0); |
| glEnable(GL_AUTO_NORMAL); |
| glEnable(GL_NORMALIZE); |
| glFrontFace(GL_CW); |
| glCullFace(GL_BACK); |
| glMaterialf (GL_FRONT, GL_SHININESS, 64.0); |
| } |
| |
| void display(void) |
| { |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| glPushMatrix (); |
| glRotatef(45.0, 0.0, 0.0, 1.0); |
| #ifdef GL_VERSION_1_1 |
| glBindTexture(GL_TEXTURE_1D, texName); |
| #endif |
| glutSolidTeapot(2.0); |
| glPopMatrix (); |
| glFlush(); |
| } |
| |
| void reshape(int w, int h) |
| { |
| glViewport(0, 0, (GLsizei) w, (GLsizei) h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| if (w <= h) |
| glOrtho (-3.5, 3.5, -3.5*(GLfloat)h/(GLfloat)w, |
| 3.5*(GLfloat)h/(GLfloat)w, -3.5, 3.5); |
| else |
| glOrtho (-3.5*(GLfloat)w/(GLfloat)h, |
| 3.5*(GLfloat)w/(GLfloat)h, -3.5, 3.5, -3.5, 3.5); |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| } |
| |
| /* ARGSUSED1 */ |
| void keyboard (unsigned char key, int x, int y) |
| { |
| switch (key) { |
| case 'e': |
| case 'E': |
| currentGenMode = GL_EYE_LINEAR; |
| currentPlane = GL_EYE_PLANE; |
| glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode); |
| glTexGenfv(GL_S, currentPlane, currentCoeff); |
| glutPostRedisplay(); |
| break; |
| case 'o': |
| case 'O': |
| currentGenMode = GL_OBJECT_LINEAR; |
| currentPlane = GL_OBJECT_PLANE; |
| glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode); |
| glTexGenfv(GL_S, currentPlane, currentCoeff); |
| glutPostRedisplay(); |
| break; |
| case 's': |
| case 'S': |
| currentCoeff = slanted; |
| glTexGenfv(GL_S, currentPlane, currentCoeff); |
| glutPostRedisplay(); |
| break; |
| case 'x': |
| case 'X': |
| currentCoeff = xequalzero; |
| glTexGenfv(GL_S, currentPlane, currentCoeff); |
| glutPostRedisplay(); |
| break; |
| case 27: |
| exit(0); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| int main(int argc, char** argv) |
| { |
| glutInit(&argc, argv); |
| glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| glutInitWindowSize(256, 256); |
| glutInitWindowPosition(100, 100); |
| glutCreateWindow (argv[0]); |
| init (); |
| glutDisplayFunc(display); |
| glutReshapeFunc(reshape); |
| glutKeyboardFunc(keyboard); |
| glutMainLoop(); |
| return 0; |
| } |