Import('*') | |
env = env.Clone() | |
nvc0 = env.ConvenienceLibrary( | |
target = 'nvc0', | |
source = [ | |
'nvc0_buffer.c', | |
'nvc0_context.c', | |
'nvc0_draw.c', | |
'nvc0_formats.c', | |
'nvc0_miptree.c', | |
'nvc0_resource.c', | |
'nvc0_screen.c', | |
'nvc0_state.c', | |
'nvc0_state_validate.c', | |
'nvc0_surface.c', | |
'nvc0_tex.c', | |
'nvc0_transfer.c', | |
'nvc0_vbo.c', | |
'nvc0_program.c', | |
'nvc0_shader_state.c', | |
'nvc0_pc.c', | |
'nvc0_pc_print.c', | |
'nvc0_pc_emit.c', | |
'nvc0_tgsi_to_nc.c', | |
'nvc0_pc_optimize.c', | |
'nvc0_pc_regalloc.c', | |
'nvc0_push.c', | |
'nvc0_push2.c', | |
'nvc0_fence.c', | |
]) | |
Export('nvc0') |