| /* |
| * Copyright 2008 Ben Skeggs |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "pipe/p_defines.h" |
| #include "util/u_inlines.h" |
| #include "util/u_format.h" |
| |
| #include "nvc0_context.h" |
| #include "nvc0_resource.h" |
| #include "nvc0_transfer.h" |
| |
| static INLINE uint32_t |
| get_tile_dims(unsigned nx, unsigned ny, unsigned nz) |
| { |
| uint32_t tile_mode = 0x000; |
| |
| if (ny > 64) tile_mode = 0x040; /* height 128 tiles */ |
| else |
| if (ny > 32) tile_mode = 0x030; /* height 64 tiles */ |
| else |
| if (ny > 16) tile_mode = 0x020; /* height 32 tiles */ |
| else |
| if (ny > 8) tile_mode = 0x010; /* height 16 tiles */ |
| |
| if (nz == 1) |
| return tile_mode; |
| else |
| if (tile_mode > 0x020) |
| tile_mode = 0x020; |
| |
| if (nz > 16 && tile_mode < 0x020) |
| return tile_mode | 0x500; /* depth 32 tiles */ |
| if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */ |
| if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */ |
| if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */ |
| |
| return tile_mode | 0x100; |
| } |
| |
| static INLINE unsigned |
| get_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh) |
| { |
| unsigned tile_h = NVC0_TILE_H(tile_mode); |
| unsigned tile_d = NVC0_TILE_D(tile_mode); |
| |
| /* pitch_2d == to next slice within this volume tile */ |
| /* pitch_3d == size (in bytes) of a volume tile */ |
| unsigned pitch_2d = tile_h * 64; |
| unsigned pitch_3d = tile_d * align(nbh, tile_h) * pitch; |
| |
| return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; |
| } |
| |
| static void |
| nvc0_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt) |
| { |
| struct nvc0_miptree *mt = nvc0_miptree(pt); |
| unsigned l; |
| |
| for (l = 0; l <= pt->last_level; ++l) |
| FREE(mt->level[l].image_offset); |
| |
| nouveau_screen_bo_release(pscreen, mt->base.bo); |
| |
| FREE(mt); |
| } |
| |
| static boolean |
| nvc0_miptree_get_handle(struct pipe_screen *pscreen, |
| struct pipe_resource *pt, |
| struct winsys_handle *whandle) |
| { |
| struct nvc0_miptree *mt = nvc0_miptree(pt); |
| unsigned stride; |
| |
| if (!mt || !mt->base.bo) |
| return FALSE; |
| |
| stride = util_format_get_stride(mt->base.base.format, |
| mt->base.base.width0); |
| |
| return nouveau_screen_bo_get_handle(pscreen, |
| mt->base.bo, |
| stride, |
| whandle); |
| } |
| |
| const struct u_resource_vtbl nvc0_miptree_vtbl = |
| { |
| nvc0_miptree_get_handle, /* get_handle */ |
| nvc0_miptree_destroy, /* resource_destroy */ |
| NULL, /* is_resource_referenced */ |
| nvc0_miptree_transfer_new, /* get_transfer */ |
| nvc0_miptree_transfer_del, /* transfer_destroy */ |
| nvc0_miptree_transfer_map, /* transfer_map */ |
| u_default_transfer_flush_region, /* transfer_flush_region */ |
| nvc0_miptree_transfer_unmap, /* transfer_unmap */ |
| u_default_transfer_inline_write /* transfer_inline_write */ |
| }; |
| |
| struct pipe_resource * |
| nvc0_miptree_create(struct pipe_screen *pscreen, |
| const struct pipe_resource *templ) |
| { |
| struct nouveau_device *dev = nouveau_screen(pscreen)->device; |
| struct nvc0_miptree *mt = CALLOC_STRUCT(nvc0_miptree); |
| struct pipe_resource *pt = &mt->base.base; |
| int ret, i; |
| unsigned w, h, d, l, image_alignment, alloc_size; |
| uint32_t tile_flags; |
| |
| if (!mt) |
| return NULL; |
| |
| mt->base.vtbl = &nvc0_miptree_vtbl; |
| *pt = *templ; |
| pipe_reference_init(&pt->reference, 1); |
| pt->screen = pscreen; |
| |
| w = pt->width0; |
| h = pt->height0; |
| d = pt->depth0; |
| |
| switch (pt->format) { |
| case PIPE_FORMAT_Z16_UNORM: |
| tile_flags = 0x070; /* COMPRESSED */ |
| tile_flags = 0x020; /* NORMAL ? */ |
| tile_flags = 0x010; /* NORMAL ? */ |
| break; |
| case PIPE_FORMAT_S8_USCALED_Z24_UNORM: |
| tile_flags = 0x530; /* MSAA 4, COMPRESSED */ |
| tile_flags = 0x460; /* NORMAL */ |
| break; |
| case PIPE_FORMAT_Z24X8_UNORM: |
| case PIPE_FORMAT_Z24_UNORM_S8_USCALED: |
| tile_flags = 0x110; /* NORMAL */ |
| if (w * h >= 128 * 128 && 0) |
| tile_flags = 0x170; /* COMPRESSED, requires magic */ |
| break; |
| case PIPE_FORMAT_R32G32B32A32_FLOAT: |
| tile_flags = 0xf50; /* COMPRESSED */ |
| tile_flags = 0xf70; /* MSAA 2 */ |
| tile_flags = 0xf90; /* MSAA 4 */ |
| tile_flags = 0xfe0; /* NORMAL */ |
| break; |
| case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED: |
| tile_flags = 0xce0; /* COMPRESSED */ |
| tile_flags = 0xcf0; /* MSAA 2, COMPRESSED */ |
| tile_flags = 0xd00; /* MSAA 4, COMPRESSED */ |
| tile_flags = 0xc30; /* NORMAL */ |
| break; |
| case PIPE_FORMAT_R16G16B16A16_UNORM: |
| tile_flags = 0xe90; /* COMPRESSED */ |
| break; |
| default: |
| tile_flags = 0xe00; /* MSAA 4, COMPRESSED 32 BIT */ |
| tile_flags = 0xfe0; /* NORMAL 32 BIT */ |
| if (w * h >= 128 * 128 && 0) |
| tile_flags = 0xdb0; /* COMPRESSED 32 BIT, requires magic */ |
| break; |
| } |
| |
| /* XXX: texture arrays */ |
| mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; |
| |
| for (l = 0; l <= pt->last_level; l++) { |
| struct nvc0_miptree_level *lvl = &mt->level[l]; |
| unsigned nby = util_format_get_nblocksy(pt->format, h); |
| |
| lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); |
| lvl->pitch = align(util_format_get_stride(pt->format, w), 64); |
| lvl->tile_mode = get_tile_dims(w, nby, d); |
| |
| w = u_minify(w, 1); |
| h = u_minify(h, 1); |
| d = u_minify(d, 1); |
| } |
| |
| image_alignment = NVC0_TILE_H(mt->level[0].tile_mode) * 64; |
| image_alignment *= NVC0_TILE_D(mt->level[0].tile_mode); |
| |
| /* NOTE the distinction between arrays of mip-mapped 2D textures and |
| * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. |
| */ |
| for (i = 0; i < mt->image_nr; i++) { |
| for (l = 0; l <= pt->last_level; l++) { |
| struct nvc0_miptree_level *lvl = &mt->level[l]; |
| int size; |
| unsigned tile_h = NVC0_TILE_H(lvl->tile_mode); |
| unsigned tile_d = NVC0_TILE_D(lvl->tile_mode); |
| |
| h = u_minify(pt->height0, l); |
| d = u_minify(pt->depth0, l); |
| |
| size = lvl->pitch; |
| size *= align(util_format_get_nblocksy(pt->format, h), tile_h); |
| size *= align(d, tile_d); |
| |
| lvl->image_offset[i] = mt->total_size; |
| |
| mt->total_size += size; |
| } |
| mt->total_size = align(mt->total_size, image_alignment); |
| } |
| |
| alloc_size = mt->total_size; |
| if (tile_flags == 0x170) |
| alloc_size *= 3; /* HiZ, XXX: correct size */ |
| |
| ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size, |
| mt->level[0].tile_mode, tile_flags, |
| &mt->base.bo); |
| if (ret) { |
| for (l = 0; l <= pt->last_level; ++l) |
| FREE(mt->level[l].image_offset); |
| FREE(mt); |
| return NULL; |
| } |
| |
| return pt; |
| } |
| |
| struct pipe_resource * |
| nvc0_miptree_from_handle(struct pipe_screen *pscreen, |
| const struct pipe_resource *templ, |
| struct winsys_handle *whandle) |
| { |
| struct nvc0_miptree *mt; |
| unsigned stride; |
| |
| /* only supports 2D, non-mip mapped textures for the moment */ |
| if ((templ->target != PIPE_TEXTURE_2D && |
| templ->target != PIPE_TEXTURE_RECT) || |
| templ->last_level != 0 || |
| templ->depth0 != 1) |
| return NULL; |
| |
| mt = CALLOC_STRUCT(nvc0_miptree); |
| if (!mt) |
| return NULL; |
| |
| mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride); |
| if (mt->base.bo == NULL) { |
| FREE(mt); |
| return NULL; |
| } |
| |
| mt->base.base = *templ; |
| mt->base.vtbl = &nvc0_miptree_vtbl; |
| pipe_reference_init(&mt->base.base.reference, 1); |
| mt->base.base.screen = pscreen; |
| mt->image_nr = 1; |
| mt->level[0].pitch = stride; |
| mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); |
| mt->level[0].tile_mode = mt->base.bo->tile_mode; |
| |
| /* no need to adjust bo reference count */ |
| return &mt->base.base; |
| } |
| |
| |
| /* Surface functions. |
| */ |
| |
| struct pipe_surface * |
| nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt, |
| unsigned face, unsigned level, unsigned zslice, |
| unsigned flags) |
| { |
| struct nvc0_miptree *mt = nvc0_miptree(pt); |
| struct nvc0_miptree_level *lvl = &mt->level[level]; |
| struct pipe_surface *ps; |
| unsigned img = 0; |
| |
| if (pt->target == PIPE_TEXTURE_CUBE) |
| img = face; |
| |
| ps = CALLOC_STRUCT(pipe_surface); |
| if (!ps) |
| return NULL; |
| pipe_resource_reference(&ps->texture, pt); |
| ps->format = pt->format; |
| ps->width = u_minify(pt->width0, level); |
| ps->height = u_minify(pt->height0, level); |
| ps->usage = flags; |
| pipe_reference_init(&ps->reference, 1); |
| ps->face = face; |
| ps->level = level; |
| ps->zslice = zslice; |
| ps->offset = lvl->image_offset[img]; |
| |
| if (pt->target == PIPE_TEXTURE_3D) |
| ps->offset += get_zslice_offset(lvl->tile_mode, zslice, lvl->pitch, |
| util_format_get_nblocksy(pt->format, |
| ps->height)); |
| return ps; |
| } |
| |
| void |
| nvc0_miptree_surface_del(struct pipe_surface *ps) |
| { |
| struct nvc0_surface *s = nvc0_surface(ps); |
| |
| pipe_resource_reference(&ps->texture, NULL); |
| |
| FREE(s); |
| } |