blob: 3f9359cf25f13f3ffa7f3b35daf7d263096e0966 [file] [log] [blame]
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "translate/translate.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nvc0_3d.xml.h"
struct push_context {
struct nvc0_context *nvc0;
uint vertex_size;
void *idxbuf;
uint idxsize;
float edgeflag;
int edgeflag_input;
struct {
void *map;
void (*push)(struct nouveau_channel *, void *);
uint32_t stride;
uint32_t divisor;
uint32_t step;
} attr[32];
int num_attrs;
};
static void
emit_b32_1(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b32_2(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
}
static void
emit_b32_3(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
OUT_RING(chan, v[2]);
}
static void
emit_b32_4(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
OUT_RING(chan, v[2]);
OUT_RING(chan, v[3]);
}
static void
emit_b16_1(struct nouveau_channel *chan, void *data)
{
uint16_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b16_3(struct nouveau_channel *chan, void *data)
{
uint16_t *v = data;
OUT_RING(chan, (v[1] << 16) | v[0]);
OUT_RING(chan, v[2]);
}
static void
emit_b08_1(struct nouveau_channel *chan, void *data)
{
uint8_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b08_3(struct nouveau_channel *chan, void *data)
{
uint8_t *v = data;
OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
}
static void
emit_b64_1(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
}
static void
emit_b64_2(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
}
static void
emit_b64_3(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
OUT_RINGf(chan, v[2]);
}
static void
emit_b64_4(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
OUT_RINGf(chan, v[2]);
OUT_RINGf(chan, v[3]);
}
static INLINE void
emit_vertex(struct push_context *ctx, unsigned n)
{
struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
int i;
if (ctx->edgeflag_input < 32) {
/* TODO */
}
BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size);
for (i = 0; i < ctx->num_attrs; ++i)
ctx->attr[i].push(chan,
(uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride);
}
static void
emit_edgeflag(struct push_context *ctx, boolean enabled)
{
struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
INLIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled);
}
static void
emit_elt08(struct push_context *ctx, unsigned start, unsigned count)
{
uint8_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_elt16(struct push_context *ctx, unsigned start, unsigned count)
{
uint16_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_elt32(struct push_context *ctx, unsigned start, unsigned count)
{
uint32_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_seq(struct push_context *ctx, unsigned start, unsigned count)
{
while (count--)
emit_vertex(ctx, start++);
}
#define NVC0_PRIM_GL_CASE(n) \
case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
static INLINE unsigned
nvc0_prim_gl(unsigned prim)
{
switch (prim) {
NVC0_PRIM_GL_CASE(POINTS);
NVC0_PRIM_GL_CASE(LINES);
NVC0_PRIM_GL_CASE(LINE_LOOP);
NVC0_PRIM_GL_CASE(LINE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLES);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
NVC0_PRIM_GL_CASE(QUADS);
NVC0_PRIM_GL_CASE(QUAD_STRIP);
NVC0_PRIM_GL_CASE(POLYGON);
NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
/*
NVC0_PRIM_GL_CASE(PATCHES); */
default:
return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
break;
}
}
void
nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
{
struct push_context ctx;
unsigned i, n;
unsigned inst = info->instance_count;
unsigned prim = nvc0_prim_gl(info->mode);
ctx.nvc0 = nvc0;
ctx.vertex_size = nvc0->vertex->vtx_size;
ctx.idxbuf = NULL;
ctx.num_attrs = 0;
ctx.edgeflag = 0.5f;
ctx.edgeflag_input = 32;
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo;
unsigned nr_components;
if (!(nvc0->vbo_fifo & (1 << i)))
continue;
n = ctx.num_attrs++;
if (nouveau_bo_map(bo, NOUVEAU_BO_RD))
return;
ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset;
nouveau_bo_unmap(bo);
ctx.attr[n].stride = vb->stride;
ctx.attr[n].divisor = ve->instance_divisor;
nr_components = util_format_get_nr_components(ve->src_format);
switch (util_format_get_component_bits(ve->src_format,
UTIL_FORMAT_COLORSPACE_RGB, 0)) {
case 8:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b08_1; break;
case 2: ctx.attr[n].push = emit_b16_1; break;
case 3: ctx.attr[n].push = emit_b08_3; break;
case 4: ctx.attr[n].push = emit_b32_1; break;
}
break;
case 16:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b16_1; break;
case 2: ctx.attr[n].push = emit_b32_1; break;
case 3: ctx.attr[n].push = emit_b16_3; break;
case 4: ctx.attr[n].push = emit_b32_2; break;
}
break;
case 32:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b32_1; break;
case 2: ctx.attr[n].push = emit_b32_2; break;
case 3: ctx.attr[n].push = emit_b32_3; break;
case 4: ctx.attr[n].push = emit_b32_4; break;
}
break;
default:
assert(0);
break;
}
}
if (info->indexed) {
struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
return;
ctx.idxbuf = res->bo->map;
nouveau_bo_unmap(res->bo);
ctx.idxsize = nvc0->idxbuf.index_size;
} else {
ctx.idxsize = 0;
}
while (inst--) {
BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (nvc0->screen->base.channel, prim);
switch (ctx.idxsize) {
case 0:
emit_seq(&ctx, info->start, info->count);
break;
case 1:
emit_elt08(&ctx, info->start, info->count);
break;
case 2:
emit_elt16(&ctx, info->start, info->count);
break;
case 4:
emit_elt32(&ctx, info->start, info->count);
break;
}
INLIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
}