| |
| #include "nvc0_context.h" |
| #include "os/os_time.h" |
| |
| static void |
| nvc0_validate_zcull(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| struct pipe_framebuffer_state *fb = &nvc0->framebuffer; |
| struct nvc0_miptree *mt = nvc0_miptree(fb->zsbuf->texture); |
| struct nouveau_bo *bo = mt->base.bo; |
| uint32_t size; |
| uint32_t offset = align(mt->total_size, 1 << 17); |
| unsigned width, height; |
| |
| size = mt->total_size * 2; |
| |
| height = align(fb->height, 32); |
| width = fb->width % 224; |
| if (width) |
| width = fb->width + (224 - width); |
| else |
| width = fb->width; |
| |
| BEGIN_RING(chan, RING_3D_(0x1590), 1); /* ZCULL_REGION_INDEX (bits 0x3f) */ |
| OUT_RING (chan, 0); |
| BEGIN_RING(chan, RING_3D_(0x07e8), 2); /* ZCULL_ADDRESS_A_HIGH */ |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| offset += 1 << 17; |
| BEGIN_RING(chan, RING_3D_(0x07f0), 2); /* ZCULL_ADDRESS_B_HIGH */ |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| BEGIN_RING(chan, RING_3D_(0x07e0), 2); |
| OUT_RING (chan, size); |
| OUT_RING (chan, size >> 16); |
| BEGIN_RING(chan, RING_3D_(0x15c8), 1); /* bits 0x3 */ |
| OUT_RING (chan, 2); |
| BEGIN_RING(chan, RING_3D_(0x07c0), 4); /* ZCULL dimensions */ |
| OUT_RING (chan, width); |
| OUT_RING (chan, height); |
| OUT_RING (chan, 1); |
| OUT_RING (chan, 0); |
| BEGIN_RING(chan, RING_3D_(0x15fc), 2); |
| OUT_RING (chan, 0); /* bits 0xffff */ |
| OUT_RING (chan, 0); /* bits 0xffff */ |
| BEGIN_RING(chan, RING_3D_(0x1958), 1); |
| OUT_RING (chan, 0); /* bits ~0 */ |
| } |
| |
| static void |
| nvc0_validate_fb(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| struct pipe_framebuffer_state *fb = &nvc0->framebuffer; |
| unsigned i; |
| |
| nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_FRAME); |
| |
| BEGIN_RING(chan, RING_3D(RT_CONTROL), 1); |
| OUT_RING (chan, (076543210 << 4) | fb->nr_cbufs); |
| BEGIN_RING(chan, RING_3D(SCREEN_SCISSOR_HORIZ), 2); |
| OUT_RING (chan, fb->width << 16); |
| OUT_RING (chan, fb->height << 16); |
| |
| for (i = 0; i < fb->nr_cbufs; ++i) { |
| struct nvc0_miptree *mt = nvc0_miptree(fb->cbufs[i]->texture); |
| struct nouveau_bo *bo = mt->base.bo; |
| unsigned offset = fb->cbufs[i]->offset; |
| |
| BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(i)), 8); |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RING (chan, fb->cbufs[i]->width); |
| OUT_RING (chan, fb->cbufs[i]->height); |
| OUT_RING (chan, nvc0_format_table[fb->cbufs[i]->format].rt); |
| OUT_RING (chan, mt->level[fb->cbufs[i]->level].tile_mode); |
| OUT_RING (chan, 1); |
| OUT_RING (chan, 0); |
| |
| nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, |
| NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| } |
| |
| if (fb->zsbuf) { |
| struct nvc0_miptree *mt = nvc0_miptree(fb->zsbuf->texture); |
| struct nouveau_bo *bo = mt->base.bo; |
| unsigned offset = fb->zsbuf->offset; |
| |
| BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5); |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| OUT_RING (chan, nvc0_format_table[fb->zsbuf->format].rt); |
| OUT_RING (chan, mt->level[fb->zsbuf->level].tile_mode); |
| OUT_RING (chan, 0); |
| BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); |
| OUT_RING (chan, 1); |
| BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3); |
| OUT_RING (chan, fb->zsbuf->width); |
| OUT_RING (chan, fb->zsbuf->height); |
| OUT_RING (chan, (1 << 16) | 1); |
| |
| nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, |
| NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
| } else { |
| BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); |
| OUT_RING (chan, 0); |
| } |
| |
| BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); |
| OUT_RING (chan, fb->width << 16); |
| OUT_RING (chan, fb->height << 16); |
| } |
| |
| static void |
| nvc0_validate_blend_colour(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| BEGIN_RING(chan, RING_3D(BLEND_COLOR(0)), 4); |
| OUT_RINGf (chan, nvc0->blend_colour.color[0]); |
| OUT_RINGf (chan, nvc0->blend_colour.color[1]); |
| OUT_RINGf (chan, nvc0->blend_colour.color[2]); |
| OUT_RINGf (chan, nvc0->blend_colour.color[3]); |
| } |
| |
| static void |
| nvc0_validate_stencil_ref(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| BEGIN_RING(chan, RING_3D(STENCIL_FRONT_FUNC_REF), 1); |
| OUT_RING (chan, nvc0->stencil_ref.ref_value[0]); |
| BEGIN_RING(chan, RING_3D(STENCIL_BACK_FUNC_REF), 1); |
| OUT_RING (chan, nvc0->stencil_ref.ref_value[1]); |
| } |
| |
| static void |
| nvc0_validate_stipple(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| unsigned i; |
| |
| BEGIN_RING(chan, RING_3D(POLYGON_STIPPLE_PATTERN(0)), 32); |
| for (i = 0; i < 32; ++i) |
| OUT_RING(chan, util_bswap32(nvc0->stipple.stipple[i])); |
| } |
| |
| static void |
| nvc0_validate_scissor(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| struct pipe_scissor_state *s = &nvc0->scissor; |
| |
| if (!(nvc0->dirty & NVC0_NEW_SCISSOR) && |
| nvc0->state.scissor == nvc0->rast->pipe.scissor) |
| return; |
| nvc0->state.scissor = nvc0->rast->pipe.scissor; |
| |
| if (nvc0->state.scissor) { |
| BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2); |
| OUT_RING (chan, (s->maxx << 16) | s->minx); |
| OUT_RING (chan, (s->maxy << 16) | s->miny); |
| } else { |
| BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2); |
| OUT_RING (chan, nvc0->framebuffer.width << 16); |
| OUT_RING (chan, nvc0->framebuffer.height << 16); |
| } |
| } |
| |
| static void |
| nvc0_validate_viewport(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSLATE_X(0)), 3); |
| OUT_RINGf (chan, nvc0->viewport.translate[0]); |
| OUT_RINGf (chan, nvc0->viewport.translate[1]); |
| OUT_RINGf (chan, nvc0->viewport.translate[2]); |
| BEGIN_RING(chan, RING_3D(VIEWPORT_SCALE_X(0)), 3); |
| OUT_RINGf (chan, nvc0->viewport.scale[0]); |
| OUT_RINGf (chan, nvc0->viewport.scale[1]); |
| OUT_RINGf (chan, nvc0->viewport.scale[2]); |
| } |
| |
| static void |
| nvc0_validate_clip(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| uint32_t clip; |
| |
| clip = nvc0->clip.depth_clamp ? 0x201a : 0x0002; |
| |
| BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1); |
| OUT_RING (chan, clip); |
| } |
| |
| static void |
| nvc0_validate_blend(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| WAIT_RING(chan, nvc0->blend->size); |
| OUT_RINGp(chan, nvc0->blend->state, nvc0->blend->size); |
| } |
| |
| static void |
| nvc0_validate_zsa(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| WAIT_RING(chan, nvc0->zsa->size); |
| OUT_RINGp(chan, nvc0->zsa->state, nvc0->zsa->size); |
| } |
| |
| static void |
| nvc0_validate_rasterizer(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| WAIT_RING(chan, nvc0->rast->size); |
| OUT_RINGp(chan, nvc0->rast->state, nvc0->rast->size); |
| } |
| |
| static void |
| nvc0_constbufs_validate(struct nvc0_context *nvc0) |
| { |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| struct nouveau_bo *bo; |
| unsigned s; |
| |
| for (s = 0; s < 5; ++s) { |
| struct nvc0_resource *res; |
| int i, j; |
| |
| while (nvc0->constbuf_dirty[s]) { |
| unsigned offset = 0; |
| i = ffs(nvc0->constbuf_dirty[s]) - 1; |
| nvc0->constbuf_dirty[s] &= ~(1 << i); |
| |
| res = nvc0_resource(nvc0->constbuf[s][i]); |
| if (!res) { |
| BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1); |
| OUT_RING (chan, (i << 4) | 0); |
| continue; |
| } |
| |
| if (i == 0 && !nvc0_resource_mapped_by_gpu(&res->base)) { |
| offset = s << 16; |
| bo = nvc0->screen->uniforms; |
| } else { |
| bo = res->bo; |
| nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_CONSTANT, res, |
| NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
| } |
| |
| BEGIN_RING(chan, RING_3D(CB_SIZE), 3); |
| OUT_RING (chan, align(res->base.width0, 0x100)); |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
| BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1); |
| OUT_RING (chan, (i << 4) | 1); |
| |
| BEGIN_RING(chan, RING_3D(CB_SIZE), 4); |
| OUT_RING (chan, align(res->base.width0, 0x100)); |
| OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
| OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
| OUT_RING (chan, 0); |
| BEGIN_RING_NI(chan, RING_3D(CB_DATA(0)), res->base.width0 / 4); |
| for (j = 0; j < res->base.width0 / 4; ++j) |
| OUT_RING(chan, ((uint32_t *)res->data)[j]); |
| } |
| } |
| } |
| |
| static struct state_validate { |
| void (*func)(struct nvc0_context *); |
| uint32_t states; |
| } validate_list[] = { |
| { nvc0_validate_fb, NVC0_NEW_FRAMEBUFFER }, |
| { nvc0_validate_blend, NVC0_NEW_BLEND }, |
| { nvc0_validate_zsa, NVC0_NEW_ZSA }, |
| { nvc0_validate_rasterizer, NVC0_NEW_RASTERIZER }, |
| { nvc0_validate_blend_colour, NVC0_NEW_BLEND_COLOUR }, |
| { nvc0_validate_stencil_ref, NVC0_NEW_STENCIL_REF }, |
| { nvc0_validate_stipple, NVC0_NEW_STIPPLE }, |
| { nvc0_validate_scissor, NVC0_NEW_SCISSOR | NVC0_NEW_FRAMEBUFFER | |
| NVC0_NEW_RASTERIZER }, |
| { nvc0_validate_viewport, NVC0_NEW_VIEWPORT }, |
| { nvc0_validate_clip, NVC0_NEW_CLIP }, |
| { nvc0_vertprog_validate, NVC0_NEW_VERTPROG }, |
| { nvc0_tctlprog_validate, NVC0_NEW_TCTLPROG }, |
| { nvc0_tevlprog_validate, NVC0_NEW_TEVLPROG }, |
| { nvc0_gmtyprog_validate, NVC0_NEW_GMTYPROG }, |
| { nvc0_fragprog_validate, NVC0_NEW_FRAGPROG }, |
| { nvc0_vertex_arrays_validate, NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS }, |
| { nvc0_validate_textures, NVC0_NEW_TEXTURES }, |
| { nvc0_validate_samplers, NVC0_NEW_SAMPLERS }, |
| { nvc0_constbufs_validate, NVC0_NEW_CONSTBUF } |
| }; |
| #define validate_list_len (sizeof(validate_list) / sizeof(validate_list[0])) |
| |
| boolean |
| nvc0_state_validate(struct nvc0_context *nvc0) |
| { |
| unsigned i; |
| #if 0 |
| if (nvc0->screen->cur_ctx != nvc0) /* FIXME: not everything is valid */ |
| nvc0->dirty = 0xffffffff; |
| #endif |
| nvc0->screen->cur_ctx = nvc0; |
| |
| if (nvc0->dirty) { |
| FIRE_RING(nvc0->screen->base.channel); |
| |
| for (i = 0; i < validate_list_len; ++i) { |
| struct state_validate *validate = &validate_list[i]; |
| |
| if (nvc0->dirty & validate->states) |
| validate->func(nvc0); |
| } |
| nvc0->dirty = 0; |
| } |
| |
| nvc0_bufctx_emit_relocs(nvc0); |
| |
| return TRUE; |
| } |