blob: ca0615e267b554bb0d8e12c3fefe8d627d3e89e9 [file] [log] [blame]
/*
* Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved.
*/
/*
* Test GL_OES_draw_texture
* Brian Paul
* August 2008
*/
#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <EGL/egl.h>
static GLfloat view_posx = 10.0, view_posy = 20.0;
static GLfloat width = 200, height = 200;
static void
draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glDrawTexfOES(view_posx, view_posy, 0.0, width, height);
}
/* new window size or exposure */
static void
reshape(int width, int height)
{
GLfloat ar = (GLfloat) width / (GLfloat) height;
glViewport(0, 0, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
#ifdef GL_VERSION_ES_CM_1_0
glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
#else
glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
#endif
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0, 0.0, -15.0);
}
static float
dist(GLuint i, GLuint j, float x, float y)
{
return sqrt((i-x) * (i-x) + (j-y) * (j-y));
}
static void
make_smile_texture(void)
{
#define SZ 128
GLenum Filter = GL_LINEAR;
GLubyte image[SZ][SZ][4];
GLuint i, j;
GLint cropRect[4];
for (i = 0; i < SZ; i++) {
for (j = 0; j < SZ; j++) {
GLfloat d_mouth = dist(i, j, SZ/2, SZ/2);
GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4);
GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4);
if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) {
image[i][j][0] = 20;
image[i][j][1] = 50;
image[i][j][2] = 255;
image[i][j][3] = 255;
}
else if (i < SZ/2 && d_mouth < SZ/3) {
image[i][j][0] = 255;
image[i][j][1] = 20;
image[i][j][2] = 20;
image[i][j][3] = 255;
}
else {
image[i][j][0] = 200;
image[i][j][1] = 200;
image[i][j][2] = 200;
image[i][j][3] = 255;
}
}
}
glActiveTexture(GL_TEXTURE0); /* unit 0 */
glBindTexture(GL_TEXTURE_2D, 42);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0,
GL_RGBA, GL_UNSIGNED_BYTE, image);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
cropRect[0] = 0;
cropRect[1] = 0;
cropRect[2] = SZ;
cropRect[3] = SZ;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
#undef SZ
}
static void
init(void)
{
const char *ext = (char *) glGetString(GL_EXTENSIONS);
if (!strstr(ext, "GL_OES_draw_texture")) {
fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture");
exit(1);
}
glClearColor(0.4, 0.4, 0.4, 0.0);
make_smile_texture();
glEnable(GL_TEXTURE_2D);
}
/*
* Create an RGB, double-buffered X window.
* Return the window and context handles.
*/
static void
make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
const char *name,
int x, int y, int width, int height,
Window *winRet,
EGLContext *ctxRet,
EGLSurface *surfRet)
{
static const EGLint attribs[] = {
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_NONE
};
int scrnum;
XSetWindowAttributes attr;
unsigned long mask;
Window root;
Window win;
XVisualInfo *visInfo, visTemplate;
int num_visuals;
EGLContext ctx;
EGLConfig config;
EGLint num_configs;
EGLint vid;
scrnum = DefaultScreen( x_dpy );
root = RootWindow( x_dpy, scrnum );
if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
printf("Error: couldn't get an EGL visual config\n");
exit(1);
}
assert(config);
assert(num_configs > 0);
if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
printf("Error: eglGetConfigAttrib() failed\n");
exit(1);
}
/* The X window visual must match the EGL config */
visTemplate.visualid = vid;
visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
if (!visInfo) {
printf("Error: couldn't get X visual\n");
exit(1);
}
/* window attributes */
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
win = XCreateWindow( x_dpy, root, 0, 0, width, height,
0, visInfo->depth, InputOutput,
visInfo->visual, mask, &attr );
/* set hints and properties */
{
XSizeHints sizehints;
sizehints.x = x;
sizehints.y = y;
sizehints.width = width;
sizehints.height = height;
sizehints.flags = USSize | USPosition;
XSetNormalHints(x_dpy, win, &sizehints);
XSetStandardProperties(x_dpy, win, name, name,
None, (char **)NULL, 0, &sizehints);
}
eglBindAPI(EGL_OPENGL_ES_API);
ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
if (!ctx) {
printf("Error: eglCreateContext failed\n");
exit(1);
}
*surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
if (!*surfRet) {
printf("Error: eglCreateWindowSurface failed\n");
exit(1);
}
XFree(visInfo);
*winRet = win;
*ctxRet = ctx;
}
static void
event_loop(Display *dpy, Window win,
EGLDisplay egl_dpy, EGLSurface egl_surf)
{
int anim = 0;
while (1) {
int redraw = 0;
if (!anim || XPending(dpy)) {
XEvent event;
XNextEvent(dpy, &event);
switch (event.type) {
case Expose:
redraw = 1;
break;
case ConfigureNotify:
reshape(event.xconfigure.width, event.xconfigure.height);
break;
case KeyPress:
{
char buffer[10];
int r, code;
code = XLookupKeysym(&event.xkey, 0);
if (code == XK_Left) {
view_posx -= 1.0;
}
else if (code == XK_Right) {
view_posx += 1.0;
}
else if (code == XK_Up) {
view_posy += 1.0;
}
else if (code == XK_Down) {
view_posy -= 1.0;
}
else {
r = XLookupString(&event.xkey, buffer, sizeof(buffer),
NULL, NULL);
if (buffer[0] == ' ') {
anim = !anim;
}
else if (buffer[0] == 'w') {
width -= 1.0f;
}
else if (buffer[0] == 'W') {
width += 1.0f;
}
else if (buffer[0] == 'h') {
height -= 1.0f;
}
else if (buffer[0] == 'H') {
height += 1.0f;
}
else if (buffer[0] == 27) {
/* escape */
return;
}
}
}
redraw = 1;
break;
default:
; /*no-op*/
}
}
if (anim) {
view_posx += 1.0;
view_posy += 2.0;
redraw = 1;
}
if (redraw) {
draw();
eglSwapBuffers(egl_dpy, egl_surf);
}
}
}
static void
usage(void)
{
printf("Usage:\n");
printf(" -display <displayname> set the display to run on\n");
printf(" -info display OpenGL renderer info\n");
}
int
main(int argc, char *argv[])
{
const int winWidth = 400, winHeight = 300;
Display *x_dpy;
Window win;
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
char *dpyName = NULL;
GLboolean printInfo = GL_FALSE;
EGLint egl_major, egl_minor;
int i;
const char *s;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-display") == 0) {
dpyName = argv[i+1];
i++;
}
else if (strcmp(argv[i], "-info") == 0) {
printInfo = GL_TRUE;
}
else {
usage();
return -1;
}
}
x_dpy = XOpenDisplay(dpyName);
if (!x_dpy) {
printf("Error: couldn't open display %s\n",
dpyName ? dpyName : getenv("DISPLAY"));
return -1;
}
egl_dpy = eglGetDisplay(x_dpy);
if (!egl_dpy) {
printf("Error: eglGetDisplay() failed\n");
return -1;
}
if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
printf("Error: eglInitialize() failed\n");
return -1;
}
s = eglQueryString(egl_dpy, EGL_VERSION);
printf("EGL_VERSION = %s\n", s);
s = eglQueryString(egl_dpy, EGL_VENDOR);
printf("EGL_VENDOR = %s\n", s);
s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
printf("EGL_EXTENSIONS = %s\n", s);
s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
printf("EGL_CLIENT_APIS = %s\n", s);
make_x_window(x_dpy, egl_dpy,
"drawtex", 0, 0, winWidth, winHeight,
&win, &egl_ctx, &egl_surf);
XMapWindow(x_dpy, win);
if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
printf("Error: eglMakeCurrent() failed\n");
return -1;
}
if (printInfo) {
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
}
init();
/* Set initial projection/viewing transformation.
* We can't be sure we'll get a ConfigureNotify event when the window
* first appears.
*/
reshape(winWidth, winHeight);
event_loop(x_dpy, win, egl_dpy, egl_surf);
eglDestroyContext(egl_dpy, egl_ctx);
eglDestroySurface(egl_dpy, egl_surf);
eglTerminate(egl_dpy);
XDestroyWindow(x_dpy, win);
XCloseDisplay(x_dpy);
return 0;
}