| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "pipe/p_context.h" |
| |
| #include "util/u_upload_mgr.h" |
| #include "util/u_math.h" |
| |
| #include "brw_draw.h" |
| #include "brw_defines.h" |
| #include "brw_context.h" |
| #include "brw_state.h" |
| #include "brw_screen.h" |
| #include "brw_batchbuffer.h" |
| #include "brw_debug.h" |
| |
| |
| |
| |
| static unsigned brw_translate_surface_format( unsigned id ) |
| { |
| switch (id) { |
| case PIPE_FORMAT_R64_FLOAT: |
| return BRW_SURFACEFORMAT_R64_FLOAT; |
| case PIPE_FORMAT_R64G64_FLOAT: |
| return BRW_SURFACEFORMAT_R64G64_FLOAT; |
| case PIPE_FORMAT_R64G64B64_FLOAT: |
| return BRW_SURFACEFORMAT_R64G64B64_FLOAT; |
| case PIPE_FORMAT_R64G64B64A64_FLOAT: |
| return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT; |
| |
| case PIPE_FORMAT_R32_FLOAT: |
| return BRW_SURFACEFORMAT_R32_FLOAT; |
| case PIPE_FORMAT_R32G32_FLOAT: |
| return BRW_SURFACEFORMAT_R32G32_FLOAT; |
| case PIPE_FORMAT_R32G32B32_FLOAT: |
| return BRW_SURFACEFORMAT_R32G32B32_FLOAT; |
| case PIPE_FORMAT_R32G32B32A32_FLOAT: |
| return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; |
| |
| case PIPE_FORMAT_R32_UNORM: |
| return BRW_SURFACEFORMAT_R32_UNORM; |
| case PIPE_FORMAT_R32G32_UNORM: |
| return BRW_SURFACEFORMAT_R32G32_UNORM; |
| case PIPE_FORMAT_R32G32B32_UNORM: |
| return BRW_SURFACEFORMAT_R32G32B32_UNORM; |
| case PIPE_FORMAT_R32G32B32A32_UNORM: |
| return BRW_SURFACEFORMAT_R32G32B32A32_UNORM; |
| |
| case PIPE_FORMAT_R32_USCALED: |
| return BRW_SURFACEFORMAT_R32_USCALED; |
| case PIPE_FORMAT_R32G32_USCALED: |
| return BRW_SURFACEFORMAT_R32G32_USCALED; |
| case PIPE_FORMAT_R32G32B32_USCALED: |
| return BRW_SURFACEFORMAT_R32G32B32_USCALED; |
| case PIPE_FORMAT_R32G32B32A32_USCALED: |
| return BRW_SURFACEFORMAT_R32G32B32A32_USCALED; |
| |
| case PIPE_FORMAT_R32_SNORM: |
| return BRW_SURFACEFORMAT_R32_SNORM; |
| case PIPE_FORMAT_R32G32_SNORM: |
| return BRW_SURFACEFORMAT_R32G32_SNORM; |
| case PIPE_FORMAT_R32G32B32_SNORM: |
| return BRW_SURFACEFORMAT_R32G32B32_SNORM; |
| case PIPE_FORMAT_R32G32B32A32_SNORM: |
| return BRW_SURFACEFORMAT_R32G32B32A32_SNORM; |
| |
| case PIPE_FORMAT_R32_SSCALED: |
| return BRW_SURFACEFORMAT_R32_SSCALED; |
| case PIPE_FORMAT_R32G32_SSCALED: |
| return BRW_SURFACEFORMAT_R32G32_SSCALED; |
| case PIPE_FORMAT_R32G32B32_SSCALED: |
| return BRW_SURFACEFORMAT_R32G32B32_SSCALED; |
| case PIPE_FORMAT_R32G32B32A32_SSCALED: |
| return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED; |
| |
| case PIPE_FORMAT_R16_UNORM: |
| return BRW_SURFACEFORMAT_R16_UNORM; |
| case PIPE_FORMAT_R16G16_UNORM: |
| return BRW_SURFACEFORMAT_R16G16_UNORM; |
| case PIPE_FORMAT_R16G16B16_UNORM: |
| return BRW_SURFACEFORMAT_R16G16B16_UNORM; |
| case PIPE_FORMAT_R16G16B16A16_UNORM: |
| return BRW_SURFACEFORMAT_R16G16B16A16_UNORM; |
| |
| case PIPE_FORMAT_R16_USCALED: |
| return BRW_SURFACEFORMAT_R16_USCALED; |
| case PIPE_FORMAT_R16G16_USCALED: |
| return BRW_SURFACEFORMAT_R16G16_USCALED; |
| case PIPE_FORMAT_R16G16B16_USCALED: |
| return BRW_SURFACEFORMAT_R16G16B16_USCALED; |
| case PIPE_FORMAT_R16G16B16A16_USCALED: |
| return BRW_SURFACEFORMAT_R16G16B16A16_USCALED; |
| |
| case PIPE_FORMAT_R16_SNORM: |
| return BRW_SURFACEFORMAT_R16_SNORM; |
| case PIPE_FORMAT_R16G16_SNORM: |
| return BRW_SURFACEFORMAT_R16G16_SNORM; |
| case PIPE_FORMAT_R16G16B16_SNORM: |
| return BRW_SURFACEFORMAT_R16G16B16_SNORM; |
| case PIPE_FORMAT_R16G16B16A16_SNORM: |
| return BRW_SURFACEFORMAT_R16G16B16A16_SNORM; |
| |
| case PIPE_FORMAT_R16_SSCALED: |
| return BRW_SURFACEFORMAT_R16_SSCALED; |
| case PIPE_FORMAT_R16G16_SSCALED: |
| return BRW_SURFACEFORMAT_R16G16_SSCALED; |
| case PIPE_FORMAT_R16G16B16_SSCALED: |
| return BRW_SURFACEFORMAT_R16G16B16_SSCALED; |
| case PIPE_FORMAT_R16G16B16A16_SSCALED: |
| return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED; |
| |
| case PIPE_FORMAT_R8_UNORM: |
| return BRW_SURFACEFORMAT_R8_UNORM; |
| case PIPE_FORMAT_R8G8_UNORM: |
| return BRW_SURFACEFORMAT_R8G8_UNORM; |
| case PIPE_FORMAT_R8G8B8_UNORM: |
| return BRW_SURFACEFORMAT_R8G8B8_UNORM; |
| case PIPE_FORMAT_R8G8B8A8_UNORM: |
| return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; |
| |
| case PIPE_FORMAT_R8_USCALED: |
| return BRW_SURFACEFORMAT_R8_USCALED; |
| case PIPE_FORMAT_R8G8_USCALED: |
| return BRW_SURFACEFORMAT_R8G8_USCALED; |
| case PIPE_FORMAT_R8G8B8_USCALED: |
| return BRW_SURFACEFORMAT_R8G8B8_USCALED; |
| case PIPE_FORMAT_R8G8B8A8_USCALED: |
| return BRW_SURFACEFORMAT_R8G8B8A8_USCALED; |
| |
| case PIPE_FORMAT_R8_SNORM: |
| return BRW_SURFACEFORMAT_R8_SNORM; |
| case PIPE_FORMAT_R8G8_SNORM: |
| return BRW_SURFACEFORMAT_R8G8_SNORM; |
| case PIPE_FORMAT_R8G8B8_SNORM: |
| return BRW_SURFACEFORMAT_R8G8B8_SNORM; |
| case PIPE_FORMAT_R8G8B8A8_SNORM: |
| return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; |
| |
| case PIPE_FORMAT_R8_SSCALED: |
| return BRW_SURFACEFORMAT_R8_SSCALED; |
| case PIPE_FORMAT_R8G8_SSCALED: |
| return BRW_SURFACEFORMAT_R8G8_SSCALED; |
| case PIPE_FORMAT_R8G8B8_SSCALED: |
| return BRW_SURFACEFORMAT_R8G8B8_SSCALED; |
| case PIPE_FORMAT_R8G8B8A8_SSCALED: |
| return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED; |
| |
| default: |
| assert(0); |
| return 0; |
| } |
| } |
| |
| static unsigned get_index_type(int type) |
| { |
| switch (type) { |
| case 1: return BRW_INDEX_BYTE; |
| case 2: return BRW_INDEX_WORD; |
| case 4: return BRW_INDEX_DWORD; |
| default: assert(0); return 0; |
| } |
| } |
| |
| |
| static int brw_prepare_vertices(struct brw_context *brw) |
| { |
| unsigned int min_index = brw->curr.min_index; |
| unsigned int max_index = brw->curr.max_index; |
| GLuint i; |
| int ret; |
| |
| if (BRW_DEBUG & DEBUG_VERTS) |
| debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); |
| |
| |
| for (i = 0; i < brw->curr.num_vertex_buffers; i++) { |
| struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i]; |
| struct brw_winsys_buffer *bo; |
| struct pipe_buffer *upload_buf = NULL; |
| unsigned offset; |
| |
| if (BRW_DEBUG & DEBUG_VERTS) |
| debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n", |
| __FUNCTION__, i, |
| brw_buffer_is_user_buffer(vb->buffer), |
| vb->buffer_offset, |
| vb->buffer->size, |
| vb->stride); |
| |
| if (brw_buffer_is_user_buffer(vb->buffer)) { |
| |
| /* XXX: simplify this. Stop the state trackers from generating |
| * zero-stride buffers & have them use additional constants (or |
| * add support for >1 constant buffer) instead. |
| */ |
| unsigned size = (vb->stride == 0 ? |
| vb->buffer->size - vb->buffer_offset : |
| MAX2(vb->buffer->size - vb->buffer_offset, |
| vb->stride * (max_index + 1 - min_index))); |
| |
| ret = u_upload_buffer( brw->vb.upload_vertex, |
| vb->buffer_offset + min_index * vb->stride, |
| size, |
| vb->buffer, |
| &offset, |
| &upload_buf ); |
| if (ret) |
| return ret; |
| |
| bo = brw_buffer(upload_buf)->bo; |
| |
| assert(offset + size <= bo->size); |
| } |
| else |
| { |
| offset = vb->buffer_offset; |
| bo = brw_buffer(vb->buffer)->bo; |
| } |
| |
| assert(offset < bo->size); |
| |
| /* Set up post-upload info about this vertex buffer: |
| */ |
| brw->vb.vb[i].offset = offset; |
| brw->vb.vb[i].stride = vb->stride; |
| brw->vb.vb[i].vertex_count = (vb->stride == 0 ? |
| 1 : |
| (bo->size - offset) / vb->stride); |
| |
| bo_reference( &brw->vb.vb[i].bo, bo ); |
| |
| /* Don't need to retain this reference. We have a reference on |
| * the underlying winsys buffer: |
| */ |
| pipe_buffer_reference( &upload_buf, NULL ); |
| } |
| |
| brw->vb.nr_vb = i; |
| brw_prepare_query_begin(brw); |
| |
| for (i = 0; i < brw->vb.nr_vb; i++) { |
| brw_add_validated_bo(brw, brw->vb.vb[i].bo); |
| } |
| |
| return 0; |
| } |
| |
| static int brw_emit_vertex_buffers( struct brw_context *brw ) |
| { |
| int i; |
| |
| /* If the VS doesn't read any inputs (calculating vertex position from |
| * a state variable for some reason, for example), just bail. |
| * |
| * The stale VB state stays in place, but they don't do anything unless |
| * a VE loads from them. |
| */ |
| if (brw->vb.nr_vb == 0) { |
| if (BRW_DEBUG & DEBUG_VERTS) |
| debug_printf("%s: no active vertex buffers\n", __FUNCTION__); |
| |
| return 0; |
| } |
| |
| /* Emit VB state packets. |
| */ |
| BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS); |
| OUT_BATCH((CMD_VERTEX_BUFFER << 16) | |
| ((1 + brw->vb.nr_vb * 4) - 2)); |
| |
| for (i = 0; i < brw->vb.nr_vb; i++) { |
| OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | |
| BRW_VB0_ACCESS_VERTEXDATA | |
| (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT)); |
| OUT_RELOC(brw->vb.vb[i].bo, |
| BRW_USAGE_VERTEX, |
| brw->vb.vb[i].offset); |
| if (BRW_IS_IGDNG(brw)) { |
| OUT_RELOC(brw->vb.vb[i].bo, |
| BRW_USAGE_VERTEX, |
| brw->vb.vb[i].bo->size - 1); |
| } else |
| OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0); |
| OUT_BATCH(0); /* Instance data step rate */ |
| } |
| ADVANCE_BATCH(); |
| return 0; |
| } |
| |
| |
| |
| |
| static int brw_emit_vertex_elements(struct brw_context *brw) |
| { |
| GLuint nr = brw->curr.num_vertex_elements; |
| GLuint i; |
| |
| brw_emit_query_begin(brw); |
| |
| /* If the VS doesn't read any inputs (calculating vertex position from |
| * a state variable for some reason, for example), emit a single pad |
| * VERTEX_ELEMENT struct and bail. |
| * |
| * The stale VB state stays in place, but they don't do anything unless |
| * a VE loads from them. |
| */ |
| if (nr == 0) { |
| BEGIN_BATCH(3, IGNORE_CLIPRECTS); |
| OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); |
| OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | |
| BRW_VE0_VALID | |
| (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | |
| (0 << BRW_VE0_SRC_OFFSET_SHIFT)); |
| OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | |
| (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | |
| (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | |
| (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT)); |
| ADVANCE_BATCH(); |
| return 0; |
| } |
| |
| /* Now emit vertex element (VEP) state packets. |
| * |
| */ |
| BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS); |
| OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2)); |
| for (i = 0; i < nr; i++) { |
| const struct pipe_vertex_element *input = &brw->curr.vertex_element[i]; |
| uint32_t format = brw_translate_surface_format( input->src_format ); |
| uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC; |
| uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC; |
| uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC; |
| uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC; |
| |
| switch (input->nr_components) { |
| case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; |
| case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; |
| case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; |
| case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT; |
| break; |
| } |
| |
| OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) | |
| BRW_VE0_VALID | |
| (format << BRW_VE0_FORMAT_SHIFT) | |
| (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT)); |
| |
| if (BRW_IS_IGDNG(brw)) |
| OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | |
| (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | |
| (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | |
| (comp3 << BRW_VE1_COMPONENT_3_SHIFT)); |
| else |
| OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | |
| (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | |
| (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | |
| (comp3 << BRW_VE1_COMPONENT_3_SHIFT) | |
| ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT)); |
| } |
| ADVANCE_BATCH(); |
| return 0; |
| } |
| |
| |
| static int brw_emit_vertices( struct brw_context *brw ) |
| { |
| int ret; |
| |
| ret = brw_emit_vertex_buffers( brw ); |
| if (ret) |
| return ret; |
| |
| ret = brw_emit_vertex_elements( brw ); |
| if (ret) |
| return ret; |
| |
| return 0; |
| } |
| |
| |
| const struct brw_tracked_state brw_vertices = { |
| .dirty = { |
| .mesa = (PIPE_NEW_INDEX_RANGE | |
| PIPE_NEW_VERTEX_BUFFER), |
| .brw = BRW_NEW_BATCH, |
| .cache = 0, |
| }, |
| .prepare = brw_prepare_vertices, |
| .emit = brw_emit_vertices, |
| }; |
| |
| |
| static int brw_prepare_indices(struct brw_context *brw) |
| { |
| struct pipe_buffer *index_buffer = brw->curr.index_buffer; |
| struct pipe_buffer *upload_buf = NULL; |
| struct brw_winsys_buffer *bo = NULL; |
| GLuint offset; |
| GLuint index_size; |
| GLuint ib_size; |
| int ret; |
| |
| if (index_buffer == NULL) |
| return 0; |
| |
| if (BRW_DEBUG & DEBUG_VERTS) |
| debug_printf("%s: index_size:%d index_buffer->size:%d\n", |
| __FUNCTION__, |
| brw->curr.index_size, |
| brw->curr.index_buffer->size); |
| |
| ib_size = index_buffer->size; |
| index_size = brw->curr.index_size; |
| |
| /* Turn userbuffer into a proper hardware buffer? |
| */ |
| if (brw_buffer_is_user_buffer(index_buffer)) { |
| |
| ret = u_upload_buffer( brw->vb.upload_index, |
| 0, |
| ib_size, |
| index_buffer, |
| &offset, |
| &upload_buf ); |
| if (ret) |
| return ret; |
| |
| bo = brw_buffer(upload_buf)->bo; |
| |
| /* XXX: annotate the userbuffer with the upload information so |
| * that successive calls don't get re-uploaded. |
| */ |
| } |
| else { |
| bo = brw_buffer(index_buffer)->bo; |
| ib_size = bo->size; |
| offset = 0; |
| } |
| |
| /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the |
| * index buffer state when we're just moving the start index of our |
| * drawing. |
| * |
| * In gallium this will happen in the case where successive draw |
| * calls are made with (distinct?) userbuffers, but the upload_mgr |
| * places the data into a single winsys buffer. |
| * |
| * This statechange doesn't raise any state flags and is always |
| * just merged into the final draw packet: |
| */ |
| if (1) { |
| assert((offset & (index_size - 1)) == 0); |
| brw->ib.start_vertex_offset = offset / index_size; |
| } |
| |
| /* These statechanges trigger a new CMD_INDEX_BUFFER packet: |
| */ |
| if (brw->ib.bo != bo || |
| brw->ib.size != ib_size) |
| { |
| bo_reference(&brw->ib.bo, bo); |
| brw->ib.size = ib_size; |
| brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER; |
| } |
| |
| pipe_buffer_reference( &upload_buf, NULL ); |
| brw_add_validated_bo(brw, brw->ib.bo); |
| return 0; |
| } |
| |
| const struct brw_tracked_state brw_indices = { |
| .dirty = { |
| .mesa = PIPE_NEW_INDEX_BUFFER, |
| .brw = 0, |
| .cache = 0, |
| }, |
| .prepare = brw_prepare_indices, |
| }; |
| |
| static int brw_emit_index_buffer(struct brw_context *brw) |
| { |
| /* Emit the indexbuffer packet: |
| */ |
| if (brw->ib.bo) |
| { |
| struct brw_indexbuffer ib; |
| |
| memset(&ib, 0, sizeof(ib)); |
| |
| ib.header.bits.opcode = CMD_INDEX_BUFFER; |
| ib.header.bits.length = sizeof(ib)/4 - 2; |
| ib.header.bits.index_format = get_index_type(brw->ib.size); |
| ib.header.bits.cut_index_enable = 0; |
| |
| BEGIN_BATCH(4, IGNORE_CLIPRECTS); |
| OUT_BATCH( ib.header.dword ); |
| OUT_RELOC(brw->ib.bo, |
| BRW_USAGE_VERTEX, |
| brw->ib.offset); |
| OUT_RELOC(brw->ib.bo, |
| BRW_USAGE_VERTEX, |
| brw->ib.offset + brw->ib.size - 1); |
| OUT_BATCH( 0 ); |
| ADVANCE_BATCH(); |
| } |
| |
| return 0; |
| } |
| |
| const struct brw_tracked_state brw_index_buffer = { |
| .dirty = { |
| .mesa = 0, |
| .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER, |
| .cache = 0, |
| }, |
| .emit = brw_emit_index_buffer, |
| }; |