blob: 7a1ecf5107b218e8844876ef3a9c85fa961c55bc [file] [log] [blame]
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Texture tile caching.
*
* Author:
* Brian Paul
*/
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_tile.h"
#include "util/u_rect.h"
#include "lp_context.h"
#include "lp_surface.h"
#include "lp_texture.h"
#include "lp_tile_soa.h"
#include "lp_tile_cache.h"
#define MAX_WIDTH 4096
#define MAX_HEIGHT 4096
enum llvmpipe_tile_status
{
LP_TILE_STATUS_UNDEFINED = 0,
LP_TILE_STATUS_CLEAR = 1,
LP_TILE_STATUS_DEFINED = 2
};
struct llvmpipe_cached_tile
{
enum llvmpipe_tile_status status;
/** color in SOA format */
uint8_t *color;
};
struct llvmpipe_tile_cache
{
struct pipe_screen *screen;
struct pipe_surface *surface; /**< the surface we're caching */
struct pipe_transfer *transfer;
void *transfer_map;
struct llvmpipe_cached_tile entries[MAX_WIDTH/TILE_SIZE][MAX_HEIGHT/TILE_SIZE];
uint8_t clear_color[4]; /**< for color bufs */
uint clear_val; /**< for z+stencil, or packed color clear value */
struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */
};
struct llvmpipe_tile_cache *
lp_create_tile_cache( struct pipe_screen *screen )
{
struct llvmpipe_tile_cache *tc;
int maxLevels, maxTexSize;
/* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
maxTexSize = 1 << (maxLevels - 1);
assert(MAX_WIDTH >= maxTexSize);
tc = CALLOC_STRUCT( llvmpipe_tile_cache );
if(!tc)
return NULL;
tc->screen = screen;
return tc;
}
void
lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc)
{
struct pipe_screen *screen;
unsigned x, y;
for (y = 0; y < MAX_HEIGHT; y += TILE_SIZE) {
for (x = 0; x < MAX_WIDTH; x += TILE_SIZE) {
struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
if(tile->color)
align_free(tile->color);
}
}
if (tc->transfer) {
screen = tc->transfer->texture->screen;
screen->tex_transfer_destroy(tc->transfer);
}
FREE( tc );
}
/**
* Specify the surface to cache.
*/
void
lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc,
struct pipe_surface *ps)
{
if (tc->transfer) {
struct pipe_screen *screen = tc->transfer->texture->screen;
if (ps == tc->surface)
return;
if (tc->transfer_map) {
screen->transfer_unmap(screen, tc->transfer);
tc->transfer_map = NULL;
}
screen->tex_transfer_destroy(tc->transfer);
tc->transfer = NULL;
}
tc->surface = ps;
if (ps) {
struct pipe_screen *screen = ps->texture->screen;
unsigned x, y;
tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face,
ps->level, ps->zslice,
PIPE_TRANSFER_READ_WRITE,
0, 0, ps->width, ps->height);
for (y = 0; y < ps->height; y += TILE_SIZE) {
for (x = 0; x < ps->width; x += TILE_SIZE) {
struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
tile->status = LP_TILE_STATUS_UNDEFINED;
if(!tile->color)
tile->color = align_malloc( TILE_SIZE*TILE_SIZE*NUM_CHANNELS, 16 );
}
}
}
}
/**
* Return the transfer being cached.
*/
struct pipe_surface *
lp_tile_cache_get_surface(struct llvmpipe_tile_cache *tc)
{
return tc->surface;
}
void
lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc)
{
if (tc->transfer && !tc->transfer_map)
tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
}
void
lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc)
{
if (tc->transfer_map) {
tc->screen->transfer_unmap(tc->screen, tc->transfer);
tc->transfer_map = NULL;
}
}
/**
* Set a tile to a solid color.
*/
static void
clear_tile(struct llvmpipe_cached_tile *tile,
uint8_t clear_color[4])
{
if (clear_color[0] == clear_color[1] &&
clear_color[1] == clear_color[2] &&
clear_color[2] == clear_color[3]) {
memset(tile->color, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
}
else {
uint x, y, chan;
for (y = 0; y < TILE_SIZE; y++)
for (x = 0; x < TILE_SIZE; x++)
for (chan = 0; chan < 4; ++chan)
TILE_PIXEL(tile->color, x, y, chan) = clear_color[chan];
}
}
/**
* Flush the tile cache: write all dirty tiles back to the transfer.
* any tiles "flagged" as cleared will be "really" cleared.
*/
void
lp_flush_tile_cache(struct llvmpipe_tile_cache *tc)
{
struct pipe_transfer *pt = tc->transfer;
unsigned x, y;
if(!pt)
return;
assert(tc->transfer_map);
/* push the tile to all positions marked as clear */
for (y = 0; y < pt->height; y += TILE_SIZE) {
for (x = 0; x < pt->width; x += TILE_SIZE) {
struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
if(tile->status != LP_TILE_STATUS_UNDEFINED) {
unsigned w = TILE_SIZE;
unsigned h = TILE_SIZE;
if (!pipe_clip_tile(x, y, &w, &h, pt)) {
switch(tile->status) {
case LP_TILE_STATUS_CLEAR:
/* Actually clear the tiles which were flagged as being in a
* clear state. */
util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride,
x, y, w, h,
tc->clear_val);
break;
case LP_TILE_STATUS_DEFINED:
lp_tile_write_4ub(pt->texture->format,
tile->color,
tc->transfer_map, pt->stride,
x, y, w, h);
break;
default:
assert(0);
break;
}
}
tile->status = LP_TILE_STATUS_UNDEFINED;
}
}
}
}
/**
* Get a tile from the cache.
* \param x, y position of tile, in pixels
*/
void *
lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
unsigned x, unsigned y )
{
struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
struct pipe_transfer *pt = tc->transfer;
assert(tc->surface);
assert(tc->transfer);
if(!tc->transfer_map)
lp_tile_cache_map_transfers(tc);
assert(tc->transfer_map);
switch(tile->status) {
case LP_TILE_STATUS_CLEAR:
/* don't get tile from framebuffer, just clear it */
clear_tile(tile, tc->clear_color);
tile->status = LP_TILE_STATUS_DEFINED;
break;
case LP_TILE_STATUS_UNDEFINED: {
unsigned w = TILE_SIZE;
unsigned h = TILE_SIZE;
x &= ~(TILE_SIZE - 1);
y &= ~(TILE_SIZE - 1);
if (!pipe_clip_tile(x, y, &w, &h, tc->transfer))
lp_tile_read_4ub(pt->texture->format,
tile->color,
tc->transfer_map, tc->transfer->stride,
x, y, w, h);
tile->status = LP_TILE_STATUS_DEFINED;
break;
}
case LP_TILE_STATUS_DEFINED:
/* nothing to do */
break;
}
return tile->color;
}
/**
* When a whole surface is being cleared to a value we can avoid
* fetching tiles above.
* Save the color and set a 'clearflag' for each tile of the screen.
*/
void
lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba,
uint clearValue)
{
struct pipe_transfer *pt = tc->transfer;
const unsigned w = pt->width;
const unsigned h = pt->height;
unsigned x, y, chan;
for(chan = 0; chan < 4; ++chan)
tc->clear_color[chan] = float_to_ubyte(rgba[chan]);
tc->clear_val = clearValue;
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
tile->status = LP_TILE_STATUS_CLEAR;
}
}
}