| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /** |
| * \file |
| * Build post-transformation, post-clipping vertex buffers and element |
| * lists by hooking into the end of the primitive pipeline and |
| * manipulating the vertex_id field in the vertex headers. |
| * |
| * XXX: work in progress |
| * |
| * \author José Fonseca <jrfonseca@tungstengraphics.com> |
| * \author Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| |
| #include "util/u_debug.h" |
| #include "pipe/p_inlines.h" |
| #include "pipe/internal/p_winsys_screen.h" |
| |
| #include "nv20_context.h" |
| #include "nv20_state.h" |
| |
| #include "draw/draw_vbuf.h" |
| |
| /** |
| * Primitive renderer for nv20. |
| */ |
| struct nv20_vbuf_render { |
| struct vbuf_render base; |
| |
| struct nv20_context *nv20; |
| |
| /** Vertex buffer in VRAM */ |
| struct pipe_buffer *pbuffer; |
| |
| /** Vertex buffer in normal memory */ |
| void *mbuffer; |
| |
| /** Vertex size in bytes */ |
| /*unsigned vertex_size;*/ |
| |
| /** Hardware primitive */ |
| unsigned hwprim; |
| }; |
| |
| /** |
| * Basically a cast wrapper. |
| */ |
| static INLINE struct nv20_vbuf_render * |
| nv20_vbuf_render(struct vbuf_render *render) |
| { |
| assert(render); |
| return (struct nv20_vbuf_render *)render; |
| } |
| |
| void nv20_vtxbuf_bind( struct nv20_context* nv20 ) |
| { |
| #if 0 |
| struct nv20_screen *screen = nv20->screen; |
| struct nouveau_channel *chan = screen->base.channel; |
| struct nouveau_grobj *kelvin = screen->kelvin; |
| int i; |
| for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { |
| BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); |
| OUT_RING(chan, 0/*nv20->vtxbuf*/); |
| BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); |
| OUT_RING(chan, 0/*XXX*/); |
| } |
| #endif |
| } |
| |
| static const struct vertex_info * |
| nv20_vbuf_render_get_vertex_info( struct vbuf_render *render ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| struct nv20_context *nv20 = nv20_render->nv20; |
| |
| nv20_emit_hw_state(nv20); |
| |
| return &nv20->vertex_info; |
| } |
| |
| static void * |
| nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size) |
| { |
| nv20_render->mbuffer = MALLOC(size); |
| return nv20_render->mbuffer; |
| } |
| |
| static void |
| nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size) |
| { |
| struct pipe_screen *screen = nv20_render->nv20->pipe.screen; |
| nv20_render->pbuffer = screen->buffer_create(screen, 64, |
| PIPE_BUFFER_USAGE_VERTEX, size); |
| } |
| |
| static boolean |
| nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, |
| ushort vertex_size, |
| ushort nr_vertices ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| size_t size = (size_t)vertex_size * (size_t)nr_vertices; |
| void *buf; |
| |
| assert(!nv20_render->pbuffer); |
| assert(!nv20_render->mbuffer); |
| |
| /* |
| * For small amount of vertices, don't bother with pipe vertex |
| * buffer, the data will be passed directly via the fifo. |
| */ |
| /* XXX: Pipe vertex buffers don't work. */ |
| if (0 && size > 16 * 1024) { |
| nv20__allocate_pbuffer(nv20_render, size); |
| /* umm yeah so this is ugly */ |
| buf = nv20_render->pbuffer; |
| } else { |
| buf = nv20__allocate_mbuffer(nv20_render, size); |
| } |
| |
| if (buf) |
| nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS; |
| |
| return buf ? TRUE : FALSE; |
| } |
| |
| static void * |
| nv20_vbuf_render_map_vertices( struct vbuf_render *render ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen; |
| |
| if (nv20_render->pbuffer) { |
| return pipe_buffer_map(pscreen, nv20_render->pbuffer, |
| PIPE_BUFFER_USAGE_CPU_WRITE); |
| } else if (nv20_render->mbuffer) { |
| return nv20_render->mbuffer; |
| } else |
| assert(0); |
| |
| /* warnings be gone */ |
| return NULL; |
| } |
| |
| static void |
| nv20_vbuf_render_unmap_vertices( struct vbuf_render *render, |
| ushort min_index, |
| ushort max_index ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen; |
| |
| if (nv20_render->pbuffer) |
| pipe_buffer_unmap(pscreen, nv20_render->pbuffer); |
| } |
| |
| static boolean |
| nv20_vbuf_render_set_primitive( struct vbuf_render *render, |
| unsigned prim ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| unsigned hwp = nvgl_primitive(prim); |
| if (hwp == 0) |
| return FALSE; |
| |
| nv20_render->hwprim = hwp; |
| return TRUE; |
| } |
| |
| static uint32_t |
| nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) |
| { |
| return (stride << NV20TCL_VTXFMT_STRIDE_SHIFT) | |
| (fields << NV20TCL_VTXFMT_SIZE_SHIFT) | |
| (type << NV20TCL_VTXFMT_TYPE_SHIFT); |
| } |
| |
| static unsigned |
| nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) |
| { |
| struct nv20_screen *screen = nv20->screen; |
| struct nouveau_channel *chan = screen->base.channel; |
| struct nouveau_grobj *kelvin = screen->kelvin; |
| uint32_t hwfmt = 0; |
| unsigned fields; |
| |
| switch (type) { |
| case EMIT_OMIT: |
| hwfmt = nv20__vtxhwformat(0, 0, 2); |
| fields = 0; |
| break; |
| case EMIT_1F: |
| hwfmt = nv20__vtxhwformat(4, 1, 2); |
| fields = 1; |
| break; |
| case EMIT_2F: |
| hwfmt = nv20__vtxhwformat(8, 2, 2); |
| fields = 2; |
| break; |
| case EMIT_3F: |
| hwfmt = nv20__vtxhwformat(12, 3, 2); |
| fields = 3; |
| break; |
| case EMIT_4F: |
| hwfmt = nv20__vtxhwformat(16, 4, 2); |
| fields = 4; |
| break; |
| default: |
| NOUVEAU_ERR("unhandled attrib_emit %d\n", type); |
| return 0; |
| } |
| |
| BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); |
| OUT_RING(chan, hwfmt); |
| return fields; |
| } |
| |
| static unsigned |
| nv20__emit_vertex_array_format(struct nv20_context *nv20) |
| { |
| struct vertex_info *vinfo = &nv20->vertex_info; |
| int hwattr = NV20TCL_VTXFMT__SIZE; |
| int attr = 0; |
| unsigned nr_fields = 0; |
| |
| while (hwattr-- > 0) { |
| if (vinfo->hwfmt[0] & (1 << hwattr)) { |
| nr_fields += nv20__emit_format(nv20, |
| vinfo->attrib[attr].emit, hwattr); |
| attr++; |
| } else |
| nv20__emit_format(nv20, EMIT_OMIT, hwattr); |
| } |
| |
| return nr_fields; |
| } |
| |
| static void |
| nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, |
| const ushort *indices, |
| uint nr_indices) |
| { |
| struct nv20_context *nv20 = nv20_render->nv20; |
| struct nv20_screen *screen = nv20->screen; |
| struct nouveau_channel *chan = screen->base.channel; |
| struct nouveau_grobj *kelvin = screen->kelvin; |
| struct vertex_info *vinfo = &nv20->vertex_info; |
| unsigned nr_fields; |
| int max_push; |
| ubyte *data = nv20_render->mbuffer; |
| int vsz = 4 * vinfo->size; |
| |
| nr_fields = nv20__emit_vertex_array_format(nv20); |
| |
| BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); |
| OUT_RING(chan, nv20_render->hwprim); |
| |
| max_push = 1200 / nr_fields; |
| while (nr_indices) { |
| int i; |
| int push = MIN2(nr_indices, max_push); |
| |
| BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); |
| for (i = 0; i < push; i++) { |
| /* XXX: fixme to handle other than floats? */ |
| int f = nr_fields; |
| float *attrv = (float*)&data[indices[i] * vsz]; |
| while (f-- > 0) |
| OUT_RINGf(chan, *attrv++); |
| } |
| |
| nr_indices -= push; |
| indices += push; |
| } |
| |
| BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); |
| OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); |
| } |
| |
| static void |
| nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, |
| const ushort *indices, |
| uint nr_indices) |
| { |
| struct nv20_context *nv20 = nv20_render->nv20; |
| struct nv20_screen *screen = nv20->screen; |
| struct nouveau_channel *chan = screen->base.channel; |
| struct nouveau_grobj *kelvin = screen->kelvin; |
| int push, i; |
| |
| NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); |
| |
| BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); |
| OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, |
| NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); |
| |
| BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); |
| OUT_RING(chan, nv20_render->hwprim); |
| |
| if (nr_indices & 1) { |
| BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); |
| OUT_RING (chan, indices[0]); |
| indices++; nr_indices--; |
| } |
| |
| while (nr_indices) { |
| // XXX too big/small ? check the size |
| push = MIN2(nr_indices, 1200 * 2); |
| |
| BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); |
| for (i = 0; i < push; i+=2) |
| OUT_RING(chan, (indices[i+1] << 16) | indices[i]); |
| |
| nr_indices -= push; |
| indices += push; |
| } |
| |
| BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); |
| OUT_RING (chan, 0); |
| } |
| |
| static void |
| nv20_vbuf_render_draw( struct vbuf_render *render, |
| const ushort *indices, |
| uint nr_indices) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| |
| nv20_emit_hw_state(nv20_render->nv20); |
| |
| if (nv20_render->pbuffer) |
| nv20__draw_pbuffer(nv20_render, indices, nr_indices); |
| else if (nv20_render->mbuffer) |
| nv20__draw_mbuffer(nv20_render, indices, nr_indices); |
| else |
| assert(0); |
| } |
| |
| |
| static void |
| nv20_vbuf_render_release_vertices( struct vbuf_render *render ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| struct nv20_context *nv20 = nv20_render->nv20; |
| |
| if (nv20_render->pbuffer) { |
| pipe_buffer_reference(&nv20_render->pbuffer, NULL); |
| } else if (nv20_render->mbuffer) { |
| FREE(nv20_render->mbuffer); |
| nv20_render->mbuffer = NULL; |
| } else |
| assert(0); |
| } |
| |
| |
| static void |
| nv20_vbuf_render_destroy( struct vbuf_render *render ) |
| { |
| struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); |
| |
| assert(!nv20_render->pbuffer); |
| assert(!nv20_render->mbuffer); |
| |
| FREE(nv20_render); |
| } |
| |
| |
| /** |
| * Create a new primitive render. |
| */ |
| static struct vbuf_render * |
| nv20_vbuf_render_create( struct nv20_context *nv20 ) |
| { |
| struct nv20_vbuf_render *nv20_render = CALLOC_STRUCT(nv20_vbuf_render); |
| |
| nv20_render->nv20 = nv20; |
| |
| nv20_render->base.max_vertex_buffer_bytes = 16*1024; |
| nv20_render->base.max_indices = 1024; |
| nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info; |
| nv20_render->base.allocate_vertices = |
| nv20_vbuf_render_allocate_vertices; |
| nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices; |
| nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices; |
| nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive; |
| nv20_render->base.draw = nv20_vbuf_render_draw; |
| nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices; |
| nv20_render->base.destroy = nv20_vbuf_render_destroy; |
| |
| return &nv20_render->base; |
| } |
| |
| |
| /** |
| * Create a new primitive vbuf/render stage. |
| */ |
| struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 ) |
| { |
| struct vbuf_render *render; |
| struct draw_stage *stage; |
| |
| render = nv20_vbuf_render_create(nv20); |
| if(!render) |
| return NULL; |
| |
| stage = draw_vbuf_stage( nv20->draw, render ); |
| if(!stage) { |
| render->destroy(render); |
| return NULL; |
| } |
| |
| return stage; |
| } |