| #ifndef __NV30_CONTEXT_H__ |
| #define __NV30_CONTEXT_H__ |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_state.h" |
| #include "pipe/p_compiler.h" |
| |
| #include "util/u_memory.h" |
| #include "util/u_math.h" |
| |
| #include "draw/draw_vertex.h" |
| |
| #include "nouveau/nouveau_winsys.h" |
| #include "nouveau/nouveau_gldefs.h" |
| #include "nouveau/nouveau_context.h" |
| #include "nouveau/nouveau_stateobj.h" |
| |
| #include "nv30_state.h" |
| |
| #define NOUVEAU_ERR(fmt, args...) \ |
| fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); |
| #define NOUVEAU_MSG(fmt, args...) \ |
| fprintf(stderr, "nouveau: "fmt, ##args); |
| |
| enum nv30_state_index { |
| NV30_STATE_FB = 0, |
| NV30_STATE_VIEWPORT = 1, |
| NV30_STATE_BLEND = 2, |
| NV30_STATE_RAST = 3, |
| NV30_STATE_ZSA = 4, |
| NV30_STATE_BCOL = 5, |
| NV30_STATE_CLIP = 6, |
| NV30_STATE_SCISSOR = 7, |
| NV30_STATE_STIPPLE = 8, |
| NV30_STATE_FRAGPROG = 9, |
| NV30_STATE_VERTPROG = 10, |
| NV30_STATE_FRAGTEX0 = 11, |
| NV30_STATE_FRAGTEX1 = 12, |
| NV30_STATE_FRAGTEX2 = 13, |
| NV30_STATE_FRAGTEX3 = 14, |
| NV30_STATE_FRAGTEX4 = 15, |
| NV30_STATE_FRAGTEX5 = 16, |
| NV30_STATE_FRAGTEX6 = 17, |
| NV30_STATE_FRAGTEX7 = 18, |
| NV30_STATE_FRAGTEX8 = 19, |
| NV30_STATE_FRAGTEX9 = 20, |
| NV30_STATE_FRAGTEX10 = 21, |
| NV30_STATE_FRAGTEX11 = 22, |
| NV30_STATE_FRAGTEX12 = 23, |
| NV30_STATE_FRAGTEX13 = 24, |
| NV30_STATE_FRAGTEX14 = 25, |
| NV30_STATE_FRAGTEX15 = 26, |
| NV30_STATE_VERTTEX0 = 27, |
| NV30_STATE_VERTTEX1 = 28, |
| NV30_STATE_VERTTEX2 = 29, |
| NV30_STATE_VERTTEX3 = 30, |
| NV30_STATE_VTXBUF = 31, |
| NV30_STATE_VTXFMT = 32, |
| NV30_STATE_VTXATTR = 33, |
| NV30_STATE_MAX = 34 |
| }; |
| |
| #include "nv30_screen.h" |
| |
| #define NV30_NEW_BLEND (1 << 0) |
| #define NV30_NEW_RAST (1 << 1) |
| #define NV30_NEW_ZSA (1 << 2) |
| #define NV30_NEW_SAMPLER (1 << 3) |
| #define NV30_NEW_FB (1 << 4) |
| #define NV30_NEW_STIPPLE (1 << 5) |
| #define NV30_NEW_SCISSOR (1 << 6) |
| #define NV30_NEW_VIEWPORT (1 << 7) |
| #define NV30_NEW_BCOL (1 << 8) |
| #define NV30_NEW_VERTPROG (1 << 9) |
| #define NV30_NEW_FRAGPROG (1 << 10) |
| #define NV30_NEW_ARRAYS (1 << 11) |
| #define NV30_NEW_UCP (1 << 12) |
| |
| struct nv30_rasterizer_state { |
| struct pipe_rasterizer_state pipe; |
| struct nouveau_stateobj *so; |
| }; |
| |
| struct nv30_zsa_state { |
| struct pipe_depth_stencil_alpha_state pipe; |
| struct nouveau_stateobj *so; |
| }; |
| |
| struct nv30_blend_state { |
| struct pipe_blend_state pipe; |
| struct nouveau_stateobj *so; |
| }; |
| |
| |
| struct nv30_state { |
| unsigned scissor_enabled; |
| unsigned stipple_enabled; |
| unsigned viewport_bypass; |
| unsigned fp_samplers; |
| |
| uint64_t dirty; |
| struct nouveau_stateobj *hw[NV30_STATE_MAX]; |
| }; |
| |
| struct nv30_context { |
| struct pipe_context pipe; |
| |
| struct nouveau_winsys *nvws; |
| struct nv30_screen *screen; |
| unsigned pctx_id; |
| |
| struct draw_context *draw; |
| |
| /* HW state derived from pipe states */ |
| struct nv30_state state; |
| |
| /* Context state */ |
| unsigned dirty; |
| struct pipe_scissor_state scissor; |
| unsigned stipple[32]; |
| struct nv30_vertex_program *vertprog; |
| struct nv30_fragment_program *fragprog; |
| struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; |
| unsigned constbuf_nr[PIPE_SHADER_TYPES]; |
| struct nv30_rasterizer_state *rasterizer; |
| struct nv30_zsa_state *zsa; |
| struct nv30_blend_state *blend; |
| struct pipe_blend_color blend_colour; |
| struct pipe_viewport_state viewport; |
| struct pipe_framebuffer_state framebuffer; |
| struct pipe_buffer *idxbuf; |
| unsigned idxbuf_format; |
| struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; |
| struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; |
| unsigned nr_samplers; |
| unsigned nr_textures; |
| unsigned dirty_samplers; |
| struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; |
| unsigned vtxbuf_nr; |
| struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; |
| unsigned vtxelt_nr; |
| }; |
| |
| static INLINE struct nv30_context * |
| nv30_context(struct pipe_context *pipe) |
| { |
| return (struct nv30_context *)pipe; |
| } |
| |
| struct nv30_state_entry { |
| boolean (*validate)(struct nv30_context *nv30); |
| struct { |
| unsigned pipe; |
| unsigned hw; |
| } dirty; |
| }; |
| |
| extern void nv30_init_state_functions(struct nv30_context *nv30); |
| extern void nv30_init_surface_functions(struct nv30_context *nv30); |
| extern void nv30_init_query_functions(struct nv30_context *nv30); |
| |
| extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen); |
| |
| /* nv30_draw.c */ |
| extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30); |
| |
| /* nv30_vertprog.c */ |
| extern void nv30_vertprog_destroy(struct nv30_context *, |
| struct nv30_vertex_program *); |
| |
| /* nv30_fragprog.c */ |
| extern void nv30_fragprog_destroy(struct nv30_context *, |
| struct nv30_fragment_program *); |
| |
| /* nv30_fragtex.c */ |
| extern void nv30_fragtex_bind(struct nv30_context *); |
| |
| /* nv30_state.c and friends */ |
| extern boolean nv30_state_validate(struct nv30_context *nv30); |
| extern void nv30_state_emit(struct nv30_context *nv30); |
| extern void nv30_state_flush_notify(struct nouveau_channel *chan); |
| extern struct nv30_state_entry nv30_state_rasterizer; |
| extern struct nv30_state_entry nv30_state_scissor; |
| extern struct nv30_state_entry nv30_state_stipple; |
| extern struct nv30_state_entry nv30_state_fragprog; |
| extern struct nv30_state_entry nv30_state_vertprog; |
| extern struct nv30_state_entry nv30_state_blend; |
| extern struct nv30_state_entry nv30_state_blend_colour; |
| extern struct nv30_state_entry nv30_state_zsa; |
| extern struct nv30_state_entry nv30_state_viewport; |
| extern struct nv30_state_entry nv30_state_framebuffer; |
| extern struct nv30_state_entry nv30_state_fragtex; |
| extern struct nv30_state_entry nv30_state_vbo; |
| |
| /* nv30_vbo.c */ |
| extern void nv30_draw_arrays(struct pipe_context *, unsigned mode, |
| unsigned start, unsigned count); |
| extern void nv30_draw_elements(struct pipe_context *pipe, |
| struct pipe_buffer *indexBuffer, |
| unsigned indexSize, |
| unsigned mode, unsigned start, |
| unsigned count); |
| |
| /* nv30_clear.c */ |
| extern void nv30_clear(struct pipe_context *pipe, unsigned buffers, |
| const float *rgba, double depth, unsigned stencil); |
| |
| #endif |