| /* |
| * Copyright 2008 Ben Skeggs |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_inlines.h" |
| #include "util/u_format.h" |
| |
| #include "nv50_context.h" |
| |
| /* The restrictions in tile mode selection probably aren't necessary. */ |
| static INLINE uint32_t |
| get_tile_mode(unsigned ny, unsigned d) |
| { |
| uint32_t tile_mode = 0x00; |
| |
| if (ny > 32) tile_mode = 0x04; /* height 64 tiles */ |
| else |
| if (ny > 16) tile_mode = 0x03; /* height 32 tiles */ |
| else |
| if (ny > 8) tile_mode = 0x02; /* height 16 tiles */ |
| else |
| if (ny > 4) tile_mode = 0x01; /* height 8 tiles */ |
| |
| if (d == 1) |
| return tile_mode; |
| else |
| if (tile_mode > 0x02) |
| tile_mode = 0x02; |
| |
| if (d > 16 && tile_mode < 0x02) |
| return tile_mode | 0x50; /* depth 32 tiles */ |
| if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */ |
| if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */ |
| if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */ |
| |
| return tile_mode | 0x10; |
| } |
| |
| static INLINE unsigned |
| get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h) |
| { |
| unsigned tile_h = get_tile_height(tile_mode); |
| unsigned tile_d = get_tile_depth(tile_mode); |
| |
| /* pitch_2d == to next slice within this volume-tile */ |
| /* pitch_3d == size (in bytes) of a volume-tile */ |
| unsigned pitch_2d = tile_h * 64; |
| unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch; |
| |
| return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; |
| } |
| |
| static struct pipe_texture * |
| nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) |
| { |
| struct nouveau_device *dev = nouveau_screen(pscreen)->device; |
| struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); |
| struct pipe_texture *pt = &mt->base.base; |
| unsigned width = tmp->width0, height = tmp->height0; |
| unsigned depth = tmp->depth0, image_alignment; |
| uint32_t tile_flags; |
| int ret, i, l; |
| |
| *pt = *tmp; |
| pipe_reference_init(&pt->reference, 1); |
| pt->screen = pscreen; |
| |
| switch (pt->format) { |
| case PIPE_FORMAT_Z32_FLOAT: |
| tile_flags = 0x4800; |
| break; |
| case PIPE_FORMAT_Z24S8_UNORM: |
| tile_flags = 0x1800; |
| break; |
| case PIPE_FORMAT_X8Z24_UNORM: |
| case PIPE_FORMAT_S8Z24_UNORM: |
| tile_flags = 0x2800; |
| break; |
| default: |
| tile_flags = 0x7000; |
| break; |
| } |
| |
| /* XXX: texture arrays */ |
| mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; |
| |
| for (l = 0; l <= pt->last_level; l++) { |
| struct nv50_miptree_level *lvl = &mt->level[l]; |
| unsigned nblocksy = util_format_get_nblocksy(pt->format, height); |
| |
| lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); |
| lvl->pitch = align(util_format_get_stride(pt->format, width), 64); |
| lvl->tile_mode = get_tile_mode(nblocksy, depth); |
| |
| width = u_minify(width, 1); |
| height = u_minify(height, 1); |
| depth = u_minify(depth, 1); |
| } |
| |
| image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; |
| image_alignment *= get_tile_depth(mt->level[0].tile_mode); |
| |
| /* NOTE the distinction between arrays of mip-mapped 2D textures and |
| * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. |
| */ |
| for (i = 0; i < mt->image_nr; i++) { |
| for (l = 0; l <= pt->last_level; l++) { |
| struct nv50_miptree_level *lvl = &mt->level[l]; |
| int size; |
| unsigned tile_h = get_tile_height(lvl->tile_mode); |
| unsigned tile_d = get_tile_depth(lvl->tile_mode); |
| |
| size = lvl->pitch; |
| size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); |
| size *= align(u_minify(pt->depth0, l), tile_d); |
| |
| lvl->image_offset[i] = mt->total_size; |
| |
| mt->total_size += size; |
| } |
| mt->total_size = align(mt->total_size, image_alignment); |
| } |
| |
| ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, |
| mt->level[0].tile_mode, tile_flags, |
| &mt->base.bo); |
| if (ret) { |
| for (l = 0; l < pt->last_level; ++l) |
| FREE(mt->level[l].image_offset); |
| FREE(mt); |
| return NULL; |
| } |
| |
| return pt; |
| } |
| |
| static struct pipe_texture * |
| nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, |
| const unsigned *stride, struct pipe_buffer *pb) |
| { |
| struct nouveau_bo *bo = nouveau_bo(pb); |
| struct nv50_miptree *mt; |
| |
| /* Only supports 2D, non-mipmapped textures for the moment */ |
| if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || |
| pt->depth0 != 1) |
| return NULL; |
| |
| mt = CALLOC_STRUCT(nv50_miptree); |
| if (!mt) |
| return NULL; |
| |
| mt->base.base = *pt; |
| pipe_reference_init(&mt->base.base.reference, 1); |
| mt->base.base.screen = pscreen; |
| mt->image_nr = 1; |
| mt->level[0].pitch = *stride; |
| mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); |
| mt->level[0].tile_mode = bo->tile_mode; |
| |
| nouveau_bo_ref(bo, &mt->base.bo); |
| return &mt->base.base; |
| } |
| |
| static void |
| nv50_miptree_destroy(struct pipe_texture *pt) |
| { |
| struct nv50_miptree *mt = nv50_miptree(pt); |
| unsigned l; |
| |
| for (l = 0; l < pt->last_level; ++l) |
| FREE(mt->level[l].image_offset); |
| |
| nouveau_bo_ref(NULL, &mt->base.bo); |
| FREE(mt); |
| } |
| |
| static struct pipe_surface * |
| nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, |
| unsigned face, unsigned level, unsigned zslice, |
| unsigned flags) |
| { |
| struct nv50_miptree *mt = nv50_miptree(pt); |
| struct nv50_miptree_level *lvl = &mt->level[level]; |
| struct pipe_surface *ps; |
| unsigned img = 0; |
| |
| if (pt->target == PIPE_TEXTURE_CUBE) |
| img = face; |
| |
| ps = CALLOC_STRUCT(pipe_surface); |
| if (!ps) |
| return NULL; |
| pipe_texture_reference(&ps->texture, pt); |
| ps->format = pt->format; |
| ps->width = u_minify(pt->width0, level); |
| ps->height = u_minify(pt->height0, level); |
| ps->usage = flags; |
| pipe_reference_init(&ps->reference, 1); |
| ps->face = face; |
| ps->level = level; |
| ps->zslice = zslice; |
| ps->offset = lvl->image_offset[img]; |
| |
| if (pt->target == PIPE_TEXTURE_3D) { |
| unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height); |
| ps->offset += get_zslice_offset(lvl->tile_mode, zslice, |
| lvl->pitch, nb_h); |
| } |
| |
| return ps; |
| } |
| |
| static void |
| nv50_miptree_surface_del(struct pipe_surface *ps) |
| { |
| struct nv50_surface *s = nv50_surface(ps); |
| |
| pipe_texture_reference(&ps->texture, NULL); |
| FREE(s); |
| } |
| |
| void |
| nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) |
| { |
| pscreen->texture_create = nv50_miptree_create; |
| pscreen->texture_blanket = nv50_miptree_blanket; |
| pscreen->texture_destroy = nv50_miptree_destroy; |
| pscreen->get_tex_surface = nv50_miptree_surface_new; |
| pscreen->tex_surface_destroy = nv50_miptree_surface_del; |
| } |
| |