| /* |
| * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> |
| * Copyright 2009 Marek Olšák <maraeo@gmail.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #ifndef R300_VS_H |
| #define R300_VS_H |
| |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_scan.h" |
| #include "radeon_code.h" |
| |
| #include "r300_shader_semantics.h" |
| |
| struct r300_context; |
| |
| struct r300_vertex_shader { |
| /* Parent class */ |
| struct pipe_shader_state state; |
| |
| struct tgsi_shader_info info; |
| struct r300_shader_semantics outputs; |
| uint hwfmt[4]; |
| |
| /* Stream locations for SWTCL or if TCL is bypassed. */ |
| int stream_loc_notcl[16]; |
| |
| /* Output stream location for WPOS. */ |
| int wpos_tex_output; |
| |
| /* Has this shader been translated yet? */ |
| boolean translated; |
| |
| /* Machine code (if translated) */ |
| struct r300_vertex_program_code code; |
| }; |
| |
| void r300_translate_vertex_shader(struct r300_context* r300, |
| struct r300_vertex_shader* vs); |
| |
| /* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ |
| boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); |
| |
| #endif /* R300_VS_H */ |