blob: 58a1aba464b8fb4be3e29a0294414eb272082f9c [file] [log] [blame]
/**********************************************************
* Copyright 2008-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "svga_cmd.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_screen_buffer.h"
#include "svga_winsys.h"
#include "svga_debug.h"
/**
* Vertex and index buffers have to be treated slightly differently from
* regular guest memory regions because the SVGA device sees them as
* surfaces, and the state tracker can create/destroy without the pipe
* driver, therefore we must do the uploads from the vws.
*/
static INLINE boolean
svga_buffer_needs_hw_storage(unsigned usage)
{
return usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX);
}
static INLINE enum pipe_error
svga_buffer_create_host_surface(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
if(!sbuf->handle) {
sbuf->key.flags = 0;
sbuf->key.format = SVGA3D_BUFFER;
if(sbuf->base.usage & PIPE_BUFFER_USAGE_VERTEX)
sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
if(sbuf->base.usage & PIPE_BUFFER_USAGE_INDEX)
sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
sbuf->key.size.width = sbuf->base.size;
sbuf->key.size.height = 1;
sbuf->key.size.depth = 1;
sbuf->key.numFaces = 1;
sbuf->key.numMipLevels = 1;
sbuf->key.cachable = 1;
SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size);
sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
if(!sbuf->handle)
return PIPE_ERROR_OUT_OF_MEMORY;
/* Always set the discard flag on the first time the buffer is written
* as svga_screen_surface_create might have passed a recycled host
* buffer.
*/
sbuf->hw.flags.discard = TRUE;
SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size);
}
return PIPE_OK;
}
static INLINE void
svga_buffer_destroy_host_surface(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
if(sbuf->handle) {
SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->base.size);
svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
}
}
static INLINE void
svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
{
struct svga_winsys_screen *sws = ss->sws;
assert(!sbuf->map.count);
assert(sbuf->hw.buf);
if(sbuf->hw.buf) {
sws->buffer_destroy(sws, sbuf->hw.buf);
sbuf->hw.buf = NULL;
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
#ifdef DEBUG
sbuf->head.next = sbuf->head.prev = NULL;
#endif
}
}
static INLINE enum pipe_error
svga_buffer_backup(struct svga_screen *ss, struct svga_buffer *sbuf)
{
if (sbuf->hw.buf && sbuf->hw.num_ranges) {
void *src;
if (!sbuf->swbuf)
sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment);
if (!sbuf->swbuf)
return PIPE_ERROR_OUT_OF_MEMORY;
src = ss->sws->buffer_map(ss->sws, sbuf->hw.buf,
PIPE_BUFFER_USAGE_CPU_READ);
if (!src)
return PIPE_ERROR;
memcpy(sbuf->swbuf, src, sbuf->base.size);
ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
}
return PIPE_OK;
}
/**
* Try to make GMR space available by freeing the hardware storage of
* unmapped
*/
boolean
svga_buffer_free_cached_hw_storage(struct svga_screen *ss)
{
struct list_head *curr;
struct svga_buffer *sbuf;
enum pipe_error ret = PIPE_OK;
curr = ss->cached_buffers.prev;
/* free the least recently used buffer's hw storage which is not mapped */
do {
if(curr == &ss->cached_buffers)
return FALSE;
sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
curr = curr->prev;
if (sbuf->map.count == 0)
ret = svga_buffer_backup(ss, sbuf);
} while(sbuf->map.count != 0 || ret != PIPE_OK);
svga_buffer_destroy_hw_storage(ss, sbuf);
return TRUE;
}
struct svga_winsys_buffer *
svga_winsys_buffer_create( struct svga_screen *ss,
unsigned alignment,
unsigned usage,
unsigned size )
{
struct svga_winsys_screen *sws = ss->sws;
struct svga_winsys_buffer *buf;
/* Just try */
buf = sws->buffer_create(sws, alignment, usage, size);
if(!buf) {
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing screen to find %d bytes GMR\n",
size);
/* Try flushing all pending DMAs */
svga_screen_flush(ss, NULL);
buf = sws->buffer_create(sws, alignment, usage, size);
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "evicting buffers to find %d bytes GMR\n",
size);
/* Try evicing all buffer storage */
while(!buf && svga_buffer_free_cached_hw_storage(ss))
buf = sws->buffer_create(sws, alignment, usage, size);
}
return buf;
}
/**
* Allocate DMA'ble storage for the buffer.
*
* Called before mapping a buffer.
*/
static INLINE enum pipe_error
svga_buffer_create_hw_storage(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
if(!sbuf->hw.buf) {
unsigned alignment = sbuf->base.alignment;
unsigned usage = 0;
unsigned size = sbuf->base.size;
sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size);
if(!sbuf->hw.buf)
return PIPE_ERROR_OUT_OF_MEMORY;
assert(!sbuf->needs_flush);
assert(!sbuf->head.prev && !sbuf->head.next);
LIST_ADD(&sbuf->head, &ss->cached_buffers);
}
return PIPE_OK;
}
/**
* Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
*/
static enum pipe_error
svga_buffer_upload_command(struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_winsys_context *swc = svga->swc;
struct svga_winsys_buffer *guest = sbuf->hw.buf;
struct svga_winsys_surface *host = sbuf->handle;
SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags;
SVGA3dCmdSurfaceDMA *cmd;
uint32 numBoxes = sbuf->hw.num_ranges;
SVGA3dCopyBox *boxes;
SVGA3dCmdSurfaceDMASuffix *pSuffix;
unsigned region_flags;
unsigned surface_flags;
struct pipe_buffer *dummy;
if(transfer == SVGA3D_WRITE_HOST_VRAM) {
region_flags = PIPE_BUFFER_USAGE_GPU_READ;
surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
}
else if(transfer == SVGA3D_READ_HOST_VRAM) {
region_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
surface_flags = PIPE_BUFFER_USAGE_GPU_READ;
}
else {
assert(0);
return PIPE_ERROR_BAD_INPUT;
}
assert(numBoxes);
cmd = SVGA3D_FIFOReserve(swc,
SVGA_3D_CMD_SURFACE_DMA,
sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
2);
if(!cmd)
return PIPE_ERROR_OUT_OF_MEMORY;
swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
cmd->guest.pitch = 0;
swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
cmd->host.face = 0;
cmd->host.mipmap = 0;
cmd->transfer = transfer;
sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1];
sbuf->hw.svga = svga;
/* Increment reference count */
dummy = NULL;
pipe_buffer_reference(&dummy, &sbuf->base);
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
pSuffix->suffixSize = sizeof *pSuffix;
pSuffix->maximumOffset = sbuf->base.size;
pSuffix->flags = flags;
swc->commit(swc);
return PIPE_OK;
}
/**
* Patch up the upload DMA command reserved by svga_buffer_upload_command
* with the final ranges.
*/
static void
svga_buffer_upload_flush(struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_screen *ss = svga_screen(svga->pipe.screen);
SVGA3dCopyBox *boxes;
unsigned i;
assert(sbuf->handle);
assert(sbuf->hw.buf);
assert(sbuf->hw.num_ranges);
assert(sbuf->hw.svga == svga);
assert(sbuf->hw.boxes);
/*
* Patch the DMA command with the final copy box.
*/
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
boxes = sbuf->hw.boxes;
for(i = 0; i < sbuf->hw.num_ranges; ++i) {
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end);
boxes[i].x = sbuf->hw.ranges[i].start;
boxes[i].y = 0;
boxes[i].z = 0;
boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start;
boxes[i].h = 1;
boxes[i].d = 1;
boxes[i].srcx = sbuf->hw.ranges[i].start;
boxes[i].srcy = 0;
boxes[i].srcz = 0;
}
sbuf->hw.num_ranges = 0;
memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags);
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
sbuf->needs_flush = FALSE;
/* XXX: do we care about cached_buffers any more ?*/
LIST_ADD(&sbuf->head, &ss->cached_buffers);
sbuf->hw.svga = NULL;
sbuf->hw.boxes = NULL;
/* Decrement reference count */
pipe_reference(&(sbuf->base.reference), NULL);
sbuf = NULL;
}
/**
* Queue a DMA upload of a range of this buffer to the host.
*
* This function only notes the range down. It doesn't actually emit a DMA
* upload command. That only happens when a context tries to refer to this
* buffer, and the DMA upload command is added to that context's command buffer.
*
* We try to lump as many contiguous DMA transfers together as possible.
*/
static void
svga_buffer_upload_queue(struct svga_buffer *sbuf,
unsigned start,
unsigned end)
{
unsigned i;
assert(sbuf->hw.buf);
assert(end > start);
/*
* Try to grow one of the ranges.
*
* Note that it is not this function task to care about overlapping ranges,
* as the GMR was already given so it is too late to do anything. Situations
* where overlapping ranges may pose a problem should be detected via
* pipe_context::is_buffer_referenced and the context that refers to the
* buffer should be flushed.
*/
for(i = 0; i < sbuf->hw.num_ranges; ++i) {
if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) {
sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start);
sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end);
return;
}
}
/*
* We cannot add a new range to an existing DMA command, so patch-up the
* pending DMA upload and start clean.
*/
if(sbuf->needs_flush)
svga_buffer_upload_flush(sbuf->hw.svga, sbuf);
assert(!sbuf->needs_flush);
assert(!sbuf->hw.svga);
assert(!sbuf->hw.boxes);
/*
* Add a new range.
*/
sbuf->hw.ranges[sbuf->hw.num_ranges].start = start;
sbuf->hw.ranges[sbuf->hw.num_ranges].end = end;
++sbuf->hw.num_ranges;
}
static void *
svga_buffer_map_range( struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned offset, unsigned length,
unsigned usage )
{
struct svga_screen *ss = svga_screen(screen);
struct svga_winsys_screen *sws = ss->sws;
struct svga_buffer *sbuf = svga_buffer( buf );
void *map;
if(sbuf->swbuf) {
/* User/malloc buffer */
map = sbuf->swbuf;
}
else {
if(!sbuf->hw.buf) {
struct svga_winsys_surface *handle = sbuf->handle;
if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK)
return NULL;
/* Populate the hardware storage if the host surface pre-existed */
if((usage & PIPE_BUFFER_USAGE_CPU_READ) && handle) {
SVGA3dSurfaceDMAFlags flags;
enum pipe_error ret;
struct pipe_fence_handle *fence = NULL;
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
sbuf->handle, 0, sbuf->base.size);
memset(&flags, 0, sizeof flags);
ret = SVGA3D_BufferDMA(ss->swc,
sbuf->hw.buf,
sbuf->handle,
SVGA3D_READ_HOST_VRAM,
sbuf->base.size,
0,
flags);
if(ret != PIPE_OK) {
ss->swc->flush(ss->swc, NULL);
ret = SVGA3D_BufferDMA(ss->swc,
sbuf->hw.buf,
sbuf->handle,
SVGA3D_READ_HOST_VRAM,
sbuf->base.size,
0,
flags);
assert(ret == PIPE_OK);
}
ss->swc->flush(ss->swc, &fence);
sws->fence_finish(sws, fence, 0);
sws->fence_reference(sws, &fence, NULL);
}
}
else {
if((usage & PIPE_BUFFER_USAGE_CPU_READ) && !sbuf->needs_flush) {
/* We already had the hardware storage but we would have to issue
* a download if we hadn't, so move the buffer to the begginning
* of the LRU list.
*/
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
LIST_ADD(&sbuf->head, &ss->cached_buffers);
}
}
map = sws->buffer_map(sws, sbuf->hw.buf, usage);
}
if(map) {
pipe_mutex_lock(ss->swc_mutex);
++sbuf->map.count;
if (usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
assert(sbuf->map.count <= 1);
sbuf->map.writing = TRUE;
if (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT)
sbuf->map.flush_explicit = TRUE;
}
pipe_mutex_unlock(ss->swc_mutex);
}
return map;
}
static void
svga_buffer_flush_mapped_range( struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned offset, unsigned length)
{
struct svga_buffer *sbuf = svga_buffer( buf );
struct svga_screen *ss = svga_screen(screen);
pipe_mutex_lock(ss->swc_mutex);
assert(sbuf->map.writing);
if(sbuf->map.writing) {
assert(sbuf->map.flush_explicit);
if(sbuf->hw.buf)
svga_buffer_upload_queue(sbuf, offset, offset + length);
}
pipe_mutex_unlock(ss->swc_mutex);
}
static void
svga_buffer_unmap( struct pipe_screen *screen,
struct pipe_buffer *buf)
{
struct svga_screen *ss = svga_screen(screen);
struct svga_winsys_screen *sws = ss->sws;
struct svga_buffer *sbuf = svga_buffer( buf );
pipe_mutex_lock(ss->swc_mutex);
assert(sbuf->map.count);
if(sbuf->map.count)
--sbuf->map.count;
if(sbuf->hw.buf)
sws->buffer_unmap(sws, sbuf->hw.buf);
if(sbuf->map.writing) {
if(!sbuf->map.flush_explicit) {
/* No mapped range was flushed -- flush the whole buffer */
SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
if(sbuf->hw.buf)
svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
}
sbuf->map.writing = FALSE;
sbuf->map.flush_explicit = FALSE;
}
pipe_mutex_unlock(ss->swc_mutex);
}
static void
svga_buffer_destroy( struct pipe_buffer *buf )
{
struct svga_screen *ss = svga_screen(buf->screen);
struct svga_buffer *sbuf = svga_buffer( buf );
assert(!p_atomic_read(&buf->reference.count));
assert(!sbuf->needs_flush);
if(sbuf->handle) {
SVGA_DBG(DEBUG_DMA, "release sid %p sz %d\n", sbuf->handle, sbuf->base.size);
svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
}
if(sbuf->hw.buf)
svga_buffer_destroy_hw_storage(ss, sbuf);
if(sbuf->swbuf && !sbuf->user)
align_free(sbuf->swbuf);
FREE(sbuf);
}
static struct pipe_buffer *
svga_buffer_create(struct pipe_screen *screen,
unsigned alignment,
unsigned usage,
unsigned size)
{
struct svga_screen *ss = svga_screen(screen);
struct svga_buffer *sbuf;
sbuf = CALLOC_STRUCT(svga_buffer);
if(!sbuf)
goto error1;
sbuf->magic = SVGA_BUFFER_MAGIC;
pipe_reference_init(&sbuf->base.reference, 1);
sbuf->base.screen = screen;
sbuf->base.alignment = alignment;
sbuf->base.usage = usage;
sbuf->base.size = size;
if(svga_buffer_needs_hw_storage(usage)) {
if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
goto error2;
}
else {
if(alignment < sizeof(void*))
alignment = sizeof(void*);
usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
sbuf->swbuf = align_malloc(size, alignment);
if(!sbuf->swbuf)
goto error2;
}
return &sbuf->base;
error2:
FREE(sbuf);
error1:
return NULL;
}
static struct pipe_buffer *
svga_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes)
{
struct svga_buffer *sbuf;
sbuf = CALLOC_STRUCT(svga_buffer);
if(!sbuf)
goto no_sbuf;
sbuf->magic = SVGA_BUFFER_MAGIC;
sbuf->swbuf = ptr;
sbuf->user = TRUE;
pipe_reference_init(&sbuf->base.reference, 1);
sbuf->base.screen = screen;
sbuf->base.alignment = 1;
sbuf->base.usage = 0;
sbuf->base.size = bytes;
return &sbuf->base;
no_sbuf:
return NULL;
}
void
svga_screen_init_buffer_functions(struct pipe_screen *screen)
{
screen->buffer_create = svga_buffer_create;
screen->user_buffer_create = svga_user_buffer_create;
screen->buffer_map_range = svga_buffer_map_range;
screen->buffer_flush_mapped_range = svga_buffer_flush_mapped_range;
screen->buffer_unmap = svga_buffer_unmap;
screen->buffer_destroy = svga_buffer_destroy;
}
/**
* Copy the contents of the user buffer / malloc buffer to a hardware buffer.
*/
static INLINE enum pipe_error
svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
{
if(!sbuf->hw.buf) {
enum pipe_error ret;
void *map;
assert(sbuf->swbuf);
if(!sbuf->swbuf)
return PIPE_ERROR;
ret = svga_buffer_create_hw_storage(ss, sbuf);
assert(ret == PIPE_OK);
if(ret != PIPE_OK)
return ret;
pipe_mutex_lock(ss->swc_mutex);
map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE);
assert(map);
if(!map) {
pipe_mutex_unlock(ss->swc_mutex);
return PIPE_ERROR_OUT_OF_MEMORY;
}
memcpy(map, sbuf->swbuf, sbuf->base.size);
ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
/* This user/malloc buffer is now indistinguishable from a gpu buffer */
assert(!sbuf->map.count);
if(!sbuf->map.count) {
if(sbuf->user)
sbuf->user = FALSE;
else
align_free(sbuf->swbuf);
sbuf->swbuf = NULL;
}
svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
}
pipe_mutex_unlock(ss->swc_mutex);
return PIPE_OK;
}
struct svga_winsys_surface *
svga_buffer_handle(struct svga_context *svga,
struct pipe_buffer *buf)
{
struct pipe_screen *screen = svga->pipe.screen;
struct svga_screen *ss = svga_screen(screen);
struct svga_buffer *sbuf;
enum pipe_error ret;
if(!buf)
return NULL;
sbuf = svga_buffer(buf);
assert(!sbuf->map.count);
if(!sbuf->handle) {
ret = svga_buffer_create_host_surface(ss, sbuf);
if(ret != PIPE_OK)
return NULL;
ret = svga_buffer_update_hw(ss, sbuf);
if(ret != PIPE_OK)
return NULL;
}
if(!sbuf->needs_flush && sbuf->hw.num_ranges) {
/* Queue the buffer for flushing */
ret = svga_buffer_upload_command(svga, sbuf);
if(ret != PIPE_OK)
/* XXX: Should probably have a richer return value */
return NULL;
assert(sbuf->hw.svga == svga);
sbuf->needs_flush = TRUE;
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
}
return sbuf->handle;
}
struct pipe_buffer *
svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
enum SVGA3dSurfaceFormat format,
struct svga_winsys_surface *srf)
{
struct pipe_buffer *buf;
struct svga_buffer *sbuf;
struct svga_winsys_screen *sws = svga_winsys_screen(screen);
buf = svga_buffer_create(screen, 0, SVGA_BUFFER_USAGE_WRAPPED, 0);
if (!buf)
return NULL;
sbuf = svga_buffer(buf);
/*
* We are not the creator of this surface and therefore we must not
* cache it for reuse. Set the cacheable flag to zero in the key to
* prevent this.
*/
sbuf->key.format = format;
sbuf->key.cachable = 0;
sws->surface_reference(sws, &sbuf->handle, srf);
return buf;
}
struct svga_winsys_surface *
svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer)
{
struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen);
struct svga_winsys_surface *vsurf = NULL;
assert(svga_buffer(buffer)->key.cachable == 0);
svga_buffer(buffer)->key.cachable = 0;
sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle);
return vsurf;
}
void
svga_context_flush_buffers(struct svga_context *svga)
{
struct list_head *curr, *next;
struct svga_buffer *sbuf;
curr = svga->dirty_buffers.next;
next = curr->next;
while(curr != &svga->dirty_buffers) {
sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
assert(p_atomic_read(&sbuf->base.reference.count) != 0);
assert(sbuf->needs_flush);
svga_buffer_upload_flush(svga, sbuf);
curr = next;
next = curr->next;
}
}