| /********************************************************** |
| * Copyright 2008-2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| #ifndef SVGA_TEXTURE_H |
| #define SVGA_TEXTURE_H |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_state.h" |
| #include "svga_screen_cache.h" |
| |
| struct pipe_context; |
| struct pipe_screen; |
| struct svga_context; |
| struct svga_winsys_surface; |
| enum SVGA3dSurfaceFormat; |
| |
| |
| #define SVGA_MAX_TEXTURE_LEVELS 12 /* 2048x2048 */ |
| |
| |
| /** |
| * A sampler's view into a texture |
| * |
| * We currently cache one sampler view on |
| * the texture and in there by holding a reference |
| * from the texture to the sampler view. |
| * |
| * Because of this we can not hold a refernce to the |
| * texture from the sampler view. So the user |
| * of the sampler views must make sure that the |
| * texture has a reference take for as long as |
| * the sampler view is refrenced. |
| * |
| * Just unreferencing the sampler_view before the |
| * texture is enough. |
| */ |
| struct svga_sampler_view |
| { |
| struct pipe_reference reference; |
| |
| struct pipe_texture *texture; |
| |
| int min_lod; |
| int max_lod; |
| |
| unsigned age; |
| |
| struct svga_host_surface_cache_key key; |
| struct svga_winsys_surface *handle; |
| }; |
| |
| |
| struct svga_texture |
| { |
| struct pipe_texture base; |
| |
| boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; |
| |
| struct svga_sampler_view *cached_view; |
| |
| unsigned view_age[SVGA_MAX_TEXTURE_LEVELS]; |
| unsigned age; |
| |
| boolean views_modified; |
| |
| /** |
| * Creation key for the host surface handle. |
| * |
| * This structure describes all the host surface characteristics so that it |
| * can be looked up in cache, since creating a host surface is often a slow |
| * operation. |
| */ |
| struct svga_host_surface_cache_key key; |
| |
| /** |
| * Handle for the host side surface. |
| * |
| * This handle is owned by this texture. Views should hold on to a reference |
| * to this texture and never destroy this handle directly. |
| */ |
| struct svga_winsys_surface *handle; |
| }; |
| |
| |
| struct svga_surface |
| { |
| struct pipe_surface base; |
| |
| struct svga_host_surface_cache_key key; |
| struct svga_winsys_surface *handle; |
| |
| unsigned real_face; |
| unsigned real_level; |
| unsigned real_zslice; |
| |
| boolean dirty; |
| }; |
| |
| |
| struct svga_transfer |
| { |
| struct pipe_transfer base; |
| |
| struct svga_winsys_buffer *hwbuf; |
| |
| /* Height of the hardware buffer in pixel blocks */ |
| unsigned hw_nblocksy; |
| |
| /* Temporary malloc buffer when we can't allocate a hardware buffer |
| * big enough */ |
| void *swbuf; |
| }; |
| |
| |
| static INLINE struct svga_texture * |
| svga_texture(struct pipe_texture *texture) |
| { |
| return (struct svga_texture *)texture; |
| } |
| |
| static INLINE struct svga_surface * |
| svga_surface(struct pipe_surface *surface) |
| { |
| assert(surface); |
| return (struct svga_surface *)surface; |
| } |
| |
| static INLINE struct svga_transfer * |
| svga_transfer(struct pipe_transfer *transfer) |
| { |
| assert(transfer); |
| return (struct svga_transfer *)transfer; |
| } |
| |
| extern struct svga_sampler_view * |
| svga_get_tex_sampler_view(struct pipe_context *pipe, |
| struct pipe_texture *pt, |
| unsigned min_lod, unsigned max_lod); |
| |
| void |
| svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v); |
| |
| void |
| svga_destroy_sampler_view_priv(struct svga_sampler_view *v); |
| |
| static INLINE void |
| svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v) |
| { |
| struct svga_sampler_view *old = *ptr; |
| |
| if (pipe_reference(&(*ptr)->reference, &v->reference)) |
| svga_destroy_sampler_view_priv(old); |
| *ptr = v; |
| } |
| |
| extern void |
| svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf); |
| |
| extern boolean |
| svga_surface_needs_propagation(struct pipe_surface *surf); |
| |
| extern void |
| svga_screen_init_texture_functions(struct pipe_screen *screen); |
| |
| enum SVGA3dSurfaceFormat |
| svga_translate_format(enum pipe_format format); |
| |
| enum SVGA3dSurfaceFormat |
| svga_translate_format_render(enum pipe_format format); |
| |
| |
| #endif /* SVGA_TEXTURE_H */ |