| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef PIPE_DEFINES_H |
| #define PIPE_DEFINES_H |
| |
| #include "p_format.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * Gallium error codes. |
| * |
| * - A zero value always means success. |
| * - A negative value always means failure. |
| * - The meaning of a positive value is function dependent. |
| */ |
| enum pipe_error { |
| PIPE_OK = 0, |
| PIPE_ERROR = -1, /**< Generic error */ |
| PIPE_ERROR_BAD_INPUT = -2, |
| PIPE_ERROR_OUT_OF_MEMORY = -3, |
| PIPE_ERROR_RETRY = -4 |
| /* TODO */ |
| }; |
| |
| |
| #define PIPE_BLENDFACTOR_ONE 0x1 |
| #define PIPE_BLENDFACTOR_SRC_COLOR 0x2 |
| #define PIPE_BLENDFACTOR_SRC_ALPHA 0x3 |
| #define PIPE_BLENDFACTOR_DST_ALPHA 0x4 |
| #define PIPE_BLENDFACTOR_DST_COLOR 0x5 |
| #define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 |
| #define PIPE_BLENDFACTOR_CONST_COLOR 0x7 |
| #define PIPE_BLENDFACTOR_CONST_ALPHA 0x8 |
| #define PIPE_BLENDFACTOR_SRC1_COLOR 0x9 |
| #define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A |
| #define PIPE_BLENDFACTOR_ZERO 0x11 |
| #define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12 |
| #define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13 |
| #define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14 |
| #define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15 |
| #define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17 |
| #define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18 |
| #define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19 |
| #define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A |
| |
| #define PIPE_BLEND_ADD 0 |
| #define PIPE_BLEND_SUBTRACT 1 |
| #define PIPE_BLEND_REVERSE_SUBTRACT 2 |
| #define PIPE_BLEND_MIN 3 |
| #define PIPE_BLEND_MAX 4 |
| |
| #define PIPE_LOGICOP_CLEAR 0 |
| #define PIPE_LOGICOP_NOR 1 |
| #define PIPE_LOGICOP_AND_INVERTED 2 |
| #define PIPE_LOGICOP_COPY_INVERTED 3 |
| #define PIPE_LOGICOP_AND_REVERSE 4 |
| #define PIPE_LOGICOP_INVERT 5 |
| #define PIPE_LOGICOP_XOR 6 |
| #define PIPE_LOGICOP_NAND 7 |
| #define PIPE_LOGICOP_AND 8 |
| #define PIPE_LOGICOP_EQUIV 9 |
| #define PIPE_LOGICOP_NOOP 10 |
| #define PIPE_LOGICOP_OR_INVERTED 11 |
| #define PIPE_LOGICOP_COPY 12 |
| #define PIPE_LOGICOP_OR_REVERSE 13 |
| #define PIPE_LOGICOP_OR 14 |
| #define PIPE_LOGICOP_SET 15 |
| |
| #define PIPE_MASK_R 0x1 |
| #define PIPE_MASK_G 0x2 |
| #define PIPE_MASK_B 0x4 |
| #define PIPE_MASK_A 0x8 |
| #define PIPE_MASK_RGBA 0xf |
| |
| |
| /** |
| * Inequality functions. Used for depth test, stencil compare, alpha |
| * test, shadow compare, etc. |
| */ |
| #define PIPE_FUNC_NEVER 0 |
| #define PIPE_FUNC_LESS 1 |
| #define PIPE_FUNC_EQUAL 2 |
| #define PIPE_FUNC_LEQUAL 3 |
| #define PIPE_FUNC_GREATER 4 |
| #define PIPE_FUNC_NOTEQUAL 5 |
| #define PIPE_FUNC_GEQUAL 6 |
| #define PIPE_FUNC_ALWAYS 7 |
| |
| /** Polygon fill mode */ |
| #define PIPE_POLYGON_MODE_FILL 0 |
| #define PIPE_POLYGON_MODE_LINE 1 |
| #define PIPE_POLYGON_MODE_POINT 2 |
| |
| /** Polygon front/back window, also for culling */ |
| #define PIPE_WINDING_NONE 0 |
| #define PIPE_WINDING_CW 1 |
| #define PIPE_WINDING_CCW 2 |
| #define PIPE_WINDING_BOTH (PIPE_WINDING_CW | PIPE_WINDING_CCW) |
| |
| /** Stencil ops */ |
| #define PIPE_STENCIL_OP_KEEP 0 |
| #define PIPE_STENCIL_OP_ZERO 1 |
| #define PIPE_STENCIL_OP_REPLACE 2 |
| #define PIPE_STENCIL_OP_INCR 3 |
| #define PIPE_STENCIL_OP_DECR 4 |
| #define PIPE_STENCIL_OP_INCR_WRAP 5 |
| #define PIPE_STENCIL_OP_DECR_WRAP 6 |
| #define PIPE_STENCIL_OP_INVERT 7 |
| |
| /** Texture types */ |
| enum pipe_texture_target { |
| PIPE_TEXTURE_1D = 0, |
| PIPE_TEXTURE_2D = 1, |
| PIPE_TEXTURE_3D = 2, |
| PIPE_TEXTURE_CUBE = 3, |
| PIPE_MAX_TEXTURE_TYPES |
| }; |
| |
| #define PIPE_TEX_FACE_POS_X 0 |
| #define PIPE_TEX_FACE_NEG_X 1 |
| #define PIPE_TEX_FACE_POS_Y 2 |
| #define PIPE_TEX_FACE_NEG_Y 3 |
| #define PIPE_TEX_FACE_POS_Z 4 |
| #define PIPE_TEX_FACE_NEG_Z 5 |
| #define PIPE_TEX_FACE_MAX 6 |
| |
| #define PIPE_TEX_WRAP_REPEAT 0 |
| #define PIPE_TEX_WRAP_CLAMP 1 |
| #define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2 |
| #define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3 |
| #define PIPE_TEX_WRAP_MIRROR_REPEAT 4 |
| #define PIPE_TEX_WRAP_MIRROR_CLAMP 5 |
| #define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 |
| #define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 |
| |
| /* Between mipmaps, ie mipfilter |
| */ |
| #define PIPE_TEX_MIPFILTER_NEAREST 0 |
| #define PIPE_TEX_MIPFILTER_LINEAR 1 |
| #define PIPE_TEX_MIPFILTER_NONE 2 |
| |
| /* Within a mipmap, ie min/mag filter |
| */ |
| #define PIPE_TEX_FILTER_NEAREST 0 |
| #define PIPE_TEX_FILTER_LINEAR 1 |
| |
| #define PIPE_TEX_COMPARE_NONE 0 |
| #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 |
| |
| #define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1 |
| #define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */ |
| #define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */ |
| #define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8 |
| #define PIPE_TEXTURE_USAGE_SAMPLER 0x10 |
| #define PIPE_TEXTURE_USAGE_DYNAMIC 0x20 |
| /** Pipe driver custom usage flags should be greater or equal to this value */ |
| #define PIPE_TEXTURE_USAGE_CUSTOM (1 << 16) |
| |
| #define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1 |
| #define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2 |
| |
| |
| /** |
| * Surface layout |
| */ |
| #define PIPE_SURFACE_LAYOUT_LINEAR 0 |
| |
| |
| /** |
| * Clear buffer bits |
| */ |
| /** All color buffers currently bound */ |
| #define PIPE_CLEAR_COLOR (1 << 0) |
| /** Depth/stencil combined */ |
| #define PIPE_CLEAR_DEPTHSTENCIL (1 << 1) |
| |
| |
| /** |
| * Transfer object usage flags |
| */ |
| enum pipe_transfer_usage { |
| PIPE_TRANSFER_READ = (1 << 0), |
| PIPE_TRANSFER_WRITE = (1 << 1), |
| /** Read/modify/write */ |
| PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE, |
| /** |
| * The transfer should map the texture storage directly. The driver may |
| * return NULL if that isn't possible, and the state tracker needs to cope |
| * with that and use an alternative path without this flag. |
| * |
| * E.g. the state tracker could have a simpler path which maps textures and |
| * does read/modify/write cycles on them directly, and a more complicated |
| * path which uses minimal read and write transfers. |
| */ |
| PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2) |
| }; |
| |
| |
| /* |
| * Buffer usage flags |
| */ |
| |
| #define PIPE_BUFFER_USAGE_CPU_READ (1 << 0) |
| #define PIPE_BUFFER_USAGE_CPU_WRITE (1 << 1) |
| #define PIPE_BUFFER_USAGE_GPU_READ (1 << 2) |
| #define PIPE_BUFFER_USAGE_GPU_WRITE (1 << 3) |
| #define PIPE_BUFFER_USAGE_PIXEL (1 << 4) |
| #define PIPE_BUFFER_USAGE_VERTEX (1 << 5) |
| #define PIPE_BUFFER_USAGE_INDEX (1 << 6) |
| #define PIPE_BUFFER_USAGE_CONSTANT (1 << 7) |
| |
| /* |
| * CPU access flags. |
| * |
| * These flags should only be used for texture transfers or when mapping |
| * buffers. |
| * |
| * Note that the PIPE_BUFFER_USAGE_CPU_xxx flags above are also used for |
| * mapping. Either PIPE_BUFFER_USAGE_CPU_READ or PIPE_BUFFER_USAGE_CPU_WRITE |
| * must be set. |
| */ |
| |
| /** |
| * Discards the memory within the mapped region. |
| * |
| * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. |
| * |
| * See also: |
| * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. |
| * - Direct3D's D3DLOCK_DISCARD flag. |
| */ |
| #define PIPE_BUFFER_USAGE_DISCARD (1 << 8) |
| |
| /** |
| * Fail if the resource cannot be mapped immediately. |
| * |
| * See also: |
| * - Direct3D's D3DLOCK_DONOTWAIT flag. |
| * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. |
| * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. |
| */ |
| #define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9) |
| |
| /** |
| * Do not attempt to synchronize pending operations on the resource when mapping. |
| * |
| * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. |
| * |
| * See also: |
| * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. |
| * - Direct3D's D3DLOCK_NOOVERWRITE flag. |
| * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. |
| */ |
| #define PIPE_BUFFER_USAGE_UNSYNCHRONIZED (1 << 10) |
| |
| /** |
| * Written ranges will be notified later with |
| * pipe_screen::buffer_flush_mapped_range. |
| * |
| * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. |
| * |
| * See also: |
| * - pipe_screen::buffer_flush_mapped_range |
| * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. |
| */ |
| #define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 11) |
| |
| /** Pipe driver custom usage flags should be greater or equal to this value */ |
| #define PIPE_BUFFER_USAGE_CUSTOM (1 << 16) |
| |
| /* Convenient shortcuts */ |
| #define PIPE_BUFFER_USAGE_CPU_READ_WRITE \ |
| ( PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE ) |
| #define PIPE_BUFFER_USAGE_GPU_READ_WRITE \ |
| ( PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE ) |
| #define PIPE_BUFFER_USAGE_WRITE \ |
| ( PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE ) |
| |
| |
| /** |
| * Flush types: |
| */ |
| #define PIPE_FLUSH_RENDER_CACHE 0x1 |
| #define PIPE_FLUSH_TEXTURE_CACHE 0x2 |
| #define PIPE_FLUSH_SWAPBUFFERS 0x4 |
| #define PIPE_FLUSH_FRAME 0x8 /**< Mark the end of a frame */ |
| |
| |
| /** |
| * Shaders |
| */ |
| #define PIPE_SHADER_VERTEX 0 |
| #define PIPE_SHADER_FRAGMENT 1 |
| #define PIPE_SHADER_GEOMETRY 2 |
| #define PIPE_SHADER_TYPES 3 |
| |
| |
| /** |
| * Primitive types: |
| */ |
| #define PIPE_PRIM_POINTS 0 |
| #define PIPE_PRIM_LINES 1 |
| #define PIPE_PRIM_LINE_LOOP 2 |
| #define PIPE_PRIM_LINE_STRIP 3 |
| #define PIPE_PRIM_TRIANGLES 4 |
| #define PIPE_PRIM_TRIANGLE_STRIP 5 |
| #define PIPE_PRIM_TRIANGLE_FAN 6 |
| #define PIPE_PRIM_QUADS 7 |
| #define PIPE_PRIM_QUAD_STRIP 8 |
| #define PIPE_PRIM_POLYGON 9 |
| #define PIPE_PRIM_LINES_ADJACENCY 10 |
| #define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 |
| #define PIPE_PRIM_TRIANGLES_ADJACENCY 12 |
| #define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 |
| #define PIPE_PRIM_MAX 14 |
| |
| |
| /** |
| * Query object types |
| */ |
| #define PIPE_QUERY_OCCLUSION_COUNTER 0 |
| #define PIPE_QUERY_PRIMITIVES_GENERATED 1 |
| #define PIPE_QUERY_PRIMITIVES_EMITTED 2 |
| #define PIPE_QUERY_TYPES 3 |
| |
| |
| /** |
| * Conditional rendering modes |
| */ |
| #define PIPE_RENDER_COND_WAIT 0 |
| #define PIPE_RENDER_COND_NO_WAIT 1 |
| #define PIPE_RENDER_COND_BY_REGION_WAIT 2 |
| #define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 |
| |
| |
| /** |
| * Point sprite coord modes |
| */ |
| #define PIPE_SPRITE_COORD_NONE 0 |
| #define PIPE_SPRITE_COORD_UPPER_LEFT 1 |
| #define PIPE_SPRITE_COORD_LOWER_LEFT 2 |
| |
| |
| /** |
| * Implementation capabilities/limits which are queried through |
| * pipe_screen::get_param() and pipe_screen::get_paramf(). |
| */ |
| #define PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS 1 |
| #define PIPE_CAP_NPOT_TEXTURES 2 |
| #define PIPE_CAP_TWO_SIDED_STENCIL 3 |
| #define PIPE_CAP_GLSL 4 /* XXX need something better */ |
| #define PIPE_CAP_S3TC 5 /* XXX: deprecated; cap determined via supported sampler formats */ |
| #define PIPE_CAP_ANISOTROPIC_FILTER 6 |
| #define PIPE_CAP_POINT_SPRITE 7 |
| #define PIPE_CAP_MAX_RENDER_TARGETS 8 |
| #define PIPE_CAP_OCCLUSION_QUERY 9 |
| #define PIPE_CAP_TEXTURE_SHADOW_MAP 10 |
| #define PIPE_CAP_MAX_TEXTURE_2D_LEVELS 11 |
| #define PIPE_CAP_MAX_TEXTURE_3D_LEVELS 12 |
| #define PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS 13 |
| #define PIPE_CAP_MAX_LINE_WIDTH 14 |
| #define PIPE_CAP_MAX_LINE_WIDTH_AA 15 |
| #define PIPE_CAP_MAX_POINT_WIDTH 16 |
| #define PIPE_CAP_MAX_POINT_WIDTH_AA 17 |
| #define PIPE_CAP_MAX_TEXTURE_ANISOTROPY 18 |
| #define PIPE_CAP_MAX_TEXTURE_LOD_BIAS 19 |
| #define PIPE_CAP_GUARD_BAND_LEFT 20 /*< float */ |
| #define PIPE_CAP_GUARD_BAND_TOP 21 /*< float */ |
| #define PIPE_CAP_GUARD_BAND_RIGHT 22 /*< float */ |
| #define PIPE_CAP_GUARD_BAND_BOTTOM 23 /*< float */ |
| #define PIPE_CAP_TEXTURE_MIRROR_CLAMP 24 |
| #define PIPE_CAP_TEXTURE_MIRROR_REPEAT 25 |
| #define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26 |
| #define PIPE_CAP_TGSI_CONT_SUPPORTED 27 |
| #define PIPE_CAP_BLEND_EQUATION_SEPARATE 28 |
| #define PIPE_CAP_SM3 29 /*< Shader Model 3 supported */ |
| #define PIPE_CAP_MAX_PREDICATE_REGISTERS 30 |
| #define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex |
| and fragment shaders combined */ |
| |
| |
| /** |
| * Referenced query flags. |
| */ |
| |
| #define PIPE_UNREFERENCED 0 |
| #define PIPE_REFERENCED_FOR_READ (1 << 0) |
| #define PIPE_REFERENCED_FOR_WRITE (1 << 1) |
| |
| |
| enum pipe_video_codec |
| { |
| PIPE_VIDEO_CODEC_UNKNOWN = 0, |
| PIPE_VIDEO_CODEC_MPEG12, /**< MPEG1, MPEG2 */ |
| PIPE_VIDEO_CODEC_MPEG4, /**< DIVX, XVID */ |
| PIPE_VIDEO_CODEC_VC1, /**< WMV */ |
| PIPE_VIDEO_CODEC_MPEG4_AVC /**< H.264 */ |
| }; |
| |
| enum pipe_video_profile |
| { |
| PIPE_VIDEO_PROFILE_MPEG1, |
| PIPE_VIDEO_PROFILE_MPEG2_SIMPLE, |
| PIPE_VIDEO_PROFILE_MPEG2_MAIN, |
| PIPE_VIDEO_PROFILE_MPEG4_SIMPLE, |
| PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE, |
| PIPE_VIDEO_PROFILE_VC1_SIMPLE, |
| PIPE_VIDEO_PROFILE_VC1_MAIN, |
| PIPE_VIDEO_PROFILE_VC1_ADVANCED, |
| PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE, |
| PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN, |
| PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH |
| }; |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |