| /************************************************************************** |
| * |
| * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /** |
| * @file |
| * SWIG interface definion for Gallium types. |
| * |
| * @author Jose Fonseca <jrfonseca@tungstengraphics.com> |
| */ |
| |
| %module gallium; |
| |
| %{ |
| |
| #include <stdio.h> |
| |
| #include "pipe/p_screen.h" |
| #include "pipe/p_context.h" |
| #include "pipe/p_inlines.h" |
| #include "pipe/p_shader_tokens.h" |
| #include "cso_cache/cso_context.h" |
| #include "util/u_draw_quad.h" |
| #include "util/u_tile.h" |
| #include "util/u_math.h" |
| #include "util/u_format.h" |
| #include "util/u_memory.h" |
| #include "tgsi/tgsi_text.h" |
| #include "tgsi/tgsi_dump.h" |
| |
| #include "st_device.h" |
| #include "st_sample.h" |
| |
| %} |
| |
| %include "typemaps.i" |
| %include "exception.i" |
| %include "cstring.i" |
| |
| %include "carrays.i" |
| %array_class(unsigned char, ByteArray); |
| %array_class(int, IntArray); |
| %array_class(unsigned, UnsignedArray); |
| %array_class(float, FloatArray); |
| |
| |
| %rename(Device) st_device; |
| %rename(Context) st_context; |
| %rename(Texture) pipe_texture; |
| %rename(Surface) st_surface; |
| %rename(Buffer) pipe_buffer; |
| |
| %rename(BlendColor) pipe_blend_color; |
| %rename(Blend) pipe_blend_state; |
| %rename(Clip) pipe_clip_state; |
| %rename(ConstantBuffer) pipe_constant_buffer; |
| %rename(Depth) pipe_depth_state; |
| %rename(Stencil) pipe_stencil_state; |
| %rename(Alpha) pipe_alpha_state; |
| %rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state; |
| %rename(Framebuffer) pipe_framebuffer_state; |
| %rename(PolyStipple) pipe_poly_stipple; |
| %rename(Rasterizer) pipe_rasterizer_state; |
| %rename(Sampler) pipe_sampler_state; |
| %rename(Scissor) pipe_scissor_state; |
| %rename(Shader) pipe_shader_state; |
| %rename(VertexBuffer) pipe_vertex_buffer; |
| %rename(VertexElement) pipe_vertex_element; |
| %rename(Viewport) pipe_viewport_state; |
| |
| |
| %include "p_compiler.i" |
| %include "p_defines.h"; |
| %include "p_format.i" |
| |
| %include "p_device.i" |
| %include "p_context.i" |
| %include "p_texture.i" |
| %include "p_state.i" |
| |