blob: 4f5ccea4677124fb08b348b5ce1fcd05601c6fca [file] [log] [blame]
/**********************************************************
* Copyright 2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "pipe/p_compiler.h"
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "vmw_screen.h"
#include "trace/tr_drm.h"
#include "vmw_screen.h"
#include "vmw_surface.h"
#include "vmw_fence.h"
#include "vmw_context.h"
#include <state_tracker/dri1_api.h>
#include <state_tracker/drm_api.h>
#include <vmwgfx_drm.h>
#include <xf86drm.h>
#include <stdio.h>
static struct dri1_api dri1_api_hooks;
static struct dri1_api_version ddx_required = { 0, 1, 0 };
static struct dri1_api_version ddx_compat = { 0, 0, 0 };
static struct dri1_api_version dri_required = { 4, 0, 0 };
static struct dri1_api_version dri_compat = { 4, 0, 0 };
static struct dri1_api_version drm_required = { 0, 1, 0 };
static struct dri1_api_version drm_compat = { 0, 0, 0 };
static boolean
vmw_dri1_check_version(const struct dri1_api_version *cur,
const struct dri1_api_version *required,
const struct dri1_api_version *compat,
const char component[])
{
if (cur->major > required->major && cur->major <= compat->major)
return TRUE;
if (cur->major == required->major && cur->minor >= required->minor)
return TRUE;
fprintf(stderr, "%s version failure.\n", component);
fprintf(stderr, "%s version is %d.%d.%d and this driver can only work\n"
"with versions %d.%d.x through %d.x.x.\n",
component,
cur->major,
cur->minor,
cur->patch_level, required->major, required->minor, compat->major);
return FALSE;
}
/* This is actually the entrypoint to the entire driver, called by the
* libGL (or EGL, or ...) code via the drm_api_hooks table at the
* bottom of the file.
*/
static struct pipe_screen *
vmw_drm_create_screen(struct drm_api *drm_api,
int fd,
struct drm_create_screen_arg *arg)
{
struct vmw_winsys_screen *vws;
struct pipe_screen *screen;
struct dri1_create_screen_arg *dri1;
if (arg != NULL) {
switch (arg->mode) {
case DRM_CREATE_NORMAL:
break;
case DRM_CREATE_DRI1:
dri1 = (struct dri1_create_screen_arg *)arg;
if (!vmw_dri1_check_version(&dri1->ddx_version, &ddx_required,
&ddx_compat, "ddx - driver api"))
return NULL;
if (!vmw_dri1_check_version(&dri1->dri_version, &dri_required,
&dri_compat, "dri info"))
return NULL;
if (!vmw_dri1_check_version(&dri1->drm_version, &drm_required,
&drm_compat, "vmwgfx drm driver"))
return NULL;
dri1->api = &dri1_api_hooks;
break;
default:
return NULL;
}
}
vws = vmw_winsys_create( fd );
if (!vws)
goto out_no_vws;
screen = svga_screen_create( &vws->base );
if (!screen)
goto out_no_screen;
return screen;
/* Failure cases:
*/
out_no_screen:
vmw_winsys_destroy( vws );
out_no_vws:
return NULL;
}
static INLINE boolean
vmw_dri1_intersect_src_bbox(struct drm_clip_rect *dst,
int dst_x,
int dst_y,
const struct drm_clip_rect *src,
const struct drm_clip_rect *bbox)
{
int xy1;
int xy2;
xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
(int)bbox->x1 + dst_x;
xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
(int)bbox->x2 + dst_x;
if (xy1 >= xy2 || xy1 < 0)
return FALSE;
dst->x1 = xy1;
dst->x2 = xy2;
xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
(int)bbox->y1 + dst_y;
xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
(int)bbox->y2 + dst_y;
if (xy1 >= xy2 || xy1 < 0)
return FALSE;
dst->y1 = xy1;
dst->y2 = xy2;
return TRUE;
}
/**
* No fancy get-surface-from-sarea stuff here.
* Just use the present blit.
*/
static void
vmw_dri1_present_locked(struct pipe_context *locked_pipe,
struct pipe_surface *surf,
const struct drm_clip_rect *rect,
unsigned int num_clip,
int x_draw, int y_draw,
const struct drm_clip_rect *bbox,
struct pipe_fence_handle **p_fence)
{
struct svga_winsys_surface *srf =
svga_screen_texture_get_winsys_surface(surf->texture);
struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
struct vmw_winsys_screen *vws =
vmw_winsys_screen(svga_winsys_screen(locked_pipe->screen));
struct drm_clip_rect clip;
int i;
struct
{
SVGA3dCmdHeader header;
SVGA3dCmdPresent body;
SVGA3dCopyRect rect;
} cmd;
boolean visible = FALSE;
uint32_t fence_seq = 0;
VMW_FUNC;
cmd.header.id = SVGA_3D_CMD_PRESENT;
cmd.header.size = sizeof cmd.body + sizeof cmd.rect;
cmd.body.sid = vsrf->sid;
for (i = 0; i < num_clip; ++i) {
if (!vmw_dri1_intersect_src_bbox(&clip, x_draw, y_draw, rect++, bbox))
continue;
cmd.rect.x = clip.x1;
cmd.rect.y = clip.y1;
cmd.rect.w = clip.x2 - clip.x1;
cmd.rect.h = clip.y2 - clip.y1;
cmd.rect.srcx = (int)clip.x1 - x_draw;
cmd.rect.srcy = (int)clip.y1 - y_draw;
vmw_printf("%s: Clip %d x %d y %d w %d h %d srcx %d srcy %d\n",
__FUNCTION__,
i,
cmd.rect.x,
cmd.rect.y,
cmd.rect.w, cmd.rect.h, cmd.rect.srcx, cmd.rect.srcy);
vmw_ioctl_command(vws, &cmd, sizeof cmd.header + cmd.header.size,
&fence_seq);
visible = TRUE;
}
*p_fence = (visible) ? vmw_pipe_fence(fence_seq) : NULL;
vmw_svga_winsys_surface_reference(&vsrf, NULL);
}
/**
* FIXME: We'd probably want to cache these buffers in the
* screen, based on handle.
*/
static struct pipe_buffer *
vmw_drm_buffer_from_handle(struct drm_api *drm_api,
struct pipe_screen *screen,
const char *name,
unsigned handle)
{
struct vmw_svga_winsys_surface *vsrf;
struct svga_winsys_surface *ssrf;
struct vmw_winsys_screen *vws =
vmw_winsys_screen(svga_winsys_screen(screen));
struct pipe_buffer *buf;
union drm_vmw_surface_reference_arg arg;
struct drm_vmw_surface_arg *req = &arg.req;
struct drm_vmw_surface_create_req *rep = &arg.rep;
int ret;
int i;
/**
* The vmware device specific handle is the hardware SID.
* FIXME: We probably want to move this to the ioctl implementations.
*/
memset(&arg, 0, sizeof(arg));
req->sid = handle;
ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_REF_SURFACE,
&arg, sizeof(arg));
if (ret) {
fprintf(stderr, "Failed referencing shared surface. SID %d.\n"
"Error %d (%s).\n",
handle, ret, strerror(-ret));
return NULL;
}
if (rep->mip_levels[0] != 1) {
fprintf(stderr, "Incorrect number of mipmap levels on shared surface."
" SID %d, levels %d\n",
handle, rep->mip_levels[0]);
goto out_mip;
}
for (i=1; i < DRM_VMW_MAX_SURFACE_FACES; ++i) {
if (rep->mip_levels[i] != 0) {
fprintf(stderr, "Incorrect number of faces levels on shared surface."
" SID %d, face %d present.\n",
handle, i);
goto out_mip;
}
}
vsrf = CALLOC_STRUCT(vmw_svga_winsys_surface);
if (!vsrf)
goto out_mip;
pipe_reference_init(&vsrf->refcnt, 1);
p_atomic_set(&vsrf->validated, 0);
vsrf->sid = handle;
ssrf = svga_winsys_surface(vsrf);
buf = svga_screen_buffer_wrap_surface(screen, rep->format, ssrf);
if (!buf)
vmw_svga_winsys_surface_reference(&vsrf, NULL);
return buf;
out_mip:
vmw_ioctl_surface_destroy(vws, handle);
return NULL;
}
static struct pipe_texture *
vmw_drm_texture_from_handle(struct drm_api *drm_api,
struct pipe_screen *screen,
struct pipe_texture *templat,
const char *name,
unsigned stride,
unsigned handle)
{
struct pipe_buffer *buffer;
buffer = vmw_drm_buffer_from_handle(drm_api, screen, name, handle);
if (!buffer)
return NULL;
return screen->texture_blanket(screen, templat, &stride, buffer);
}
static boolean
vmw_drm_handle_from_buffer(struct drm_api *drm_api,
struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle)
{
struct svga_winsys_surface *surface =
svga_screen_buffer_get_winsys_surface(buffer);
struct vmw_svga_winsys_surface *vsrf;
if (!surface)
return FALSE;
vsrf = vmw_svga_winsys_surface(surface);
*handle = vsrf->sid;
vmw_svga_winsys_surface_reference(&vsrf, NULL);
return TRUE;
}
static boolean
vmw_drm_handle_from_texture(struct drm_api *drm_api,
struct pipe_screen *screen,
struct pipe_texture *texture,
unsigned *stride,
unsigned *handle)
{
struct pipe_buffer *buffer;
if (!svga_screen_buffer_from_texture(texture, &buffer, stride))
return FALSE;
return vmw_drm_handle_from_buffer(drm_api, screen, buffer, handle);
}
static struct pipe_context*
vmw_drm_create_context(struct drm_api *drm_api,
struct pipe_screen *screen)
{
return vmw_svga_context_create(screen);
}
static struct dri1_api dri1_api_hooks = {
.front_srf_locked = NULL,
.present_locked = vmw_dri1_present_locked
};
static struct drm_api vmw_drm_api_hooks = {
.name = "vmwgfx",
.create_screen = vmw_drm_create_screen,
.create_context = vmw_drm_create_context,
.texture_from_shared_handle = vmw_drm_texture_from_handle,
.shared_handle_from_texture = vmw_drm_handle_from_texture,
.local_handle_from_texture = vmw_drm_handle_from_texture,
};
struct drm_api* drm_api_create()
{
return trace_drm_create(&vmw_drm_api_hooks);
}