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/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/colormac.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_context.h"
#include "intel_fbo.h"
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
case GL_CLEAR: return 0x00;
case GL_AND: return 0x88;
case GL_AND_REVERSE: return 0x44;
case GL_COPY: return 0xCC;
case GL_AND_INVERTED: return 0x22;
case GL_NOOP: return 0xAA;
case GL_XOR: return 0x66;
case GL_OR: return 0xEE;
case GL_NOR: return 0x11;
case GL_EQUIV: return 0x99;
case GL_INVERT: return 0x55;
case GL_OR_REVERSE: return 0xDD;
case GL_COPY_INVERTED: return 0x33;
case GL_OR_INVERTED: return 0xBB;
case GL_NAND: return 0x77;
case GL_SET: return 0xFF;
default: return 0;
}
}
/* Copy BitBlt
*/
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
dri_bo *src_buffer,
GLuint src_offset,
uint32_t src_tiling,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort src_x, GLshort src_y,
GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h,
GLenum logic_op)
{
GLuint CMD, BR13, pass = 0;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
dri_bo *aper_array[3];
BATCH_LOCALS;
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
if (dst_tiling == I915_TILING_Y)
return GL_FALSE;
}
if (src_tiling != I915_TILING_NONE) {
if (src_offset & 4095)
return GL_FALSE;
if (src_tiling == I915_TILING_Y)
return GL_FALSE;
}
/* do space/cliprects check before going any further */
do {
aper_array[0] = intel->batch->buf;
aper_array[1] = dst_buffer;
aper_array[2] = src_buffer;
if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
intel_batchbuffer_flush(intel->batch);
pass++;
} else
break;
} while (pass < 2);
if (pass >= 2) {
dri_bo_map(dst_buffer, GL_TRUE);
dri_bo_map(src_buffer, GL_FALSE);
_mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
cpp,
dst_pitch,
dst_x, dst_y,
w, h,
(GLubyte *)src_buffer->virtual + src_offset,
src_pitch,
src_x, src_y);
dri_bo_unmap(src_buffer);
dri_bo_unmap(dst_buffer);
return GL_TRUE;
}
intel_batchbuffer_require_space(intel->batch, 8 * 4);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
src_pitch *= cpp;
dst_pitch *= cpp;
BR13 = translate_raster_op(logic_op) << 16;
switch (cpp) {
case 1:
CMD = XY_SRC_COPY_BLT_CMD;
break;
case 2:
BR13 |= BR13_565;
CMD = XY_SRC_COPY_BLT_CMD;
break;
case 4:
BR13 |= BR13_8888;
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
break;
default:
return GL_FALSE;
}
#ifndef I915
if (dst_tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
if (src_tiling != I915_TILING_NONE) {
CMD |= XY_SRC_TILED;
src_pitch /= 4;
}
#endif
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
return GL_TRUE;
}
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
BEGIN_BATCH(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
OUT_RELOC(dst_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH((uint16_t)src_pitch);
OUT_RELOC(src_buffer,
I915_GEM_DOMAIN_RENDER, 0,
src_offset);
ADVANCE_BATCH();
intel_batchbuffer_emit_mi_flush(intel->batch);
return GL_TRUE;
}
/**
* Use blitting to clear the renderbuffers named by 'flags'.
* Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
* since that might include software renderbuffers or renderbuffers
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
void
intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
GLbitfield skipBuffers = 0;
unsigned int num_cliprects;
struct drm_clip_rect *cliprects;
int x_off, y_off;
BATCH_LOCALS;
/*
* Compute values for clearing the buffers.
*/
clear_depth = 0;
if (mask & BUFFER_BIT_DEPTH) {
clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
}
if (mask & BUFFER_BIT_STENCIL) {
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
}
/* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
* the loop below.
*/
if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
skipBuffers = BUFFER_BIT_STENCIL;
}
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects) {
GLint cx, cy, cw, ch;
drm_clip_rect_t clear;
int i;
/* Get clear bounds after locking */
cx = fb->_Xmin;
cy = fb->_Ymin;
cw = fb->_Xmax - cx;
ch = fb->_Ymax - cy;
if (fb->Name == 0) {
/* clearing a window */
/* flip top to bottom */
clear.x1 = cx + x_off;
clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
clear.x2 = clear.x1 + cw;
clear.y2 = clear.y1 + ch;
}
else {
/* clearing FBO */
assert(num_cliprects == 1);
assert(cliprects == &intel->fboRect);
clear.x1 = cx;
clear.y1 = cy;
clear.x2 = clear.x1 + cw;
clear.y2 = clear.y1 + ch;
/* no change to mask */
}
for (i = 0; i < num_cliprects; i++) {
const drm_clip_rect_t *box = &cliprects[i];
drm_clip_rect_t b;
GLuint buf;
GLuint clearMask = mask; /* use copy, since we modify it below */
GLboolean all = (cw == fb->Width && ch == fb->Height);
if (!all) {
intel_intersect_cliprects(&b, &clear, box);
}
else {
b = *box;
}
if (b.x1 >= b.x2 || b.y1 >= b.y2)
continue;
if (0)
_mesa_printf("clear %d,%d..%d,%d, mask %x\n",
b.x1, b.y1, b.x2, b.y2, mask);
/* Loop over all renderbuffers */
for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
const GLbitfield bufBit = 1 << buf;
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
/* OK, clear this renderbuffer */
struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
dri_bo *write_buffer =
intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
int x1 = b.x1 + irb->region->draw_x;
int y1 = b.y1 + irb->region->draw_y;
int x2 = b.x2 + irb->region->draw_x;
int y2 = b.y2 + irb->region->draw_y;
GLuint clearVal;
GLint pitch, cpp;
GLuint BR13, CMD;
pitch = irb->region->pitch;
cpp = irb->region->cpp;
DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
__FUNCTION__,
irb->region->buffer, (pitch * cpp),
x1, y1, x2 - x1, y2 - y1);
BR13 = 0xf0 << 16;
CMD = XY_COLOR_BLT_CMD;
/* Setup the blit command */
if (cpp == 4) {
BR13 |= BR13_8888;
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
if (clearMask & BUFFER_BIT_DEPTH)
CMD |= XY_BLT_WRITE_RGB;
if (clearMask & BUFFER_BIT_STENCIL)
CMD |= XY_BLT_WRITE_ALPHA;
}
else {
/* clearing RGBA */
CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
}
}
else {
ASSERT(cpp == 2);
BR13 |= BR13_565;
}
assert(irb->region->tiling != I915_TILING_Y);
#ifndef I915
if (irb->region->tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
pitch /= 4;
}
#endif
BR13 |= (pitch * cpp);
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
clearVal = clear_depth;
}
else {
uint8_t clear[4];
GLclampf *color = ctx->Color.ClearColor;
CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
clearVal = PACK_COLOR_8888(clear[3], clear[0],
clear[1], clear[2]);
break;
case MESA_FORMAT_RGB565:
clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB4444:
clearVal = PACK_COLOR_4444(clear[3], clear[0],
clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB1555:
clearVal = PACK_COLOR_1555(clear[3], clear[0],
clear[1], clear[2]);
break;
default:
_mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
irb->Base.Format);
clearVal = 0;
}
}
/*
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
*/
assert(x1 < x2);
assert(y1 < y2);
BEGIN_BATCH(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
OUT_BATCH((y2 << 16) | x2);
OUT_RELOC(write_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
0);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
}
}
}
}
}
GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
GLuint fg_color,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLenum logic_op)
{
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
if (dst_tiling == I915_TILING_Y)
return GL_FALSE;
}
assert( logic_op - GL_CLEAR >= 0 );
assert( logic_op - GL_CLEAR < 0x10 );
assert(dst_pitch > 0);
if (w < 0 || h < 0)
return GL_TRUE;
dst_pitch *= cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
__FUNCTION__,
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
dwords * 4 );
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
#ifndef I915
if (dst_tiling != I915_TILING_NONE) {
opcode |= XY_DST_TILED;
dst_pitch /= 4;
}
#endif
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
if (cpp == 2)
br13 |= BR13_565;
else
br13 |= BR13_8888;
blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
BEGIN_BATCH(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
OUT_RELOC(dst_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
dst_offset);
OUT_BATCH(0); /* bg */
OUT_BATCH(fg_color); /* fg */
OUT_BATCH(0); /* pattern base addr */
OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
intel_batchbuffer_data( intel->batch,
src_bits,
dwords * 4 );
intel_batchbuffer_emit_mi_flush(intel->batch);
return GL_TRUE;
}
/* We don't have a memmove-type blit like some other hardware, so we'll do a
* rectangular blit covering a large space, then emit 1-scanline blit at the
* end to cover the last if we need.
*/
void
intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *dst_bo,
unsigned int dst_offset,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size)
{
GLuint pitch, height;
/* The pitch is a signed value. */
pitch = MIN2(size, (1 << 15) - 1);
height = size / pitch;
intelEmitCopyBlit(intel, 1,
pitch, src_bo, src_offset, I915_TILING_NONE,
pitch, dst_bo, dst_offset, I915_TILING_NONE,
0, 0, /* src x/y */
0, 0, /* dst x/y */
pitch, height, /* w, h */
GL_COPY);
src_offset += pitch * height;
dst_offset += pitch * height;
size -= pitch * height;
assert (size < (1 << 15));
if (size != 0) {
intelEmitCopyBlit(intel, 1,
size, src_bo, src_offset, I915_TILING_NONE,
size, dst_bo, dst_offset, I915_TILING_NONE,
0, 0, /* src x/y */
0, 0, /* dst x/y */
size, 1, /* w, h */
GL_COPY);
}
}