| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "intel_chipset.h" |
| #include "intel_context.h" |
| #include "intel_extensions.h" |
| #include "utils.h" |
| |
| |
| #define need_GL_ARB_copy_buffer |
| #define need_GL_ARB_draw_elements_base_vertex |
| #define need_GL_ARB_framebuffer_object |
| #define need_GL_ARB_map_buffer_range |
| #define need_GL_ARB_occlusion_query |
| #define need_GL_ARB_point_parameters |
| #define need_GL_ARB_shader_objects |
| #define need_GL_ARB_sync |
| #define need_GL_ARB_vertex_array_object |
| #define need_GL_ARB_vertex_program |
| #define need_GL_ARB_vertex_shader |
| #define need_GL_ARB_window_pos |
| #define need_GL_EXT_blend_color |
| #define need_GL_EXT_blend_equation_separate |
| #define need_GL_EXT_blend_func_separate |
| #define need_GL_EXT_blend_minmax |
| #define need_GL_EXT_cull_vertex |
| #define need_GL_EXT_fog_coord |
| #define need_GL_EXT_framebuffer_object |
| #define need_GL_EXT_framebuffer_blit |
| #define need_GL_EXT_gpu_program_parameters |
| #define need_GL_EXT_point_parameters |
| #define need_GL_EXT_provoking_vertex |
| #define need_GL_EXT_secondary_color |
| #define need_GL_EXT_stencil_two_side |
| #define need_GL_APPLE_vertex_array_object |
| #define need_GL_ATI_separate_stencil |
| #define need_GL_ATI_envmap_bumpmap |
| #define need_GL_NV_point_sprite |
| #define need_GL_NV_vertex_program |
| #define need_GL_VERSION_2_0 |
| #define need_GL_VERSION_2_1 |
| |
| #include "main/remap_helper.h" |
| |
| |
| /** |
| * Extension strings exported by the intel driver. |
| * |
| * Extensions supported by all chips supported by i830_dri, i915_dri, or |
| * i965_dri. |
| */ |
| static const struct dri_extension card_extensions[] = { |
| { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, |
| { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, |
| { "GL_ARB_half_float_pixel", NULL }, |
| { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, |
| { "GL_ARB_multitexture", NULL }, |
| { "GL_ARB_pixel_buffer_object", NULL }, |
| { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, |
| { "GL_ARB_point_sprite", NULL }, |
| { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, |
| { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, |
| { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, |
| { "GL_ARB_sync", GL_ARB_sync_functions }, |
| { "GL_ARB_texture_border_clamp", NULL }, |
| { "GL_ARB_texture_cube_map", NULL }, |
| { "GL_ARB_texture_env_add", NULL }, |
| { "GL_ARB_texture_env_combine", NULL }, |
| { "GL_ARB_texture_env_crossbar", NULL }, |
| { "GL_ARB_texture_env_dot3", NULL }, |
| { "GL_ARB_texture_mirrored_repeat", NULL }, |
| { "GL_ARB_texture_rectangle", NULL }, |
| { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, |
| { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, |
| { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, |
| { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, |
| { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, |
| { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, |
| { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, |
| { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, |
| { "GL_EXT_blend_logic_op", NULL }, |
| { "GL_EXT_blend_subtract", NULL }, |
| { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, |
| { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, |
| { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, |
| { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, |
| { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, |
| { "GL_EXT_packed_depth_stencil", NULL }, |
| { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, |
| { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, |
| { "GL_EXT_stencil_wrap", NULL }, |
| { "GL_EXT_texture_edge_clamp", NULL }, |
| { "GL_EXT_texture_env_combine", NULL }, |
| { "GL_EXT_texture_env_dot3", NULL }, |
| { "GL_EXT_texture_filter_anisotropic", NULL }, |
| { "GL_EXT_texture_lod_bias", NULL }, |
| { "GL_3DFX_texture_compression_FXT1", NULL }, |
| { "GL_APPLE_client_storage", NULL }, |
| { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions}, |
| { "GL_MESA_pack_invert", NULL }, |
| { "GL_MESA_ycbcr_texture", NULL }, |
| { "GL_NV_blend_square", NULL }, |
| { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, |
| { "GL_NV_vertex_program1_1", NULL }, |
| { "GL_SGIS_generate_mipmap", NULL }, |
| { NULL, NULL } |
| }; |
| |
| |
| /** i915 / i945-only extensions */ |
| static const struct dri_extension i915_extensions[] = { |
| { "GL_ARB_depth_texture", NULL }, |
| { "GL_ARB_fragment_program", NULL }, |
| { "GL_ARB_shadow", NULL }, |
| { "GL_ARB_texture_non_power_of_two", NULL }, |
| { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, |
| { "GL_ATI_texture_env_combine3", NULL }, |
| { "GL_EXT_shadow_funcs", NULL }, |
| { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, |
| { "GL_NV_texture_env_combine4", NULL }, |
| { NULL, NULL } |
| }; |
| |
| |
| /** i965-only extensions */ |
| static const struct dri_extension brw_extensions[] = { |
| { "GL_ARB_depth_clamp", NULL }, |
| { "GL_ARB_depth_texture", NULL }, |
| { "GL_ARB_fragment_program", NULL }, |
| { "GL_ARB_fragment_program_shadow", NULL }, |
| { "GL_ARB_fragment_shader", NULL }, |
| { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, |
| { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, |
| { "GL_ARB_point_sprite", NULL }, |
| { "GL_ARB_seamless_cube_map", NULL }, |
| { "GL_ARB_shadow", NULL }, |
| { "GL_MESA_texture_signed_rgba", NULL }, |
| { "GL_ARB_texture_non_power_of_two", NULL }, |
| { "GL_EXT_shadow_funcs", NULL }, |
| { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, |
| { "GL_EXT_texture_sRGB", NULL }, |
| { "GL_EXT_texture_swizzle", NULL }, |
| { "GL_EXT_vertex_array_bgra", NULL }, |
| { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions }, |
| { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, |
| { "GL_ATI_texture_env_combine3", NULL }, |
| { "GL_NV_texture_env_combine4", NULL }, |
| { NULL, NULL } |
| }; |
| |
| |
| static const struct dri_extension arb_oq_extensions[] = { |
| { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, |
| { NULL, NULL } |
| }; |
| |
| static const struct dri_extension fragment_shader_extensions[] = { |
| { "GL_ARB_fragment_shader", NULL }, |
| { NULL, NULL } |
| }; |
| |
| /** |
| * Initializes potential list of extensions if ctx == NULL, or actually enables |
| * extensions for a context. |
| */ |
| void |
| intelInitExtensions(GLcontext *ctx) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| /* Disable imaging extension until convolution is working in teximage paths. |
| */ |
| driInitExtensions(ctx, card_extensions, GL_FALSE); |
| |
| if (intel->gen >= 4) |
| driInitExtensions(ctx, brw_extensions, GL_FALSE); |
| |
| if (intel->gen == 3) { |
| driInitExtensions(ctx, i915_extensions, GL_FALSE); |
| |
| if (driQueryOptionb(&intel->optionCache, "fragment_shader")) |
| driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE); |
| |
| if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) |
| driInitExtensions(ctx, arb_oq_extensions, GL_FALSE); |
| } |
| } |