blob: 84d51e66069fd69d0dc671e0231513088e80f14a [file] [log] [blame]
/*
* Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
* CooperYuan <cooper.yuan@amd.com>, <cooperyuan@gmail.com>
*/
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "main/imports.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/program.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
#include "r700_fragprog.h"
#include "r700_debug.h"
void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog)
{
static const gl_state_index winstate[STATE_LENGTH]
= { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0};
struct prog_instruction *newInst, *inst;
GLint win_size; /* state reference */
GLuint wpos_temp; /* temp register */
int i, j;
/* PARAM win_size = STATE_FB_SIZE */
win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate);
wpos_temp = fprog->Base.NumTemporaries++;
/* scan program where WPOS is used and replace with wpos_temp */
inst = fprog->Base.Instructions;
for (i = 0; i < fprog->Base.NumInstructions; i++) {
for (j=0; j < 3; j++) {
if(inst->SrcReg[j].File == PROGRAM_INPUT &&
inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) {
inst->SrcReg[j].File = PROGRAM_TEMPORARY;
inst->SrcReg[j].Index = wpos_temp;
}
}
inst++;
}
_mesa_insert_instructions(&(fprog->Base), 0, 1);
newInst = fprog->Base.Instructions;
/* invert wpos.y
* wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */
newInst[0].Opcode = OPCODE_ADD;
newInst[0].DstReg.File = PROGRAM_TEMPORARY;
newInst[0].DstReg.Index = wpos_temp;
newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
newInst[0].SrcReg[0].File = PROGRAM_INPUT;
newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW;
newInst[0].SrcReg[0].Negate = NEGATE_Y;
newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
newInst[0].SrcReg[1].Index = win_size;
newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
}
//TODO : Validate FP input with VP output.
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
struct gl_fragment_program *mesa_fp,
GLcontext *ctx)
{
unsigned int unBit;
unsigned int i;
GLuint ui;
/* match fp inputs with vp exports. */
struct r700_vertex_program_cont *vpc =
(struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
pAsm->number_used_registers = 0;
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
//The flags parsed in parse_attrib_binding. FRAG_ATTRIB_COLx, FRAG_ATTRIB_TEXx, ...
//MUST match order in Map_Vertex_Output
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
}
unBit = 1 << VERT_RESULT_COL0;
if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
}
unBit = 1 << VERT_RESULT_COL1;
if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
unBit = 1 << VERT_RESULT_FOGC;
if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
}
for(i=0; i<8; i++)
{
unBit = 1 << (VERT_RESULT_TEX0 + i);
if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
}
}
/* order has been taken care of */
#if 1
for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
{
unBit = 1 << i;
if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
}
}
#else
if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 )
{
struct r700_vertex_program_cont *vpc =
(struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying;
struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying;
struct gl_program_parameter * pVsParam;
struct gl_program_parameter * pPsParam;
GLuint j, k;
GLuint unMaxVarying = 0;
for(i=0; i<VsVarying->NumParameters; i++)
{
pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0;
}
for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
{
unBit = 1 << i;
if(mesa_fp->Base.InputsRead & unBit)
{
j = i - FRAG_ATTRIB_VAR0;
pPsParam = PsVarying->Parameters + j;
for(k=0; k<VsVarying->NumParameters; k++)
{
pVsParam = VsVarying->Parameters + k;
if( strcmp(pPsParam->Name, pVsParam->Name) == 0)
{
pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k;
if(k > unMaxVarying)
{
unMaxVarying = k;
}
break;
}
}
}
}
pAsm->number_used_registers += unMaxVarying + 1;
}
#endif
unBit = 1 << FRAG_ATTRIB_FACE;
if(mesa_fp->Base.InputsRead & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++;
}
unBit = 1 << FRAG_ATTRIB_PNTC;
if(mesa_fp->Base.InputsRead & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++;
}
/* Map temporary registers (GPRs) */
pAsm->starting_temp_register_number = pAsm->number_used_registers;
if(mesa_fp->Base.NumNativeTemporaries >= mesa_fp->Base.NumTemporaries)
{
pAsm->number_used_registers += mesa_fp->Base.NumNativeTemporaries;
}
else
{
pAsm->number_used_registers += mesa_fp->Base.NumTemporaries;
}
/* Output mapping */
pAsm->number_of_exports = 0;
pAsm->number_of_colorandz_exports = 0; /* don't include stencil and mask out. */
pAsm->starting_export_register_number = pAsm->number_used_registers;
unBit = 1 << FRAG_RESULT_COLOR;
if(mesa_fp->Base.OutputsWritten & unBit)
{
pAsm->uiFP_OutputMap[FRAG_RESULT_COLOR] = pAsm->number_used_registers++;
pAsm->number_of_exports++;
pAsm->number_of_colorandz_exports++;
}
unBit = 1 << FRAG_RESULT_DEPTH;
if(mesa_fp->Base.OutputsWritten & unBit)
{
pAsm->depth_export_register_number = pAsm->number_used_registers;
pAsm->uiFP_OutputMap[FRAG_RESULT_DEPTH] = pAsm->number_used_registers++;
pAsm->number_of_exports++;
pAsm->number_of_colorandz_exports++;
pAsm->pR700Shader->depthIsExported = 1;
}
pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports);
for(ui=0; ui<pAsm->number_of_exports; ui++)
{
pAsm->pucOutMask[ui] = 0x0;
}
pAsm->flag_reg_index = pAsm->number_used_registers++;
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp)
{
GLuint i, j;
GLint * puiTEMPwrites;
GLint * puiTEMPreads;
struct prog_instruction * pILInst;
InstDeps *pInstDeps;
struct prog_instruction * texcoord_DepInst;
GLint nDepInstID;
puiTEMPwrites = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
puiTEMPreads = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
for(i=0; i<mesa_fp->Base.NumTemporaries; i++)
{
puiTEMPwrites[i] = -1;
puiTEMPreads[i] = -1;
}
pInstDeps = (InstDeps*)MALLOC(sizeof(InstDeps)*mesa_fp->Base.NumInstructions);
for(i=0; i<mesa_fp->Base.NumInstructions; i++)
{
pInstDeps[i].nDstDep = -1;
pILInst = &(mesa_fp->Base.Instructions[i]);
//Dst
if(pILInst->DstReg.File == PROGRAM_TEMPORARY)
{
//Set lastwrite for the temp
puiTEMPwrites[pILInst->DstReg.Index] = i;
}
//Src
for(j=0; j<3; j++)
{
if(pILInst->SrcReg[j].File == PROGRAM_TEMPORARY)
{
//Set dep.
pInstDeps[i].nSrcDeps[j] = puiTEMPwrites[pILInst->SrcReg[j].Index];
//Set first read
if(puiTEMPreads[pILInst->SrcReg[j].Index] < 0 )
{
puiTEMPreads[pILInst->SrcReg[j].Index] = i;
}
}
else
{
pInstDeps[i].nSrcDeps[j] = -1;
}
}
}
fp->r700AsmCode.pInstDeps = pInstDeps;
//Find dep for tex inst
for(i=0; i<mesa_fp->Base.NumInstructions; i++)
{
pILInst = &(mesa_fp->Base.Instructions[i]);
if(GL_TRUE == IsTex(pILInst->Opcode))
{ //src0 is the tex coord register, src1 is texunit, src2 is textype
nDepInstID = pInstDeps[i].nSrcDeps[0];
if(nDepInstID >= 0)
{
texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]);
if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) )
{
pInstDeps[nDepInstID].nDstDep = i;
pInstDeps[i].nDstDep = i;
}
else if(GL_TRUE == IsTex(texcoord_DepInst->Opcode) )
{
pInstDeps[i].nDstDep = i;
}
else
{ //... other deps?
}
}
// make sure that we dont overwrite src used earlier
nDepInstID = puiTEMPreads[pILInst->DstReg.Index];
if(nDepInstID < i)
{
pInstDeps[i].nDstDep = puiTEMPreads[pILInst->DstReg.Index];
texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]);
if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) )
{
pInstDeps[nDepInstID].nDstDep = i;
}
}
}
}
FREE(puiTEMPwrites);
FREE(puiTEMPreads);
return GL_TRUE;
}
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp,
GLcontext *ctx)
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
GLuint unBit, shadow_unit;
int i;
struct prog_instruction *inst;
gl_state_index shadow_ambient[STATE_LENGTH]
= { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0};
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS)
{
insert_wpos_code(ctx, mesa_fp);
}
/* add/map consts for ARB_shadow_ambient */
if(mesa_fp->Base.ShadowSamplers)
{
inst = mesa_fp->Base.Instructions;
for (i = 0; i < mesa_fp->Base.NumInstructions; i++)
{
if(inst->TexShadow == 1)
{
shadow_unit = inst->TexSrcUnit;
shadow_ambient[2] = shadow_unit;
fp->r700AsmCode.shadow_regs[shadow_unit] =
_mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient);
}
inst++;
}
}
Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
{
return GL_FALSE;
}
InitShaderProgram(&(fp->r700AsmCode));
for(i=0; i < MAX_SAMPLERS; i++)
{
fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i];
}
fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions;
if( GL_FALSE == AssembleInstr(0,
0,
mesa_fp->Base.NumInstructions,
&(mesa_fp->Base.Instructions[0]),
&(fp->r700AsmCode)) )
{
return GL_FALSE;
}
if(GL_FALSE == Process_Fragment_Exports(&(fp->r700AsmCode), mesa_fp->Base.OutputsWritten) )
{
return GL_FALSE;
}
if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) )
{
return GL_FALSE;
}
fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0
: (fp->r700AsmCode.number_used_registers - 1);
fp->r700Shader.nParamExports = fp->r700AsmCode.number_of_exports;
number_of_colors_exported = fp->r700AsmCode.number_of_colorandz_exports;
unBit = 1 << FRAG_RESULT_DEPTH;
if(mesa_fp->Base.OutputsWritten & unBit)
{
z_enabled = GL_TRUE;
number_of_colors_exported--;
}
/* illegal to set this to 0 */
if(number_of_colors_exported || z_enabled)
{
fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled;
}
else
{
fp->r700Shader.exportMode = (1 << 1);
}
fp->translated = GL_TRUE;
return GL_TRUE;
}
void r700SelectFragmentShader(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
struct r700_fragment_program *fp = (struct r700_fragment_program *)
(ctx->FragmentProgram._Current);
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
{
fp->r700AsmCode.bR6xx = 1;
}
if (GL_FALSE == fp->translated)
r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)
{
struct r700_fragment_program *fp = (struct r700_fragment_program *)
(ctx->FragmentProgram._Current);
return fp->shaderbo;
}
GLboolean r700SetupFragmentProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct r700_fragment_program *fp = (struct r700_fragment_program *)
(ctx->FragmentProgram._Current);
r700_AssemblerBase *pAsm = &(fp->r700AsmCode);
struct gl_fragment_program *mesa_fp = &(fp->mesa_program);
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
unsigned int ui, i;
unsigned int unNumOfReg;
unsigned int unBit;
GLuint exportCount;
GLboolean point_sprite = GL_FALSE;
if(GL_FALSE == fp->loaded)
{
if(fp->r700Shader.bNeedsAssembly == GL_TRUE)
{
Assemble( &(fp->r700Shader) );
}
/* Load fp to gpu */
r600EmitShader(ctx,
&(fp->shaderbo),
(GLvoid *)(fp->r700Shader.pProgram),
fp->r700Shader.uShaderBinaryDWORDSize,
"FS");
fp->loaded = GL_TRUE;
}
DumpHwBinary(DUMP_PIXEL_SHADER, (GLvoid *)(fp->r700Shader.pProgram),
fp->r700Shader.uShaderBinaryDWORDSize);
/* TODO : enable this after MemUse fixed *=
(context->chipobj.MemUse)(context, fp->shadercode.buf->id);
*/
R600_STATECHANGE(context, ps);
r700->ps.SQ_PGM_RESOURCES_PS.u32All = 0;
SETbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
r700->ps.SQ_PGM_START_PS.u32All = 0; /* set from buffer obj */
R600_STATECHANGE(context, spi);
unNumOfReg = fp->r700Shader.nRegs + 1;
ui = (r700->SPI_PS_IN_CONTROL_0.u32All & NUM_INTERP_mask) / (1 << NUM_INTERP_shift);
/* PS uses fragment.position */
if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
{
ui += 1;
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, CENTERS_ONLY, BARYC_SAMPLE_CNTL_shift, BARYC_SAMPLE_CNTL_mask);
SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit);
SETbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
}
else
{
CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit);
CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
}
if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE))
{
ui += 1;
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit);
SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask);
}
else
{
CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
}
/* see if we need any point_sprite replacements */
for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++)
{
if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE)
point_sprite = GL_TRUE;
}
if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite)
{
/* for FRAG_ATTRIB_PNTC we need to increase num_interp */
if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
{
ui++;
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
}
SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask);
SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask);
SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask);
SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask);
if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
else
CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
}
else
{
CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
}
ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
CLEARbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
if(fp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
{
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, fp->r700Shader.uStackSize,
STACK_SIZE_shift, STACK_SIZE_mask);
}
SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
EXPORT_MODE_shift, EXPORT_MODE_mask);
// emit ps input map
struct r700_vertex_program_cont *vpc =
(struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
r700->SPI_PS_INPUT_CNTL[ui].u32All = 0;
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << VERT_RESULT_COL0;
if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << VERT_RESULT_COL1;
if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << VERT_RESULT_FOGC;
if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
for(i=0; i<8; i++)
{
unBit = 1 << (VERT_RESULT_TEX0 + i);
if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
/* ARB_point_sprite */
if(ctx->Point.CoordReplace[i] == GL_TRUE)
{
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
}
}
}
unBit = 1 << FRAG_ATTRIB_FACE;
if(mesa_fp->Base.InputsRead & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << FRAG_ATTRIB_PNTC;
if(mesa_fp->Base.InputsRead & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
}
for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
{
unBit = 1 << i;
if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
}
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
{
R600_STATECHANGE(context, cb);
r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
}
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
if(NULL != paramList)
{
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
return GL_FALSE;
R600_STATECHANGE(context, ps_consts);
r700->ps.num_consts = paramList->NumParameters;
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
COMPILED_SUB * pCompiledSub;
GLuint uj;
GLuint unConstOffset = r700->ps.num_consts;
for(ui=0; ui<pAsm->unNumPresub; ui++)
{
pCompiledSub = pAsm->presubs[ui].pCompiledSub;
r700->ps.num_consts += pCompiledSub->NumParameters;
for(uj=0; uj<pCompiledSub->NumParameters; uj++)
{
r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
}
unConstOffset += pCompiledSub->NumParameters;
}
return GL_TRUE;
}