| <?xml version="1.0"?> |
| <!DOCTYPE apispec SYSTEM "APIspec.dtd"> |
| |
| <!-- A function is generated from a template. Multiple functions can be |
| generated from a single template with different arguments. For example, |
| glColor3f can be generated from |
| |
| <function name="Color3f" template="Color" gltype="GLfloat" vector_size="3" expand_vector="true"/> |
| |
| and glColor4iv can be generated from |
| |
| <function name="Color4iv" template="Color" gltype="GLint" vector_size="4"/> |
| |
| In a template, there are <desc>s that describe the properties of |
| parameters. A <desc> can enumerate the valid values of a parameter. It |
| can also specify the error code when an invalid value is given, and etc. |
| By nesting <desc>s, they can create dependency between parameters. |
| |
| A function can be marked as external. It means that the function cannot |
| be dispatched to the corresponding mesa function, if one exists, directly, |
| and requires an external implementation. |
| --> |
| |
| <apispec> |
| |
| <template name="Color"> |
| <proto> |
| <return type="void"/> |
| <vector name="v" type="const GLtype *" size="dynamic"> |
| <param name="red" type="GLtype"/> |
| <param name="green" type="GLtype"/> |
| <param name="blue" type="GLtype"/> |
| <param name="alpha" type="GLtype"/> |
| </vector> |
| </proto> |
| </template> |
| |
| <template name="ClipPlane"> |
| <proto> |
| <return type="void"/> |
| <param name="plane" type="GLenum"/> |
| <vector name="equation" type="const GLtype *" size="4"/> |
| </proto> |
| |
| <desc name="plane"> |
| <range base="GL_CLIP_PLANE" from="0" to="5"/> |
| </desc> |
| </template> |
| |
| <template name="CullFace"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_FRONT"/> |
| <value name="GL_BACK"/> |
| <value name="GL_FRONT_AND_BACK"/> |
| </desc> |
| </template> |
| |
| <template name="Fog"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_FOG_MODE"/> |
| <desc name="param"> |
| <value name="GL_EXP"/> |
| <value name="GL_EXP2"/> |
| <value name="GL_LINEAR"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_FOG_COLOR"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_FOG_DENSITY"/> |
| <value name="GL_FOG_START"/> |
| <value name="GL_FOG_END"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| </template> |
| |
| <template name="FrontFace"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_CW"/> |
| <value name="GL_CCW"/> |
| </desc> |
| </template> |
| |
| <template name="Hint"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="target" category="GLES1.1"> |
| <value name="GL_FOG_HINT"/> |
| <value name="GL_LINE_SMOOTH_HINT"/> |
| <value name="GL_PERSPECTIVE_CORRECTION_HINT"/> |
| <value name="GL_POINT_SMOOTH_HINT"/> |
| </desc> |
| <desc name="target" category="OES_standard_derivatives"> |
| <value name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> |
| </desc> |
| <desc name="target"> |
| <value name="GL_GENERATE_MIPMAP_HINT"/> |
| </desc> |
| |
| <desc name="mode"> |
| <value name="GL_FASTEST"/> |
| <value name="GL_NICEST"/> |
| <value name="GL_DONT_CARE"/> |
| </desc> |
| </template> |
| |
| <template name="Light"> |
| <proto> |
| <return type="void"/> |
| <param name="light" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="light"> |
| <range base="GL_LIGHT" from="0" to="7"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_AMBIENT"/> |
| <value name="GL_DIFFUSE"/> |
| <value name="GL_SPECULAR"/> |
| <value name="GL_POSITION"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SPOT_DIRECTION"/> |
| |
| <desc name="params" vector_size="3"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SPOT_EXPONENT"/> |
| <value name="GL_SPOT_CUTOFF"/> |
| <value name="GL_CONSTANT_ATTENUATION"/> |
| <value name="GL_LINEAR_ATTENUATION"/> |
| <value name="GL_QUADRATIC_ATTENUATION"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| </template> |
| |
| <template name="LightModel"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_LIGHT_MODEL_AMBIENT"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_LIGHT_MODEL_TWO_SIDE"/> |
| <desc name="param"> |
| <value name="GL_TRUE"/> |
| <value name="GL_FALSE"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="LineWidth"> |
| <proto> |
| <return type="void"/> |
| <param name="width" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="Material"> |
| <proto> |
| <return type="void"/> |
| <param name="face" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="face"> |
| <value name="GL_FRONT_AND_BACK"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_AMBIENT"/> |
| <value name="GL_DIFFUSE"/> |
| <value name="GL_AMBIENT_AND_DIFFUSE"/> |
| <value name="GL_SPECULAR"/> |
| <value name="GL_EMISSION"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SHININESS"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| </template> |
| |
| <template name="PointSize"> |
| <proto> |
| <return type="void"/> |
| <param name="size" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="PointSizePointer"> |
| <proto> |
| <return type="void"/> |
| <param name="type" type="GLenum"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="type"> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| </desc> |
| </template> |
| |
| <template name="Scissor"> |
| <proto> |
| <return type="void"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| </proto> |
| </template> |
| |
| <template name="ShadeModel"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_FLAT"/> |
| <value name="GL_SMOOTH"/> |
| </desc> |
| </template> |
| |
| <template name="TexParameter"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_WRAP_S"/> |
| <value name="GL_TEXTURE_WRAP_T"/> |
| <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/> |
| |
| <desc name="param"> |
| <value name="GL_CLAMP_TO_EDGE"/> |
| <value name="GL_REPEAT"/> |
| <value name="GL_MIRRORED_REPEAT" category="GLES2.0"/> |
| <value name="GL_MIRRORED_REPEAT_OES" category="OES_texture_mirrored_repeat"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_MIN_FILTER"/> |
| |
| <desc name="param"> |
| <value name="GL_NEAREST"/> |
| <value name="GL_LINEAR"/> |
| <value name="GL_NEAREST_MIPMAP_NEAREST"/> |
| <value name="GL_NEAREST_MIPMAP_LINEAR"/> |
| <value name="GL_LINEAR_MIPMAP_NEAREST"/> |
| <value name="GL_LINEAR_MIPMAP_LINEAR"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_MAG_FILTER"/> |
| |
| <desc name="param"> |
| <value name="GL_NEAREST"/> |
| <value name="GL_LINEAR"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="GLES1.1"> |
| <value name="GL_GENERATE_MIPMAP"/> |
| |
| <desc name="param"> |
| <value name="GL_TRUE"/> |
| <value name="GL_FALSE"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="EXT_texture_filter_anisotropic"> |
| <value name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/> |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="pname" category="OES_draw_texture"> |
| <value name="GL_TEXTURE_CROP_RECT_OES"/> |
| <desc name="params" vector_size="4"/> |
| </desc> |
| </template> |
| |
| <template name="TexImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="internalFormat" type="GLint"/> <!-- should be GLenum --> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="border" type="GLint"/> |
| <param name="format" type="GLenum"/> |
| <param name="type" type="GLenum"/> |
| <param name="pixels" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="internalFormat" error="GL_INVALID_VALUE"> |
| <value name="GL_ALPHA"/> |
| <value name="GL_RGB"/> |
| <value name="GL_RGBA"/> |
| <value name="GL_LUMINANCE"/> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| <value name="GL_DEPTH_COMPONENT" category="OES_depth_texture"/> |
| <value name="GL_DEPTH_STENCIL_OES" category="OES_packed_depth_stencil"/> |
| </desc> |
| |
| <desc name="border" error="GL_INVALID_VALUE"> |
| <value name="0"/> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGB"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_5_6_5"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGBA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> |
| <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format" category="OES_depth_texture"> |
| <value name="GL_DEPTH_COMPONENT"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_SHORT"/> |
| <value name="GL_UNSIGNED_INT"/> |
| </desc> |
| </desc> |
| |
| <desc name="format" category="OES_packed_depth_stencil"> |
| <value name="GL_DEPTH_STENCIL_OES"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_INT_24_8_OES"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="TexEnv"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="target" category="OES_point_sprite"> |
| <value name="GL_POINT_SPRITE_OES"/> |
| |
| <desc name="pname"> |
| <value name="GL_COORD_REPLACE_OES"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="OES_point_sprite"> |
| <value name="GL_COORD_REPLACE_OES"/> |
| |
| <desc name="param"> |
| <value name="GL_TRUE"/> |
| <value name="GL_FALSE"/> |
| </desc> |
| </desc> |
| |
| <desc name="target" category="EXT_texture_lod_bias"> |
| <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_LOD_BIAS_EXT"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="EXT_texture_lod_bias"> |
| <value name="GL_TEXTURE_LOD_BIAS_EXT"/> |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_ENV"/> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_MODE"/> |
| <value name="GL_COMBINE_RGB"/> |
| <value name="GL_COMBINE_ALPHA"/> |
| <value name="GL_RGB_SCALE"/> |
| <value name="GL_ALPHA_SCALE"/> |
| <value name="GL_SRC0_RGB"/> |
| <value name="GL_SRC1_RGB"/> |
| <value name="GL_SRC2_RGB"/> |
| <value name="GL_SRC0_ALPHA"/> |
| <value name="GL_SRC1_ALPHA"/> |
| <value name="GL_SRC2_ALPHA"/> |
| <value name="GL_OPERAND0_RGB"/> |
| <value name="GL_OPERAND1_RGB"/> |
| <value name="GL_OPERAND2_RGB"/> |
| <value name="GL_OPERAND0_ALPHA"/> |
| <value name="GL_OPERAND1_ALPHA"/> |
| <value name="GL_OPERAND2_ALPHA"/> |
| <value name="GL_TEXTURE_ENV_COLOR"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_MODE"/> |
| |
| <desc name="param"> |
| <value name="GL_REPLACE"/> |
| <value name="GL_MODULATE"/> |
| <value name="GL_DECAL"/> |
| <value name="GL_BLEND"/> |
| <value name="GL_ADD"/> |
| <value name="GL_COMBINE"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_COMBINE_RGB"/> |
| |
| <desc name="param"> |
| <value name="GL_REPLACE"/> |
| <value name="GL_MODULATE"/> |
| <value name="GL_ADD"/> |
| <value name="GL_ADD_SIGNED"/> |
| <value name="GL_INTERPOLATE"/> |
| <value name="GL_SUBTRACT"/> |
| <value name="GL_DOT3_RGB"/> |
| <value name="GL_DOT3_RGBA"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_COMBINE_ALPHA"/> |
| |
| <desc name="param"> |
| <value name="GL_REPLACE"/> |
| <value name="GL_MODULATE"/> |
| <value name="GL_ADD"/> |
| <value name="GL_ADD_SIGNED"/> |
| <value name="GL_INTERPOLATE"/> |
| <value name="GL_SUBTRACT"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_RGB_SCALE"/> |
| <value name="GL_ALPHA_SCALE"/> |
| |
| <desc name="param" convert="true" error="GL_INVALID_VALUE"> |
| <value name="1.0"/> |
| <value name="2.0"/> |
| <value name="4.0"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SRC0_RGB"/> |
| <value name="GL_SRC1_RGB"/> |
| <value name="GL_SRC2_RGB"/> |
| <value name="GL_SRC0_ALPHA"/> |
| <value name="GL_SRC1_ALPHA"/> |
| <value name="GL_SRC2_ALPHA"/> |
| |
| <desc name="param"> |
| <value name="GL_TEXTURE"/> |
| <value name="GL_CONSTANT"/> |
| <value name="GL_PRIMARY_COLOR"/> |
| <value name="GL_PREVIOUS"/> |
| |
| <range base="GL_TEXTURE" from="0" to="31" category="OES_texture_env_crossbar"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_OPERAND0_RGB"/> |
| <value name="GL_OPERAND1_RGB"/> |
| <value name="GL_OPERAND2_RGB"/> |
| |
| <desc name="param"> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_OPERAND0_ALPHA"/> |
| <value name="GL_OPERAND1_ALPHA"/> |
| <value name="GL_OPERAND2_ALPHA"/> |
| |
| <desc name="param"> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_COLOR"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| </template> |
| |
| <template name="TexGen"> |
| <proto> |
| <return type="void"/> |
| <param name="coord" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="coord" category="OES_texture_cube_map"> |
| <value name="GL_TEXTURE_GEN_STR_OES"/> |
| </desc> |
| |
| <desc name="pname" category="OES_texture_cube_map"> |
| <value name="GL_TEXTURE_GEN_MODE_OES"/> |
| |
| <desc name="param"> |
| <value name="GL_NORMAL_MAP_OES"/> |
| <value name="GL_REFLECTION_MAP_OES"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="Clear"> |
| <proto> |
| <return type="void"/> |
| <param name="mask" type="GLbitfield"/> |
| </proto> |
| |
| <desc name="mask" error="GL_INVALID_VALUE"> |
| <value name="0"/> |
| <value name="(GL_COLOR_BUFFER_BIT)"/> |
| <value name="(GL_DEPTH_BUFFER_BIT)"/> |
| <value name="(GL_STENCIL_BUFFER_BIT)"/> |
| <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)"/> |
| <value name="(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> |
| <value name="(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> |
| <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> |
| </desc> |
| </template> |
| |
| <template name="ClearColor"> |
| <proto> |
| <return type="void"/> |
| <param name="red" type="GLtype"/> |
| <param name="green" type="GLtype"/> |
| <param name="blue" type="GLtype"/> |
| <param name="alpha" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="ClearStencil"> |
| <proto> |
| <return type="void"/> |
| <param name="s" type="GLint"/> |
| </proto> |
| </template> |
| |
| <template name="ClearDepth"> |
| <proto> |
| <return type="void"/> |
| <param name="depth" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="StencilMask"> |
| <proto> |
| <return type="void"/> |
| <param name="mask" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="StencilMaskSeparate"> |
| <proto> |
| <return type="void"/> |
| <param name="face" type="GLenum"/> |
| <param name="mask" type="GLuint"/> |
| </proto> |
| |
| <desc name="face"> |
| <value name="GL_FRONT"/> |
| <value name="GL_BACK"/> |
| <value name="GL_FRONT_AND_BACK"/> |
| </desc> |
| </template> |
| |
| <template name="ColorMask"> |
| <proto> |
| <return type="void"/> |
| <param name="red" type="GLboolean"/> |
| <param name="green" type="GLboolean"/> |
| <param name="blue" type="GLboolean"/> |
| <param name="alpha" type="GLboolean"/> |
| </proto> |
| </template> |
| |
| <template name="DepthMask"> |
| <proto> |
| <return type="void"/> |
| <param name="flag" type="GLboolean"/> |
| </proto> |
| </template> |
| |
| <template name="Disable"> |
| <proto> |
| <return type="void"/> |
| <param name="cap" type="GLenum"/> |
| </proto> |
| |
| <desc name="cap" category="GLES1.1"> |
| <value name="GL_NORMALIZE"/> |
| <value name="GL_RESCALE_NORMAL"/> |
| |
| <range base="GL_CLIP_PLANE" from="0" to="5"/> |
| |
| <value name="GL_FOG"/> |
| <value name="GL_LIGHTING"/> |
| <value name="GL_COLOR_MATERIAL"/> |
| |
| <range base="GL_LIGHT" from="0" to="7"/> |
| |
| <value name="GL_POINT_SMOOTH"/> |
| <value name="GL_LINE_SMOOTH"/> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_MULTISAMPLE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_ONE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_ALPHA_TEST"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_BLEND"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_COLOR_LOGIC_OP"/> |
| |
| <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> |
| <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="cap" category="GLES2.0"> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_BLEND"/> |
| </desc> |
| </template> |
| |
| <!-- it is exactly the same as Disable --> |
| <template name="Enable"> |
| <proto> |
| <return type="void"/> |
| <param name="cap" type="GLenum"/> |
| </proto> |
| |
| <desc name="cap" category="GLES1.1"> |
| <value name="GL_NORMALIZE"/> |
| <value name="GL_RESCALE_NORMAL"/> |
| |
| <range base="GL_CLIP_PLANE" from="0" to="5"/> |
| |
| <value name="GL_FOG"/> |
| <value name="GL_LIGHTING"/> |
| <value name="GL_COLOR_MATERIAL"/> |
| |
| <range base="GL_LIGHT" from="0" to="7"/> |
| |
| <value name="GL_POINT_SMOOTH"/> |
| <value name="GL_LINE_SMOOTH"/> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_MULTISAMPLE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_ONE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_ALPHA_TEST"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_BLEND"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_COLOR_LOGIC_OP"/> |
| |
| <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> |
| <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="cap" category="GLES2.0"> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_BLEND"/> |
| </desc> |
| </template> |
| |
| <template name="Finish"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="Flush"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="AlphaFunc"> |
| <proto> |
| <return type="void"/> |
| <param name="func" type="GLenum"/> |
| <param name="ref" type="GLtype"/> |
| </proto> |
| <desc name="func"> |
| <value name="GL_NEVER"/> |
| <value name="GL_LESS"/> |
| <value name="GL_EQUAL"/> |
| <value name="GL_LEQUAL"/> |
| <value name="GL_GREATER"/> |
| <value name="GL_NOTEQUAL"/> |
| <value name="GL_GEQUAL"/> |
| <value name="GL_ALWAYS"/> |
| </desc> |
| </template> |
| |
| <template name="BlendFunc"> |
| <proto> |
| <return type="void"/> |
| <param name="sfactor" type="GLenum"/> |
| <param name="dfactor" type="GLenum"/> |
| </proto> |
| |
| <desc name="sfactor"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| <value name="GL_SRC_ALPHA_SATURATE"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="dfactor"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="LogicOp"> |
| <proto> |
| <return type="void"/> |
| <param name="opcode" type="GLenum"/> |
| </proto> |
| |
| <desc name="opcode"> |
| <value name="GL_CLEAR"/> |
| <value name="GL_SET"/> |
| <value name="GL_COPY"/> |
| <value name="GL_COPY_INVERTED"/> |
| <value name="GL_NOOP"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_AND"/> |
| <value name="GL_NAND"/> |
| <value name="GL_OR"/> |
| <value name="GL_NOR"/> |
| <value name="GL_XOR"/> |
| <value name="GL_EQUIV"/> |
| <value name="GL_AND_REVERSE"/> |
| <value name="GL_AND_INVERTED"/> |
| <value name="GL_OR_REVERSE"/> |
| <value name="GL_OR_INVERTED"/> |
| </desc> |
| </template> |
| |
| <template name="StencilFunc"> |
| <proto> |
| <return type="void"/> |
| <param name="func" type="GLenum"/> |
| <param name="ref" type="GLint"/> |
| <param name="mask" type="GLuint"/> |
| </proto> |
| |
| <desc name="func"> |
| <value name="GL_NEVER"/> |
| <value name="GL_LESS"/> |
| <value name="GL_LEQUAL"/> |
| <value name="GL_GREATER"/> |
| <value name="GL_GEQUAL"/> |
| <value name="GL_EQUAL"/> |
| <value name="GL_NOTEQUAL"/> |
| <value name="GL_ALWAYS"/> |
| </desc> |
| </template> |
| |
| <template name="StencilFuncSeparate"> |
| <proto> |
| <return type="void"/> |
| <param name="face" type="GLenum"/> |
| <param name="func" type="GLenum"/> |
| <param name="ref" type="GLint"/> |
| <param name="mask" type="GLuint"/> |
| </proto> |
| |
| <desc name="face"> |
| <value name="GL_FRONT"/> |
| <value name="GL_BACK"/> |
| <value name="GL_FRONT_AND_BACK"/> |
| </desc> |
| |
| <desc name="func"> |
| <value name="GL_NEVER"/> |
| <value name="GL_LESS"/> |
| <value name="GL_LEQUAL"/> |
| <value name="GL_GREATER"/> |
| <value name="GL_GEQUAL"/> |
| <value name="GL_EQUAL"/> |
| <value name="GL_NOTEQUAL"/> |
| <value name="GL_ALWAYS"/> |
| </desc> |
| </template> |
| |
| <template name="StencilOp"> |
| <proto> |
| <return type="void"/> |
| <param name="fail" type="GLenum"/> |
| <param name="zfail" type="GLenum"/> |
| <param name="zpass" type="GLenum"/> |
| </proto> |
| |
| <desc name="fail"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP" category="GLES2.0"/> |
| <value name="GL_DECR_WRAP" category="GLES2.0"/> |
| <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> |
| <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> |
| </desc> |
| |
| <desc name="zfail"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP" category="GLES2.0"/> |
| <value name="GL_DECR_WRAP" category="GLES2.0"/> |
| <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> |
| <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> |
| </desc> |
| |
| <desc name="zpass"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP" category="GLES2.0"/> |
| <value name="GL_DECR_WRAP" category="GLES2.0"/> |
| <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> |
| <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> |
| </desc> |
| </template> |
| |
| <template name="StencilOpSeparate"> |
| <proto> |
| <return type="void"/> |
| <param name="face" type="GLenum"/> |
| <param name="fail" type="GLenum"/> |
| <param name="zfail" type="GLenum"/> |
| <param name="zpass" type="GLenum"/> |
| </proto> |
| |
| <desc name="face"> |
| <value name="GL_FRONT"/> |
| <value name="GL_BACK"/> |
| <value name="GL_FRONT_AND_BACK"/> |
| </desc> |
| |
| <desc name="fail"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP"/> |
| <value name="GL_DECR_WRAP"/> |
| </desc> |
| |
| <desc name="zfail"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP"/> |
| <value name="GL_DECR_WRAP"/> |
| </desc> |
| |
| <desc name="zpass"> |
| <value name="GL_KEEP"/> |
| <value name="GL_ZERO"/> |
| <value name="GL_REPLACE"/> |
| <value name="GL_INCR"/> |
| <value name="GL_DECR"/> |
| <value name="GL_INVERT"/> |
| <value name="GL_INCR_WRAP"/> |
| <value name="GL_DECR_WRAP"/> |
| </desc> |
| </template> |
| |
| <template name="DepthFunc"> |
| <proto> |
| <return type="void"/> |
| <param name="func" type="GLenum"/> |
| </proto> |
| |
| <desc name="func"> |
| <value name="GL_NEVER"/> |
| <value name="GL_LESS"/> |
| <value name="GL_EQUAL"/> |
| <value name="GL_LEQUAL"/> |
| <value name="GL_GREATER"/> |
| <value name="GL_NOTEQUAL"/> |
| <value name="GL_GEQUAL"/> |
| <value name="GL_ALWAYS"/> |
| </desc> |
| </template> |
| |
| <template name="PixelStore"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <param name="param" type="GLtype"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_PACK_ALIGNMENT"/> |
| <value name="GL_UNPACK_ALIGNMENT"/> |
| </desc> |
| |
| <desc name="param" error="GL_INVALID_VALUE"> |
| <value name="1"/> |
| <value name="2"/> |
| <value name="4"/> |
| <value name="8"/> |
| </desc> |
| </template> |
| |
| <template name="ReadPixels" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="format" type="GLenum"/> |
| <param name="type" type="GLenum"/> |
| <param name="pixels" type="GLvoid *"/> |
| </proto> |
| |
| <!-- Technically, only two combinations are actually allowed: |
| GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific |
| internal preferred combination. I don't know what that is, so I'm |
| allowing any valid combination for now; the underlying support |
| should fail when necessary.--> |
| <desc name="format"> |
| <value name="GL_ALPHA"/> |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGB"/> |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_5_6_5"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGBA"/> |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> |
| <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE"/> |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| </desc> |
| </desc> |
| |
| <desc name="format" category="EXT_read_format_bgra"> |
| <value name="GL_BGRA_EXT"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> |
| <value name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="GetClipPlane" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="plane" type="GLenum"/> |
| <vector name="equation" type="GLtype *" size="4"/> |
| </proto> |
| |
| <desc name="plane"> |
| <range base="GL_CLIP_PLANE" from="0" to="5"/> |
| </desc> |
| </template> |
| |
| <template name="GetError" direction="get"> |
| <proto> |
| <return type="GLenum"/> |
| </proto> |
| </template> |
| |
| <!-- template for GetFloatv, GetIntegerv, GetBoolean, and GetFixedv --> |
| <template name="GetState" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| <!-- param checking is done in mesa --> |
| </template> |
| |
| <template name="GetLight" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="light" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="light"> |
| <range base="GL_LIGHT" from="0" to="7"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_AMBIENT"/> |
| <value name="GL_DIFFUSE"/> |
| <value name="GL_SPECULAR"/> |
| <value name="GL_POSITION"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SPOT_DIRECTION"/> |
| |
| <desc name="params" vector_size="3"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SPOT_EXPONENT"/> |
| <value name="GL_SPOT_CUTOFF"/> |
| <value name="GL_CONSTANT_ATTENUATION"/> |
| <value name="GL_LINEAR_ATTENUATION"/> |
| <value name="GL_QUADRATIC_ATTENUATION"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| </template> |
| |
| <template name="GetMaterial" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="face" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="face"> |
| <value name="GL_FRONT"/> |
| <value name="GL_BACK"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_SHININESS"/> |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_AMBIENT"/> |
| <value name="GL_DIFFUSE"/> |
| <value name="GL_AMBIENT_AND_DIFFUSE"/> |
| <value name="GL_SPECULAR"/> |
| <value name="GL_EMISSION"/> |
| |
| <desc name="params" vector_size="4"/> |
| </desc> |
| </template> |
| |
| <template name="GetString" direction="get"> |
| <proto> |
| <return type="const GLubyte *"/> |
| <param name="name" type="GLenum"/> |
| </proto> |
| |
| <desc name="name"> |
| <value name="GL_VENDOR"/> |
| <value name="GL_RENDERER"/> |
| <value name="GL_VERSION"/> |
| <value name="GL_EXTENSIONS"/> |
| <value name="GL_SHADING_LANGUAGE_VERSION" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="GetTexEnv" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="target" category="OES_point_sprite"> |
| <value name="GL_POINT_SPRITE_OES"/> |
| <desc name="pname"> |
| <value name="GL_COORD_REPLACE_OES"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="OES_point_sprite"> |
| <value name="GL_COORD_REPLACE_OES"/> |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| |
| <desc name="target" category="EXT_texture_lod_bias"> |
| <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_LOD_BIAS_EXT"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname" category="EXT_texture_lod_bias"> |
| <value name="GL_TEXTURE_LOD_BIAS_EXT"/> |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_ENV"/> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_COLOR"/> |
| <value name="GL_RGB_SCALE"/> |
| <value name="GL_ALPHA_SCALE"/> |
| <value name="GL_TEXTURE_ENV_MODE"/> |
| <value name="GL_COMBINE_RGB"/> |
| <value name="GL_COMBINE_ALPHA"/> |
| <value name="GL_SRC0_RGB"/> |
| <value name="GL_SRC1_RGB"/> |
| <value name="GL_SRC2_RGB"/> |
| <value name="GL_SRC0_ALPHA"/> |
| <value name="GL_SRC1_ALPHA"/> |
| <value name="GL_SRC2_ALPHA"/> |
| <value name="GL_OPERAND0_RGB"/> |
| <value name="GL_OPERAND1_RGB"/> |
| <value name="GL_OPERAND2_RGB"/> |
| <value name="GL_OPERAND0_ALPHA"/> |
| <value name="GL_OPERAND1_ALPHA"/> |
| <value name="GL_OPERAND2_ALPHA"/> |
| </desc> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_COLOR"/> |
| <desc name="params" vector_size="4"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_RGB_SCALE"/> |
| <value name="GL_ALPHA_SCALE"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_ENV_MODE"/> |
| <value name="GL_COMBINE_RGB"/> |
| <value name="GL_COMBINE_ALPHA"/> |
| <value name="GL_SRC0_RGB"/> |
| <value name="GL_SRC1_RGB"/> |
| <value name="GL_SRC2_RGB"/> |
| <value name="GL_SRC0_ALPHA"/> |
| <value name="GL_SRC1_ALPHA"/> |
| <value name="GL_SRC2_ALPHA"/> |
| <value name="GL_OPERAND0_RGB"/> |
| <value name="GL_OPERAND1_RGB"/> |
| <value name="GL_OPERAND2_RGB"/> |
| <value name="GL_OPERAND0_ALPHA"/> |
| <value name="GL_OPERAND1_ALPHA"/> |
| <value name="GL_OPERAND2_ALPHA"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="GetTexGen" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="coord" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="coord"> |
| <value name="GL_TEXTURE_GEN_STR_OES"/> |
| </desc> |
| <desc name="pname"> |
| <value name="GL_TEXTURE_GEN_MODE_OES"/> |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="GetTexParameter" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_TEXTURE_WRAP_S"/> |
| <value name="GL_TEXTURE_WRAP_T"/> |
| <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/> |
| <value name="GL_TEXTURE_MIN_FILTER"/> |
| <value name="GL_TEXTURE_MAG_FILTER"/> |
| <value name="GL_GENERATE_MIPMAP" category="GLES1.1"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| |
| <desc name="pname" category="OES_draw_texture"> |
| <value name="GL_TEXTURE_CROP_RECT_OES"/> |
| <desc name="params" vector_size="4"/> |
| </desc> |
| </template> |
| |
| <template name="IsEnabled" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="cap" type="GLenum"/> |
| </proto> |
| |
| <desc name="cap" category="GLES1.1"> |
| <value name="GL_NORMALIZE"/> |
| <value name="GL_RESCALE_NORMAL"/> |
| |
| <range base="GL_CLIP_PLANE" from="0" to="5"/> |
| |
| <value name="GL_FOG"/> |
| <value name="GL_LIGHTING"/> |
| <value name="GL_COLOR_MATERIAL"/> |
| |
| <range base="GL_LIGHT" from="0" to="7"/> |
| |
| <value name="GL_POINT_SMOOTH"/> |
| <value name="GL_LINE_SMOOTH"/> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_MULTISAMPLE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_ALPHA_TO_ONE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_ALPHA_TEST"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_BLEND"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_COLOR_LOGIC_OP"/> |
| |
| <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> |
| |
| <value name="GL_VERTEX_ARRAY"/> |
| <value name="GL_NORMAL_ARRAY"/> |
| <value name="GL_COLOR_ARRAY"/> |
| <value name="GL_TEXTURE_COORD_ARRAY"/> |
| <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> |
| </desc> |
| |
| <desc name="cap" category="GLES2.0"> |
| <value name="GL_CULL_FACE"/> |
| <value name="GL_SCISSOR_TEST"/> |
| <value name="GL_POLYGON_OFFSET_FILL"/> |
| <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> |
| <value name="GL_SAMPLE_COVERAGE"/> |
| <value name="GL_STENCIL_TEST"/> |
| <value name="GL_DEPTH_TEST"/> |
| <value name="GL_DITHER"/> |
| <value name="GL_BLEND"/> |
| </desc> |
| </template> |
| |
| <template name="DepthRange"> |
| <proto> |
| <return type="void"/> |
| <param name="zNear" type="GLtype"/> |
| <param name="zFar" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="Frustum"> |
| <proto> |
| <return type="void"/> |
| <param name="left" type="GLtype"/> |
| <param name="right" type="GLtype"/> |
| <param name="bottom" type="GLtype"/> |
| <param name="top" type="GLtype"/> |
| <param name="zNear" type="GLtype"/> |
| <param name="zFar" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="LoadIdentity"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="LoadMatrix"> |
| <proto> |
| <return type="void"/> |
| <vector name="m" type="const GLtype *" size="16"/> |
| </proto> |
| </template> |
| |
| <template name="MatrixMode"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_MODELVIEW"/> |
| <value name="GL_PROJECTION"/> |
| <value name="GL_TEXTURE"/> |
| <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> |
| </desc> |
| </template> |
| |
| <template name="MultMatrix"> |
| <proto> |
| <return type="void"/> |
| <vector name="m" type="const GLtype *" size="16"/> |
| </proto> |
| </template> |
| |
| <template name="Ortho"> |
| <proto> |
| <return type="void"/> |
| <param name="left" type="GLtype"/> |
| <param name="right" type="GLtype"/> |
| <param name="bottom" type="GLtype"/> |
| <param name="top" type="GLtype"/> |
| <param name="zNear" type="GLtype"/> |
| <param name="zFar" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="PopMatrix"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="PushMatrix"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="Rotate"> |
| <proto> |
| <return type="void"/> |
| <param name="angle" type="GLtype"/> |
| <param name="x" type="GLtype"/> |
| <param name="y" type="GLtype"/> |
| <param name="z" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="Scale"> |
| <proto> |
| <return type="void"/> |
| <param name="x" type="GLtype"/> |
| <param name="y" type="GLtype"/> |
| <param name="z" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="Translate"> |
| <proto> |
| <return type="void"/> |
| <param name="x" type="GLtype"/> |
| <param name="y" type="GLtype"/> |
| <param name="z" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="Viewport"> |
| <proto> |
| <return type="void"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| </proto> |
| </template> |
| |
| <template name="ColorPointer"> |
| <proto> |
| <return type="void"/> |
| <param name="size" type="GLint"/> |
| <param name="type" type="GLenum"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="size" error="GL_INVALID_VALUE"> |
| <value name="4"/> |
| </desc> |
| |
| <desc name="type"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> |
| </desc> |
| </template> |
| |
| <template name="DisableClientState"> |
| <proto> |
| <return type="void"/> |
| <param name="array" type="GLenum"/> |
| </proto> |
| |
| <desc name="array"> |
| <value name="GL_VERTEX_ARRAY"/> |
| <value name="GL_NORMAL_ARRAY"/> |
| <value name="GL_COLOR_ARRAY"/> |
| <value name="GL_TEXTURE_COORD_ARRAY"/> |
| <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> |
| </desc> |
| </template> |
| |
| <template name="DrawArrays"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| <param name="first" type="GLint"/> |
| <param name="count" type="GLsizei"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_POINTS"/> |
| <value name="GL_LINES"/> |
| <value name="GL_LINE_LOOP"/> |
| <value name="GL_LINE_STRIP"/> |
| <value name="GL_TRIANGLES"/> |
| <value name="GL_TRIANGLE_STRIP"/> |
| <value name="GL_TRIANGLE_FAN"/> |
| </desc> |
| </template> |
| |
| <template name="DrawElements"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| <param name="count" type="GLsizei"/> |
| <param name="type" type="GLenum"/> |
| <param name="indices" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_POINTS"/> |
| <value name="GL_LINES"/> |
| <value name="GL_LINE_LOOP"/> |
| <value name="GL_LINE_STRIP"/> |
| <value name="GL_TRIANGLES"/> |
| <value name="GL_TRIANGLE_STRIP"/> |
| <value name="GL_TRIANGLE_FAN"/> |
| </desc> |
| |
| <desc name="type"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT"/> |
| <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers --> |
| <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/> |
| </desc> |
| </template> |
| |
| <template name="EnableClientState"> |
| <proto> |
| <return type="void"/> |
| <param name="array" type="GLenum"/> |
| </proto> |
| |
| <desc name="array"> |
| <value name="GL_VERTEX_ARRAY"/> |
| <value name="GL_NORMAL_ARRAY"/> |
| <value name="GL_COLOR_ARRAY"/> |
| <value name="GL_TEXTURE_COORD_ARRAY"/> |
| <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> |
| <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> |
| </desc> |
| </template> |
| |
| <template name="GetPointer" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLvoid **" size="dynamic"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_VERTEX_ARRAY_POINTER"/> |
| <value name="GL_NORMAL_ARRAY_POINTER"/> |
| <value name="GL_COLOR_ARRAY_POINTER"/> |
| <value name="GL_TEXTURE_COORD_ARRAY_POINTER"/> |
| <value name="GL_MATRIX_INDEX_ARRAY_POINTER_OES" category="OES_matrix_palette"/> |
| <value name="GL_WEIGHT_ARRAY_POINTER_OES" category="OES_matrix_palette"/> |
| <value name="GL_POINT_SIZE_ARRAY_POINTER_OES" category="OES_point_size_array"/> |
| </desc> |
| </template> |
| |
| <template name="Normal"> |
| <proto> |
| <return type="void"/> |
| <vector name="v" type="const GLtype *" size="3"> |
| <param name="nx" type="GLtype"/> |
| <param name="ny" type="GLtype"/> |
| <param name="nz" type="GLtype"/> |
| </vector> |
| </proto> |
| </template> |
| |
| <template name="NormalPointer"> |
| <proto> |
| <return type="void"/> |
| <param name="type" type="GLenum"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="type"> |
| <value name="GL_BYTE"/> |
| <value name="GL_SHORT"/> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> |
| </desc> |
| </template> |
| |
| <template name="TexCoordPointer"> |
| <proto> |
| <return type="void"/> |
| <param name="size" type="GLint"/> |
| <param name="type" type="GLenum"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="size" error="GL_INVALID_VALUE"> |
| <value name="2"/> |
| <value name="3"/> |
| <value name="4"/> |
| </desc> |
| |
| <desc name="type"> |
| <value name="GL_BYTE"/> |
| <value name="GL_SHORT"/> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> |
| </desc> |
| </template> |
| |
| <template name="VertexPointer"> |
| <proto> |
| <return type="void"/> |
| <param name="size" type="GLint"/> |
| <param name="type" type="GLenum"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="size" error="GL_INVALID_VALUE"> |
| <value name="2"/> |
| <value name="3"/> |
| <value name="4"/> |
| </desc> |
| |
| <desc name="type"> |
| <value name="GL_BYTE"/> |
| <value name="GL_SHORT"/> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> |
| </desc> |
| </template> |
| |
| <template name="PolygonOffset"> |
| <proto> |
| <return type="void"/> |
| <param name="factor" type="GLtype"/> |
| <param name="units" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="CopyTexImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="internalFormat" type="GLenum"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="border" type="GLint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="internalFormat" error="GL_INVALID_VALUE"> |
| <value name="GL_ALPHA"/> |
| <value name="GL_RGB"/> |
| <value name="GL_RGBA"/> |
| <value name="GL_LUMINANCE"/> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| </desc> |
| |
| <desc name="border" error="GL_INVALID_VALUE"> |
| <value name="0"/> |
| </desc> |
| </template> |
| |
| <template name="CopyTexSubImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| </template> |
| |
| <template name="TexSubImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="format" type="GLenum"/> |
| <param name="type" type="GLenum"/> |
| <param name="pixels" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGB"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_5_6_5"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGBA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> |
| <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format" category="OES_depth_texture"> |
| <value name="GL_DEPTH_COMPONENT"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_SHORT"/> |
| <value name="GL_UNSIGNED_INT"/> |
| </desc> |
| </desc> |
| |
| <desc name="format" category="OES_packed_depth_stencil"> |
| <value name="GL_DEPTH_STENCIL_OES"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_INT_24_8_OES"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="BindTexture"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="texture" type="GLuint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> |
| </desc> |
| </template> |
| |
| <template name="DeleteTextures"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="textures" type="const GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GenTextures" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="textures" type="GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="IsTexture" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="texture" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="BlendColor"> |
| <proto> |
| <return type="void"/> |
| <param name="red" type="GLtype"/> |
| <param name="green" type="GLtype"/> |
| <param name="blue" type="GLtype"/> |
| <param name="alpha" type="GLtype"/> |
| </proto> |
| </template> |
| |
| <template name="BlendEquation"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_FUNC_ADD" category="GLES2.0"/> |
| <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> |
| |
| <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> |
| <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> |
| </desc> |
| </template> |
| |
| <template name="BlendEquationSeparate"> |
| <proto> |
| <return type="void"/> |
| <param name="modeRGB" type="GLenum"/> |
| <param name="modeAlpha" type="GLenum"/> |
| </proto> |
| |
| <desc name="modeRGB"> |
| <value name="GL_FUNC_ADD" category="GLES2.0"/> |
| <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> |
| |
| <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> |
| <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> |
| </desc> |
| |
| <desc name="modeAlpha"> |
| <value name="GL_FUNC_ADD" category="GLES2.0"/> |
| <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> |
| <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> |
| <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> |
| |
| <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> |
| <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> |
| </desc> |
| </template> |
| |
| <template name="TexImage3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="internalFormat" type="GLenum"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="depth" type="GLsizei"/> |
| <param name="border" type="GLint"/> |
| <param name="format" type="GLenum"/> |
| <param name="type" type="GLenum"/> |
| <param name="pixels" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_3D_OES"/> |
| </desc> |
| |
| <desc name="internalFormat"> |
| <value name="GL_ALPHA"/> |
| <value name="GL_RGB"/> |
| <value name="GL_RGBA"/> |
| <value name="GL_LUMINANCE"/> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGB"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_5_6_5"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGBA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> |
| <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="TexSubImage3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="zoffset" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="depth" type="GLsizei"/> |
| <param name="format" type="GLenum"/> |
| <param name="type" type="GLenum"/> |
| <param name="pixels" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_3D_OES"/> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGB"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_5_6_5"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_RGBA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> |
| <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_LUMINANCE_ALPHA"/> |
| |
| <desc name="type" error="GL_INVALID_OPERATION"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_FLOAT" category="OES_texture_float"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="CopyTexSubImage3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="zoffset" type="GLint"/> |
| <param name="x" type="GLint"/> |
| <param name="y" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_3D_OES"/> |
| </desc> |
| </template> |
| |
| <template name="MultiTexCoord"> |
| <proto> |
| <return type="void"/> |
| <param name="texture" type="GLenum"/> |
| <vector name="v" type="const GLtype *" size="dynamic"> |
| <param name="s" type="GLtype"/> |
| <param name="t" type="GLtype"/> |
| <param name="r" type="GLtype"/> |
| <param name="q" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="texture"> |
| <range base="GL_TEXTURE" from="0" to="31"/> |
| </desc> |
| </template> |
| |
| <template name="CompressedTexImage3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="internalFormat" type="GLenum"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="depth" type="GLsizei"/> |
| <param name="border" type="GLint"/> |
| <param name="imagesize" type="GLsizei"/> |
| <param name="data" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_3D_OES"/> |
| </desc> |
| |
| <desc name="internalFormat"> |
| <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/> |
| <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/> |
| <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/> |
| <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> |
| <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> |
| </desc> |
| </template> |
| |
| <template name="CompressedTexSubImage3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="zoffset" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="depth" type="GLsizei"/> |
| <param name="format" type="GLenum"/> |
| <param name="imagesize" type="GLsizei"/> |
| <param name="data" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_3D_OES"/> |
| </desc> |
| </template> |
| |
| <template name="ActiveTexture"> |
| <proto> |
| <return type="void"/> |
| <param name="texture" type="GLenum"/> |
| </proto> |
| |
| <desc name="texture"> |
| <range base="GL_TEXTURE" from="0" to="31"/> |
| </desc> |
| </template> |
| |
| <template name="ClientActiveTexture"> |
| <proto> |
| <return type="void"/> |
| <param name="texture" type="GLenum"/> |
| </proto> |
| |
| <desc name="texture"> |
| <range base="GL_TEXTURE" from="0" to="31"/> |
| </desc> |
| </template> |
| |
| <template name="SampleCoverage"> |
| <proto> |
| <return type="void"/> |
| <param name="value" type="GLtype"/> |
| <param name="invert" type="GLboolean"/> |
| </proto> |
| </template> |
| |
| <template name="CompressedTexImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="internalFormat" type="GLenum"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="border" type="GLint"/> |
| <param name="imageSize" type="GLsizei"/> |
| <param name="data" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="internalFormat"> |
| <value name="GL_ETC1_RGB8_OES" category="OES_compressed_ETC1_RGB8_texture"/> |
| |
| <value name="GL_PALETTE4_RGB8_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE4_RGBA8_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE4_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE4_RGBA4_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE4_RGB5_A1_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE8_RGB8_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE8_RGBA8_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE8_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE8_RGBA4_OES" category="OES_compressed_paletted_texture"/> |
| <value name="GL_PALETTE8_RGB5_A1_OES" category="OES_compressed_paletted_texture"/> |
| |
| <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/> |
| <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/> |
| |
| <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/> |
| <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> |
| <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> |
| |
| <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> |
| <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> |
| </desc> |
| |
| <desc name="border" error="GL_INVALID_VALUE"> |
| <value name="0"/> |
| </desc> |
| </template> |
| |
| <template name="CompressedTexSubImage2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="level" type="GLint"/> |
| <param name="xoffset" type="GLint"/> |
| <param name="yoffset" type="GLint"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| <param name="format" type="GLenum"/> |
| <param name="imageSize" type="GLsizei"/> |
| <param name="data" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| |
| <desc name="format"> |
| <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> |
| <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> |
| </desc> |
| </template> |
| |
| <template name="BlendFuncSeparate"> |
| <proto> |
| <return type="void"/> |
| <param name="srcRGB" type="GLenum"/> |
| <param name="dstRGB" type="GLenum"/> |
| <param name="srcAlpha" type="GLenum"/> |
| <param name="dstAlpha" type="GLenum"/> |
| </proto> |
| |
| <desc name="srcRGB"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| <value name="GL_SRC_ALPHA_SATURATE"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="dstRGB"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="srcAlpha"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| <value name="GL_SRC_ALPHA_SATURATE"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="dstAlpha"> |
| <value name="GL_ZERO"/> |
| <value name="GL_ONE"/> |
| <value name="GL_SRC_COLOR"/> |
| <value name="GL_ONE_MINUS_SRC_COLOR"/> |
| <value name="GL_SRC_ALPHA"/> |
| <value name="GL_ONE_MINUS_SRC_ALPHA"/> |
| <value name="GL_DST_ALPHA"/> |
| <value name="GL_ONE_MINUS_DST_ALPHA"/> |
| <value name="GL_DST_COLOR"/> |
| <value name="GL_ONE_MINUS_DST_COLOR"/> |
| |
| <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> |
| <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> |
| <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="PointParameter"> |
| <proto> |
| <return type="void"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="const GLtype *" size="dynamic"> |
| <param name="param" type="GLtype"/> |
| </vector> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_POINT_SIZE_MIN"/> |
| <value name="GL_POINT_SIZE_MAX"/> |
| <value name="GL_POINT_FADE_THRESHOLD_SIZE"/> |
| |
| <desc name="params" vector_size="1"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_POINT_DISTANCE_ATTENUATION"/> |
| <desc name="params" vector_size="3"/> |
| </desc> |
| </template> |
| |
| <template name="VertexAttrib"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| <vector name="v" type="const GLtype *" size="dynamic"> |
| <param name="x" type="GLtype"/> |
| <param name="y" type="GLtype"/> |
| <param name="z" type="GLtype"/> |
| <param name="w" type="GLtype"/> |
| </vector> |
| </proto> |
| </template> |
| |
| <template name="VertexAttribPointer"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| <param name="size" type="GLint"/> |
| <param name="type" type="GLenum"/> |
| <param name="normalized" type="GLboolean"/> |
| <param name="stride" type="GLsizei"/> |
| <param name="pointer" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="size" error="GL_INVALID_VALUE"> |
| <value name="1"/> |
| <value name="2"/> |
| <value name="3"/> |
| <value name="4"/> |
| </desc> |
| |
| <desc name="type" error="GL_INVALID_VALUE"> |
| <value name="GL_BYTE"/> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_SHORT"/> |
| <value name="GL_UNSIGNED_SHORT"/> |
| <value name="GL_FLOAT"/> |
| <value name="GL_FIXED"/> |
| <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> |
| <value name="GL_UNSIGNED_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/> |
| <value name="GL_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/> |
| </desc> |
| |
| <desc name="type" category="OES_vertex_type_10_10_10_2"> |
| <value name="GL_UNSIGNED_INT_10_10_10_2_OES"/> |
| <value name="GL_INT_10_10_10_2_OES"/> |
| |
| <desc name="size"> |
| <value name="3"/> |
| <value name="4"/> |
| </desc> |
| </desc> |
| </template> |
| |
| <template name="EnableVertexAttribArray"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="DisableVertexAttribArray"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="IsProgram" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="program" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="GetProgram" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_DELETE_STATUS"/> |
| <value name="GL_LINK_STATUS"/> |
| <value name="GL_VALIDATE_STATUS"/> |
| <value name="GL_INFO_LOG_LENGTH"/> |
| <value name="GL_ATTACHED_SHADERS"/> |
| <value name="GL_ACTIVE_ATTRIBUTES"/> |
| <value name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> |
| <value name="GL_ACTIVE_UNIFORMS"/> |
| <value name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> |
| <value name="GL_PROGRAM_BINARY_LENGTH_OES" category="OES_get_program_binary"/> |
| |
| <desc name="params" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="GetVertexAttrib" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_CURRENT_VERTEX_ATTRIB"/> |
| <desc name="params" vector_size="16?" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="GetVertexAttribPointer" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="index" type="GLuint"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="pointer" type="GLvoid **" size="dynamic"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> |
| </desc> |
| </template> |
| |
| <template name="GetBufferPointer" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLvoid **" size="dynamic"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_BUFFER_MAP_POINTER_OES"/> |
| </desc> |
| </template> |
| |
| <template name="MapBuffer" direction="get"> |
| <proto> |
| <return type="void *"/> |
| <param name="target" type="GLenum"/> |
| <param name="access" type="GLenum"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| |
| <desc name="access"> |
| <value name="GL_WRITE_ONLY_OES"/> |
| </desc> |
| </template> |
| |
| <template name="UnmapBuffer" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="target" type="GLenum"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| </template> |
| |
| <template name="BindBuffer"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="buffer" type="GLuint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| </template> |
| |
| <template name="BufferData"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="size" type="GLsizeiptr"/> |
| <param name="data" type="const GLvoid *"/> |
| <param name="usage" type="GLenum"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| |
| <desc name="usage"> |
| <value name="GL_STATIC_DRAW"/> |
| <value name="GL_DYNAMIC_DRAW"/> |
| <value name="GL_STREAM_DRAW" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="BufferSubData"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="offset" type="GLintptr"/> |
| <param name="size" type="GLsizeiptr"/> |
| <param name="data" type="const GLvoid *"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| </template> |
| |
| <template name="DeleteBuffers"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="buffer" type="const GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GenBuffers" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="buffer" type="GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GetBufferParameter" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_ARRAY_BUFFER"/> |
| <value name="GL_ELEMENT_ARRAY_BUFFER"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_BUFFER_SIZE"/> |
| <value name="GL_BUFFER_USAGE"/> |
| <value name="GL_BUFFER_ACCESS_OES" category="OES_mapbuffer"/> |
| <value name="GL_BUFFER_MAPPED_OES" category="OES_mapbuffer"/> |
| </desc> |
| </template> |
| |
| <template name="IsBuffer" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="buffer" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="CreateShader"> |
| <proto> |
| <return type="GLuint"/> |
| <param name="type" type="GLenum"/> |
| </proto> |
| |
| <desc name="type"> |
| <value name="GL_VERTEX_SHADER"/> |
| <value name="GL_FRAGMENT_SHADER"/> |
| </desc> |
| </template> |
| |
| <template name="ShaderSource"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| <param name="count" type="GLsizei"/> |
| <param name="string" type="const GLchar **"/> |
| <param name="length" type="const int *"/> |
| </proto> |
| </template> |
| |
| <template name="CompileShader"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="ReleaseShaderCompiler"> |
| <proto> |
| <return type="void"/> |
| </proto> |
| </template> |
| |
| <template name="DeleteShader"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="ShaderBinary"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="shaders" type="const GLuint *"/> |
| <param name="binaryformat" type="GLenum"/> |
| <param name="binary" type="const GLvoid *"/> |
| <param name="length" type="GLsizei"/> |
| </proto> |
| </template> |
| |
| <template name="CreateProgram"> |
| <proto> |
| <return type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="AttachShader"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="shader" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="DetachShader"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="shader" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="LinkProgram"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="UseProgram"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="DeleteProgram"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="GetActiveAttrib" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="index" type="GLuint"/> |
| <param name="bufSize" type="GLsizei"/> |
| <param name="length" type="GLsizei *"/> |
| <param name="size" type="GLint *"/> |
| <param name="type" type="GLenum *"/> |
| <param name="name" type="GLchar *"/> |
| </proto> |
| </template> |
| |
| <template name="GetAttribLocation" direction="get"> |
| <proto> |
| <return type="GLint"/> |
| <param name="program" type="GLuint"/> |
| <param name="name" type="const char *"/> |
| </proto> |
| </template> |
| |
| <template name="BindAttribLocation"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="index" type="GLuint"/> |
| <param name="name" type="const char *"/> |
| </proto> |
| </template> |
| |
| <template name="GetUniformLocation" direction="get"> |
| <proto> |
| <return type="GLint"/> |
| <param name="program" type="GLuint"/> |
| <param name="name" type="const char *"/> |
| </proto> |
| </template> |
| |
| <template name="GetActiveUniform" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="index" type="GLuint"/> |
| <param name="bufSize" type="GLsizei"/> |
| <param name="length" type="GLsizei *"/> |
| <param name="size" type="GLint *"/> |
| <param name="type" type="GLenum *"/> |
| <param name="name" type="GLchar *"/> |
| </proto> |
| </template> |
| |
| <template name="Uniform"> |
| <proto> |
| <return type="void"/> |
| <param name="location" type="GLint"/> |
| <param name="count" type="GLsizei" hide_if_expanded="true"/> |
| <vector name="values" type="const GLtype *" size="dynamic"> |
| <param name="v0" type="GLtype"/> |
| <param name="v1" type="GLtype"/> |
| <param name="v2" type="GLtype"/> |
| <param name="v3" type="GLtype"/> |
| </vector> |
| </proto> |
| </template> |
| |
| <template name="UniformMatrix"> |
| <proto> |
| <return type="void"/> |
| <param name="location" type="GLint"/> |
| <param name="count" type="GLsizei"/> |
| <param name="transpose" type="GLboolean"/> |
| <vector name="value" type="const GLtype *" size="dynamic"/> |
| </proto> |
| </template> |
| |
| <template name="ValidateProgram"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="GenerateMipmap"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> |
| </desc> |
| </template> |
| |
| <template name="BindFramebuffer"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="framebuffer" type="GLuint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="DeleteFramebuffers"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="framebuffers" type="const GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GenFramebuffers"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="ids" type="GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="BindRenderbuffer"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="renderbuffer" type="GLuint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RENDERBUFFER" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="DeleteRenderbuffers"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="renderbuffers" type="const GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GenRenderbuffers"> |
| <proto> |
| <return type="void"/> |
| <param name="n" type="GLsizei"/> |
| <param name="renderbuffers" type="GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="RenderbufferStorage"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="internalFormat" type="GLenum"/> |
| <param name="width" type="GLsizei"/> |
| <param name="height" type="GLsizei"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RENDERBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="internalFormat"> |
| <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RGB565_OES" category="OES_framebuffer_object"/> |
| <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/> |
| |
| <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/> |
| <value name="GL_RGBA4" category="GLES2.0"/> |
| <value name="GL_RGB5_A1" category="GLES2.0"/> |
| <value name="GL_RGB565" category="GLES2.0"/> |
| <value name="GL_STENCIL_INDEX8" category="GLES2.0"/> |
| |
| <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/> |
| <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/> |
| <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/> |
| <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/> |
| <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/> |
| <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/> |
| <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/> |
| </desc> |
| </template> |
| |
| <template name="FramebufferRenderbuffer"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="attachment" type="GLenum"/> |
| <param name="renderbuffertarget" type="GLenum"/> |
| <param name="renderbuffer" type="GLuint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="attachment"> |
| <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> |
| <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> |
| <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> |
| <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="renderbuffertarget"> |
| <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RENDERBUFFER" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="FramebufferTexture2D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="attachment" type="GLenum"/> |
| <param name="textarget" type="GLenum"/> |
| <param name="texture" type="GLuint"/> |
| <param name="level" type="GLint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="attachment"> |
| <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> |
| <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> |
| <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> |
| <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="textarget" error="GL_INVALID_OPERATION"> |
| <value name="GL_TEXTURE_2D"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> |
| <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> |
| </desc> |
| <!-- According to the base specification, "level" must be 0. But |
| extension GL_OES_fbo_render_mipmap lifts that restriction, |
| so no restriction is placed here. --> |
| </template> |
| |
| <template name="FramebufferTexture3D"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="attachment" type="GLenum"/> |
| <param name="textarget" type="GLenum"/> |
| <param name="texture" type="GLuint"/> |
| <param name="level" type="GLint"/> |
| <param name="zoffset" type="GLint"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="attachment"> |
| <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> |
| <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> |
| <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> |
| <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> |
| <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="textarget" error="GL_INVALID_OPERATION"> |
| <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> |
| </desc> |
| </template> |
| |
| <template name="CheckFramebufferStatus" direction="get"> |
| <proto> |
| <return type="GLenum"/> |
| <param name="target" type="GLenum"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| </template> |
| |
| <template name="GetFramebufferAttachmentParameter" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="attachment" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="pname"> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" category="OES_framebuffer_object"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" category="OES_framebuffer_object"/> |
| |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" category="GLES2.0"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" category="GLES2.0"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" category="GLES2.0"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" category="GLES2.0"/> |
| <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" category="OES_texture_3D"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="GetRenderbufferParameter" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="target" type="GLenum"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="target"> |
| <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> |
| <value name="GL_RENDERBUFFER" category="GLES2.0"/> |
| </desc> |
| |
| <desc name="pname" category="OES_framebuffer_object"> |
| <value name="GL_RENDERBUFFER_WIDTH_OES"/> |
| <value name="GL_RENDERBUFFER_HEIGHT_OES"/> |
| <value name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> |
| <value name="GL_RENDERBUFFER_RED_SIZE_OES"/> |
| <value name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> |
| <value name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> |
| <value name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> |
| <value name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> |
| <value name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| |
| <desc name="pname" category="GLES2.0"> |
| <value name="GL_RENDERBUFFER_WIDTH"/> |
| <value name="GL_RENDERBUFFER_HEIGHT"/> |
| <value name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> |
| <value name="GL_RENDERBUFFER_RED_SIZE"/> |
| <value name="GL_RENDERBUFFER_GREEN_SIZE"/> |
| <value name="GL_RENDERBUFFER_BLUE_SIZE"/> |
| <value name="GL_RENDERBUFFER_ALPHA_SIZE"/> |
| <value name="GL_RENDERBUFFER_DEPTH_SIZE"/> |
| <value name="GL_RENDERBUFFER_STENCIL_SIZE"/> |
| |
| <desc name="params" vector_size="1" convert="false"/> |
| </desc> |
| </template> |
| |
| <template name="IsRenderbuffer" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="renderbuffer" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="IsFramebuffer" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="framebuffer" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="IsShader" direction="get"> |
| <proto> |
| <return type="GLboolean"/> |
| <param name="shader" type="GLuint"/> |
| </proto> |
| </template> |
| |
| <template name="GetShader" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| <param name="pname" type="GLenum"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| |
| <desc name="pname"> |
| <value name="GL_SHADER_TYPE"/> |
| <value name="GL_COMPILE_STATUS"/> |
| <value name="GL_DELETE_STATUS"/> |
| <value name="GL_INFO_LOG_LENGTH"/> |
| <value name="GL_SHADER_SOURCE_LENGTH"/> |
| </desc> |
| </template> |
| |
| <template name="GetAttachedShaders" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="maxCount" type="GLsizei"/> |
| <param name="count" type="GLsizei *"/> |
| <param name="shaders" type="GLuint *"/> |
| </proto> |
| </template> |
| |
| <template name="GetShaderInfoLog" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| <param name="bufSize" type="GLsizei"/> |
| <param name="length" type="GLsizei *"/> |
| <param name="infoLog" type="GLchar *"/> |
| </proto> |
| </template> |
| |
| <template name="GetProgramInfoLog" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="bufSize" type="GLsizei"/> |
| <param name="length" type="GLsizei *"/> |
| <param name="infoLog" type="GLchar *"/> |
| </proto> |
| </template> |
| |
| <template name="GetShaderSource" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="shader" type="GLuint"/> |
| <param name="bufSize" type="GLsizei"/> |
| <param name="length" type="GLsizei *"/> |
| <param name="source" type="GLchar *"/> |
| </proto> |
| </template> |
| |
| <template name="GetShaderPrecisionFormat" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="shadertype" type="GLenum"/> |
| <param name="precisiontype" type="GLenum"/> |
| <param name="range" type="GLint *"/> |
| <param name="precision" type="GLint *"/> |
| </proto> |
| |
| <desc name="shadertype"> |
| <value name="GL_VERTEX_SHADER"/> |
| <value name="GL_FRAGMENT_SHADER"/> |
| </desc> |
| |
| <desc name="precisiontype"> |
| <value name="GL_LOW_FLOAT"/> |
| <value name="GL_MEDIUM_FLOAT"/> |
| <value name="GL_HIGH_FLOAT"/> |
| <value name="GL_LOW_INT"/> |
| <value name="GL_MEDIUM_INT"/> |
| <value name="GL_HIGH_INT"/> |
| </desc> |
| </template> |
| |
| <template name="GetUniform" direction="get"> |
| <proto> |
| <return type="void"/> |
| <param name="program" type="GLuint"/> |
| <param name="location" type="GLint"/> |
| <vector name="params" type="GLtype *" size="dynamic"/> |
| </proto> |
| </template> |
| |
| <template name="QueryMatrix" direction="get"> |
| <proto> |
| <return type="GLbitfield"/> |
| <vector name="mantissa" type="GLtype *" size="16"/> |
| <vector name="exponent" type="GLint *" size="16"/> |
| </proto> |
| </template> |
| |
| <template name="DrawTex"> |
| <proto> |
| <return type="void"/> |
| <vector name="coords" type="const GLtype *" size="5"> |
| <param name="x" type="GLtype"/> |
| <param name="y" type="GLtype"/> |
| <param name="z" type="GLtype"/> |
| <param name="w" type="GLtype"/> |
| <param name="h" type="GLtype"/> |
| </vector> |
| </proto> |
| </template> |
| |
| <template name="MultiDrawArrays"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| <param name="first" type="GLint *"/> |
| <param name="count" type="GLsizei *"/> |
| <param name="primcount" type="GLsizei"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_POINTS"/> |
| <value name="GL_LINES"/> |
| <value name="GL_LINE_LOOP"/> |
| <value name="GL_LINE_STRIP"/> |
| <value name="GL_TRIANGLES"/> |
| <value name="GL_TRIANGLE_STRIP"/> |
| <value name="GL_TRIANGLE_FAN"/> |
| </desc> |
| </template> |
| |
| <template name="MultiDrawElements"> |
| <proto> |
| <return type="void"/> |
| <param name="mode" type="GLenum"/> |
| <param name="count" type="const GLsizei *"/> |
| <param name="type" type="GLenum"/> |
| <param name="indices" type="const GLvoid **"/> |
| <param name="primcount" type="GLsizei"/> |
| </proto> |
| |
| <desc name="mode"> |
| <value name="GL_POINTS"/> |
| <value name="GL_LINES"/> |
| <value name="GL_LINE_LOOP"/> |
| <value name="GL_LINE_STRIP"/> |
| <value name="GL_TRIANGLES"/> |
| <value name="GL_TRIANGLE_STRIP"/> |
| <value name="GL_TRIANGLE_FAN"/> |
| </desc> |
| |
| <desc name="type"> |
| <value name="GL_UNSIGNED_BYTE"/> |
| <value name="GL_UNSIGNED_SHORT"/> |
| <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers --> |
| <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/> |
| </desc> |
| </template> |
| |
| <api name="mesa" implementation="true"> |
| <category name="MESA"/> |
| |
| <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/> |
| <function name="CullFace" template="CullFace"/> |
| |
| <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/> |
| <function name="Fogfv" template="Fog" gltype="GLfloat"/> |
| |
| <function name="FrontFace" template="FrontFace"/> |
| <function name="Hint" template="Hint"/> |
| |
| <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/> |
| <function name="Lightfv" template="Light" gltype="GLfloat"/> |
| |
| <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/> |
| <function name="LightModelfv" template="LightModel" gltype="GLfloat"/> |
| |
| <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> |
| |
| <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/> |
| <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/> |
| |
| <function name="PointSize" template="PointSize" gltype="GLfloat"/> |
| <function name="PointSizePointer" template="PointSizePointer"/> |
| |
| <function name="Scissor" template="Scissor"/> |
| <function name="ShadeModel" template="ShadeModel"/> |
| |
| <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> |
| <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> |
| <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> |
| |
| <function name="TexImage2D" template="TexImage2D"/> |
| |
| <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/> |
| <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/> |
| <function name="TexEnviv" template="TexEnv" gltype="GLint"/> |
| |
| <function name="TexGenf" template="TexGen" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexGenfv" template="TexGen" gltype="GLfloat"/> |
| |
| <function name="Clear" template="Clear"/> |
| <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> |
| <function name="ClearStencil" template="ClearStencil"/> |
| <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/> |
| |
| <function name="StencilMask" template="StencilMask"/> |
| <function name="StencilMaskSeparate" template="StencilMaskSeparate"/> |
| <function name="ColorMask" template="ColorMask"/> |
| <function name="DepthMask" template="DepthMask"/> |
| <function name="Disable" template="Disable"/> |
| <function name="Enable" template="Enable"/> |
| <function name="Finish" template="Finish"/> |
| <function name="Flush" template="Flush"/> |
| |
| <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/> |
| |
| <function name="BlendFunc" template="BlendFunc"/> |
| <function name="LogicOp" template="LogicOp"/> |
| <function name="StencilFunc" template="StencilFunc"/> |
| <function name="StencilFuncSeparate" template="StencilFuncSeparate"/> |
| <function name="StencilOp" template="StencilOp"/> |
| <function name="StencilOpSeparate" template="StencilOpSeparate"/> |
| <function name="DepthFunc" template="DepthFunc"/> |
| <function name="PixelStorei" template="PixelStore" gltype="GLint"/> |
| |
| <function name="ReadPixels" template="ReadPixels"/> |
| <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> |
| <function name="GetClipPlane" template="GetClipPlane" gltype="GLdouble"/> |
| <function name="GetError" template="GetError"/> |
| <function name="GetFloatv" template="GetState" gltype="GLfloat"/> |
| <function name="GetFixedv" template="GetState" gltype="GLfixed"/> |
| <function name="GetIntegerv" template="GetState" gltype="GLint"/> |
| |
| <function name="GetLightfv" template="GetLight" gltype="GLfloat"/> |
| <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/> |
| <function name="GetMaterialiv" template="GetMaterial" gltype="GLint"/> |
| |
| <function name="GetString" template="GetString"/> |
| |
| <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/> |
| <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/> |
| <function name="GetTexGenfv" template="GetTexGen" gltype="GLfloat"/> |
| <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> |
| <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> |
| |
| <function name="IsEnabled" template="IsEnabled"/> |
| |
| <function name="DepthRange" template="DepthRange" gltype="GLclampd"/> |
| <function name="Frustum" template="Frustum" gltype="GLdouble"/> |
| |
| <function name="LoadIdentity" template="LoadIdentity"/> |
| <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/> |
| <function name="MatrixMode" template="MatrixMode"/> |
| |
| <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/> |
| <function name="Ortho" template="Ortho" gltype="GLdouble"/> |
| <function name="PopMatrix" template="PopMatrix"/> |
| <function name="PushMatrix" template="PushMatrix"/> |
| |
| <function name="Rotatef" template="Rotate" gltype="GLfloat"/> |
| <function name="Scalef" template="Scale" gltype="GLfloat"/> |
| <function name="Translatef" template="Translate" gltype="GLfloat"/> |
| |
| <function name="Viewport" template="Viewport"/> |
| |
| <function name="ColorPointer" template="ColorPointer"/> |
| <function name="DisableClientState" template="DisableClientState"/> |
| <function name="DrawArrays" template="DrawArrays"/> |
| <function name="DrawElements" template="DrawElements"/> |
| <function name="EnableClientState" template="EnableClientState"/> |
| |
| <function name="GetPointerv" template="GetPointer"/> |
| <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/> |
| <function name="NormalPointer" template="NormalPointer"/> |
| <function name="TexCoordPointer" template="TexCoordPointer"/> |
| <function name="VertexPointer" template="VertexPointer"/> |
| |
| <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> |
| <function name="CopyTexImage2D" template="CopyTexImage2D"/> |
| <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> |
| <function name="TexSubImage2D" template="TexSubImage2D"/> |
| |
| <function name="BindTexture" template="BindTexture"/> |
| <function name="DeleteTextures" template="DeleteTextures"/> |
| <function name="GenTextures" template="GenTextures"/> |
| <function name="IsTexture" template="IsTexture"/> |
| |
| <function name="BlendColor" template="BlendColor" gltype="GLclampf"/> |
| <function name="BlendEquation" template="BlendEquation"/> |
| <function name="BlendEquationSeparateEXT" template="BlendEquationSeparate"/> |
| |
| <function name="TexImage3D" template="TexImage3D"/> |
| <function name="TexSubImage3D" template="TexSubImage3D"/> |
| <function name="CopyTexSubImage3D" template="CopyTexSubImage3D"/> |
| |
| <function name="CompressedTexImage3DARB" template="CompressedTexImage3D"/> |
| <function name="CompressedTexSubImage3DARB" template="CompressedTexSubImage3D"/> |
| |
| <function name="ActiveTextureARB" template="ActiveTexture"/> |
| <function name="ClientActiveTextureARB" template="ClientActiveTexture"/> |
| |
| <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| |
| <function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/> |
| |
| <function name="CompressedTexImage2DARB" template="CompressedTexImage2D"/> |
| <function name="CompressedTexSubImage2DARB" template="CompressedTexSubImage2D"/> |
| |
| <function name="BlendFuncSeparateEXT" template="BlendFuncSeparate"/> |
| |
| <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/> |
| <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/> |
| |
| <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> |
| <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> |
| <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> |
| <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> |
| <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> |
| <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> |
| <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> |
| |
| <function name="VertexAttribPointerARB" template="VertexAttribPointer"/> |
| <function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/> |
| <function name="DisableVertexAttribArrayARB" template="DisableVertexAttribArray"/> |
| |
| <function name="IsProgram" template="IsProgram"/> |
| <function name="GetProgramiv" template="GetProgram" gltype="GLint"/> |
| |
| <function name="GetVertexAttribfvARB" template="GetVertexAttrib" gltype="GLfloat"/> |
| <function name="GetVertexAttribivARB" template="GetVertexAttrib" gltype="GLint"/> |
| <function name="GetVertexAttribPointervARB" template="GetVertexAttribPointer"/> |
| |
| <function name="GetBufferPointervARB" template="GetBufferPointer"/> |
| <function name="MapBufferARB" template="MapBuffer"/> |
| <function name="UnmapBufferARB" template="UnmapBuffer"/> |
| <function name="BindBufferARB" template="BindBuffer"/> |
| <function name="BufferDataARB" template="BufferData"/> |
| <function name="BufferSubDataARB" template="BufferSubData"/> |
| <function name="DeleteBuffersARB" template="DeleteBuffers"/> |
| <function name="GenBuffersARB" template="GenBuffers"/> |
| <function name="GetBufferParameterivARB" template="GetBufferParameter" gltype="GLint"/> |
| <function name="IsBufferARB" template="IsBuffer"/> |
| |
| <function name="CreateShader" template="CreateShader"/> |
| <function name="ShaderSourceARB" template="ShaderSource"/> |
| <function name="CompileShaderARB" template="CompileShader"/> |
| <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/> |
| <function name="DeleteShader" template="DeleteShader"/> |
| <function name="ShaderBinary" template="ShaderBinary"/> |
| <function name="CreateProgram" template="CreateProgram"/> |
| <function name="AttachShader" template="AttachShader"/> |
| <function name="DetachShader" template="DetachShader"/> |
| <function name="LinkProgramARB" template="LinkProgram"/> |
| <function name="UseProgramObjectARB" template="UseProgram"/> |
| <function name="DeleteProgram" template="DeleteProgram"/> |
| |
| <function name="GetActiveAttribARB" template="GetActiveAttrib"/> |
| <function name="GetAttribLocationARB" template="GetAttribLocation"/> |
| <function name="BindAttribLocationARB" template="BindAttribLocation"/> |
| <function name="GetUniformLocationARB" template="GetUniformLocation"/> |
| <function name="GetActiveUniformARB" template="GetActiveUniform"/> |
| |
| <function name="Uniform1fARB" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/> |
| <function name="Uniform2fARB" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/> |
| <function name="Uniform3fARB" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/> |
| <function name="Uniform4fARB" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="Uniform1iARB" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/> |
| <function name="Uniform2iARB" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/> |
| <function name="Uniform3iARB" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/> |
| <function name="Uniform4iARB" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/> |
| <function name="Uniform1fvARB" template="Uniform" gltype="GLfloat" vector_size="1"/> |
| <function name="Uniform2fvARB" template="Uniform" gltype="GLfloat" vector_size="2"/> |
| <function name="Uniform3fvARB" template="Uniform" gltype="GLfloat" vector_size="3"/> |
| <function name="Uniform4fvARB" template="Uniform" gltype="GLfloat" vector_size="4"/> |
| <function name="Uniform1ivARB" template="Uniform" gltype="GLint" vector_size="1"/> |
| <function name="Uniform2ivARB" template="Uniform" gltype="GLint" vector_size="2"/> |
| <function name="Uniform3ivARB" template="Uniform" gltype="GLint" vector_size="3"/> |
| <function name="Uniform4ivARB" template="Uniform" gltype="GLint" vector_size="4"/> |
| |
| <function name="UniformMatrix2fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="2"/> |
| <function name="UniformMatrix3fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="3"/> |
| <function name="UniformMatrix4fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="4"/> |
| |
| <function name="ValidateProgramARB" template="ValidateProgram"/> |
| |
| <function name="GenerateMipmapEXT" template="GenerateMipmap"/> |
| <function name="BindFramebufferEXT" template="BindFramebuffer"/> |
| <function name="DeleteFramebuffersEXT" template="DeleteFramebuffers"/> |
| <function name="GenFramebuffersEXT" template="GenFramebuffers"/> |
| <function name="BindRenderbufferEXT" template="BindRenderbuffer"/> |
| <function name="DeleteRenderbuffersEXT" template="DeleteRenderbuffers"/> |
| <function name="GenRenderbuffersEXT" template="GenRenderbuffers"/> |
| <function name="RenderbufferStorageEXT" template="RenderbufferStorage"/> |
| <function name="FramebufferRenderbufferEXT" template="FramebufferRenderbuffer"/> |
| <function name="FramebufferTexture2DEXT" template="FramebufferTexture2D"/> |
| <function name="FramebufferTexture3DEXT" template="FramebufferTexture3D"/> |
| <function name="CheckFramebufferStatusEXT" template="CheckFramebufferStatus"/> |
| <function name="GetFramebufferAttachmentParameterivEXT" template="GetFramebufferAttachmentParameter" gltype="GLint"/> |
| <function name="GetRenderbufferParameterivEXT" template="GetRenderbufferParameter" gltype="GLint"/> |
| <function name="IsRenderbufferEXT" template="IsRenderbuffer"/> |
| <function name="IsFramebufferEXT" template="IsFramebuffer"/> |
| |
| <function name="IsShader" template="IsShader"/> |
| <function name="GetShaderiv" template="GetShader" gltype="GLint"/> |
| <function name="GetAttachedShaders" template="GetAttachedShaders"/> |
| <function name="GetShaderInfoLog" template="GetShaderInfoLog"/> |
| <function name="GetProgramInfoLog" template="GetProgramInfoLog"/> |
| <function name="GetShaderSourceARB" template="GetShaderSource"/> |
| <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/> |
| <function name="GetUniformfvARB" template="GetUniform" gltype="GLfloat"/> |
| <function name="GetUniformivARB" template="GetUniform" gltype="GLint"/> |
| |
| <function name="DrawTexf" template="DrawTex" gltype="GLfloat" expand_vector="true"/> |
| <function name="DrawTexfv" template="DrawTex" gltype="GLfloat"/> |
| <function name="DrawTexi" template="DrawTex" gltype="GLint" expand_vector="true"/> |
| <function name="DrawTexiv" template="DrawTex" gltype="GLint"/> |
| <function name="DrawTexs" template="DrawTex" gltype="GLshort" expand_vector="true"/> |
| <function name="DrawTexsv" template="DrawTex" gltype="GLshort"/> |
| |
| <!-- EXT_multi_draw_arrays --> |
| <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> |
| <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> |
| </api> |
| |
| <api name="GLES1.1"> |
| <category name="GLES1.1"/> |
| |
| <category name="OES_byte_coordinates"/> |
| <category name="OES_fixed_point"/> |
| <category name="OES_single_precision"/> |
| <category name="OES_matrix_get"/> |
| <category name="OES_read_format"/> |
| <category name="OES_compressed_paletted_texture"/> |
| <category name="OES_point_size_array"/> |
| <category name="OES_point_sprite"/> |
| <category name="OES_query_matrix"/> |
| <category name="OES_draw_texture"/> |
| <category name="OES_blend_equation_separate"/> |
| <category name="OES_blend_func_separate"/> |
| <category name="OES_blend_subtract"/> |
| <category name="OES_stencil_wrap"/> |
| <category name="OES_texture_cube_map"/> |
| <category name="OES_texture_env_crossbar"/> |
| <category name="OES_texture_mirrored_repeat"/> |
| <category name="OES_framebuffer_object"/> |
| <category name="OES_depth24"/> |
| <category name="OES_depth32"/> |
| <category name="OES_fbo_render_mipmap"/> |
| <category name="OES_rgb8_rgba8"/> |
| <category name="OES_stencil1"/> |
| <category name="OES_stencil4"/> |
| <category name="OES_stencil8"/> |
| <category name="OES_element_index_uint"/> |
| <category name="OES_mapbuffer"/> |
| <category name="EXT_texture_filter_anisotropic"/> |
| |
| <category name="ARB_texture_non_power_of_two"/> |
| <!-- disabled due to missing enums |
| <category name="EXT_texture_compression_dxt1"/> |
| <category name="EXT_texture_lod_bias"/> |
| <category name="EXT_blend_minmax"/> |
| --> |
| <category name="EXT_multi_draw_arrays"/> |
| |
| <category name="OES_matrix_palette"/> |
| |
| <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/> |
| <function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/> |
| |
| <function name="ClipPlanef" template="ClipPlane" gltype="GLfloat"/> |
| <function name="ClipPlanex" template="ClipPlane" gltype="GLfixed"/> |
| |
| <function name="CullFace" template="CullFace"/> |
| |
| <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/> |
| <function name="Fogx" template="Fog" gltype="GLfixed" expand_vector="true"/> |
| <function name="Fogfv" template="Fog" gltype="GLfloat"/> |
| <function name="Fogxv" template="Fog" gltype="GLfixed"/> |
| |
| <function name="FrontFace" template="FrontFace"/> |
| <function name="Hint" template="Hint"/> |
| |
| <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/> |
| <function name="Lightx" template="Light" gltype="GLfixed" expand_vector="true"/> |
| <function name="Lightfv" template="Light" gltype="GLfloat"/> |
| <function name="Lightxv" template="Light" gltype="GLfixed"/> |
| |
| <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/> |
| <function name="LightModelx" template="LightModel" gltype="GLfixed" expand_vector="true"/> |
| <function name="LightModelfv" template="LightModel" gltype="GLfloat"/> |
| <function name="LightModelxv" template="LightModel" gltype="GLfixed"/> |
| |
| <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> |
| <function name="LineWidthx" template="LineWidth" gltype="GLfixed"/> |
| |
| <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/> |
| <function name="Materialfv" template="Material" gltype="GLfloat"/> |
| <function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/> |
| <function name="Materialxv" template="Material" gltype="GLfixed"/> |
| |
| <function name="PointSize" template="PointSize" gltype="GLfloat"/> |
| <function name="PointSizex" template="PointSize" gltype="GLfixed"/> |
| <function name="PointSizePointerOES" template="PointSizePointer"/> |
| |
| <function name="Scissor" template="Scissor"/> |
| <function name="ShadeModel" template="ShadeModel"/> |
| |
| <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> |
| <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> |
| <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> |
| <function name="TexParameterx" template="TexParameter" gltype="GLfixed" expand_vector="true"/> |
| <function name="TexParameterxv" template="TexParameter" gltype="GLfixed"/> |
| |
| <function name="TexImage2D" template="TexImage2D"/> |
| |
| <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/> |
| <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/> |
| <function name="TexEnviv" template="TexEnv" gltype="GLint"/> |
| <function name="TexEnvx" template="TexEnv" gltype="GLfixed" expand_vector="true"/> |
| <function name="TexEnvxv" template="TexEnv" gltype="GLfixed"/> |
| |
| <function name="TexGenfOES" external="true" template="TexGen" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexGenfvOES" external="true" template="TexGen" gltype="GLfloat"/> |
| <function name="TexGeniOES" external="true" template="TexGen" gltype="GLint" expand_vector="true"/> |
| <function name="TexGenivOES" external="true" template="TexGen" gltype="GLint"/> |
| <function name="TexGenxOES" external="true" template="TexGen" gltype="GLfixed" expand_vector="true"/> |
| <function name="TexGenxvOES" external="true" template="TexGen" gltype="GLfixed"/> |
| |
| <function name="Clear" template="Clear"/> |
| <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> |
| <function name="ClearColorx" template="ClearColor" gltype="GLclampx"/> |
| |
| <function name="ClearStencil" template="ClearStencil"/> |
| <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/> |
| <function name="ClearDepthx" template="ClearDepth" gltype="GLclampx"/> |
| |
| <function name="StencilMask" template="StencilMask"/> |
| <function name="ColorMask" template="ColorMask"/> |
| <function name="DepthMask" template="DepthMask"/> |
| |
| <function name="Disable" external="true" template="Disable"/> |
| <function name="Enable" external="true" template="Enable"/> |
| <function name="Finish" template="Finish"/> |
| <function name="Flush" template="Flush"/> |
| |
| <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/> |
| <function name="AlphaFuncx" template="AlphaFunc" gltype="GLclampx"/> |
| |
| <function name="BlendFunc" template="BlendFunc"/> |
| <function name="LogicOp" template="LogicOp"/> |
| <function name="StencilFunc" template="StencilFunc"/> |
| |
| <function name="StencilOp" template="StencilOp"/> |
| <function name="DepthFunc" template="DepthFunc"/> |
| |
| <function name="PixelStorei" template="PixelStore" gltype="GLint"/> |
| <function name="ReadPixels" template="ReadPixels"/> |
| |
| <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> |
| |
| <function name="GetClipPlanef" template="GetClipPlane" gltype="GLfloat"/> |
| <function name="GetClipPlanex" template="GetClipPlane" gltype="GLfixed"/> |
| |
| <function name="GetError" template="GetError"/> |
| <function name="GetFloatv" template="GetState" gltype="GLfloat"/> |
| <function name="GetFixedv" template="GetState" gltype="GLfixed"/> |
| <function name="GetIntegerv" template="GetState" gltype="GLint"/> |
| |
| <function name="GetLightfv" template="GetLight" gltype="GLfloat"/> |
| <function name="GetLightxv" template="GetLight" gltype="GLfixed"/> |
| |
| <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/> |
| <function name="GetMaterialxv" template="GetMaterial" gltype="GLfixed"/> |
| |
| <function name="GetString" external="true" template="GetString"/> |
| |
| <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/> |
| <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/> |
| <function name="GetTexEnvxv" template="GetTexEnv" gltype="GLfixed"/> |
| |
| <function name="GetTexGenfvOES" external="true" template="GetTexGen" gltype="GLfloat"/> |
| <function name="GetTexGenivOES" external="true" template="GetTexGen" gltype="GLint"/> |
| <function name="GetTexGenxvOES" external="true" template="GetTexGen" gltype="GLfixed"/> |
| |
| <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> |
| <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> |
| <function name="GetTexParameterxv" template="GetTexParameter" gltype="GLfixed"/> |
| |
| <function name="IsEnabled" external="true" template="IsEnabled"/> |
| |
| <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/> |
| <function name="DepthRangex" template="DepthRange" gltype="GLclampx"/> |
| |
| <function name="Frustumf" template="Frustum" gltype="GLfloat"/> |
| <function name="Frustumx" template="Frustum" gltype="GLfixed"/> |
| |
| <function name="LoadIdentity" template="LoadIdentity"/> |
| <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/> |
| <function name="LoadMatrixx" template="LoadMatrix" gltype="GLfixed"/> |
| <function name="MatrixMode" template="MatrixMode"/> |
| |
| <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/> |
| <function name="MultMatrixx" template="MultMatrix" gltype="GLfixed"/> |
| <function name="Orthof" template="Ortho" gltype="GLfloat"/> |
| <function name="Orthox" template="Ortho" gltype="GLfixed"/> |
| |
| <function name="PopMatrix" template="PopMatrix"/> |
| <function name="PushMatrix" template="PushMatrix"/> |
| |
| <function name="Rotatef" template="Rotate" gltype="GLfloat"/> |
| <function name="Rotatex" template="Rotate" gltype="GLfixed"/> |
| <function name="Scalef" template="Scale" gltype="GLfloat"/> |
| <function name="Scalex" template="Scale" gltype="GLfixed"/> |
| <function name="Translatef" template="Translate" gltype="GLfloat"/> |
| <function name="Translatex" template="Translate" gltype="GLfixed"/> |
| |
| <function name="Viewport" template="Viewport"/> |
| <function name="ColorPointer" template="ColorPointer"/> |
| <function name="DisableClientState" template="DisableClientState"/> |
| <function name="DrawArrays" template="DrawArrays"/> |
| <function name="DrawElements" template="DrawElements"/> |
| <function name="EnableClientState" template="EnableClientState"/> |
| |
| <function name="GetPointerv" template="GetPointer"/> |
| |
| <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/> |
| <function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/> |
| <function name="NormalPointer" template="NormalPointer"/> |
| <function name="TexCoordPointer" template="TexCoordPointer"/> |
| <function name="VertexPointer" template="VertexPointer"/> |
| |
| <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> |
| <function name="PolygonOffsetx" template="PolygonOffset" gltype="GLfixed"/> |
| |
| <function name="CopyTexImage2D" template="CopyTexImage2D"/> |
| <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> |
| |
| <function name="TexSubImage2D" template="TexSubImage2D"/> |
| |
| <function name="BindTexture" template="BindTexture"/> |
| <function name="DeleteTextures" template="DeleteTextures"/> |
| <function name="GenTextures" template="GenTextures"/> |
| <function name="IsTexture" template="IsTexture"/> |
| |
| <function name="BlendEquationOES" template="BlendEquation"/> |
| <function name="BlendEquationSeparateOES" template="BlendEquationSeparate"/> |
| |
| <function name="MultiTexCoord4x" template="MultiTexCoord" gltype="GLfixed" vector_size="4" expand_vector="true"/> |
| |
| <function name="ActiveTexture" template="ActiveTexture"/> |
| <function name="ClientActiveTexture" template="ClientActiveTexture"/> |
| |
| <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| |
| <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/> |
| <function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/> |
| |
| <!-- CompressedTexImage2D calls out to two different functions based on |
| whether the image is a paletted image or not --> |
| <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/> |
| <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/> |
| |
| <function name="BlendFuncSeparateOES" template="BlendFuncSeparate"/> |
| |
| <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/> |
| <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/> |
| <function name="PointParameterx" template="PointParameter" gltype="GLfixed" expand_vector="true"/> |
| <function name="PointParameterxv" template="PointParameter" gltype="GLfixed"/> |
| |
| <!-- OES_mapbuffer --> |
| <function name="GetBufferPointervOES" template="GetBufferPointer"/> |
| <function name="MapBufferOES" template="MapBuffer"/> |
| <function name="UnmapBufferOES" template="UnmapBuffer"/> |
| |
| <function name="BindBuffer" template="BindBuffer"/> |
| <function name="BufferData" template="BufferData"/> |
| <function name="BufferSubData" template="BufferSubData"/> |
| <function name="DeleteBuffers" template="DeleteBuffers"/> |
| <function name="GenBuffers" template="GenBuffers"/> |
| <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/> |
| <function name="IsBuffer" template="IsBuffer"/> |
| |
| <!-- OES_framebuffer_object --> |
| <function name="GenerateMipmapOES" template="GenerateMipmap"/> |
| <function name="BindFramebufferOES" template="BindFramebuffer"/> |
| <function name="DeleteFramebuffersOES" template="DeleteFramebuffers"/> |
| <function name="GenFramebuffersOES" template="GenFramebuffers"/> |
| <function name="BindRenderbufferOES" template="BindRenderbuffer"/> |
| <function name="DeleteRenderbuffersOES" template="DeleteRenderbuffers"/> |
| <function name="GenRenderbuffersOES" template="GenRenderbuffers"/> |
| <function name="RenderbufferStorageOES" external="true" template="RenderbufferStorage"/> |
| <function name="FramebufferRenderbufferOES" template="FramebufferRenderbuffer"/> |
| <function name="FramebufferTexture2DOES" template="FramebufferTexture2D"/> |
| <function name="CheckFramebufferStatusOES" template="CheckFramebufferStatus"/> |
| <function name="GetFramebufferAttachmentParameterivOES" template="GetFramebufferAttachmentParameter" gltype="GLint"/> |
| <function name="GetRenderbufferParameterivOES" template="GetRenderbufferParameter" gltype="GLint"/> |
| <function name="IsRenderbufferOES" template="IsRenderbuffer"/> |
| <function name="IsFramebufferOES" template="IsFramebuffer"/> |
| |
| <!-- OES_query_matrix --> |
| <!-- QueryMatrixx returns values in an unusual, decomposed, fixed-value |
| form; it has its own code for this --> |
| <function name="QueryMatrixxOES" external="true" template="QueryMatrix" gltype="GLfixed"/> |
| |
| <!-- OES_draw_texture --> |
| <function name="DrawTexfOES" template="DrawTex" gltype="GLfloat" expand_vector="true"/> |
| <function name="DrawTexiOES" template="DrawTex" gltype="GLint" expand_vector="true"/> |
| <function name="DrawTexsOES" template="DrawTex" gltype="GLshort" expand_vector="true"/> |
| <function name="DrawTexxOES" template="DrawTex" gltype="GLfixed" expand_vector="true"/> |
| <function name="DrawTexfvOES" template="DrawTex" gltype="GLfloat"/> |
| <function name="DrawTexivOES" template="DrawTex" gltype="GLint"/> |
| <function name="DrawTexsvOES" template="DrawTex" gltype="GLshort"/> |
| <function name="DrawTexxvOES" template="DrawTex" gltype="GLfixed"/> |
| |
| <!-- EXT_multi_draw_arrays --> |
| <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> |
| <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> |
| </api> |
| |
| <api name="GLES2.0"> |
| <category name="GLES2.0"/> |
| |
| <category name="OES_compressed_paletted_texture"/> |
| <category name="OES_depth24"/> |
| <category name="OES_depth32"/> |
| <category name="OES_fbo_render_mipmap"/> |
| <category name="OES_rgb8_rgba8"/> |
| <category name="OES_stencil1"/> |
| <category name="OES_stencil4"/> |
| <category name="OES_element_index_uint"/> |
| <category name="OES_mapbuffer"/> |
| <category name="OES_texture_3D"/> |
| <category name="OES_texture_npot"/> |
| <category name="EXT_texture_filter_anisotropic"/> |
| <category name="EXT_texture_type_2_10_10_10_REV"/> |
| <category name="OES_depth_texture"/> |
| <category name="OES_packed_depth_stencil"/> |
| <category name="OES_standard_derivatives"/> |
| |
| <!-- disabled due to missing enums |
| <category name="EXT_texture_compression_dxt1"/> |
| <category name="EXT_blend_minmax"/> |
| --> |
| <category name="EXT_multi_draw_arrays"/> |
| |
| <function name="CullFace" template="CullFace"/> |
| |
| <function name="FrontFace" template="FrontFace"/> |
| <function name="Hint" template="Hint"/> |
| |
| <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> |
| |
| <function name="Scissor" template="Scissor"/> |
| |
| <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> |
| <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> |
| <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> |
| <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> |
| |
| <function name="TexImage2D" template="TexImage2D"/> |
| |
| <function name="Clear" template="Clear"/> |
| <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> |
| <function name="ClearStencil" template="ClearStencil"/> |
| <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/> |
| |
| <function name="StencilMask" template="StencilMask"/> |
| <function name="StencilMaskSeparate" template="StencilMaskSeparate"/> |
| <function name="ColorMask" template="ColorMask"/> |
| <function name="DepthMask" template="DepthMask"/> |
| <function name="Disable" template="Disable"/> |
| <function name="Enable" template="Enable"/> |
| <function name="Finish" template="Finish"/> |
| <function name="Flush" template="Flush"/> |
| |
| <function name="BlendFunc" template="BlendFunc"/> |
| |
| <function name="StencilFunc" template="StencilFunc"/> |
| <function name="StencilFuncSeparate" template="StencilFuncSeparate"/> |
| <function name="StencilOp" template="StencilOp"/> |
| <function name="StencilOpSeparate" template="StencilOpSeparate"/> |
| |
| <function name="DepthFunc" template="DepthFunc"/> |
| |
| <function name="PixelStorei" template="PixelStore" gltype="GLint"/> |
| <function name="ReadPixels" template="ReadPixels"/> |
| |
| <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> |
| <function name="GetError" template="GetError"/> |
| <function name="GetFloatv" template="GetState" gltype="GLfloat"/> |
| <function name="GetIntegerv" template="GetState" gltype="GLint"/> |
| |
| <function name="GetString" external="true" template="GetString"/> |
| |
| <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> |
| <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> |
| |
| <function name="IsEnabled" template="IsEnabled"/> |
| |
| <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/> |
| |
| <function name="Viewport" template="Viewport"/> |
| |
| <function name="DrawArrays" template="DrawArrays"/> |
| <function name="DrawElements" template="DrawElements"/> |
| |
| <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> |
| <function name="CopyTexImage2D" template="CopyTexImage2D"/> |
| <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> |
| <function name="TexSubImage2D" template="TexSubImage2D"/> |
| |
| <function name="BindTexture" template="BindTexture"/> |
| <function name="DeleteTextures" template="DeleteTextures"/> |
| <function name="GenTextures" template="GenTextures"/> |
| <function name="IsTexture" template="IsTexture"/> |
| |
| <function name="BlendColor" template="BlendColor" gltype="GLclampf"/> |
| <function name="BlendEquation" template="BlendEquation"/> |
| <function name="BlendEquationSeparate" template="BlendEquationSeparate"/> |
| |
| <function name="TexImage3DOES" template="TexImage3D"/> |
| <function name="TexSubImage3DOES" template="TexSubImage3D"/> |
| <function name="CopyTexSubImage3DOES" template="CopyTexSubImage3D"/> |
| |
| <function name="CompressedTexImage3DOES" template="CompressedTexImage3D"/> |
| <function name="CompressedTexSubImage3DOES" template="CompressedTexSubImage3D"/> |
| |
| <function name="ActiveTexture" template="ActiveTexture"/> |
| |
| <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/> |
| |
| <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/> |
| <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/> |
| |
| <function name="BlendFuncSeparate" template="BlendFuncSeparate"/> |
| |
| <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> |
| <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> |
| <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> |
| <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> |
| <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> |
| <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> |
| <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> |
| |
| <function name="VertexAttribPointer" template="VertexAttribPointer"/> |
| |
| <function name="EnableVertexAttribArray" template="EnableVertexAttribArray"/> |
| <function name="DisableVertexAttribArray" template="DisableVertexAttribArray"/> |
| |
| <function name="IsProgram" template="IsProgram"/> |
| <function name="GetProgramiv" template="GetProgram" gltype="GLint"/> |
| |
| <function name="GetVertexAttribfv" template="GetVertexAttrib" gltype="GLfloat"/> |
| <function name="GetVertexAttribiv" template="GetVertexAttrib" gltype="GLint"/> |
| <function name="GetVertexAttribPointerv" template="GetVertexAttribPointer"/> |
| |
| <function name="GetBufferPointervOES" template="GetBufferPointer"/> |
| <function name="MapBufferOES" template="MapBuffer"/> |
| <function name="UnmapBufferOES" template="UnmapBuffer"/> |
| <function name="BindBuffer" template="BindBuffer"/> |
| <function name="BufferData" template="BufferData"/> |
| <function name="BufferSubData" template="BufferSubData"/> |
| <function name="DeleteBuffers" template="DeleteBuffers"/> |
| <function name="GenBuffers" template="GenBuffers"/> |
| <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/> |
| <function name="IsBuffer" template="IsBuffer"/> |
| |
| <function name="CreateShader" template="CreateShader"/> |
| <function name="ShaderSource" template="ShaderSource"/> |
| <function name="CompileShader" template="CompileShader"/> |
| <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/> |
| <function name="DeleteShader" template="DeleteShader"/> |
| <function name="ShaderBinary" template="ShaderBinary"/> |
| <function name="CreateProgram" template="CreateProgram"/> |
| <function name="AttachShader" template="AttachShader"/> |
| <function name="DetachShader" template="DetachShader"/> |
| <function name="LinkProgram" template="LinkProgram"/> |
| <function name="UseProgram" template="UseProgram"/> |
| <function name="DeleteProgram" template="DeleteProgram"/> |
| |
| <function name="GetActiveAttrib" template="GetActiveAttrib"/> |
| <function name="GetAttribLocation" template="GetAttribLocation"/> |
| <function name="BindAttribLocation" template="BindAttribLocation"/> |
| <function name="GetUniformLocation" template="GetUniformLocation"/> |
| <function name="GetActiveUniform" template="GetActiveUniform"/> |
| |
| <function name="Uniform1f" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/> |
| <function name="Uniform2f" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/> |
| <function name="Uniform3f" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/> |
| <function name="Uniform4f" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/> |
| <function name="Uniform1i" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/> |
| <function name="Uniform2i" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/> |
| <function name="Uniform3i" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/> |
| <function name="Uniform4i" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/> |
| |
| <function name="Uniform1fv" template="Uniform" gltype="GLfloat" vector_size="1"/> |
| <function name="Uniform2fv" template="Uniform" gltype="GLfloat" vector_size="2"/> |
| <function name="Uniform3fv" template="Uniform" gltype="GLfloat" vector_size="3"/> |
| <function name="Uniform4fv" template="Uniform" gltype="GLfloat" vector_size="4"/> |
| <function name="Uniform1iv" template="Uniform" gltype="GLint" vector_size="1"/> |
| <function name="Uniform2iv" template="Uniform" gltype="GLint" vector_size="2"/> |
| <function name="Uniform3iv" template="Uniform" gltype="GLint" vector_size="3"/> |
| <function name="Uniform4iv" template="Uniform" gltype="GLint" vector_size="4"/> |
| |
| <function name="UniformMatrix2fv" template="UniformMatrix" gltype="GLfloat" vector_size="2"/> |
| <function name="UniformMatrix3fv" template="UniformMatrix" gltype="GLfloat" vector_size="3"/> |
| <function name="UniformMatrix4fv" template="UniformMatrix" gltype="GLfloat" vector_size="4"/> |
| |
| <function name="ValidateProgram" template="ValidateProgram"/> |
| |
| <function name="GenerateMipmap" template="GenerateMipmap"/> |
| <function name="BindFramebuffer" template="BindFramebuffer"/> |
| <function name="DeleteFramebuffers" template="DeleteFramebuffers"/> |
| <function name="GenFramebuffers" template="GenFramebuffers"/> |
| <function name="BindRenderbuffer" template="BindRenderbuffer"/> |
| <function name="DeleteRenderbuffers" template="DeleteRenderbuffers"/> |
| <function name="GenRenderbuffers" template="GenRenderbuffers"/> |
| <function name="RenderbufferStorage" external="true" template="RenderbufferStorage"/> |
| <function name="FramebufferRenderbuffer" template="FramebufferRenderbuffer"/> |
| <function name="FramebufferTexture2D" template="FramebufferTexture2D"/> |
| <function name="FramebufferTexture3DOES" template="FramebufferTexture3D"/> |
| <function name="CheckFramebufferStatus" template="CheckFramebufferStatus"/> |
| <function name="GetFramebufferAttachmentParameteriv" template="GetFramebufferAttachmentParameter" gltype="GLint"/> |
| <function name="GetRenderbufferParameteriv" template="GetRenderbufferParameter" gltype="GLint"/> |
| <function name="IsRenderbuffer" template="IsRenderbuffer"/> |
| <function name="IsFramebuffer" template="IsFramebuffer"/> |
| |
| <function name="IsShader" template="IsShader"/> |
| <function name="GetShaderiv" template="GetShader" gltype="GLint"/> |
| <function name="GetAttachedShaders" template="GetAttachedShaders"/> |
| <function name="GetShaderInfoLog" template="GetShaderInfoLog"/> |
| <function name="GetProgramInfoLog" template="GetProgramInfoLog"/> |
| <function name="GetShaderSource" template="GetShaderSource"/> |
| <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/> |
| <function name="GetUniformfv" template="GetUniform" gltype="GLfloat"/> |
| <function name="GetUniformiv" template="GetUniform" gltype="GLint"/> |
| |
| <!-- EXT_multi_draw_arrays --> |
| <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> |
| <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> |
| </api> |
| |
| </apispec> |