blob: c2193074cdfc23d215d8f77b6bca5331050980cc [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "imports.h"
#include "bufferobj.h"
#include "context.h"
#include "enable.h"
#include "enums.h"
#include "hash.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
#include "glapi/dispatch.h"
/**
* Set the fields of a vertex array.
* Also do an error check for GL_ARB_vertex_array_object: check that
* all arrays reside in VBOs when using a vertex array object.
*
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
* \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
update_array(GLcontext *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
GLsizei stride, GLboolean normalized, const GLvoid *ptr)
{
ASSERT(format == GL_RGBA || format == GL_BGRA);
if (ctx->Array.ArrayObj->VBOonly &&
ctx->Array.ArrayBufferObj->Name == 0) {
/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
* Generate GL_INVALID_OPERATION if that's not true.
*/
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertex/Normal/EtcPointer(non-VBO array)");
return;
}
array->Size = size;
array->Type = type;
array->Format = format;
array->Stride = stride;
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
array->Ptr = (const GLubyte *) ptr;
array->_ElementSize = elementSize;
_mesa_reference_buffer_object(ctx, &array->BufferObj,
ctx->Array.ArrayBufferObj);
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
}
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 2 || size > 4) {
_mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
return;
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
_mesa_lookup_enum_by_nr( type ), stride);
/* always need to check that <type> is legal */
switch (type) {
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
#if FEATURE_vertex_array_byte
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
_mesa_lookup_enum_by_nr( type ), stride);
switch (type) {
case GL_BYTE:
elementSize = 3 * sizeof(GLbyte);
break;
case GL_SHORT:
elementSize = 3 * sizeof(GLshort);
break;
case GL_INT:
elementSize = 3 * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = 3 * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = 3 * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 3 || size > 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
return;
}
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
_mesa_lookup_enum_by_nr( type ), stride);
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
elementSize, size, type, format, stride, GL_TRUE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLint elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
return;
}
switch (type) {
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
return;
}
switch (type) {
case GL_UNSIGNED_BYTE:
elementSize = sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = sizeof(GLshort);
break;
case GL_INT:
elementSize = sizeof(GLint);
break;
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size != 3 && size != 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
return;
}
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
size, _mesa_lookup_enum_by_nr( type ), stride);
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
elementSize, size, type, format, stride, GL_TRUE, ptr);
}
void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GLint elementSize;
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 1 || size > 4) {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
return;
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
unit, size, _mesa_lookup_enum_by_nr( type ), stride);
/* always need to check that <type> is legal */
switch (type) {
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
#if FEATURE_vertex_array_byte
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
stride, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
return;
}
switch (type) {
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
#if FEATURE_NV_vertex_program
/**
* Set a vertex attribute array.
* Note that these arrays DO alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
* The generic attribute slots at #16 and above are not touched.
*/
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GLboolean normalized = GL_FALSE;
GLsizei elementSize;
GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
return;
}
if (size < 1 || size > 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
return;
}
if (stride < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
return;
}
if (type == GL_UNSIGNED_BYTE && size != 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
return;
}
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerNV(GL_BGRA/type)");
return;
}
format = GL_BGRA;
size = 4;
normalized = GL_TRUE;
}
else {
format = GL_RGBA;
}
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
normalized = GL_TRUE;
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
elementSize, size, type, format, stride, normalized, ptr);
}
#endif
#if FEATURE_ARB_vertex_program
/**
* Set a generic vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
*/
void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
return;
}
if (size < 1 || size > 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
return;
}
}
if (stride < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
return;
}
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerARB(GL_BGRA/type)");
return;
}
if (normalized != GL_TRUE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerARB(GL_BGRA/normalized)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
/* check for valid 'type' and compute StrideB right away */
/* NOTE: more types are supported here than in the NV extension */
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
elementSize, size, type, format, stride, normalized, ptr);
}
#endif
void GLAPIENTRY
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
(void) count;
_mesa_VertexPointer(size, type, stride, ptr);
}
void GLAPIENTRY
_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
(void) count;
_mesa_NormalPointer(type, stride, ptr);
}
void GLAPIENTRY
_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
(void) count;
_mesa_ColorPointer(size, type, stride, ptr);
}
void GLAPIENTRY
_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
(void) count;
_mesa_IndexPointer(type, stride, ptr);
}
void GLAPIENTRY
_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
(void) count;
_mesa_TexCoordPointer(size, type, stride, ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
(void) count;
_mesa_EdgeFlagPointer(stride, ptr);
}
void GLAPIENTRY
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
{
GET_CURRENT_CONTEXT(ctx);
GLboolean tflag, cflag, nflag; /* enable/disable flags */
GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
GLenum ctype = 0; /* color type */
GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
const GLint toffset = 0; /* always zero */
GLint defstride; /* default stride */
GLint c, f;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
f = sizeof(GLfloat);
c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
return;
}
switch (format) {
case GL_V2F:
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
tcomps = 0; ccomps = 0; vcomps = 2;
voffset = 0;
defstride = 2*f;
break;
case GL_V3F:
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
tcomps = 0; ccomps = 0; vcomps = 3;
voffset = 0;
defstride = 3*f;
break;
case GL_C4UB_V2F:
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
tcomps = 0; ccomps = 4; vcomps = 2;
ctype = GL_UNSIGNED_BYTE;
coffset = 0;
voffset = c;
defstride = c + 2*f;
break;
case GL_C4UB_V3F:
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
tcomps = 0; ccomps = 4; vcomps = 3;
ctype = GL_UNSIGNED_BYTE;
coffset = 0;
voffset = c;
defstride = c + 3*f;
break;
case GL_C3F_V3F:
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
tcomps = 0; ccomps = 3; vcomps = 3;
ctype = GL_FLOAT;
coffset = 0;
voffset = 3*f;
defstride = 6*f;
break;
case GL_N3F_V3F:
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
tcomps = 0; ccomps = 0; vcomps = 3;
noffset = 0;
voffset = 3*f;
defstride = 6*f;
break;
case GL_C4F_N3F_V3F:
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
tcomps = 0; ccomps = 4; vcomps = 3;
ctype = GL_FLOAT;
coffset = 0;
noffset = 4*f;
voffset = 7*f;
defstride = 10*f;
break;
case GL_T2F_V3F:
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
tcomps = 2; ccomps = 0; vcomps = 3;
voffset = 2*f;
defstride = 5*f;
break;
case GL_T4F_V4F:
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
tcomps = 4; ccomps = 0; vcomps = 4;
voffset = 4*f;
defstride = 8*f;
break;
case GL_T2F_C4UB_V3F:
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
tcomps = 2; ccomps = 4; vcomps = 3;
ctype = GL_UNSIGNED_BYTE;
coffset = 2*f;
voffset = c+2*f;
defstride = c+5*f;
break;
case GL_T2F_C3F_V3F:
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
tcomps = 2; ccomps = 3; vcomps = 3;
ctype = GL_FLOAT;
coffset = 2*f;
voffset = 5*f;
defstride = 8*f;
break;
case GL_T2F_N3F_V3F:
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
tcomps = 2; ccomps = 0; vcomps = 3;
noffset = 2*f;
voffset = 5*f;
defstride = 8*f;
break;
case GL_T2F_C4F_N3F_V3F:
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
tcomps = 2; ccomps = 4; vcomps = 3;
ctype = GL_FLOAT;
coffset = 2*f;
noffset = 6*f;
voffset = 9*f;
defstride = 12*f;
break;
case GL_T4F_C4F_N3F_V4F:
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
tcomps = 4; ccomps = 4; vcomps = 4;
ctype = GL_FLOAT;
coffset = 4*f;
noffset = 8*f;
voffset = 11*f;
defstride = 15*f;
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
return;
}
if (stride==0) {
stride = defstride;
}
_mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
_mesa_DisableClientState( GL_INDEX_ARRAY );
/* XXX also disable secondary color and generic arrays? */
/* Texcoords */
if (tflag) {
_mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
_mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
(GLubyte *) pointer + toffset );
}
else {
_mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
}
/* Color */
if (cflag) {
_mesa_EnableClientState( GL_COLOR_ARRAY );
_mesa_ColorPointer( ccomps, ctype, stride,
(GLubyte *) pointer + coffset );
}
else {
_mesa_DisableClientState( GL_COLOR_ARRAY );
}
/* Normals */
if (nflag) {
_mesa_EnableClientState( GL_NORMAL_ARRAY );
_mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
}
else {
_mesa_DisableClientState( GL_NORMAL_ARRAY );
}
/* Vertices */
_mesa_EnableClientState( GL_VERTEX_ARRAY );
_mesa_VertexPointer( vcomps, GL_FLOAT, stride,
(GLubyte *) pointer + voffset );
}
void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
if (first < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
return;
}
if (count <= 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
return;
}
if (ctx->Array.LockCount != 0) {
_mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
return;
}
ctx->Array.LockFirst = first;
ctx->Array.LockCount = count;
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
}
void GLAPIENTRY
_mesa_UnlockArraysEXT( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glUnlockArrays\n");
if (ctx->Array.LockCount == 0) {
_mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
return;
}
ctx->Array.LockFirst = 0;
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
}
/* GL_EXT_multi_draw_arrays */
/* Somebody forgot to spec the first and count parameters as const! <sigh> */
void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
}
}
}
/* GL_IBM_multimode_draw_arrays */
void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
const GLsizei * count,
GLsizei primcount, GLint modestride )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
for ( i = 0 ; i < primcount ; i++ ) {
if ( count[i] > 0 ) {
GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
}
}
}
/* GL_IBM_multimode_draw_arrays */
void GLAPIENTRY
_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
GLenum type, const GLvoid * const * indices,
GLsizei primcount, GLint modestride )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
/* XXX not sure about ARB_vertex_buffer_object handling here */
for ( i = 0 ; i < primcount ; i++ ) {
if ( count[i] > 0 ) {
GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
}
}
}
/**
* Copy one client vertex array to another.
*/
void
_mesa_copy_client_array(GLcontext *ctx,
struct gl_client_array *dst,
struct gl_client_array *src)
{
dst->Size = src->Size;
dst->Type = src->Type;
dst->Format = src->Format;
dst->Stride = src->Stride;
dst->StrideB = src->StrideB;
dst->Ptr = src->Ptr;
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;
}
/**
* Print vertex array's fields.
*/
static void
print_array(const char *name, GLint index, const struct gl_client_array *array)
{
if (index >= 0)
_mesa_printf(" %s[%d]: ", name, index);
else
_mesa_printf(" %s: ", name);
_mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n",
array->Ptr, array->Type, array->Size,
array->_ElementSize, array->StrideB,
array->BufferObj->Name, array->BufferObj->Size,
array->_MaxElement);
}
/**
* Print current vertex object/array info. For debug.
*/
void
_mesa_print_arrays(GLcontext *ctx)
{
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint i;
_mesa_update_array_object_max_element(ctx, arrayObj);
_mesa_printf("Array Object %u\n", arrayObj->Name);
if (arrayObj->Vertex.Enabled)
print_array("Vertex", -1, &arrayObj->Vertex);
if (arrayObj->Normal.Enabled)
print_array("Normal", -1, &arrayObj->Normal);
if (arrayObj->Color.Enabled)
print_array("Color", -1, &arrayObj->Color);
for (i = 0; i < Elements(arrayObj->TexCoord); i++)
if (arrayObj->TexCoord[i].Enabled)
print_array("TexCoord", i, &arrayObj->TexCoord[i]);
for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
if (arrayObj->VertexAttrib[i].Enabled)
print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
_mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
}
/**
* Initialize vertex array state for given context.
*/
void
_mesa_init_varray(GLcontext *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
ctx->Array.Objects = _mesa_NewHashTable();
}
/**
* Callback for deleting an array object. Called by _mesa_HashDeleteAll().
*/
static void
delete_arrayobj_cb(GLuint id, void *data, void *userData)
{
struct gl_array_object *arrayObj = (struct gl_array_object *) data;
GLcontext *ctx = (GLcontext *) userData;
_mesa_delete_array_object(ctx, arrayObj);
}
/**
* Free vertex array state for given context.
*/
void
_mesa_free_varray_data(GLcontext *ctx)
{
_mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
_mesa_DeleteHashTable(ctx->Array.Objects);
}