| /* uglmesa.h - Public header UGL/Mesa */ |
| |
| /* Copyright (C) 2001 by Wind River Systems, Inc */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 4.0 |
| * |
| * The MIT License |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* |
| * Author: |
| * Stephane Raimbault <stephane.raimbault@windriver.com> |
| */ |
| |
| #ifndef UGLMESA_H |
| #define UGLMESA_H |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #define UGL_MESA_MAJOR_VERSION 4 |
| #define UGL_MESA_MINOR_VERSION 0 |
| |
| #include <GL/gl.h> |
| #include <ugl/ugl.h> |
| |
| /* |
| * Values for display mode of uglMesaCreateContext () |
| */ |
| |
| /* |
| * With these mask values, it's possible to test double buffer mode |
| * with UGL_MESA_DOUBLE mask |
| * |
| * SINGLE 0000 0001 |
| * DOUBLE 0000 0110 |
| * - SOFT 0000 0010 |
| * - HARD 0000 0100 |
| * WINDML 0001 0000 |
| * |
| * |
| */ |
| #define UGL_MESA_SINGLE 0x01 |
| #define UGL_MESA_DOUBLE 0x06 |
| #define UGL_MESA_DOUBLE_SOFTWARE 0x02 |
| #define UGL_MESA_DOUBLE_HARDWARE 0x04 |
| |
| #define UGL_MESA_WINDML_EXCLUSIVE 0x10 |
| |
| #define UGL_MESA_FULLSCREEN_WIDTH 0x0 |
| #define UGL_MESA_FULLSCREEN_HEIGHT 0x0 |
| |
| /* |
| * uglMesaPixelStore() parameters: |
| */ |
| |
| #define UGL_MESA_ROW_LENGTH 0x20 |
| #define UGL_MESA_Y_UP 0x21 |
| |
| /* |
| * Accepted by uglMesaGetIntegerv: |
| */ |
| |
| #define UGL_MESA_LEFT_X 0x01 |
| #define UGL_MESA_TOP_Y 0x02 |
| #define UGL_MESA_WIDTH 0x03 |
| #define UGL_MESA_HEIGHT 0x04 |
| #define UGL_MESA_DISPLAY_WIDTH 0x05 |
| #define UGL_MESA_DISPLAY_HEIGHT 0x06 |
| #define UGL_MESA_COLOR_FORMAT 0x07 |
| #define UGL_MESA_COLOR_MODEL 0x08 |
| #define UGL_MESA_PIXEL_FORMAT 0x09 |
| #define UGL_MESA_TYPE 0x0A |
| #define UGL_MESA_RGB 0x0B |
| #define UGL_MESA_COLOR_INDEXED 0x0C |
| #define UGL_MESA_SINGLE_BUFFER 0x0D |
| #define UGL_MESA_DOUBLE_BUFFER 0x0E |
| #define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F |
| #define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10 |
| |
| /* |
| * typedefs |
| */ |
| |
| typedef struct uglMesaContext * UGL_MESA_CONTEXT; |
| |
| UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode, |
| UGL_MESA_CONTEXT share_list); |
| |
| UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode, |
| GLint depth_bits, |
| GLint stencil_bits, |
| GLint accum_red_bits, |
| GLint accum_green_bits, |
| GLint accum_blue_bits, |
| GLint accum_alpha_bits, |
| UGL_MESA_CONTEXT share_list); |
| |
| GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc, |
| GLsizei left, GLsizei top, |
| GLsizei width, GLsizei height); |
| |
| GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy); |
| |
| GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top); |
| |
| GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh); |
| |
| GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height); |
| |
| void uglMesaDestroyContext (void); |
| |
| UGL_MESA_CONTEXT uglMesaGetCurrentContext (void); |
| |
| void uglMesaSwapBuffers (void); |
| |
| void uglMesaPixelStore (GLint pname, GLint value); |
| |
| void uglMesaGetIntegerv (GLint pname, GLint *value); |
| |
| GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height, |
| GLint *bytesPerValue, void **buffer); |
| |
| GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height, |
| GLint *format, void **buffer); |
| |
| GLboolean uglMesaSetColor (GLubyte index, GLfloat red, |
| GLfloat green, GLfloat blue); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| |
| #endif |